Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.11 @ 21:59:32 Player: the cat Result: Destroyed by MAIN.C with Improved Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (176) 880 Value Destroyed (6465) 6465 Prototype IDs (80) 1600 Alien Tech Used (11) 2200 Bonus (13739) 13739 TOTAL SCORE: 33984 Bonus ------- High Alert Combat Kills 810 Follower Combat Kills 608 Met Zhirov 300 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1479 Cogmind --------- Core Integrity 0/1600 Matter 251/300 Energy 98/100 System Corruption 10% Temperature Cool (2) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Energy Well (800) Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Improved Q-thruster Improved Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY ---------- Large Storage Unit Experimental Terrain Scanner Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Femtoactuators Advanced Transmission Jammer Reaction Control System Advanced Phase Shifter Experimental Propulsion Shielding Experimental Utility Shielding Improved Powered Armor Experimental Hacking Suite > --- WEAPON ----------- Sigix Terminator > --- INVENTORY -------- Diametric Drive Q-thruster Advanced Energy Well Advanced ECM Suite Advanced Hacking Suite Mini Smartbomb Launcher Plasma Lance Plasma Lance [Rating: 203] Favorites ----------- Power Mini Fusion Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Advanced Myomer Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Propulsion Shielding Artifact Stasis Generator Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Launcher Mini Smartbomb Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Scythe Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Acc Com Slots Evolved 18 | . . 2 2 2 2 . . 2 . . . . . . 2 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . 1 1 . . . . . . . . . . . 1 . . 1 . . 1 . Utility 12 | . . 2 1 1 2 . . 2 . . . . . . 2 1 . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 411 | 6 9 34 25 36 24 1 8 29 4 18 4 3 6 7 36 15 7 . 23 20 35 25 36 Power 23 | 1 1 2 2 2 4 . . 3 . 1 . 1 2 . 2 . 1 . 1 . . . . Engine 6 | 1 1 2 2 . . . . . . . . . . . . . . . . . . . . Core 10 | . . . . 2 4 . . 2 . 1 . . . . . . . . 1 . . . . Reactor 7 | . . . . . . . . 1 . . . 1 2 . 2 . 1 . . . . . . Propulsion 93 | 2 2 7 7 16 2 . 1 1 . 2 . . 2 1 6 7 1 . 6 1 17 6 6 Treads 16 | 1 1 5 6 3 . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Wheel 7 | 1 1 2 1 2 . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Flight 66 | . . . . 8 2 . 1 1 . 2 . . 1 1 6 7 1 . 6 1 17 6 6 Utility 198 | 1 2 7 3 17 15 1 7 13 2 9 2 2 2 5 17 8 3 . 14 14 17 16 21 Device 86 | . . . . 5 5 1 5 6 1 1 1 1 1 1 9 2 2 . 10 8 10 7 10 Storage 14 | 1 2 1 2 2 . . . . . 1 . . 1 . . 1 . . 2 . . . 1 Processor 9 | . . . 1 1 . . . . . . . . . . 1 . . . 2 . . 2 2 Hackware 33 | . . . . 5 8 . 1 3 . 5 . . . 1 4 1 . . . . 1 2 2 Protection 54 | . . 6 . 4 2 . 1 4 1 2 1 1 . 3 3 4 1 . . 4 6 5 6 Artifact 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon 97 | 2 4 18 13 1 3 . . 12 2 6 2 . . 1 11 . 2 . 2 5 1 3 9 Energy Gun 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 22 | . . . . . 1 . . 7 1 2 . . . . 5 . . . 1 1 1 1 2 Ballistic Gun 24 | 2 1 10 9 . . . . . . 1 . . . . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . 1 . . . . . 1 . 1 . . 1 2 . . . . 1 . . 5 Special Weapon 9 | . 1 5 3 . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . 3 . 1 1 . . . . . . . . . . . . Slashing Weapon 10 | . . . . 1 2 . . 1 . 2 . . . . 3 . 1 . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . 1 2 . 2 2 Special Melee Weapon 3 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . Unidentified Prototypes 20 | . . 1 . 2 2 . . . . . . . 4 . . 2 . . . 5 3 1 . Parts Lost 74 | . 3 13 9 6 . . 2 4 . 1 1 1 . 2 5 . . . . . 1 . 26 Power 7 | . 1 1 1 1 . . . . . . . 1 . . . . . . . . . . 2 Propulsion 26 | . 1 4 3 4 . . . 2 . . . . . 1 2 . . . . . . . 9 Utility 23 | . . 3 1 1 . . 2 1 . 1 . . . 1 1 . . . . . 1 . 11 Weapon 18 | . 1 5 4 . . . . 1 . . 1 . . . 2 . . . . . . . 4 Highest Loss Streak 24 | . 2 8 2 2 . . 1 2 . 1 1 1 . 2 3 . . . . . 1 . 24 Average Slot Usage (%) 91 | . 99 95 92 92 92 93 92 90 82 81 87 81 80 82 84 89 92 95 94 94 98 97 93 Engine 3 | . 14 10 9 3 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . 3 6 6 6 5 5 4 5 . . . . . . . 3 4 4 4 3 Reactor 1 | . . . . . . . . . . . . 4 5 5 4 4 4 4 4 4 4 4 3 Treads 5 | . 14 10 19 9 . . . . . . . . . . . . . . . . . . . Wheel 3 | . 13 8 7 2 . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . 15 25 26 26 21 17 13 11 11 11 11 11 18 19 19 21 21 24 25 26 Device 4 | . . . . 3 5 6 5 6 11 4 4 4 4 4 8 4 6 9 7 7 9 9 12 Storage 14 | . 27 33 33 15 6 6 6 5 5 5 5 5 5 5 5 5 9 9 8 8 8 8 6 Processor 4 | . . . 3 4 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 8 8 8 12 Hackware 21 | . . . . 19 32 33 32 34 35 36 41 41 41 41 35 37 38 38 33 28 24 22 13 Protection 3 | . . 10 . 1 . . . 4 . 3 . . . . 5 6 1 . . 1 4 7 8 Energy Gun 1 | . 11 2 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 16 14 17 7 . . . . . . . . . . . . 1 4 . . . . . Slashing Weapon 1 | . . . . 3 5 6 6 3 . 2 4 . . . 2 4 4 4 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 11 56 83 127 96 27 26 27 31 24 31 29 28 28 32 37 43 48 48 64 66 66 67 79 Greatest Support 94 | 20 20 20 60 60 32 32 32 32 24 46 46 46 46 46 46 53 53 53 94 88 91 90 90 Greatest Overweight (x) 27 | 1 4 27 12 9 . . . 1 7 1 . . 1 . 1 . . . . . 1 1 1 Average Overweight (x) . | . 2 4 6 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 38 | 6 18 24 38 30 10 10 10 10 10 10 10 10 10 10 10 16 16 16 16 16 16 16 16 Average Capacity 16 | 5 16 24 28 17 10 10 10 10 10 10 10 10 10 10 10 12 16 16 16 16 16 16 12 Most Carried 30 | 4 16 24 29 30 10 10 10 10 10 10 10 10 10 10 10 13 16 16 16 16 16 16 16 Average Carried 14 | 2 10 21 24 16 9 10 9 9 9 9 10 9 9 9 9 10 14 16 15 15 15 15 11 Final Capacity 30 | 6 18 24 30 10 10 10 10 10 10 10 10 10 10 10 10 16 16 16 16 16 16 16 4 Final Carried 29 | 4 16 23 29 10 10 10 10 10 10 10 10 9 10 7 10 13 16 16 15 16 15 16 1 Class Distribution -------------------- 37% | Wizard-Sprinter 22% | Hauler-Mutant 15% | Wizard-Mutant 8% | Mutant 6% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Zhirov Wizard-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Armory Wizard-Sprinter | -3/Lab Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Machinist-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Acc Com Matter Collected 6171 | 217 322 799 1143 394 328 . 20 434 10 150 69 . . 22 437 291 . . 341 159 275 388 372 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8076 | . 804 1183 1351 579 328 . 63 575 . 143 . . . . 371 278 . . 337 129 286 276 1373 Parts 388 | . 34 75 84 32 17 . 1 26 . 2 . . . . 25 15 . . 13 11 12 7 34 Haulers Intercepted 16 | . 2 4 3 3 2 . . 1 . . . . . . . 1 . . . . . . . Recyclers Shooed 4 | . . 3 . . . . . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Acc Com Combat Hostiles Destroyed 100 | . 11 24 24 8 1 . 2 11 . . . . . . 5 . . . . . . . 14 Melee 18 | . . . . 4 . . 1 2 . . . . . . 2 . . . . . . . 9 Guns 59 | . 11 22 22 4 . . . . . . . . . . . . . . . . . . . Cannons 5 | . . . . . 1 . . 2 . . . . . . 2 . . . . . . . . AOE 16 | . . 1 2 . . . 1 7 . . . . . . . . . . . . . . 5 Classes Destroyed 16 | . 4 5 4 1 . . . . . 1 . . . . . . . . . 1 . . . Worker 9 | . . . 2 . . . 1 . . . . . . . 2 2 . . 1 . 1 . . Builder 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 2 4 3 3 2 . . 1 . . . . . . . 1 . . . . . . . Recycler 11 | . 2 1 . 1 . . . . . . . . . . 1 1 . . 2 . . 1 2 Operator 19 | . 2 2 2 1 2 . . 2 . . . . . . 2 1 . . 1 2 1 1 . Watcher 10 | . . . 1 . 1 . 1 . . . . . . . 1 . . . 1 . 1 3 1 Swarmer 27 | . . 8 4 4 . . 1 2 . . . . . . 5 . . . . . . . 3 Grunt 37 | . 11 6 10 1 . . . 7 . . . . . . . . . . . . . . 2 Brawler 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . . Sentry 19 | . . 8 6 2 . . 1 . . . . . . . . . . . . . . . 2 Hunter 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Programmer 6 | . . . . 1 1 . . 2 . . . . . . . . . . . . . . 2 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Surgeon 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Best Kill Streak 6 | . 3 6 6 4 1 . 5 3 . . . . . . 5 2 . . 1 1 1 1 5 Combat Bots Only 6 | . 3 6 4 4 1 . 2 3 . . . . . . 5 . . . . . . . 5 Max Kills in Single Turn 5 | . 2 2 3 1 1 . 4 3 . 1 . . . . 1 1 . . 1 1 1 1 5 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 2 . . . 1 3 . . . . . . . . . . . . . . 5 Melee 1 | . . . . 1 . . 1 1 . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Acc Com Damage Taken 12672 | . 604 1446 2003 698 127 . 404 718 . 252 355 154 . 131 891 46 . . 159 74 214 . 4396 Core 3323 | . 171 109 207 113 58 . 160 276 . 95 103 59 . 22 175 23 . . 80 . 56 . 1616 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 31 72 62 83 . . 74 . . . . . . 44 84 . . 91 . . 81 . . Volleys Fired 483 | . 84 108 125 25 2 . . 14 4 14 3 . . 1 59 . . . 23 2 8 5 6 Largest 2 | . 2 2 2 2 1 . . 1 1 1 1 . . 1 1 . . . 1 1 1 1 1 Hottest 120 | . 70 115 46 46 65 . . 90 90 90 80 . . 80 90 . . . 120 120 120 120 120 Shots Fired 786 | . 165 190 240 50 2 . . 14 4 14 3 . . 1 59 . . . 23 2 8 5 6 Gun 623 | . 165 171 233 50 . . . . . 4 . . . . . . . . . . . . . Cannon 127 | . . . . . 2 . . 14 3 10 . . . . 59 . . . 23 2 8 5 1 Launcher 12 | . . . 2 . . . . . 1 . 3 . . 1 . . . . . . . . 5 Special 24 | . . 19 5 . . . . . . . . . . . . . . . . . . . . Kinetic 524 | . 101 136 233 50 . . . . . 4 . . . . . . . . . . . . . Thermal 202 | . 40 29 5 . 2 . . 14 3 10 . . . . 59 . . . 23 2 8 5 2 Explosive 10 | . . . 2 . . . . . . . 3 . . 1 . . . . . . . . 4 Electromagnetic 50 | . 24 25 . . . . . . 1 . . . . . . . . . . . . . . Robot Hit Streak 44 | . 17 19 23 44 7 . . 3 3 3 . . . . 5 . . . . . . . . Robot Miss Streak 5 | . 3 5 4 2 . . . 1 . 1 . . . . 3 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 3 5 2 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 678 | . 102 129 178 48 22 . 5 21 3 10 . . . . 29 15 . . 12 4 9 13 78 Core Hits 308 | . 36 52 66 20 8 . 6 22 . 4 1 . . . 13 6 . . 5 3 6 5 55 Critical Hits 15 | . . 2 3 1 . . 1 1 . . . . . . . 1 . . . . 1 1 4 Critical Kills 4 | . . . 1 1 . . . . . . . . . . . . . . . . 1 1 . Critical Parts Destroyed 9 | . . 2 2 . . . 1 1 . . . . . . . 1 . . . . . . 2 Melee Attacks 596 | . . . . 45 44 . 31 65 . 26 3 1 . . 45 49 12 1 54 35 44 51 90 Impact 18 | . . . . . . . . 2 . . 2 1 . . 13 . . . . . . . . Slashing 334 | . . . . 45 44 . 31 61 . 26 1 . . . 31 49 12 1 33 . . . . Piercing 240 | . . . . . . . . . . . . . . . . . . . 21 34 44 51 90 Sneak Attacks 42 | . . . . 3 3 . 1 5 . 5 . . . . 4 5 . . 6 2 5 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . 1 . . . . . . . . . . . 4 Damage Inflicted 25776 | . 1050 2290 2695 1096 1145 . 742 2332 96 786 32 . . . 1152 883 . . 1037 360 1181 1032 7867 Guns 5927 | . 1050 1801 2472 581 . . . . . 23 . . . . . . . . . . . . . Cannons 686 | . . . . . 68 . . 127 96 120 . . . . 275 . . . . . . . . Explosions 3794 | . . 356 202 . . . 467 1158 . . 32 . . . . . . . . . . . 1579 Melee 15215 | . . . . 515 1077 . 275 1047 . 643 . . . . 877 883 . . 1037 360 1181 1032 6288 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4966 | . 480 1410 2472 581 . . . . . 23 . . . . . . . . . . . . . Thermal 3391 | . 360 472 21 . 68 . 467 532 96 120 . . . . 275 . . . . . . . 980 Explosive 1495 | . . 140 202 . . . . 522 . . 32 . . . . . . . . . . . 599 Electromagnetic 709 | . 210 268 . . . . . 231 . . . . . . . . . . . . . . . Impact 414 | . . . . . . . . . . . . . . . 414 . . . . . . . . Slashing 5527 | . . . . 515 1077 . 275 1047 . 643 . . . . 463 883 . . 624 . . . . Piercing 9274 | . . . . . . . . . . . . . . . . . . . 413 360 1181 1032 6288 Highest Corruption 10 | . . . . 1 1 1 1 4 4 . 4 4 4 4 2 . . . . . . . 10 Average Corruption 2 | . . . . 1 1 1 1 3 1 . 2 4 4 4 2 . . . . . . . 4 Corruption Purged 5 | . . . . . . . 1 . 4 . . . . . . . . . . . . . . Effects 42 | . . . . 7 . . 1 11 3 . . 3 3 4 6 . . . . . . . 4 Message Errors 13 | . . . . 3 . . 1 3 . . . 1 1 1 2 . . . . . . . 1 Matter Fused 8 | . . . . . . . . 4 . . . 2 . 1 . . . . . . . . 1 Heat Flow Errors 5 | . . . . . . . . 1 2 . . . 1 . 1 . . . . . . . . Energy Discharges 8 | . . . . . . . . 2 1 . . . 1 1 3 . . . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . . 2 . . . . . . . . . 1 . . . . . . . . 1 Targeting Errors 3 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1926 | . . 11 10 97 45 . 107 294 . 168 . . . . 94 170 . . 341 . 216 341 32 Projectiles 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . Explosions 195 | . . . 10 . . . 92 93 . . . . . . . . . . . . . . . Melee 1720 | . . . . 97 45 . 15 201 . 168 . . . . 94 170 . . 341 . 216 341 32 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 281 | . . 156 31 . . . . . . . 76 . . 18 . . . . . . . . . Shots 6 | . . 3 1 . . . . . . . 1 . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 390 | . 198 296 16 9 52 . 8 182 228 170 32 . 282 42 288 . . . 267 31 302 271 390 Average Temperature 82 | . 63 53 5 5 23 . 6 41 75 78 17 . 154 24 86 . . . 75 17 98 109 103 Received Heat Transfer 1926 | . 345 426 576 138 36 . 18 72 . 18 . 9 . 18 9 . . . 9 . 36 . 216 Effects 9 | . . . . . . . . . . . . . . . 2 . . . . . 2 . 5 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . Interference 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 1 . . . . . . . . . . . . 1 . . . . . . . . Heat Transferred 3708 | . 1073 927 74 . 74 . 450 498 111 148 . . . . 333 . . . . . . . 20 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Acc Com Peak Influence 3058 | . 140 265 444 813 198 72 424 982 343 302 . . . . 819 500 433 . 713 371 306 312 3058 Initial 388 | . . 17 103 123 105 42 50 39 343 100 . . . . . 388 270 . . 330 139 95 35 Average 189 | . 42 105 193 191 84 67 160 283 274 94 . . . . 246 289 156 . 228 247 130 134 623 Maximum Alert Level 5 | . . 1 2 3 . . 2 3 1 1 . . . . 3 2 2 . 3 1 1 1 5 Low Security (%) 66 | 100 100 78 58 69 100 100 64 48 33 79 . . . . 60 44 61 . 68 31 80 80 14 Level 1 20 | . . 21 36 20 . . 31 24 66 20 . . . . 11 11 14 . . 68 19 19 24 Level 2 8 | . . . 5 3 . . 4 16 . . . . . . 13 43 24 . 28 . . . 29 Level 3 3 | . . . . 5 . . . 10 . . . . . . 13 . . . 2 . . . 16 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . 14 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 3 4 3 4 3 . 4 7 . 4 . . . . 3 3 1 . 1 2 1 2 3 Investigation 8 | . 1 1 1 1 1 . . . . 1 . . . . . . . . . . . 1 1 Extermination 14 | . . . . 1 1 . 1 1 . 1 . . . . 2 1 1 . 1 1 1 1 1 Reinforcement 22 | . 2 3 2 2 1 . 1 5 . 2 . . . . 1 2 . . . 1 . . . Assault 4 | . . . . . . . 2 1 . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Acc Com Distress Signals 29 | . 1 6 5 2 . . 2 1 . 1 . . . . . 2 . . 4 3 . . 2 Communications Jammed 48 | . . . . . . . . 9 . . . . . . 1 . . . 1 . 10 . 27 Distress Signals 48 | . . . . . . . . 9 . . . . . . 1 . . . 1 . 10 . 27 Times Spotted 430 | . 30 53 50 29 12 3 32 39 . 18 3 3 . 4 29 13 . . 24 13 21 7 47 Peak Tracking Total 14 | . 4 7 6 7 6 3 8 8 . 5 3 3 . 3 7 3 1 . 8 7 6 2 14 Tactical Retreats 68 | . 1 3 2 4 4 . 8 9 . 2 1 2 . 1 6 3 . . 6 3 6 . 7 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Acc Com Traps Triggered 17 | . 3 1 1 . 1 . 1 2 . . . . . . 1 . 2 . 2 . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . 4 . . 6 . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Acc Com Machines Disabled 33 | . . 1 4 . . . 3 7 . 1 . 1 . . . . 2 1 1 6 5 . 1 Max in Single Turn 3 | . . 1 1 . . . 3 2 . . . 1 . . . . 1 1 1 1 1 . 1 Garrison Access 8 | . . . . 1 . . 2 2 . 1 . . . . . . . . 1 . . 1 . Machines Sabotaged 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 6 | . . . . 1 . . . 1 . . . . . . 1 1 1 . 1 . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Acc Com Machines Accessed 192 | . 8 10 8 22 11 . 11 14 . 13 1 . 5 . 18 8 5 . 14 13 11 13 7 Terminals 124 | . 6 8 7 14 7 . 5 8 . 7 1 . . . 9 6 3 . 7 11 10 9 6 Fabricators 23 | . . . . 4 2 . 1 3 . 4 . . . . 3 2 2 . 1 . . 1 . Repair Stations 9 | . . . 1 1 . . 1 . . 1 . . . . 2 . . . 1 . . 1 1 Recycling Units 11 | . 2 1 . . 1 . 2 1 . . . . . . 2 . . . 2 . . . . Scanalyzers 8 | . . 1 . 1 1 . . 1 . . . . . . 1 . . . 1 1 1 . . Garrison Access 12 | . . . . 2 . . 2 1 . 1 . . . . 1 . . . 2 1 . 2 . Total Hacks 969 | . 23 35 31 93 49 . 42 77 . 74 1 . 13 . 134 82 40 . 70 61 72 43 29 Successful 752 | . 10 18 13 72 37 . 34 62 . 61 1 . 13 . 94 72 38 . 65 51 64 31 16 Failed 215 | . 13 17 18 20 12 . 8 15 . 13 . . . . 40 10 2 . 5 10 7 12 13 Catastrophic 24 | . 3 1 . 1 3 . 1 2 . 2 . . . . 6 . . . . . . 4 1 Database Lockouts 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . Manual 598 | . 16 27 18 44 28 . 34 47 . 48 . 1 . . 81 56 21 . 44 42 47 26 18 Terminals 740 | . 15 29 29 68 32 . 29 58 . 49 1 . . . 97 73 26 . 50 57 71 31 25 Fabricators 112 | . . . . 17 12 . 1 12 . 20 . . . . 14 9 14 . 6 . . 7 . Repair Stations 29 | . . . 2 2 . . 2 . . 3 . . . . 11 . . . 2 . . 3 4 Recycling Units 38 | . 8 4 . . 3 . 7 2 . . . . . . 7 . . . 7 . . . . Scanalyzers 23 | . . 2 . 4 2 . . 4 . . . . . . 4 . . . 3 3 1 . . Garrison Access 14 | . . . . 2 . . 3 1 . 2 . . . . 1 . . . 2 1 . 2 . Terminal Hacks 415 | . 3 10 7 36 17 . 18 34 . 31 1 . 13 . 44 51 19 . 30 33 48 12 8 Record 16 | . . . . . . . . . . . 1 . 2 . 4 1 . . 1 4 3 . . Part Schematic 64 | . . 1 . 6 6 . 3 5 . 7 . . 3 . 7 18 1 . 2 . 2 3 . Robot Schematic 5 | . . . . 1 . . . . . . . . . . 1 3 . . . . . . . Robot Analysis 18 | . . . . 1 . . . 1 . 1 . . 4 . 3 2 2 . 2 1 1 . . Prototype ID Bank 19 | . . 1 . 2 . . 1 1 . 1 . . 4 . 2 2 1 . 1 1 2 . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 Level Access Points 13 | . . 1 . . 1 . 1 1 . 1 . . . . 1 1 1 . 1 1 2 . 1 Branch Access Points 11 | . . 1 1 1 . . 1 . . 1 . . . . . 1 1 . 1 1 1 1 . Emergency Access Points 5 | . . . . 1 . . . . . . . . . . 1 1 . . . . 2 . . Machine Index 5 | . . . . . . . . . . 1 . . . . . 1 . . 1 1 1 . . Terminal Index 15 | . 1 1 1 1 1 . 1 1 . 1 . . . . 1 1 1 . . 1 1 1 1 Fabricator Index 11 | . . . . 1 1 . 1 1 . 1 . . . . 1 1 1 . . . 1 1 1 Repair Station Index 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . Recycling Unit Index 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer Index 5 | . . . . 1 1 . . 1 . . . . . . 1 . . . . . 1 . . Garrison Index 7 | . . . . . . . . 1 . 1 . . . . 1 1 . . 1 1 . . 1 Alert Level 25 | . . . 2 2 1 . 1 2 . . . . . . 3 1 1 . 2 4 5 . 1 Unreport Threat 37 | . 1 1 1 4 1 . 4 5 . 5 . . . . 1 2 2 . 1 3 4 1 1 Locate Traps 34 | . . . . 6 1 . 1 5 . 2 . . . . 4 3 1 . 3 2 6 . . Reprogram Traps 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Patrol Status 11 | . . . . . . . . . . . . . . . 2 2 2 . 1 2 2 . . Recall Investigation 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 9 | . . . . . . . . . . 1 . . . . 2 1 1 . 2 . 1 1 . Recall Reinforcements 8 | . . 2 . . . . . 3 . 1 . . . . 1 1 . . . . . . . Hauler Manifests 5 | . . 1 . 2 . . . 1 . . . . . . . . . . . . 1 . . Registered Components 10 | . . . . 1 . . 1 1 . 1 . . . . 1 . 1 . 2 1 1 . . Registered Prototypes 7 | . . . . 1 1 . . . . 1 . . . . 1 1 . . 1 1 . . . Zone Layout 60 | . . 1 1 5 3 . 2 5 . 4 . . . . 5 4 3 . 7 8 11 1 . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 71 | . . . . 10 8 . . 7 . 12 . . . . 9 4 11 . 4 . . 6 . Network Status 5 | . . . . . 1 . . 1 . 1 . . . . 1 1 . . . . . . . Load Schematic 26 | . . . . 4 2 . . 3 . 5 . . . . 3 1 4 . 1 . . 3 . Build 40 | . . . . 6 5 . . 3 . 6 . . . . 5 2 7 . 3 . . 3 . Repair Station Hacks 24 | . . . 2 2 . . 1 . . 3 . . . . 10 . . . 2 . . 2 2 Scan Component 11 | . . . 1 1 . . . . . 1 . . . . 5 . . . 1 . . 1 1 Repair 11 | . . . 1 1 . . . . . 1 . . . . 5 . . . 1 . . 1 1 Refit 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 14 | . 2 1 . . 2 . 1 1 . . . . . . 3 . . . 4 . . . . Report Inventory 9 | . 1 1 . . 1 . 1 1 . . . . . . 2 . . . 2 . . . . Retrieve Components 5 | . 1 . . . 1 . . . . . . . . . 1 . . . 2 . . . . Scanalyzer 22 | . . 2 . 3 2 . . 4 . . . . . . 4 . . . 3 3 1 . . Insert Component 12 | . . 1 . 2 1 . . 2 . . . . . . 2 . . . 1 2 1 . . Analyze 10 | . . 1 . 1 1 . . 2 . . . . . . 2 . . . 2 1 . . . Garrison Access Hacks 7 | . . . . 1 . . 2 1 . 1 . . . . . . . . 1 . . 1 . Seal Access 7 | . . . . 1 . . 2 1 . 1 . . . . . . . . 1 . . 1 . Unauthorized Hacks 199 | . 5 5 4 20 8 . 12 15 . 14 . . . . 24 17 8 . 21 15 15 10 6 Terminals 136 | . 3 3 4 13 3 . 6 9 . 6 . . . . 14 12 5 . 15 14 15 8 6 Track 47 | . . . . 5 1 . 1 3 . 3 . . . . 5 4 3 . 6 6 8 . 2 Assimilate 21 | . . . . 2 1 . 1 . . 1 . . . . 2 3 . . 2 3 1 4 1 Botnet 49 | . 1 2 3 4 1 . 2 3 . 1 . . . . 6 4 2 . 4 4 5 4 3 Detonate 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Disrupt 10 | . 1 . . 1 . . 1 2 . 1 . . . . . . . . 2 1 1 . . Operators 6 | . 1 1 1 . . . . . . . . . . . 1 1 . . 1 . . . . Sabotage 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 40 | . . . . 6 4 . 1 5 . 8 . . . . 5 5 3 . 2 . . 1 . Report 7 | . . . . 1 1 . 1 1 . 1 . . . . 1 1 . . . . . . . Prioritize 16 | . . . . 3 1 . . 2 . 3 . . . . 2 2 2 . 1 . . . . Siphon 17 | . . . . 2 2 . . 2 . 4 . . . . 2 2 1 . 1 . . 1 . Repair Stations 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . Mechanics 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . Recycling Units 16 | . 2 2 . . 1 . 4 1 . . . . . . 3 . . . 3 . . . . Reject 6 | . 1 1 . . . . 2 . . . . . . . 1 . . . 1 . . . . Recyclers 7 | . . 1 . . 1 . 1 1 . . . . . . 2 . . . 1 . . . . Mask 3 | . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . . . . . . . . 1 . . . 1 1 . 1 . Reprogram 5 | . . . . 1 . . . . . . . . . . 1 . . . 1 1 . 1 . Data Cores Recovered 4 | . . . . . 1 . . . . . . . . . . . . . . 2 . 1 . Used 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Hacking Detections 140 | . 8 9 8 18 10 . 8 11 . 9 . . . . 10 7 5 . 9 6 9 8 5 Full Trace Events 5 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . 1 . . . . . . . . . . 1 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 71 | . . 2 . 7 7 . 3 7 . 7 . . 3 . 7 18 1 . 3 1 2 3 . Parts Built 39 | . . . . 6 6 . . 2 . 6 . . . . 6 1 6 . 3 . . 3 . Matter 8334 | . . . . 802 848 . . 476 . 1152 . . . . 1194 504 1984 . 789 . . 585 . Time 2506 | . . . . 327 371 . . 169 . 470 . . . . 297 175 424 . 138 . . 135 . Total Part Build Rating 243 | . . . . 18 36 . . 12 . 39 . . . . 42 9 50 . 21 . . 16 . Parts Repaired 11 | . . . 1 1 . . . . . 1 . . . . 5 . . . 1 . . 1 1 Time 443 | . . . 32 35 . . . . . 80 . . . . 190 . . . 40 . . 26 40 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . . . . . 8 . . . . . . . . . 8 . . . 5 . . . . Parts Scanalyzed 8 | . . 1 . 1 1 . . 2 . . . . . . 1 . . . 1 1 . . . Part Schematics Acquired 8 | . . 1 . 1 1 . . 2 . . . . . . 1 . . . 1 1 . . . Parts Damaged 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . Non-combat 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Acc Com Total Allies 69 | . . . . 1 . . . . 20 1 . . . . 2 2 . . 2 2 1 2 36 Largest Group 20 | . . . . 1 . . . . 20 20 . . . . 1 1 . . 1 2 1 1 13 Highest-Rated Group 751 | . . . . 26 . . . . 751 751 . . . . 26 26 . . 44 180 26 44 410 Highest-Rated Ally 243 | . . . . 26 . . . . 46 46 . . . . 26 26 . . 44 90 26 44 243 Total Orders 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . STAY 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . Ally Attacks 268 | . . . . . . . . . . 98 . . . . . . . . . 3 . . 167 Total Damage 8997 | . . . . . . . . . . 2508 . . . . . . . . . 154 . . 6335 Kills 42 | . . . . . . . . . . 11 . . . . . . . . . . . . 31 Allies Corrupted 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Acc Com Robot Analysis Total 18 | . . . . 1 . . . 1 . 1 . . 4 . 3 2 2 . 2 1 1 . . Derelict Logs Recovered 5 | . . . . . . . . . . . 2 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Acc Com Turns Passed 17204 | 54 1458 2096 1775 1521 884 59 433 977 605 730 205 110 100 196 1656 674 447 9 866 521 554 580 694 Spaces Moved 23471 | 45 853 952 799 1550 1739 77 820 1735 211 1348 454 277 199 441 2671 1532 631 23 1759 1169 1252 1359 1575 Core 9 | 4 . 3 . . . . . . 1 . . . . . . . . . . . . . 1 Treads 617 | 1 143 302 92 79 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2417 | 40 710 647 707 313 . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Flight 20426 | . . . . 1156 1739 77 820 1735 210 1348 454 277 199 441 2671 1532 631 23 1759 1169 1252 1359 1574 Fastest Speed 6 | 50 90 140 140 26 26 26 26 26 29 29 37 37 37 34 32 29 29 29 6 12 6 12 12 Average Speed 43 | 85 138 173 164 61 27 26 26 27 30 33 37 37 37 36 36 29 29 29 22 22 17 14 16 Slowest Speed 1400 | 160 200 1400 200 183 29 26 26 99 400 99 37 37 120 37 120 34 32 29 25 23 86 86 83 Overloaded Moves 19 | . . . . . . . . . . . . . . . . . . . 1 17 1 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 90 | . . . . 3 6 . . 9 1 3 2 . . . 25 7 . . 5 5 3 10 11 Cave-ins Triggered 4 | . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . Exploration Rate (%) 47 | 3 98 80 61 40 30 69 34 38 94 30 65 52 61 54 52 26 19 5 33 84 47 25 44 Regions Visited 23 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . Known Exits Taken 16 | . . 1 . 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . . 2 1 . 1 . . . . . . . . . Spaces Dug 479 | . . . . 30 17 . 106 45 . 21 20 . . 23 35 27 9 . 43 24 34 34 11 Terrain Destroyed 1518 | . . 27 16 30 17 . 106 234 . 27 54 . . 23 66 27 9 . 54 24 36 35 733 Melee 308 | . . . . 30 17 . 21 41 . 21 . . . . 16 27 9 . 32 22 30 32 10 Projectile 99 | . . . . . . . . 9 . 6 . . . . 50 . . . 22 2 6 3 1 AOE 1111 | . . 27 16 . . . 85 184 . . 54 . . 23 . . . . . . . . 722 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Acc Com Total 28714 | 57 983 1210 1033 2014 2078 114 991 2126 744 1574 478 280 225 471 3200 1674 873 23 2110 1363 1498 1644 1951 Wait 3359 | 3 20 73 53 292 232 37 124 248 525 145 18 . 9 21 382 74 216 . 214 112 141 192 228 Move 23274 | 44 852 951 798 1544 1727 76 819 1718 208 1341 449 276 198 440 2622 1517 630 22 1749 1158 1245 1338 1552 Hop 84 | . . . . 2 6 . . 8 1 3 2 . . . 22 7 . . 4 5 3 10 11 Pick Up 202 | 4 16 30 22 21 19 . 4 19 . 9 . . 2 . 14 4 6 . 10 10 2 5 5 Fast Attach 145 | 6 4 6 6 14 6 . 3 2 1 6 . . 6 . 13 8 4 . 2 11 18 18 11 Attach 138 | . 4 19 10 17 6 . . 15 1 4 . 1 1 4 17 2 2 . 7 4 3 4 17 Detach 33 | . . . . 2 1 . . 8 1 3 . . 3 1 10 1 . . . . . 1 2 Swap 139 | . 1 9 9 6 12 1 5 12 2 8 4 2 . 3 6 5 2 . 14 7 20 3 8 Drop 244 | . 2 14 10 46 23 . 5 17 1 15 . . 6 1 9 7 1 . 13 19 14 17 24 Fire 483 | . 84 108 125 25 2 . . 14 4 14 3 . . 1 59 . . . 23 2 8 5 6 Melee 591 | . . . . 45 44 . 31 65 . 26 2 1 . . 45 49 12 1 54 35 44 51 86 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . . . 1 . . . 20 . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 6 exits: Res x3 / *Arm / Tes x2) -3/Armory (discovered 3 exits: Res x2 / *Lab) -3/Lab -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 791 | -10/Materials | Core integrity fell below 50% 957 | -10/Materials | Discovered new exit (range 7) 1007 | -10/Materials | Discovered new exit (range 3) 1132 | -10/Materials | Discovered new exit (range 8) 1513 | -10/Materials | Entered another Materials area 1513 | -9/Materials | Evolved 2 slots: Utility x2 1570 | -9/Materials | Discovered new exit (range 7) 1785 | -9/Materials | Lost 8 parts (2n1u5w) 1814 | -9/Materials | Build established: Hauler-Mutant 1892 | -9/Materials | Discovered new exit (range 10) 2196 | -9/Materials | Discovered new exit (range 13) 2370 | -9/Materials | Identified exit to Mines 3027 | -9/Materials | Discovered new exit (range 8) 3505 | -9/Materials | Identified exit to Materials 3609 | -9/Materials | Entered another Materials area 3609 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3974 | -8/Materials | Discovered new exit (range 16) 4455 | -8/Materials | Discovered new exit (range 10) 5133 | -8/Materials | Discovered new exit (range 16) 5186 | -8/Materials | Repaired Rocket Launcher? 5384 | -8/Materials | Entered Factory 5384 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5495 | -7/Factory | Discovered new exit (range 16) 5825 | -7/Factory | Build established: Hacker-Mutant 5951 | -7/Factory | Identified exit to Storage 5951 | -7/Factory | Identified exit to Lower Caves 6230 | -7/Factory | Central database locked down 6343 | -7/Factory | Fabricated System Shield? 6385 | -7/Factory | Fabricated Hacking Suite (x1) 6486 | -7/Factory | Fabricated Hacking Suite? 6524 | -7/Factory | Fabricated Hacking Suite? 6528 | -7/Factory | Repaired Imp. Cesium-ion Thruster 6569 | -7/Factory | Fabricated Hacking Suite? 6582 | -7/Factory | Fabricated Hacking Suite? 6679 | -7/Factory | Local fabrication network quarantined 6780 | -7/Factory | Discovered new exit (range 8) 6782 | -7/Factory | Identified exit to Factory 6905 | -7/Factory | Entered another Factory area 6905 | -6/Factory | Evolved 2 slots: Utility x2 7125 | -6/Factory | Discovered new exit (range 6) 7136 | -6/Factory | Identified exit to Lower Caves 7175 | -6/Factory | Identified exit to Factory 7472 | -6/Factory | Fabricated Adv. Hacking Suite? 7515 | -6/Factory | Fabricated Mic. Fission Core? 7535 | -6/Factory | Fabricated Adv. Hacking Suite? 7595 | -6/Factory | Fabricated Adv. Hacking Suite? 7662 | -6/Factory | Fabricated Adv. Hacking Suite? 7789 | -6/Factory | Sucked down chute 7789 | -6/Factory | Entered Waste 7797 | -6/Waste | Spotted C-40 Crusher 7797 | -6/Waste | Spotted C-40 Crusher 7800 | -6/Waste | Spotted C-40 Crusher 7805 | -6/Waste | Discovered new exit (range 15) 7808 | -6/Waste | Identified exit to Factory 7846 | -6/Waste | Spotted C-40 Crusher 7848 | -6/Waste | Entered Factory 8198 | -6/Factory | First assault squad dispatched 8281 | -6/Factory | Entered another Factory area 8281 | -5/Factory | Evolved 2 slots: Utility x2 8401 | -5/Factory | Build established: Wizard-Sprinter 8926 | -5/Factory | Fabricated Mni. Fusion Reactor? 8980 | -5/Factory | Identified exit to Factory 8989 | -5/Factory | Local fabrication network quarantined 9051 | -5/Factory | Fabricated Exp. Sensor Array? 9094 | -5/Factory | Discovered new exit (range 11) 9175 | -5/Factory | Identified exit to Upper Caves 9258 | -5/Factory | Manually triggered Chute Trap 9258 | -5/Factory | Sucked down chute 9258 | -5/Factory | Entered Waste 9259 | -5/Waste | Joined by Warlord forces that had cleared the area 9317 | -5/Waste | Found Gamma Bomb Array 9335 | -5/Waste | Discovered new exit (range 12) 9361 | -5/Waste | Identified exit to Factory 9863 | -5/Waste | Entered Factory 9863 | -5/Factory | Accompanied by 20 allies 9865 | -5/Factory | Spotted B-75 Beast 10128 | -5/Factory | Fabricated Field Propulsion Array? 10135 | -5/Factory | Fabricated Exp. Utility Shielding? 10172 | -5/Factory | Fabricated Exp. System Shield? 10280 | -5/Factory | Repaired Exp. Propulsion Shielding? 10454 | -5/Factory | Build established: Wizard-Mutant 10462 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 10462 | -5/Factory | Fabricated Exp. System Shield? 10467 | -5/Factory | Crushed by falling debris 10593 | -5/Factory | Entered Upper Caves 10725 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10776 | -5/Upper Caves | Learned Factory stockpile data 10792 | -5/Upper Caves | Discovered new exit (range 8) 10794 | -5/Upper Caves | Identified exit to Upper Caves 10798 | -5/Upper Caves | Entered another Upper Caves area 10798 | -5/Upper Caves | Discovered exit to Factory (range 10) 10800 | -5/Upper Caves | Core integrity fell below 50% 10805 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10850 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 10877 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 10902 | -5/Upper Caves | Discovered new exit (range 15) 10907 | -5/Upper Caves | Identified exit to Zhirov 10908 | -5/Upper Caves | Entered Zhirov 10908 | -5/Zhirov | Discovered new exit (range 3) 10915 | -5/Zhirov | Met Zhirov 10931 | -5/Zhirov | Found Alien Artifact 10931 | -5/Zhirov | Identified Integrated Reactor 10931 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10977 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10993 | -5/Zhirov | Found Alien Artifact 11008 | -5/Zhirov | Identified exit to Proximity Caves 11008 | -5/Zhirov | Entered Proximity Caves 11031 | -4/Proximity Caves | Learned Research stockpile data 11092 | -4/Proximity Caves | Spotted B-86 Titan 11196 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11204 | -4/Proximity Caves | Entered Factory 11204 | -4/Factory | Evolved 2 slots: Utility x2 11441 | -4/Factory | Lost 3 parts (1n1u1w) 11493 | -4/Factory | Discovered new exit (range 7) 11496 | -4/Factory | Identified exit to Upper Caves 11582 | -4/Factory | Discovered new exit (range 11) 11586 | -4/Factory | Identified exit to Research 11679 | -4/Factory | Identified Transdimensional Reconstructor 11968 | -4/Factory | Found Exp. System Shield 12123 | -4/Factory | Crushed by falling debris 12241 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 12264 | -4/Factory | Fabricated Q-thruster? 12272 | -4/Factory | Fabricated Exp. Hacking Suite? 12304 | -4/Factory | Local fabrication network quarantined 12309 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 12348 | -4/Factory | Fabricated Exp. Propulsion Shielding? 12496 | -4/Factory | Repaired Exp. Sensor Array? 12565 | -4/Factory | Build established: Wizard-Sprinter 12579 | -4/Factory | Spotted B-86 Titan 12610 | -4/Factory | Crushed by falling debris 12706 | -4/Factory | Repaired Mni. Fusion Reactor 12733 | -4/Factory | Repaired Exp. Utility Shielding 12764 | -4/Factory | Repaired Mni. Smartbomb Launcher 12798 | -4/Factory | Repaired Q-thruster 12860 | -4/Factory | Entered Research 12860 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12976 | -3/Research | Discovered new exit (range 13) 12984 | -3/Research | Identified exit to Armory 13075 | -3/Research | Identified exit to Testing 13075 | -3/Research | Identified exit to Research 13158 | -3/Research | Spotted B-86 Titan 13443 | -3/Research | Local fabrication network quarantined 13488 | -3/Research | Fabricated Cld. Q-thruster? 13534 | -3/Research | Entered Armory 13557 | -3/Armory | Warped through subspace to slip node 13557 | -3/Armory | Discovered new exit (range 1) 13557 | -3/Armory | Identified exit to Lab 13655 | -3/Armory | Fabricated Plasma Lance (x1) 13698 | -3/Armory | Fabricated Cld. Q-thruster? 13701 | -3/Armory | Fabricated Plasma Lance (x1) 13756 | -3/Armory | Fabricated Femtoactuators? 13824 | -3/Armory | Local fabrication network quarantined 13838 | -3/Armory | Fabricated Exp. Q-thruster (x1) 13912 | -3/Armory | Fabricated Cld. Q-thruster? 13981 | -3/Armory | Entered Lab 13981 | -3/Lab | Discovered exit to Research (range 9) 13985 | -3/Lab | Unable to decrypt terminal 13990 | -3/Lab | Entered Research 13990 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 14033 | -2/Research | Found Prototype Device 14046 | -2/Research | Identified Exp. Thermal Shield 14081 | -2/Research | Identified exit to Quarantine 14081 | -2/Research | Identified exit to Access 14127 | -2/Research | Repaired Exp. Sensor Array 14319 | -2/Research | Spotted B-90 Cyclops 14332 | -2/Research | Fabricated Exp. Melee Analysis Suite? 14430 | -2/Research | Fabricated Exp. Melee Analysis Suite? 14446 | -2/Research | Found Exp. Signal Interpreter 14583 | -2/Research | Local fabrication network quarantined 14588 | -2/Research | Fabricated Exp. Melee Analysis Suite? 14856 | -2/Research | Entered Quarantine 14977 | -2/Quarantine | Found Alien Artifact 15042 | -2/Quarantine | Found Alien Artifact 15042 | -2/Quarantine | Identified Matter Drive 15068 | -2/Quarantine | Found Alien Artifact 15068 | -2/Quarantine | Identified Stasis Generator 15102 | -2/Quarantine | Identified Subatomic Replicator 15152 | -2/Quarantine | Found Alien Launcher 15152 | -2/Quarantine | Identified Sigix Terminator 15249 | -2/Quarantine | Found Alien Artifact 15249 | -2/Quarantine | Identified Terrabomb 15249 | -2/Quarantine | Used Terrabomb 15327 | -2/Quarantine | Found Alien Artifact 15327 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 15327 | -2/Quarantine | Warped through subspace 15360 | -2/Quarantine | Spotted Fortress 15376 | -2/Quarantine | Discovered new exit (range 6) 15377 | -2/Quarantine | Identified exit to Section 7 15377 | -2/Quarantine | Entered Section 7 15390 | -2/Section 7 | Found Integrated Reactor 15390 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15489 | -2/Section 7 | Central database locked down 15496 | -2/Section 7 | Used Subatomic Replicator to replicate Imp. Q-thruster 15525 | -2/Section 7 | Found Alien Artifact 15557 | -2/Section 7 | Identified Core Reset Matrix 15573 | -2/Section 7 | Used Core Reset Matrix 15577 | -2/Section 7 | Sensed 19 artifacts in vicinity 15592 | -2/Section 7 | Spotted B-90 Cyclops 15770 | -2/Section 7 | Found Integrated Reactor 15770 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15852 | -2/Section 7 | Spotted S7 Guard 15860 | -2/Section 7 | Found Integrated Singularity Reactor 15860 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 15886 | -2/Section 7 | Found Integrity Redistributor 15886 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-27) 15931 | -2/Section 7 | Entered Access 15931 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 16135 | -1/Access | Identified exit to Command 16151 | -1/Access | Found Unknown Device 16151 | -1/Access | Identified Quantum Capacitor 16269 | -1/Access | Repaired Exp. Propulsion Shielding 16273 | -1/Access | Fabricated Imp. Powered Armor (x1) 16325 | -1/Access | Fabricated Exp. Terrain Scanner (x1) 16376 | -1/Access | Fabricated Exp. Terrain Scan Processor (x1) 16406 | -1/Access | Found Unknown Piercing Weapon 16406 | -1/Access | Identified Enh. Force Lance 16511 | -1/Access | Entered Command 16573 | -1/Command | Disengaged cave seal 16826 | -1/Command | Identified exit to Surface 16886 | -1/Command | Spotted B-99 Colossus 16892 | -1/Command | Spotted M Guard 16892 | -1/Command | Spotted M Guard 16892 | -1/Command | Spotted Combat Programmer 16893 | -1/Command | Spotted Combat Programmer 16932 | -1/Command | Destroyed Combat Programmer 16947 | -1/Command | Destroyed Combat Programmer 16993 | -1/Command | Destroyed M Guard 17001 | -1/Command | Destroyed M Guard 17001 | -1/Command | All MAIN.C guards destroyed 17042 | -1/Command | First assault squad dispatched 17050 | -1/Command | Repaired Exp. Utility Shielding 17092 | -1/Command | Met MAIN.C 17102 | -1/Command | Fired Sigix Terminator 17102 | -1/Command | 0b10 Conduit disabled 17145 | -1/Command | Build established: Machinist-Sprinter 17146 | -1/Command | Destroyed MAIN.C Shell 17147 | -1/Command | MAIN.C activated Command garrisons 17175 | -1/Command | Core integrity fell below 50% 17179 | -1/Command | Emitted hypermatrix ping 17182 | -1/Command | Core integrity fell below 20% 17184 | -1/Command | Assembled emerged from beneath the floor 17185 | -1/Command | Crushed by falling debris 17186 | -1/Command | System corruption reached 10% 17205 | -1/Command | Destroyed by MAIN.C with Improved Heavy Machine Gun Last Messages --------------- 17184_ L-61 Swordsman knocked back. 17185_ The unstable cave ceiling collapses. 17185_ Crushed by falling debris. 17185_ Exp. Terrain Scan Processor destroyed. 17185_ System corrupted by crushing effect (+3). 17185_ Adv. Transmission Jammer destroyed. 17185_ System corrupted by crushing effect (+3). 17185_ Slug penetrates B-74 Champion. 17192_ System corrupted: Matter fused (-9). 17198_ S-43 Plague destroyed. 17199_ The unstable cave ceiling collapses. 17202_ Diametric Drive destroyed. 17202_ Mni. Smartbomb Launcher destroyed. 17202_ Imp. Q-thruster destroyed. 17202_ Exp. Melee Analysis Suite destroyed. 17202_ Knocked back. 17203_ Penetrated by Slug. 17204_ The unstable cave ceiling collapses. 17204_ Plasma Lance destroyed. 17205_ Q-thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#????????#????????? | | ??????????????????????????##???###?##?#?????#????# | | ????????????????????????############?####?#?###### | | ?????????????????????####??####################### | | ????????????????????#?############################ | | ???????????????????############################### | | ????????????????#?################################ | | ??????????????##?################################# | | ?????????????? ?? ########################### | | ???????????? ? 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"" ###### " " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 86 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 16 Cloak Strength 3 Armor Coverage 400 Propulsion Shielding 90 Utility Shielding 90 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 93 Targeting Accuracy 8 Melee Accuracy 36 Recoil Reduction 3 Offensive Hacking 76 Defensive Hacking 60 Item Schematics ----------------- Adv. Phase Shifter | -2/Section 7 | Hacked Enh. Quantum Rifle | -2/Section 7 | Hacked Imp. Powered Armor | -1/Access | Hacked Exp. Terrain Scanner | -1/Access | Hacked Exp. Terrain Scan Processor | -1/Access | Hacked Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Mic. Fission Core | x2 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Mni. Fusion Reactor | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Field Propulsion Array | x2 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Exp. System Shield | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Exp. System Shield | x1 | -5/Factory Exp. Hacking Suite | x1 | -4/Factory Q-thruster | x2 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -4/Factory Cld. Q-thruster | x1 | -3/Research Plasma Lance | x1 | -3/Armory Cld. Q-thruster | x1 | -3/Armory Plasma Lance | x1 | -3/Armory Femtoactuators | x1 | -3/Armory Exp. Q-thruster | x1 | -3/Armory Cld. Q-thruster | x1 | -3/Armory Exp. Melee Analysis Suite | x1 | -2/Research Exp. Melee Analysis Suite | x1 | -2/Research Exp. Melee Analysis Suite | x1 | -2/Research Imp. Powered Armor | x1 | -1/Access Exp. Terrain Scanner | x1 | -1/Access Exp. Terrain Scan Processor | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Matter Drive Stasis Generator Sigix Terminator Terrabomb High-powered Transdimensional Reconstructor Subatomic Replicator Core Reset Matrix Integrated Singularity Reactor Integrity Redistributor Achievements -------------- Collateral Damage More Power To You No Signal Whoosh! Challenges ------------ None Game ------ Seed HoverBackupCompressor Manual? 0 Play Time 08:39:54 Cumulative 117.1 hours Start 2021.06.11 @ 11:02:41 End 2021.06.11 @ 21:59:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 10 Adventurer 17 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 60 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ab6f1bf-d6b8-425e-a466-68e8aa785a03