Cogmind - Beta 13 X2 *** ADVENTURER MODE // 2023.12.21 @ 14:33:51 // AFD2020/Player2 Player: Minty Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (11) 55 Value Destroyed (266) 266 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (782) 782 TOTAL SCORE: 2663 Bonus ------- Pacifist 200 Follower Combat Kills 225 Met Imprinter 300 Was Imprinted 300 Friendly Fire -243 Cogmind --------- Core Integrity 0/400 Matter 227/300 Energy 280/280 System Corruption 0% Temperature Cool (99) Movement Walking (190) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Advanced Visual Processing Unit Targeting Computer > --- WEAPON (3) ------- Improved Medium Laser High-powered Shotgun High-powered Shotgun > --- INVENTORY (10) --- Cooled Ion Engine Improved Heat Sink Small Storage Unit Experimental Sensor Array Heavy EM Shotgun Heavy EM Shotgun Beam Rifle Beam Rifle Spread Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Targeting Computer > --- WEAPON ----------- Improved Medium Laser High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Cooled Ion Engine Improved Heat Sink Small Storage Unit Experimental Sensor Array Heavy EM Shotgun Heavy EM Shotgun Beam Rifle Beam Rifle Spread Laser Plasma Cutter [Rating: 22] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Storage Medium Storage Unit Processor Targeting Computer Weapon High-powered Shotgun Energy Gun Improved Medium Laser Ballistic Gun High-powered Shotgun Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 16 | . 1 13 . 2 . Power 1 | . . 1 . . . Engine 1 | . . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion . | . . . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | . 1 2 . . . Device . | . . . . . . Storage 1 | . . 1 . . . Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | . . 10 . 2 . Energy Gun 8 | . . 7 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 2 | . . 2 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . . 1 . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 3 . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 90 94 100 100 100 Engine 11 | . 14 11 11 11 11 Leg 22 | . 28 22 22 22 22 Storage 11 | . 14 11 11 11 11 Processor 19 | . 4 16 22 22 22 Energy Gun 14 | . 14 21 11 10 11 Ballistic Gun 16 | . 14 3 22 22 22 Special Weapon 2 | . . 8 . . . Naked Turns . | . . . . . . Heaviest Build 27 | 12 12 27 27 27 27 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 1 | . . 1 1 1 1 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 8 8 8 10 10 10 Most Carried 10 | 6 6 9 10 10 10 Average Carried 8 | 6 6 4 8 10 10 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 6 6 8 10 10 10 Class Distribution -------------------- 95% | Gunner 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 443 | 181 . 188 55 8 11 Remotely . | . . . . . . Salvage Created 331 | . . 225 105 . 1 Parts 28 | . . 17 11 . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 9 | . . 6 2 . 1 Guns 9 | . . 6 2 . 1 Classes Destroyed 6 | . . 3 2 . 1 Worker 1 | . . . 1 . . Tunneler 1 | . . . 1 . . Hauler 1 | . . 1 . . . Swarmer 3 | . . 3 . . . Grunt 5 | . . 3 2 . . Assembled 1 | . . . . . 1 Best Kill Streak 3 | . . 3 3 . 1 Combat Bots Only 3 | . . 3 2 . 1 Max Kills in Single Turn 1 | . . 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 64 | . . 51 4 . 9 Missed 17 | . . 15 1 . 1 Damage Taken 503 | . . 283 34 . 186 Core 116 | . . 56 . . 60 Absorbed by Shields . | . . . . . . Ignored by Resistances 152 | . . 91 11 . 50 Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 39 | . . 15 5 2 17 Largest 3 | . . 3 3 1 3 Hottest 125 | . . 125 106 20 106 Shots Fired 81 | . . 31 15 2 33 Gun 78 | . . 30 15 . 33 Cannon . | . . . . . . Launcher . | . . . . . . Special 3 | . . 1 . 2 . Kinetic 32 | . . 6 10 . 16 Thermal 38 | . . 14 5 2 17 Explosive . | . . . . . . Electromagnetic 11 | . . 11 . . . Robot Hit Streak 9 | . . 9 6 . 6 Robot Miss Streak 4 | . . 2 2 . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 61 | . . 27 11 . 23 Core Hits 30 | . . 16 6 . 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 1 . . 1 Burn 1 | . . . . . 1 Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1180 | . . 447 208 . 525 Guns 1180 | . . 447 208 . 525 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 601 | . . 82 190 . 329 Thermal 425 | . . 211 18 . 196 Explosive . | . . . . . . Electromagnetic 154 | . . 154 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 3 3 3 . Average Corruption 3 | . . 3 3 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . 9 3 2 . Message Errors 2 | . . 2 . . . Matter Fused 4 | . . 1 2 1 . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 4 | . . 3 1 . . Data Loss (major) 1 | . . 1 . . . Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 312 | . . 312 114 . 105 Average Temperature 85 | . . 126 43 . 36 Received Heat Transfer 210 | . . 168 24 . 18 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 612 | . . 393 37 . 182 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 265 | . . 265 146 . . Initial 81 | . . . 81 . . Average 100 | . . 117 100 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 87 | 100 100 81 100 . . Level 1 12 | . . 18 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 23 | . . 15 2 . 6 Peak Tracking Total 4 | . . 4 2 . 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . 6 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 3 | . . 3 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled 2 | . . 2 . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 1 | . . 1 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . . 7 . . . Successful 4 | . . 4 . . . Failed 3 | . . 3 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . . 1 . 4 . Terminals 7 | . . 7 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 3 . . . Branch Access Points 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Disarm Traps 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Botnet 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 5 | . 1 . . 4 . Largest Group 5 | . 1 1 1 5 4 Highest-Rated Group 223 | . 54 66 66 223 183 Highest-Rated Ally 69 | . 54 66 66 69 69 Total Orders . | . . . . . . Ally Attacks 33 | . . 17 . . 16 Total Damage 773 | . . 472 . . 301 Kills 13 | . . 11 . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 2001 | 12 88 606 213 778 304 Spaces Moved 1089 | 11 72 368 102 399 137 Core . | . . . . . . Treads . | . . . . . . Legs 1089 | 11 72 368 102 399 137 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 190 190 190 Average Speed 163 | 120 120 127 190 190 190 Slowest Speed 190 | 120 120 190 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 2 19 25 45 63 31 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 1207 | 10 73 445 110 414 155 Wait 23 | . 1 7 2 12 1 Move 1084 | 10 71 367 101 398 137 Hop . | . . . . . . Pick Up 10 | . . 8 2 . . Fast Attach 8 | . 1 7 . . . Attach . | . . . . . . Detach 5 | . . 5 . . . Swap 8 | . . 6 . 2 . Drop 13 | . . 13 . . . Fire 39 | . . 15 5 2 17 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 17 | . . 17 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 13 | -11/Scrapyard | Entered Materials 37 | -10/Materials | Discovered new exit (range 16) 94 | -10/Materials | Discovered new exit (range 5) 101 | -10/Materials | Entered another Materials area 101 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 409 | -9/Materials | Build established: Gunner 665 | -9/Materials | Identified exit to Mines 707 | -9/Materials | Entered Mines 791 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 795 | -9/Mines | Found Prototype Device 904 | -9/Mines | Discovered new exit (range 8) 905 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 920 | -9/Mines | Entered Zion 987 | -7/Zion | System corruption cleaned by Quarantine Array 1135 | -7/Zion | Learned Factory emergency access door positions 1181 | -7/Zion | Learned location of Data Miner (-6) 1230 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1480 | -7/Zion | Imprinted 1482 | -7/Zion | Declared Zion's savior 1606 | -7/Zion | Given A8's code to call for help 1651 | -7/Zion | Opened final containment barrier to the Deep Caves 1676 | -7/Zion | Discovered new exit (range 5) 1680 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1698 | -7/Zion | Entered Deep Caves 1698 | -7/Deep Caves | Accompanied by 4 allies 1963 | -7/Deep Caves | Attacked by Z-Imprinter 1974 | -7/Deep Caves | Core integrity fell below 50% 1999 | -7/Deep Caves | Core integrity fell below 20% 2002 | -7/Deep Caves | Core destroyed Last Messages --------------- Wheel." Player 2: "How much do you want for the Aluminum Leg?" Player 2: "I think we could both benefit from you not getting in front of me." 01857_ as-22872 destroyed. 01857_ Knocked back. 01860_ as-44658 destroyed. 01867_ Destroyed Asb. Rifle. 01869_ as-43537 destroyed. 01872_ Acquired 11 matter. 01951_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 01977_ HC-O4C(o) is busy at the terminal. 01985_ Player 2 attaches Battle Cannon. 01990_ M4-AYP(o) is busy at the terminal. 01992_ Player 2 attaches Wheel. 01994_ Destroyed Adv. Treads. 01996_ Z-Imprinter knocked back. 02001_ Z-Imprinter suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ?????##??????????????????????? | | ???????????????? ##?### #??????######?????????? | | ??????????????? ## # ????### ##??????### | | ?????????????? ##### #??????# | | ????????????? #??????? | | ????????????? ?????????# | | ????????????? #?????????? | | ?????????????? #?????????? | | ??????????????"" ##????????? | | ??????????????"" ########## | | ????????????"""" | | ????????????"""" | | ????????????" | | ?????????????""" ######## | | ??????????"""""" ###??????# | | ?????????""""""" ##????????? | | ????????"""""""" zI #?????????? | | ????????""" " " % ##????####? | | ????????""""o o z #???## # | | ????????""" #???# | | ?????????"""o #???# | | ?????????""" ##???# | | ?????????""""" ##????# | | ??????""""""""""o @ #????# | | ??????""" #????## | | ??????""" """ ##?????### | | ???????"" """"" @ ##????????# | | ??????????""""""" #????????# | | ???????????"""""" #???????# | | ????????????""""" #??????## | | ????????????"""" #???????## | | ????????????""" ##????????? | | ???????????? #????????## | | ???????????"""""o #????????# | | ??????????"""" #???????# | | ?????????? #???????# | | ??????????? ????###?## | | ?????????? ????# ### | | ?????????? ?????# | | ?????????? ??????## | | ????????? ????????# | | ????????? ##### ??????????# | | ???????????? ###?????## #?????????????# | | ?????????????? #??????????###???????????????## | | ??????????????????????????????????????????????### | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Gravmag System | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Remote Shield | -7/Zion | Archive Matter Filter | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . 2 . . . . Power . | . . . . . . Propulsion 1 | . 1 . . . . Utility . | . . . . . . Weapon 1 | . 1 . . . . Parts Attached 23 | . 4 12 . 4 3 Parts Lost 12 | . . 1 . . 11 Damage Taken 1584 | . . 240 . . 1344 Core 314 | . . 45 . . 269 Player 2/Cogmind (%) 73 | . . 44 . . 81 Absorbed by Shields . | . . . . . . Damage Inflicted 773 | . . 472 . . 301 Player 2/Cogmind (%) 39 | . . 51 . . 36 Combat Hostiles Destroyed 11 | . . 9 . . 2 Player 2/Cogmind (%) 55 | . . 60 . . 66 Game ------ Seed WeaponCobblerShield Manual? 0 Play Time 00:14:36 Cumulative 542.6 hours Start 2023.12.21 @ 14:20:10 End 2023.12.21 @ 14:33:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode AFD2020/Player2 Game No. 423 Rogue 167 Adventurer 113 Explorer 143 Win Type - Total 23 Types 19/0/3/0/0/0/0/1/0 Lore% 75 Gallery% 89 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 53% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce97a366-66aa-48c4-b2a2-4a2d2d44d365