Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.11.02 @ 12:23:34 Player: Baelyk Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1072) 1072 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3662 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 14/300 Energy 80/100 System Corruption 5% Temperature Cool (9) Location -7/Factory Parts ------- Power (1) Propulsion (3) Utility (5) High-capacity Storage Unit Visual Processing Unit Advanced Signal Interpreter Weapon (4) Inventory (12) Structural Scanner Advanced Sensor Array Terrain Scanner Transmission Jammer Improved Shield Generator Trap Extractor Peak State ------------ Power Light Deuterium Engine Propulsion Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Utility High-capacity Storage Unit Visual Processing Unit Advanced Signal Interpreter Targeting Computer System Shield Weapon Heavy Laser Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Inventory Carbon-fiber Leg Structural Scanner Advanced Sensor Array Terrain Scanner Transmission Jammer Improved Propulsion Shielding Improved Shield Generator Trap Extractor Flak Cannon Shock Bomb Launcher Shock Bomb Launcher [Rating: 40] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Utility Targeting Computer Device Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Propulsion Shielding Weapon Advanced Assault Cannon Energy Gun Heavy Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 1 1 1 Weapon 2 | . . 1 . 1 Parts Attached 52 | 6 6 12 14 14 Power 4 | 1 1 1 1 . Engine 4 | 1 1 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 2 3 6 1 Treads 6 | 2 . 3 1 . Leg 6 | . . . 5 1 Wheel . | . . . . . Hover 2 | . 2 . . . Flight . | . . . . . Utility 11 | 1 3 2 3 2 Device 2 | . 1 . 1 . Storage 4 | 1 2 1 . . Processor 3 | . . 1 1 1 Hackware 1 | . . . 1 . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 23 | 2 . 6 4 11 Energy Gun 2 | . . . . 2 Energy Cannon . | . . . . . Ballistic Gun 11 | 2 . 6 1 2 Ballistic Cannon 7 | . . . 3 4 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 18 | . . 1 . 17 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 3 | . . . . 3 Weapon 10 | . . 1 . 9 Highest Loss Streak 13 | . . 1 . 13 Average Slot Usage (%) 96 | . 94 99 97 93 Engine 9 | . 14 11 9 6 Treads 11 | . 24 17 12 . Leg 10 | . . . 12 20 Hover 1 | . 3 4 . . Device 5 | . 1 11 6 . Storage 10 | . 21 11 9 7 Processor 15 | . . 11 18 22 Hackware 2 | . . . 1 5 Ballistic Gun 15 | . 28 32 13 . Ballistic Cannon 11 | . . . 13 22 Special Melee Weapon 1 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 64 | 9 37 51 59 64 Greatest Support 60 | 40 40 40 60 45 Greatest Overweight (x) 10 | . 3 3 1 10 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 16 | 6 16 12 12 12 Average Capacity 11 | 5 12 11 12 12 Most Carried 12 | 2 10 12 12 12 Average Carried 9 | 1 5 10 10 10 Final Capacity 12 | 6 10 12 12 12 Final Carried 11 | 2 10 10 11 6 Class Distribution -------------------- 27% | Gunner 24% | Scavenger-Gunner 18% | Mutant 16% | Scavenger-Skirmisher 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1267 | 188 115 284 435 245 Remotely . | . . . . . Salvage Created 1205 | . 159 328 471 247 Parts 82 | . 14 22 34 12 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 29 | . 6 5 7 11 Guns 17 | . 6 5 4 2 Cannons 12 | . . . 3 9 Classes Destroyed 13 | . 3 2 6 2 Worker 1 | . . . 1 . Builder 2 | . . . 1 1 Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Mechanic 1 | . . . 1 . Operator 2 | . . 1 1 . Watcher 5 | . 2 2 1 . Swarmer 14 | . 5 . 3 6 Grunt 5 | . 1 1 . 3 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 7 | . . 4 3 . Hunter 1 | . . . 1 . Best Kill Streak 7 | . 5 2 4 7 Combat Bots Only 6 | . 5 2 3 6 Max Kills in Single Turn 2 | . 2 1 2 2 Gunslinging 1 | . 1 . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3023 | . 217 127 290 2389 Core 760 | . 6 . 54 700 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 97 100 90 . Volleys Fired 93 | . 21 19 30 23 Largest 4 | . 2 3 3 4 Hottest 213 | . 40 69 144 213 Shots Fired 266 | . 42 54 90 80 Gun 173 | . 42 54 67 10 Cannon 93 | . . . 23 70 Launcher . | . . . . . Special . | . . . . . Kinetic 259 | . 42 54 90 73 Thermal 7 | . . . . 7 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 6 17 15 12 Robot Miss Streak 5 | . 3 1 2 5 Penetration Max . | . . . . . Secondary Targets 4 | . 3 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 196 | . 28 43 63 62 Core Hits 73 | . 13 16 17 27 Critical Hits 3 | . . . 2 1 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . . 2 1 Melee Attacks 8 | . . . . 8 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 6 | . . . . 6 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2863 | . 219 503 1011 1130 Guns 1636 | . 219 503 789 125 Cannons 1227 | . . . 222 1005 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2768 | . 219 503 1011 1035 Thermal 95 | . . . . 95 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 7 | . . . 7 . Projectiles 7 | . . . 7 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 13 | . . . 1 12 Impact . | . . . . . Kinetic 13 | . . . 1 12 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 589 | . 12 40 138 589 Average Temperature 121 | . 8 14 47 186 Received Heat Transfer 924 | . 30 33 45 816 Effects 15 | . . . . 15 Shutdowns 3 | . . . . 3 Interference 3 | . . . . 3 Matter Decay 2 | . . . . 2 Damage (major) 7 | . . . . 7 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 185 | . . . . 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 275 | . 209 275 203 166 Average Influence 83 | . 97 164 84 39 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 87 | . . . . . Level 1 12 | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 1 4 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault 1 | . . . . 1 Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . . 2 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 10 9 14 24 Peak Tracking Total 13 | . 6 2 4 13 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . 1 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 10 | . 1 3 5 1 Terminals 6 | . . 2 4 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 51 | . 1 13 22 15 Successful 46 | . 1 12 18 15 Failed 5 | . . 1 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 24 | . . 9 15 . Fabricators . | . . . . . Repair Stations 7 | . . . 7 . Recycling Units 1 | . 1 . . . Scanalyzers 19 | . . 4 . 15 Garrison Access . | . . . . . Terminal Hacks 20 | . . 8 12 . Record 10 | . . 3 7 . Prototype ID Bank 2 | . . 1 1 . Branch Access Points 1 | . . . 1 . Alert Level 2 | . . 1 1 . Dispatch Records 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Registered Components 1 | . . . 1 . Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 4 | . . . 4 . Repair 2 | . . . 2 . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 19 | . . 4 . 15 Insert Component 8 | . . 2 . 6 Analyze 11 | . . 2 . 9 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . . 2 5 . Full Trace Events 3 | . . 1 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 8 | . . 2 . 6 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 58 | . . . 58 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 8 | . . 2 . 6 Part Schematics Acquired 8 | . . 2 . 6 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 4 | . . . . 4 Non-combat 3 | . . . . 3 Combat 1 | . . . . 1 Robot Hacks Applied 7 | . . . . 7 parse_system 5 | . . . . 5 no_distress 1 | . . . . 1 find_chute 1 | . . . . 1 Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2285 | 158 252 408 892 575 Spaces Moved 1150 | 118 116 181 445 290 Core 39 | 38 . . . 1 Treads 504 | 80 95 146 183 . Legs 551 | . . . 262 289 Wheels . | . . . . . Hover 56 | . 21 35 . . Flight . | . . . . . Fastest Speed 50 | 50 116 116 150 150 Average Speed 156 | 124 155 178 156 155 Slowest Speed 550 | 160 236 236 180 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 5 26 20 30 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 27 | . . . 12 15 Melee . | . . . . . Projectile 27 | . . . 12 15 AOE . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1439 | 127 153 231 572 356 Wait 75 | . 1 4 58 12 Move 1146 | 117 115 180 444 290 Hop . | . . . . . Pick Up 37 | 4 8 7 12 6 Fast Attach 13 | 4 2 2 4 1 Attach 15 | 2 1 2 1 9 Detach 1 | . 1 . . . Swap 24 | . 3 8 9 4 Drop 27 | . 1 9 14 3 Fire 93 | . 21 19 30 23 Melee 8 | . . . . 8 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 11) 411 | -10/Materials | Entered another Materials area 411 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 652 | -9/Materials | Discovered new exit (range 16) 819 | -9/Materials | Entered another Materials area 819 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 900 | -8/Materials | Repaired Sensor Array 933 | -8/Materials | Repaired Hvy. Assault Rifle 1225 | -8/Materials | Build established: Scavenger-Skirmisher 1543 | -8/Materials | Discovered new exit (range 12) 1558 | -8/Materials | Identified exit to Factory 1711 | -8/Materials | Entered Factory 1711 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1959 | -7/Factory | Garrison activated, responded to threat 2017 | -7/Factory | Build established: Scavenger-Gunner 2274 | -7/Factory | Core integrity fell below 50% 2284 | -7/Factory | Core integrity fell below 20% 2286 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02264_ Targeting Computer destroyed. 02264_ U-05 Engineer lays Concrete. 02264_ Imp. Propulsion Shielding destroyed. 02265_ U-05 Engineer lays Concrete. 02267_ Carbon-fiber Leg destroyed. 02268_ Chain reaction triggered in Imp. Deuterium Engine. 02268_ G-47 Trooper destroyed. 02269_ G-47 Trooper IFF system glitched. 02269_ Carbon-fiber Leg destroyed. 02271_ P-60 Hacker resets I-36 Angel, system corruption cleaned. 02272_ Hvy. Laser destroyed. 02273_ Chain reaction triggered in Imp. Deuterium Engine. 02273_ I-36 Angel suffers critical hit. 02273_ I-36 Angel destroyed. 02273_ G-47 Trooper destroyed. 02273_ G-50 Soldier destroyed. 02275_ Minigun destroyed. 02276_ L-41 Fighter suffers critical hit. 02277_ Shock Bomb Launcher destroyed. 02279_ Flak Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????#### ??????????????????????? | | ???????????????????### # #####?????????????????? | | ???????????????????# # ###???????????????? | | ???????????????????# #???????????????? | | ??????????????????## " ####????????????? | | ????????########### " ## #????????????? | | ????????# ## % p ## #????????????? | | ????????# ## ; #????????????? | | ????????# ## % ]; ##????????????? | | ????????# ### % ##?????????????? | | ????????# ## %= ;#??????????????? | | ????????# ### [ ;#??????????????? | | ????????# #?# ;#??????????????? | | ????????# #?## ##??????????????? | | ????????# #??# #???????? ????? | | ????#########+############;;;g########## ????? | | ????# #???? | | ????# g %^ #???? | | ????# """""" ll Y =^ % +???? | | ????# """""" @ g ^ % #???? | | ????# """""" % ^ #???? | | ????# """""" ########;#+#############+##?????? | | ##### #???# ] #??????????????? | | """""" #???# """ """ #??????????????? | | """""" ##### """ """ #??????????????? | | """""" + """ """ #??????????????? | | """""" ### #??????????????? | | #?# """ """ #??????????????? | | #?# """ """ #??????????????? | | #?# """ """ #??????????????? | | #?# #??????????????? | | #?#= #??????????????? | | #?# ! #??????????????? | | #### #?# #??????????????? | | #??# #?###########/##??????????????? | | ########??? #???????????# #???????????????? | | #?????????? #???????????# #???????????????? | | #?????????? #???????????# #???????????????? | | #?????????? #???????????# #???????????????? | | #?????????? #???????????# #???????????????? | | #?????????? #???????????# #???????????????? | | #?????????? #???????????# #???????????????? | | ????????? #???????????# #???????????????? | | ?????? ??????????? ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Trap Extractor | -9/Materials | Scanalyzed Carbon-fiber Leg | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Adv. Sensor Array | -7/Factory | Scanalyzed Shock Bomb Launcher | -7/Factory | Scanalyzed Structural Scanner | -7/Factory | Scanalyzed Terrain Scanner | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Oops Shopping List Storm Trooper Troublemaker Challenges ------------ None Game ------ Seed VariableShrapnelSystem Manual? 0 Play Time 01:09:24 Cumulative 3.9 hours Start 2019.11.02 @ 11:10:06 End 2019.11.02 @ 12:23:34 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 2 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fec6d51a-6dd5-4faa-a61e-7b962d7ed935