Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.14 @ 19:21:41 Player: s0lid Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (217) 1085 Value Destroyed (7501) 7501 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1144) 1144 TOTAL SCORE: 15410 Bonus ------- High Alert Combat Kills 1144 Cogmind --------- Core Integrity 0/1150 Matter 165/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Cryofiber Web Experimental Cooling System Improved Target Analyzer Advanced Target Analyzer Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Medium Reflective Plating Improved Force Field Dispersion Rifle Disruptor Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Target Analyzer Improved Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Improved Treads Improved Medium Treads Carbon-fiber Leg Large Storage Unit Large Storage Unit Field Recycling Unit Heavy Machine Gun Heavy Machine Gun KE Penetrator Improved Datajack [Rating: 86] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Drive Utility Enhanced Optical Array Device Improved Maneuvering Thrusters Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Heavy EM Shotgun Energy Cannon Disruptor Cannon Ballistic Gun KE Penetrator Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 3 | . . . . 2 . . . . . . . 1 Utility 6 | . . 2 . . 2 1 . . 1 . . . Weapon 2 | . . . . . . 1 . . 1 . . . Parts Attached 331 | 8 2 . 5 76 26 47 18 2 116 8 5 18 Power 36 | 1 . . 1 9 4 6 1 . 10 . 1 3 Engine 17 | 1 . . 1 5 4 3 1 . 2 . . . Core 15 | . . . . 4 . 3 . . 5 . 1 2 Reactor 4 | . . . . . . . . . 3 . . 1 Propulsion 97 | 3 2 . 2 30 4 9 4 . 35 1 2 5 Treads 3 | 1 . . . . . . . . 2 . . . Leg 67 | . . . . 23 4 7 . . 31 1 . 1 Wheel 11 | 2 . . 2 3 . . 2 . 2 . . . Hover 8 | . 2 . . 2 . 2 2 . . . . . Flight 8 | . . . . 2 . . . . . . 2 4 Utility 88 | 1 . . . 14 7 9 5 2 40 2 1 7 Device 25 | . . . . 2 2 4 4 . 8 . . 5 Storage 12 | 1 . . . 3 1 1 . . 5 . 1 . Processor 13 | . . . . 3 . . . 1 7 1 . 1 Hackware 2 | . . . . . 1 . . . 1 . . . Protection 36 | . . . . 6 3 4 1 1 19 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 110 | 3 . . 2 23 11 23 8 . 31 5 1 3 Energy Gun 43 | 2 . . . 13 4 8 3 . 10 2 . 1 Energy Cannon 9 | . . . . 1 . . . . 4 2 1 1 Ballistic Gun 39 | 1 . . 1 5 6 7 2 . 16 1 . . Ballistic Cannon 4 | . . . . 2 1 . . . 1 . . . Launcher 4 | . . . 1 1 . 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 10 | . . . . . . 6 3 . . . . 1 Slashing Weapon 1 | . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 8 . . . . 1 . . 3 Parts Lost 104 | . . 1 7 3 2 15 1 . 51 . 12 12 Power 8 | . . . 1 . . 2 . . 3 . 1 1 Propulsion 37 | . . . 3 1 2 7 1 . 13 . 4 6 Utility 30 | . . . . . . 3 . . 20 . 4 3 Weapon 29 | . . 1 3 2 . 3 . . 15 . 3 2 Highest Loss Streak 12 | . . 1 8 2 1 5 1 . 12 . 12 8 Average Slot Usage (%) 89 | . 85 63 44 98 98 86 66 97 90 87 80 28 Engine 3 | . 14 11 7 4 7 3 4 6 . . . . Core 2 | . . . . 4 . 2 . . 2 . 1 1 Leg 21 | . . . . 32 29 24 . . 18 23 14 1 Wheel 2 | . 16 . 7 2 . . 10 13 2 . . . Hover 1 | . 11 22 7 . . . 7 13 . . . . Device 7 | . . . . . 5 8 19 26 9 5 3 2 Storage 6 | . 14 11 11 9 7 5 . . 5 5 5 2 Processor 13 | . . . . 17 15 12 . 4 15 11 11 9 Hackware 1 | . . . . . 7 . . . . 5 5 5 Protection 7 | . . . . 8 7 6 4 12 9 16 12 . Energy Gun 7 | . 14 8 . 9 6 9 7 13 4 3 4 . Ballistic Gun 7 | . 14 11 7 7 6 4 8 6 10 3 3 . Naked Turns 1 | . . . . . . 1 . . . . . . Heaviest Build 85 | 11 11 11 8 34 58 75 37 45 79 76 85 26 Greatest Support 76 | 26 26 12 16 62 62 63 26 26 76 75 75 27 Greatest Overweight (x) 5 | 3 . . . . . 4 3 1 3 1 2 5 Average Overweight (x) . | . . . . . . . . 1 . . . . Largest Inventory Capacity 20 | 6 6 6 6 10 12 12 4 4 20 12 12 10 Average Capacity 9 | 5 6 6 6 8 10 11 4 4 10 12 11 6 Most Carried 16 | 6 6 6 6 10 10 12 4 4 16 12 9 8 Average Carried 8 | 2 5 6 4 8 9 11 3 4 9 10 7 5 Final Capacity 12 | 6 6 6 6 10 12 4 4 4 12 12 10 4 Final Carried 11 | 6 6 6 4 10 10 4 4 4 11 9 5 4 Class Distribution -------------------- 38% | Scavenger-Mutant 19% | Mutant 13% | Scavenger-Gunner 10% | Derelict-Tank 6% | Scavenger-Tank 6% | Gunner 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gunner | -6/Factory Derelict-Tank | -6/Lower Caves Derelict-Tank | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Matter Collected 6011 | 216 102 . 4 1271 510 783 249 . 2686 88 . 102 Remotely 204 | . . . . . . 204 . . . . . . Salvage Created 10051 | . 350 . 56 2133 1087 1583 400 . 4281 . 59 102 Parts 482 | . 12 . 9 131 67 52 13 . 194 . 2 2 Haulers Intercepted 15 | . 2 . . 5 2 1 . . 4 . . 1 Recyclers Shooed 7 | . 2 . . 1 . 1 . . 3 . . . Parts Field Recycled 4 | . . . . . . . . . 4 . . . Retrieved Matter 8 | . . . . . . . . . 8 . . . Parts Self-Destructed 14 | . . . . . . . 9 . . 3 2 . Prevented 1 | . . . . . . . 1 . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 137 | . . . 5 33 21 18 6 . 53 . 1 . Melee 2 | . . . . . . 2 . . . . . . Guns 93 | . . . 1 29 16 8 5 . 33 . 1 . Cannons 8 | . . . . 1 . . . . 7 . . . AOE 26 | . . . 4 3 5 3 . . 11 . . . Classes Destroyed 17 | . 2 . 2 8 1 1 1 . 2 . . . Worker 23 | . . . . 5 2 7 . . 9 . . . Builder 13 | . . . . 2 2 1 . . 8 . . . Tunneler 1 | . . . . 1 . . . . . . . . Hauler 15 | . 2 . . 5 2 1 . . 4 . . 1 Recycler 12 | . 3 . . 2 . 3 . . 4 . . . Mechanic 2 | . . . . . . . . . 2 . . . Operator 3 | . . . . 1 1 . . . 1 . . . Watcher 10 | . . . . 4 2 1 . . 3 . . . Swarmer 35 | . . . 4 7 7 4 4 . 9 . . . Grunt 50 | . . . 1 14 8 7 . . 19 . 1 . Brawler 5 | . . . . 1 . . . . 4 . . . Duelist 3 | . . . . . . 1 . . 2 . . . Sentry 20 | . . . . 7 3 1 . . 9 . . . Hunter 13 | . . . . 4 1 3 . . 5 . . . Programmer 10 | . . . . . 2 2 2 . 4 . . . Behemoth 1 | . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . 1 . . . . . Best Kill Streak 12 | . 3 . 5 7 7 6 4 . 12 . 1 1 Combat Bots Only 9 | . . . 5 4 7 4 4 . 9 . 1 . Max Kills in Single Turn 4 | . 1 . 4 2 4 2 2 . 4 . 1 1 Gunslinging 1 | . . . . . . . 1 . 1 . . . Exploded 4 | . . . 4 1 3 2 . . 3 . . . Melee 1 | . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Damage Taken 17573 | . 82 44 481 1726 1069 2607 382 . 8018 116 879 2169 Core 2913 | . 11 . 91 214 116 247 134 . 880 16 50 1154 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 68 | 100 95 . 77 61 83 . . 55 . . 5 . Volleys Fired 512 | . 26 . 10 138 63 69 12 . 170 . 14 10 Largest 4 | . 2 . 2 2 2 3 3 . 4 . 3 1 Hottest 222 | . 60 . 50 100 108 143 170 . 222 . 195 88 Shots Fired 1123 | . 51 . 14 229 97 146 23 . 522 . 31 10 Gun 1017 | . 51 . 10 221 88 143 23 . 454 . 18 9 Cannon 97 | . . . . 6 9 . . . 68 . 13 1 Launcher 9 | . . . 4 2 . 3 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 677 | . 26 . 10 112 71 63 7 . 374 . 14 . Thermal 107 | . 25 . . 25 4 . 12 . 28 . 4 9 Explosive 9 | . . . 4 2 . 3 . . . . . . Electromagnetic 330 | . . . . 90 22 80 4 . 120 . 13 1 Robot Hit Streak 17 | . 9 . 4 17 17 13 8 . 16 . 6 4 Robot Miss Streak 6 | . 5 . 2 4 6 4 1 . 6 . 4 3 Penetration Max 2 | . . . . 1 1 1 . . 2 . 1 . Secondary Targets 16 | . 1 . . 1 1 1 2 . 10 . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 . 1 . . . Shots Hit Robots 795 | . 33 . 9 169 79 131 31 . 313 . 21 9 Core Hits 463 | . 12 . 10 103 68 53 9 . 200 . 6 2 Critical Hits 69 | . . . . 5 2 . 1 . 59 . 2 . Critical Kills 19 | . . . . 2 2 . . . 14 . 1 . Critical Parts Destroyed 31 | . . . . 2 . . 1 . 27 . 1 . Melee Attacks 64 | . . . . . . 38 20 . . . . 6 Impact 64 | . . . . . . 38 20 . . . . 6 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . 6 1 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . 6 3 . . . . . Damage Inflicted 22996 | . 316 . 356 3872 2250 4165 873 . 10441 . 367 356 Guns 13719 | . 316 . 61 3056 1567 1820 394 . 6172 . 170 163 Cannons 1906 | . . . . 64 166 . . . 1479 . 197 . Explosions 5287 | . . . 295 752 517 979 . . 2744 . . . Melee 2030 | . . . . . . 1366 479 . . . . 185 Ramming 54 | . . . . . . . . . 46 . . 8 Kinetic 9351 | . 109 . 61 1271 1261 1109 78 . 5390 . 72 . Thermal 4137 | . 207 . . 871 543 333 276 . 1646 . 98 163 Explosive 2836 | . . . 295 302 51 646 . . 1542 . . . Electromagnetic 4588 | . . . . 1428 395 711 40 . 1817 . 197 . Impact 2030 | . . . . . . 1366 479 . . . . 185 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . 1 1 . 4 3 5 5 12 12 12 15 Average Corruption 4 | . . 1 1 . 1 2 4 5 5 12 12 9 Corruption Purged . | . . . . . . . . . . . . . Effects 150 | . . . . . 12 16 22 1 66 14 6 13 Message Errors 35 | . . . . . 3 4 8 1 13 2 1 3 Matter Fused 29 | . . . . . 1 2 8 . 9 6 1 2 Heat Flow Errors 12 | . . . . . 1 2 . . 7 1 1 . Energy Discharges 14 | . . . . . 3 1 3 . 5 . . 2 Parts Rejected 1 | . . . . . . . . . 1 . . . Data Loss (minor) 14 | . . . . . 3 . 2 . 7 2 . . Data Loss (major) 4 | . . . . . . . . . 1 2 . 1 Misfires 2 | . . . . . . . 1 . 1 . . . Misdirections 7 | . . . . . . . . . 3 1 . 3 Targeting Errors 27 | . . . . . . 5 . . 17 . 3 2 Weapon Failures 5 | . . . . . 1 2 . . 2 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1522 | . . . 2 68 67 617 136 . 559 . . 73 Projectiles 49 | . . . . . . 36 . . 13 . . . Explosions 743 | . . . 2 68 67 60 . . 546 . . . Melee 730 | . . . . . . 521 136 . . . . 73 Knockbacks 28 | . . . . 4 1 12 2 . 9 . . . Impact 13 | . . . . . . 11 2 . . . . . Kinetic 12 | . . . . 4 1 . . . 7 . . . Secondary 3 | . . . . . . 1 . . 2 . . . Self-Inflicted Damage 1136 | . . . 77 292 51 201 . . 511 . . 4 Shots 24 | . . . 3 7 1 5 . . 8 . . . Rammed 4 | . . . . . . . . . 3 . . 1 Targets Rammed 5 | . . . . . . . . . 4 . . 1 Kicked 1 | . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 455 | . 134 . 28 240 215 310 252 . 455 193 328 108 Average Temperature 94 | . 44 . 13 50 47 91 76 . 131 107 171 37 Received Heat Transfer 2850 | . 48 18 219 405 165 399 . . 1287 54 198 57 Effects 11 | . . . . . . 1 . . 10 . . . Shutdowns 2 | . . . . . . . . . 2 . . . Energy Bleed 3 | . . . . . . 1 . . 2 . . . Interference 6 | . . . . . . . . . 6 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 3 . . 2 . . . Combat Hostiles 4 | . . . . . . 2 . . 2 . . . Parts Fried 39 | . . . . 7 2 17 . . 11 . . 2 Impact Corruptions 37 | . . . . . . 22 14 . . . . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . 1 . . . 1 2 . . . . . . Heat Transferred 4853 | . 475 . . 1114 500 300 407 . 1724 . 148 185 Parts Sabotaged 4 | . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 22 | . . . . 9 4 3 . . 6 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Peak Influence 1429 | . 29 20 93 648 593 442 . . 1429 . . 400 Average Influence 468 | . 10 5 71 363 443 293 . . 710 . . 350 Maximum Alert Level 4 | . . . . 2 2 2 . . 4 . . 2 Low Security (%) 16 | 100 100 100 100 17 . . . . 20 . . . Level 1 32 | . . . . 25 30 88 . . 16 . . 95 Level 2 37 | . . . . 56 69 11 . . 21 . . 4 Level 3 1 | . . . . . . . . . 3 . . . Level 4 12 | . . . . . . . . . 38 . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 35 | . . . . 6 7 5 . . 14 . . 3 Investigation 5 | . . . . 3 . . . . . . . 2 Extermination 6 | . . . . . 2 2 . . 2 . . . Reinforcement 10 | . . . . 1 2 2 . . 4 . . 1 Assault 9 | . . . . 2 . 1 . . 6 . . . Garrison 5 | . . . . . 3 . . . 2 . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 1 . . 3 . . 1 Haulers Reinforced 2 | . . . . . . 1 . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Distress Signals 7 | . . 1 . 3 1 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 233 | . 4 4 7 54 26 39 6 3 72 3 8 7 Peak Tracking Total 10 | . 3 2 7 6 5 8 4 4 10 2 6 3 Tactical Retreats 19 | . . . . 5 2 4 . . 7 . 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Traps Triggered 4 | . . 1 . . 2 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . 3 . . Triggered 4 | . . . . 1 . . . . 1 2 . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Machines Disabled 42 | . . . . 8 3 2 . . 29 . . . Max in Single Turn 4 | . . . . 2 1 2 . . 4 . . . Garrison Access 1 | . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Machines Accessed 21 | . . 2 . 10 3 . . . 4 . . 2 Terminals 14 | . . 2 . 7 3 . . . 2 . . . Fabricators 2 | . . . . . . . . . 1 . . 1 Repair Stations 2 | . . . . 1 . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 37 | . . 3 . 18 3 . . . 7 . . 6 Successful 20 | . . 2 . 11 . . . . 4 . . 3 Failed 17 | . . 1 . 7 3 . . . 3 . . 3 Catastrophic 4 | . . . . . 2 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . . . . 6 4 . . . 3 . . . Terminals 20 | . . 3 . 11 3 . . . 3 . . . Fabricators 5 | . . . . . . . . . 2 . . 3 Repair Stations 4 | . . . . 2 . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 7 | . . . . 4 . . . . . . . 3 Garrison Access 1 | . . . . 1 . . . . . . . . Terminal Hacks 8 | . . 2 . 4 . . . . 2 . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . Terminal Index 2 | . . 1 . . . . . . 1 . . . Alert Level 1 | . . . . 1 . . . . . . . . Unreport Threat 2 | . . 1 . 1 . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . Recall Assault 1 | . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . 2 . . . . 2 . . . Scan Component 2 | . . . . 1 . . . . 1 . . . Repair 2 | . . . . 1 . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 7 | . . . . 4 . . . . . . . 3 Insert Component 3 | . . . . 2 . . . . . . . 1 Analyze 4 | . . . . 2 . . . . . . . 2 Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . 1 . . . Hacking Detections 15 | . . 2 . 7 3 . . . 2 . . 1 Full Trace Events 3 | . . . . 2 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 2 . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . Time 110 | . . . . 60 . . . . 50 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 2 . . . . . . . 1 Part Schematics Acquired 3 | . . . . 2 . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . 1 Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Turns Passed 9774 | 68 177 45 38 2422 1428 1126 902 127 2751 371 77 242 Spaces Moved 6169 | 42 116 81 10 1500 976 521 804 125 1462 254 46 232 Core 230 | 15 . . . . . 12 121 . . . . 82 Treads 11 | 3 . . . . . . . . 8 . . . Legs 4391 | . . . . 1422 976 503 . . 1183 254 9 44 Wheels 1247 | 24 64 . 10 78 . . 675 125 271 . . . Hover 147 | . 52 81 . . . 6 8 . . . . . Flight 143 | . . . . . . . . . . . 37 106 Fastest Speed 37 | 50 56 56 100 100 120 50 50 100 100 120 37 37 Average Speed 115 | 118 75 56 100 120 121 145 92 100 121 138 60 67 Slowest Speed 300 | 200 100 56 100 123 123 240 250 100 180 150 180 300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 24 11 5 82 23 9 87 18 28 45 12 10 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . . . . . . 10 . . 1 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 413 | . . . 29 110 22 39 . . 213 . . . Melee . | . . . . . . . . . . . . . Projectile 35 | . . . . 2 . . . . 33 . . . AOE 378 | . . . 29 108 22 39 . . 180 . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Total 7807 | 55 162 80 25 1903 1125 723 916 126 2055 277 67 293 Wait 434 | . 5 . . 92 34 28 54 . 205 1 2 13 Move 6157 | 41 115 80 9 1499 975 520 803 124 1461 253 45 232 Hop . | . . . . . . . . . . . . . Pick Up 117 | 6 6 . . 30 9 13 4 . 40 6 . 3 Fast Attach 144 | 6 2 . 2 29 3 17 13 2 56 1 . 13 Attach 60 | . . . 3 8 3 8 3 . 21 5 4 5 Detach 32 | . . . 1 5 . 7 3 . 10 2 1 3 Swap 127 | 2 . . . 39 20 22 2 . 39 2 1 . Drop 166 | . 8 . . 63 18 13 4 . 49 4 . 7 Fire 512 | . 26 . 10 138 63 69 12 . 170 . 14 10 Melee 48 | . . . . . . 26 16 . . . . 6 Ram 2 | . . . . . . . . . 1 . . 1 Kick 2 | . . . . . . . . . 2 . . . Crush 1 | . . . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . . . Trap 3 | . . . . . . . . . . 3 . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 6 exits: *Fac x3 / [*Sto x2] / Gar) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 10) 246 | -10/Materials | Entered another Materials area 246 | -9/Materials | Evolved 2 slots: Utility x2 282 | -9/Materials | Discovered new exit (range 16) 291 | -9/Materials | Entered Mines 295 | -9/Mines | Discovered new exit (range 7) 329 | -9/Mines | Entered Materials 329 | -8/Materials | Evolved 2 slots: Propulsion x2 355 | -8/Materials | Lost 8 parts (1p3n4w) 401 | -8/Materials | Build established: Mutant 535 | -8/Materials | Discovered new exit (range 21) 792 | -8/Materials | Build established: Scavenger-Mutant 1416 | -8/Materials | Discovered new exit (range 14) 1756 | -8/Materials | Discovered new exit (range 15) 1933 | -8/Materials | Identified exit to Garrison 1971 | -8/Materials | Discovered new exit (range 21) 2639 | -8/Materials | Discovered new exit (range 11) 2712 | -8/Materials | Repaired Hvy. EM Shotgun? 2729 | -8/Materials | First assault squad dispatched 2751 | -8/Materials | Entered Factory 2751 | -7/Factory | Evolved 2 slots: Utility x2 3160 | -7/Factory | Garrison activated, responded to threat 3253 | -7/Factory | Destroyed 7 combat bots 4028 | -7/Factory | Discovered new exit (range 17) 4118 | -7/Factory | Build established: Mutant 4179 | -7/Factory | Entered another Factory area 4179 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4588 | -6/Factory | Lost 3 parts (1p1n1u) 5218 | -6/Factory | Lost 4 parts (1n3w) 5229 | -6/Factory | First assault squad dispatched 5248 | -6/Factory | Discovered new exit (range 22) 5292 | -6/Factory | Released all parts (11) 5305 | -6/Factory | Entered Lower Caves 5306 | -6/Lower Caves | P-60 Hacker assimilated allied HK-J4P(S) 5332 | -6/Lower Caves | Lost 5 parts (1p3n1u) 5580 | -6/Lower Caves | Encountered a Warlord checkpoint 5609 | -6/Lower Caves | Learned Factory trap positions 5790 | -6/Lower Caves | Build established: Derelict-Tank 5871 | -6/Lower Caves | Discovered new exit (range 11) 6207 | -6/Lower Caves | Entered another Lower Caves area 6254 | -6/Lower Caves | Discovered new exit (range 5) 6334 | -6/Lower Caves | Entered Factory 6334 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6335 | -5/Factory | Loaded intel: 86 trap records 6741 | -5/Factory | Garrison activated, responded to threat 7011 | -5/Factory | Lost 4 parts (1n2u1w) 7185 | -5/Factory | Destroyed 9 combat bots 7186 | -5/Factory | Lost 12 parts (1p4n4u3w) 7264 | -5/Factory | Core integrity fell below 50% 7288 | -5/Factory | Lost 5 parts (1n4u) 7503 | -5/Factory | Lost 3 parts (2n1u) 7534 | -5/Factory | First assault squad dispatched 7556 | -5/Factory | Lost 3 parts (1n2u) 7782 | -5/Factory | Build established: Scavenger-Gunner 7992 | -5/Factory | Discovered new exit (range 14) 8267 | -5/Factory | Spotted B-75 Beast 8481 | -5/Factory | Lost 5 parts (1p4w) 8514 | -5/Factory | Destroyed B-75 Beast 8671 | -5/Factory | Discovered new exit (range 13) 8773 | -5/Factory | Discovered new exit (range 18) 8916 | -5/Factory | System corruption reached 10% 8961 | -5/Factory | Core integrity fell below 20% 9085 | -5/Factory | Entered Upper Caves 9098 | -5/Upper Caves | Encountered a Warlord checkpoint 9103 | -5/Upper Caves | Lost 3 parts (1n1u1w) 9183 | -5/Upper Caves | Build established: Scavenger-Mutant 9449 | -5/Upper Caves | Discovered new exit (range 5) 9456 | -5/Upper Caves | Entered another Upper Caves area 9529 | -5/Upper Caves | Encountered a Warlord checkpoint 9531 | -5/Upper Caves | Discovered new exit (range 5) 9533 | -5/Upper Caves | Entered Factory 9533 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9551 | -4/Factory | Lost 12 parts (1p4n4u3w) 9658 | -4/Factory | System corruption reached 10% 9665 | -4/Factory | Core integrity fell below 50% 9694 | -4/Factory | Lost 8 parts (1p4n2u1w) 9737 | -4/Factory | Found Prototype Device 9737 | -4/Factory | Identified EM Disruption Field 9743 | -4/Factory | Core integrity fell below 20% 9773 | -4/Factory | Lost 4 parts (2n1u1w) 9775 | -4/Factory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 09728_ Adv. Weight Redist. System fried. 09728_ Imp. Ion Engine fried. 09734_ Field Propulsion Drive destroyed. 09734_ Hvy. Flail destroyed. 09736_ System corrupted: Matter fused (-8). 09737_ Acquired Prototype Device. 09737_ Identified EM Disruption Field. 09737_ Malfunction: Power surge. 09737_ Imp. Target Analyzer permanently disabled. 09739_ Acquired 102 matter. 09742_ Field Propulsion Array destroyed. 09744_ Acquired Prototype Device. 09744_ Identified Exp. Cooling System. 09745_ Dropped Neutrino Core. 09756_ 7R1 YGKFFZ4KX7/LNEYHVGPNRX%6N 09759_ Dropped Faulty EM Disruption Field. 09760_ Acquired Dispersion Rifle. 09773_ Penetrated by Slug. [Achievement: 10k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | ???????????????##############????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# ! #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????#######+######????????????????????? | | ???????????????????# #????#######????????????? | | ???????????????????# #???? ???????????? | | ######+#######?????# #??? g = ???????????? | | # ####### #??? ! ??????????? | | # + p #?? ??????????? | | ?? """""" ####### #?? g g ??????????? | | ????"""""" #?????# #? ?????????? | | # """""" ! #?????# #? ?????????? | | # """""" #?????# # = ????????? | | # #?????# # ????????? | | # """""" #?????# @ ????????? | | # """""" #?????# #########???????????????? | | # """""" #?????# #???????????????????????? | | # """""" #?????# #???????????????????????? | | # #???? ???????????????????????? | | #######+########## ??????????????????????? | | ??????????????????????? | | ??????????????????????? | | ???????????????????????? | | ???????????????????????? | | ???????????????????????? | | ############## ???????????????????????? | | #????????????# ???????????????????????? | | #?????????????#?##+###???????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #??????##############????????????????????????? | | !=##?????# ! #????????????????????????? | | *#?????# #????????????????????????? | | ! #?????# #????????????????????????? | | " ####### #????????????????????????? | | "T + #????????????????????????? | | ####### !#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 3 Cloak Strength 2 Heat Shielding 100 Armor Coverage 450 Resistance: TH 20 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 90 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 6 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Axe | -8/Materials | Scanalyzed Nuclear Pulse Array | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Achiever Dramatic Entrance GoHome() Sniper Challenges ------------ None Game ------ Seed DynamicScanKatana Manual? 0 Play Time 02:20:53 Cumulative 78.3 hours Start 2019.11.13 @ 20:22:04 End 2019.11.14 @ 19:21:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 24 Gallery% 49 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 0f61f2b8-06a7-4445-81f4-2bb990b8b66e