Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.23 @ 03:55:40 Player: cptwinky Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (102) 510 Value Destroyed (3868) 3868 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2389) 2389 TOTAL SCORE: 12227 Bonus ------- High Alert Combat Kills 815 Follower Combat Kills 1284 Met Imprinter 300 Was Imprinted 300 Friendly Fire -310 Cogmind --------- Core Integrity 0/1150 Matter 258/300 Energy 71/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit > --- WEAPON (4) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Wheel Improved Hacking Suite Advanced System Restoration Module Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Huge Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Advanced Transmission Jammer Improved Powered Armor Improved Powered Armor Advanced Shield Generator > --- WEAPON ----------- Plasma Rifle Plasma Rifle Gauss Rifle Coil Gun > --- INVENTORY -------- Neutrino Core Scrap Suit Advanced Heat Sink Improved Coolant Injector Energy Well High-capacity Matter Pod Experimental Matter Compressor Seismic Detector Improved Powered Armor Improved Powered Armor Improved Hacking Suite Authchip [Propulsion] Advanced System Restoration Module Long-range Tractor Beam Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster HERF Cannon Mini Grenade Launcher 99-TNT's Nukerbomber Datajack CR-A16's Pointy Stick [Rating: 98] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Wheel Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Cryofiber Web Storage Huge Storage Unit Processor Improved Targeting Computer Protection Heavy Armor Plating Weapon Assault Rifle Energy Gun Plasma Rifle Energy Cannon HERF Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 6 . . 2 2 Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . 1 . . 1 . Utility 7 | . . . 1 . . . 3 . . 1 2 Weapon 2 | . . . 1 . . . 1 . . . . Parts Attached 84 | 6 5 3 7 4 4 6 19 3 . 2 25 Power 13 | 1 1 . 1 1 . 2 3 . . . 4 Engine 8 | 1 1 . 1 1 . 2 1 . . . 1 Core 4 | . . . . . . . 2 . . . 2 Reactor 1 | . . . . . . . . . . . 1 Propulsion 11 | 2 . 1 2 2 . 1 1 . . 1 1 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 10 | 2 . 1 2 2 . 1 1 . . 1 . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 Utility 31 | 1 3 1 2 1 1 2 7 1 . 1 11 Device 13 | . 1 . . . 1 1 4 1 . 1 4 Storage 3 | 1 2 . . . . . . . . . . Processor 5 | . . . 1 . . . 1 . . . 3 Hackware . | . . . . . . . . . . . . Protection 10 | . . 1 1 1 . 1 2 . . . 4 Artifact . | . . . . . . . . . . . . Weapon 29 | 2 1 1 2 . 3 1 8 2 . . 9 Energy Gun 9 | . . . . . . . 3 . . . 6 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 10 | 2 . . 2 . . 1 3 1 . . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 5 | . 1 1 . . . . 1 1 . . 1 Special Weapon 2 | . . . . . 1 . 1 . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . 1 1 Corrupted Parts 2 | . . . . . . 1 . . . . 1 System Corruption 8 | . . . . . . 5 . . . . 3 Parts Lost 36 | . . 1 . . . 3 7 2 . . 23 Power 5 | . . . . . . . 2 . . . 3 Propulsion 5 | . . 1 . . . 2 . . . . 2 Utility 15 | . . . . . . 1 2 1 . . 11 Weapon 11 | . . . . . . . 3 1 . . 7 Highest Loss Streak 14 | . . 1 . . . 3 4 2 . . 14 To Critical Strikes . | . . . . . . . . . . . . Average Backups 21 | 2 12 20 23 22 22 22 21 22 22 23 22 Power 1 | . 1 1 2 1 1 1 . 1 1 2 1 Propulsion 1 | . 1 3 2 1 2 . 1 1 1 1 . Utility 11 | . 4 6 8 10 11 13 14 14 12 13 12 Weapon 6 | 1 5 8 8 8 7 6 5 5 6 6 7 Tool/Special . | . . . . . . . . . . . . Unused Backups 47 | . 5 . 7 1 3 3 4 4 4 3 13 Power 3 | . . . 1 . . . 1 . 1 . . Propulsion . | . . . . . . . . . . . . Utility 29 | . 3 . 2 1 . . 3 3 3 3 11 Weapon 15 | . 2 . 4 . 3 3 . 1 . . 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 99 96 88 87 86 80 81 86 81 81 Engine 9 | . 14 14 11 11 11 11 8 6 6 5 4 Core 2 | . . . . . . . 3 6 6 5 4 Wheel 17 | . 28 27 21 22 22 21 13 13 13 10 7 Device 8 | . 12 3 . . . 1 11 10 13 16 20 Storage 8 | . 14 14 11 11 11 11 6 6 6 5 4 Processor 3 | . . . 10 . . . 5 6 6 5 10 Protection 7 | . . 10 9 11 10 9 6 6 6 5 6 Energy Gun 3 | . . . . . . . 8 7 6 5 9 Ballistic Gun 22 | . 27 27 32 32 32 33 12 7 20 17 10 Peak Build Rating 98 | 6 10 10 21 21 28 26 71 71 71 87 98 Average Rating 43 | 5 8 9 15 20 22 23 59 64 70 82 88 On Entrance 34 | . 6 9 10 21 21 23 25 71 71 71 84 Naked Turns . | . . . . . . . . . . . . Heaviest Build 155 | 14 90 91 111 111 111 112 136 135 135 136 155 Greatest Support 56 | 20 20 26 26 26 26 26 38 38 38 56 56 Greatest Overweight (x) 24 | . 4 4 4 4 4 6 6 3 3 2 24 Average Overweight (x) 3 | . 1 3 3 4 3 4 2 3 3 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 16 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 5 19 22 25 25 25 25 25 25 25 25 25 Average Carried 22 | 3 12 20 23 24 24 24 23 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 19 22 25 25 25 24 25 25 25 25 3 Class Distribution -------------------- 46% | Tank 20% | Gunner 18% | Mutant 8% | Derelict-Gunner 4% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Tank | -7/Zion Tank | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Derelict-Gunner | -5/Factory Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Matter Collected 3772 | 332 398 105 53 326 88 298 311 475 48 84 1254 Remotely . | . . . . . . . . . . . . Salvage Created 4339 | 192 567 108 53 330 . 295 468 154 61 83 2028 Parts 185 | 11 37 12 2 23 . 9 13 2 8 . 68 Haulers Intercepted 3 | . 1 . . . . . . . . 1 1 Recyclers Shooed 2 | . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 . . . . . Prevented 1 | . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Combat Hostiles Destroyed 73 | . 10 5 1 9 . 6 12 1 1 . 28 Guns 50 | . 7 2 1 2 . 6 6 . 1 . 25 AOE 20 | . 3 3 . 7 . . 5 1 . . 1 Classes Destroyed 18 | 2 7 . 1 . . 1 2 1 1 . 3 Worker 5 | . 3 . . 2 . . . . . . . Builder 6 | . 1 1 . 2 . . 1 . . . 1 Tunneler 6 | 4 . . . 1 . . . . . . 1 Hauler 3 | . 1 . . . . . . . . 1 1 Recycler 6 | 1 2 . . 1 . . . . . . 2 Mechanic 1 | . 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . Drone 1 | . . . . . . 1 . . . . . Swarmer 16 | . 3 3 . 7 . 1 . . . . 2 Saboteur 1 | . . . . . . . . . . . 1 Grunt 35 | . 7 2 . 2 . 3 9 . . . 12 Duelist 4 | . . . . . . . 1 . . . 3 Sentry 4 | . . . 1 . . 1 . . . . 2 Specialist 2 | . . . . . . . . . . . 2 Hunter 5 | . . . . . . . 2 . . . 3 Programmer 3 | . . . . . . . . . . . 3 Heavy 1 | . . . . . . . . . 1 . . Compactor 1 | . . . . . . . . 1 . . . Wasp 1 | . . . . . . . . 1 . . . Best Kill Streak 8 | 4 6 4 1 7 . 4 4 1 1 1 8 Combat Bots Only 7 | . 4 3 1 7 . 4 4 1 1 . 7 Max Kills in Single Turn 4 | 1 3 4 1 4 . 1 2 1 1 1 2 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 4 | . 2 3 . 4 . . 2 1 . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Hostile Shots Fired 612 | . 26 13 6 42 . 55 77 3 2 8 380 Missed 194 | . 8 5 . 13 . 19 18 . . 1 130 Damage Taken 8317 | . 189 110 87 325 . 515 1170 447 39 227 5208 Core 1425 | . 20 32 . 21 . 11 104 67 19 . 1151 Absorbed by Shields 488 | . . . . . . . . . . . 488 Redirected to Shielding 15 | . . 6 9 . . . . . . . . Regen/Repaired (Parts) 896 | . . . 102 . . . 681 59 20 34 . Core Remaining (%) 89 | 100 . 79 . . . 92 . . 77 100 . Volleys Fired 246 | 12 37 11 3 21 1 21 31 23 3 4 79 Largest 4 | 2 2 2 3 3 1 3 4 2 4 4 4 Hottest 324 | 40 40 40 60 63 100 66 203 100 166 166 324 Shots Fired 669 | 24 70 21 9 57 1 63 80 25 11 16 292 Gun 621 | 24 66 20 9 54 . 63 67 . 11 16 291 Cannon . | . . . . . . . . . . . . Launcher 34 | . 4 1 . 3 . . 5 20 . . 1 Special 14 | . . . . . 1 . 8 5 . . . Kinetic 431 | 24 66 20 9 54 . 63 43 . 8 12 132 Thermal 199 | . . . . . 1 . 27 5 3 4 159 Explosive 34 | . 4 1 . 3 . . 5 20 . . 1 Electromagnetic 5 | . . . . . . . 5 . . . . Robot Hit Streak 18 | 9 8 12 4 7 . 4 12 18 3 8 14 Robot Miss Streak 5 | 3 2 2 1 2 . 4 4 1 2 2 5 Penetration Max 1 | . . . . . . . 1 . . . 1 Secondary Targets 17 | . 1 . . . . 4 1 . . . 11 Max Gunslinging Chain 2 | . 1 . . . . 1 1 . . . 2 Shots Hit Robots 443 | 14 44 16 6 36 1 33 63 20 5 12 193 Core Hits 207 | 6 29 9 2 20 . 18 34 8 2 4 75 Critical Kills 3 | . 1 . . 1 . . . . . . 1 Critical Parts Destroyed 7 | . . . 1 . . 1 . . . . 5 Critical Strikes 26 | . 1 . 1 1 . 1 1 . . . 21 Burn 16 | . . . . . . . 1 . . . 15 Destroy 10 | . 1 . 1 1 . 1 . . . . 6 Melee Attacks 17 | . . . . . 2 . . 12 . . 3 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 11 | . . . . . 1 . . 8 . . 2 Sneak Attacks 6 | . . . . . 1 . . 4 . . 1 Combat Hostiles 4 | . . . . . . . . 4 . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12044 | 184 916 325 75 766 . 512 1973 2423 104 252 4514 Guns 7714 | 184 555 191 75 490 . 512 957 . 104 252 4394 Cannons . | . . . . . . . . . . . . Explosions 4162 | . 361 134 . 276 . . 928 2359 . . 104 Melee . | . . . . . . . . . . . . Ramming 16 | . . . . . . . . . . . 16 Kinetic 4561 | 184 555 191 75 490 . 512 509 . 104 163 1778 Thermal 3637 | . 37 . . . . . 831 64 . 89 2616 Explosive 3726 | . 262 134 . 276 . . 591 2359 . . 104 Electromagnetic 104 | . 62 . . . . . 42 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 5 . 9 9 . 9 Average Corruption 5 | . . . . . . 1 . 9 9 . 2 Corruption Purged 1 | . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 33 | . . . . . . 2 . 11 9 . 11 Message Errors 6 | . . . . . . . . 3 2 . 1 Matter Fused 8 | . . . . . . 1 . 1 3 . 3 Heat Flow Errors 4 | . . . . . . . . 2 1 . 1 Energy Discharges 5 | . . . . . . . . 3 . . 2 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . 1 . 1 . . 1 Data Loss (major) 1 | . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 169 | . . . . 17 . . 41 5 . . 106 Projectiles 9 | . . . . . . . 9 . . . . Explosions 160 | . . . . 17 . . 32 5 . . 106 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 421 | . . . . 15 . . . 90 . . 316 Shots 9 | . . . . 1 . . . 4 . . 4 Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 408 | . . 2 7 169 12 408 314 . 62 . 115 Average Temperature 99 | . . 2 4 47 7 145 120 . 37 . 53 Received Heat Transfer 1314 | . 96 51 27 135 . 180 189 . 18 54 564 Effects 3 | . . . . . . 3 . . . . . Interference 3 | . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 . . . 2 Combat Hostiles 3 | . . . . . . . 1 . . . 2 Parts Melted 20 | . . . . . . 1 2 . 1 1 15 Heat Transferred 9156 | . 50 . . . . . 1945 400 . 200 6561 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Maximum Alert Level 4 | . . . . . . . 1 . 1 2 4 Low Security (%) 63 | 100 100 100 100 100 . . 11 100 29 56 23 Level 1 23 | . . . . . . . 88 . 70 34 19 Level 2 1 | . . . . . . . . . . 8 5 Level 3 10 | . . . . . . . . . . . 45 Level 4 1 | . . . . . . . . . . . 6 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1169 | 10 138 84 30 198 . . 395 71 291 412 1169 Initial 189 | . . 46 22 . . . 150 71 . 132 189 Average 227 | 2 70 31 4 42 . . 280 8 197 223 637 Influence Increases 4543 | 25 377 149 32 254 . 286 625 71 411 614 1699 Destroy 0b10 Robot/C 2020 | . 200 100 20 180 . 200 240 . 140 220 720 Destroy 0b10 Robot/NC 175 | 25 45 5 . 30 . 10 5 . 10 5 40 Destroy Leader 390 | . 42 20 10 30 . 20 40 . 32 42 154 Allied During Kill 490 | . . . . . . 56 . . 182 222 30 Successful Hack 21 | . 15 . 2 . . . . . . . 4 Disable Machine 435 | . 45 . . . . . 135 . 30 15 210 Destroy Structure 817 | . 30 9 . 14 . . 40 71 17 110 526 Advance Influence 150 | . . . . . . . 150 . . . . Lose Combat Pursuer 45 | . . 15 . . . . 15 . . . 15 Influence Decreases 2715 | 25 258 136 54 88 . 286 420 142 140 358 808 Time Decay 2025 | 25 258 136 54 88 . 176 350 122 100 238 478 Lost Part 330 | . . . . . . 30 70 . . . 230 Lost Ally 360 | . . . . . . 80 . 20 40 120 100 Squads Dispatched 20 | . 3 . 1 . . . 1 . 2 4 9 Investigation 6 | . 2 . 1 . . . 1 . . . 2 Extermination 5 | . . . . . . . . . . 2 3 Reinforcement 7 | . 1 . . . . . . . 2 2 2 Assault 1 | . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Distress Signals 2 | . 1 . . . . . . . . . 1 Communications Jammed 3 | . . . . . . . . . . . 3 Distress Signals 2 | . . . . . . . . . . . 2 Times Spotted 123 | . 18 6 1 12 . 11 14 9 4 4 44 Peak Tracking Total 7 | . 4 2 1 7 . 5 4 4 2 2 7 Tactical Retreats 4 | . . 1 . . . . 1 1 . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Traps Triggered 8 | . 2 . . . . . 2 . . 1 3 Indirectly 1 | . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Machines Disabled 30 | . 3 . . . 1 . 9 . 2 1 14 Max in Single Turn 8 | . 2 . . . 1 . 8 . 1 . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Machines Accessed 18 | . 6 . 3 . . . 4 . . . 5 Terminals 7 | . 6 . 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 5 | . . . 1 . . . 2 . . . 2 Recycling Units 5 | . . . 1 . . . 2 . . . 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 46 | . 13 . 11 . . . 9 . . . 13 Successful 20 | . 5 . 6 . . . 6 . . . 3 Failed 25 | . 7 . 5 . . . 3 . . . 10 Catastrophic 4 | . 1 . 1 . . . 1 . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 24 | . 6 . 2 . . . 6 . . 3 7 Terminals 15 | . 13 . 2 . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 19 | . . . 7 . . . 4 . . . 8 Recycling Units 11 | . . . 2 . . . 5 . . . 4 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 5 | . 5 . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . 1 Repair Station Hacks 10 | . . . 6 . . . 2 . . . 2 Scan Component 6 | . . . 3 . . . 1 . . . 2 Repair 4 | . . . 3 . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . Retrieve Components 2 | . . . . . . . 2 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 2 . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . Patch 1 | . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . 1 . . . . Reject 1 | . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 4 . 3 . . . 3 . . . 5 Full Trace Events 4 | . 1 . 1 . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . . 3 . . . 1 . . . . Time 134 | . . . 78 . . . 56 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . . 1 . . . . . 1 Non-combat . | . . . . . . . . . . . . Combat 2 | . . . . . 1 . . . . . 1 Robot Hacks Applied 2 | . . . . . 1 . . . . . 1 parse_system 2 | . . . . . 1 . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . Allies Hacked 2 | . . . . . . . . . . 1 1 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Total Allies 25 | . . . . . 4 . . 20 . . 1 Largest Group 19 | . . . . . 4 4 . 19 17 15 4 Highest-Rated Group 684 | . . . . . 154 154 . 684 632 553 167 Highest-Rated Ally 141 | . . . . . 39 39 . 141 50 46 138 Zionite Dispatches 1 | . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . Ally Attacks 252 | . . . . . . 21 . 83 42 82 24 Total Damage 9230 | . . . . . . 479 . 3092 965 2495 2199 Kills 41 | . . . . . . 6 . 5 8 11 11 Allies Corrupted 3 | . . . . . . . . . . 2 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Active Infowar (turns) 1725 | . . . . . . . 10 . . 495 1220 Optics 1220 | . . . . . . . . . . . 1220 Jamming 1642 | . . . . . . . 10 . . 495 1137 Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 2 . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Turns Passed 7667 | 129 613 396 335 692 1332 848 790 586 224 502 1220 Spaces Moved 4436 | 93 428 251 157 390 858 426 458 328 135 308 604 Core 21 | 2 . . . . . . . . . . 19 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 4415 | 91 428 251 157 390 858 426 458 328 135 308 585 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 135 135 150 135 135 120 135 135 130 50 Average Speed 136 | 79 98 137 136 150 149 152 134 135 135 130 137 Slowest Speed 1250 | 80 140 140 150 150 150 190 170 135 135 130 1250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 1 . . 1 Exploration Rate (%) 43 | 3 73 49 15 79 89 62 16 94 8 11 21 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 9 | . . 1 . 1 3 4 . . . . . Spaces Dug 15 | . . . . . . . . 13 . . 2 Terrain Destroyed 312 | . 36 9 . 14 . . 37 138 2 . 76 Melee 10 | . . . . . . . . 8 . . 2 Projectile 5 | . . . . . . . . . 2 . 3 AOE 297 | . 36 9 . 14 . . 37 130 . . 71 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Total 5541 | 121 553 278 274 457 898 587 573 425 171 402 802 Wait 523 | 5 53 9 77 32 20 114 35 34 27 72 45 Move 4426 | 92 427 250 156 389 857 425 458 327 134 307 604 Hop . | . . . . . . . . . . . . Pick Up 103 | 6 20 4 15 4 4 8 11 8 3 8 12 Fast Attach 35 | 5 2 . 3 . 2 3 9 1 . 2 8 Attach 39 | 1 . 1 3 1 . 3 11 5 . 2 12 Detach 14 | . 1 . 1 . . 1 5 3 . . 3 Swap 47 | . 4 3 3 5 6 4 5 6 . . 11 Drop 90 | . 9 . 13 5 6 8 8 6 4 7 24 Fire 246 | 12 37 11 3 21 1 21 31 23 3 4 79 Melee 17 | . . . . . 2 . . 12 . . 3 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 130 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 14) 402 | -10/Materials | Discovered new exit (range 5) 529 | -10/Materials | Central database locked down 529 | -10/Materials | Discovered new exit (range 16) 743 | -10/Materials | Entered Mines 1033 | -10/Mines | Discovered new exit (range 15) 1056 | -10/Mines | Discovered new exit (range 6) 1087 | -10/Mines | Learned location of Storage (-8) 1134 | -10/Mines | Assembled infested the area 1139 | -10/Mines | Entered Materials 1139 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1234 | -9/Materials | Repaired Wheel 1261 | -9/Materials | Repaired Propulsion Shielding 1288 | -9/Materials | Repaired Assault Rifle 1412 | -9/Materials | Discovered new exit (range 7) 1474 | -9/Materials | Entered Mines 1618 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1726 | -9/Mines | Build established: Tank 1728 | -9/Mines | Learned 4 Materials zone layouts 1932 | -9/Mines | Discovered new exit (range 9) 1965 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1971 | -9/Mines | Found Scrap Suit 2017 | -9/Mines | Learned Materials security intel 2045 | -9/Mines | Destroyed 7 combat bots 2166 | -9/Mines | Entered Zion 2199 | -7/Zion | Found Prototype Device 2199 | -7/Zion | Identified Phasing AFG 2388 | -7/Zion | Discovered new exit (range 15) 2728 | -7/Zion | Found CR-A16's Pointy Stick 2859 | -7/Zion | Learned Factory garrison access intel 2933 | -7/Zion | Learned location of Data Miner (-6) 3200 | -7/Zion | Met Imprinter 3231 | -7/Zion | Imprinted 3233 | -7/Zion | Declared Zion's savior 3498 | -7/Zion | Entered Proximity Caves 3498 | -6/Proximity Caves | Accompanied by 4 allies 3501 | -6/Proximity Caves | Spotter reported a threat 3850 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3895 | -6/Proximity Caves | Lost 4 allies 3927 | -6/Proximity Caves | Lost 3 parts (2n1u) 4139 | -6/Proximity Caves | Discovered new exit (range 12) 4346 | -6/Proximity Caves | Entered Factory 4346 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 4347 | -6/Factory | Identified exit to Lower Caves 4348 | -6/Factory | Loaded intel: 4 garrison access locations 4511 | -6/Factory | Lost 4 parts (1p1u2w) 4851 | -6/Factory | Repaired Lyr. Heavy Armor Plating 4891 | -6/Factory | Build established: Gunner 5121 | -6/Factory | Spotted B-75 Beast 5136 | -6/Factory | Sucked down chute 5136 | -6/Factory | Entered Waste 5146 | -6/Waste | Spotted C-40 Crusher 5157 | -6/Waste | Spotted C-40 Crusher 5169 | -6/Waste | Rewired C-40 Crusher 5264 | -6/Waste | Destroyed C-40 Crusher 5283 | -6/Waste | Spotted C-40 Crusher 5283 | -6/Waste | Spotted C-40 Crusher 5285 | -6/Waste | Spotted C-40 Crusher 5328 | -6/Waste | Crushed by falling debris 5416 | -6/Waste | Spotted C-40 Crusher 5427 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5484 | -6/Waste | Warlord forces began an assault 5493 | -6/Waste | Allies destroyed C-40 Crusher 5496 | -6/Waste | Allies destroyed C-40 Crusher 5500 | -6/Waste | Allies destroyed C-40 Crusher 5506 | -6/Waste | Allies destroyed C-40 Crusher 5663 | -6/Waste | Discovered new exit (range 16) 5722 | -6/Waste | Entered Factory 5722 | -6/Factory | Accompanied by 17 allies 5909 | -6/Factory | Discovered new exit (range 7) 5946 | -6/Factory | Entered another Factory area 5946 | -5/Factory | Accompanied by 15 allies 5946 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6185 | -5/Factory | Lost 5 allies 6220 | -5/Factory | Build established: Derelict-Gunner 6295 | -5/Factory | P-70 Sage assimilated allied SZ-N9O(g) 6324 | -5/Factory | Found Imp. Powered Armor 6326 | -5/Factory | Found Imp. Powered Armor 6327 | -5/Factory | Lost 3 allies 6329 | -5/Factory | Found Imp. Powered Armor 6331 | -5/Factory | Found Imp. Powered Armor 6413 | -5/Factory | Discovered new exit (range 15) 6448 | -5/Factory | Entered another Factory area 6448 | -4/Factory | Accompanied by 4 allies 6448 | -4/Factory | Evolved 2 slots: Utility x2 6568 | -4/Factory | Lost 3 allies 6614 | -4/Factory | Found Prototype Processor 6614 | -4/Factory | Identified Exp. Signal Interpreter 6748 | -4/Factory | Build established: Derelict-Tank 6810 | -4/Factory | Zion hero teleported in (99-TNT) 7066 | -4/Factory | Build established: Tank 7085 | -4/Factory | Found Corrupted 99-TNT's Nukerbomber 7273 | -4/Factory | Destroyed 7 combat bots 7448 | -4/Factory | First assault squad dispatched 7616 | -4/Factory | Lost 3 parts (1n1u1w) 7627 | -4/Factory | Garrison activated, responded to threat 7652 | -4/Factory | Core integrity fell below 50% 7653 | -4/Factory | Crushed by falling debris 7659 | -4/Factory | Core integrity fell below 20% 7668 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 07651_ 99-TNT's Nukerbomber destroyed. 07651_ Destroyed 99-TNT's Nukerbomber. 07651_ U-05 Engineer destroyed. 07651_ Slug penetrates Wall. <x2> 07651_ Lgt. Antimatter Reactor destroyed. 07653_ The unstable cave ceiling collapses. 07653_ Crushed by falling debris. 07653_ Hvy. Beamcaster destroyed. 07653_ System corrupted by crushing effect (+3). 07654_ Penetrated by Slug. <x3> 07655_ Adv. Heat Sink destroyed. 07655_ Penetrated by Slug. 07656_ Acquired Wheel. 07657_ Acquired 1 matter. 07658_ Penetrated by Slug. 07658_ Slug penetrates Wall. 07658_ Penetrated by Slug. 07662_ Imp. Targeting Computer destroyed. 07662_ Knocked back. 07662_ Slug penetrates Wall. <x3> Map ----- +----------------------------------------------------+ | ??????# # # | | ??????# [ ##### # # """ | | ??????##[%%##???################ "F" | | ???????#= #???????????????????+ " === | | ?###???# #???????????????????# """=%== | | ?# ???# #???????????????????# """=== | | ?# ???# #???????????????????# | | ?# ???# #???????????????????# | | ?# ???# #???????????????????########## | | ?# ???#[= #????????????????????????????? | | ?# ??# =[#????????????????????????????? | | ?? ??#[ %#????????????????????????????? | | ?? ??# [=#????????????????????????????? | | ??? ??#!=%#????????????????????????????? | | ??##"#?# !*#????????????????????????????? | | ###" ### *%#????????????????????????????? | | # ## !#????????????????????????????? | | % = #" ##############???????????????? | | + #???????????????? | | # ! ## #???????????????? | | =[!= ## """ """ #???????????????? | | == ## """ """ #???????????????? | | # !H! #%""" """ #???????????????? | | ####!=!!! # #???????????????? | | ???#[[!!! / % #???????????????? | | ???#!!/]] ###;@########???????????????? | | ???# #??## #?????????????????????? | | ???#### *=#????##?????????????????????? | | ??????# [=#???????????????????????????? | | ??????# /!%%#??????????????????????????? | | ??????# [!!! ?????????????????????????? | | ??????# =%!=" ????????????????????????? | | ??????# ![%[=% ???????????????????????? | | ??????# !==" ??????????????????????? | | ??????# ! ?????????????????????? | | ??????#######"## ????????????????????? | | ????????????? ? ???????????????????? | | ?????????????? #? ???????????????????? | | ?????????????? +????????????????????????? | | ???????????????#????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 157 Energy Generation 35 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 150 Armor Coverage 825 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 12 Authchip Count 5 Item Schematics ----------------- Energy Filter | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Fission Core | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Wave Gun | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Matter Filter | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Arc Projector | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive X-57 Shotgunner | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Wheel | 27% | -9/Materials Propulsion Shielding | 54% | -9/Materials Assault Rifle | 50% | -9/Materials Lyr. Heavy Armor Plating | 39% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonBlastThrower Manual? 0 Play Time 00:54:54 Cumulative 1839.0 hours Start 2025.04.23 @ 03:01:10 End 2025.04.23 @ 03:55:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1228 Rogue 1224 Adventurer 4 Explorer 0 Win Type - Total 235 Types 174/11/19/10/3/1/4/8/4/1 Lore% 97 Gallery% 92 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e38b67c-2a54-4acc-9c01-ba320e434985