Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.07 @ 20:39:57 Player: RBrandon Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1732) 1732 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-21) -21 TOTAL SCORE: 4761 Bonus ------- Follower Combat Kills 99 Friendly Fire -120 Cogmind --------- Core Integrity 0/700 Matter 232/300 Energy 99/100 System Corruption 5% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Improved Targeting Computer EM Pulse Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheeled Aluminum-Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Heat Sink Coolant Injector Large Storage Unit > --- WEAPON ----------- Improved Medium Laser Advanced Beam Cannon Ballistic Assault Construct/G > --- INVENTORY -------- Light Treads Light Treads Improved Cooling System Medium Storage Unit High-capacity Storage Unit Improved Targeting Computer Field Recycling Unit Drone Bay Advanced Beam Cannon Grenade Launcher Heavy Hammer [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Constructs Flight Unit VTOL Module Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -9 -7 ------- Run | Jun Mat Mat Sto Rec Fac Slots Evolved 6 | . . 2 . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 3 | . . 2 . . 1 Weapon 1 | . . . . . 1 Parts Attached 53 | 6 1 1 28 4 13 Power 9 | 1 . . 5 . 3 Engine 7 | 1 . . 5 . 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 14 | 2 . 1 6 2 3 Treads 7 | . . . 4 2 1 Leg 5 | 2 . 1 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 17 | 1 1 . 10 2 3 Device 9 | . . . 6 1 2 Storage 5 | 1 . . 3 1 . Processor 1 | . . . 1 . . Hackware 1 | . . . . . 1 Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 13 | 2 . . 7 . 4 Energy Gun 3 | 1 . . 1 . 1 Energy Cannon 4 | . . . 4 . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 3 | . . . 2 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 4 . . Parts Lost 25 | . . . 1 . 24 Power 5 | . . . 1 . 4 Propulsion 8 | . . . . . 8 Utility 6 | . . . . . 6 Weapon 6 | . . . . . 6 Highest Loss Streak 16 | . . . 1 . 16 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 86 77 98 88 56 Engine 9 | . 14 11 11 11 5 Treads 11 | . . . 14 22 4 Leg 7 | . 28 22 7 . 1 Device 17 | . . . 20 22 17 Storage 10 | . 14 11 11 11 6 Processor 4 | . . . 9 . . Energy Gun 4 | . 14 11 1 . 5 Energy Cannon 13 | . . . 18 22 7 Ballistic Gun 2 | . 14 11 . . . Naked Turns 2 | . . . . . 2 Heaviest Build 46 | 11 12 12 35 38 46 Greatest Support 62 | 20 20 20 43 43 62 Greatest Overweight (x) 3 | . . . 1 . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 30 | 8 8 8 30 15 15 Average Capacity 10 | 7 8 8 8 11 13 Most Carried 14 | 6 8 8 9 10 14 Average Carried 8 | 2 7 8 8 7 9 Final Capacity 15 | 8 8 8 10 15 5 Final Carried 9 | 6 8 8 9 8 4 Scrap Engine Consumption 61 | . . . . 16 45 Constructs Created 7 | . . . . . 7 Constructs Modified 5 | . . . . . 5 Class Distribution -------------------- 64% | Mutant 13% | Construct 13% | Commander-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Construct | -7/Factory Resources | -11 -10 -9 -9 -9 -7 ----------- Run | Jun Mat Mat Sto Rec Fac Matter Collected 783 | 240 39 15 234 40 215 Remotely . | . . . . . . Salvage Created 2476 | . 175 34 1106 366 795 Parts 133 | . 15 1 60 10 47 Haulers Intercepted 4 | . . . 3 . 1 Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled 6 | . . . 6 . . Retrieved Matter 114 | . . . 114 . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -7 ------- Run | Jun Mat Mat Sto Rec Fac Combat Hostiles Destroyed 45 | . 6 1 17 4 17 Guns 14 | . 6 1 1 . 6 Cannons 26 | . . . 16 3 7 AOE 4 | . . . . . 4 Classes Destroyed 11 | . 2 . 5 1 3 Worker 3 | . . . 2 . 1 Builder 3 | . . . . . 3 Hauler 4 | . . . 3 . 1 Recycler 4 | . . . 2 2 . Watcher 2 | . . . 1 . 1 Swarmer 15 | . 3 . 4 1 7 Grunt 17 | . 3 1 5 2 6 Protector 1 | . . . . 1 . Sentry 9 | . . . 8 . 1 Hunter 1 | . . . . . 1 Programmer 3 | . . . . . 3 Best Kill Streak 5 | . 3 1 3 4 5 Combat Bots Only 5 | . 3 1 3 4 5 Max Kills in Single Turn 4 | . 1 1 2 1 4 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -7 -------- Run | Jun Mat Mat Sto Rec Fac Damage Taken 4896 | . 164 97 1023 54 3558 Core 896 | . 17 10 146 20 703 Absorbed by Shields 81 | . . . . 6 75 Redirected to Shielding 13 | . . 4 9 . . Regen/Repaired (Parts) 212 | . . . 27 . 185 Core Remaining (%) 83 | 100 93 . . 56 . Volleys Fired 156 | . 20 4 57 13 62 Largest 3 | . 2 2 2 2 3 Hottest 183 | . 70 70 136 136 183 Shots Fired 321 | . 40 8 112 26 135 Gun 131 | . 40 8 22 . 61 Cannon 186 | . . . 90 26 70 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 98 | . 20 4 10 . 64 Thermal 201 | . 20 4 102 26 49 Explosive 4 | . . . . . 4 Electromagnetic 18 | . . . . . 18 Robot Hit Streak 12 | . 5 6 12 7 6 Robot Miss Streak 5 | . 3 3 3 4 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 197 | . 25 6 80 16 70 Core Hits 101 | . 12 2 29 7 51 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . 1 1 4 Burn 3 | . . . 1 . 2 Meltdown 1 | . . . . 1 . Blast 2 | . . . . . 2 Melee Attacks 11 | . . . 10 . 1 Impact 11 | . . . 10 . 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4519 | . 262 62 1580 348 2267 Guns 1063 | . 255 62 165 . 581 Cannons 2545 | . . . 1332 345 868 Explosions 818 | . . . . . 818 Melee 75 | . . . 75 . . Ramming 18 | . 7 . 8 3 . Kinetic 981 | . 91 25 60 . 805 Thermal 2673 | . 164 37 1437 345 690 Explosive 710 | . . . . . 710 Electromagnetic 62 | . . . . . 62 Impact 75 | . . . 75 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 1 1 5 Average Corruption 1 | . . . 1 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . . . 4 8 Message Errors 4 | . . . . . 4 Matter Fused 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 35 | . . . 19 11 5 Projectiles 26 | . . . 10 11 5 Explosions . | . . . . . . Melee 9 | . . . 9 . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 72 | . . . . . 72 Shots 1 | . . . . . 1 Rammed 1 | . . . . 1 . Targets Rammed 5 | . 1 . 3 1 . Kicked 4 | . 1 . 3 . . Crushed . | . . . . . . Highest Temperature 346 | . 194 51 346 117 199 Average Temperature 93 | . 71 27 111 40 99 Received Heat Transfer 825 | . 54 39 369 12 351 Effects 3 | . . . 3 . . Energy Bleed 2 | . . . 2 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . 1 . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 12 | . . . 10 1 1 Heat Transferred 5155 | . 481 111 2775 593 1195 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -7 ------- Run | Jun Mat Mat Sto Rec Fac Peak Influence 390 | . 213 164 390 294 206 Initial 151 | . . 89 68 151 41 Average 158 | . 111 122 215 202 77 Maximum Alert Level 1 | . 1 . 1 1 1 Low Security (%) 65 | 100 94 100 40 48 99 Level 1 34 | . 5 . 59 51 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 1 2 . 5 Investigation 1 | . . . 1 . . Extermination 2 | . . . . . 2 Reinforcement 6 | . 1 1 1 . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -9 -7 --------- Run | Jun Mat Mat Sto Rec Fac Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 95 | . 13 3 25 5 49 Peak Tracking Total 12 | . 3 3 4 4 12 Tactical Retreats 9 | . . 1 1 . 7 Traps | -11 -10 -9 -9 -9 -7 ------- Run | Jun Mat Mat Sto Rec Fac Traps Triggered 3 | . . . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -7 ---------- Run | Jun Mat Mat Sto Rec Fac Machines Disabled 6 | . . . 5 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -7 --------- Run | Jun Mat Mat Sto Rec Fac Machines Accessed 12 | . 2 . 7 2 1 Terminals 11 | . 2 . 6 2 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 38 | . 6 . 20 9 3 Successful 21 | . 3 . 11 5 2 Failed 17 | . 3 . 9 4 1 Catastrophic 6 | . . . 4 2 . Database Lockouts . | . . . . . . Manual 6 | . 1 . 4 1 . Terminals 36 | . 6 . 18 9 3 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 2 . 9 5 2 Prototype ID Bank 2 | . . . 1 1 . Open Door 1 | . . . 1 . . Emergency Access Points 1 | . . . . 1 . Alert Level 3 | . . . 1 1 1 Locate Traps 2 | . . . 2 . . Dispatch Records 3 | . . . 2 1 . Reinforcement Status 1 | . 1 . . . . Assault Status 1 | . 1 . . . . Hauler Manifests 2 | . . . . 1 1 Registered Components 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Track 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 2 . 7 2 1 Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 ------------ Run | Jun Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired 5 | . . . . 5 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -7 -------- Run | Jun Mat Mat Sto Rec Fac Total Allies 5 | . . . . 5 . Largest Group 5 | . . . . 5 5 Highest-Rated Group 109 | . . . . 109 109 Highest-Rated Ally 34 | . . . . 34 34 Total Orders 4 | . . . 4 . . EXPLORE 1 | . . . 1 . . RETURN 3 | . . . 3 . . Ally Attacks 11 | . . . . 4 7 Total Damage 583 | . . . . 326 257 Kills 4 | . . . . 2 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -7 ------- Run | Jun Mat Mat Sto Rec Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 4 | . . . 4 . . Drone Recoveries 4 | . . . 4 . . Exploration | -11 -10 -9 -9 -9 -7 ------------- Run | Jun Mat Mat Sto Rec Fac Turns Passed 3538 | 92 367 99 1567 478 935 Spaces Moved 2037 | 68 173 72 743 211 770 Core 89 | 6 . . . . 83 Treads 996 | . . . 526 211 259 Legs 716 | 62 173 72 217 . 192 Wheels 17 | . . . . . 17 Hover 67 | . . . . . 67 Flight 152 | . . . . . 152 Fastest Speed 32 | 50 120 120 120 160 32 Average Speed 128 | 113 120 120 164 160 89 Slowest Speed 240 | 120 120 120 240 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . . . 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 5 43 9 77 36 20 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . 1 . 1 Terrain Destroyed 33 | . . . 1 . 32 Melee 2 | . . . 1 . 1 Projectile 4 | . . . . . 4 AOE 27 | . . . . . 27 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -7 --------- Run | Jun Mat Mat Sto Rec Fac Total 2645 | 79 297 79 962 327 901 Wait 212 | . 93 . 82 2 35 Move 2026 | 67 172 71 742 210 764 Hop 3 | . . . . . 3 Pick Up 27 | 6 6 1 9 . 5 Fast Attach 29 | 6 1 . 15 1 6 Attach 13 | . . . 4 2 7 Detach 18 | . . . 8 4 6 Swap 11 | . . 1 9 1 . Drop 38 | . 4 2 23 3 6 Fire 156 | . 20 4 57 13 62 Melee 11 | . . . 10 . 1 Ram . | . . . . . . Kick 4 | . 1 . 3 . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire 96 | . . . . 90 6 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -9/Recycling -7/Factory History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 93 | -11/Junkyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 10) 460 | -10/Materials | Entered another Materials area 460 | -9/Materials | Evolved 2 slots: Utility x2 541 | -9/Materials | Discovered new exit (range 5) 559 | -9/Materials | Entered Storage 1497 | -9/Storage | Repaired Lgt. Treads 2120 | -9/Storage | Used back door to open Recycling access 2120 | -9/Storage | Discovered new exit (range 5) 2126 | -9/Storage | Entered Recycling 2134 | -9/Recycling | Found Scrap Engine 2499 | -9/Recycling | Discovered new exit (range 7) 2604 | -9/Recycling | Entered Factory 2604 | -7/Factory | Accompanied by 5 allies 2604 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2677 | -7/Factory | Build established: Commander-Mutant 3165 | -7/Factory | Build established: Construct 3330 | -7/Factory | Cargo convoy interrupted 3390 | -7/Factory | Core integrity fell below 50% 3444 | -7/Factory | Lost 16 parts (2p5n5u4w) 3445 | -7/Factory | Core integrity fell below 20% 3539 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03469_ Acquired VTOL Module. 03470_ K-01 Serf collects debris. 03472_ K%V9KKDILG6L3UMXTT5 03472_ Acquired Lgt. Nuclear Core. 03474_ Acquired 32 matter. 03474_ K-01 Serf collects debris. 03475_ Dropped Drone Bay. 03475_ Acquired Lgt. Nuclear Core. 03477_ R-06 Scavenger inserts Relay Coupler [NC] into recycling unit. 03478_ Recycling unit begins recycling process. 03502_ &ILW>J0M|NI AUAQ3=X6OK|4ERQ>P1SD0S:0,R%V 03514_ Dropped Lgt. Treads. 03515_ Acquired EM Pulse Cannon. 03517_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03521_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 03524_ System corrupted: Lgt. Nuclear Core rejected. 03525_ VTOL Module destroyed. 03537_ Lgt. Nuclear Core destroyed. 03537_ Terminal disabled. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????? ????????????????????## | | ??????????????????????? ?????????????####### # | | ??????????????????????? ?????????????# | | ??????????????????????? ?????????????# """"" | | ???????????????????????# ?????????????# = ""T"" | | ?????????????????????### ###??????????# | | ?????????????????????# #??????????# !! | | ?????????????????????# #??????????# !! | | ?????????????????????+ #??????????? ! | | ?????????????????????# #?????##+#???? ? | | ?????????????????????? ??????# ######+### | | ??????????????????????# #??????# | | ??????????????????????# #??????#] ! | | ??????????????#???????# #??????#### | | ??????????????# ?????# #????????# | | ??????????????# ???# ########## * | | ??????????????# ## Y | | ??????????????# /@ | | ??????????????# ## """"""""" | | ??????????????# ???# #### | | ??????????????#+#?????# """"""""" #??# | | ????????????????????? #??# | | ??????????????????? """"""""" #??# | | ?????????????????? ####+# | | ????????????????? p # | | ???????????????? ]# | | ????????????????###+#####+### # | | ????????????????????????????? # | | ????????????????????????????? # | | ????????????????????????????# # | | ????????????????????????????# + | | ????????????????????????????# # """ | | ????????????????????????????# # """ | | ????????????????????????????# # """ | | ??????????????????????????### # """ | | ?????????????????????????? # | | ????????????????????????? ###### | | ????????????????????????? | | ????????????????????????? ###### | | ????????????????????????? #????? | | ???????????????????????????###+##### #????? | | ???????????????????????????????????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Coolant Potential 65 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredActiveDisintegrator Manual? 0 Play Time 00:57:34 Cumulative 92.1 hours Start 2023.03.07 @ 19:40:18 End 2023.03.07 @ 20:39:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 63 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6954aa80-5639-4b42-a3de-eb8af0854ba8