Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.16 @ 14:09:44 Player: lazy_engineer Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (28) 140 Value Destroyed (915) 915 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4735 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 580/700 Matter 231/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Immobile (Siege) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Heavy Treads Heavy Treads > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Heavy Treads Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Treads Heavy Treads EM Pulse Cannon EM Pulse Cannon [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Medium Armor Plating Device Improved Cooling System Storage Small Storage Unit Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun AWS/Thermal Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 3 | . . . . . 2 1 . Utility 2 | . . . . . 2 . . Weapon 1 | . . . . . . 1 . Parts Attached 36 | 6 2 . 2 3 10 2 11 Power 4 | 1 . . . 1 2 . . Engine 4 | 1 . . . 1 2 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 13 | 2 2 . . . 4 . 5 Treads 12 | 2 1 . . . 4 . 5 Leg 1 | . 1 . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 1 . . 1 2 4 . 2 Device 1 | . . . . . . . 1 Storage 2 | 1 . . 1 . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 7 | . . . . 2 4 . 1 Artifact . | . . . . . . . . Weapon 9 | 2 . . 1 . . 2 4 Energy Gun 1 | . . . 1 . . . . Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 5 | 2 . . . . . 1 2 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 9 | . . . . 1 . . 8 Power 2 | . . . . 1 . . 1 Propulsion 1 | . . . . . . . 1 Utility 3 | . . . . . . . 3 Weapon 3 | . . . . . . . 3 Highest Loss Streak 4 | . . . . 1 . . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 76 | . 85 85 79 81 80 76 51 Engine 10 | . 14 14 14 13 9 7 6 Treads 27 | . 28 28 28 28 29 30 22 Storage 6 | . 14 14 15 1 . . . Protection 14 | . . . . 24 33 23 9 Energy Gun 6 | . . . 6 14 9 7 3 Ballistic Gun 9 | . 28 28 14 . . . 1 Peak Build Rating 48 | 6 6 6 21 27 39 42 48 Average Rating 23 | 5 6 6 12 26 34 41 35 On Entrance 18 | . 6 6 6 21 27 38 42 Naked Turns . | . . . . . . . . Heaviest Build 49 | 12 12 12 36 36 42 49 49 Greatest Support 160 | 40 40 40 40 40 80 80 160 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 5 5 5 Average Capacity 6 | 7 8 8 8 5 5 5 5 Most Carried 8 | 6 7 7 8 8 5 5 5 Average Carried 5 | 3 6 7 7 4 4 4 4 Final Capacity 15 | 8 8 8 15 5 5 5 5 Final Carried 8 | 6 7 7 8 5 5 5 3 Class Distribution -------------------- 75% | Mutant 14% | Scavenger-Tank 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Matter Collected 761 | 207 140 . . 49 231 40 94 Remotely . | . . . . . . . . Salvage Created 2038 | . 110 . . . 582 168 1178 Parts 61 | . 8 . . . 35 3 15 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 26 | . 5 . . . 14 3 4 Guns 25 | . 5 . . . 14 2 4 Classes Destroyed 9 | . 2 . . . 5 1 1 Worker 2 | . . . . . 1 1 . Swarmer 8 | . 3 . . . 5 . . Grunt 7 | . 2 . . . 3 2 . Duelist 1 | . . . . . . 1 . Sentry 2 | . . . . . 2 . . Specialist 2 | . . . . . 2 . . Hunter 1 | . . . . . 1 . . Heavy 1 | . . . . . 1 . . Compactor 4 | . . . . . . . 4 Best Kill Streak 4 | . 3 . . . 4 4 1 Combat Bots Only 3 | . 3 . . . 3 3 1 Max Kills in Single Turn 2 | . 1 . . . 1 2 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Hostile Shots Fired 103 | . 20 . . . 52 12 19 Missed 29 | . 4 . . . 19 6 . Damage Taken 1572 | . 150 . . 26 414 92 890 Core 157 | . 6 . . . 31 . 120 Absorbed by Shields . | . . . . . . . . Reduced by Siege Mode 107 | . . . . . . . 107 Core Remaining (%) 97 | 100 . . . 97 94 . . Volleys Fired 24 | . 13 . . . . . 11 Largest 2 | . 2 . . . . . 2 Hottest 126 | . 40 . . . . . 126 Shots Fired 185 | . 26 . . . 46 26 87 Gun 181 | . 26 . . . 46 26 83 Cannon 3 | . . . . . . . 3 Launcher 1 | . . . . . . . 1 Special . | . . . . . . . . Kinetic 39 | . 26 . . . . . 13 Thermal 142 | . . . . . 46 26 70 Explosive 1 | . . . . . . . 1 Electromagnetic 3 | . . . . . . . 3 Robot Hit Streak 38 | . 11 . . . 20 12 38 Robot Miss Streak 2 | . 2 . . . 2 1 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Autonomous 143 | . . . . . 46 26 71 Shots Hit Robots 162 | . 17 . . . 40 24 81 Core Hits 46 | . 7 . . . 20 4 15 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4358 | . 213 . . . 1186 707 2252 Guns 4196 | . 213 . . . 1185 696 2102 Cannons 6 | . . . . . . . 6 Explosions 144 | . . . . . . . 144 Melee . | . . . . . . . . Ramming 12 | . . . . . 1 11 . Kinetic 408 | . 213 . . . . . 195 Thermal 3788 | . . . . . 1185 696 1907 Explosive 144 | . . . . . . . 144 Electromagnetic 6 | . . . . . . . 6 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 38 | . . . . . . . 38 Shots 1 | . . . . . . . 1 Rammed 2 | . . . . . 2 . . Targets Rammed 3 | . . . . . 2 1 . Kicked . | . . . . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 15 | . . . . . 15 15 14 Average Temperature 7 | . . . . . 9 6 9 Received Heat Transfer 177 | . 42 . . . 63 72 . Siege Activations 1 | . . . . . . . 1 Total Turns 29 | . . . . . . . 29 Longest Duration 29 | . . . . . . . 29 Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 6 | . . . . . 5 1 . Heat Transferred 4847 | . . . . . 1517 888 2442 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Peak Influence 398 | . 137 53 . . 398 165 72 Initial 89 | . . 53 . . . 89 57 Average 75 | . 68 53 . . 179 97 35 Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 88 | 100 100 100 . 100 50 100 100 Level 1 11 | . . . . . 49 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 . . . 3 . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . . 3 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 33 | . 8 . . . 16 3 6 Peak Tracking Total 4 | . 4 . . . 3 3 2 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Traps Triggered 3 | . . . . 1 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Accessed 5 | . 2 . 2 1 . . . Terminals 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 28 | . 3 . 24 1 . . . Successful 26 | . 1 . 24 1 . . . Failed 2 | . 2 . . . . . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 7 | . 3 . 4 . . . . Terminals 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 25 | . . . 24 1 . . . Record 23 | . . . 23 . . . . Open Door 1 | . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Reject 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 2 . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Turns Passed 2167 | 124 211 235 378 268 414 242 295 Spaces Moved 1228 | 72 98 145 231 160 238 147 137 Core 8 | 8 . . . . . . . Treads 1220 | 64 98 145 231 160 238 147 137 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 162 160 Average Speed 159 | 147 160 160 160 160 160 162 161 Slowest Speed 165 | 160 160 160 160 160 162 162 165 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 6 20 43 61 36 32 5 64 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 23 | . . . . . 3 1 19 Melee . | . . . . . . . . Projectile 6 | . . . . . 3 1 2 AOE 17 | . . . . . . . 17 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Total 1389 | 87 125 148 240 174 271 151 193 Wait 60 | 4 12 4 . 3 11 . 26 Move 1222 | 71 97 144 230 159 237 147 137 Hop . | . . . . . . . . Pick Up 16 | 6 1 . . 4 3 1 1 Fast Attach 23 | 6 . . 2 2 6 . 7 Attach 6 | . . . . 1 . 1 4 Detach 5 | . . . 2 1 . . 2 Swap 7 | . 2 . . . 4 1 . Drop 18 | . . . 1 4 8 . 5 Fire 24 | . 13 . . . . . 11 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . . . . . 2 1 . Escape Stasis . | . . . . . . . . Rewire 5 | . . . 5 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 14) 263 | -10/Materials | Met 8R-AWN 317 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 7) 336 | -10/Materials | Entered Mines 337 | -10/Mines | Followed 8R-AWN into the Mines 424 | -10/Mines | Met a Derelict bent on vengeance 564 | -10/Mines | Discovered new exit (range 5) 571 | -10/Mines | Entered Exiles 611 | -10/Exiles | Welcomed by 8R-AWN 637 | -10/Exiles | Met EX-HEX 693 | -10/Exiles | Met EX-BIN 716 | -10/Exiles | Aligned with FarCom system 717 | -10/Exiles | Given EX-Vault access code 757 | -10/Exiles | Opened EX-Vault 765 | -10/Exiles | Found AWS/Thermal 799 | -10/Exiles | Warned to stay clear of 0b10 Research branches 848 | -10/Exiles | Met EX-DEC 856 | -10/Exiles | Learned location of Zion (-6) 936 | -10/Exiles | Discovered new exit (range 10) 949 | -10/Exiles | Left Exiles lab with AWS/Thermal 949 | -10/Exiles | Entered Mines 955 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1191 | -9/Mines | Discovered new exit (range 13) 1217 | -9/Mines | Entered Materials 1217 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1581 | -8/Materials | Discovered new exit (range 6) 1631 | -8/Materials | Entered Factory 1631 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1873 | -7/Factory | Sucked down chute 1873 | -7/Factory | Entered Waste 1880 | -7/Waste | Spotted C-40 Crusher 1885 | -7/Waste | Spotted C-40 Crusher 1890 | -7/Waste | Build established: Scavenger-Tank 1901 | -7/Waste | Destroyed C-40 Crusher 1920 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1923 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1927 | -7/Waste | Destroyed C-40 Crusher 1944 | -7/Waste | Spotted C-40 Crusher 1962 | -7/Waste | Destroyed C-40 Crusher 1997 | -7/Waste | Spotted C-40 Crusher 2006 | -7/Waste | Destroyed C-40 Crusher 2007 | -7/Waste | Spotted C-40 Crusher 2010 | -7/Waste | AWS/Thermal suddenly broke down 2036 | -7/Waste | Crushed by Compactor (1 part destroyed) 2042 | -7/Waste | Crushed by Compactor (1 part destroyed) 2045 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2048 | -7/Waste | Crushed by Compactor (1 part destroyed) 2051 | -7/Waste | Crushed by Compactor (1 part destroyed) 2082 | -7/Waste | Lost 4 parts (1n2u1w) 2087 | -7/Waste | Spotted C-40 Crusher 2137 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2140 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2168 | -7/Waste | Self-destructed Last Messages --------------- 02031_ Broken AWS/Thermal crushed. 02034_ Dynamic Insulation System crushed. 02034_ Lgt. Treads crushed. 02036_ 279 Matter crushed. 02036_ Antimatter Reactor crushed. 02036_ Imp. Medium Armor Plating crushed. 02036_ Critical hit (Destroy). 02042_ Hrd. Medium Armor Plating crushed. 02045_ Imp. Assault Rifle crushed. 02048_ Arm. Treads crushed. 02051_ Hvy. Assault Rifle crushed. 02055_ Imp. Assault Rifle crushed. 02070_ Broken Imp. Launcher Guidance Computer crushed. 02134_ Lgt. Fission Core crushed. 02137_ Rnf. Deuterium Engine crushed. 02137_ EM Pulse Cannon crushed. 02140_ Activated siege mode. 02140_ EM Pulse Cannon crushed. 02140_ Imp. Cooling System crushed. Map ----- +----------------------------------------------------+ | #??????# ??? ????????????????????? | | #??????# ????? ?????????????????????? | | #??????# ?????? ??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | ######## ######## ###????????????????????? | | #????????????????????? | | #????????????????????? | | #????????????????????? | | #????????????????????? | | ######## ######## ###????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# [#??????# ###????????????????????? | | ?????? #??????# #????????????????????? | | ???? #??????# #????????????????????? | | ?? ! #??????# #????????????????????? | | ?? #??????# #????????????????????? | | ###??### #??????# ###????????????????????? | | ???????# #??????# #??????????????????????? | | ????????? ???????# CC#??????????????????????? | | ?????????????????????#CCCC#??????????????????????? | | ?????????????????????#CC @#??????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalLargeRifle Manual? 0 Play Time 00:37:23 Cumulative 57.9 hours Start 2025.01.14 @ 14:47:11 End 2025.01.16 @ 14:09:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c1ef947-709a-4118-81fc-ff4219668e5c