Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.21 @ 02:19:03 Player: WhySorrowGod Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (5) 25 Value Destroyed (205) 205 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 3210 Bonus ------- Pacifist 200 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 267/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Ion Engine Small Storage Unit Improved Power Shielding Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Heat Sink Improved Power Shielding Hardlight Generator > --- WEAPON ----------- Improved Medium Laser Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Small Storage Unit Improved Power Shielding Medium Laser [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Cesium-ion Thruster Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Heat Sink Device Heat Sink Storage Small Storage Unit Protection Improved Power Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 . 1 . Weapon 1 | . . . . 1 . Parts Attached 26 | 6 3 12 3 1 1 Power 4 | 1 . 2 1 . . Engine 4 | 1 . 2 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 2 6 1 . . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 4 | . 2 1 1 . . Flight 5 | . . 5 . . . Utility 6 | 1 1 2 1 1 . Device 3 | . 1 . 1 1 . Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 5 | 2 . 2 . . 1 Energy Gun 4 | 2 . 1 . . 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 10 | . . 1 . . 9 Power 1 | . . . . . 1 Propulsion 4 | . . 1 . . 3 Utility 2 | . . . . . 2 Weapon 3 | . . . . . 3 Highest Loss Streak 9 | . . 1 . . 9 Average Slot Usage (%) 78 | . 88 88 73 69 34 Engine 10 | . 14 11 9 7 4 Leg 1 | . 4 . . . . Hover 6 | . 22 . . . . Flight 18 | . . 31 27 23 7 Device 8 | . 5 11 9 15 7 Storage 5 | . 14 3 1 . . Protection 6 | . . 10 9 7 7 Energy Gun 15 | . 28 14 9 7 4 Energy Cannon 4 | . . 7 9 7 2 Naked Turns . | . . . . . . Heaviest Build 21 | 11 12 21 17 18 18 Greatest Support 24 | 20 20 24 18 18 18 Greatest Overweight (x) 3 | 2 3 3 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 4 4 Average Capacity 4 | 5 6 4 4 4 4 Most Carried 6 | 3 6 6 4 4 4 Average Carried 4 | 1 5 3 3 4 3 Final Capacity 6 | 6 6 6 4 4 4 Final Carried 6 | 3 6 4 4 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 384 | 208 . 123 53 . . Remotely . | . . . . . . Salvage Created 237 | . . 123 53 . 61 Parts 18 | . . 13 3 . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 4 | . . 2 1 . 1 Guns 2 | . . . 1 . 1 Cannons 2 | . . 2 . . . Classes Destroyed 2 | . . 2 . . . Operator 1 | . . 1 . . . Sentry 4 | . . 2 1 . 1 Best Kill Streak 1 | . . 1 1 . 1 Combat Bots Only 1 | . . 1 1 . 1 Max Kills in Single Turn 1 | . . 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 1258 | . . 125 41 . 1092 Core 741 | . . 39 . . 702 Absorbed by Shields . | . . . . . . Core Remaining (%) 97 | 100 100 90 100 . . Volleys Fired 22 | . . 7 8 . 7 Largest 2 | . . 2 2 . 2 Hottest 124 | . . 124 124 . 124 Shots Fired 40 | . . 14 16 . 10 Gun 20 | . . 7 8 . 5 Cannon 20 | . . 7 8 . 5 Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 40 | . . 14 16 . 10 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . . 8 6 . 11 Robot Miss Streak 2 | . . 2 1 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 32 | . . 10 12 . 10 Core Hits 10 | . . 5 2 . 3 Critical Hits 2 | . . 1 . . 1 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 533 | . . 188 166 . 179 Guns 246 | . . 86 85 . 75 Cannons 287 | . . 102 81 . 104 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 533 | . . 188 166 . 179 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 4 . . . . Average Corruption 3 | . 3 . . . . Corruption Purged . | . . . . . . Effects 2 | . 2 . . . . Matter Fused 1 | . 1 . . . . Energy Discharges 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 244 | . . 120 213 . 244 Average Temperature 97 | . . 56 107 . 127 Received Heat Transfer 453 | . . 36 18 . 399 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1073 | . . 370 333 . 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 166 | . 30 95 164 74 166 Average Influence 46 | . 13 42 93 74 109 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . 1 1 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 15 | . 2 2 6 . 5 Peak Tracking Total 6 | . 1 2 6 . 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 8 | . 2 2 3 1 . Terminals 6 | . 2 1 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 24 | . 6 8 7 3 . Successful 16 | . 5 5 5 1 . Failed 8 | . 1 3 2 2 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 18 | . 6 5 7 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 12 | . 5 2 5 . . Record 1 | . . . 1 . . Prototype ID Bank 1 | . 1 . . . . Terminal Index 1 | . . . 1 . . Locate Traps 1 | . . 1 . . . Dispatch Records 1 | . 1 . . . . Patrol Status 1 | . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . Registered Components 1 | . . . 1 . . Zone Layout 3 | . 2 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 8 | . 2 2 3 1 . Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 541 | 63 136 176 79 35 52 Spaces Moved 726 | 45 201 214 143 83 40 Core 10 | 7 1 2 . . . Treads . | . . . . . . Legs 56 | 38 18 . . . . Wheels . | . . . . . . Hover 184 | . 182 2 . . . Flight 476 | . . 210 143 83 40 Fastest Speed 34 | 50 56 34 34 34 34 Average Speed 48 | 112 62 38 34 34 34 Slowest Speed 200 | 150 200 200 34 34 34 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 15 | 3 39 23 17 3 9 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 874 | 54 210 296 158 87 69 Wait 74 | 1 . 47 . 5 21 Move 719 | 44 200 213 142 80 40 Hop 1 | . . . . 1 . Pick Up 9 | 3 3 3 . . . Fast Attach 18 | 6 3 7 1 1 . Attach 8 | . . 5 2 . 1 Detach 10 | . 2 5 3 . . Swap . | . . . . . . Drop 13 | . 2 9 2 . . Fire 22 | . . 7 8 . 7 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 10) 162 | -10/Materials | Discovered new exit (range 11) 173 | -10/Materials | Discovered new exit (range 15) 200 | -10/Materials | Entered another Materials area 200 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 305 | -9/Materials | Build established: Mutant 349 | -9/Materials | Discovered new exit (range 7) 376 | -9/Materials | Entered another Materials area 376 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 450 | -8/Materials | Discovered new exit (range 15) 455 | -8/Materials | Entered Factory 455 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 490 | -7/Factory | Identified exit to Garrison 490 | -7/Factory | Entered Garrison 504 | -7/Garrison | Triggered checkpoint 533 | -7/Garrison | Core integrity fell below 50% 540 | -7/Garrison | Core integrity fell below 20% 542 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 00490_ EXIT=UNLOCKED: GARRISON 00490_ ALERT: Suspicious activity at Garrison Access F003. Dispatching Investigation squad. LOCATION=GARRISON GOAL=ESCAPE 00500_ ALERT: Garrison interior compromised. 00504_ Beams of light sweep through the air. An alarm sounds. 00507_ Cesium-ion Thruster destroyed. 00508_ Y-54 Guardian suffers critical hit. 00508_ Destroyed Lgt. Treads. 00510_ Heat Sink destroyed. 00513_ Cesium-ion Thruster destroyed. 00514_ Imp. Medium Laser destroyed. 00516_ Y-54 Guardian heat damages Imp. Heat Sink. 00516_ Cesium-ion Thruster destroyed. 00516_ Adv. Beam Cannon destroyed. 00519_ Y-54 Guardian destroyed. 00520_ Imp. Ion Engine destroyed. 00523_ Med. Laser destroyed. 00529_ Adv. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ????????????????#######??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# ###??????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #######??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #### #??????????????????????? | | ????????????????# #??# ###????????????????????? | | ????????????????# #??# #????????????????????? | | ????????????????# #??# ?????????????????????? | | ????????????????# #??# g ??????????????????????? | | ????????????????# ####Y%#??????????????????????? | | ????????????????# + g/ =#??????????????????????? | | ????????????????# ???# @#??????????????????????? | | ????????????????# ???# ###????????????????????? | | ????????????????# ???# #"#????????????????????? | | ????????????????# ???# "#????????????????????? | | ????????????????# ???# "#????????????????????? | | ????????????????# ???# ^ "#????????????????????? | | ????????????????? ???#^ #"#????????????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 12 Energy Capacity 265 Matter Stores 267 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Shielding 66 Evasion (%) 63 Item Schematics ----------------- Med. Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed KineticChipMatter Manual? 0 Play Time 00:21:48 Cumulative 21.6 hours Start 2020.04.21 @ 01:44:54 End 2020.04.21 @ 02:19:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 22 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fbfc5de-3ab2-45f3-abb9-a718b2b1e210