Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.30 @ 14:01:13 Player: Decinym Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (987) 987 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (349) 349 TOTAL SCORE: 3991 Bonus ------- High Alert Combat Kills 49 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 253/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Walking (210) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Makeshift Leg Makeshift Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Experimental Targeting Computer Medium Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Minigun > --- INVENTORY (15) --- Improved Ion Engine Cold Fusion Reactor Makeshift Leg Makeshift Leg Makeshift Leg Experimental Heat Sink High-capacity Matter Pod (200) Experimental Core Analyzer Advanced Transmission Jammer Advanced Component Analysis Suite System Purifier AS-neutralizer No. 17b 8R-AWN's Boregun Mini Grenade Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Makeshift Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Experimental Targeting Computer System Purifier > --- WEAPON ----------- Improved Assault Rifle 8R-AWN's Boregun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Makeshift Leg Experimental Heat Sink High-capacity Matter Pod Gravity Neutralizer AS-neutralizer No. 17b Mini Grenade Launcher Hammer Makeshift Axe [Rating: 45] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Makeshift Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 58 | . 7 7 15 . 26 3 Power 6 | . 1 . 1 . 4 . Engine 5 | . 1 . 1 . 3 . Core . | . . . . . . . Reactor 1 | . . . . . 1 . Propulsion 15 | . 2 2 4 . 7 . Treads 9 | . 2 . 4 . 3 . Leg 4 | . . . . . 4 . Wheel 2 | . . 2 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | . 2 1 4 . 8 1 Device 6 | . 2 . . . 4 . Storage 4 | . . 1 1 . 2 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 5 | . . . 3 . 1 1 Artifact . | . . . . . . . Weapon 21 | . 2 4 6 . 7 2 Energy Gun . | . . . . . . . Energy Cannon 6 | . 2 3 1 . . . Ballistic Gun 9 | . . . 3 . 5 1 Ballistic Cannon . | . . . . . . . Launcher 6 | . . 1 2 . 2 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . . 2 . 7 . Parts Lost 18 | . . 4 . . 14 . Power 2 | . . . . . 2 . Propulsion 8 | . . 2 . . 6 . Utility 3 | . . . . . 3 . Weapon 5 | . . 2 . . 3 . Highest Loss Streak 9 | . . 4 . . 9 . To Critical Strikes 8 | . . . . . 8 . Average Slot Usage (%) 95 | . 96 99 96 100 92 97 Engine 11 | . 14 14 11 11 10 11 Treads 11 | . 4 17 16 22 10 . Leg 7 | . 22 . . . 8 22 Wheel 2 | . . 10 5 . . . Device 11 | . 11 14 11 11 11 11 Storage 14 | . 14 14 11 11 16 11 Processor 3 | . . . . . 4 11 Protection 8 | . . . 19 22 8 8 Energy Gun 1 | . 22 . . . . . Energy Cannon 6 | . 5 27 15 . . . Ballistic Gun 14 | . . . 6 22 20 17 Launcher 1 | . . . . . 1 4 Naked Turns . | . . . . . . . Heaviest Build 44 | 11 24 24 35 31 44 44 Greatest Support 46 | 20 40 40 46 46 46 40 Greatest Overweight (x) 13 | . . 2 1 . 13 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | . 8 8 10 10 15 15 Average Capacity 12 | . 8 8 8 10 14 15 Most Carried 15 | . 8 8 10 10 15 15 Average Carried 9 | . 7 7 8 9 9 15 Final Capacity 15 | 8 8 8 10 10 15 15 Final Carried 15 | 6 8 8 9 10 15 15 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1706 | 200 10 130 196 104 1048 18 Remotely . | . . . . . . . Salvage Created 1874 | . 272 218 672 62 563 87 Parts 154 | . 13 8 55 6 69 3 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 43 | . 4 11 21 . 5 2 Guns 11 | . 4 . 4 . 1 2 Cannons 19 | . . 9 10 . . . AOE 13 | . . 2 7 . 4 . Classes Destroyed 13 | . 3 4 4 . 2 . Worker 6 | . 1 . 2 3 . . Tunneler 1 | . . 1 . . . . Hauler 1 | . . . 1 . . . Recycler 3 | . 1 . 2 . . . Operator 1 | . . . 1 . . . Turret 1 | . . . . . 1 . Watcher 1 | . . . 1 . . . Swarmer 15 | . . . 15 . . . Grunt 10 | . 4 . 4 . . 2 Sentry 4 | . . 2 2 . . . Demolisher 2 | . . 2 . . . . Zionite 7 | . . . . . 7 . Assembled 11 | . . 7 . . 4 . Best Kill Streak 7 | . 4 7 7 2 4 2 Combat Bots Only 7 | . 1 7 5 . 4 2 Max Kills in Single Turn 3 | . 2 2 3 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 2 . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3320 | . 146 868 359 . 1864 83 Core 558 | . 18 139 45 . 304 52 Absorbed by Shields 70 | . . . . . 70 . Core Remaining (%) 68 | 100 . 37 . . . . Volleys Fired 203 | . 18 25 40 4 111 5 Largest 2 | . 2 2 2 2 2 2 Hottest 136 | . 80 136 136 46 53 48 Shots Fired 370 | . 34 47 74 8 197 10 Gun 257 | . 34 . 22 8 183 10 Cannon 91 | . . 45 46 . . . Launcher 22 | . . 2 6 . 14 . Special . | . . . . . . . Kinetic 223 | . . . 22 8 183 10 Thermal 107 | . 16 45 46 . . . Explosive 22 | . . 2 6 . 14 . Electromagnetic 18 | . 18 . . . . . Robot Hit Streak 20 | . 6 4 6 6 20 11 Robot Miss Streak 5 | . 2 5 4 . 3 . Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 245 | . 24 22 34 5 150 10 Core Hits 108 | . 11 13 27 3 48 6 Critical Kills 4 | . . . . . 4 . Critical Parts Destroyed 13 | . . . . . 13 . Critical Strikes 18 | . 1 . . . 17 . Destroy 17 | . . . . . 17 . Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5500 | . 460 581 1324 75 2895 165 Guns 3117 | . 305 . 239 75 2333 165 Cannons 921 | . . 433 488 . . . Explosions 1446 | . 155 148 597 . 546 . Melee . | . . . . . . . Ramming 16 | . . . . . 16 . Kinetic 2812 | . . . 239 75 2333 165 Thermal 1217 | . 296 433 488 . . . Explosive 1291 | . . 148 597 . 546 . Electromagnetic 164 | . 164 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 70 | . 12 . 45 . 13 . Projectiles . | . . . . . . . Explosions 70 | . 12 . 45 . 13 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 63 | . . 5 . . 58 . Shots 3 | . . 1 . . 2 . Rammed 11 | . . . . . 11 . Targets Rammed 11 | . . . . . 11 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 315 | . 195 315 216 . . 3 Average Temperature 88 | . 82 107 74 . . 3 Received Heat Transfer 207 | . 81 9 72 . . 45 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 2 . 1 . . . Heat Transferred 2090 | . 425 777 888 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 755 | . 164 99 755 280 . 40 Initial 265 | . . 63 31 265 . . Average 148 | . 91 65 372 278 . . Maximum Alert Level 3 | . . . 3 1 . . Low Security (%) 71 | . 100 100 35 . . 100 Level 1 19 | . . . 20 100 . . Level 2 8 | . . . 43 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . 2 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 4 | . . 1 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 7 11 32 . 48 3 Peak Tracking Total 9 | . 3 4 7 . 9 3 Tactical Retreats 18 | . . . 2 . 16 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . . . 1 . Triggered . | . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 . Exploded 3 | . . . . . 3 . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 10 | . 1 1 1 . 7 . Max in Single Turn 1 | . 1 1 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 5 | . 2 . 1 . 2 . Terminals 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . 7 . 2 . 2 . Successful 6 | . 2 . 2 . 2 . Failed 5 | . 5 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . 3 . . . 1 . Terminals 9 | . 7 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 2 . 2 . 2 . Record 1 | . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 2 | . 1 . 1 . . . Hauler Manifests 1 | . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 2 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 6 | . . 2 . 4 . . Largest Group 4 | . . 2 . 4 4 . Highest-Rated Group 71 | . . 48 . 71 71 . Highest-Rated Ally 31 | . . 31 . 31 31 . Total Orders 9 | . . . . . 9 . STAY 6 | . . . . . 6 . FOLLOW 3 | . . . . . 3 . Ally Attacks 14 | . . 3 . . 11 . Total Damage 55 | . . 44 . . 11 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 4369 | . 224 731 443 354 2129 488 Spaces Moved 2159 | 1 120 516 209 214 849 250 Core 8 | . . . . . 8 . Treads 1082 | . 21 246 135 214 466 . Legs 725 | 1 99 . . . 375 250 Wheels 344 | . . 270 74 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 120 120 90 105 160 140 140 Average Speed 165 | 120 127 123 140 160 196 186 Slowest Speed 700 | 120 160 160 160 160 700 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 2 33 90 23 37 88 52 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 3 | . . . . 2 . 1 Spaces Dug 7 | . . 6 . . 1 . Terrain Destroyed 98 | . 2 22 49 . 25 . Melee . | . . . . . . . Projectile 13 | . . 8 1 . 4 . AOE 84 | . 2 14 48 . 20 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2588 | . 159 561 288 218 1099 263 Wait 77 | . 1 2 2 . 69 3 Move 2153 | . 119 515 208 213 848 250 Hop . | . . . . . . . Pick Up 40 | . 6 7 9 1 17 . Fast Attach 21 | . 5 1 3 . 10 2 Attach 19 | . 2 3 4 . 10 . Detach 8 | . . . 1 . 6 1 Swap 18 | . . 3 8 . 6 1 Drop 37 | . 8 5 13 . 10 1 Fire 203 | . 18 25 40 4 111 5 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 11 | . . . . . 11 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . . . 1 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Identified exit to Mines 225 | -10/Materials | Entered Mines 226 | -10/Mines | Assembled infested the area 306 | -10/Mines | Build established: Mutant 321 | -10/Mines | Destroyed 7 combat bots 323 | -10/Mines | Learned location of Storage (-7) 671 | -10/Mines | Core integrity fell below 50% 701 | -10/Mines | Lost 4 parts (2n2w) 776 | -10/Mines | Learned 2 Materials zone layouts 784 | -10/Mines | Discovered new exit (range 7) 875 | -10/Mines | Found a hidden stash of uninstalled traps 880 | -10/Mines | Discovered new exit (range 5) 956 | -10/Mines | Entered Materials 956 | -9/Materials | Evolved 2 slots: Utility x2 957 | -9/Materials | Identified exit to Mines 1381 | -9/Materials | Build established: Scavenger-Mutant 1399 | -9/Materials | Entered Mines 1420 | -9/Mines | Discovered new exit (range 5) 1427 | -9/Mines | Met a Derelict bent on vengeance 1564 | -9/Mines | Received a Mining Laser from a helpful Derelict 1700 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1744 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1745 | -9/Mines | Discovered new exit (range 5) 1753 | -9/Mines | Entered Exiles 1753 | -9/Exiles | Accompanied by 4 allies 1797 | -9/Exiles | Met 8R-AWN 1819 | -9/Exiles | Met EX-HEX 1862 | -9/Exiles | Met EX-BIN 1883 | -9/Exiles | Aligned with FarCom system 1885 | -9/Exiles | Given EX-Vault access code 1923 | -9/Exiles | Opened EX-Vault 1958 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2001 | -9/Exiles | Met EX-DEC 2013 | -9/Exiles | Learned location of Zion (-6) 2435 | -9/Exiles | Attacked by the Exiles 2711 | -9/Exiles | Core integrity fell below 50% 2711 | -9/Exiles | Destroyed 8R-AWN 2737 | -9/Exiles | Lost 9 parts (2p3n2u2w) 2842 | -9/Exiles | Found Prototype Device 2842 | -9/Exiles | Identified AS-neutralizer No. 17b 2868 | -9/Exiles | Found Prototype Ballistic Gun 2872 | -9/Exiles | Found Prototype Processor 2887 | -9/Exiles | Build established: Mutant 2944 | -9/Exiles | Identified 8R-AWN's Boregun 2945 | -9/Exiles | Identified Exp. Targeting Computer 2951 | -9/Exiles | Core integrity fell below 20% 3298 | -9/Exiles | Build established: Scavenger-Mutant 3501 | -9/Exiles | Destroyed EX-HEX 3546 | -9/Exiles | Destroyed EX-DEC 3552 | -9/Exiles | Destroyed EX-BIN 3572 | -9/Exiles | Found Prototype Device 3572 | -9/Exiles | Identified System Purifier 3593 | -9/Exiles | Found Prototype Processor 3867 | -9/Exiles | Discovered new exit (range 14) 3882 | -9/Exiles | Entered Mines 4370 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03992_ Found Adv. Visual Processing Unit. 03992_ Found Imp. Datajack. 03992_ Found 18 Matter. 03993_ Acquired 10 matter. 04003_ Acquired Med. Armor Plating. 04019_ Acquired 8 matter. 04022_ K-01 Serf collects debris. 04091_ Dropped Hammer. 04092_ Acquired Minigun. 04102_ R-06 Scavenger collects Hammer. 04220_ T-07 Excavator is excavating. 04248_ U-05 Engineer lays Concrete. 04253_ U-05 Engineer builds a Wall. 04253_ T-07 Excavator is excavating. 04309_ K-01 Serf collects debris. 04356_ G-47 Trooper destroyed. 04365_ K-01 Serf collects debris. 04368_ G-47 Trooper destroyed. 04368_ Switching to secondary target: G-50 Soldier. 04368_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????# #???? | | ????????????????######## #???? | | ???????????????????????# #???? | | ???????????????????????# ##??? | | ???????????????????????# ##?? | | ?????????????????????### #?? | | ????????????????????## #?? | | ????????????????????# #?? | | ???????????####?????# #?? | | ??????????## #####?## #?? | | ??????????# ##?# ##? | | ?????????## #?# #? | | ?????????# #### #? | | ?????????# """ ##### #? | | ?????????# """ #### ##? | | ?????????## """ ## ##?? | | ??????????## ###??? | | ???????????# ## ##????? | | ???????????# #### ### ##?????? | | ???????????# #??# ##?# #??????? | | ??????????## #### #### #??????? | | ??????????# #??????? | | ??????????# ######## ##??????? | | ??????????# #??????# #####???? | | ??????????# #??????# k[#???? | | ??????????# #??????#####@#???? | | ??????????# ##?????????#%#???? | | ??????????# #?????????#g#???? | | ??????????# #?????????#%#???? | | ?????????## #????????? ???? | | ####????##! ##????????"""???? | | # ###?## ##???????"""???? | | ### ##??????"""???? | | #????? ??? | | #????? ??? | | ## ##?????? ???? | | ?#### ##?????????????? | | ????## [ #??????????????? | | ?????# ??????????? | | ????# #???????? | | ????# #### #???????? | | ????## ##????????????? | | ?????## !##?????????????? | | ??????##### #??????????????? | | ??????????## ##??????????????? | | ???????????? #???????????????? | | ???????????? #???????????????? | | ???????????? #???????????????? | | ???????????? #???????????????? | | ???????????? #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 50 Energy Generation 17 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableWaveRailgun Manual? 0 Play Time 00:23:09 Cumulative 401.0 hours Start 2022.08.30 @ 13:38:49 End 2022.08.30 @ 14:01:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 417 Rogue 417 Adventurer 0 Explorer 0 Win Type - Total 31 Types 18/3/3/1/2/1/3/0/0 Lore% 91 Gallery% 93 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eedc84b3-bd77-4dfe-b8f7-405162bee54b