Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 08:45:51 Player: pakman Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (119) 595 Value Destroyed (3241) 3241 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (220) 220 TOTAL SCORE: 5856 Bonus ------- High Alert Combat Kills 20 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 150/150 System Corruption 8% Temperature Cool (21) Movement Walking (260) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Improved Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- High-capacity Storage Unit Transmission Jammer Improved EM Pulse Cannon EMP Blaster Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Reactive Plating > --- WEAPON ----------- Improved EM Pulse Cannon Katana > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Wheel Wheel Compact Wheel High-capacity Storage Unit Transmission Jammer Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Assault Rifle EMP Blaster Improved Datajack [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Leg VSS Leg Wheel Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Machine Analyzer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 81 | . 14 24 34 9 Power 17 | . 4 5 6 2 Engine 12 | . 4 5 2 1 Core 5 | . . . 4 1 Reactor . | . . . . . Propulsion 25 | . 3 9 9 4 Treads . | . . . . . Leg 19 | . 3 6 9 1 Wheel 6 | . . 3 . 3 Hover . | . . . . . Flight . | . . . . . Utility 18 | . 3 3 11 1 Device 6 | . 2 1 2 1 Storage 1 | . 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 10 | . . 2 8 . Artifact . | . . . . . Weapon 21 | . 4 7 8 2 Energy Gun 1 | . 1 . . . Energy Cannon 2 | . . . . 2 Ballistic Gun 12 | . 2 6 4 . Ballistic Cannon 3 | . . . 3 . Launcher 1 | . . 1 . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 5 | . . . . 5 Parts Lost 56 | . 2 20 18 16 Power 6 | . . 4 . 2 Propulsion 21 | . 2 8 5 6 Utility 12 | . . 1 7 4 Weapon 17 | . . 7 6 4 Highest Loss Streak 11 | . 1 6 4 11 To Critical Strikes 1 | . . 1 . . Average Backups 11 | 6 8 10 13 10 Power 1 | 1 1 . 1 1 Propulsion 4 | 4 3 3 5 2 Utility 2 | . 1 3 3 2 Weapon 2 | 1 2 2 1 2 Tool/Special . | . . . . . Unused Backups 16 | . 4 2 5 5 Power 2 | . 1 . 1 . Propulsion . | . . . . . Utility 4 | . 1 . 1 2 Weapon 7 | . 2 1 2 2 Tool/Special 3 | . . 1 1 1 Average Slot Usage (%) 95 | . 99 95 94 86 Engine 6 | . 14 8 3 . Core 3 | . . . 5 8 Leg 23 | . 27 17 26 20 Wheel 1 | . . 4 . 5 Device 13 | . 12 21 11 1 Storage 10 | . 15 11 9 9 Processor 3 | . . . 6 9 Protection 12 | . . 11 17 16 Energy Gun 2 | . 11 . . . Ballistic Gun 10 | . 13 19 4 2 Ballistic Cannon 4 | . . . 9 . Special Weapon 1 | . 3 1 . . Peak Build Rating 37 | 6 10 13 32 37 Average Rating 18 | 6 8 9 26 29 On Entrance 12 | 6 6 8 13 31 Naked Turns . | . . . . . Heaviest Build 59 | 11 32 39 50 59 Greatest Support 39 | 20 20 26 39 39 Greatest Overweight (x) 8 | . 2 2 2 8 Average Overweight (x) 1 | . 1 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 Most Carried 15 | 7 11 12 15 13 Average Carried 11 | 6 8 10 13 10 Final Capacity 15 | 8 15 15 15 15 Final Carried 10 | 7 9 6 10 5 Class Distribution -------------------- 51% | Mutant 34% | Scavenger-Mutant 13% | Infiltrator-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 2964 | 206 191 659 1792 116 Remotely . | . . . . . Salvage Created 3485 | 109 476 947 1638 315 Parts 217 | 4 31 74 93 15 Haulers Intercepted 4 | . . 1 3 . Recyclers Shooed 3 | . . 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 85 | . 9 29 41 6 Melee 3 | . . . 2 1 Guns 41 | . 8 19 13 1 Cannons 30 | . . . 26 4 AOE 10 | . . 10 . . Classes Destroyed 14 | 2 5 3 4 . Worker 8 | . . 3 5 . Builder 2 | . 1 1 . . Tunneler 3 | 1 1 . 1 . Hauler 4 | . . 1 3 . Recycler 4 | 1 1 1 1 . Mechanic 1 | . . . 1 . Operator 5 | . 1 1 3 . Watcher 7 | . 1 2 4 . Swarmer 25 | . 3 14 8 . Grunt 39 | . 6 10 19 4 Brawler 1 | . . . 1 . Duelist 3 | . . . 2 1 Sentry 16 | . . 5 10 1 Hunter 1 | . . . 1 . Best Kill Streak 9 | 2 3 9 5 3 Combat Bots Only 9 | . 2 9 5 3 Max Kills in Single Turn 3 | 1 1 2 3 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 723 | . 74 204 308 137 Missed 209 | . 21 63 82 43 Hits 514 | . 53 141 226 94 Melee 13 | . . . 13 . Projectile 501 | . 53 141 213 94 Critical Strikes 22 | . . 7 11 4 Actively Blocked 2 | . . 2 . . Damage Taken 7234 | . 495 1693 3453 1593 Core 977 | . 143 274 274 286 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . . 51 . . Ignored by Resistances 121 | . . . 85 36 Regen/Repaired (Parts) 25 | . . 25 . . Core Remaining (%) 57 | 100 42 31 . . Volleys Fired 433 | 6 65 151 189 22 Largest 2 | 2 2 2 2 2 Hottest 138 | 70 100 120 67 138 Shots Fired 740 | 12 98 281 318 31 Gun 504 | 12 90 260 134 8 Cannon 207 | . . . 184 23 Launcher 12 | . . 12 . . Special 17 | . 8 9 . . Kinetic 615 | 6 23 260 318 8 Thermal 90 | 6 75 9 . . Explosive 12 | . . 12 . . Electromagnetic 23 | . . . . 23 Robot Hit Streak 19 | 5 13 19 12 4 Robot Miss Streak 8 | 2 5 5 8 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 530 | 8 61 186 245 30 Core Hits 297 | 3 25 81 179 9 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . 3 . . Critical Strikes 12 | . 6 4 1 1 Burn 6 | . 6 . . . Destroy 4 | . . 4 . . Blast 1 | . . . 1 . Sever 1 | . . . . 1 Melee Attacks 31 | . . . 18 13 Impact . | . . . . . Slashing 31 | . . . 18 13 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8055 | 90 747 2175 4238 805 Guns 3697 | 90 747 1540 1258 62 Cannons 2845 | . . . 2488 357 Explosions 925 | . . 631 294 . Melee 584 | . . . 198 386 Ramming 4 | . . 4 . . Kinetic 5529 | 29 152 1540 3746 62 Thermal 758 | 61 595 102 . . Explosive 823 | . . 529 294 . Electromagnetic 357 | . . . . 357 Impact . | . . . . . Slashing 584 | . . . 198 386 Piercing . | . . . . . Highest Corruption 8 | . 4 . 1 8 Average Corruption 3 | . 3 . 1 2 Corruption Purged 1 | . . . 1 . Corruption Blocked . | . . . . . Effects 11 | . 11 . . . Message Errors 1 | . 1 . . . Matter Fused 2 | . 2 . . . Heat Flow Errors 2 | . 2 . . . Energy Discharges 2 | . 2 . . . Data Loss (minor) 2 | . 2 . . . Data Loss (major) 1 | . 1 . . . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 46 | . . 27 19 . Projectiles 1 | . . . 1 . Explosions 30 | . . 27 3 . Melee 15 | . . . 15 . Knockbacks 79 | . . . 79 . Impact . | . . . . . Kinetic 63 | . . . 63 . Secondary 16 | . . . 16 . Self-Inflicted Damage 72 | . . 21 51 . Shots 2 | . . 1 1 . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 314 | 100 258 56 218 314 Average Temperature 57 | 54 83 8 35 126 Received Heat Transfer 2484 | . 135 504 1224 621 Effects 5 | . 4 . . 1 Energy Bleed 3 | . 2 . . 1 Interference 2 | . 2 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 5 | . 5 . . . Heat Transferred 2394 | 185 2109 100 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 80 | 100 100 68 88 . Level 1 19 | . . 31 10 100 Level 2 . | . . . 1 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 422 | 10 73 259 422 398 Initial 273 | . . 5 72 273 Average 102 | 2 15 123 100 321 Influence Increases 2670 | 10 309 907 1269 175 Destroy 0b10 Robot/C 1700 | . 180 580 820 120 Destroy 0b10 Robot/NC 170 | 10 25 45 90 . Destroy Leader 402 | . 42 136 214 10 Successful Hack 91 | . 22 31 38 . Select Force Hacks 30 | . 30 . . . Disable Machine 120 | . . 45 60 15 Destroy Structure 127 | . 10 70 47 . Lose Combat Pursuer 30 | . . . . 30 Influence Decreases 2382 | 10 295 748 1022 307 Entered New Map 257 | . . 9 101 147 Time Decay 1375 | 10 285 419 661 . Lost Part 500 | . 10 160 170 160 Lost Ally 20 | . . 10 10 . Purge Threat 230 | . . 150 80 . Squads Dispatched 15 | . 4 4 7 . Investigation 4 | . 2 2 . . Extermination . | . . . . . Reinforcement 8 | . 2 2 4 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 15 | . 1 4 10 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 156 | . 17 51 75 13 Peak Tracking Total 10 | . 3 10 8 5 Tactical Retreats 12 | . . 6 4 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 6 | . 3 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 8 | . . 3 4 1 Max in Single Turn 2 | . . 2 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 27 | . 6 10 9 2 Terminals 22 | . 5 8 7 2 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 76 | . 21 30 22 3 Successful 35 | . 8 14 13 . Failed 41 | . 13 16 9 3 Catastrophic 4 | . . 2 1 1 Database Lockouts . | . . . . . Manual 64 | . 19 27 18 . Terminals 70 | . 20 28 19 3 Fabricators . | . . . . . Repair Stations 3 | . . 1 2 . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 13 | . 4 4 5 . Record 1 | . . . 1 . Robot Analysis 3 | . 3 . . . Unreport Threat 3 | . . 1 2 . Locate Traps 1 | . . 1 . . Garrison Status 1 | . . . 1 . Recall Reinforcements 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 19 | . 4 9 6 . Terminals 17 | . 3 8 6 . Assimilate 4 | . . 3 1 . Botnet 13 | . 3 5 5 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Patch 1 | . . 1 . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 5 5 5 2 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 2 | . . 1 1 . Largest Group 1 | . . 1 1 . Highest-Rated Group 10 | . . 10 10 . Highest-Rated Ally 10 | . . 10 10 . Total Orders 1 | . . . 1 . FOLLOW 1 | . . . 1 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 5734 | . 862 1850 2635 387 Terrain 197 | . 197 . . . Structural 2929 | . 665 1850 414 . Machine Analysis 2546 | . . . 2159 387 ECM 1804 | . . 1198 606 . Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 6714 | 36 1281 1850 3160 387 Spaces Moved 2837 | 16 540 794 1318 169 Core 2 | . . . . 2 Treads . | . . . . . Legs 2543 | 16 540 569 1318 100 Wheels 292 | . . 225 . 67 Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 120 120 105 100 90 Average Speed 177 | 120 190 166 182 157 Slowest Speed 450 | 120 260 260 270 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 2 68 75 87 23 Regions Visited 4 Branch Regions . Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 28 | . 8 9 11 . Terrain Destroyed 146 | . 8 91 47 . Melee 11 | . . . 11 . Projectile 17 | . 8 9 . . AOE 118 | . . 82 36 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 3763 | 22 681 1071 1751 238 Wait 259 | . 39 71 130 19 Move 2834 | 15 539 793 1318 169 Hop . | . . . . . Pick Up 54 | 1 6 18 27 2 Fast Attach 27 | . 6 4 14 3 Attach 42 | . 1 18 15 8 Detach 7 | . 4 . 2 1 Swap 37 | . 10 9 17 1 Drop 38 | . 11 6 21 . Fire 433 | 6 65 151 189 22 Melee 31 | . . . 18 13 Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 37 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 563 | -10/Materials | Core integrity fell below 50% 683 | -10/Materials | Discovered new exit (range 8) 898 | -10/Materials | Build established: Scavenger-Mutant 912 | -10/Materials | Discovered new exit (range 16) 1165 | -10/Materials | Discovered new exit (range 10) 1210 | -10/Materials | Discovered new exit (range 13) 1318 | -10/Materials | Entered another Materials area 1318 | -9/Materials | Evolved 2 slots: Utility x2 1753 | -9/Materials | Lost 4 parts (1p2n1w) 2031 | -9/Materials | Build established: Infiltrator-Mutant 2034 | -9/Materials | Discovered new exit (range 16) 2128 | -9/Materials | Destroyed 9 combat bots 2136 | -9/Materials | Lost 3 parts (1p2n) 2452 | -9/Materials | Discovered new exit (range 16) 2509 | -9/Materials | Build established: Scavenger-Mutant 2974 | -9/Materials | Discovered new exit (range 16) 2979 | -9/Materials | Core integrity fell below 50% 3064 | -9/Materials | Lost 6 parts (3n1u2w) 3132 | -9/Materials | Discovered new exit (range 15) 3168 | -9/Materials | Entered another Materials area 3168 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3556 | -8/Materials | Build established: Infiltrator-Mutant 3896 | -8/Materials | Build established: Mutant 4938 | -8/Materials | Discovered new exit (range 16) 5984 | -8/Materials | Discovered new exit (range 10) 6053 | -8/Materials | Garrison activated, responded to threat 6119 | -8/Materials | Lost 4 parts (2n2w) 6234 | -8/Materials | Lost 4 parts (3u1w) 6328 | -8/Materials | Identified exit to Garrison 6328 | -8/Materials | Entered Garrison 6355 | -8/Garrison | Core integrity fell below 50% 6606 | -8/Garrison | Lost 5 parts (1p2n1u1w) 6639 | -8/Garrison | Spotted B-75 Beast 6655 | -8/Garrison | Core integrity fell below 20% 6715 | -8/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 06612_ Acquired 10 matter. 06618_ Connecting with Garrison Terminal... 06638_ Triggered Alarm Trap. 06638_ An alarm sounds. 06662_ Imp. EM Pulse Cannon destroyed. 06662_ Imp. Medium Armor Plating destroyed. 06667_ Reactive Plating destroyed. 06677_ Wheel destroyed. 06677_ Imp. EM Pulse Cannon destroyed. 06679_ Acquired 10 matter. 06680_ Imp. Heat Sink destroyed. 06682_ P-60 Hacker resets B-75 Beast, system corruption cleaned. 06686_ Com. Wheel destroyed. 06694_ Acquired 5 matter. 06694_ Wheel destroyed. 06704_ Acquired Corrupted Imp. Aluminum Leg. 06704_ Integrated Corrupted Imp. Aluminum Leg (+5). 06706_ Lgt. Nuclear Core destroyed. 06707_ Katana destroyed. 06710_ Carbon-fiber Leg destroyed. 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[[???????########### @## ## #???????????? | | ????????# #???????????? | | ????????# / #???????????? | | ????????# ########!%* ggg #???????????? | | ????????# #??????## ## ## ##???????????? | | # #????????# #???????# #? #????????????????? | | # #????????# #???????# #??####????????????????? | | # ####?????# #???????# #??????????????????????? | | # " #?????# #???????# #??????????????????????? | | # " #?????# #???###?#p #??????????????????????? | | #++"#######"# ##### ###BB#??????????????????????? | | !* % =%[ BB#??????????????????????? | | [*%= % ! #??????????????????????? | | #####=####### ############??????????????????????? | | #??#" #?????# #?????????????????????????????????? | | ???#T #?????# #?????????????????????????????????? | | ???#""#?????# #?????????????????????????????????? | | ???####?????# #######???????????????????????????? | | ????????????# %= #???????????????????????????? | | ????????????# #*### #???????????????????????????? | | ????????????# ###?# ######??????????????????????? | | ????????????# #???# ## #??????????????????????? | | ????????????# #???# #??????????????????????? | | ???########## #???# ######??????????????????????? | | ???# #???# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Resistance: KI 20 Core Shielding 20 Evasion (%) 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityHellfireMembrane Manual? 0 Play Time 01:05:40 Cumulative 77.6 hours Start 2025.06.07 @ 16:21:23 End 2025.06.08 @ 08:45:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cda8d63d-22ce-4654-8878-c2ab8a8690b9