Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.28 @ 19:16:35
Player: cupboard
Result: Destroyed by S-27 Virus with Autogun
Performance
-------------
Evolutions (4) 2000
Regions Visited (8) 1600
Robots Destroyed (85) 425
Value Destroyed (2878) 2878
Prototype IDs (6) 120
Alien Tech Used (0) 0
Bonus (67) 67
TOTAL SCORE: 7090
Bonus
-------
High Alert Combat Kills 67
Cogmind
---------
Core Integrity 0/850
Matter 300/300
Energy 100/100
System Corruption 3%
Temperature Warm (125)
Movement Core (250) Ox4
Location -6/Factory
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (4) ---
(None)
> --- UTILITY (5) ------
Medium Storage Unit
Improved Target Analyzer
Improved Target Analyzer
> --- WEAPON (4) -------
Power Sword
> --- INVENTORY (10) ---
Compact Wheel
Compact Wheel
Advanced Sensor Array
Improved Target Analyzer
Kinecellerator
Authchip [R/Combat]
Power Sword
Power Sword
Peak State
------------
> --- POWER ------------
Light Deuterium Engine
Micro Nuclear Core
> --- PROPULSION -------
Improved Carbon-fiber Leg
Improved Titanium Leg
Improved Titanium Leg
> --- UTILITY ----------
Advanced Heat Sink
Medium Storage Unit
Compact Battery
High-capacity Matter Pod
Improved Targeting Computer
> --- WEAPON -----------
Advanced Beam Cannon
Gauss Cannon
Precision Grenade Launcher
> --- INVENTORY --------
Light Nuclear Core
Carbon-fiber Leg
Coolant Injector
Weapon Cycler
Microactuators
Transmission Jammer
Improved Medium Armor Plating
Light EM Pulse Cannon
Gauss Cannon
Heavy Hammer
[Rating: 46]
Favorites
-----------
Power Light Nuclear Core
Engine Light Ion Engine
Power Core Light Nuclear Core
Propulsion Aluminum Leg
Treads Light Treads
Leg Aluminum Leg
Hover Unit Improved Antigrav System
Flight Unit Cooled VTOL Module
Utility High-capacity Matter Pod
Device Advanced Heat Sink
Storage High-capacity Matter Pod
Processor Improved Targeting Computer
Protection Improved Medium Armor Plating
Weapon Advanced Beam Cannon
Energy Gun EM Shotgun
Energy Cannon Advanced Beam Cannon
Ballistic Gun Precision Assault Rifle
Ballistic Cannon Gauss Cannon
Launcher Mini Grenade Launcher
Impact Weapon Heavy Hammer
Slashing Weapon Power Sword
Build | -11 -10 -9 -8 -7 -7 -6 -6 -6
------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac
Slots Evolved 8 | . . 2 2 2 . 2 . .
Power 1 | . . . . 1 . . . .
Propulsion 2 | . . 1 . . . 1 . .
Utility 3 | . . 1 1 1 . . . .
Weapon 2 | . . . 1 . . 1 . .
Parts Attached 99 | 5 9 10 12 19 19 4 3 18
Power 11 | 1 1 . 1 5 3 . . .
Engine 5 | 1 1 . . 1 2 . . .
Core 6 | . . . 1 4 1 . . .
Reactor . | . . . . . . . . .
Propulsion 32 | 2 2 3 4 3 9 2 2 5
Treads 4 | . . . . . 1 . . 3
Leg 20 | 2 2 3 4 3 2 2 . 2
Wheel . | . . . . . . . . .
Hover 1 | . . . . . . . 1 .
Flight 7 | . . . . . 6 . 1 .
Utility 26 | . 2 3 3 4 3 1 . 10
Device 12 | . 1 2 1 1 2 . . 5
Storage 7 | . 1 1 2 1 . 1 . 1
Processor 4 | . . . . 1 . . . 3
Hackware . | . . . . . . . . .
Protection 3 | . . . . 1 1 . . 1
Artifact . | . . . . . . . . .
Weapon 30 | 2 4 4 4 7 4 1 1 3
Energy Gun 5 | 1 . 2 1 1 . . . .
Energy Cannon 6 | . 1 . 1 2 . . . 2
Ballistic Gun 4 | 1 1 . . . 1 1 . .
Ballistic Cannon 4 | . . . 1 2 1 . . .
Launcher 8 | . 2 2 1 1 1 . 1 .
Special Weapon . | . . . . . . . . .
Impact Weapon 2 | . . . . 1 1 . . .
Slashing Weapon 1 | . . . . . . . . 1
Piercing Weapon . | . . . . . . . . .
Special Melee Weapon . | . . . . . . . . .
Unidentified Prototypes 6 | . 1 . . 1 2 . . 2
Corrupted Parts 3 | . 1 . . 1 1 . . .
System Corruption 21 | . 3 . . 10 8 . . .
Parts Lost 48 | . 1 1 3 5 17 . 7 14
Power 7 | . . . 1 3 3 . . .
Propulsion 17 | . . . 1 1 6 . 2 7
Utility 13 | . . 1 1 . 3 . 2 6
Weapon 11 | . 1 . . 1 5 . 3 1
Highest Loss Streak 8 | . 1 1 3 3 4 . 7 8
To Critical Strikes . | . . . . . . . . .
Average Slot Usage (%) 81 | . 92 98 98 99 63 65 56 29
Engine 4 | . 14 11 4 3 1 6 4 .
Core 3 | . . . 3 10 3 . . .
Treads 1 | . . . . . 3 . . 4
Leg 18 | . 27 32 26 22 4 7 9 1
Flight 3 | . . . . . 10 15 10 .
Device 10 | . 12 21 13 7 5 6 4 6
Storage 14 | . 10 11 22 23 10 3 4 1
Processor 2 | . . . . 4 3 . . 6
Protection 1 | . . . . 1 1 6 4 1
Energy Gun 2 | . 2 3 5 3 . . . .
Energy Cannon 5 | . 10 11 12 5 . . . .
Ballistic Gun 1 | . 3 . . . 2 3 4 .
Ballistic Cannon 3 | . . . 3 7 5 . . .
Launcher 4 | . 10 7 5 4 1 6 4 .
Impact Weapon 1 | . . . . . 5 6 4 .
Peak Build Rating 46 | 5 11 13 31 46 46 35 36 31
Average Rating 25 | 3 9 12 23 40 27 32 29 19
On Entrance 20 | . 5 11 13 30 46 29 35 14
Naked Turns 28 | . . . . . . . 3 25
Heaviest Build 53 | 9 14 22 35 53 44 38 38 17
Greatest Support 58 | 20 20 30 40 58 58 38 38 40
Greatest Overweight (x) 8 | . . . 1 1 8 2 1 4
Average Overweight (x) . | . . . . . . . . .
Largest Inventory Capacity 10 | 5 8 10 10 10 10 5 5 10
Average Capacity 7 | 5 7 9 10 10 5 5 5 5
Most Carried 10 | 5 8 10 10 10 10 5 4 8
Average Carried 7 | 3 6 9 9 9 4 3 2 4
Final Capacity 10 | 5 8 10 10 10 5 5 5 10
Final Carried 10 | 3 8 10 10 10 5 2 4 8
Class Distribution
--------------------
59% | Mutant
14% | Gunner
10% | Scavenger-Gunner
6% | Scavenger-Skirmisher
6% | Scavenger-Tank
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -9/Materials
Scavenger-Skirmisher | -8/Materials
Gunner | -7/Factory
Mutant | -7/Storage
Mutant | -6/Factory
Mutant | -6/Waste
Mutant | -6/Factory
Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6
----------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac
Matter Collected 2170 | 203 56 237 448 526 514 . . 186
Remotely . | . . . . . . . . .
Salvage Created 3310 | . 154 385 533 414 945 . . 879
Parts 146 | . 12 35 20 22 19 . . 38
Haulers Intercepted . | . . . . . . . . .
Recyclers Shooed 8 | . . . 2 . 4 . . 2
Parts Field Recycled 6 | . . . . 6 . . . .
Retrieved Matter 72 | . . . . 72 . . . .
Parts Self-Destructed . | . . . . . . . . .
Prevented . | . . . . . . . . .
Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6
------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac
Combat Hostiles Destroyed 57 | . 4 10 10 12 16 . . 5
Melee 11 | . . . . 2 5 . . 4
Guns 4 | . . . 3 1 . . . .
Cannons 22 | . 1 4 4 9 3 . . 1
AOE 14 | . 3 5 3 . 3 . . .
Classes Destroyed 11 | . 4 4 . 2 1 . . .
Worker 3 | . . . . . 3 . . .
Builder 3 | . 1 . . 2 . . . .
Recycler 13 | . . 1 2 . 5 . . 5
Operator 1 | . 1 . . . . . . .
Watcher 8 | . 2 3 . 1 2 . . .
Swarmer 14 | . . 4 . 4 4 . . 2
Grunt 25 | . 4 3 9 4 4 . . 1
Brawler 1 | . . 1 . . . . . .
Sentry 10 | . . 2 1 . 6 . . 1
Hunter 3 | . . . . 2 . . . 1
Programmer 4 | . . . . 2 2 . . .
Best Kill Streak 7 | . 4 4 4 7 6 . . 6
Combat Bots Only 5 | . 3 4 3 5 4 . . 2
Max Kills in Single Turn 2 | . 2 2 2 2 2 . . 1
Gunslinging . | . . . . . . . . .
Exploded 2 | . 1 2 2 . 1 . . .
Melee 1 | . . . . 1 1 . . 1
Uniques/NPCs Destroyed . | . . . . . . . . .
Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6
-------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac
Hostile Shots Fired 782 | . 16 23 45 97 380 . 9 212
Missed 278 | . 6 13 12 32 140 . . 75
Damage Taken 6710 | . 423 218 567 1231 2094 . 458 1719
Core 1684 | . 138 23 88 191 391 . 318 535
Absorbed by Shields . | . . . . . . . . .
Regen/Repaired (Parts) 122 | . . 122 . . . . . .
Core Remaining (%) 67 | 100 44 94 84 . 16 . . .
Volleys Fired 113 | . 12 16 24 34 20 . 1 6
Largest 3 | . 2 2 3 3 3 . 1 1
Hottest 181 | . 98 113 181 158 152 . 33 35
Shots Fired 268 | . 22 30 61 100 48 . 1 6
Gun 55 | . 13 3 17 22 . . . .
Cannon 159 | . 4 15 36 66 32 . . 6
Launcher 54 | . 5 12 8 12 16 . 1 .
Special . | . . . . . . . . .
Kinetic 68 | . 5 . 7 35 21 . . .
Thermal 96 | . 4 15 29 31 11 . . 6
Explosive 54 | . 5 12 8 12 16 . 1 .
Electromagnetic 50 | . 8 3 17 22 . . . .
Robot Hit Streak 16 | . 3 6 16 10 8 . . 5
Robot Miss Streak 10 | . 3 3 4 10 3 . 1 2
Penetration Max . | . . . . . . . . .
Secondary Targets . | . . . . . . . . .
Shots Hit Robots 224 | . 11 12 39 57 76 . 1 28
Core Hits 140 | . 10 18 35 37 22 . 1 17
Critical Kills 2 | . . 1 . . 1 . . .
Critical Parts Destroyed 9 | . . . . . 9 . . .
Critical Strikes 19 | . . 1 . . 14 . 1 3
Meltdown 1 | . . 1 . . . . . .
Blast 3 | . . . . . 3 . . .
Smash 12 | . . . . . 11 . 1 .
Sever 3 | . . . . . . . . 3
Melee Attacks 95 | . . . . 4 61 . 2 28
Impact 67 | . . . . 4 61 . 2 .
Slashing 28 | . . . . . . . . 28
Piercing . | . . . . . . . . .
Sneak Attacks 17 | . . . . 1 10 . . 6
Combat Hostiles . | . . . . . . . . .
Follow-up Attacks . | . . . . . . . . .
Damage Inflicted 8289 | . 533 674 1178 1460 2739 . 324 1381
Guns 493 | . 96 31 178 188 . . . .
Cannons 2212 | . 42 141 484 862 525 . . 158
Explosions 2381 | . 395 502 516 237 387 . 282 62
Melee 3189 | . . . . 173 1827 . 42 1147
Ramming 14 | . . . . . . . . 14
Kinetic 1106 | . 34 . 115 559 398 . . .
Thermal 1230 | . 83 141 418 303 127 . . 158
Explosive 2229 | . 354 502 467 237 387 . 282 .
Electromagnetic 521 | . 62 31 178 188 . . . 62
Impact 2042 | . . . . 173 1827 . 42 .
Slashing 1147 | . . . . . . . . 1147
Piercing . | . . . . . . . . .
Highest Corruption 21 | . 5 1 . 10 21 . . 3
Average Corruption 11 | . 2 1 . 10 16 . . 2
Corruption Purged . | . . . . . . . . .
Corruption Blocked . | . . . . . . . . .
Effects 65 | . 2 . . 10 49 . . 4
Message Errors 12 | . 1 . . 2 9 . . .
Matter Fused 19 | . 1 . . 2 15 . . 1
Heat Flow Errors 8 | . . . . 2 4 . . 2
Energy Discharges 10 | . . . . 1 9 . . .
Parts Fused 1 | . . . . . 1 . . .
Data Loss (minor) 6 | . . . . 1 4 . . 1
Data Loss (major) 2 | . . . . . 2 . . .
Misfires 2 | . . . . 2 . . . .
Alerts 2 | . . . . . 2 . . .
Misdirections 1 | . . . . . 1 . . .
Weapon Failures 2 | . . . . . 2 . . .
Overload Shots . | . . . . . . . . .
Overflow Damage 915 | . 4 12 19 69 637 . . 174
Projectiles 45 | . . . . 20 25 . . .
Explosions 46 | . 4 12 19 9 2 . . .
Melee 824 | . . . . 40 610 . . 174
Knockbacks 26 | . . . 3 16 7 . . .
Impact 5 | . . . . 1 4 . . .
Kinetic 19 | . . . 3 14 2 . . .
Secondary 2 | . . . . 1 1 . . .
Self-Inflicted Damage 508 | . 82 96 40 125 76 . 44 45
Shots 17 | . 3 4 3 3 2 . 1 1
Rammed 9 | . . . . . . . . 9
Targets Rammed 9 | . . . . . . . . 9
Kicked . | . . . . . . . . .
Crushed . | . . . . . . . . .
Highest Temperature 210 | . 64 90 204 180 186 . . 210
Average Temperature 56 | . 28 27 75 59 54 . . 107
Received Heat Transfer 1497 | . 60 24 297 210 465 . . 441
Siege Activations . | . . . . . . . . .
Robots Corrupted 12 | . . . . 1 11 . . .
Combat Hostiles 5 | . . . . . 5 . . .
Parts Fried 16 | . . . 1 2 13 . . .
Impact Corruptions 28 | . . . . 3 25 . . .
Robots Melted 1 | . . 1 . . . . . .
Combat Hostiles 1 | . . 1 . . . . . .
Parts Melted 4 | . 2 1 1 . . . . .
Heat Transferred 2152 | . 174 259 766 481 222 . . 250
Parts Sabotaged . | . . . . . . . . .
Parts Stolen . | . . . . . . . . .
Parts Stripped . | . . . . . . . . .
Power Chain Reactions 2 | . 1 . 1 . . . . .
Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6
------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac
Peak Influence 496 | . 201 429 386 483 496 182 63 187
Initial 219 | . . 84 180 131 219 170 63 3
Average 260 | . 110 292 257 297 341 170 50 72
Maximum Alert Level 2 | . 1 2 1 2 2 . . .
Low Security (%) 32 | 100 72 15 36 29 . 100 100 100
Level 1 51 | . 27 75 63 43 71 . . .
Level 2 15 | . . 9 . 26 27 . . .
Level 3 . | . . . . . . . . .
Level 4 . | . . . . . . . . .
Level 5 . | . . . . . . . . .
High Security . | . . . . . . . . .
Max Security . | . . . . . . . . .
Squads Dispatched 11 | . 2 1 . 5 3 . . .
Investigation 2 | . 1 . . . 1 . . .
Extermination 2 | . . . . 1 1 . . .
Reinforcement 4 | . 1 1 . 1 1 . . .
Assault 1 | . . . . 1 . . . .
Garrison 2 | . . . . 2 . . . .
Intercept . | . . . . . . . . .
Searches Triggered . | . . . . . . . . .
Construction Impeded . | . . . . . . . . .
Haulers Reinforced 1 | . . . . . 1 . . .
Active Scanning Responses . | . . . . . . . . .
Cargo Convoy Interrupts . | . . . . . . . . .
Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6
--------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac
Distress Signals 5 | . . 3 . . 2 . . .
Communications Jammed . | . . . . . . . . .
Distress Signals . | . . . . . . . . .
Times Spotted 108 | . 10 19 14 22 23 . 6 14
Peak Tracking Total 6 | . 3 6 5 5 6 . 6 6
Tactical Retreats 12 | . . 3 1 3 2 . . 3
Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6
------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac
Traps Triggered 5 | . 1 1 . 1 1 1 . .
Indirectly . | . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . .
Triggered . | . . . . . . . . .
Disarmed . | . . . . . . . . .
Reprogrammed . | . . . . . . . . .
Reused . | . . . . . . . . .
Traps Extracted . | . . . . . . . . .
Installed . | . . . . . . . . .
Triggered . | . . . . . . . . .
Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6
---------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac
Machines Disabled 12 | . 1 1 . 5 4 . . 1
Max in Single Turn 3 | . 1 1 . 3 1 . . 1
Garrison Access 3 | . . . 1 2 . . . .
Machines Repaired . | . . . . . . . . .
Machines Dismantled . | . . . . . . . . .
Machines Sabotaged . | . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . .
Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6
--------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac
Machines Accessed 23 | . . 2 4 9 5 1 . 2
Terminals 11 | . . 1 1 5 3 1 . .
Fabricators 1 | . . . . 1 . . . .
Repair Stations 5 | . . 1 1 1 2 . . .
Recycling Units 3 | . . . 1 1 . . . 1
Scanalyzers 1 | . . . . . . . . 1
Garrison Access 2 | . . . 1 1 . . . .
Total Hacks 60 | . . 10 12 18 12 2 . 6
Successful 36 | . . 8 8 8 7 1 . 4
Failed 24 | . . 2 4 10 5 1 . 2
Catastrophic 4 | . . 1 . 2 1 . . .
Database Lockouts . | . . . . . . . . .
Manual . | . . . . . . . . .
Terminals 31 | . . 6 4 11 8 2 . .
Fabricators 2 | . . . . 2 . . . .
Repair Stations 11 | . . 4 2 1 4 . . .
Recycling Units 8 | . . . 3 3 . . . 2
Scanalyzers 4 | . . . . . . . . 4
Garrison Access 4 | . . . 3 1 . . . .
Terminal Hacks 17 | . . 4 4 3 5 1 . .
Record 3 | . . 1 . 1 . 1 . .
Open Door 1 | . . . . . 1 . . .
Open DSF 1 | . . . . 1 . . . .
Emergency Access Points 2 | . . 1 1 . . . . .
Terminal Index 1 | . . . . . 1 . . .
Locate Traps 2 | . . 1 . . 1 . . .
Dispatch Records 2 | . . . 1 . 1 . . .
Maintenance Status 1 | . . 1 . . . . . .
Surveillance Status 1 | . . . . . 1 . . .
Hauler Manifests 1 | . . . 1 . . . . .
Zone Layout 2 | . . . 1 1 . . . .
Fabricator Hacks 1 | . . . . 1 . . . .
Build 1 | . . . . 1 . . . .
Repair Station Hacks 6 | . . 4 . . 2 . . .
Scan Component 3 | . . 2 . . 1 . . .
Repair 3 | . . 2 . . 1 . . .
Recycling Unit Hacks 7 | . . . 3 3 . . . 1
Recycle Component 2 | . . . 1 1 . . . .
Process 2 | . . . 1 1 . . . .
Report Inventory 1 | . . . . . . . . 1
Retrieve Matter 2 | . . . 1 1 . . . .
Scanalyzer 3 | . . . . . . . . 3
Insert Component 2 | . . . . . . . . 2
Analyze 1 | . . . . . . . . 1
Garrison Access Hacks 2 | . . . 1 1 . . . .
Seal Access 2 | . . . 1 1 . . . .
Unauthorized Hacks . | . . . . . . . . .
Terminals . | . . . . . . . . .
Fabricators . | . . . . . . . . .
Repair Stations . | . . . . . . . . .
Recycling Units . | . . . . . . . . .
Scanalyzers . | . . . . . . . . .
Garrison Access . | . . . . . . . . .
Data Cores Recovered 1 | . 1 . . . . . . .
Used . | . . . . . . . . .
Hacking Detections 18 | . . 2 3 6 4 1 . 2
Full Trace Events 1 | . . . . . 1 . . .
Feedback Events . | . . . . . . . . .
Feedback Blocked . | . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . .
Robots Built 1 | . . . . 1 . . . .
Authchips . | . . . . . . . . .
Time 116 | . . . . 116 . . . .
Total Robot Build Rating 3 | . . . . 3 . . . .
Part Schematics Acquired 1 | . . . . . . . . 1
Parts Built . | . . . . . . . . .
Authchips . | . . . . . . . . .
Time . | . . . . . . . . .
Total Part Build Rating . | . . . . . . . . .
Parts Repaired 2 | . . 2 . . . . . .
Time 90 | . . 52 . . 38 . . .
Parts Recycled 2 | . . . 1 1 . . . .
Recycled Matter 176 | . . . 171 5 . . . .
Retrieved Matter 176 | . . . 171 5 . . . .
Retrieved Components . | . . . . . . . . .
Parts Scanalyzed 1 | . . . . . . . . 1
Part Schematics Acquired 1 | . . . . . . . . 1
Parts Damaged . | . . . . . . . . .
Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6
------------ Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac
Used RIF Installer . | . . . . . . . . .
Robots Hacked . | . . . . . . . . .
Non-combat . | . . . . . . . . .
Combat . | . . . . . . . . .
Robot Hacks Applied . | . . . . . . . . .
Relay Couplers Released 1 | . . . . 1 . . . .
Machine Destruction 1 | . . . . 1 . . . .
Fabnet Peak Effective % . | . . . . . . . . .
Robots Rewired . | . . . . . . . . .
Allies Hacked . | . . . . . . . . .
Hacks Repelled . | . . . . . . . . .
Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6
-------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac
Total Allies 1 | . . . . 1 . . . .
Largest Group 1 | . . . . 1 . . . .
Highest-Rated Group 23 | . . . . 23 . . . .
Highest-Rated Ally 23 | . . . . 23 . . . .
Total Orders . | . . . . . . . . .
Ally Attacks . | . . . . . . . . .
Total Damage . | . . . . . . . . .
Kills . | . . . . . . . . .
Allies Corrupted . | . . . . . . . . .
Allies Melted . | . . . . . . . . .
Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6
------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac
Robot Analysis Total . | . . . . . . . . .
Derelict Logs Recovered . | . . . . . . . . .
Drone Launches . | . . . . . . . . .
Drone Recoveries . | . . . . . . . . .
Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6
------------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac
Turns Passed 4649 | 52 295 752 587 1121 1268 44 201 329
Spaces Moved 2800 | 40 192 472 350 707 527 28 214 270
Core 75 | 14 . . . . 3 . 1 57
Treads 235 | . . . . . 192 . . 43
Legs 2074 | 26 192 472 350 707 171 19 122 15
Wheels . | . . . . . . . . .
Hover 46 | . . . . . . . . 46
Flight 370 | . . . . . 161 9 91 109
Fastest Speed 29 | 50 120 120 120 120 29 125 35 35
Average Speed 124 | 95 120 120 121 128 172 139 86 69
Slowest Speed 450 | 120 120 120 190 193 450 169 190 250
Overloaded Moves . | . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . .
Robots Hopped 2 | . . . . . . . . 2
Cave-ins Triggered 1 | . 1 . . . . . . .
Exploration Rate (%) 28 | 3 32 29 32 16 59 2 77 9
Regions Visited 8
Branch Regions 1
Pre-discovered Areas . | . . . . . . . . .
Known Exits Taken . | . . . . . . . . .
Unknown Exits Taken 6 | 1 1 1 1 1 1 . . .
Scrap Searched . | . . . . . . . . .
Spaces Dug . | . . . . . . . . .
Terrain Destroyed 386 | . 34 98 68 57 121 . 8 .
Melee . | . . . . . . . . .
Projectile 10 | . . 1 . 1 8 . . .
AOE 376 | . 34 97 68 56 113 . 8 .
Terrain Rammed . | . . . . . . . . .
Walls Destroyed . | . . . . . . . . .
Machines Disabled . | . . . . . . . . .
Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6
--------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac
Total 3613 | 54 235 626 469 840 771 34 224 360
Wait 330 | . 3 118 52 33 119 . . 5
Move 2789 | 39 191 471 349 706 526 28 213 266
Hop 2 | . . . . . . . . 2
Pick Up 122 | 9 14 9 19 26 17 1 5 22
Fast Attach 3 | . . . . . 3 . . .
Attach 68 | 5 4 5 6 8 16 3 3 18
Detach 4 | . . . . . 2 . . 2
Swap 28 | . 5 5 6 11 . 1 . .
Drop 50 | 1 6 2 13 18 7 1 . 2
Fire 113 | . 12 16 24 34 20 . 1 6
Melee 95 | . . . . 4 61 . 2 28
Ram 3 | . . . . . . . . 3
Kick . | . . . . . . . . .
Crush 6 | . . . . . . . . 6
Escape Stasis . | . . . . . . . . .
Rewire . | . . . . . . . . .
Trap . | . . . . . . . . .
Miscellaneous . | . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-9/Materials
-8/Materials
-7/Factory
-7/Storage
-6/Factory
-6/Waste
-6/Factory
History
---------
Turn | Location | Event
34 | -11/Scrapyard | Discovered new exit (range 13)
53 | -11/Scrapyard | Entered Materials
53 | -10/Materials | Discovered new exit (range 7)
117 | -10/Materials | Crushed by falling debris
117 | -10/Materials | Core integrity fell below 50%
280 | -10/Materials | Discovered new exit (range 15)
321 | -10/Materials | Build established: Mutant
348 | -10/Materials | Entered another Materials area
348 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1
868 | -9/Materials | Discovered new exit (range 7)
912 | -9/Materials | Repaired Aluminum Leg?
970 | -9/Materials | Repaired Aluminum Leg
1100 | -9/Materials | Entered another Materials area
1100 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1
1388 | -8/Materials | Build established: Scavenger-Skirmisher
1445 | -8/Materials | Lost 3 parts (1p1n1u)
1542 | -8/Materials | Discovered new exit (range 16)
1687 | -8/Materials | Entered Factory
1687 | -7/Factory | Evolved 2 slots: Power x1, Utility x1
2095 | -7/Factory | Fabricated M-28 Smith?
2165 | -7/Factory | Garrison activated, responded to threat
2215 | -7/Factory | Lost 3 parts (2p1n)
2370 | -7/Factory | Discovered new exit (range 15)
2474 | -7/Factory | Build established: Gunner
2604 | -7/Factory | System corruption reached 10%
2808 | -7/Factory | Entered Storage
2946 | -7/Storage | Lost 3 parts (1p2n)
3008 | -7/Storage | Lost 4 parts (1n1u2w)
3251 | -7/Storage | Core integrity fell below 50%
3284 | -7/Storage | Build established: Mutant
3631 | -7/Storage | Lost 3 parts (1u2w)
3869 | -7/Storage | Core integrity fell below 20%
3947 | -7/Storage | Discovered new exit (range 16)
4076 | -7/Storage | Entered Factory
4076 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1
4120 | -6/Factory | Sucked down chute
4120 | -6/Factory | Entered Waste
4129 | -6/Waste | Spotted C-40 Crusher
4158 | -6/Waste | Spotted C-40 Crusher
4159 | -6/Waste | Spotted C-40 Crusher
4160 | -6/Waste | Spotted C-40 Crusher
4238 | -6/Waste | Spotted C-40 Crusher
4256 | -6/Waste | Spotted C-40 Crusher
4272 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped)
4275 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped)
4276 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped)
4278 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped)
4279 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped)
4280 | -6/Waste | Crushed by Compactor (1 part destroyed)
4308 | -6/Waste | Discovered new exit (range 15)
4313 | -6/Waste | Lost 7 parts (2n2u3w)
4321 | -6/Waste | Entered Factory
4448 | -6/Factory | Core integrity fell below 50%
4488 | -6/Factory | Lost 8 parts (3n4u1w)
4526 | -6/Factory | Core integrity fell below 20%
4650 | -6/Factory | Destroyed by S-27 Virus with Autogun
Last Messages
---------------
Acquired Med. Storage Unit.
R-10 Processor collects Com. Wheel.
Acquired Com. Wheel.
R-10 Processor collects Com. Wheel.
Acquired Com. Wheel.
R-10 Processor collects Com. Wheel.
Acquired Imp. Target Analyzer.
Acquired 10 matter.
R-10 Processor collects Imp. Ion Engine.
R-10 Processor collects Imp. Deuterium Engine.
System corrupted: Component data lost.
Acquired Adv. Sensor Array.
S-27 Virus destroyed.
Imp. Light Armor Plating destroyed.
Lgt. Treads destroyed.
S-27 Virus destroyed.
Lgt. Treads destroyed.
R-10 Processor collects VTOL Module.
Imp. Terrain Scanner destroyed.
System corrupted: Heat flow error (+162).
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 53
Energy Generation 24
Energy Capacity 420
Matter Stores 500
Matter Capacity 500
Sight Range 16
Robot Scan Range 14
Terrain Scan Range 16
Terrain Scan Density 10
Power Amplification 20
Armor Coverage 225
Melee Speed Boost 20
Evasion (%) 63
Targeting Accuracy 6
Target Analysis 9
Recoil Reduction 2
Salvage Targeting 2
Authchip Count 1
Item Schematics
-----------------
Exp. Thermal Generator | -6/Factory | Scanalyzed
Robot Schematics
------------------
None
Fabricated
------------
M-28 Smith | x1 | -7/Factory | Preloaded
Alien Tech Used
-----------------
None
Achievements
--------------
Deadly Force
Let's See Who's Tougher
My Command Is Your Wish
Challenges
------------
None
Game
------
Seed BiocellHellfireBox
Manual? 0
Play Time 01:24:20
Cumulative 13.4 hours
Start 2025.02.28 @ 17:49:34
End 2025.02.28 @ 19:16:35
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 12
Rogue 12
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 8
Gallery% 19
Achievement% 16
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 0
Movement Numpad
Keybinds 0
Fullscreen 1
Font 32/SmallcapsGlow
Map View 50x35
Zoom Use 0%
Tactical HUD 0
Map Filters NONE
Filters NONE
Steam 1
RUN: ff479dff-7097-48e4-bbbd-e567f8864f01