Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.10 @ 20:25:30 Player: Sooty Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (2362) 2362 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 6219 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/850 Matter 257/300 Energy 10/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Weight Redist. System Transport Network Coupler Advanced Targeting Computer System Shield > --- WEAPON (3) ------- Flail > --- INVENTORY (5) ---- Light Ion Engine Improved Signal Interpreter Gauss Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Wheel Compact Wheel > --- UTILITY ---------- Advanced Weight Redist. System Improved Signal Interpreter Transport Network Coupler Advanced Targeting Computer Layered Light Armor Plating Force Field System Shield > --- WEAPON ----------- Gatling Laser > --- INVENTORY -------- Light Ion Engine Improved Signal Interpreter Core Analyzer Gauss Cannon [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Improved Targeting Computer Device Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . . . 1 Utility 5 | . . . 2 . 2 1 . Weapon 1 | . . . . . . 1 . Parts Attached 80 | 2 8 . 11 . 18 23 18 Power 8 | 2 . . 1 . 1 2 2 Engine 6 | 2 . . 1 . 1 . 2 Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 17 | . 2 . 2 . 5 5 3 Treads 11 | . 2 . 2 . 5 2 . Leg 1 | . . . . . . . 1 Wheel 2 | . . . . . . . 2 Hover 3 | . . . . . . 3 . Flight . | . . . . . . . . Utility 29 | . 2 . 4 . 6 9 8 Device 9 | . . . 3 . 1 3 2 Storage 3 | . . . 1 . 1 1 . Processor 7 | . 2 . . . 1 1 3 Hackware 4 | . . . . . 1 1 2 Protection 6 | . . . . . 2 3 1 Artifact . | . . . . . . . . Weapon 26 | . 4 . 4 . 6 7 5 Energy Gun 7 | . 2 . . . 2 1 2 Energy Cannon 5 | . 2 . . . . 3 . Ballistic Gun 4 | . . . 1 . 3 . . Ballistic Cannon 4 | . . . 2 . . 1 1 Launcher 1 | . . . . . . 1 . Special Weapon 3 | . . . 1 . 1 1 . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 5 | . 1 . 1 . 3 . . Parts Lost 32 | . 1 . . . 1 15 15 Power 3 | . 1 . . . . 1 1 Propulsion 7 | . . . . . . 4 3 Utility 15 | . . . . . 1 6 8 Weapon 7 | . . . . . . 4 3 Highest Loss Streak 9 | . 1 . . . 1 8 9 To Critical Strikes . | . . . . . . . . Average Backups 6 | 2 3 3 5 8 9 7 2 Power . | . . . . . . . . Propulsion . | . . . . . 1 . . Utility 2 | . . 2 1 3 3 4 1 Weapon 2 | 1 1 1 3 5 4 1 . Tool/Special . | . . . . . . . . Unused Backups 8 | . . . 2 . 4 . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . . 1 . 1 Weapon 3 | . . . . . 3 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 76 | . 75 85 93 100 97 65 55 Engine 5 | . 12 14 11 11 9 1 3 Core 1 | . . . . . . 2 3 Treads 11 | . 14 14 20 22 17 7 . Hover 2 | . . . . . . 6 . Device 8 | . . . 9 11 9 7 12 Storage 5 | . . . 9 11 9 4 . Processor 16 | . 24 28 22 22 17 10 16 Hackware 3 | . . . . . 7 3 3 Protection 3 | . . . . . 8 4 1 Energy Gun 3 | . 8 14 1 . 5 3 2 Energy Cannon 3 | . 14 14 12 . . 3 . Ballistic Gun 2 | . . . 2 . 7 1 . Ballistic Cannon 3 | . . . 2 22 5 . 1 Special Weapon 1 | . . . 2 . . 2 . Peak Build Rating 37 | 1 13 10 19 16 30 36 37 Average Rating 23 | . 9 10 16 16 26 26 25 On Entrance 12 | . 1 10 10 14 16 28 22 Naked Turns . | . . . . . . . . Heaviest Build 59 | 5 11 11 27 27 34 59 24 Greatest Support 48 | 3 40 20 40 40 40 48 35 Greatest Overweight (x) 7 | 1 1 . 1 . 1 5 7 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 15 | 5 5 5 10 10 15 15 5 Average Capacity 9 | 5 5 5 9 10 10 10 5 Most Carried 15 | 5 5 4 9 9 12 15 5 Average Carried 6 | 2 3 3 5 8 9 7 2 Final Capacity 15 | 5 5 5 10 10 15 5 5 Final Carried 11 | 5 3 4 9 9 11 5 3 Class Distribution -------------------- 76% | Mutant 15% | Scavenger-Mutant 4% | Infiltrator-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 1656 | . 233 57 172 39 564 261 330 Remotely . | . . . . . . . . Salvage Created 2644 | . 232 115 362 39 907 641 348 Parts 150 | . 13 7 33 6 48 28 15 Haulers Intercepted 2 | . . . 1 . 1 . . Recyclers Shooed 4 | . . . . . . 3 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 48 | . 4 2 8 3 16 10 5 Guns 33 | . 3 2 2 . 15 7 4 Cannons 15 | . 1 . 6 3 1 3 1 Classes Destroyed 12 | . 3 1 4 1 1 2 . Worker 3 | . . . 2 . 1 . . Builder 4 | . . . . 1 1 2 . Hauler 2 | . . . 1 . 1 . . Recycler 4 | . . . . . . 3 1 Mechanic 3 | . 1 . . . 1 . 1 Operator 3 | . . . 1 . 1 . 1 Watcher 3 | . 1 . . . 2 . . Swarmer 11 | . . 2 3 3 . 2 1 Grunt 23 | . 4 . 3 . 10 3 3 Duelist 3 | . . . . . 1 2 . Sentry 7 | . . . 2 . 5 . . Programmer 4 | . . . . . . 3 1 Best Kill Streak 5 | . 3 2 3 3 5 3 2 Combat Bots Only 4 | . 3 2 3 3 4 3 2 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 529 | . 23 4 35 11 71 191 194 Missed 161 | . 3 2 15 2 19 57 63 Hits 368 | . 20 2 20 9 52 134 131 Melee 15 | . . . . . 1 14 . Projectile 353 | . 20 2 20 9 51 120 131 AOE 2 | . . . . . . 2 . Critical Strikes 20 | . 1 . . . 2 13 4 Part Disruptions 1 | . . . . . . 1 . Damage Taken 6248 | . 263 31 253 70 821 2832 1978 Core 1758 | . 63 . 60 24 185 568 858 Absorbed by Shields 153 | . . . . . . . 153 Redirected to Shielding 57 | . . . . . 28 29 . Core Remaining (%) 67 | 100 . 74 . 79 66 18 . Volleys Fired 267 | . 27 8 36 6 61 85 44 Largest 2 | . 2 1 2 2 2 2 2 Hottest 136 | . 136 40 136 66 100 124 100 Shots Fired 377 | . 31 8 52 11 110 119 46 Gun 226 | . 11 8 15 . 91 65 36 Cannon 135 | . 20 . 33 11 18 43 10 Launcher 3 | . . . . . . 3 . Special 13 | . . . 4 . 1 8 . Kinetic 138 | . . . 18 11 73 26 10 Thermal 184 | . 20 . 25 . 37 82 20 Explosive 3 | . . . . . . 3 . Electromagnetic 52 | . 11 8 9 . . 8 16 Robot Hit Streak 20 | . 8 16 9 2 20 11 9 Robot Miss Streak 5 | . 2 . 1 1 2 3 5 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . . . . 3 2 . Max Gunslinging Chain 1 | . . . . . 1 1 . Shots Hit Robots 264 | . 24 8 29 5 84 80 34 Core Hits 128 | . 10 4 12 3 41 34 24 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 16 | . . . 1 1 6 8 . Burn 10 | . . . . . 4 6 . Destroy 1 | . . . . . 1 . . Blast 5 | . . . 1 1 1 2 . Melee Attacks 2 | . . . . . . . 2 Impact 2 | . . . . . . . 2 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5840 | . 456 135 508 110 1741 1956 934 Guns 3525 | . 131 106 166 . 1506 960 656 Cannons 1994 | . 325 . 331 110 215 810 203 Explosions 172 | . . 25 . . . 147 . Melee 37 | . . . . . . . 37 Ramming 112 | . . 4 11 . 20 39 38 Kinetic 2096 | . . . 141 110 1141 501 203 Thermal 2739 | . 325 25 265 . 580 1132 412 Explosive 147 | . . . . . . 147 . Electromagnetic 709 | . 131 106 91 . . 137 244 Impact 37 | . . . . . . . 37 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 20 | . . . . . . 20 3 Average Corruption 15 | . . . . . . 16 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 76 | . . . . . . 76 . Message Errors 22 | . . . . . . 22 . Matter Fused 12 | . . . . . . 12 . Heat Flow Errors 5 | . . . . . . 5 . Energy Discharges 8 | . . . . . . 8 . Parts Rejected 2 | . . . . . . 2 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 12 | . . . . . . 12 . Data Loss (major) 3 | . . . . . . 3 . Misfires 3 | . . . . . . 3 . Alerts 2 | . . . . . . 2 . Misdirections 4 | . . . . . . 4 . Weapon Failures 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 42 | . . . 12 17 . 13 . Projectiles 37 | . . . 12 17 . 8 . Explosions 5 | . . . . . . 5 . Melee . | . . . . . . . . Knockbacks 16 | . . . 2 . . 7 7 Impact 4 | . . . 1 . . 1 2 Kinetic 11 | . . . 1 . . 6 4 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 65 | . . 14 . . . 37 14 Shots 2 | . . 1 . . . 1 . Rammed 19 | . . 1 . . 2 9 7 Targets Rammed 22 | . . 1 1 . 2 9 9 Kicked 2 | . . . . . . . 2 Crushed 1 | . . . 1 . . . . Highest Temperature 428 | . 428 12 78 . 2 293 356 Average Temperature 105 | . 164 12 33 . 2 86 116 Received Heat Transfer 2001 | . 162 . 48 . 369 780 642 Effects 10 | . 3 . . . . 1 6 Shutdowns 3 | . . . . . . . 3 Energy Bleed 3 | . . . . . . 1 2 Interference 4 | . 3 . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . . . . 3 2 2 Heat Transferred 5549 | . 592 50 481 . 1369 2182 875 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Maximum Alert Level 1 | . . . . . . 1 1 Low Security (%) 75 | 100 100 100 100 100 100 32 99 Level 1 24 | . . . . . . 67 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 326 | . 60 78 102 102 183 326 225 Initial 153 | . . 8 26 31 . 72 153 Average 89 | . 22 20 25 24 49 180 47 Influence Increases 2435 | . 129 88 252 77 488 902 499 Destroy 0b10 Robot/C 980 | . 80 60 160 60 320 200 100 Destroy 0b10 Robot/NC 120 | . 10 10 20 5 35 25 15 Destroy Leader 260 | . 32 10 52 10 86 50 20 Allied During Kill 4 | . . 4 . . . . . Successful Hack 8 | . 7 . . . 1 . . Disable Machine 90 | . . . . . 30 45 15 Anti-Garrison Action 300 | . . . . . . 150 150 Destroy Structure 28 | . . 4 5 2 1 12 4 Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 630 | . . . 15 . 15 405 195 Influence Decreases 2226 | . 107 42 240 157 329 748 603 Entered New Map 352 | . . 14 42 49 . 87 160 Time Decay 1571 | . 97 28 187 108 327 511 313 Lost Part 292 | . 10 . . . 2 150 130 Lost Ally 11 | . . . 11 . . . . Squads Dispatched 21 | . 1 . 3 . 3 8 6 Investigation 3 | . . . . . 2 . 1 Extermination 6 | . . . . . . 5 1 Reinforcement 8 | . 1 . 3 . 1 1 2 Assault 4 | . . . . . . 2 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 130 | . 9 3 13 3 21 48 33 Peak Tracking Total 10 | . 3 3 3 3 4 8 10 Tactical Retreats 23 | . . . 1 . 1 13 8 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 2 | . . . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 9 | . . . 1 . 2 4 2 Max in Single Turn 1 | . . . 1 . 1 1 1 Garrison Access 2 | . . . . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 10 | . 1 . 1 . 3 2 3 Terminals 3 | . 1 . . . 2 . . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 Recycling Units 3 | . . . 1 . . 1 1 Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . . 1 Total Hacks 28 | . 2 . 3 . 15 4 4 Successful 19 | . 2 . 2 . 12 1 2 Failed 9 | . . . 1 . 3 3 2 Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 8 | . 2 . . . 6 . . Fabricators 3 | . . . . . . 3 . Repair Stations 2 | . . . . . . . 2 Recycling Units 5 | . . . 3 . . 1 1 Scanalyzers 9 | . . . . . 9 . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 5 | . 2 . . . 3 . . Alert Level 1 | . . . . . 1 . . Patrol Status 1 | . 1 . . . . . . Transport Status 1 | . 1 . . . . . . Zone Layout 2 | . . . . . 2 . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . 1 Scan Component 1 | . . . . . . . 1 Recycling Unit Hacks 3 | . . . 2 . . . 1 Process 1 | . . . 1 . . . . Report Inventory 2 | . . . 1 . . . 1 Scanalyzer 9 | . . . . . 9 . . Insert Component 5 | . . . . . 5 . . Analyze 4 | . . . . . 4 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 7 | . . . . . 3 2 2 Full Trace Events 3 | . . . . . 2 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 106 | . . . . . . 106 . Total Part Build Rating 12 | . . . . . . 12 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 20 | . . . 20 . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . Part Schematics Acquired 4 | . . . . . 4 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . . 3 2 Machine Destruction 5 | . . . . . . 3 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 13 | . . 2 11 . . . . Total Damage 189 | . . 42 147 . . . . Kills 1 | . . 1 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Active Infowar (turns) 1460 | . . . . . . 777 683 Sensors 1141 | . . . . . . 777 364 T.N.C. 303 | . . . . . . . 303 Jamming 89 | . . . . . . 9 80 ECM 47 | . . . . . . 35 12 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 5478 | 29 247 131 554 445 1087 1985 1000 Spaces Moved 2865 | 37 123 69 249 222 515 1045 605 Core 347 | 37 38 . . . . 39 233 Treads 1518 | . 85 69 249 222 515 378 . Legs 90 | . . . . . . . 90 Wheels 282 | . . . . . . . 282 Hover 628 | . . . . . . 628 . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 160 160 160 160 50 50 Average Speed 137 | 54 126 160 162 160 163 116 140 Slowest Speed 400 | 100 160 160 240 160 240 300 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 29 | 3 30 29 26 56 40 31 18 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 2 | . . . 2 . . . . Terrain Destroyed 27 | . . 4 4 2 1 12 4 Melee . | . . . . . . . . Projectile 14 | . . . 4 2 1 3 4 AOE 13 | . . 4 . . . 9 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 3992 | 44 184 81 338 301 665 1673 706 Wait 597 | . 17 3 14 72 16 468 7 Move 2858 | 36 122 68 248 221 514 1044 605 Hop . | . . . . . . . . Pick Up 83 | 6 2 1 16 1 28 13 16 Fast Attach 13 | . 4 . . . . 9 . Attach 64 | 1 7 . 5 1 10 22 18 Detach 9 | . 3 . 1 . 1 3 1 Swap 22 | 1 . . 8 . 11 2 . Drop 46 | . 2 . 9 . 22 9 4 Fire 267 | . 27 8 36 6 61 85 44 Melee 2 | . . . . . . . 2 Ram 16 | . . . . . . 9 7 Kick 2 | . . . . . . . 2 Crush 4 | . . 1 1 . 2 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 9 | . . . . . . 9 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 30 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Met 8R-AWN 144 | -10/Materials | Discovered new exit (range 15) 180 | -10/Materials | Discovered new exit (range 14) 277 | -10/Materials | Entered Mines 278 | -10/Mines | Followed 8R-AWN into the Mines 280 | -10/Mines | Received a Mining Laser from a helpful Derelict 306 | -10/Mines | Build established: Mutant 377 | -10/Mines | Discovered new exit (range 13) 408 | -10/Mines | Entered Materials 408 | -9/Materials | Accompanied by 1 ally 408 | -9/Materials | Evolved 2 slots: Utility x2 906 | -9/Materials | Discovered new exit (range 7) 962 | -9/Materials | Entered Mines 1065 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1204 | -9/Mines | Learned location of Zion (-6) 1239 | -9/Mines | Discovered new exit (range 8) 1407 | -9/Mines | Entered Materials 1407 | -8/Materials | Evolved 2 slots: Utility x2 2457 | -8/Materials | Discovered new exit (range 7) 2494 | -8/Materials | Entered Factory 2494 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2716 | -7/Factory | Build established: Scavenger-Mutant 2805 | -7/Factory | Fabricated Gyrokinetic Inverter (x2) 2958 | -7/Factory | Crushed by falling debris 2958 | -7/Factory | System corruption reached 10% 2989 | -7/Factory | Lost 3 parts (1p2u) 3521 | -7/Factory | Build established: Mutant 3546 | -7/Factory | Core integrity fell below 50% 3582 | -7/Factory | Allied Derelicts emerged from ambush trap array 3619 | -7/Factory | Lost 8 parts (2n3u3w) 3632 | -7/Factory | Lost 3 allies 4458 | -7/Factory | Discovered new exit (range 14) 4466 | -7/Factory | Core integrity fell below 20% 4476 | -7/Factory | Identified exit to Factory 4479 | -7/Factory | Entered another Factory area 4479 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4891 | -6/Factory | Lost 3 parts (3u) 4914 | -6/Factory | Core integrity fell below 50% 5430 | -6/Factory | Build established: Scavenger-Mutant 5475 | -6/Factory | Core integrity fell below 20% 5479 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- reinforcements to Terminal F006. 05461_ S-27 Virus destroyed. 05461_ Slug penetrates Wall. 05463_ Force Field destroyed. 05467_ Carbon-fiber Leg destroyed. 05469_ Slug penetrates Wall. 05469_ Lgt. Angular Momentum Engine destroyed. 05469_ Slug penetrates Wall. 05470_ Lyr. Light Armor Plating destroyed. 05472_ Gatling Laser destroyed. 05472_ Slug penetrates Wall. 05474_ Critical hit (Burn: +37). 05476_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 05476_ Relay Coupler [Cutter] tumbles out of Garrison Access. 05476_ Relay Coupler [NC] tumbles out of Garrison Access. 05477_ Core Analyzer destroyed. 05479_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????###/#### | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????# ## "" | | ???????????????????????????????????????????# T" | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????# ## | | ??????????????????????????????????????????? ##### | | ??????????????????????????????????????????####?#"" | | ???????????????????????????????????????????????#"" | | ?????????????????????????????????????????????###"" | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????###########??????######?# | | ?????????????????????# """ #??????# ?# | | ?????????????????????# """ #??????# ] # | | ?????????????????????# """ #??????# # | | ?????????????????????# s ##+##??# ] + | | ?????????????????????# g " " # #??# ! # | | ?????????????????????# s"G" # #??#* # | | ?????????????????????# !@ g""[x ########### | | ?????????????????????# !sxhY# | | ?????????????????????########### | | ???????????????????????????????# ########## | | ???????????????????????????????# #????????#### | | ???????????????????????????????+ +???????????### | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ??????????????????????????????? = ?????????????? | | ??????????????????????????????? ?????????????? | | ??????????????????????????????? ?????????????? | | ??????????????????????????????? ?????????????? | | ???????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 28 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 750 Resistance: KI 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 14 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Transport Network Coupler | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Shock Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gyrokinetic Inverter | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed MultinovaNullHumpback Manual? 0 Play Time 01:32:39 Cumulative 22.3 hours Start 2025.10.10 @ 18:17:24 End 2025.10.10 @ 20:25:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0646d7ca-d8fa-4ba7-9419-4ccd0e39e5c0