Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 11:22:21 Player: Bzilon Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (817) 817 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (665) 665 TOTAL SCORE: 3222 Bonus ------- Follower Combat Kills 65 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Treading (260) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- Spiked Medium Treads Spiked Medium Treads Spiked Medium Treads > --- UTILITY (2) ------ Huge Storage Unit Hacking Drone Bay (1/1) > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (25) --- Light Treads Aluminum Leg Wheel Wheel Wheel Compact Wheel Flight Unit Improved Heat Sink Cooling System Small Storage Unit Signal Interpreter Improved Terrain Scanner 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Energy Filter Reflective Plating Mobile Refinery Mk. CCLXVII Small Laser Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Spiked Medium Treads Spiked Medium Treads Spiked Medium Treads > --- UTILITY ---------- Huge Storage Unit Hacking Drone Bay > --- WEAPON ----------- Medium Laser CR-A16's Pointy Stick > --- INVENTORY -------- Light Treads Aluminum Leg Wheel Wheel Wheel Compact Wheel Flight Unit Improved Heat Sink Cooling System Small Storage Unit Signal Interpreter Improved Terrain Scanner 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Energy Filter Reflective Plating Mobile Refinery Mk. CCLXVII Small Laser Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher Remote Datajack [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Spiked Medium Treads Treads Spiked Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Huge Storage Unit Device Hacking Drone Bay Storage Huge Storage Unit Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Welding Torch Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 56 | 5 8 25 11 7 . Power 6 | 1 1 3 1 . . Engine 6 | 1 1 3 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 25 | 3 2 10 5 5 . Treads 5 | . . 1 1 3 . Leg 7 | 3 . 4 . . . Wheel 8 | . 2 1 4 1 . Hover 3 | . . 3 . . . Flight 2 | . . 1 . 1 . Utility 6 | . 2 2 1 1 . Device 3 | . . 1 1 1 . Storage 2 | . 1 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 19 | 1 3 10 4 1 . Energy Gun 7 | . 2 3 2 . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 6 | 1 . 3 2 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special Weapon 2 | . 1 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 21 | . 1 12 6 . 2 Power 3 | . . 1 1 . 1 Propulsion 10 | . . 6 4 . . Utility 3 | . . 2 1 . . Weapon 5 | . 1 3 . . 1 Highest Loss Streak 8 | . 1 8 3 . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 83 87 79 100 99 Engine 20 | . 14 19 17 22 22 Treads 10 | . . 7 7 10 33 Leg 5 | . 17 15 11 . . Wheel 13 | . 10 1 2 21 . Device 9 | . . 7 7 11 11 Storage 10 | . 13 8 11 11 11 Energy Gun 10 | . 9 1 . 16 10 Ballistic Gun 2 | . 10 4 10 . . Launcher 4 | . . 15 10 . . Piercing Weapon 3 | . . . . 5 11 Naked Turns . | . . . . . . Heaviest Build 103 | 4 30 103 103 96 96 Greatest Support 84 | 20 32 32 36 84 84 Greatest Overweight (x) 34 | . 1 34 29 23 1 Average Overweight (x) 2 | . . 3 6 1 1 Largest Inventory Capacity 25 | 5 15 25 25 25 25 Average Capacity 23 | 5 14 20 25 25 25 Most Carried 25 | 5 8 7 12 23 25 Average Carried 12 | 1 4 3 6 16 23 Final Capacity 25 | 5 15 25 25 25 25 Final Carried 25 | 5 4 3 12 23 25 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1027 | 252 103 305 277 90 . Remotely . | . . . . . . Salvage Created 1244 | 45 227 600 346 . 26 Parts 94 | 2 16 44 29 . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . 6 2 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 30 | 1 9 12 7 . 1 Melee 1 | . . . . . 1 Guns 21 | 1 9 8 3 . . Cannons 3 | . . 3 . . . AOE 5 | . . 1 4 . . Classes Destroyed 9 | 1 2 3 3 . . Worker 2 | . . . 2 . . Builder 3 | . . 2 1 . . Tunneler 2 | . . . 2 . . Recycler 4 | . . 2 2 . . Watcher 3 | . 1 2 . . . Swarmer 15 | . 6 4 4 . 1 Grunt 12 | 1 3 6 2 . . Brawler 1 | . . . 1 . . Sentry 2 | . . 2 . . . Best Kill Streak 12 | 1 5 12 5 . 1 Combat Bots Only 6 | 1 5 6 4 . 1 Max Kills in Single Turn 3 | 1 2 2 3 . 1 Gunslinging 1 | . . 1 . . . Exploded 3 | . . 1 3 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 305 | 1 76 108 47 . 73 Missed 87 | . 26 29 17 . 15 Damage Taken 2949 | 10 458 965 538 . 978 Core 482 | . 69 204 65 . 144 Absorbed by Shields . | . . . . . . Redirected to Shielding 28 | . 4 24 . . . Regen/Repaired (Parts) 94 | . . 71 . 23 . Core Remaining (%) 86 | 100 72 . . . . Volleys Fired 130 | 2 49 42 34 . 3 Largest 2 | 1 2 2 2 . 1 Hottest 124 | 20 90 124 63 . 50 Shots Fired 207 | 2 68 70 64 . 3 Gun 180 | 2 68 50 57 . 3 Cannon 18 | . . 18 . . . Launcher 9 | . . 2 7 . . Special . | . . . . . . Kinetic 120 | 2 38 23 57 . . Thermal 72 | . 24 45 . . 3 Explosive 9 | . . 2 7 . . Electromagnetic 6 | . 6 . . . . Robot Hit Streak 11 | 1 8 6 11 . . Robot Miss Streak 6 | 1 6 5 2 . 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 112 | 1 32 33 44 . 2 Core Hits 70 | 1 16 26 25 . 2 Critical Kills 2 | 1 . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | 1 1 . 1 . . Burn 1 | . 1 . . . . Destroy 2 | 1 . . 1 . . Melee Attacks 4 | . . . . . 4 Impact . | . . . . . . Slashing . | . . . . . . Piercing 4 | . . . . . 4 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1727 | 10 348 638 664 . 67 Guns 1088 | 10 348 385 345 . . Cannons 205 | . . 205 . . . Explosions 311 | . . 44 267 . . Melee 67 | . . . . . 67 Ramming 56 | . . 4 52 . . Kinetic 695 | 10 174 166 345 . . Thermal 598 | . 174 424 . . . Explosive 311 | . . 44 267 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 67 | . . . . . 67 Highest Corruption 8 | . . . 8 8 . Average Corruption 7 | . . . 7 8 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . . . 23 2 . Message Errors 7 | . . . 5 2 . Matter Fused 5 | . . . 5 . . Heat Flow Errors 3 | . . . 3 . . Energy Discharges 3 | . . . 3 . . Data Loss (minor) 3 | . . . 3 . . Data Loss (major) 1 | . . . 1 . . Misfires 1 | . . . 1 . . Weapon Failures 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 40 | . . . 40 . . Projectiles . | . . . . . . Explosions 40 | . . . 40 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 135 | . . 1 134 . . Shots 5 | . . . 5 . . Rammed 4 | . . 2 2 . . Targets Rammed 12 | . . 2 10 . . Kicked 8 | . . . 8 . . Crushed . | . . . . . . Highest Temperature 646 | 6 150 646 245 . 32 Average Temperature 126 | 6 54 209 73 . 12 Received Heat Transfer 707 | 6 126 234 132 . 209 Effects 26 | . . 26 . . . Shutdowns 1 | . . 1 . . . Energy Bleed 2 | . . 2 . . . Interference 3 | . . 3 . . . Matter Decay 3 | . . 3 . . . Short Circuit 3 | . . 3 . . . Damage (minor) 2 | . . 2 . . . Damage (major) 12 | . . 12 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 3 . . . Heat Transferred 1554 | . 592 962 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 199 | 20 194 199 155 . . Initial 25 | . 13 25 . . . Average 41 | 3 99 42 16 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 1 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | 1 14 18 9 . 15 Peak Tracking Total 13 | 1 6 4 3 . 13 Tactical Retreats 4 | . . 1 3 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . . 3 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 3 3 . . . Terminals 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 10 6 . . . Successful 12 | . 8 4 . . . Failed 4 | . 2 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 17 | . . 1 . 16 . Terminals 9 | . 6 3 . . . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 5 2 . . . Record 3 | . 3 . . . . Robot Analysis 1 | . . 1 . . . Alert Level 3 | . 2 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 3 | . 3 . . . . Recycle Component 2 | . 2 . . . . Process 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled 2 | . 2 . . . . Recycled Matter 40 | . 40 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 156 | . . . . 156 156 Highest-Rated Ally 41 | . . . . 41 41 Total Orders 2 | . . . . 2 . FOLLOW 1 | . . . . 1 . RETURN 1 | . . . . 1 . Ally Attacks 14 | . . . . . 14 Total Damage 208 | . . . . . 208 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches 1 | . . . . 1 . Drone Recoveries 1 | . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 10747 | 238 574 2139 1155 5850 791 Spaces Moved 4996 | 106 325 631 199 3439 296 Core 85 | 23 . 41 21 . . Treads 1059 | . . . 18 745 296 Legs 580 | 83 142 245 110 . . Wheels 3013 | . 183 93 50 2687 . Hover 252 | . . 252 . . . Flight 7 | . . . . 7 . Fastest Speed 50 | 50 100 52 116 116 260 Average Speed 189 | 104 132 312 493 150 260 Slowest Speed 1890 | 120 190 1750 1500 1890 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . . . . 6 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 9 32 38 32 93 31 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 86 | . . 18 68 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 86 | . . 18 68 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 6045 | 232 406 735 272 4094 306 Wait 778 | 107 12 10 4 644 1 Move 4979 | 105 324 630 198 3426 296 Hop 6 | . . . . 6 . Pick Up 68 | 11 9 20 15 11 2 Fast Attach . | . . . . . . Attach 32 | 5 4 17 6 . . Detach . | . . . . . . Swap 24 | . 4 8 5 7 . Drop 12 | 2 4 6 . . . Fire 130 | 2 49 42 34 . 3 Melee 4 | . . . . . 4 Ram 4 | . . 2 2 . . Kick 8 | . . . 8 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 192 | -11/Scrapyard | Discovered new exit (range 8) 239 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 737 | -10/Materials | Discovered new exit (range 15) 813 | -10/Materials | Entered another Materials area 813 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1038 | -9/Materials | Lost 8 parts (1p3n1u3w) 1266 | -9/Materials | Core integrity fell below 50% 2591 | -9/Materials | Repaired Aluminum Leg 2922 | -9/Materials | Discovered new exit (range 6) 2952 | -9/Materials | Entered Mines 3578 | -9/Mines | Lost 3 parts (1p1n1u) 3621 | -9/Mines | Lost 3 parts (3n) 4100 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4107 | -9/Mines | Entered Zion 4158 | -7/Zion | System corruption cleaned by Quarantine Array 4190 | -7/Zion | Learned location of Quarantine (-3) 4245 | -7/Zion | Build established: Scavenger-Mutant 4399 | -7/Zion | Learned location of 1 exit from Proximity Caves 5240 | -7/Zion | Received a visual enhancement algorithm 6192 | -7/Zion | Given the Hacking Drone Bay 6192 | -7/Zion | Found Prototype Device 6193 | -7/Zion | Identified Hacking Drone Bay 6237 | -7/Zion | Learned location of Extension (-4) 6667 | -7/Zion | Found CR-A16's Pointy Stick 7319 | -7/Zion | Imprinted 7321 | -7/Zion | Declared Zion's savior 7759 | -7/Zion | Found Prototype Device 8497 | -7/Zion | Discovered new exit (range 15) 9957 | -7/Zion | Entered Proximity Caves 9957 | -6/Proximity Caves | Accompanied by 4 allies 9958 | -6/Proximity Caves | Identified exit to Factory 10557 | -6/Proximity Caves | Spotter reported a threat 10656 | -6/Proximity Caves | Spotter reported a threat 10729 | -6/Proximity Caves | Attracted the attention of an 0b10 base 10742 | -6/Proximity Caves | Core integrity fell below 20% 10748 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- description of its advanced features. N-01 Spotter sends a signal. ALERT: Unidentified potential threat approaching Complex 0b10. P-60 Hacker destroyed. Acquired Imp. Heat Sink. Acquired Remote Datajack. ALERT: Unidentified potential threat approaching Complex 0b10. G-50 Soldier springs to life. WH-3BT(M) destroyed. S-27 Virus destroyed. Med. Laser destroyed. Lgt. Ion Engine destroyed. S-27 Virus destroyed. [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????######################????????????? | | ???????????????# *= #????????????? | | ???????????????# *%MM[@ #????????????? | | ???????????????# ######sg######## #????????????? | | ???????????????# #??? !s*="""???????????????????? | | ???????????????# #??" ss%g ""????????????????? | | ??????????????## #??" g= "#???????????????? | | ?????????????## #?? Y T#???????????????? | | ?????????????# #? #???????????????? | | ????????????## # """"" +???????????????? | | ???????????## # " " +???????????????? | | ???????????# + #???????????????? | | ???????????# + # "#???????????????? | | ??????????## # # "#???????????????? | | ?????????## ## ## #? "#???????????????? | | ?????????# # ??? #? "????????????????? | | ?????????## #?????? ?? #???????????????????? | | ??????????#### #??????????????????????????????? | | ?????? ?????### ########++###### ??????????????? | | ??# ???????# ?????????????? | | ??# ??????# ??????????????? | | ??# ??????### ####????????????????????? | | ??# ????????## ##???????????????????????? | | ??# ????????# ##????????????????????????? | | ??# ????????# ###?????????????????????????? | | ???# #?######## #?###???????????????????????? | | ????# ### ## #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Core Analyzer | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Mapping Drone Bay | -7/Zion | Archive Mass Driver | -7/Zion | Archive Greatsword | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Chainsword | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Part-time Mechanic Risk Taker Robot Respite Storm Trooper The One Tourist Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed TractorColdMount Manual? 0 Play Time 02:03:37 Cumulative 2.0 hours Start 2024.05.01 @ 20:23:08 End 2024.05.02 @ 11:22:21 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 72% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 428d2d79-1b5e-4ffc-883e-87de8d851d04