Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.09 @ 23:23:59 // Halloween2020/ForbiddenLore Player: Sherlockkat Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (141) 705 Value Destroyed (6411) 6411 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1644) 1644 TOTAL SCORE: 14600 Bonus ------- High Alert Combat Kills 244 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 1031/1300 Matter 300/300 Energy 665/1170 System Corruption 16% Temperature Cool (0) Movement Treading (205) Ox3 Location -3/Research Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (3) --- Advanced Medium Treads > --- UTILITY (14) ----- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Energy Well Energy Well Targeting Computer Advanced Target Analyzer Relay Coupler [NC] (4) > --- WEAPON (3) ------- Gamma Rifle Neutron Cannon Ionic Axe > --- INVENTORY (24) --- Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Advanced Medium Treads Advanced Medium Treads Launcher Loader Launcher Loader Quantum Capacitor Relay Coupler [NC] (31) Relay Coupler [NC] (25) Improved Spread Laser Coil Gun KE Penetrator Rocket Launcher Improved Remote Datajack Scythe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Energy Well Targeting Computer Advanced Targeting Computer Quantum Capacitor Improved Phase Shifter Hacking Suite Hacking Suite Relay Coupler [NC] > --- WEAPON ----------- Heavy Tesla Rifle Heavy Phase Cannon Ionic Axe > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Energy Well Launcher Loader Launcher Loader Quantum Capacitor Relay Coupler [NC] Relay Coupler [NC] Improved Spread Laser Coil Gun KE Penetrator Rocket Launcher Improved Remote Datajack Scythe [Rating: 110] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Improved Antigrav System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun High-powered Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Fac Fac Res Slots Evolved 14 | . . . 2 2 2 . 2 . 2 2 2 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . Utility 12 | . . . 1 2 2 . 2 . 1 2 2 Weapon 1 | . . . 1 . . . . . . . . Parts Attached 154 | 6 4 . 22 19 8 10 5 26 6 22 26 Power 16 | 1 1 . 3 2 . 2 . 3 1 1 2 Engine 8 | 1 1 . 2 1 . 2 . 1 . . . Core 5 | . . . 1 1 . . . 2 1 . . Reactor 3 | . . . . . . . . . . 1 2 Propulsion 29 | 2 . . 5 4 1 1 . 6 1 4 5 Treads 28 | 2 . . 5 4 1 1 . 6 1 4 4 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Utility 50 | 1 2 . 5 5 5 2 4 4 3 6 13 Device 17 | . . . 1 1 2 1 2 . . 2 8 Storage 8 | 1 . . 2 . 1 . . . 2 . 2 Processor 3 | . . . . . 1 . . 1 . . 1 Hackware 5 | . . . . 1 1 . 1 . . 2 . Protection 17 | . 2 . 2 3 . 1 1 3 1 2 2 Artifact . | . . . . . . . . . . . . Weapon 59 | 2 1 . 9 8 2 5 1 13 1 11 6 Energy Gun 18 | . . . 2 . 1 2 . 6 1 4 2 Energy Cannon 10 | . . . 1 3 . . 1 . . 3 2 Ballistic Gun 19 | 2 1 . 6 2 1 2 . 4 . 1 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 7 | . . . . 3 . 1 . 3 . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 3 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . . . 1 3 1 Parts Lost 59 | . . . 4 5 . 7 . 21 2 4 16 Power 7 | . . . 1 . . 2 . 3 1 . . Propulsion 11 | . . . . 1 . 1 . 5 . . 4 Utility 22 | . . . . 1 . 2 . 5 1 4 9 Weapon 19 | . . . 3 3 . 2 . 8 . . 3 Highest Loss Streak 8 | . . . 3 2 . 4 . 8 2 2 4 Average Slot Usage (%) 90 | . 96 100 99 96 98 94 96 81 82 82 80 Engine 5 | . 14 14 9 7 7 7 6 3 3 . . Treads 15 | . 28 28 22 18 15 15 13 9 15 11 10 Device 9 | . . . 11 8 12 10 17 12 . 6 11 Storage 18 | . 14 14 12 18 23 23 20 20 18 20 18 Processor 5 | . . . . . 5 7 6 7 11 10 9 Hackware 4 | . . . . 8 1 . 5 6 5 8 9 Protection 6 | . 10 14 9 6 7 7 6 6 5 3 1 Energy Gun 3 | . . . 2 . 1 8 6 3 11 6 2 Energy Cannon 2 | . . . . 6 7 3 . . . 3 5 Ballistic Gun 13 | . 28 28 29 19 13 9 12 9 5 3 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 125 | 10 15 15 50 56 95 95 98 100 98 110 125 Greatest Support 105 | 40 40 40 43 43 40 40 40 43 68 105 105 Greatest Overweight (x) 26 | . . . 1 1 2 2 2 26 2 1 4 Average Overweight (x) 1 | . . . . 1 2 2 2 2 1 . . Largest Inventory Capacity 24 | 6 6 6 16 16 24 24 24 24 24 24 24 Average Capacity 18 | 5 6 6 7 16 24 24 24 24 24 24 24 Most Carried 24 | 4 6 6 10 16 19 21 19 19 16 24 24 Average Carried 14 | 2 5 6 5 12 16 18 17 13 14 23 21 Final Capacity 24 | 6 6 6 16 16 24 24 24 24 24 24 24 Final Carried 23 | 4 6 6 10 16 18 18 19 10 16 23 19 Class Distribution -------------------- 23% | Hauler-Mutant 23% | Scavenger-Tank 13% | Mutant 12% | Scavenger-Gunner 9% | Hauler-Tank 7% | Hauler-Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Hauler-Gunner | -7/Garrison Hauler-Tank | -6/Factory Hauler-Mutant | -6/Garrison Scavenger-Gunner | -5/Factory Hauler-Mutant | -4/Factory Hauler-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Fac Fac Res Matter Collected 3167 | 190 278 . 409 601 142 287 . 419 210 320 311 Remotely . | . . . . . . . . . . . . Salvage Created 6174 | . 436 . 672 906 182 648 . 612 228 926 1564 Parts 311 | . 22 . 53 52 18 29 . 30 10 34 63 Haulers Intercepted 6 | . . . 1 . 1 . . . 1 3 . Recyclers Shooed 4 | . . . . 1 . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Fac Fac Res Combat Hostiles Destroyed 117 | . 9 . 21 22 1 18 . 17 1 8 20 Guns 68 | . 9 . 21 3 1 13 . 9 1 6 5 Cannons 22 | . . . . 11 . 1 . 1 . . 9 AOE 19 | . . . . 8 . 4 . 7 . . . Classes Destroyed 12 | . 3 . 4 3 1 . . 1 . . . Worker 5 | . . . . . 3 . . . 1 1 . Hauler 6 | . . . 1 . 1 . . . 1 3 . Recycler 1 | . . . . 1 . . . . . . . Operator 4 | . 1 . . 2 . . . . . 1 . Watcher 8 | . 1 . . . 1 1 . . 1 1 3 Swarmer 29 | . . . 12 4 . 7 . 4 . . 2 Grunt 42 | . 9 . 3 12 . 8 . 4 . . 6 Brawler 5 | . . . . 1 . 3 . 1 . . . Duelist 4 | . . . 1 . . . . 2 . . 1 Sentry 15 | . . . 5 3 . . . 3 1 2 1 Hunter 13 | . . . . 2 1 . . 2 . 4 4 Programmer 9 | . . . . . . . . 1 . 2 6 Best Kill Streak 9 | . 3 . 5 8 2 7 . 5 3 2 9 Combat Bots Only 8 | . 3 . 5 8 1 7 . 5 1 2 8 Max Kills in Single Turn 4 | . 1 . 2 4 1 2 . 2 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 4 | . . . . 4 . 2 . 2 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Fac Fac Res Damage Taken 11355 | . 436 . 768 1385 90 1071 113 2936 122 1438 2996 Core 1435 | . 107 . 82 137 15 110 14 504 . 197 269 Absorbed by Shields 33 | . . . . . . 33 . . . . . Reduced by Siege Mode 61 | . . . . . . . . . . 61 . Core Remaining (%) 76 | 100 . 57 79 75 . 82 . 39 100 82 . Volleys Fired 441 | . 43 . 48 55 15 35 2 64 8 57 114 Largest 3 | . 2 . 3 3 3 3 1 3 3 3 1 Hottest 213 | . 40 . 85 114 184 184 98 181 163 213 98 Shots Fired 832 | . 86 . 134 148 45 90 2 100 24 90 113 Gun 650 | . 86 . 134 93 30 69 . 88 24 73 53 Cannon 155 | . . . . 47 15 15 2 2 . 17 57 Launcher 24 | . . . . 8 . 6 . 10 . . . Special 3 | . . . . . . . . . . . 3 Kinetic 447 | . 86 . 117 93 22 33 . 63 8 25 . Thermal 222 | . . . 16 47 23 42 2 2 6 31 53 Explosive 24 | . . . . 8 . 6 . 10 . . . Electromagnetic 136 | . . . 1 . . 9 . 25 10 34 57 Robot Hit Streak 35 | . 20 . 18 15 7 11 . 12 13 35 18 Robot Miss Streak 4 | . 2 . 3 3 3 3 . 4 2 4 3 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 5 | . . . 3 . . 2 . . . . . Max Gunslinging Chain 2 | . . . 2 . . 1 . . . . . Capacitor 136 | . . . . . . . . . . 31 105 Shots Hit Robots 605 | . 73 . 86 107 24 54 . 74 15 77 95 Core Hits 309 | . 27 . 33 48 9 40 . 57 9 45 41 Critical Hits 21 | . . . 1 7 4 1 . 1 . 4 3 Critical Kills 9 | . . . 1 2 3 . . 1 . 1 1 Critical Parts Destroyed 12 | . . . . 5 1 1 . . . 3 2 Melee Attacks 1 | . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14618 | . 693 . 1023 2362 335 1703 . 2425 370 2182 3525 Guns 8205 | . 691 . 1023 928 153 901 . 1063 370 1664 1412 Cannons 3593 | . . . . 675 182 102 . 71 . 489 2074 Explosions 2779 | . . . . 759 . 700 . 1291 . 29 . Melee 39 | . . . . . . . . . . . 39 Ramming 2 | . 2 . . . . . . . . . . Kinetic 4330 | . 691 . 957 928 126 300 . 757 66 505 . Thermal 4585 | . . . 54 675 209 592 . 113 86 903 1953 Explosive 2708 | . . . . 759 . 700 . 1249 . . . Electromagnetic 2954 | . . . 12 . . 111 . 306 218 774 1533 Impact . | . . . . . . . . . . . . Slashing 39 | . . . . . . . . . . . 39 Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 5 . 2 . 1 16 Average Corruption 3 | . . . . . . 5 . 1 . 1 6 Corruption Purged . | . . . . . . . . . . . . Effects 45 | . . . . . . 6 . 7 . 2 30 Message Errors 6 | . . . . . . 1 . 3 . 1 1 Matter Fused 10 | . . . . . . 1 . . . . 9 Heat Flow Errors 4 | . . . . . . . . . . . 4 Energy Discharges 1 | . . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . 2 Data Loss (minor) 6 | . . . . . . 1 . 3 . . 2 Misfires 1 | . . . . . . 1 . . . . . Targeting Errors 14 | . . . . . . 2 . 1 . 1 10 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 176 | . . . . 15 . . . 42 . 14 105 Projectiles 119 | . . . . . . . . . . 14 105 Explosions 57 | . . . . 15 . . . 42 . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 203 | . . . . . . 23 . 180 . . . Shots 8 | . . . . . . 1 . 7 . . . Rammed 1 | . 1 . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 474 | . 37 . 3 187 96 147 4 95 167 442 474 Average Temperature 68 | . 11 . 1 74 34 55 2 42 58 97 104 Received Heat Transfer 2139 | . 255 . 168 594 . 378 36 402 18 63 225 Effects 7 | . . . . . . . . . . 2 5 Shutdowns 3 | . . . . . . . . . . 1 2 Energy Bleed 1 | . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . 1 . Siege Activations 3 | . . . . . . . . . . 3 . Total Turns 47 | . . . . . . . . . . 47 . Longest Duration 25 | . . . . . . . . . . 25 . Robots Corrupted 8 | . . . . . . . . . 1 2 5 Combat Hostiles 7 | . . . . . . . . . . 2 5 Parts Fried 27 | . . . . . . . . 1 4 8 14 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 14 | . . . . 2 . . . . . 1 11 Heat Transferred 5086 | . . . 125 1221 370 849 . 124 70 805 1522 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . 1 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Fac Fac Res Peak Influence 713 | . 182 22 378 469 222 713 409 704 413 403 334 Initial 373 | . . 22 8 109 212 28 373 286 369 202 90 Average 266 | . 66 22 252 232 152 393 386 557 388 265 131 Maximum Alert Level 3 | . . . 1 2 1 3 2 3 2 2 1 Low Security (%) 38 | 100 100 100 37 32 50 24 . . . 4 81 Level 1 41 | . . . 62 49 49 21 96 9 64 91 18 Level 2 17 | . . . . 17 . 35 3 84 35 3 . Level 3 2 | . . . . . . 18 . 6 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 2 . 1 5 . . 1 . 1 3 4 Investigation 4 | . . . 1 2 . . . . . . 1 Extermination 5 | . . . . . . . 1 . . 1 3 Reinforcement 7 | . 2 . . 3 . . . . . 2 . Assault 1 | . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Fac Fac Res Distress Signals 8 | . 1 . 1 3 1 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 193 | . 19 . 26 37 7 27 2 22 2 15 36 Peak Tracking Total 8 | . 4 . 6 7 5 8 2 5 1 3 8 Tactical Retreats 21 | . 1 . 2 2 . 5 . 8 . . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Fac Fac Res Traps Triggered 9 | . 1 . 1 2 . 2 . 2 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Fac Fac Res Machines Disabled 7 | . . . . 2 . 2 . 1 . 2 . Max in Single Turn 1 | . . . . 1 . 1 . 1 . 1 . Garrison Relay 3 | . . . . . . 2 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Fac Fac Res Machines Accessed 11 | . . . 2 2 3 . 3 . . 1 . Terminals 4 | . . . 2 2 . . . . . . . Fabricators 4 | . . . . . 2 . 1 . . 1 . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . Total Hacks 27 | . . . 2 8 7 . 8 . . 2 . Successful 13 | . . . 2 3 4 . 4 . . . . Failed 14 | . . . . 5 3 . 4 . . 2 . Catastrophic 1 | . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 13 | . . . 2 5 2 . 4 . . . . Terminals 10 | . . . 2 8 . . . . . . . Fabricators 13 | . . . . . 6 . 5 . . 2 . Repair Stations 2 | . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . Terminal Hacks 5 | . . . 2 3 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . Fabricator Hacks 3 | . . . . . 2 . 1 . . . . Build 3 | . . . . . 2 . 1 . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . Unauthorized Hacks 2 | . . . . . 1 . 1 . . . . Terminals . | . . . . . . . . . . . . Fabricators 2 | . . . . . 1 . 1 . . . . Prioritize 2 | . . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . . . 1 1 2 . 2 . . 1 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 6 | . . . . . 4 . 2 . . . . Matter 680 | . . . . . 468 . 212 . . . . Time 340 | . . . . . 234 . 106 . . . . Total Part Build Rating 40 | . . . . . 28 . 12 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Fac Fac Res Used RIF Installer 2 | . . . . . . 1 . 1 . . . Command Fork 1 | . . . . . . . . 1 . . . Robots Hacked 2 | . . . . . . . . . . . 2 Non-combat 2 | . . . . . . . . . . . 2 Combat . | . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . 3 parse_system 1 | . . . . . . . . . . . 1 relay_feed 1 | . . . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . . . 1 Relay Couplers Released 11 | . . . . . . 6 . 5 . . . Machine Destruction 11 | . . . . . . 6 . 5 . . . Attached 1 | . . . . . . . 1 . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Fac Fac Res Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 26 | . . . . . . . . . . . 26 Highest-Rated Ally 26 | . . . . . . . . . . . 26 Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Fac Fac Res Turns Passed 7554 | 79 852 13 1007 774 805 657 299 972 367 841 888 Spaces Moved 3370 | 45 428 9 484 305 367 256 138 360 169 386 423 Core 6 | 4 . . . . . . . 2 . . . Treads 3364 | 41 428 9 484 305 367 256 138 358 169 386 423 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 200 200 200 180 180 145 152 Average Speed 178 | 150 160 160 163 180 200 200 200 211 183 160 162 Slowest Speed 1350 | 160 160 160 180 180 200 200 200 1350 200 180 225 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 26 | 4 85 8 39 30 10 49 4 58 6 11 14 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 3 | . . . . . . . 2 . . 1 . Terrain Destroyed 128 | . . . . 24 . 23 2 66 1 7 5 Melee . | . . . . . . . . . . . . Projectile 17 | . . . . . . 3 2 . 1 6 5 AOE 111 | . . . . 24 . 20 . 66 . 1 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Gar Fac Fac Res Total 4335 | 54 518 8 611 412 402 330 157 469 207 560 607 Wait 243 | . 37 . 25 22 5 16 9 12 18 64 35 Move 3361 | 44 427 8 483 304 367 255 138 359 168 385 423 Hop . | . . . . . . . . . . . . Pick Up 62 | 4 3 . 13 6 3 7 3 3 3 13 4 Fast Attach 63 | 6 2 . 7 6 2 1 1 6 5 12 15 Attach 39 | . . . 3 4 1 6 2 14 1 2 6 Detach 13 | . . . 1 3 1 1 . . 3 2 2 Swap 52 | . 2 . 12 9 5 3 2 6 . 8 5 Drop 50 | . 3 . 19 3 3 1 . 1 1 17 2 Fire 441 | . 43 . 48 55 15 35 2 64 8 57 114 Melee 1 | . . . . . . . . . . . 1 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . Escape Stasis 7 | . . . . . . 3 . 4 . . . Rewire 2 | . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Garrison -6/Factory -6/Garrison (discovered 2 exits: [*Fac x2]) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 3) 311 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 12) 819 | -10/Materials | Discovered new exit (range 16) 932 | -10/Materials | Entered Mines 940 | -10/Mines | Discovered new exit (range 3) 945 | -10/Mines | Entered Materials 945 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1195 | -9/Materials | Lost 3 parts (3w) 1517 | -9/Materials | Build established: Scavenger-Tank 1517 | -9/Materials | Discovered new exit (range 10) 1952 | -9/Materials | Entered another Materials area 1952 | -8/Materials | Evolved 2 slots: Utility x2 2088 | -8/Materials | Build established: Scavenger-Gunner 2255 | -8/Materials | Destroyed 8 combat bots 2639 | -8/Materials | Discovered new exit (range 4) 2648 | -8/Materials | Build established: Scavenger-Tank 2726 | -8/Materials | Entered Factory 2726 | -7/Factory | Evolved 2 slots: Utility x2 2864 | -7/Factory | Fabricated Adv. Focal Shield? 3326 | -7/Factory | Fabricated Phase Gun (x2) 3531 | -7/Factory | Identified exit to Garrison 3531 | -7/Factory | Entered Garrison 3586 | -7/Garrison | Triggered checkpoint 3623 | -7/Garrison | Garrison Relay disabled 3666 | -7/Garrison | Build established: Hauler-Tank 3787 | -7/Garrison | Triggered checkpoint 3819 | -7/Garrison | Destroyed 7 combat bots 3852 | -7/Garrison | Lost 4 parts (1p2u1w) 3988 | -7/Garrison | Triggered checkpoint 4027 | -7/Garrison | Garrison Relay disabled 4140 | -7/Garrison | Discovered new exit (range 14) 4180 | -7/Garrison | Installed Relay Interface Framework 4188 | -7/Garrison | Entered Factory 4188 | -6/Factory | Evolved 2 slots: Utility x2 4411 | -6/Factory | Fabricated Hvy. Phase Cannon (x2) 4487 | -6/Factory | Identified exit to Garrison 4487 | -6/Factory | Entered Garrison 4500 | -6/Garrison | Triggered checkpoint 4580 | -6/Garrison | Triggered checkpoint 4602 | -6/Garrison | Lost 8 parts (2p3n1u2w) 4668 | -6/Garrison | Triggered checkpoint 4705 | -6/Garrison | Lost 4 parts (1p1u2w) 4727 | -6/Garrison | Found Quantum Capacitor 4729 | -6/Garrison | Found Quantum Capacitor 4811 | -6/Garrison | Build established: Hauler-Mutant 4877 | -6/Garrison | Garrison Relay disabled 4922 | -6/Garrison | Triggered checkpoint 4977 | -6/Garrison | Core integrity fell below 50% 5091 | -6/Garrison | Discovered new exit (range 12) 5258 | -6/Garrison | Triggered checkpoint 5312 | -6/Garrison | Lost 3 parts (1u2w) 5421 | -6/Garrison | Discovered new exit (range 9) 5451 | -6/Garrison | Expanded RIF knowledge: Command Fork 5459 | -6/Garrison | Entered Factory 5459 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5557 | -5/Factory | Found Launcher Loader 5560 | -5/Factory | Found Launcher Loader 5663 | -5/Factory | Discovered new exit (range 15) 5668 | -5/Factory | Build established: Scavenger-Gunner 5759 | -5/Factory | First assault squad dispatched 5826 | -5/Factory | Entered another Factory area 5826 | -4/Factory | Evolved 2 slots: Utility x2 6061 | -4/Factory | Discovered new exit (range 13) 6667 | -4/Factory | Entered Research 6667 | -3/Research | Evolved 2 slots: Utility x2 6867 | -3/Research | Build established: Hauler-Mutant 7407 | -3/Research | Lost 4 parts (4u) 7448 | -3/Research | Destroyed 8 combat bots 7499 | -3/Research | System corruption reached 10% 7543 | -3/Research | Lost 4 parts (1n1u2w) 7555 | -3/Research | Self-destructed Last Messages --------------- 07512_ Adv. Heat Sink destroyed. 07522_ Acquired Adv. Target Analyzer. 07526_ Acquired 53 matter. 07527_ P-80 Master suffers critical hit. 07527_ P-80 Master destroyed. 07530_ Acquired Adv. Heat Sink. 07531_ System corrupted: Matter fused (-10). 07531_ Acquired 20 matter. 07535_ Slug penetrates Wall. 07546_ Adv. Medium Treads destroyed. 07547_ System corrupted: Neutron Cannon failed to cycle. 07548_ Quantum Capacitor destroyed. 07549_ K-01 Serf collects debris. 07550_ Destroyed Sml. Battery. 07551_ K-01 Serf collects debris. 07551_ Lyr. Light Armor Plating destroyed. 07551_ U-05 Engineer builds a Wall. 07553_ Destroyed Imp. Antigrav System. 07554_ K-01 Serf collects debris. 07554_ Adv. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ??????????????????????### ???????????????????????? | | ?????????????????????####/######?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #+#####???????????? | | ?????????????????????# # ! #?????? ????? | | ?????????????????????# == # #???###+####? | | ?????????????????????# == # +???^ % +? | | ?????????????????????# ! # #??? ^ #? | | ?????????????????????# [%=== # #??? ^ #? | | ?????????????????????# **=%! # #??? +? | | ?????????????????????#####Y#####? #### #? | | ????????????# #####[@%u#######+## #? | | ????????????? "T %p p u%=k [%] +? | | ????????????? "" p =%%#####??? | | ????????????# ##### ##########k[*=#??????? | | ????????????# ??????######????????## [%#??????? | | ????????????##????????????????????????# =#??????? | | ??????????????????????????????????????# ##### | | ??????????????????????????????????????# !%!* | | ??????????????????????????????????????# %###### | | ??????????????????????????????????????# [########? | | ??????????????????????????????????????# %# %/ #? | | ??????????????????????????????????????# %+% = #? | | ??????????????????????????????????????# # #? | | ??????????????????????????????????????# # #? | | ??????????????????????????????????????# # #? | | ??????????????????????????????????????# # #? | | ??????????????????????????????????????# # # | | ??????????????????????????????????????# # # | | ??????????????????????????????????????# # # | | ??????????????????????????????????????# # # | | ??????????????????????????????????????# ######## | | ??????????????????????????????????????# #??##### | | ??????????????????????????????????????# #? # | | ??????????????????????????????????????# #? # | | ??????????????????????????????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 23 Energy Capacity 1170 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: EM 25 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 13 Target Analysis 8 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 22 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Focal Shield | x2 | -7/Factory | Preloaded Phase Gun | x2 | -7/Factory | Preloaded Hvy. Phase Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateAdvancedNanosword Manual? 0 Play Time 00:53:37 Cumulative 376.9 hours Start 2020.11.09 @ 22:33:24 End 2020.11.09 @ 23:23:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 431 Rogue 431 Adventurer 0 Explorer 0 Win Type - Total 32 Types 21/3/7/1/0/0/0/0/0 Lore% 77 Gallery% 87 Achievement% 58 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ff11dd9-d7ff-424b-8e3c-f179051a1d17