Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.01.27 @ 14:58:35 Player: Luigi Panache Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (374) 374 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 929 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 283/300 Energy 249/250 System Corruption 0% Temperature Cool (9) Movement Core (500) Ox9 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Light Assault Rifle Hammer > --- INVENTORY (14) --- Aluminum Leg Small Storage Unit Light Armor Plating Light Armor Plating Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Hacking Suite > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Wheel Compact Wheel Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Storage Small Storage Unit Hackware Hacking Suite Weapon Assault Rifle Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 9 | . 8 1 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 2 | . 2 . Treads 2 | . 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device . | . . . Storage 1 | . 1 . Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 4 | . 3 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 4 2 Power 1 | . 1 . Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . 3 . Highest Loss Streak 2 | . 2 1 Average Slot Usage (%) 95 | . 96 88 Engine 13 | . 13 14 Treads 12 | . 11 16 Leg 14 | . 16 . Storage 14 | . 14 14 Hackware 12 | . 12 14 Ballistic Gun 24 | . 25 14 Impact Weapon 2 | . 1 14 Naked Turns . | . . . Heaviest Build 29 | 12 29 29 Greatest Support 40 | 20 40 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 14 | . 14 14 Average Capacity 9 | . 8 14 Most Carried 7 | . 7 6 Average Carried 6 | . 6 5 Final Capacity 14 | 7 14 14 Final Carried 6 | 6 4 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 603 | 200 364 39 Remotely . | . . . Salvage Created 506 | . 467 39 Parts 43 | . 36 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 12 | . 9 3 Guns 12 | . 9 3 Classes Destroyed 6 | . 6 . Worker 1 | . 1 . Recycler 1 | . 1 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 6 | . 3 3 Grunt 6 | . 6 . Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1139 | . 802 337 Core 253 | . 177 76 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 90 | . 68 22 Largest 2 | . 2 1 Hottest 40 | . 40 20 Shots Fired 136 | . 114 22 Gun 136 | . 114 22 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 136 | . 114 22 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 13 4 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 91 | . 79 12 Core Hits 30 | . 26 4 Critical Hits 2 | . 1 1 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . 1 . Melee Attacks 3 | . 3 . Impact 3 | . 3 . Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . 2 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1157 | . 970 187 Guns 1040 | . 853 187 Cannons . | . . . Explosions . | . . . Melee 115 | . 115 . Ramming 2 | . 2 . Kinetic 1040 | . 853 187 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact 115 | . 115 . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 17 | . 17 . Projectiles . | . . . Explosions . | . . . Melee 17 | . 17 . Knockbacks 2 | . 2 . Impact 2 | . 2 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 15 | . 15 9 Average Temperature 5 | . 5 9 Received Heat Transfer 465 | . 420 45 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 1 | . 1 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 192 | . 192 134 Initial 74 | . . 74 Average 120 | . 120 122 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 23 6 Peak Tracking Total 3 | . 3 3 Tactical Retreats 5 | . 5 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 8 | . 8 . Failed 12 | . 12 . Catastrophic . | . . . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Prototype ID Bank 2 | . 2 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Repair Station Index 1 | . 1 . Recall Reinforcements 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Assimilate 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 895 | . 796 99 Spaces Moved 351 | 1 330 20 Core . | . . . Treads 146 | . 126 20 Legs 205 | 1 204 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 260 Average Speed 142 | 120 135 260 Slowest Speed 260 | 120 160 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 2 52 5 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 613 | . 566 47 Wait 149 | . 146 3 Move 349 | . 329 20 Hop . | . . . Pick Up 7 | . 6 1 Fast Attach 1 | . 1 . Attach 6 | . 6 . Detach . | . . . Swap 2 | . 1 1 Drop 5 | . 5 . Fire 90 | . 68 22 Melee 3 | . 3 . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 27 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 5) 684 | -10/Materials | Core integrity fell below 50% 797 | -10/Materials | Entered Mines 817 | -10/Mines | Core integrity fell below 20% 896 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00757_ Sneak attack on U-05 Engineer. 00757_ Destroyed Wheel. 00757_ U-05 Engineer system corrupted by crushing effect. 00757_ U-05 Engineer knocked back. 00770_ Connecting with Terminal... LOCATION=MINES GOAL=ESCAPE 00799_ S-10 Pest destroyed. 00812_ Critical hit. 00812_ Lgt. Treads destroyed. 00827_ S-10 Pest destroyed. 00829_ S-10 Pest suffers critical hit. 00829_ S-10 Pest destroyed. 00838_ Acquired 14 matter. 00843_ Acquired Lgt. Assault Rifle. 00844_ Acquired 11 matter. 00847_ Acquired 14 matter. 00849_ R-06 Scavenger collects Lgt. Ion Engine. 00850_ R-06 Scavenger collects Flight Unit. 00894_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????? ????????????????????? | | ??????????????? ????????????????????? | | ???????????????? ???????????????????? | | ????????????????? #??????????????????? | | ????????????????? #?????????????????? | | ?????????????????? ?????????????????? | | ??????????????????? ????????????????? | | ???????????????????? ????????????????? | | ????????????????????? ???????????????? | | ?????????????????????# ????????####???? | | ?????????????????????# ??????## ##??? | | ?????????????????????# g####### #??? | | ?????????????????????# gg@r #??? | | ?????????????????????# ######## #??? | | ?????????????????????# ???????## #??? | | ?????????????????????# ????????## #??? | | ?????????????????????# ???????## #??? | | ?????????????????????#???????## #??? | | ?????????????????????????????# #??? | | ?????????????????????????????# = ##??? | | ?????????????????????????????## ###???? | | ??????????????????????????????###?????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterBarrageFacilitator Manual? 0 Play Time 00:07:39 Cumulative 251.6 hours Start 2021.01.27 @ 14:51:06 End 2021.01.27 @ 14:58:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 112 Adventurer 68 Explorer 68 Win Type - Total 16 Types 13/0/2/1/0/0/0/0/0 Lore% 74 Gallery% 82 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9c27c11-e6b7-40e4-9ca4-0e4e8cb8ebb7