Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.28 @ 19:16:35 Player: cupboard Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (85) 425 Value Destroyed (2878) 2878 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 7090 Bonus ------- High Alert Combat Kills 67 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Warm (125) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Target Analyzer Improved Target Analyzer > --- WEAPON (4) ------- Power Sword > --- INVENTORY (10) --- Compact Wheel Compact Wheel Advanced Sensor Array Improved Target Analyzer Kinecellerator Authchip [R/Combat] Power Sword Power Sword Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Compact Battery High-capacity Matter Pod Improved Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Gauss Cannon Precision Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Coolant Injector Weapon Cycler Microactuators Transmission Jammer Improved Medium Armor Plating Light EM Pulse Cannon Gauss Cannon Heavy Hammer [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Cooled VTOL Module Utility High-capacity Matter Pod Device Advanced Heat Sink Storage High-capacity Matter Pod Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Slots Evolved 8 | . . 2 2 2 . 2 . . Power 1 | . . . . 1 . . . . Propulsion 2 | . . 1 . . . 1 . . Utility 3 | . . 1 1 1 . . . . Weapon 2 | . . . 1 . . 1 . . Parts Attached 99 | 5 9 10 12 19 19 4 3 18 Power 11 | 1 1 . 1 5 3 . . . Engine 5 | 1 1 . . 1 2 . . . Core 6 | . . . 1 4 1 . . . Reactor . | . . . . . . . . . Propulsion 32 | 2 2 3 4 3 9 2 2 5 Treads 4 | . . . . . 1 . . 3 Leg 20 | 2 2 3 4 3 2 2 . 2 Wheel . | . . . . . . . . . Hover 1 | . . . . . . . 1 . Flight 7 | . . . . . 6 . 1 . Utility 26 | . 2 3 3 4 3 1 . 10 Device 12 | . 1 2 1 1 2 . . 5 Storage 7 | . 1 1 2 1 . 1 . 1 Processor 4 | . . . . 1 . . . 3 Hackware . | . . . . . . . . . Protection 3 | . . . . 1 1 . . 1 Artifact . | . . . . . . . . . Weapon 30 | 2 4 4 4 7 4 1 1 3 Energy Gun 5 | 1 . 2 1 1 . . . . Energy Cannon 6 | . 1 . 1 2 . . . 2 Ballistic Gun 4 | 1 1 . . . 1 1 . . Ballistic Cannon 4 | . . . 1 2 1 . . . Launcher 8 | . 2 2 1 1 1 . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . 1 . . 1 2 . . 2 Corrupted Parts 3 | . 1 . . 1 1 . . . System Corruption 21 | . 3 . . 10 8 . . . Parts Lost 48 | . 1 1 3 5 17 . 7 14 Power 7 | . . . 1 3 3 . . . Propulsion 17 | . . . 1 1 6 . 2 7 Utility 13 | . . 1 1 . 3 . 2 6 Weapon 11 | . 1 . . 1 5 . 3 1 Highest Loss Streak 8 | . 1 1 3 3 4 . 7 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 81 | . 92 98 98 99 63 65 56 29 Engine 4 | . 14 11 4 3 1 6 4 . Core 3 | . . . 3 10 3 . . . Treads 1 | . . . . . 3 . . 4 Leg 18 | . 27 32 26 22 4 7 9 1 Flight 3 | . . . . . 10 15 10 . Device 10 | . 12 21 13 7 5 6 4 6 Storage 14 | . 10 11 22 23 10 3 4 1 Processor 2 | . . . . 4 3 . . 6 Protection 1 | . . . . 1 1 6 4 1 Energy Gun 2 | . 2 3 5 3 . . . . Energy Cannon 5 | . 10 11 12 5 . . . . Ballistic Gun 1 | . 3 . . . 2 3 4 . Ballistic Cannon 3 | . . . 3 7 5 . . . Launcher 4 | . 10 7 5 4 1 6 4 . Impact Weapon 1 | . . . . . 5 6 4 . Peak Build Rating 46 | 5 11 13 31 46 46 35 36 31 Average Rating 25 | 3 9 12 23 40 27 32 29 19 On Entrance 20 | . 5 11 13 30 46 29 35 14 Naked Turns 28 | . . . . . . . 3 25 Heaviest Build 53 | 9 14 22 35 53 44 38 38 17 Greatest Support 58 | 20 20 30 40 58 58 38 38 40 Greatest Overweight (x) 8 | . . . 1 1 8 2 1 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 5 8 10 10 10 10 5 5 10 Average Capacity 7 | 5 7 9 10 10 5 5 5 5 Most Carried 10 | 5 8 10 10 10 10 5 4 8 Average Carried 7 | 3 6 9 9 9 4 3 2 4 Final Capacity 10 | 5 8 10 10 10 5 5 5 10 Final Carried 10 | 3 8 10 10 10 5 2 4 8 Class Distribution -------------------- 59% | Mutant 14% | Gunner 10% | Scavenger-Gunner 6% | Scavenger-Skirmisher 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Matter Collected 2170 | 203 56 237 448 526 514 . . 186 Remotely . | . . . . . . . . . Salvage Created 3310 | . 154 385 533 414 945 . . 879 Parts 146 | . 12 35 20 22 19 . . 38 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 8 | . . . 2 . 4 . . 2 Parts Field Recycled 6 | . . . . 6 . . . . Retrieved Matter 72 | . . . . 72 . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Combat Hostiles Destroyed 57 | . 4 10 10 12 16 . . 5 Melee 11 | . . . . 2 5 . . 4 Guns 4 | . . . 3 1 . . . . Cannons 22 | . 1 4 4 9 3 . . 1 AOE 14 | . 3 5 3 . 3 . . . Classes Destroyed 11 | . 4 4 . 2 1 . . . Worker 3 | . . . . . 3 . . . Builder 3 | . 1 . . 2 . . . . Recycler 13 | . . 1 2 . 5 . . 5 Operator 1 | . 1 . . . . . . . Watcher 8 | . 2 3 . 1 2 . . . Swarmer 14 | . . 4 . 4 4 . . 2 Grunt 25 | . 4 3 9 4 4 . . 1 Brawler 1 | . . 1 . . . . . . Sentry 10 | . . 2 1 . 6 . . 1 Hunter 3 | . . . . 2 . . . 1 Programmer 4 | . . . . 2 2 . . . Best Kill Streak 7 | . 4 4 4 7 6 . . 6 Combat Bots Only 5 | . 3 4 3 5 4 . . 2 Max Kills in Single Turn 2 | . 2 2 2 2 2 . . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 2 2 . 1 . . . Melee 1 | . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Hostile Shots Fired 782 | . 16 23 45 97 380 . 9 212 Missed 278 | . 6 13 12 32 140 . . 75 Damage Taken 6710 | . 423 218 567 1231 2094 . 458 1719 Core 1684 | . 138 23 88 191 391 . 318 535 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 122 | . . 122 . . . . . . Core Remaining (%) 67 | 100 44 94 84 . 16 . . . Volleys Fired 113 | . 12 16 24 34 20 . 1 6 Largest 3 | . 2 2 3 3 3 . 1 1 Hottest 181 | . 98 113 181 158 152 . 33 35 Shots Fired 268 | . 22 30 61 100 48 . 1 6 Gun 55 | . 13 3 17 22 . . . . Cannon 159 | . 4 15 36 66 32 . . 6 Launcher 54 | . 5 12 8 12 16 . 1 . Special . | . . . . . . . . . Kinetic 68 | . 5 . 7 35 21 . . . Thermal 96 | . 4 15 29 31 11 . . 6 Explosive 54 | . 5 12 8 12 16 . 1 . Electromagnetic 50 | . 8 3 17 22 . . . . Robot Hit Streak 16 | . 3 6 16 10 8 . . 5 Robot Miss Streak 10 | . 3 3 4 10 3 . 1 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 224 | . 11 12 39 57 76 . 1 28 Core Hits 140 | . 10 18 35 37 22 . 1 17 Critical Kills 2 | . . 1 . . 1 . . . Critical Parts Destroyed 9 | . . . . . 9 . . . Critical Strikes 19 | . . 1 . . 14 . 1 3 Meltdown 1 | . . 1 . . . . . . Blast 3 | . . . . . 3 . . . Smash 12 | . . . . . 11 . 1 . Sever 3 | . . . . . . . . 3 Melee Attacks 95 | . . . . 4 61 . 2 28 Impact 67 | . . . . 4 61 . 2 . Slashing 28 | . . . . . . . . 28 Piercing . | . . . . . . . . . Sneak Attacks 17 | . . . . 1 10 . . 6 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8289 | . 533 674 1178 1460 2739 . 324 1381 Guns 493 | . 96 31 178 188 . . . . Cannons 2212 | . 42 141 484 862 525 . . 158 Explosions 2381 | . 395 502 516 237 387 . 282 62 Melee 3189 | . . . . 173 1827 . 42 1147 Ramming 14 | . . . . . . . . 14 Kinetic 1106 | . 34 . 115 559 398 . . . Thermal 1230 | . 83 141 418 303 127 . . 158 Explosive 2229 | . 354 502 467 237 387 . 282 . Electromagnetic 521 | . 62 31 178 188 . . . 62 Impact 2042 | . . . . 173 1827 . 42 . Slashing 1147 | . . . . . . . . 1147 Piercing . | . . . . . . . . . Highest Corruption 21 | . 5 1 . 10 21 . . 3 Average Corruption 11 | . 2 1 . 10 16 . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 65 | . 2 . . 10 49 . . 4 Message Errors 12 | . 1 . . 2 9 . . . Matter Fused 19 | . 1 . . 2 15 . . 1 Heat Flow Errors 8 | . . . . 2 4 . . 2 Energy Discharges 10 | . . . . 1 9 . . . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 6 | . . . . 1 4 . . 1 Data Loss (major) 2 | . . . . . 2 . . . Misfires 2 | . . . . 2 . . . . Alerts 2 | . . . . . 2 . . . Misdirections 1 | . . . . . 1 . . . Weapon Failures 2 | . . . . . 2 . . . Overload Shots . | . . . . . . . . . Overflow Damage 915 | . 4 12 19 69 637 . . 174 Projectiles 45 | . . . . 20 25 . . . Explosions 46 | . 4 12 19 9 2 . . . Melee 824 | . . . . 40 610 . . 174 Knockbacks 26 | . . . 3 16 7 . . . Impact 5 | . . . . 1 4 . . . Kinetic 19 | . . . 3 14 2 . . . Secondary 2 | . . . . 1 1 . . . Self-Inflicted Damage 508 | . 82 96 40 125 76 . 44 45 Shots 17 | . 3 4 3 3 2 . 1 1 Rammed 9 | . . . . . . . . 9 Targets Rammed 9 | . . . . . . . . 9 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 210 | . 64 90 204 180 186 . . 210 Average Temperature 56 | . 28 27 75 59 54 . . 107 Received Heat Transfer 1497 | . 60 24 297 210 465 . . 441 Siege Activations . | . . . . . . . . . Robots Corrupted 12 | . . . . 1 11 . . . Combat Hostiles 5 | . . . . . 5 . . . Parts Fried 16 | . . . 1 2 13 . . . Impact Corruptions 28 | . . . . 3 25 . . . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Melted 4 | . 2 1 1 . . . . . Heat Transferred 2152 | . 174 259 766 481 222 . . 250 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Peak Influence 496 | . 201 429 386 483 496 182 63 187 Initial 219 | . . 84 180 131 219 170 63 3 Average 260 | . 110 292 257 297 341 170 50 72 Maximum Alert Level 2 | . 1 2 1 2 2 . . . Low Security (%) 32 | 100 72 15 36 29 . 100 100 100 Level 1 51 | . 27 75 63 43 71 . . . Level 2 15 | . . 9 . 26 27 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 2 1 . 5 3 . . . Investigation 2 | . 1 . . . 1 . . . Extermination 2 | . . . . 1 1 . . . Reinforcement 4 | . 1 1 . 1 1 . . . Assault 1 | . . . . 1 . . . . Garrison 2 | . . . . 2 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Distress Signals 5 | . . 3 . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 108 | . 10 19 14 22 23 . 6 14 Peak Tracking Total 6 | . 3 6 5 5 6 . 6 6 Tactical Retreats 12 | . . 3 1 3 2 . . 3 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Traps Triggered 5 | . 1 1 . 1 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Machines Disabled 12 | . 1 1 . 5 4 . . 1 Max in Single Turn 3 | . 1 1 . 3 1 . . 1 Garrison Access 3 | . . . 1 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Machines Accessed 23 | . . 2 4 9 5 1 . 2 Terminals 11 | . . 1 1 5 3 1 . . Fabricators 1 | . . . . 1 . . . . Repair Stations 5 | . . 1 1 1 2 . . . Recycling Units 3 | . . . 1 1 . . . 1 Scanalyzers 1 | . . . . . . . . 1 Garrison Access 2 | . . . 1 1 . . . . Total Hacks 60 | . . 10 12 18 12 2 . 6 Successful 36 | . . 8 8 8 7 1 . 4 Failed 24 | . . 2 4 10 5 1 . 2 Catastrophic 4 | . . 1 . 2 1 . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 31 | . . 6 4 11 8 2 . . Fabricators 2 | . . . . 2 . . . . Repair Stations 11 | . . 4 2 1 4 . . . Recycling Units 8 | . . . 3 3 . . . 2 Scanalyzers 4 | . . . . . . . . 4 Garrison Access 4 | . . . 3 1 . . . . Terminal Hacks 17 | . . 4 4 3 5 1 . . Record 3 | . . 1 . 1 . 1 . . Open Door 1 | . . . . . 1 . . . Open DSF 1 | . . . . 1 . . . . Emergency Access Points 2 | . . 1 1 . . . . . Terminal Index 1 | . . . . . 1 . . . Locate Traps 2 | . . 1 . . 1 . . . Dispatch Records 2 | . . . 1 . 1 . . . Maintenance Status 1 | . . 1 . . . . . . Surveillance Status 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 2 | . . . 1 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks 6 | . . 4 . . 2 . . . Scan Component 3 | . . 2 . . 1 . . . Repair 3 | . . 2 . . 1 . . . Recycling Unit Hacks 7 | . . . 3 3 . . . 1 Recycle Component 2 | . . . 1 1 . . . . Process 2 | . . . 1 1 . . . . Report Inventory 1 | . . . . . . . . 1 Retrieve Matter 2 | . . . 1 1 . . . . Scanalyzer 3 | . . . . . . . . 3 Insert Component 2 | . . . . . . . . 2 Analyze 1 | . . . . . . . . 1 Garrison Access Hacks 2 | . . . 1 1 . . . . Seal Access 2 | . . . 1 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . . 2 3 6 4 1 . 2 Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . 1 . . . . Authchips . | . . . . . . . . . Time 116 | . . . . 116 . . . . Total Robot Build Rating 3 | . . . . 3 . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . Time 90 | . . 52 . . 38 . . . Parts Recycled 2 | . . . 1 1 . . . . Recycled Matter 176 | . . . 171 5 . . . . Retrieved Matter 176 | . . . 171 5 . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . Machine Destruction 1 | . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 23 | . . . . 23 . . . . Highest-Rated Ally 23 | . . . . 23 . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Turns Passed 4649 | 52 295 752 587 1121 1268 44 201 329 Spaces Moved 2800 | 40 192 472 350 707 527 28 214 270 Core 75 | 14 . . . . 3 . 1 57 Treads 235 | . . . . . 192 . . 43 Legs 2074 | 26 192 472 350 707 171 19 122 15 Wheels . | . . . . . . . . . Hover 46 | . . . . . . . . 46 Flight 370 | . . . . . 161 9 91 109 Fastest Speed 29 | 50 120 120 120 120 29 125 35 35 Average Speed 124 | 95 120 120 121 128 172 139 86 69 Slowest Speed 450 | 120 120 120 190 193 450 169 190 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 Cave-ins Triggered 1 | . 1 . . . . . . . Exploration Rate (%) 28 | 3 32 29 32 16 59 2 77 9 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 386 | . 34 98 68 57 121 . 8 . Melee . | . . . . . . . . . Projectile 10 | . . 1 . 1 8 . . . AOE 376 | . 34 97 68 56 113 . 8 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Total 3613 | 54 235 626 469 840 771 34 224 360 Wait 330 | . 3 118 52 33 119 . . 5 Move 2789 | 39 191 471 349 706 526 28 213 266 Hop 2 | . . . . . . . . 2 Pick Up 122 | 9 14 9 19 26 17 1 5 22 Fast Attach 3 | . . . . . 3 . . . Attach 68 | 5 4 5 6 8 16 3 3 18 Detach 4 | . . . . . 2 . . 2 Swap 28 | . 5 5 6 11 . 1 . . Drop 50 | 1 6 2 13 18 7 1 . 2 Fire 113 | . 12 16 24 34 20 . 1 6 Melee 95 | . . . . 4 61 . 2 28 Ram 3 | . . . . . . . . 3 Kick . | . . . . . . . . . Crush 6 | . . . . . . . . 6 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 13) 53 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Discovered new exit (range 7) 117 | -10/Materials | Crushed by falling debris 117 | -10/Materials | Core integrity fell below 50% 280 | -10/Materials | Discovered new exit (range 15) 321 | -10/Materials | Build established: Mutant 348 | -10/Materials | Entered another Materials area 348 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 868 | -9/Materials | Discovered new exit (range 7) 912 | -9/Materials | Repaired Aluminum Leg? 970 | -9/Materials | Repaired Aluminum Leg 1100 | -9/Materials | Entered another Materials area 1100 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1388 | -8/Materials | Build established: Scavenger-Skirmisher 1445 | -8/Materials | Lost 3 parts (1p1n1u) 1542 | -8/Materials | Discovered new exit (range 16) 1687 | -8/Materials | Entered Factory 1687 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2095 | -7/Factory | Fabricated M-28 Smith? 2165 | -7/Factory | Garrison activated, responded to threat 2215 | -7/Factory | Lost 3 parts (2p1n) 2370 | -7/Factory | Discovered new exit (range 15) 2474 | -7/Factory | Build established: Gunner 2604 | -7/Factory | System corruption reached 10% 2808 | -7/Factory | Entered Storage 2946 | -7/Storage | Lost 3 parts (1p2n) 3008 | -7/Storage | Lost 4 parts (1n1u2w) 3251 | -7/Storage | Core integrity fell below 50% 3284 | -7/Storage | Build established: Mutant 3631 | -7/Storage | Lost 3 parts (1u2w) 3869 | -7/Storage | Core integrity fell below 20% 3947 | -7/Storage | Discovered new exit (range 16) 4076 | -7/Storage | Entered Factory 4076 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4120 | -6/Factory | Sucked down chute 4120 | -6/Factory | Entered Waste 4129 | -6/Waste | Spotted C-40 Crusher 4158 | -6/Waste | Spotted C-40 Crusher 4159 | -6/Waste | Spotted C-40 Crusher 4160 | -6/Waste | Spotted C-40 Crusher 4238 | -6/Waste | Spotted C-40 Crusher 4256 | -6/Waste | Spotted C-40 Crusher 4272 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4275 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4276 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4278 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4279 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4280 | -6/Waste | Crushed by Compactor (1 part destroyed) 4308 | -6/Waste | Discovered new exit (range 15) 4313 | -6/Waste | Lost 7 parts (2n2u3w) 4321 | -6/Waste | Entered Factory 4448 | -6/Factory | Core integrity fell below 50% 4488 | -6/Factory | Lost 8 parts (3n4u1w) 4526 | -6/Factory | Core integrity fell below 20% 4650 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired Med. Storage Unit. R-10 Processor collects Com. Wheel. Acquired Com. Wheel. R-10 Processor collects Com. Wheel. Acquired Com. Wheel. R-10 Processor collects Com. Wheel. Acquired Imp. Target Analyzer. Acquired 10 matter. R-10 Processor collects Imp. Ion Engine. R-10 Processor collects Imp. Deuterium Engine. System corrupted: Component data lost. Acquired Adv. Sensor Array. S-27 Virus destroyed. Imp. Light Armor Plating destroyed. Lgt. Treads destroyed. S-27 Virus destroyed. Lgt. Treads destroyed. R-10 Processor collects VTOL Module. Imp. Terrain Scanner destroyed. System corrupted: Heat flow error (+162). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ????????########### ????????????????????????? | | ????????# [ ## #?????#??????????????????? | | ????????# ## #????????????????????????? | | ????????# ## #????????????????????????? | | ????? ??# ## #????????????????????????? | | ????????# ## #????????????????????????? | | ????????# ! ===## ############?????????????? | | ????????# ** ![## # ??????????????? | | ##??????# * % ## # """"" """??????????????? | | ??????#! %%%%## # ""T"" """??????????????? | | ?#########+##### #= """??????????????? | | ?# % #% """"?????????????? | | # # """"?????????????? | | # Y@ """"?????????????? | | + #s """"?????????????? | | # #= s #???????????? | | # ############# # #???????????? | | # #???????????# # * #???????????? | | ###?# #????? ?????# # #???????????? | | ##### #??#????????# ##############???????????? | | #???????????# #????????????????????????? | | ##### #???????????# #????????????????????????? | | ????# #???????????? ?????????????????????????? | | ????# #######?????? ?????????????????????????? | | ##### ?? ?????????????????????????? | | #??? ?????????????????????????? | | #??? ????????????????????????? | | #???+?????????????????????????? | | ##########?????????????????????????????? | | #??????????????????????????????????????? | | ##??????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ##### #???????????????????????????????????????? | | #???? #???????????????????????????????????????? | | #???? ???????????????????????????????????????? | | #????###??????????????????????????????????????? | | #?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 24 Energy Capacity 420 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 6 Target Analysis 9 Recoil Reduction 2 Salvage Targeting 2 Authchip Count 1 Item Schematics ----------------- Exp. Thermal Generator | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ M-28 Smith | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Deadly Force Let's See Who's Tougher My Command Is Your Wish Challenges ------------ None Game ------ Seed BiocellHellfireBox Manual? 0 Play Time 01:24:20 Cumulative 13.4 hours Start 2025.02.28 @ 17:49:34 End 2025.02.28 @ 19:16:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ff479dff-7097-48e4-bbbd-e567f8864f01