Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.10 @ 18:06:20 Player: Blue Cog Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (134) 670 Value Destroyed (4549) 4549 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1375) 1375 TOTAL SCORE: 10254 Bonus ------- High Alert Combat Kills 606 Follower Combat Kills 169 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 383/700 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (228) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Improved Powered Armor > --- WEAPON (3) ------- Precision Assault Rifle Advanced Assault Cannon (fused) Gauss Cannon > --- INVENTORY (25) --- Heavy Ion Engine Light Treads Medium Treads Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Cooling System Large Matter Pod (150) Experimental Sensor Array Seismic Detector Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Layered Light Armor Plating Improved Shield Generator High-powered Tractor Beam Precision Beam Rifle Precision Beam Rifle Heavy Laser Gauss Cannon Power Maul Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Hardened Heavy Armor Plating Improved Powered Armor > --- WEAPON ----------- Precision Assault Rifle Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Heavy Ion Engine Medium Treads Improved Carbon-fiber Leg Large Matter Pod Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Improved Shield Generator High-powered Tractor Beam Precision Beam Rifle Precision Beam Rifle Heavy Laser Gauss Cannon Power Maul [Rating: 59] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Powered Armor Weapon Gauss Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . Utility 3 | . . 1 . 1 1 . . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 81 | 9 1 8 2 16 34 5 6 . . Power 5 | 1 . 1 . 1 2 . . . . Engine 4 | 1 . 1 . 1 1 . . . . Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 23 | 4 . 1 . 2 12 2 2 . . Treads 18 | 2 . 1 . 1 11 2 1 . . Leg 1 | . . . . . . . 1 . . Wheel 2 | 2 . . . . . . . . . Hover 1 | . . . . . 1 . . . . Flight 1 | . . . . 1 . . . . . Utility 32 | 2 1 3 1 5 14 2 4 . . Device 13 | 1 . 1 . 2 5 2 2 . . Storage 4 | 1 1 1 . . 1 . . . . Processor 2 | . . . 1 . . . 1 . . Hackware 2 | . . . . 1 1 . . . . Protection 11 | . . 1 . 2 7 . 1 . . Artifact . | . . . . . . . . . . Weapon 21 | 2 . 3 1 8 6 1 . . . Energy Gun 3 | . . . . 3 . . . . . Energy Cannon 1 | . . . . 1 . . . . . Ballistic Gun 7 | 2 . 1 . 1 3 . . . . Ballistic Cannon 7 | . . 2 . 2 2 1 . . . Launcher 2 | . . . 1 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 11 | . . 2 . 6 3 . . . . Parts Lost 14 | . . . . . 9 4 1 . . Power . | . . . . . . . . . . Propulsion 5 | . . . . . 2 2 1 . . Utility 5 | . . . . . 5 . . . . Weapon 4 | . . . . . 2 2 . . . Highest Loss Streak 5 | . . . . . 5 4 1 . . To Critical Strikes . | . . . . . . . . . . Average Backups 16 | 2 5 9 13 14 17 15 19 21 . Power 1 | . 2 2 2 1 1 1 1 1 . Propulsion 2 | 1 2 2 1 . 1 2 4 5 . Utility 8 | . 1 3 6 7 10 7 9 10 . Weapon 4 | . . 2 4 5 5 4 5 5 . Tool/Special . | . . . . . . . . . . Unused Backups 21 | . . 3 . 3 3 . . . 12 Power 3 | . . 2 . . . . . . 1 Propulsion 5 | . . . . . 1 . . . 4 Utility 8 | . . 1 . . 2 . . . 5 Weapon 5 | . . . . 3 . . . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 97 | . 100 93 100 97 97 90 95 100 . Engine 7 | . 14 11 11 8 7 7 7 7 . Treads 29 | . 28 27 33 26 28 30 29 30 . Device 6 | . 14 14 1 3 4 9 7 7 . Storage 7 | . 14 11 11 9 7 7 7 7 . Processor 5 | . . . 9 9 6 . 3 7 . Hackware 2 | . . . . 5 8 . . . . Protection 10 | . . 6 11 8 7 11 14 15 . Ballistic Gun 6 | . 28 3 . . 6 6 7 7 . Ballistic Cannon 15 | . . 18 22 17 13 13 14 15 . Peak Build Rating 59 | 7 7 17 19 35 54 59 59 52 . Average Rating 41 | 5 7 14 18 27 44 56 52 51 . On Entrance 29 | . 7 7 17 19 31 54 59 52 52 Naked Turns . | . . . . . . . . . . Heaviest Build 146 | 11 16 45 45 52 146 146 141 125 . Greatest Support 100 | 40 40 60 60 60 100 94 88 86 . Greatest Overweight (x) 2 | . . . . . 1 1 2 1 . Average Overweight (x) . | . . . . . . 1 1 1 . Largest Inventory Capacity 25 | 8 10 15 15 15 25 25 25 25 . Average Capacity 20 | 7 8 10 15 15 20 25 25 25 . Most Carried 25 | 4 8 11 15 15 25 21 25 25 . Average Carried 19 | 2 5 9 14 14 20 18 22 24 . Final Capacity 25 | 8 10 15 15 15 25 25 25 25 25 Final Carried 25 | 4 8 11 15 15 21 20 25 25 25 Class Distribution -------------------- 50% | Tank 27% | Mutant 15% | Gunner 7% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Matter Collected 4405 | 300 71 454 78 504 2128 359 496 15 . Remotely 925 | . . . . . 883 42 . . . Salvage Created 4252 | 125 108 355 93 908 2172 147 344 . . Parts 215 | 9 10 34 3 46 94 6 13 . . Haulers Intercepted 6 | . . 1 . 4 1 . . . . Recyclers Shooed 5 | 1 . 1 . . 3 . . . . Parts Field Recycled 7 | . . . . . 7 . . . . Retrieved Matter 87 | . . . . . 87 . . . . Parts Self-Destructed 13 | . . . . . . 7 6 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 89 | . 5 13 3 14 42 4 8 . . Guns 15 | . 5 . . 1 7 1 1 . . Cannons 56 | . . 13 1 6 26 3 7 . . AOE 17 | . . . 2 7 8 . . . . Classes Destroyed 16 | 2 2 3 1 3 4 . 1 . . Worker 8 | . . . . 1 7 . . . . Builder 9 | . . . . 1 8 . . . . Tunneler 4 | 2 . 1 . . 1 . . . . Hauler 6 | . . 1 . 4 1 . . . . Recycler 10 | 1 . . . 2 7 . . . . Operator 2 | . . . . 1 1 . . . . Watcher 6 | . . 1 . 2 3 . . . . Swarmer 7 | . 3 3 . 1 . . . . . Grunt 52 | . 2 8 2 10 25 4 1 . . Brawler 3 | . . . 1 . 2 . . . . Duelist 1 | . . . . . 1 . . . . Sentry 10 | . . 2 . 3 5 . . . . Specialist 2 | . . . . . 2 . . . . Hunter 3 | . . . . . 2 . 1 . . Programmer 5 | . . . . . 5 . . . . Decomposer 1 | . . . . . . 1 . . . Thug 3 | . . . . . . . 3 . . Savage 2 | . . . . . . . 2 . . Mutant 1 | . . . . . . . 1 . . Best Kill Streak 13 | 2 3 4 3 7 13 2 2 . . Combat Bots Only 6 | . 3 3 3 4 6 2 2 . . Max Kills in Single Turn 4 | 1 2 1 2 3 4 1 1 . . Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . . 2 2 2 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Hostile Shots Fired 547 | . 16 47 7 22 351 56 48 . . Missed 145 | . 2 12 4 4 107 9 7 . . Hits 402 | . 14 35 3 18 244 47 41 . . Melee 6 | . . . . . 6 . . . . Projectile 396 | . 14 35 3 18 238 47 41 . . Critical Strikes 20 | . . 2 . . 10 3 5 . . Damage Taken 5155 | . 166 290 58 193 3047 737 664 . . Core 426 | . 50 42 . 17 259 . 58 . . Absorbed by Shields 369 | . . 111 . 45 . 45 168 . . Core Remaining (%) 91 | 100 80 . 89 96 . . . . . Volleys Fired 247 | 5 15 33 4 31 126 9 23 1 . Largest 3 | 2 2 2 2 3 3 3 3 1 . Hottest 141 | 40 40 66 66 141 108 108 108 40 . Shots Fired 553 | 10 30 66 5 71 285 25 60 1 . Gun 160 | 10 30 . . 12 80 7 21 . . Cannon 375 | . . 66 3 51 197 18 39 1 . Launcher 18 | . . . 2 8 8 . . . . Special . | . . . . . . . . . . Kinetic 519 | 10 30 66 3 47 277 25 60 1 . Thermal 16 | . . . . 16 . . . . . Explosive 18 | . . . 2 8 8 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 18 | 3 6 9 13 15 18 8 15 . . Robot Miss Streak 5 | 1 5 2 . 2 4 2 4 . . Penetration Max 1 | . . . . . 1 1 . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 367 | 6 18 42 4 41 193 16 47 . . Core Hits 194 | 6 9 17 4 42 95 5 16 . . Critical Kills 2 | . . . . . 2 . . . . Critical Parts Destroyed 3 | . . . . . 1 1 1 . . Critical Strikes 33 | . . 2 . 5 16 4 6 . . Destroy 2 | . . . . . 2 . . . . Blast 28 | . . 2 . 5 13 3 5 . . Smash 3 | . . . . . 1 1 1 . . Melee Attacks 30 | . . . . . 21 1 8 . . Impact 30 | . . . . . 21 1 8 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . . 5 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12967 | 43 143 927 237 1785 7945 492 1395 . . Guns 1926 | 43 143 . . 130 1152 78 380 . . Cannons 6314 | . . 925 70 681 3546 326 766 . . Explosions 3373 | . . . 153 964 2256 . . . . Melee 1323 | . . . . . 986 88 249 . . Ramming 31 | . . 2 14 10 5 . . . . Kinetic 8098 | 43 143 925 70 669 4698 404 1146 . . Thermal 1362 | . . . . 142 1220 . . . . Explosive 2153 | . . . 153 964 1036 . . . . Electromagnetic . | . . . . . . . . . . Impact 1323 | . . . . . 986 88 249 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . 3 8 8 3 3 . Average Corruption 3 | . . . . 3 3 3 3 3 . Corruption Purged 5 | . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . Effects 99 | . . . . 10 46 22 20 1 . Message Errors 22 | . . . . 1 11 4 5 1 . Matter Fused 20 | . . . . 3 10 3 4 . . Heat Flow Errors 13 | . . . . . 9 3 1 . . Energy Discharges 9 | . . . . 1 3 4 1 . . Parts Rejected 2 | . . . . . . 2 . . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 17 | . . . . 4 3 5 5 . . Data Loss (major) 7 | . . . . 1 4 . 2 . . Misfires 5 | . . . . . 5 . . . . Alerts 2 | . . . . . 1 . 1 . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 934 | . . . . 1 716 88 129 . . Projectiles 150 | . . . . 1 96 . 53 . . Explosions 226 | . . . . . 226 . . . . Melee 558 | . . . . . 394 88 76 . . Knockbacks 50 | . . 2 1 . 41 3 3 . . Impact 3 | . . . . . 3 . . . . Kinetic 43 | . . 2 1 . 34 3 3 . . Secondary 4 | . . . . . 4 . . . . Self-Inflicted Damage 225 | . . . 25 . 200 . . . . Shots 4 | . . . 1 . 3 . . . . Rammed 6 | . . 1 3 1 1 . . . . Targets Rammed 6 | . . 1 3 1 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 498 | . 12 56 9 320 337 498 391 . . Average Temperature 122 | . 6 17 6 93 111 228 157 . . Received Heat Transfer 1941 | . 42 99 18 66 936 447 333 . . Effects 24 | . . . . 5 3 9 7 . . Shutdowns 2 | . . . . . . 2 . . . Energy Bleed 8 | . . . . . 3 4 1 . . Interference 11 | . . . . 5 . 1 5 . . Matter Decay 1 | . . . . . . . 1 . . Short Circuit 1 | . . . . . . 1 . . . Damage (minor) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 4 | . . . . . 4 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 6 | . . . . . 6 . . . . Impact Corruptions 17 | . . . . . 12 3 2 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1146 | . . . . 296 850 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Maximum Alert Level 4 | . . 1 . 2 4 . . . . Low Security (%) 52 | 100 100 91 100 20 29 . . . . Level 1 22 | . . 8 . 78 21 . . . . Level 2 13 | . . . . 1 26 . . . . Level 3 2 | . . . . . 5 . . . . Level 4 8 | . . . . . 17 . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1526 | 10 100 212 81 400 1526 . . . . Initial 116 | . . 37 66 . 116 . . . . Average 316 | 1 25 131 15 258 510 . . . . Influence Increases 3661 | 15 132 419 81 654 2184 90 86 . . Destroy 0b10 Robot/C 1800 | . 100 260 60 400 840 80 60 . . Destroy 0b10 Robot/NC 225 | 15 . 15 . 55 140 . . . . Destroy Leader 424 | . 20 64 10 92 218 10 10 . . Allied During Kill 41 | . . . . 40 . . 1 . . Successful Hack 66 | . 12 11 . 6 37 . . . . Disable Machine 420 | . . 15 . . 405 . . . . Anti-Garrison Action 200 | . . . . . 200 . . . . Destroy Structure 320 | . . 9 11 61 239 . . . . Lose Combat Pursuer 165 | . . 45 . . 105 . 15 . . Influence Decreases 3661 | 15 42 337 253 396 916 1003 666 33 . Entered New Map 1017 | . . 53 106 . 142 565 118 33 . Time Decay 2374 | 15 42 284 147 306 684 398 498 . . Lost Part 140 | . . . . . 90 40 10 . . Lost Ally 130 | . . . . 90 . . 40 . . Squads Dispatched 23 | . 1 4 . 2 16 . . . . Investigation 4 | . . 2 . 1 1 . . . . Extermination 5 | . . . . . 5 . . . . Reinforcement 11 | . 1 2 . 1 7 . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 5 | . . . . 1 4 . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Distress Signals 8 | . 1 3 . 1 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 129 | . 8 21 3 27 56 4 10 . . Peak Tracking Total 6 | . 3 5 3 6 5 4 3 . . Tactical Retreats 10 | . . 3 . . 6 . 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Traps Triggered 2 | . 1 . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Objects Rigged 5 | . . . . . 5 . . . . Exploded 2 | . . . . . 2 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Machines Disabled 28 | . . 1 . . 27 . . . . Max in Single Turn 7 | . . 1 . . 7 . . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Machines Accessed 19 | . 3 3 1 2 9 . . 1 . Terminals 14 | . 3 3 . 2 6 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 57 | . 11 11 1 7 24 . . 3 . Successful 29 | . 3 4 1 4 14 . . 3 . Failed 28 | . 8 7 . 3 10 . . . . Catastrophic 7 | . 2 2 . . 3 . . . . Database Lockouts . | . . . . . . . . . . Manual 21 | . 2 6 . 2 11 . . . . Terminals 45 | . 11 11 . 7 16 . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . Terminal Hacks 19 | . 3 3 1 4 5 . . 3 . Record 1 | . . . . . 1 . . . . Part Schematic 3 | . . . . . . . . 3 . Robot Analysis 4 | . 1 1 . 1 1 . . . . Prototype ID Bank 3 | . . 1 . 1 1 . . . . Open Door 1 | . . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 3 | . 1 1 . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . Network Status 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . Process 1 | . . . . . 1 . . . . Retrieve Matter 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . . 1 . . 5 . . . . Terminals 5 | . . 1 . . 4 . . . . Botnet 3 | . . . . . 3 . . . . Detonate 1 | . . . . . 1 . . . . Disrupt 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Jam 1 | . . . . . 1 . . . . Data Cores Recovered 2 | . . . . 1 1 . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 3 3 . 2 6 . . . . Full Trace Events 3 | . 1 2 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . 17 . Parts Built 1 | . . . . . 1 . . . . Authchips . | . . . . . . . . . . Time 106 | . . . . . 106 . . . . Total Part Build Rating 6 | . . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 147 | . . . . . 147 . . . . Retrieved Matter 147 | . . . . . 147 . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Total Allies 10 | . . . 4 . . . 2 4 . Largest Group 4 | . . . 3 3 . . 2 4 . Highest-Rated Group 156 | . . . 40 40 . . 50 156 . Highest-Rated Ally 41 | . . . 31 16 . . 25 41 . Total Orders 1 | . . . . 1 . . . . . EXPLORE 1 | . . . . 1 . . . . . Ally Attacks 47 | . . . . 40 . . 7 . . Total Damage 499 | . . . . 350 . . 149 . . Kills 7 | . . . . 6 . . 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Active Infowar (turns) 1380 | 20 258 240 . . 2 777 83 . . Sensors 858 | . . . . . 2 777 79 . . Seismic 522 | 20 258 240 . . . . 4 . . Robot Analysis Total 4 | . 1 1 . 1 1 . . . . Derelict Logs Recovered 7 | . . . 2 . . 2 1 2 . Drone Launches 16 | . . . . 16 . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Turns Passed 9879 | 124 258 637 859 739 2736 947 1329 2250 . Spaces Moved 4335 | 82 132 307 488 362 1075 396 507 986 . Core 2 | 2 . . . . . . . . . Treads 4283 | 30 132 307 488 362 1075 396 507 986 . Legs . | . . . . . . . . . . Wheels 50 | 50 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 225 225 228 . Average Speed 199 | 115 160 160 160 160 201 225 230 228 . Slowest Speed 305 | 160 160 160 160 160 240 228 305 228 . Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 5 33 25 99 52 27 65 69 90 3 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 4 | . . . 1 . . . 1 2 . Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 9 | . . . 1 . . 3 3 2 . Spaces Dug 4 | . . . . . 4 . . . . Terrain Destroyed 392 | . . 5 14 81 278 7 7 . . Melee . | . . . . . . . . . . Projectile 77 | . . 5 . 5 53 7 7 . . AOE 315 | . . . 14 76 225 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Total 5053 | 99 154 385 559 469 1375 426 598 988 . Wait 161 | . 4 22 55 21 56 . 3 . . Move 4325 | 81 131 306 487 362 1074 393 506 985 . Hop 1 | . . . . . . 1 . . . Pick Up 59 | 4 3 8 5 8 18 4 8 1 . Fast Attach 28 | 7 . 2 . 9 7 2 1 . . Attach 19 | . . . . 2 7 8 2 . . Detach 10 | . . . . 6 2 2 . . . Swap 78 | 2 1 7 3 12 40 6 7 . . Drop 52 | . . 6 2 18 23 . 2 1 . Fire 247 | 5 15 33 4 31 126 9 23 1 . Melee 30 | . . . . . 21 1 8 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 5 | . . 1 3 . 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire 38 | . . . . . . . 38 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 12) 125 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 5) 383 | -10/Materials | Entered another Materials area 383 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 971 | -9/Materials | Discovered new exit (range 15) 1020 | -9/Materials | Entered Mines 1023 | -9/Mines | Received a Mining Laser from a helpful Derelict 1060 | -9/Mines | Learned location of Zion (-7) 1071 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1074 | -9/Mines | Found Prototype Device 1086 | -9/Mines | Discovered new exit (range 9) 1442 | -9/Mines | Found the Drone Emporium 1452 | -9/Mines | Found Prototype Device 1484 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1709 | -9/Mines | Discovered new exit (range 14) 1759 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1879 | -9/Mines | Entered Materials 1879 | -8/Materials | Accompanied by 3 allies 1879 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2164 | -8/Materials | Identified Decoy Drone Bay 2188 | -8/Materials | Discovered new exit (range 25) 2234 | -8/Materials | Lost 15 allies 2378 | -8/Materials | Discovered new exit (range 16) 2430 | -8/Materials | Build established: Gunner 2618 | -8/Materials | Entered Factory 2618 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2619 | -7/Factory | Identified exit to Storage 2814 | -7/Factory | Fabricated Imp. Powered Armor (x1) 2841 | -7/Factory | Garrison activated, responded to threat 3008 | -7/Factory | Build established: Tank 3188 | -7/Factory | Identified exit to Lower Caves 3471 | -7/Factory | Build established: Hacker-Gunner 3985 | -7/Factory | Identified Exp. Sensor Array 4223 | -7/Factory | Build established: Gunner 5265 | -7/Factory | Lost 5 parts (4u1w) 5298 | -7/Factory | Build established: Mutant 5354 | -7/Factory | Entered Lower Caves 5449 | -7/Lower Caves | Lost 4 parts (2n2w) 5536 | -7/Lower Caves | Learned Factory trap positions 5621 | -7/Lower Caves | Build established: Tank 5839 | -7/Lower Caves | Identified exit to Lower Caves 5933 | -7/Lower Caves | Encountered a Warlord checkpoint 6301 | -7/Lower Caves | Entered another Lower Caves area 6415 | -7/Lower Caves | Attacked by a faux Warlord 6825 | -7/Lower Caves | Discovered new exit (range 9) 6849 | -7/Lower Caves | Found DCF Scrap (15 items) 6859 | -7/Lower Caves | Encountered a Warlord checkpoint 7532 | -7/Lower Caves | Discovered new exit (range 8) 7630 | -7/Lower Caves | Entered Zion 7701 | -7/Zion | System corruption cleaned by Quarantine Array 7738 | -7/Zion | Given the Hacking Drone Bay 8081 | -7/Zion | Discovered new exit (range 16) 8252 | -7/Zion | Learned Factory stockpile data 8530 | -7/Zion | Given A8's code to call for help 8622 | -7/Zion | Learned location of Warlord (-4) 9205 | -7/Zion | Met Imprinter 9244 | -7/Zion | Imprinted 9246 | -7/Zion | Declared Zion's savior 9406 | -7/Zion | Received a hallucinogenic algorithm 9880 | -7/Zion | Entered Proximity Caves 9880 | -6/Proximity Caves | Accompanied by 4 allies 9880 | -6/Proximity Caves | Self-destructed Last Messages --------------- 09478_ 9G-UMD(z) pokes at the Twisted Machinery. DH-F2J(M): These doors are sealed for a reason, and it's not to keep you or anyone else out. If you have the proper authorization, go ahead and get yourself scrapped. We aren't even sure what's down there anymore, but it only ever got worse over time, so I can't imagine it's a nice place for a stroll. 9G-UMD(z): We are one. 09563_ 9G-UMD(z) pokes at the Twisted Machinery. 09580_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. 09692_ I8-KKO(z) toys with the Twisted Machinery. 09696_ F0-IPF(z) pokes at the Twisted Machinery. 09850_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. LOCATION=UNKNOWN GOAL=ESCAPE [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ??????????????????? | | ???????????????????????## ??????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????## ???????????????????? | | ?????????????????????## ????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? #????????????????????? | | ??????????????????????? ##???????????????????? | | ??????????????????????? ###???? #???????????? | | ???????????????????????#M ## ###?????????? | | ???????????????????????# #?????????? | | ??????????????????????## ????????????? | | ??????????????????????# M@ #???????????????????? | | ?????????????????????# MM ##???????????????????? | | ??????????????????? #????????????????????? | | ????????????????# ####????????????????????? | | ????????????????## #????????????????????????? | | ?????????????????#######?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1200 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 8 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Imp. Salvage Targeting Computer | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Flak Gun | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Imp. Powered Armor | x1 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed CarbideKineticClaw Manual? 0 Play Time 01:22:14 Cumulative 112.3 hours Start 2025.10.09 @ 00:14:40 End 2025.10.10 @ 18:06:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 44 Gallery% 50 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39cb603b-aab3-449f-bba9-d0a8cdb86ec4