Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.25 @ 19:06:33 Player: OBLIQUE Result: Destroyed by M Guard with Cooled Nova Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (234) 1170 Value Destroyed (9832) 9832 Prototype IDs (68) 1360 Alien Tech Used (7) 1400 Bonus (11266) 11266 TOTAL SCORE: 33728 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2016 Follower Combat Kills 7378 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Scanned by Researcher 500 Friendly Fire -628 Cogmind --------- Core Integrity 0/1600 Matter 299/300 Energy 98/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Experimental Optical Array Advanced Terrain Scan Processor Experimental Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Heavy Shield Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Huge Storage Unit Zionite Biocell Makeshift Trap Scanner Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Melee Analysis Suite Advanced Target Analyzer Improved Armor Integrity Analyzer Layered Heavy Armor Plating Advanced Force Field Advanced Hacking Suite > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Zionite Light DM Reactor Particle Reactor Quantum Reactor Heavy Shield Leg Wheel Centrium Wheel Huge Storage Unit Seismic Detector Reaction Control System Dynamic Insulation System Transdimensional Reconstructor Terrabomb Terrabomb Neutron Cannon Advanced KE Penetrator Fusion Bomb Launcher Sigix Terminator Advanced Datajack Advanced Remote Datajack Phasing Sabre Plasma Sword CR-A16's Pointy Stick [Rating: 186] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Heavy Shield Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Medium Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Improved Matter Neutralizer Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Flail Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Com Slots Evolved 18 | . . . 2 . . . 6 . . . 2 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . 2 . . . 2 . . . . . . . . . . Utility 12 | . . . 2 . . . 4 . . . . 2 . . . . 2 . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 247 | 7 11 . 34 . 2 2 34 24 10 5 8 4 . 1 2 . 7 15 9 51 21 Power 24 | 1 3 . 2 . . . 4 . 2 1 . . . 1 . . . . 2 4 4 Engine 10 | 1 3 . 2 . . . 3 . 1 . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . 1 . 1 1 . . . 1 . . . . 2 4 4 Propulsion 64 | 2 2 . 6 . . . 8 9 3 . 1 1 . . . . . 3 5 18 6 Treads 22 | 2 1 . 5 . . . 5 4 3 . . . . . . . . 2 . . . Leg 7 | . . . . . . . . . . . . . . . . . . . 4 3 . Wheel 16 | . 1 . 1 . . . 3 5 . . 1 1 . . . . . 1 1 2 . Hover 19 | . . . . . . . . . . . . . . . . . . . . 13 6 Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 108 | 2 2 . 12 . 2 1 19 12 3 2 4 3 . . 2 . 6 8 2 22 6 Device 47 | 1 . . 2 . 2 . 5 8 . 2 1 2 . . 1 . 3 3 1 12 4 Storage 8 | 1 2 . 2 . . . . 1 . . . . . . . . 1 . . 1 . Processor 20 | . . . . . . . 6 . 1 . 1 1 . . . . 2 2 1 6 . Hackware 16 | . . . 2 . . . 3 2 . . 2 . . . . . . 2 . 3 2 Protection 17 | . . . 6 . . 1 5 1 2 . . . . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 4 . 14 . . 1 3 3 2 2 3 . . . . . 1 4 . 7 5 Energy Gun 11 | . . . 5 . . . 1 . 1 . . . . . . . . 1 . 1 2 Energy Cannon 7 | . 1 . . . . . . 1 . . 1 . . . . . . . . 2 2 Ballistic Gun 10 | 2 . . 4 . . . . . 1 1 . . . . . . . . . 1 1 Ballistic Cannon 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Launcher 8 | . 1 . 2 . . . 1 . . . . . . . . . 1 1 . 2 . Special Weapon 3 | . . . . . . . . . . . 1 . . . . . . 1 . 1 . Impact Weapon 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . Unidentified Prototypes 34 | . . . 1 . 1 . 4 2 4 . 2 . . . 3 . . 6 2 5 4 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . . . . System Corruption 4 | . . . . . . . . . . 4 . . . . . . . . . . . Parts Lost 103 | . 1 . 5 . . 1 16 6 5 . . 2 . 2 . . . 5 24 5 31 Power 13 | . . . 2 . . . 1 1 1 . . . . 1 . . . . 3 . 4 Propulsion 31 | . 1 . . . . . 6 2 2 . . 1 . . . . . 2 6 2 9 Utility 42 | . . . 1 . . 1 6 3 1 . . 1 . 1 . . . 3 10 2 13 Weapon 17 | . . . 2 . . . 3 . 1 . . . . . . . . . 5 1 5 Highest Loss Streak 19 | . 1 . 2 . . 1 11 4 5 . . 2 . 2 . . . 3 19 3 19 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 19 | 2 9 15 20 24 24 24 23 24 24 24 24 24 24 24 24 24 23 22 19 3 3 Power 1 | . 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 . . Propulsion 3 | 1 2 3 4 6 6 6 4 3 2 2 . 1 1 1 1 1 1 . 2 . . Utility 7 | . 3 6 7 10 9 8 8 11 12 12 13 9 9 9 11 12 10 8 3 . . Weapon 6 | . 2 5 6 7 8 9 7 5 5 6 7 8 8 8 7 6 7 7 6 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 3 . 9 1 . 2 6 1 1 1 2 1 . . 1 2 2 6 2 1 . Power 8 | . 1 . 2 . . 1 2 . . . . . . . . . 1 . . 1 . Propulsion 9 | . 2 . 4 1 . . . 1 . 1 . . . . . . . . . . . Utility 14 | . . . 2 . . 1 . . 1 . 2 1 . . 1 2 1 2 1 . . Weapon 7 | . . . 1 . . . 3 . . . . . . . . . . 3 . . . Tool/Special 3 | . . . . . . . 1 . . . . . . . . . . 1 1 . . Average Slot Usage (%) 92 | . 99 100 98 100 99 100 96 98 83 81 87 88 89 89 89 89 89 81 76 79 91 Engine 5 | . 13 14 10 11 11 11 4 2 1 . . . . . . . . . . . . Reactor 2 | . . . . . . . 1 3 4 6 5 5 5 5 5 5 4 4 3 6 7 Treads 12 | . 27 28 14 11 11 11 16 5 12 13 14 10 10 10 10 10 9 9 . . . Wheel 6 | . . . 7 11 11 11 9 19 3 . 7 9 10 10 10 10 9 4 . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 18 19 Device 13 | . 14 14 5 . 8 19 7 12 13 21 19 23 15 19 18 18 25 16 14 15 21 Storage 7 | . 14 14 11 11 11 11 6 6 6 6 5 5 5 5 5 5 4 4 7 1 . Processor 11 | . . . . . . . 20 19 13 10 10 11 15 15 15 11 11 25 25 23 25 Hackware 7 | . . . 18 22 13 . 9 11 13 2 6 10 10 6 5 5 4 4 3 5 6 Protection 4 | . . . 7 11 10 13 5 1 6 8 2 . 5 5 7 10 9 3 2 . . Energy Gun 3 | . . . 9 11 11 11 1 1 2 . . . . . . . . . . . . Energy Cannon 2 | . 8 14 . . . . . 3 1 . 1 5 . 2 5 5 2 . . 3 4 Ballistic Gun 4 | . 17 . 5 11 11 3 . . 2 . . . . . . . . . . 1 4 Impact Weapon 1 | . 2 14 3 . . . 2 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 5 1 . 5 5 5 9 6 5 5 5 4 3 . . Peak Build Rating 186 | 7 10 10 26 25 33 28 64 64 102 107 110 119 118 117 119 121 138 172 186 165 177 Average Rating 70 | 5 8 10 21 25 27 25 47 55 86 99 107 110 115 114 116 120 131 147 170 124 158 On Entrance 74 | . 7 10 10 25 25 25 28 64 55 92 107 105 119 115 115 119 121 135 169 32 165 Avg Prop Armor Cover (%) 14 | . 11 . 8 8 7 7 16 11 9 . 29 27 23 22 22 22 21 17 16 17 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 153 | 12 31 31 100 100 102 109 119 117 123 120 120 123 119 124 123 123 136 146 153 74 73 Greatest Support 229 | 40 40 40 40 16 16 16 80 57 169 169 35 35 29 29 29 29 29 229 180 74 80 Greatest Overweight (x) 14 | . 2 . 8 6 6 6 6 3 4 . 4 6 4 4 4 4 4 14 6 1 1 Average Overweight (x) 2 | . . . 3 6 5 6 2 1 . . 3 3 3 3 4 4 4 4 . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 20 | 7 11 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 5 Most Carried 25 | 4 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Carried 19 | 2 9 15 20 24 24 24 23 24 24 24 24 24 24 24 24 24 24 24 21 4 4 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 4 15 15 25 24 25 25 25 25 25 25 25 23 25 25 25 25 25 25 5 4 . Class Distribution -------------------- 20% | Scavenger-Mutant 19% | Mutant 18% | Scavenger-Assassin 13% | Hacker-Mutant 7% | Scavenger-Gladiator 5% | Scavenger-Scout 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Assassin | -6/Factory Scavenger-Mutant | -6/Extension Hacker-Mutant | -6/Cetus Commander-Mutant | -6/Archives Scavenger-Assassin | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Zhirov Scavenger-Assassin | -3/Proximity Caves Scavenger-Assassin | -3/Research Scavenger-Assassin | -3/Quarantine Gladiator | -2/Research Scavenger-Scout | -1/Access Scavenger-Scout | -1/Command Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Com Matter Collected 6155 | 227 520 13 1038 . 40 92 572 633 157 179 120 13 87 62 . 60 110 607 206 727 692 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10238 | 29 798 44 1583 . . 196 1073 960 78 235 95 34 170 171 . . 84 1485 991 860 1352 Parts 576 | 6 52 . 113 . . 7 70 35 1 18 4 2 11 5 . . 3 80 49 62 58 Haulers Intercepted 7 | . 2 . 5 . . . . . . . . . . . . . . . . . . Recyclers Shooed 13 | 1 7 . . . . . . 2 . . 1 . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . 1 14 . . . . . . 27 14 . . . . . . . Prevented 9 | . . . . . . 9 . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Com Combat Hostiles Destroyed 156 | . 14 . 30 . . 3 20 6 1 . 2 1 6 3 . . 1 20 14 15 20 Melee 46 | . . . . . . . 6 1 . . . . 6 . . . 1 20 12 . . Guns 30 | . 4 . 18 . . . . . . . . . . 1 . . . . 1 . 6 Cannons 33 | . 3 . 3 . . . . 5 . . 1 1 . 2 . . . . . 11 7 AOE 43 | . 7 . 9 . . 3 13 . . . 1 . . . . . . . 1 4 5 Classes Destroyed 19 | 1 7 1 2 . . . 6 . . . . . . . . . . 2 . . . Worker 12 | . . 1 2 . . . 2 . . . . . . . . . . . . . 7 Builder 10 | . 2 . . . . . 5 . . . . . . . . . . . . 3 . Tunneler 8 | 2 . 1 2 . . . . 1 . . . 1 . . . . . . . 1 . Hauler 7 | . 2 . 5 . . . . . . . . . . . . . . . . . . Recycler 16 | . 4 . 5 . . . 2 5 . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . Operator 13 | . 2 . 1 . . . 1 . . 7 . . . . . . . . . 1 1 Watcher 10 | . 3 . 3 . . . . 1 . . . . . . . . . 2 . 1 . Swarmer 45 | . 6 . 16 . . . 3 1 . . . 1 5 1 . . . . . 7 5 Saboteur 2 | . . . . . . . 2 . . . . . . . . . . . . . . Grunt 46 | . 8 . 4 . . 3 4 3 . . 2 . . . . . . 7 4 1 10 Brawler 3 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 Duelist 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Sentry 18 | . . . 10 . . . . 2 . . . . . 1 . . 1 1 2 1 . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . Hunter 8 | . . . . . . . 3 . . . . . . . . . . . 3 . 2 Programmer 27 | . . . . . . . 4 . . . . . 1 . . . . 10 5 6 1 Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . 1 . . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . 1 . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 10 | 2 6 1 7 . . 3 10 2 1 3 2 1 4 3 . . 1 8 3 4 6 Combat Bots Only 8 | . 3 . 6 . . 3 8 2 1 . 2 1 4 3 . . 1 8 3 4 5 Max Kills in Single Turn 6 | 1 2 1 3 . . 1 4 1 1 1 1 1 1 2 . . 1 1 1 4 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 3 . . 1 3 . . . 1 . . . . . . . 1 4 4 Melee 1 | . . . . . . . 1 1 . . . . 1 . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Com Hostile Shots Fired 1447 | . 52 . 126 . . 6 170 175 36 3 9 14 19 16 . . 7 183 417 53 161 Missed 485 | . 13 . 38 . . 2 38 81 9 . 3 6 5 4 . . 2 60 134 22 68 Hits 962 | . 39 . 88 . . 4 132 94 27 3 6 8 14 12 . . 5 123 283 31 93 Melee 10 | . . . . . . . 1 . . . . . . . . . . 8 . . 1 Projectile 952 | . 39 . 88 . . 4 131 94 27 3 6 8 14 12 . . 5 115 283 31 92 AOE 6 | . . . 1 . . . . . . . . . . . . . . . . . 5 Critical Strikes 65 | . . . 3 . . . 10 2 2 . . . . 1 . . . 14 21 . 12 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . . Part Disruptions 7 | . . . . . . . . . . . . . . . . . . 3 3 . 1 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . 2 2 . . Damage Taken 20716 | . 486 . 1241 . . 156 2444 1140 625 173 110 229 276 327 . . 48 2219 6376 1013 3853 Core 3607 | . 81 . 127 . . 10 373 169 123 . 22 16 48 . . . 13 119 885 71 1550 Absorbed by Shields 1455 | . . . . . . . . 35 129 . . . . . . . 49 633 220 . 389 Redirected to Shielding 309 | . . . . . . . . . . . . . . . . . 30 279 . . . Ignored by Resistances 36 | . . . . . . . 3 33 . . . . . . . . . . . . . Regen/Repaired (Parts) 1962 | . . . 283 . . . 79 48 . . . . . . . . . 693 859 . . Core Remaining (%) 66 | 100 . 67 . . . 65 . . . 21 97 . . . . 94 . 80 11 . . Volleys Fired 345 | 9 63 . 80 . . 6 14 23 5 3 9 2 . 6 . . . . 8 59 58 Largest 3 | 2 2 . 2 . . 2 2 2 2 1 1 1 . 2 . . . . 2 2 3 Hottest 316 | 40 93 . 83 . . 75 63 150 240 35 90 90 . 125 . . . . 125 233 316 Shots Fired 614 | 18 112 1 146 . . 8 15 45 10 3 9 2 . 9 . . . . 15 81 140 Gun 315 | 18 71 . 114 . . 4 4 2 1 3 . . . 3 . . . . 7 15 73 Cannon 256 | . 35 1 22 . . . . 43 9 . 9 2 . 6 . . . . 6 63 60 Launcher 41 | . 6 . 10 . . 4 11 . . . . . . . . . . . 2 2 6 Special 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Kinetic 260 | 18 71 . 67 . . 2 . 21 4 3 . . . 3 . . . . 7 1 63 Thermal 232 | . 35 1 1 . . . . 24 6 . 9 2 . 6 . . . . 6 77 65 Explosive 40 | . 6 . 10 . . 4 11 . . . . . . . . . . . 2 2 5 Electromagnetic 74 | . . . 68 . . 2 4 . . . . . . . . . . . . . . Phasic 6 | . . . . . . . . . . . . . . . . . . . . . 6 Robot Hit Streak 21 | 4 11 . 11 . . 1 5 7 5 1 6 1 . 7 . . . . 9 21 12 Robot Miss Streak 12 | 2 4 . 2 . . 1 1 12 3 2 3 3 . . . . . . 2 3 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . 1 Secondary Targets 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 580 | 12 73 2 99 . . 5 39 52 6 16 8 4 9 7 . . 4 48 49 59 88 Core Hits 387 | 4 35 . 58 . . 12 64 34 6 7 3 1 6 4 . . 2 26 19 33 73 Critical Kills 10 | . . . 1 . . . . . 1 . . . . 1 . . . . 1 1 5 Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . 1 . 3 Critical Strikes 36 | . . . 2 . . . 6 . 1 . . 1 . 1 . . 1 7 7 2 8 Burn 1 | . . . . . . . . . . . . . . . . . . . . 1 . Meltdown 5 | . . . . . . . . . 1 . . . . . . . . . . 1 3 Destroy 9 | . . . 1 . . . . . . . . . . 1 . . . . 2 . 5 Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . Sever 20 | . . . . . . . 6 . . . . 1 . . . . 1 7 5 . . Melee Attacks 267 | . 2 3 9 . . 4 44 23 1 16 7 6 12 3 . . 5 80 52 . . Impact 17 | . 2 3 9 . . . 3 . . . . . . . . . . . . . . Slashing 231 | . . . . . . 4 38 7 1 16 7 6 12 3 . . 5 80 52 . . Piercing 10 | . . . . . . . 3 7 . . . . . . . . . . . . . Sneak Attacks 41 | . 2 2 1 . . 1 7 16 . 6 1 2 . . . . . 2 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Damage Inflicted 35560 | 124 1752 156 2543 . . 624 3750 1741 206 1054 472 271 384 258 . . 165 3681 3671 2645 12063 Guns 4430 | 124 571 . 1288 . . 33 61 28 . 26 . . . 108 . . . . 160 294 1737 Cannons 6235 | . 481 . 333 . . . . 971 206 . 257 36 . 110 . . . . 119 1983 1739 Explosions 13551 | . 549 . 860 . . 516 2216 . . . 100 . . . . . . . 380 343 8587 Melee 11298 | . 149 156 62 . . 75 1473 742 . 1028 115 235 384 40 . . 165 3677 2997 . . Ramming 46 | . 2 . . . . . . . . . . . . . . . . 4 15 25 . Kinetic 3957 | 124 571 . 888 . . 33 . 492 113 26 . . . 108 . . . . 160 28 1414 Thermal 13356 | . 481 . 19 . . . 556 507 93 . 357 36 . 110 . . . . 250 2249 8698 Explosive 5564 | . 549 . 860 . . 516 1361 . . . . . . . . . . . 249 343 1686 Electromagnetic 1074 | . . . 714 . . . 360 . . . . . . . . . . . . . . Impact 445 | . 149 156 62 . . . 78 . . . . . . . . . . . . . . Slashing 10643 | . . . . . . 75 1327 600 . 1028 115 235 384 40 . . 165 3677 2997 . . Piercing 210 | . . . . . . . 68 142 . . . . . . . . . . . . . Phasic 265 | . . . . . . . . . . . . . . . . . . . . . 265 Highest Corruption 16 | . 4 4 . . . . 13 13 13 13 . . . . . . . 15 16 5 3 Average Corruption 6 | . 3 4 . . . . 8 13 13 7 . . . . . . . 5 5 2 2 Corruption Purged 19 | . . . . . . . . . . 13 . . . . . . . . . 2 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 218 | . 36 9 . . . . 32 54 12 11 . . . . . . . 29 17 12 6 Message Errors 60 | . 12 2 . . . . 10 16 4 4 . . . . . . . 5 3 4 . Matter Fused 40 | . 4 2 . . . . 8 13 3 2 . . . . . . . 3 3 2 . Heat Flow Errors 27 | . 6 2 . . . . 2 4 1 . . . . . . . . 5 2 1 4 Energy Discharges 29 | . 4 1 . . . . 2 8 . 1 . . . . . . . 7 3 2 1 Parts Rejected 3 | . . . . . . . 1 1 . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . 1 1 . . . . . . . . . 1 . . . Data Loss (minor) 25 | . 2 1 . . . . 6 2 2 3 . . . . . . . 7 1 1 . Data Loss (major) 11 | . 5 . . . . . 1 1 1 1 . . . . . . . . 1 1 . Misfires 8 | . 1 1 . . . . . 4 1 . . . . . . . . . 1 . . Alerts 4 | . 1 . . . . . . . . . . . . . . . . 1 1 1 . Misdirections 3 | . . . . . . . 1 1 . . . . . . . . . . 1 . . Weapon Failures 5 | . 1 . . . . . . 3 . . . . . . . . . . 1 . . Overload Shots 1 | . . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 3391 | . 174 76 61 . . 35 470 308 . 308 99 61 8 . . . . 379 363 114 935 Projectiles 117 | . 7 . 6 . . . . 21 . . 9 . . . . . . . 10 62 2 Explosions 1405 | . 83 . 55 . . . 202 . . . 75 . . . . . . . 10 47 933 Melee 1869 | . 84 76 . . . 35 268 287 . 308 15 61 8 . . . . 379 343 5 . Knockbacks 8 | . 1 1 . . . . . 5 . . . . . . . . . 1 . . . Impact 3 | . 1 1 . . . . . . . . . . . . . . . 1 . . . Kinetic 5 | . . . . . . . . 5 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1201 | . 14 . 82 . . . 124 . . . . . . . . . . . 155 12 814 Shots 15 | . 1 . 4 . . . 5 . . . . . . . . . . . 3 . 2 Rammed 4 | . 2 . . . . . . . . . . . . . . . . 1 . 1 . Targets Rammed 5 | . 2 . . . . . . . . . . . . . . . . 1 1 1 . Kicked 1 | . . . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 264 | . 206 230 187 . . 36 221 264 210 21 142 28 . 78 . . . 241 211 193 212 Average Temperature 65 | . 75 84 49 . . 18 68 75 104 13 52 21 . 41 . . . 111 87 32 59 Received Heat Transfer 1931 | . 144 . 303 . . 21 312 328 83 9 9 18 . 18 . . 4 168 313 54 147 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . 1 . . Total Turns 11 | . . . . . . . . . . . . . . . . . . . 11 . . Longest Duration 11 | . . . . . . . . . . . . . . . . . . . 11 . . Robots Disrupted 2 | . . . . . . . 2 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . . . . . Robots Corrupted 5 | . 2 2 . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . 1 3 2 . . . . . . . . . . . . . . . . 2 1 Impact Corruptions 10 | . 4 4 . . . . 1 . . . . . . . . . . . . 1 . Robots Melted 5 | . . . . . . . . . 1 . . . . . . . . . . 1 3 Combat Hostiles 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 Parts Melted 15 | . . . . . . . 2 . 1 . . . . . . . . . . 7 5 Heat Transferred 6585 | . 999 . 37 . . . 300 787 150 . 100 . . . . . . . 100 2128 1984 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Com Maximum Alert Level 5 | . 1 . 1 . . . 3 2 2 1 4 3 . . . . . 1 . 5 5 Low Security (%) 54 | 100 76 100 60 100 . . . . . 89 62 . . . . . 100 97 100 36 . Level 1 20 | . 23 . 39 . . . 10 63 89 10 5 . . . . . . 2 . . . Level 2 11 | . . . . . . . 67 36 10 . 4 81 . . . . . . . 5 . Level 3 3 | . . . . . . . 21 . . . 5 18 . . . . . . . 11 5 Level 4 4 | . . . . . . . . . . . 22 . . . . . . . . 41 7 Level 5 3 | . . . . . . . . . . . . . . . . . . . . 5 54 High Security 2 | . . . . . . . . . . . . . . . . . . . . . 32 Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 6076 | 10 255 67 243 78 . . 793 608 417 236 1392 781 . . . . 30 213 134 1746 6076 Initial 1116 | . . 67 . 78 . . 450 382 324 124 9 659 . . . . . 11 103 35 1116 Average 425 | . 113 16 126 73 . . 608 409 360 131 394 653 . . . . 4 143 43 788 2695 Influence Increases 16676 | 10 543 10 1025 . . 448 1659 864 178 262 1586 272 290 166 . . 30 735 612 2234 5752 Destroy 0b10 Robot/C 6380 | . 280 . 600 . . 220 680 420 80 80 600 80 220 140 . . 20 400 320 860 1380 Destroy 0b10 Robot/NC 540 | 10 65 10 95 . . 10 70 55 5 35 45 5 . . . . . 10 . 45 80 Destroy Leader 1198 | . 70 . 176 . . 40 136 56 . . 136 10 40 10 . . 10 54 80 144 236 Allied During Kill 3488 | . . . . . . 178 138 229 76 115 539 13 30 16 . . . . 17 647 1490 Successful Hack 125 | . 42 . 13 . . . 24 29 . . . . . . . . . . . 10 7 Disable Machine 510 | . 15 . 60 . . . 75 30 15 30 60 . . . . . . 90 . 45 90 Anti-Garrison Action 550 | . . . . . . . . . . . 150 150 . . . . . . . 200 50 Destroy Structure 2925 | . 56 . 66 . . . 56 15 2 2 56 14 . . . . . 16 120 238 2284 Advance Influence 450 | . . . . . . . 450 . . . . . . . . . . . . . . Partial Spotted 90 | . 15 . . . . . . . . . . . . . . . . 15 15 30 15 Lose Combat Pursuer 420 | . . . 15 . . . 30 30 . . . . . . . . . 150 60 15 120 Influence Decreases 10640 | 10 370 183 824 133 68 448 878 1065 446 546 268 837 544 399 294 . 10 570 738 549 1460 Entered New Map 3274 | . . 106 . 123 68 . . 399 256 188 19 687 290 101 294 . . 9 82 24 628 Time Decay 5342 | 10 360 77 614 10 . 414 538 486 140 278 166 90 254 278 . . 10 511 359 445 302 Lost Part 1030 | . 10 . 50 . . 10 160 60 50 . . 20 . 20 . . . 50 240 50 310 Lost Ally 844 | . . . 10 . . 24 180 120 . 80 83 40 . . . . . . 57 30 220 Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 3 . 1 . . . 4 2 . . 10 5 . . . . 1 8 6 11 19 Investigation 11 | . 1 . . . . . . . . . 2 . . . . . . 2 1 3 2 Extermination 15 | . . . . . . . 2 . . . 1 . . . . . . 4 4 3 1 Reinforcement 18 | . 2 . 1 . . . 2 1 . . 3 2 . . . . 1 2 1 2 1 Assault 23 | . . . . . . . . 1 . . 2 2 . . . . . . . 3 15 Garrison 3 | . . . . . . . . . . . 2 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Com Distress Signals 19 | . 2 . 3 . . 2 3 3 1 . 1 . . . . . . 2 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 440 | . 25 1 39 . . 10 51 32 5 11 27 5 11 7 . . 1 36 35 43 101 Peak Tracking Total 16 | . 3 . 6 . . 4 15 6 5 2 6 5 5 5 . . 1 7 6 9 16 Tactical Retreats 17 | . . . 1 . . . 2 2 . . . . . . . . . 4 4 1 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Com Traps Triggered 15 | . 5 . 4 . . . 1 . . . . . . . . . . 2 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . . . . . . . 1 . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Com Machines Disabled 38 | . 1 . 4 . . . 5 2 1 2 5 1 . . . . . 6 . 3 8 Max in Single Turn 2 | . 1 . 1 . . . 1 . 1 1 1 . . . . . . 1 . 1 2 Garrison Access 6 | . . . . . . . 2 . . . 1 1 . . . . . 1 . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . 3 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Com Machines Accessed 48 | . 6 . 11 . . . 5 5 1 1 2 . 1 2 4 . . 5 . 3 2 Terminals 25 | . 6 . 9 . . . . 4 1 . . . . . . . . 1 . 2 2 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . 2 . . . . . . . . . . 3 . . . Garrison Access 5 | . . . . . . . 2 . . . 1 . . . . . . 1 . 1 . Total Hacks 139 | . 22 . 43 . . . 12 9 1 4 4 . 1 2 16 . . 10 . 8 7 Successful 92 | . 11 . 30 . . . 9 7 . 4 1 . 1 2 16 . . 7 . 3 1 Failed 44 | . 10 . 12 . . . 3 2 1 . 3 . . . . . . 2 . 5 6 Catastrophic 3 | . . . . . . . . . 1 . . . . . . . . . . 1 1 Database Lockouts 3 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . Manual 161 | . 20 . 21 . . . 17 18 1 . 9 . . . . . 3 18 18 23 13 Terminals 75 | . 22 . 33 . . . . 5 1 . . . . . . . . 1 . 6 7 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 13 | . . . 6 . . . 3 4 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . 4 . . . 6 . . . . . . . . . . 8 . . . Garrison Access 9 | . . . . . . . 3 . . . 3 . . . . . . 1 . 2 . Terminal Hacks 55 | . 7 . 17 . . . . 4 . 4 . . 1 2 16 . . 1 . 2 1 Record 9 | . . . . . . . . . . 4 . . . 1 4 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 8 | . 3 . 1 . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 10 | . 3 . 3 . . . . . . . . . . . 4 . . . . . . Open Door 9 | . . . . . . . . 4 . . . . 1 1 . . . 1 . 2 . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . 2 . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 11 | . . . 6 . . . 2 3 . . . . . . . . . . . . . Scan Component 6 | . . . 3 . . . 1 2 . . . . . . . . . . . . . Repair 5 | . . . 3 . . . 1 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 1 . . . 5 . . . . . . . . . . 5 . . . Retrieve Study 11 | . . . 1 . . . 5 . . . . . . . . . . 5 . . . Garrison Access Hacks 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . Seal Access 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . Unauthorized Hacks 11 | . 4 . 6 . . . . . . . . . . . . . . . . 1 . Terminals 10 | . 4 . 6 . . . . . . . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . Assimilate 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . Botnet 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 6 . 11 . . . 3 2 2 . 1 . . . . . . 3 . 3 2 Full Trace Events 4 | . . . . . . . . . . . 1 . . . . . . . . 1 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . . . . 5 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . . 16 . . . . . . 4 . . 12 . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . 128 . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . 16 . . . . . . . . . . Part Studies Acquired 11 | . . . 1 . . . 5 . . . . . . . . . . 5 . . . Parts Repaired 5 | . . . 3 . . . 1 1 . . . . . . . . . . . . . Time 119 | . . . 78 . . . 13 28 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . parse_system 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Relay Couplers Released 8 | . . . . . . . 1 . . . 6 1 . . . . . . . . . Machine Destruction 4 | . . . . . . . 1 . . . 2 1 . . . . . . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 6 . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Com Total Allies 71 | . . . 1 . 9 . 6 12 5 . . . . . . . . . 3 9 26 Largest Group 21 | . . . 1 . 9 9 5 9 14 14 9 3 1 1 1 1 1 . 3 6 21 Highest-Rated Group 2351 | . . . 10 . 282 282 350 503 979 979 714 359 167 167 167 167 167 . 117 734 2351 Highest-Rated Ally 269 | . . . 10 . 40 40 70 167 167 167 167 167 167 167 167 167 167 . 39 269 269 Zionite Dispatches 11 | . . . . . . . 3 2 . . . . . . . . . . 1 5 . Light 4 | . . . . . . . 2 . . . . . . . . . . . . 2 . Recon 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . 1 . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . 1 . . . . . . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 7 | . . . . . . . 3 . . . 1 . . . . . . . . 3 . STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 . DROP 2 | . . . . . . . . . . . . . . . . . . . . 2 . EXPLORE 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . RETURN 1 | . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 821 | . . . . . . 80 104 149 31 13 99 16 9 12 . . 1 . 8 77 222 Total Damage 33563 | . . . . . . 1656 2201 3594 701 781 4844 509 691 848 . . 111 . 128 5469 12030 Kills 202 | . . . . . . 11 18 19 4 4 39 3 5 4 . . . . 2 33 60 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Com Active Infowar (turns) 15632 | 27 2403 369 775 . 604 1352 818 1107 297 603 459 199 541 602 189 250 176 1702 1048 1115 996 Optics 7245 | . . . . . . . . . . . 427 199 541 602 189 250 176 1702 1048 1115 996 Sensors 2767 | . . . . . . . . . . . . . . . . . . 1355 330 423 659 Terrain 8666 | . . . 336 . 235 1352 775 384 . 239 459 199 534 602 189 250 155 978 1005 392 582 Structural 2838 | . . . 375 . . . 471 . . . . 167 . . . . . . . 891 934 Traps 3505 | . . . . . . . . 901 297 603 354 198 9 . . . 128 . 1015 . . Seismic 8930 | 27 2403 369 712 . 604 1089 . . . . . 129 532 602 189 250 176 1107 534 207 . Machine Analysis 779 | . . . . . . . 779 . . . . . . . . . . . . . . ECM 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . Robot Analysis Total 8 | . 3 . 1 . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 5 | . . 1 . . 2 2 . . . . . . . . . . . . . . . Drone Launches 8 | . . . . . . . 6 . . . 2 . . . . . . . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . . . . . . . . . . . Zionite Intel Received 15 | . . . . . . . 2 2 . . 1 . . . . . . 5 3 . 2 Main Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . Guard Positions 1 | . . . . . . . . . . . 1 . . . . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Component Schematics 1 | . . . . . . . . 1 . . . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . 2 . . . Trap Installations 1 | . . . . . . . . 1 . . . . . . . . . . . . . Active Terminals 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Com Turns Passed 19978 | 138 2403 369 2803 32 1897 1352 1530 1277 297 603 459 199 541 602 189 250 176 1702 1048 1115 996 Spaces Moved 11395 | 61 1232 226 1281 17 978 629 788 776 98 260 250 119 415 358 130 173 105 771 491 1080 1157 Core 145 | 3 . . . . . . . . . . . . . . . . . . 2 133 7 Treads 2370 | 58 1133 226 360 . . . 168 3 72 260 . . . . . . . 63 27 . . Legs 432 | . . . . . . . . . . . . . . . . . . . 432 . . Wheels 6351 | . 99 . 921 17 978 629 620 773 26 . 250 119 415 358 130 173 105 708 30 . . Hover 2097 | . . . . . . . . . . . . . . . . . . . . 947 1150 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 160 150 190 175 190 120 105 120 160 125 125 115 115 130 130 130 115 90 40 41 Average Speed 135 | 154 174 160 173 190 189 190 150 108 152 160 140 126 115 128 130 130 130 148 141 52 47 Slowest Speed 280 | 160 240 160 210 190 190 190 200 280 240 160 150 160 130 130 130 130 130 280 210 110 112 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . 1 4 . . Exploration Rate (%) 49 | 4 98 57 98 11 89 76 36 86 61 91 7 5 67 62 61 39 5 60 20 23 33 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 10 | . . 2 . . 2 1 . . . . . . . . 3 . . . 2 . . Known Exits Taken 10 | . . . . . . . . . 1 1 . 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 . . 1 . . . . . 1 . . . . Scrap Searched 11 | . . 1 . . 3 2 . . . . . . 1 2 . 2 . . . . . Spaces Dug 40 | . . . 3 . . 3 5 . . . 5 2 . 3 . . . 8 5 5 1 Terrain Destroyed 1276 | . 64 . 65 . . 20 41 6 2 2 14 3 . 4 . . . 8 54 24 969 Melee 31 | . . . 3 . . 3 5 . . . 5 2 . . . . . 8 5 . . Projectile 52 | . . . 1 . . . . 6 2 2 1 1 . 4 . . . . 3 11 21 AOE 1193 | . 64 . 61 . . 17 36 . . . 8 . . . . . . . 46 13 948 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Com Total 14900 | 85 1377 231 1720 18 1018 774 1061 1139 236 423 320 156 460 483 152 199 137 1168 724 1539 1480 Wait 1996 | 5 32 1 208 1 29 127 110 246 104 118 12 20 29 106 8 21 10 197 127 299 186 Move 11375 | 60 1231 225 1280 16 977 628 787 775 97 259 249 118 414 357 129 172 104 771 490 1079 1157 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 171 | 4 16 1 39 . 4 3 29 10 3 7 6 3 2 3 4 2 4 19 4 6 2 Fast Attach 153 | 7 3 . 17 . 2 . 12 10 6 4 2 . . . 4 . . 17 4 41 24 Attach 109 | . 2 . 7 . . 1 26 7 3 5 3 4 . 2 . 1 2 16 18 6 6 Detach 62 | . 4 . 2 . 1 . 12 5 6 5 1 . . . . 1 . 10 1 8 6 Swap 189 | . 12 . 44 . 2 3 14 27 5 1 7 2 4 5 . . 9 28 9 13 4 Drop 192 | . 10 1 34 1 3 2 15 14 6 5 6 1 . 1 7 2 3 30 10 27 14 Fire 345 | 9 63 . 80 . . 6 14 23 5 3 9 2 . 6 . . . . 8 59 58 Melee 262 | . 2 3 9 . . 4 42 22 1 16 7 6 11 3 . . 4 80 52 . . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 . Kick 1 | . . . . . . . . . . . . . . . . . . . 1 . . Crush 2 | . 2 . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . . . . . . . . . 22 Rewire 1 | . . . . . . . . . . . . . . . . . . . . . 1 Trap 1 | . . . . . . . . . . . . . . . . . 1 . . . . Miscellaneous 18 | . . . . . . . . . . . 18 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 6 exits: [*Mat x3] / [*Min] / [*Sto x2]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x4 / *Low x2 / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research -1/Access -1/Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 7) 1310 | -10/Materials | Discovered new exit (range 10) 1391 | -10/Materials | Discovered new exit (range 8) 1639 | -10/Materials | Discovered new exit (range 4) 1657 | -10/Materials | Central database locked down 1703 | -10/Materials | Discovered new exit (range 5) 2336 | -10/Materials | Discovered new exit (range 15) 2542 | -10/Materials | Entered Mines 2727 | -10/Mines | Learned location of Storage (-9) 2738 | -10/Mines | Assembled infested the area 2743 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2805 | -10/Mines | Found DCF Scrap (14 items) 2831 | -10/Mines | Discovered new exit (range 10) 2833 | -10/Mines | Learned location of Zion (-7) 2911 | -10/Mines | Entered Materials 2911 | -9/Materials | Evolved 2 slots: Utility x2 2937 | -9/Materials | Central database locked down 3221 | -9/Materials | Build established: Scavenger-Mutant 3386 | -9/Materials | Discovered new exit (range 16) 3445 | -9/Materials | Repaired Lgt. Treads+ 3472 | -9/Materials | Repaired Lgt. Treads+ 3500 | -9/Materials | Repaired Lgt. Armor Plating 3559 | -9/Materials | Discovered new exit (range 12) 3722 | -9/Materials | Discovered new exit (range 14) 3905 | -9/Materials | Discovered new exit (range 13) 4181 | -9/Materials | Discovered new exit (range 13) 4393 | -9/Materials | Discovered new exit (range 9) 4510 | -9/Materials | Build established: Hacker-Mutant 5714 | -9/Materials | Entered Mines 5738 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5746 | -9/Mines | Entered Zion 5790 | -7/Zion | Given A8's code to call for help 5802 | -7/Zion | Discovered new exit (range 15) 5840 | -7/Zion | Found CR-A16's Pointy Stick 5962 | -7/Zion | Learned location of Armory (-4) 6302 | -7/Zion | Gained Derelict followers 6488 | -7/Zion | Given the Hacking Drone Bay 6489 | -7/Zion | Found Prototype Device 6489 | -7/Zion | Identified Hacking Drone Bay 6592 | -7/Zion | Learned location of 1 exit from Factory 6606 | -7/Zion | Learned Factory garrison access intel 6788 | -7/Zion | Build established: Mutant 7056 | -7/Zion | Met Imprinter 7088 | -7/Zion | Imprinted 7090 | -7/Zion | Declared Zion's savior 7339 | -7/Zion | Build established: Scavenger-Mutant 7643 | -7/Zion | Entered Proximity Caves 7643 | -6/Proximity Caves | Accompanied by 9 allies 7760 | -6/Proximity Caves | Spotter reported a threat 7777 | -6/Proximity Caves | Spotter reported a threat 7834 | -6/Proximity Caves | Spotter reported a threat 8425 | -6/Proximity Caves | Learned Factory terminal intel 8659 | -6/Proximity Caves | Discovered new exit (range 4) 8731 | -6/Proximity Caves | Spotted B-75 Beast 8749 | -6/Proximity Caves | Allies destroyed B-75 Beast 8995 | -6/Proximity Caves | Entered Factory 8995 | -6/Factory | Accompanied by 5 allies 8995 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 8996 | -6/Factory | Identified exit to Lower Caves 8997 | -6/Factory | Loaded intel: 28 terminal locations 8998 | -6/Factory | Loaded intel: 4 garrison access locations 9193 | -6/Factory | Discovered new exit (range 16) 9298 | -6/Factory | Build established: Scavenger-Assassin 9455 | -6/Factory | Repaired Lgt. Treads+ 9533 | -6/Factory | Retrieved Zion intel report: Active Terminals 9534 | -6/Factory | Zion Recon squad teleported in 9681 | -6/Factory | Lost 3 allies 9774 | -6/Factory | Cargo convoy interrupted 9796 | -6/Factory | System corruption reached 10% 9807 | -6/Factory | Destroyed 8 combat bots 9820 | -6/Factory | Lost 11 parts (1p4n4u2w) 9869 | -6/Factory | Spotted B-75 Beast 9895 | -6/Factory | Destroyed B-75 Beast 10062 | -6/Factory | Build established: Scavenger-Gladiator 10170 | -6/Factory | Retrieved Zion intel report: Main Access 10170 | -6/Factory | Identified exit to Factory 10171 | -6/Factory | Zion Light squad teleported in 10200 | -6/Factory | Found Prototype Protection 10200 | -6/Factory | Identified Zio. Weapon Casing 10244 | -6/Factory | Zion Light squad teleported in 10292 | -6/Factory | Terminal network hard line cut 10478 | -6/Factory | Discovered exit to Lower Caves (range 3) 10495 | -6/Factory | Discovered new exit (range 15) 10525 | -6/Factory | Entered Extension 10525 | -6/Extension | Accompanied by 3 allies 10594 | -6/Extension | Zion hero teleported in (P1-3CE) 10675 | -6/Extension | Build established: Messiah-Mutant 10784 | -6/Extension | Repaired Phasing Sabre 10892 | -6/Extension | Rescued a captive Derelict 11161 | -6/Extension | Build established: Scavenger-Mutant 11248 | -6/Extension | Core integrity fell below 50% 11305 | -6/Extension | Spotted B-75 Beast 11312 | -6/Extension | Allies destroyed B-75 Beast 11316 | -6/Extension | Spotted B-75 Beast 11334 | -6/Extension | Allies destroyed B-75 Beast 11364 | -6/Extension | Lost 4 parts (1p2n1u) 11426 | -6/Extension | Rescued a captive Derelict 11429 | -6/Extension | Rescued a captive Derelict 11437 | -6/Extension | Rescued a captive Derelict 11525 | -6/Extension | Retrieved Zion intel report: Component Schematics 11527 | -6/Extension | Retrieved Zion intel report: Trap Installations 11528 | -6/Extension | Zion Recon squad teleported in 11545 | -6/Extension | Rescued A7 11575 | -6/Extension | First assault squad dispatched 11727 | -6/Extension | Discovered exit to Factory (range 15) 11732 | -6/Extension | Discovered new exit (range 6) 11802 | -6/Extension | Entered Cetus 11802 | -6/Cetus | Accompanied by 9 allies (incl. P1-3CE, A7) 11807 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 11818 | -6/Cetus | Spotted Cetus Guard 11818 | -6/Cetus | Spotted Cetus Guard 11819 | -6/Cetus | Destroyed Cetus Guard 11821 | -6/Cetus | Spotted Cetus Guard 11821 | -6/Cetus | Spotted Cetus Guard 11844 | -6/Cetus | Allies destroyed Cetus Guard 11846 | -6/Cetus | Allies destroyed Cetus Guard 11851 | -6/Cetus | Allies destroyed Cetus Guard 11878 | -6/Cetus | Lost 5 parts (1p2n1u1w) 11932 | -6/Cetus | Started Cetus Manufacturing Module 11946 | -6/Cetus | Escorted A7 to Cetus Mainframe 11957 | -6/Cetus | Manufactured an Enhanced Grunt 11963 | -6/Cetus | Discovered new exit (range 16) 11982 | -6/Cetus | Manufactured an Enhanced Grunt 11988 | -6/Cetus | Identified exit to Archives 12007 | -6/Cetus | Manufactured an Enhanced Grunt 12032 | -6/Cetus | Manufactured an Enhanced Grunt 12057 | -6/Cetus | Manufactured an Enhanced Grunt 12099 | -6/Cetus | Entered Archives 12099 | -6/Archives | Accompanied by 14 allies (incl. P1-3CE, A7) 12105 | -6/Archives | Received a hacking code to weaken MAIN.C 12160 | -6/Archives | Lost 4 allies 12250 | -6/Archives | Discovered new exit (range 15) 12264 | -6/Archives | Build established: Commander-Mutant 12285 | -6/Archives | Discovered new exit (range 15) 12308 | -6/Archives | Identified exit to Hub_04(d) 12454 | -6/Archives | Unable to access archive contents 12499 | -6/Archives | Discovered exit to Factory (range 15) 12702 | -6/Archives | Entered Factory 12702 | -5/Factory | Accompanied by 9 allies (P1-3CE) 12702 | -5/Factory | Evolved 2 slots: Propulsion x2 12802 | -5/Factory | Retrieved Zion intel report: Guard Positions 13001 | -5/Factory | Build established: Scavenger-Assassin 13028 | -5/Factory | Fabricated Biometal Medium Treads? 13035 | -5/Factory | Spotted B-75 Beast 13043 | -5/Factory | Allies destroyed B-75 Beast 13100 | -5/Factory | Discovered new exit (range 20) 13161 | -5/Factory | Entered another Factory area 13161 | -4/Factory | Accompanied by 3 allies (P1-3CE) 13161 | -4/Factory | Evolved 2 slots: Utility x2 13245 | -4/Factory | Discovered new exit (range 18) 13291 | -4/Factory | Identified exit to Upper Caves 13321 | -4/Factory | Garrison activated, responded to threat 13360 | -4/Factory | Entered Upper Caves 13360 | -4/Upper Caves | Accompanied by 1 ally (P1-3CE) 13440 | -4/Upper Caves | Spotted B-86 Titan 13466 | -4/Upper Caves | Allies destroyed B-86 Titan 13819 | -4/Upper Caves | Encountered a Warlord checkpoint 13851 | -4/Upper Caves | Discovered new exit (range 19) 13876 | -4/Upper Caves | Identified exit to Upper Caves 13901 | -4/Upper Caves | Entered another Upper Caves area 13901 | -4/Upper Caves | Accompanied by 1 ally (P1-3CE) 13943 | -4/Upper Caves | Discovered new exit (range 19) 13963 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13999 | -4/Upper Caves | Identified exit to Research 14040 | -4/Upper Caves | Entered a destroyed Warlord outpost 14453 | -4/Upper Caves | Discovered new exit (range 20) 14477 | -4/Upper Caves | Identified exit to Zhirov 14503 | -4/Upper Caves | Entered Zhirov 14503 | -4/Zhirov | Accompanied by 1 ally (P1-3CE) 14503 | -4/Zhirov | Discovered new exit (range 4) 14527 | -4/Zhirov | Met Zhirov 14552 | -4/Zhirov | Learned location of Quarantine (-3) 14552 | -4/Zhirov | Learned location of Testing (-2) 14552 | -4/Zhirov | Learned location of Command (-1) 14563 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14583 | -4/Zhirov | Found Alien Artifact 14583 | -4/Zhirov | Identified Integrated Dissipator 14583 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14633 | -4/Zhirov | Found Alien Artifact 14682 | -4/Zhirov | Identified exit to Proximity Caves 14692 | -4/Zhirov | Entered Proximity Caves 14692 | -3/Proximity Caves | Accompanied by 1 ally (P1-3CE) 14883 | -3/Proximity Caves | Discovered exit to Research (range 17) 14942 | -3/Proximity Caves | Entered Research 14942 | -3/Research | Accompanied by 1 ally (P1-3CE) 14942 | -3/Research | Evolved 2 slots: Utility x2 14948 | -3/Research | Found Fusion Bomb Launcher 15048 | -3/Research | Discovered new exit (range 14) 15118 | -3/Research | Entered Quarantine 15159 | -3/Quarantine | Cryocooling Duct disabled 15174 | -3/Quarantine | Ambient heat levels rising (+20) 15174 | -3/Quarantine | Non-combat units ordered to evacuate 15250 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 15287 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 15332 | -3/Quarantine | Found Alien Slashing Weapon 15332 | -3/Quarantine | Identified Sigix Broadsword 15437 | -3/Quarantine | Lost 3 parts (2n1u) 15459 | -3/Quarantine | Destroyed 8 combat bots 15518 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 15577 | -3/Quarantine | Identified Transdimensional Reconstructor 15577 | -3/Quarantine | Warped through subspace 15872 | -3/Quarantine | Central database locked down 15988 | -3/Quarantine | Spotted Alpha 7 16006 | -3/Quarantine | Destroyed Alpha 7 16012 | -3/Quarantine | Found Prototype Device 16012 | -3/Quarantine | Identified Exp. ECM Suite 16042 | -3/Quarantine | Found Alien Launcher 16042 | -3/Quarantine | Identified Sigix Terminator 16280 | -3/Quarantine | Found Alien Artifact 16280 | -3/Quarantine | Identified Dimensional Node Initializer 16280 | -3/Quarantine | Initialized slip node 16289 | -3/Quarantine | Found Transdimensional Reconstructor 16297 | -3/Quarantine | Found Alien Artifact 16302 | -3/Quarantine | Found Transdimensional Reconstructor 16311 | -3/Quarantine | Found Transdimensional Reconstructor 16394 | -3/Quarantine | Discovered new exit (range 10) 16436 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 16502 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 16618 | -3/Quarantine | Terminal network hard line cut 16651 | -3/Quarantine | Build established: Scavenger-Gladiator 16676 | -3/Quarantine | System corruption reached 10% 16764 | -3/Quarantine | Found Alien Artifact 16785 | -3/Quarantine | Found Alien Artifact 16818 | -3/Quarantine | Identified exit to Research 16820 | -3/Quarantine | Entered Research 16820 | -2/Research | Evolved 2 slots: Utility x2 16842 | -2/Research | Zion Fire squad teleported in 17011 | -2/Research | Spotted B-90 Cyclops 17038 | -2/Research | Retrieved Zion intel report: Emergency Access 17101 | -2/Research | Identified Hpw. Transdimensional Reconstructor 17101 | -2/Research | Warped through subspace 17169 | -2/Research | Warped through subspace 17177 | -2/Research | Retrieved Zion intel report: Unaware Schematics 17224 | -2/Research | Warped through subspace 17232 | -2/Research | Spotted B-90 Cyclops 17294 | -2/Research | Discovered new exit (range 18) 17309 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-2 17327 | -2/Research | Identified exit to Access 17393 | -2/Research | Build established: Gladiator 17472 | -2/Research | Warped through subspace 17781 | -2/Research | System corruption reached 10% 17829 | -2/Research | Core integrity fell below 50% 17843 | -2/Research | Identified Terrabomb (x2) 17843 | -2/Research | Used Terrabomb 17854 | -2/Research | Core integrity fell below 20% 17868 | -2/Research | Entered Access 17868 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 17897 | -1/Access | Lost 19 parts (2p5n7u5w) 18087 | -1/Access | Zion Experimental squad teleported in 18229 | -1/Access | Zion Light squad teleported in 18368 | -1/Access | First assault squad dispatched 18386 | -1/Access | Lost 3 parts (1n1u1w) 18438 | -1/Access | Zion Light squad teleported in 18475 | -1/Access | Zion Explosive Resupply teleported in 18479 | -1/Access | Found Prototype Launcher 18479 | -1/Access | Identified Mni. Smartbomb Launcher 18554 | -1/Access | Found Prototype Processor 18554 | -1/Access | Identified Exp. Armor Integrity Analyzer 18702 | -1/Access | Zion Infowar Resupply teleported in 18855 | -1/Access | Build established: Scavenger-Scout 18899 | -1/Access | Discovered new exit (range 21) 18922 | -1/Access | Spotted B-99 Colossus 18980 | -1/Access | Identified exit to Command 18983 | -1/Access | Entered Command 18983 | -1/Command | Accompanied by 4 allies 19149 | -1/Command | Enhanced Grunt warped into view, answering call for help 19151 | -1/Command | Enhanced Grunt warped into view, answering call for help 19228 | -1/Command | Phase Generator disabled 19233 | -1/Command | First assault squad dispatched 19285 | -1/Command | Retrieved Zion intel report: Active Terminals 19315 | -1/Command | Retrieved Zion intel report: Component Stockpiles 19444 | -1/Command | Disengaged cave seal 19444 | -1/Command | Zionites emerged from the dark tunnel 19610 | -1/Command | Lost 6 allies 19657 | -1/Command | High security lockdown imminent 19737 | -1/Command | High security lockdown engaged 19830 | -1/Command | Found Prototype Energy Cannon 19830 | -1/Command | Identified Zio. Alpha Cannon 19855 | -1/Command | Lost 6 parts (1p2n2u1w) 19875 | -1/Command | Lost 3 allies 19917 | -1/Command | Spotted Striker 19917 | -1/Command | Spotted Striker 19938 | -1/Command | Spotted M Guard 19938 | -1/Command | Spotted M Guard 19938 | -1/Command | Spotted Combat Programmer 19939 | -1/Command | Spotted Combat Programmer 19941 | -1/Command | Fired Sigix Terminator 19949 | -1/Command | Spotted Investigator 19950 | -1/Command | Core integrity fell below 50% 19953 | -1/Command | Scanned by Researcher 19969 | -1/Command | Core integrity fell below 20% 19970 | -1/Command | Used Terrabomb 19979 | -1/Command | Destroyed by M Guard with Cooled Nova Cannon Last Messages --------------- 19972_ Penetrated by EMDS Slug. 19972_ Striker stasis bubble strength at 16. 19973_ Striker stasis bubble strength at 32. 19973_ Penetrated by Slug. 19973_ Striker stasis bubble strength at 8. 19974_ Striker stasis bubble strength at 24. 19974_ Combat Programmer resets Striker, system corruption cleaned. 19974_ Held in stasis. 19974_ Investigator is analyzing... 19974_ Striker stasis bubble bursts. 19975_ Striker stasis bubble strength at 16. 19975_ Acquired 9 matter. 19976_ Striker stasis bubble strength at 8. 19976_ Penetrated by EMDS Slug. 19977_ Striker stasis bubble bursts. 19977_ Slug penetrates Striker. 19978_ M-36 Artificer repairs G-73 Enforcer. 19979_ Combat Programmer resets Striker, system corruption cleaned. Map ----- +----------------------------------------------------+ | ??????????????????????????### ########?##### #""= | | ????????????????????????????? #?#?###?##### %##! | | ???????????????????????????## #########?### " %[%[ | | ???????????????????????? ???# ############# =*! | | ????????????????????? ????#########?### ##" | | ?????????????????????# ?##?####?##########+##### | | ?????????????????????# ??#?############# | | ?????????????????????# ?###?#?#?##??#### ?? | | ?????????????????????# ???#?####??##?###? "" ?? | | ?????????????????????# ####### ######### """" ? | | ?????????????????????# # ###? """" | | ?????????????????????# ; # "" | | ???????????????????### ; ; | | ??????????????????## ; ; ; | | ????????????????### ; ; ;;;""#### | | ????????????????# ; ; ## | | ???????#???????## ; ; # | | ?????? # ????# ; ; " | | ?????;;;;;;;"?##; ; ; ""# | | ????? # ; ; ; " | | ?????;;;;;;;;;;;;;; ; ; " | | ???? ; ; ; " | | ???? ; ; ; " | | ???? ; ; ; "! | | ???;;;;;;;;;;;; ; ; ; ; | | ??? ; ; ; @ ; | | ???;;;;;;;;;;;; ;; ;;;; % ;; ;;;;; ; | | ???? ; ; ; ; ; KK% ; ; ; " | | ???? ; ; ;;;;;;;; W W % W ;;; W ;;;;""" | | ???? ; ; ; c i | | ?????; ; ; Y % % % h g | | ?????; ; ; p % % ]] g /i | | ?????; ; ; Y / | | ?????? ; ; p % / | | ?????? ; ; ;;; ; W W ;;; W ;;""""" | | ???????; ;;;;;; ; ; ; ; ; ; ; " | | ???????; ;;;;; ;;;;; ;;;;; ;;;;; " | | ???????; ; ; " | | ???????? ; ; " | | ???????? ; ; " | | ????????? ; ; # | | ????????? ; ; # | | ?????????? ; ; ## | | ??????????? ; ; """"""##? | | ???????????? ; ; " ?? | | ????????????? ; ; " ? | | ??????????????? ; ; " ??? | | ????????????????? " ; # = ????? | | ??????????????????? " # ###???????? | | ?????????????????????? ####### #######?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 200 Energy Generation 47 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 9 EM Shielding 2 Armor Coverage 600 Resistance: TH 15 Propulsion Shielding 90 Weapon Shielding 100 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 16 Melee Accuracy 10 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 6 Offensive Hacking 36 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Drone Bay | -6/Extension | Z-intel Remote Shield | -6/Extension | Z-intel Lgt. Deuterium Engine | -6/Extension | Z-intel Imp. Thermal Generator | -6/Extension | Z-intel Terrain Scan Processor | -6/Extension | Z-intel Transmission Jammer | -6/Extension | Z-intel Hyp. Gauss Rifle | -6/Extension | Z-intel Com. Battery | -6/Extension | Z-intel Power Sword | -6/Extension | Z-intel Hcp. Matter Pod | -6/Extension | Z-intel Particle Charger | -6/Extension | Z-intel Focal Shield | -6/Extension | Z-intel Adv. Heat Sink | -6/Extension | Z-intel Transport Network Coupler | -6/Extension | Z-intel Hvy. Flail | -6/Extension | Z-intel Energy Well | -6/Extension | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Hvy. Neutron Cannon | -3/Quarantine | Z-intel Cld. Field Propulsion Drive | -3/Quarantine | Z-intel Com. Particle Reactor | -3/Quarantine | Z-intel Exp. Power Amplifier | -3/Quarantine | Z-intel Imp. KE Penetrator | -3/Quarantine | Z-intel Cld. Proton Cannon | -3/Quarantine | Z-intel Exp. Targeting Computer | -3/Quarantine | Z-intel Graviton Reactor | -3/Quarantine | Z-intel Imp. Matter Compressor | -3/Quarantine | Z-intel Gravity Neutralizer | -3/Quarantine | Z-intel Cld. Impulse Thruster | -3/Quarantine | Z-intel Mni. Fusion Reactor | -3/Quarantine | Z-intel Robot Schematics ------------------ C-55 Analyst | -3/Quarantine | Z-intel A-15 Conveyor | -3/Quarantine | Z-intel S-43 Plague | -3/Quarantine | Z-intel Y-64 Sentinel | -3/Quarantine | Z-intel M-36 Artificer | -3/Quarantine | Z-intel G-67 Veteran | -2/Research | Z-intel T-07 Excavator | -2/Research | Z-intel C-65 Expert | -2/Research | Z-intel Fabricated ------------ Biometal Medium Treads | x2 | -5/Factory | Preloaded Repaired ---------- Lgt. Treads | 16% | -9/Materials Lgt. Treads | 25% | -9/Materials Lgt. Armor Plating | 31% | -9/Materials Lgt. Treads | 43% | -6/Factory Phasing Sabre | 26% | -6/Extension Studied --------- Lgt. Treads | -9/Materials | Hacked Com. Wheel | -6/Factory | Hacked Arm. Wheel | -6/Factory | Hacked Mni. Grenade Launcher | -6/Factory | Hacked Wheel | -6/Factory | Hacked Flail | -6/Factory | Hacked Quantum Reactor | -3/Quarantine | Hacked Fusion Bomb Launcher | -3/Quarantine | Hacked Particle Reactor | -3/Quarantine | Hacked Remote Datajack | -3/Quarantine | Hacked Adv. Datajack | -3/Quarantine | Hacked Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Transdimensional Reconstructor Sigix Terminator Dimensional Node Initializer High-powered Transdimensional Reconstructor Terrabomb Achievements -------------- Seal Team Z Challenges ------------ None Game ------ Seed AutogunNullDisintegrator Manual? 0 Play Time 04:00:02 Cumulative 325.6 hours Start 2026.10.25 @ 14:54:08 End 2026.10.25 @ 19:06:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0/0 Lore% 82 Gallery% 74 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 609f0c8e-8cc8-482c-81f1-7955270ce163