Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.10.18 @ 22:15:49 Player: Simyon Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (207) 1035 Value Destroyed (9293) 9293 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 16096 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (21) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Treads Flexi-carbon Leg Myomer Leg Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Improved Coolant Injector Improved Energy Well Improved Force Field Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Restoration Module > --- WEAPON ----------- High-powered Shock Rifle Phase Cannon Enhanced Gauss Cannon Compact Mass Driver > --- INVENTORY -------- Heavy Deuterium Engine Neutrino Core Armored Treads Advanced Particle Charger [Rating: 116] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Phase Cannon Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Special Weapon Mining Laser Build | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Fac Was Fac Slots Evolved 12 | . . . 4 2 2 . . 2 2 . . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . Utility 7 | . . . 1 1 1 . . 2 2 . . Weapon 2 | . . . 2 . . . . . . . . Parts Attached 158 | 7 7 8 12 27 29 1 15 30 22 . . Power 26 | 2 1 1 2 4 4 . 3 6 3 . . Engine 16 | 2 1 1 2 3 2 . 2 3 . . . Core 8 | . . . . 1 2 . 1 3 1 . . Reactor 2 | . . . . . . . . . 2 . . Propulsion 41 | 2 . 3 3 7 12 . 2 6 6 . . Treads 10 | 2 . 1 1 4 1 . . 1 . . . Leg 26 | . . . 2 3 11 . . 4 6 . . Wheel 5 | . . 2 . . . . 2 1 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 41 | 1 4 . 3 6 6 . 5 10 6 . . Device 28 | . 2 . 1 6 5 . 3 6 5 . . Storage 6 | 1 2 . . . . . 1 1 1 . . Processor 2 | . . . 1 . 1 . . . . . . Hackware 5 | . . . 1 . . . 1 3 . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 50 | 2 2 4 4 10 7 1 5 8 7 . . Energy Gun 14 | 1 . 1 1 4 3 . . 2 2 . . Energy Cannon 9 | . . 1 . 2 . . 2 3 1 . . Ballistic Gun 16 | 1 1 1 1 3 3 . 1 3 2 . . Ballistic Cannon 9 | . . 1 1 1 1 1 2 . 2 . . Launcher . | . . . . . . . . . . . . Special Weapon 2 | . 1 . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . 1 . . 1 1 . . 1 . . . Parts Lost 96 | . . 6 5 10 14 6 4 21 28 2 . Power 12 | . . . . 1 1 . 1 5 4 . . Propulsion 23 | . . 2 . 3 4 1 . 5 8 . . Utility 23 | . . . 2 1 2 2 1 6 7 2 . Weapon 38 | . . 4 3 5 7 3 2 5 9 . . Highest Loss Streak 10 | . . 2 3 6 6 6 2 8 10 2 . To Critical Strikes 3 | . . . . . 1 . . . 2 . . Average Backups 9 | 3 6 10 13 14 14 9 6 6 3 3 3 Power 1 | . 1 2 3 1 . . . . 1 . . Propulsion 3 | 1 . 1 4 5 4 5 4 3 1 3 3 Utility 3 | . 2 3 4 5 6 3 . . . . . Weapon 1 | 1 2 3 1 1 3 . . 1 . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 19 | . 2 . . 4 2 4 . 5 . . 2 Power . | . . . . . . . . . . . . Propulsion 10 | . 2 . . 2 1 2 . 1 . . 2 Utility 4 | . . . . 1 . 2 . 1 . . . Weapon 5 | . . . . 1 1 . . 3 . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 95 92 87 91 93 33 63 85 90 11 . Engine 7 | . 14 14 7 5 5 . 7 5 3 . . Core 1 | . . . . 1 2 2 1 3 3 . . Treads 8 | . 28 14 3 3 12 . . 3 2 . . Leg 8 | . . . 11 18 12 9 . 8 8 . . Wheel 3 | . . 8 . . . . 11 5 5 . . Device 14 | . 10 14 20 13 16 6 10 14 22 . . Storage 8 | . 14 14 7 7 6 2 4 8 5 2 . Processor 2 | . . . 6 6 5 3 . . . . . Hackware 4 | . . . . 7 2 . 5 9 15 8 . Energy Gun 6 | . 14 2 5 9 13 2 . 3 3 . . Energy Cannon 6 | . . 10 2 11 . . 7 11 7 . . Ballistic Gun 6 | . 13 8 13 3 9 5 4 3 . . . Ballistic Cannon 2 | . . 2 5 2 2 . 4 1 6 . . Peak Build Rating 116 | 6 9 14 42 58 65 49 56 81 116 22 1 Average Rating 43 | 4 7 11 39 50 51 19 43 64 96 11 1 On Entrance 26 | . 6 9 14 40 41 49 1 53 81 22 1 Avg Prop Armor Cover (%) 9 | . . . 8 4 . . 11 11 8 . . Naked Turns 201 | . . . . . . 88 7 . . 37 69 Heaviest Build 74 | 12 31 38 44 51 66 40 58 69 74 4 . Greatest Support 87 | 40 40 40 67 87 80 72 65 79 76 3 3 Greatest Overweight (x) 7 | . . 1 . 4 2 7 3 3 7 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 25 15 15 15 10 10 5 5 5 Average Capacity 12 | 7 10 15 15 15 15 9 8 9 5 5 5 Most Carried 15 | 5 8 13 15 15 15 14 9 10 5 3 3 Average Carried 9 | 3 6 10 12 14 14 8 6 6 3 3 3 Final Capacity 15 | 8 15 15 15 15 15 5 10 5 5 5 5 Final Carried 14 | 4 7 13 14 11 14 5 9 4 3 3 3 Class Distribution -------------------- 27% | Mutant 23% | Hacker-Gunner 17% | Scavenger-Gunner 6% | Hacker-Skirmisher 6% | Scavenger-Tank 5% | Skirmisher 4% | Hacker-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Hacker-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/Waste Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Tank | -4/Factory Hacker-Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Fac Was Fac Matter Collected 5534 | 233 186 273 523 769 1308 . 628 797 817 . . Remotely . | . . . . . . . . . . . . Salvage Created 8932 | . 290 243 595 1836 2272 . 533 1982 1181 . . Parts 432 | . 15 24 30 107 93 . 26 92 45 . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . 1 . 1 . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 5 | . . 5 . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Fac Was Fac Combat Hostiles Destroyed 180 | . 7 9 13 39 37 . 12 37 26 . . Guns 83 | . 6 . 8 21 34 . 5 9 . . . Cannons 89 | . . 9 5 18 3 . 6 27 21 . . AOE 6 | . . . . . . . 1 . 5 . . Classes Destroyed 16 | . 3 1 2 6 3 . . . 1 . . Worker 6 | . . . . . 2 . . 4 . . . Builder 6 | . . . . 1 1 . 2 2 . . . Tunneler 1 | . . . . . . . . . 1 . . Recycler 4 | . . . . . 2 . 1 1 . . . Operator 1 | . . . 1 . . . . . . . . Watcher 9 | . 1 . 3 1 2 . 1 1 . . . Swarmer 48 | . 3 . 3 10 7 . 7 14 4 . . Grunt 64 | . 4 . 8 13 14 . 2 9 14 . . Brawler 7 | . . . . 1 . . 1 4 1 . . Duelist 2 | . . . . 1 . . . . 1 . . Sentry 13 | . . . 2 3 4 . 1 2 1 . . Specialist 10 | . . . . 4 4 . . . 2 . . Hunter 8 | . . . . . 4 . . 2 2 . . Programmer 15 | . . . . 5 3 . 1 6 . . . Heavy 4 | . . . . 2 1 . . . 1 . . Subdweller 9 | . . 9 . . . . . . . . . Best Kill Streak 8 | . 5 3 3 8 5 . 4 8 5 . . Combat Bots Only 8 | . 5 3 3 8 5 . 3 6 4 . . Max Kills in Single Turn 2 | . 1 1 1 2 2 . 2 2 2 . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . 1 . 2 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Fac Was Fac Hostile Shots Fired 1688 | . 40 77 87 284 331 12 101 264 435 4 53 Missed 583 | . 10 30 22 108 112 1 28 62 186 . 24 Hits 1105 | . 30 47 65 176 219 11 73 202 249 4 29 Melee 22 | . . . . 2 . 11 1 2 2 4 . Projectile 1083 | . 30 47 65 174 219 . 72 200 247 . 29 AOE 1 | . . . . . 1 . . . . . . Critical Strikes 48 | . 1 . 1 6 2 6 5 9 14 2 2 Damage Taken 14187 | . 236 830 765 2431 2256 357 883 2710 3207 138 374 Core 2503 | . 13 137 65 174 223 328 58 350 643 138 374 Absorbed by Shields 941 | . . . . . 457 . . . 484 . . Ignored by Resistances 4599 | . 75 220 223 696 780 96 253 1070 1047 35 104 Regen/Repaired (Parts) 73 | . . . . . . . . 73 . . . Core Remaining (%) 66 | 100 . 40 88 75 . . 28 65 . . . Volleys Fired 498 | . 27 60 52 86 102 6 37 80 48 . . Largest 4 | . 2 2 4 4 4 3 4 4 4 . . Hottest 277 | . 100 140 168 263 230 125 222 267 277 . . Shots Fired 1507 | . 52 96 160 293 364 16 92 274 160 . . Gun 895 | . 51 39 121 174 321 15 33 113 28 . . Cannon 593 | . . 42 36 119 43 1 59 161 132 . . Launcher . | . . . . . . . . . . . . Special 19 | . 1 15 3 . . . . . . . . Kinetic 685 | . 26 48 109 82 173 11 71 75 90 . . Thermal 771 | . 26 48 51 177 191 5 21 199 53 . . Explosive . | . . . . . . . . . . . . Electromagnetic 51 | . . . . 34 . . . . 17 . . Robot Hit Streak 46 | . 19 19 23 22 46 15 16 33 41 . . Robot Miss Streak 5 | . 3 1 3 4 4 1 3 5 4 . . Penetration Max 2 | . . . . 1 2 . 1 1 1 . . Secondary Targets 7 | . . . 1 1 3 . . 2 . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . 1 . . . Shots Hit Robots 1051 | . 38 58 104 202 287 15 54 187 106 . . Core Hits 432 | . 15 17 36 83 102 3 24 93 59 . . Critical Kills 8 | . . . . . 7 . . . 1 . . Critical Parts Destroyed 13 | . . . 1 . 12 . . . . . . Critical Strikes 59 | . . 1 1 3 34 2 3 5 10 . . Burn 22 | . . . . 2 13 2 . 5 . . . Meltdown 1 | . . . . . . . . . 1 . . Destroy 21 | . . . 1 . 20 . . . . . . Blast 14 | . . 1 . . 1 . 3 . 9 . . Corrupt 1 | . . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 22804 | . 376 767 1649 4035 4785 310 1388 5297 4197 . . Guns 10726 | . 356 117 1281 2190 4109 285 380 1736 272 . . Cannons 10809 | . . 597 332 1837 648 25 957 3275 3138 . . Explosions 1042 | . . . . . 27 . 51 177 787 . . Melee . | . . . . . . . . . . . . Ramming 157 | . 20 5 14 8 1 . . 109 . . . Kinetic 9795 | . 155 460 1217 1313 2166 217 906 1170 2191 . . Thermal 11469 | . 201 302 418 2387 2618 93 431 4018 1001 . . Explosive 838 | . . . . . . . 51 . 787 . . Electromagnetic 545 | . . . . 327 . . . . 218 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 20 | . . . . 2 1 17 20 4 1 1 1 Average Corruption 6 | . . . . 1 1 11 18 1 1 1 1 Corruption Purged 8 | . . . . 2 . . . 6 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 71 | . . . . 5 5 8 44 7 . 2 . Message Errors 8 | . . . . 1 . . 5 2 . . . Matter Fused 14 | . . . . 1 1 1 9 2 . . . Heat Flow Errors 12 | . . . . . 2 2 7 1 . . . Energy Discharges 10 | . . . . . . 1 7 . . 2 . Parts Rejected 2 | . . . . . . . 2 . . . . Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . 1 1 1 3 . . . . Data Loss (major) 2 | . . . . 1 . . 1 . . . . Misfires 5 | . . . . 1 . . 4 . . . . Alerts 3 | . . . . . . 1 1 1 . . . Misdirections 3 | . . . . . . 1 2 . . . . Weapon Failures 5 | . . . . . 1 . 3 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 354 | . . . . 46 49 . 76 131 52 . . Projectiles 251 | . . . . 46 49 . 62 78 16 . . Explosions 103 | . . . . . . . 14 53 36 . . Melee . | . . . . . . . . . . . . Knockbacks 60 | . . 5 3 3 8 . 5 8 28 . . Impact . | . . . . . . . . . . . . Kinetic 54 | . . 5 3 3 8 . 5 7 23 . . Secondary 6 | . . . . . . . . 1 5 . . Self-Inflicted Damage 281 | . . 2 . . 78 . . 6 195 . . Shots 4 | . . . . . 1 . . . 3 . . Rammed 9 | . 7 1 . . . . . 1 . . . Targets Rammed 21 | . 7 1 2 2 1 . . 8 . . . Kicked 12 | . . . 2 2 1 . . 7 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 579 | . 123 24 249 388 212 115 390 579 196 . . Average Temperature 137 | . 56 11 72 131 66 64 166 196 61 . . Received Heat Transfer 3284 | . 114 129 540 564 392 . 279 834 411 . 21 Effects 46 | . . . . 6 . . 5 35 . . . Shutdowns 11 | . . . . . . . 2 9 . . . Energy Bleed 5 | . . . . 2 . . 1 2 . . . Interference 10 | . . . . 4 . . 1 5 . . . Matter Decay 3 | . . . . . . . 1 2 . . . Short Circuit 5 | . . . . . . . . 5 . . . Damage (minor) 3 | . . . . . . . . 3 . . . Damage (major) 8 | . . . . . . . . 8 . . . Damage (core) 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . 1 . . . 1 . . 1 1 . . Combat Hostiles 2 | . 1 . . . . . . 1 . . . Parts Melted 41 | . . . 1 11 14 . . 10 5 . . Heat Transferred 20595 | . 450 484 996 4366 6451 333 518 5687 1310 . . Parts Sabotaged 4 | . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Fac Was Fac Maximum Alert Level 2 | . . . . 1 1 . 1 2 1 . . Low Security (%) 80 | 100 100 . 100 90 84 100 96 54 25 100 100 Level 1 19 | . . . . 9 15 . 3 44 74 . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 411 | . 124 . 93 397 338 95 219 411 377 70 5 Initial 167 | . . . . 5 167 95 . 38 29 70 5 Average 97 | . 15 . 27 54 124 32 84 180 238 43 1 Influence Increases 5679 | . 195 . 461 1222 1149 16 431 1294 911 . . Destroy 0b10 Robot/C 3420 | . 140 . 260 780 740 . 240 740 520 . . Destroy 0b10 Robot/NC 135 | . 5 . 20 10 35 . 20 40 5 . . Destroy Leader 738 | . 32 . 56 222 184 . 52 122 70 . . Successful Hack 93 | . 18 . 6 17 24 . . 26 2 . . Disable Machine 369 | . . . 18 63 63 . 72 54 99 . . Destroy Structure 414 | . . . 11 10 88 1 32 102 170 . . Partial Spotted 30 | . . . . . 15 15 . . . . . Lose Combat Pursuer 480 | . . . 90 120 . . 15 210 45 . . Influence Decreases 5679 | . 195 . 447 839 1218 344 339 1315 740 232 10 Entered New Map 745 | . . . . 9 230 233 . 54 42 172 5 Time Decay 3889 | . 195 . 397 730 848 45 299 901 429 40 5 Lost Part 875 | . . . 50 100 140 46 40 210 269 20 . Lost Ally 20 | . . . . . . 20 . . . . . Purge Threat 150 | . . . . . . . . 150 . . . Squads Dispatched 45 | . . . 1 20 11 . 4 5 4 . . Investigation 7 | . . . 1 3 2 . . 1 . . . Extermination 13 | . . . . 5 2 . 2 3 1 . . Reinforcement 16 | . . . . 6 5 . 1 1 3 . . Assault . | . . . . . . . . . . . . Garrison 9 | . . . . 6 2 . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 1 . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . . . 1 . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Fac Was Fac Distress Signals 9 | . . . 2 1 . . 1 2 3 . . Communications Jammed 1 | . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . 1 . . . Times Spotted 269 | . 16 9 23 52 41 6 21 50 40 6 5 Peak Tracking Total 10 | . 6 3 5 6 4 6 4 7 10 6 5 Tactical Retreats 24 | . . . 4 7 . . 5 6 2 . . ECM-based Alert Blocks 8 | . . . . . . . 8 . . . . Traps | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Fac Was Fac Traps Triggered 11 | . . 1 . 2 1 . 3 3 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Fac Was Fac Machines Disabled 42 | . . 1 2 7 7 . 8 6 11 . . Max in Single Turn 6 | . . 1 2 1 6 . 5 5 4 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Fac Was Fac Machines Accessed 36 | . 8 1 5 8 2 . 1 8 3 . . Terminals 16 | . 6 . 2 4 . . . 3 1 . . Fabricators 3 | . . . . 2 . . . . 1 . . Repair Stations 2 | . . . . . 1 . . 1 . . . Recycling Units 9 | . 2 . 2 2 . . . 2 1 . . Scanalyzers 5 | . . . 1 . 1 . 1 2 . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 86 | . 16 1 16 14 6 . 3 24 6 . . Successful 60 | . 9 1 12 8 3 . 3 19 5 . . Failed 24 | . 7 . 3 6 3 . . 4 1 . . Catastrophic . | . . . . . . . . . . . . Database Lockouts 2 | . . . 1 . . . . 1 . . . Manual . | . . . . . . . . . . . . Terminals 38 | . 12 . 4 9 . . . 10 3 . . Fabricators 5 | . . . . 3 . . . . 2 . . Repair Stations 5 | . . . . . 3 . . 2 . . . Recycling Units 21 | . 4 . 9 2 . . . 5 1 . . Scanalyzers 16 | . . . 3 . 3 . 3 7 . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 25 | . 7 1 3 4 . . . 8 2 . . Record 1 | . . . 1 . . . . . . . . Prototype ID Bank 5 | . 4 . . . . . . 1 . . . Open DSF 3 | . . . . 2 . . . 1 . . . Level Access Points 1 | . . . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . Investigation Status 1 | . . . . . . . . 1 . . . Reinforcement Status 1 | . . . . . . . . 1 . . . Recall Extermination 2 | . . . . 1 . . . . 1 . . Recall Reinforcements 2 | . . . . . . . . 2 . . . Zone Layout 2 | . 1 . . 1 . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . 3 . . . . 2 . . Network Status 3 | . . . . 2 . . . . 1 . . Build 2 | . . . . 1 . . . . 1 . . Repair Station Hacks 3 | . . . . . 1 . . 2 . . . Scan Component 2 | . . . . . 1 . . 1 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 14 | . 2 . 6 1 . . . 4 1 . . Process 1 | . . . 1 . . . . . . . . Report Inventory 4 | . . . 1 . . . . 2 1 . . Retrieve Matter 5 | . . . 4 1 . . . . . . . Retrieve Components 4 | . 2 . . . . . . 2 . . . Scanalyzer 13 | . . . 3 . 2 . 3 5 . . . Insert Component 1 | . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . 1 . . . Retrieve Study 11 | . . . 3 . 2 . 3 3 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 28 | . 8 . 4 5 2 . . 7 2 . . Full Trace Events 6 | . 1 . 1 1 2 . . 1 . . . Feedback Events 2 | . . . . 1 1 . . . . . . Corruption 1 | . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Built 2 | . . . . 1 . . . . 1 . . Authchips . | . . . . . . . . . . . . Time 321 | . . . . 117 . . . . 204 . . Total Part Build Rating 15 | . . . . 7 . . . . 8 . . Part Studies Acquired 11 | . . . 3 . 2 . 3 3 . . . Parts Repaired 1 | . . . . . . . . 1 . . . Time 44 | . . . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 22 | . . . 22 . . . . . . . . Retrieved Matter 22 | . . . 22 . . . . . . . . Retrieved Components 24 | . 8 . . . . . . 16 . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Fac Was Fac Total Allies 1 | . . . . . . 1 . . . . . Largest Group 1 | . . . . . . 1 . . . . . Highest-Rated Group 31 | . . . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 5 | . . . . . . 5 . . . . . Total Damage 61 | . . . . . . 61 . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Fac Was Fac Active Infowar (turns) 5553 | . 951 1565 986 808 1 . 734 508 . . . Sensors 1727 | . . . 938 789 . . . . . . . Terrain 19 | . . . . 19 . . . . . . . Structural 3390 | . 951 1565 874 . . . . . . . . Jamming 1011 | . . . . . 1 . 502 508 . . . ECM 368 | . . . . . . . 368 . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Fac Was Fac Turns Passed 11990 | 82 1298 1565 1092 2268 1719 175 860 1906 871 85 69 Spaces Moved 7324 | 50 741 982 697 1165 863 217 672 1270 400 129 138 Core 502 | 12 . . . . . 176 40 . 7 129 138 Treads 1709 | 38 741 448 . 74 385 . . 19 4 . . Legs 2972 | . . . 697 1091 478 41 . 460 205 . . Wheels 2141 | . . 534 . . . . 632 791 184 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 110 110 110 120 50 50 85 100 50 50 Average Speed 120 | 133 160 137 120 116 142 67 103 109 109 65 50 Slowest Speed 400 | 160 160 160 130 400 260 400 200 330 400 100 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 4 95 56 44 26 12 87 16 23 11 84 5 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . Unknown Exits Taken 6 | 1 1 1 . 1 . . 1 1 . . . Scrap Searched 5 | . . 5 . . . . . . . . . Spaces Dug 2 | . . . 2 . . . . . . . . Terrain Destroyed 279 | . . 1 9 3 88 1 31 59 87 . . Melee . | . . . . . . . . . . . . Projectile 82 | . . 1 9 2 11 1 12 20 26 . . AOE 195 | . . . . . 76 . 19 39 61 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Fac Was Fac Total 9337 | 64 801 1074 837 1873 1116 233 750 1602 721 128 138 Wait 1087 | . 6 6 49 547 80 10 6 155 228 . . Move 7315 | 49 740 981 696 1164 863 216 671 1269 400 128 138 Hop . | . . . . . . . . . . . . Pick Up 147 | 8 8 12 15 22 21 . 11 34 16 . . Fast Attach 26 | 2 1 . 1 3 . . 10 6 3 . . Attach 108 | 4 1 7 9 13 16 1 7 32 18 . . Detach 9 | . 1 . 1 . 3 . . 3 1 . . Swap 67 | 1 5 6 6 19 17 . . 7 6 . . Drop 51 | . 5 1 6 17 13 . . 8 1 . . Fire 498 | . 27 60 52 86 102 6 37 80 48 . . Melee . | . . . . . . . . . . . . Ram 2 | . . 1 . . . . . 1 . . . Kick 12 | . . . 2 2 1 . . 7 . . . Crush 7 | . 7 . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 16) 762 | -10/Materials | Discovered new exit (range 7) 913 | -10/Materials | Discovered new exit (range 9) 1336 | -10/Materials | Discovered new exit (range 17) 1381 | -10/Materials | Entered Subcaves 1748 | -10/Subcaves | Core integrity fell below 50% 1879 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2207 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2576 | -10/Subcaves | Discovered new exit (range 8) 2734 | -10/Subcaves | Visited 4L-MR0's lab 2761 | -10/Subcaves | Found Cargo Legs 2946 | -10/Subcaves | Entered Materials 2946 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2950 | -8/Materials | Attached Cargo Legs, gained temporary slots: Utility x2 3304 | -8/Materials | Discovered new exit (range 16) 3351 | -8/Materials | Build established: Skirmisher 3429 | -8/Materials | Central database locked down 3664 | -8/Materials | Discovered new exit (range 7) 3861 | -8/Materials | Lost 3 parts (1u2w) 4021 | -8/Materials | Identified exit to Factory 4038 | -8/Materials | Entered Factory 4038 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4343 | -7/Factory | Build established: Hacker-Skirmisher 4790 | -7/Factory | Fabricated Field Propulsion Array? 5137 | -7/Factory | Build established: Hacker-Gunner 5685 | -7/Factory | Cargo convoy interrupted 5817 | -7/Factory | Garrison activated, responded to threat 5957 | -7/Factory | Discovered new exit (range 15) 6048 | -7/Factory | Lost 6 parts (3n3w) 6129 | -7/Factory | Destroyed 8 combat bots 6205 | -7/Factory | Lost 3 parts (1p1u1w) 6263 | -7/Factory | Build established: Scavenger-Gunner 6306 | -7/Factory | Entered another Factory area 6306 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7016 | -6/Factory | Hacking Suite fried by hacking feedback 7845 | -6/Factory | Garrison activated, responded to threat 7900 | -6/Factory | Lost 6 parts (2n4w) 8025 | -6/Factory | Sucked down chute 8025 | -6/Factory | Entered Waste 8026 | -6/Waste | Met a frightened Derelict 8040 | -6/Waste | EMP discharged 8066 | -6/Waste | Spotted C-40 Crusher 8084 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8089 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8092 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8100 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8101 | -6/Waste | Spotted C-40 Crusher 8103 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8110 | -6/Waste | Spotted C-40 Crusher 8112 | -6/Waste | Crushed by Compactor (1 part destroyed) 8115 | -6/Waste | Spotted C-40 Crusher 8123 | -6/Waste | Spotted C-40 Crusher 8134 | -6/Waste | Spotted C-40 Crusher 8140 | -6/Waste | EMP discharged 8140 | -6/Waste | System corruption reached 10% 8143 | -6/Waste | Lost 6 parts (1n2u3w) 8175 | -6/Waste | Core integrity fell below 50% 8192 | -6/Waste | Discovered new exit (range 16) 8200 | -6/Waste | Entered Factory 8636 | -6/Factory | Build established: Hacker-Gunner 8876 | -6/Factory | Garrison activated, responded to threat 9017 | -6/Factory | Discovered new exit (range 11) 9060 | -6/Factory | Entered another Factory area 9060 | -5/Factory | Evolved 2 slots: Utility x2 9109 | -5/Factory | Discovered new exit (range 15) 9639 | -5/Factory | Build established: Scavenger-Tank 9642 | -5/Factory | Lost 3 parts (2p1u) 9826 | -5/Factory | Central database locked down 9899 | -5/Factory | Lost 5 parts (1p1n1u2w) 10157 | -5/Factory | Lost 8 parts (3n3u2w) 10562 | -5/Factory | Build established: Hacker-Gunner 10845 | -5/Factory | Discovered new exit (range 8) 10943 | -5/Factory | Repaired Imp. Energy Well 10966 | -5/Factory | Entered another Factory area 10966 | -4/Factory | Evolved 2 slots: Utility x2 11346 | -4/Factory | Build established: Hacker-Tank 11357 | -4/Factory | Fabricated Com. Mass Driver (x1) 11447 | -4/Factory | Lost 3 parts (2n1w) 11603 | -4/Factory | Lost 4 parts (3u1w) 11789 | -4/Factory | Lost 9 parts (2p2n2u3w) 11801 | -4/Factory | Cargo convoy interrupted 11837 | -4/Factory | Core integrity fell below 50% 11837 | -4/Factory | Sucked down chute 11837 | -4/Factory | Entered Waste 11845 | -4/Waste | Spotted C-40 Crusher 11846 | -4/Waste | Spotted C-40 Crusher 11863 | -4/Waste | Lost 10 parts (2p4n2u2w) 11868 | -4/Waste | Spotted C-40 Crusher 11872 | -4/Waste | Spotted C-40 Crusher 11875 | -4/Waste | Spotted C-40 Crusher 11878 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11885 | -4/Waste | Crushed by Compactor (1 part destroyed) 11887 | -4/Waste | Spotted C-40 Crusher 11915 | -4/Waste | Discovered new exit (range 13) 11922 | -4/Waste | Entered Factory 11958 | -4/Factory | Core integrity fell below 20% 11991 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Adv. Hacking Suite crushed. Extracted 2 energy. Imp. Energy Well crushed. Hacking Suite crushed. EXIT=FOUND System corrupted: Energy discharge (-39). [Achievement: Below] LOCATION=UNKNOWN GOAL=ESCAPE K-01 Serf cleans the Assembly Bed. Slug penetrates Wall. ALERT: All DSF locations entering lockdown mode. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ##########????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #??? ???????????????????????????????????????? | | #?? ??????????????????????????????????????? | | #? ?????????????????????????????????????? | | #? ! ????????????????????????????????????? | | # ????????????????????????????????????? | | # ???????????????????????????????????? | | + [ ???????????????????????????????????? | | # ???????????????????????????????????? | | # ????????????????????????????????????? | | #? ????????????????????????????????????? | | #?? ?????????????????????????????????????? | | #############################?????????????????? | | #?????????????????? | | #?????????????????? | | !! #?????????????????? | | !! #?????????????????? | | !! ##########????????? | | +############+##### # #????????? | | [#??????????# """"" # #????????? | | #??????????# """"" # = #????????? | | """" #??????????# """ + #????????? | | """" #??????????# @ # #????????? | | """" #??????????# # #????????? | | """" #??????????# # #????????? | | """?? #??????????### #### # / #????????? | | ""?????????????????# #??# # * #????????? | | ??????????????????# #??# ##########????????? | | ??????????????????? ???# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ##???????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# g#?????????????????? | | ?????????????????????????# g #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 80 Energy Generation 38 Energy Capacity 925 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 100 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 6 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 46 Item Schematics ----------------- Imp. Energy Well | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Array | x1 | -7/Factory | Preloaded Com. Mass Driver | x1 | -4/Factory | Preloaded Repaired ---------- Imp. Energy Well | 8% | -5/Factory Studied --------- Deuterium Engine | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Rnf. Deuterium Engine | -6/Factory | Hacked Pulse Rifle | -6/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Hvy. Ion Cannon | -5/Factory | Hacked Phase Cannon | -5/Factory | Hacked Lgt. Nuclear Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Below Bumper Bots Construction Begets Destruction DIY Cooler Ew, Corruption Heavy Suspicion Hydra Item+ Jackpot Mistaken Identity Well Done Challenges ------------ None Game ------ Seed DispersionMassTrident Manual? 0 Play Time 02:24:30 Cumulative 22.2 hours Start 2026.10.16 @ 13:39:03 End 2026.10.18 @ 22:15:49 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 18 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9680acb7-e300-4fef-9d6e-028c3c1864ee