Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 16:02:52 Player: Johge Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (56) 280 Value Destroyed (1752) 1752 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (596) 596 TOTAL SCORE: 5628 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 74 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 17/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Particle Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Heavy Particle Gun Flak Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Large Matter Pod Hardened Medium Armor Plating Particle Cannon Particle Cannon Light Assault Rifle Grenade Launcher Mini Grenade Launcher Missile Launcher Mining Laser [Rating: 30] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Particle Cannon Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Build | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Slots Evolved 6 | . . . 2 2 . 2 . Power 1 | . . . . 1 . . . Propulsion 3 | . . . 2 . . 1 . Utility 1 | . . . . 1 . . . Weapon 1 | . . . . . . 1 . Parts Attached 65 | 6 6 . 7 4 32 4 6 Power 10 | 1 . . 1 1 6 . 1 Engine 1 | 1 . . . . . . . Core 9 | . . . 1 1 6 . 1 Reactor . | . . . . . . . . Propulsion 22 | 2 1 . 3 . 15 . 1 Treads . | . . . . . . . . Leg 22 | 2 1 . 3 . 15 . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | 1 2 . . 2 1 2 . Device 2 | . . . . 1 1 . . Storage 3 | 1 1 . . . . 1 . Processor 2 | . 1 . . 1 . . . Hackware . | . . . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 25 | 2 3 . 3 1 10 2 4 Energy Gun 1 | . . . . 1 . . . Energy Cannon 5 | . 2 . 1 . 2 . . Ballistic Gun 10 | 2 1 . 1 . 4 2 . Ballistic Cannon 2 | . . . 1 . . . 1 Launcher 5 | . . . . . 4 . 1 Special Weapon 1 | . . . . . . . 1 Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . 1 Parts Lost 30 | . 1 . 1 1 14 . 13 Power 5 | . . . . . 3 . 2 Propulsion 9 | . 1 . . . 7 . 1 Utility 6 | . . . . 1 2 . 3 Weapon 10 | . . . 1 . 2 . 7 Highest Loss Streak 8 | . 1 . 1 1 7 . 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 84 | . 97 100 99 99 79 53 36 Engine 5 | . 14 14 3 . . . . Core 6 | . . . 7 18 15 7 2 Leg 25 | . 27 28 44 36 25 . 4 Device 1 | . . . . 9 5 . . Storage 11 | . 14 14 11 9 9 15 10 Processor 8 | . 11 14 11 8 7 . . Protection 1 | . . . . . . 7 3 Energy Gun 1 | . . . . 8 3 . . Energy Cannon 11 | . 22 28 11 . 1 . . Ballistic Gun 5 | . 5 . . . 5 23 10 Ballistic Cannon 3 | . . . 10 9 3 . 1 Naked Turns . | . . . . . . . . Heaviest Build 47 | 12 33 33 37 45 44 47 47 Greatest Support 55 | 20 20 20 50 50 55 3 12 Greatest Overweight (x) 15 | 3 1 1 . . 9 15 15 Average Overweight (x) 1 | . . 1 . . . 15 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 13 Most Carried 15 | 3 13 15 15 14 15 6 7 Average Carried 10 | 1 9 14 13 13 11 3 3 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 2 13 15 15 14 7 5 2 Class Distribution -------------------- 71% | Mutant 14% | Scavenger-Mutant 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Tank | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Matter Collected 1137 | 236 133 . 100 . 593 . 75 Remotely . | . . . . . . . . Salvage Created 1542 | . 379 110 179 39 668 . 167 Parts 119 | . 41 6 7 3 53 . 9 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 3 | . . . 1 . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Combat Hostiles Destroyed 44 | . 10 3 5 1 20 . 5 Guns 8 | . 2 . . . 5 . 1 Cannons 25 | . 8 3 5 1 7 . 1 AOE 10 | . . . . . 8 . 2 Classes Destroyed 12 | . 4 . 1 . 6 . 1 Worker 1 | . . . . . 1 . . Builder 3 | . . . . . 3 . . Hauler 1 | . . . . . 1 . . Recycler 1 | . . . . . 1 . . Operator 1 | . 1 . . . . . . Watcher 5 | . 2 . 2 . 1 . . Swarmer 10 | . 3 1 . . 5 . 1 Grunt 17 | . 7 2 4 . 4 . . Brawler 1 | . . . . . 1 . . Duelist 2 | . . . . . 2 . . Sentry 10 | . . . 1 1 8 . . Specialist 4 | . . . . . . . 4 Best Kill Streak 9 | . 5 2 3 1 9 . 3 Combat Bots Only 6 | . 3 2 2 1 6 . 3 Max Kills in Single Turn 4 | . 2 1 1 1 4 . 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Hostile Shots Fired 347 | . 52 9 25 4 134 . 123 Missed 91 | . 14 5 4 1 34 . 33 Damage Taken 4348 | . 345 44 245 44 1917 . 1753 Core 1176 | . 49 11 69 . 324 . 723 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 97 | . . . . . 97 . . Core Remaining (%) 74 | 100 . 76 82 . 41 . . Volleys Fired 130 | . 22 7 19 2 56 . 24 Largest 3 | . 2 2 2 2 2 . 3 Hottest 136 | . 136 136 136 99 99 . 100 Shots Fired 233 | . 44 14 37 4 96 . 38 Gun 85 | . 10 . . 2 52 . 21 Cannon 128 | . 34 14 37 2 28 . 13 Launcher 19 | . . . . . 16 . 3 Special 1 | . . . . . . . 1 Kinetic 113 | . 10 . 15 2 52 . 34 Thermal 101 | . 34 14 22 2 28 . 1 Explosive 19 | . . . . . 16 . 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 22 | . 6 3 5 3 15 . 22 Robot Miss Streak 7 | . 7 2 5 2 5 . 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 152 | . 21 9 23 4 66 . 29 Core Hits 106 | . 16 4 17 4 57 . 8 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 3 | . . . . 1 1 . 1 Burn 2 | . . . . 1 1 . . Smash 1 | . . . . . . . 1 Melee Attacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4133 | . 424 189 476 79 2227 . 738 Guns 890 | . 55 . . 37 561 . 237 Cannons 1801 | . 369 185 449 42 498 . 258 Explosions 1364 | . . . . . 1164 . 200 Melee 43 | . . . . . . . 43 Ramming 35 | . . 4 27 . 4 . . Kinetic 1484 | . 55 . 262 42 630 . 495 Thermal 1207 | . 369 185 187 37 429 . . Explosive 1364 | . . . . . 1164 . 200 Electromagnetic . | . . . . . . . . Impact 43 | . . . . . . . 43 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . 6 . . Average Corruption 2 | . . . . . 2 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . . . . 11 . . Message Errors 1 | . . . . . 1 . . Matter Fused 2 | . . . . . 2 . . Heat Flow Errors 3 | . . . . . 3 . . Energy Discharges 1 | . . . . . 1 . . Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 2 | . . . . . 2 . . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 69 | . 1 . 1 . 24 . 43 Projectiles 6 | . 1 . . . 5 . . Explosions 19 | . . . . . 19 . . Melee 44 | . . . 1 . . . 43 Knockbacks 8 | . . . 5 . 2 . 1 Impact . | . . . . . . . . Kinetic 8 | . . . 5 . 2 . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 332 | . . . . . 332 . . Shots 9 | . . . . . 9 . . Rammed 2 | . . . . . 2 . . Targets Rammed 9 | . . 1 2 . 6 . . Kicked 7 | . . 1 2 . 4 . . Crushed . | . . . . . . . . Highest Temperature 528 | . 528 210 304 30 239 . . Average Temperature 107 | . 168 95 116 20 54 . . Received Heat Transfer 816 | . 60 24 120 18 513 . 81 Effects 7 | . 5 . 2 . . . . Shutdowns 2 | . 2 . . . . . . Energy Bleed 2 | . 2 . . . . . . Interference 2 | . . . 2 . . . . Matter Decay 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . . . . . . 5 Impact Corruptions 4 | . . . 1 . . . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . 2 . . Heat Transferred 2368 | . 666 333 333 148 888 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Peak Influence 431 | . 237 108 132 90 431 195 160 Initial 183 | . . 36 35 55 37 183 140 Average 131 | . 110 66 74 78 231 184 142 Maximum Alert Level 2 | . 1 . . . 2 . . Low Security (%) 84 | 100 80 100 100 100 48 100 100 Level 1 10 | . 19 . . . 32 . . Level 2 4 | . . . . . 19 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 3 1 2 . . 1 2 Investigation 4 | . 1 1 2 . . . . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . 2 . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Distress Signals 6 | . 2 . 2 . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 63 | . 15 5 9 1 22 . 11 Peak Tracking Total 6 | . 4 2 4 1 4 1 6 Tactical Retreats 1 | . . . . . . . 1 Traps | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Traps Triggered 8 | . 1 . . . 7 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Machines Disabled 4 | . . 1 1 . 2 . . Max in Single Turn 1 | . . 1 1 . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Machines Accessed 13 | . 2 1 3 . 5 2 . Terminals 10 | . 2 . 2 . 4 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 37 | . 8 1 11 . 13 4 . Successful 19 | . 1 1 6 . 9 2 . Failed 18 | . 7 . 5 . 4 2 . Catastrophic 4 | . 2 . 2 . . . . Database Lockouts . | . . . . . . . . Manual 16 | . 7 . 6 . 3 . . Terminals 31 | . 8 . 8 . 11 4 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units 3 | . . . 3 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 1 1 3 . 7 2 . Record 1 | . . . . . . 1 . Prototype ID Bank 1 | . . . . . 1 . . Open Door 3 | . . 1 . . 2 . . Open DSF 1 | . . . . . . 1 . Locate Traps 4 | . . . 2 . 2 . . Maintenance Status 1 | . . . . . 1 . . Reinforcement Status 1 | . . . . . 1 . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 3 | . . . 3 . . . . Process 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Retrieve Matter 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 1 . 3 . 4 1 . Full Trace Events 4 | . 1 . 2 . 1 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 38 | . . . . . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter 6 | . . . 6 . . . . Retrieved Matter 6 | . . . 6 . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 40 | . . 40 40 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 13 | . . 9 4 . . . . Total Damage 258 | . . 171 87 . . . . Kills 4 | . . 3 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Turns Passed 3059 | 55 508 566 513 138 722 326 231 Spaces Moved 1327 | 37 224 285 282 105 294 41 59 Core 78 | 8 . . . . 23 41 6 Treads . | . . . . . . . . Legs 1249 | 29 224 285 282 105 271 . 53 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 800 90 Average Speed 178 | 113 167 190 120 120 156 800 274 Slowest Speed 800 | 200 190 190 120 120 500 800 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 36 | 4 48 75 31 11 54 2 63 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 98 | . . . . . 93 . 5 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 98 | . . . . . 93 . 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Total 1781 | 50 316 296 421 112 447 46 93 Wait 177 | . 42 . 95 . 40 . . Move 1320 | 36 223 284 281 104 293 40 59 Hop . | . . . . . . . . Pick Up 63 | 8 18 3 10 2 17 2 3 Fast Attach . | . . . . . . . . Attach 46 | 6 2 . 4 3 21 4 6 Detach . | . . . . . . . . Swap 19 | . 4 . 3 1 11 . . Drop 16 | . 5 1 7 . 3 . . Fire 130 | . 22 7 19 2 56 . 24 Melee 1 | . . . . . . . 1 Ram 2 | . . . . . 2 . . Kick 7 | . . 1 2 . 4 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -7/DSF History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 10) 564 | -10/Materials | Entered Mines 624 | -10/Mines | Met a Derelict shopkeep closing up shop 829 | -10/Mines | Learned location of Zion (-7) 920 | -10/Mines | Found a hidden stash of uninstalled traps 1123 | -10/Mines | Discovered new exit (range 3) 1130 | -10/Mines | Entered Materials 1130 | -9/Materials | Accompanied by 2 allies 1130 | -9/Materials | Evolved 2 slots: Propulsion x2 1135 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1625 | -9/Materials | Discovered new exit (range 16) 1643 | -9/Materials | Entered another Materials area 1643 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1746 | -8/Materials | Discovered new exit (range 6) 1781 | -8/Materials | Entered Storage 1897 | -8/Storage | Repaired Carbon-fiber Leg 2332 | -8/Storage | Lost 6 parts (2p3n1u) 2384 | -8/Storage | Core integrity fell below 50% 2393 | -8/Storage | Crushed by falling debris 2424 | -8/Storage | Lost 7 parts (1p3n1u2w) 2428 | -8/Storage | Discovered new exit (range 16) 2503 | -8/Storage | Entered Factory 2503 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2812 | -7/Factory | Build established: Tank 2829 | -7/Factory | Identified exit to DSF 2829 | -7/Factory | Entered DSF 2923 | -7/DSF | Additional patrols routed to DSF 3005 | -7/DSF | Lost 8 parts (1p2u5w) 3034 | -7/DSF | Core integrity fell below 50% 3046 | -7/DSF | Core integrity fell below 20% 3060 | -7/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Lrg. Storage Unit destroyed. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Knocked back. Slug penetrates H-61 Shepherd. Knocked back. VSS Leg destroyed. S-27 Virus destroyed. Knocked back. Slug penetrates H-61 Shepherd. Knocked back. Acquired 7 matter. S-27 Virus knocked back. Impact Mace destroyed. S-27 Virus destroyed. Acquired 7 matter. Gauss Cannon destroyed. 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