Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 18:18:13 Player: That1Guy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (500) 500 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1510 Bonus ------- None Cogmind --------- Core Integrity 311/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Hovering (240) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Backup Propulsion I > --- UTILITY (3) ------ Heat Sink Sensor Array Shield Generator > --- WEAPON (2) ------- Assault Rifle EMP Blaster > --- INVENTORY (5) ---- Heat Sink Sensor Array Light Armor Plating EM Pulse Gun Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Heat Sink Sensor Array Shield Generator > --- WEAPON ----------- Particle Gun EMP Blaster > --- INVENTORY -------- Sensor Array Light Armor Plating EM Pulse Gun Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Improved Aluminum Leg Hover Unit Improved Hover Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 29 | 7 16 6 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 9 | 2 5 2 Treads 2 | 2 . . Leg 2 | . 2 . Wheel . | . . . Hover 5 | . 3 2 Flight . | . . . Utility 5 | 1 3 1 Device 3 | . 2 1 Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 3 7 3 Energy Gun 5 | 2 2 1 Energy Cannon . | . . . Ballistic Gun 4 | 1 2 1 Ballistic Cannon . | . . . Launcher 4 | . 3 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 95 81 Engine 7 | . 10 . Core 5 | . 3 11 Treads 8 | . 12 . Hover 15 | . 14 16 Device 19 | . 12 33 Storage 3 | . 4 . Processor 5 | . 7 . Energy Gun 13 | . 17 2 Ballistic Gun 9 | . 8 10 Launcher 3 | . 1 8 Naked Turns . | . . . Heaviest Build 16 | 14 15 16 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 5 | 6 5 5 Most Carried 5 | 5 5 5 Average Carried 3 | 1 3 4 Final Capacity 8 | 8 5 5 Final Carried 5 | 2 4 5 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 683 | 250 253 180 Remotely . | . . . Salvage Created 684 | . 341 343 Parts 60 | . 28 32 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 15 | . 9 6 Guns 7 | . 4 3 AOE 8 | . 5 3 Classes Destroyed 7 | . 4 3 Builder 3 | . . 3 Recycler 1 | . . 1 Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 3 3 Grunt 7 | . 6 1 Sentry 2 | . . 2 Best Kill Streak 6 | . 6 5 Combat Bots Only 6 | . 6 5 Max Kills in Single Turn 3 | . 3 2 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 61 | . 19 42 Missed 18 | . 6 12 Damage Taken 470 | . 137 333 Core 151 | . 62 89 Absorbed by Shields 129 | . 18 111 Regen/Repaired (Parts) 32 | . 10 22 Core Remaining (%) 87 | 100 75 . Volleys Fired 53 | . 25 28 Largest 2 | . 2 2 Hottest 90 | . 90 53 Shots Fired 74 | . 37 37 Gun 48 | . 30 18 Cannon . | . . . Launcher 26 | . 7 19 Special . | . . . Kinetic 32 | . 14 18 Thermal 14 | . 14 . Explosive . | . . . Electromagnetic 28 | . 9 19 Robot Hit Streak 15 | . 12 15 Robot Miss Streak 5 | . 2 5 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 41 | . 25 16 Core Hits 31 | . 16 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1153 | . 575 578 Guns 419 | . 309 110 Cannons . | . . . Explosions 730 | . 262 468 Melee . | . . . Ramming 4 | . 4 . Kinetic 227 | . 117 110 Thermal 284 | . 260 24 Explosive . | . . . Electromagnetic 638 | . 194 444 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . 5 . Message Errors 2 | . 2 . Matter Fused 1 | . 1 . Data Loss (minor) 1 | . 1 . Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage 13 | . 10 3 Projectiles . | . . . Explosions 13 | . 10 3 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 85 | . 2 83 Shots 4 | . . 4 Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 240 | . 240 . Average Temperature 79 | . 79 . Received Heat Transfer 128 | . 72 56 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 694 | . 594 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 7 | . 3 4 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 382 | . 322 382 Initial 72 | . . 72 Average 116 | . 84 208 Maximum Alert Level 1 | . 1 1 Low Security (%) 68 | 100 76 45 Level 1 31 | . 23 54 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 17 12 Peak Tracking Total 3 | . 3 3 Tactical Retreats 5 | . 2 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly 1 | . 1 . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 4 2 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 16 | . 10 6 Successful 12 | . 6 6 Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 5 | . 2 3 Recycling Units . | . . . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 4 | . 4 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 5 | . 2 3 Scan Component 3 | . 1 2 Repair 2 | . 1 1 Recycling Unit Hacks . | . . . Scanalyzer 3 | . . 3 Insert Component 1 | . . 1 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 2 | . 1 1 Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 1 1 Time 64 | . 32 32 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1229 | 63 806 360 Spaces Moved 861 | 35 691 135 Core 7 | 7 . . Treads 226 | 28 198 . Legs 13 | . 13 . Wheels . | . . . Hover 615 | . 480 135 Flight . | . . . Fastest Speed 50 | 50 56 56 Average Speed 97 | 138 87 140 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 5 87 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 22 | . 9 13 Melee . | . . . Projectile . | . . . AOE 22 | . 9 13 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1174 | 50 856 268 Wait 199 | . 106 93 Move 859 | 34 690 135 Hop . | . . . Pick Up 19 | 8 7 4 Fast Attach 6 | . 6 . Attach 14 | 7 2 5 Detach 4 | 1 1 2 Swap 9 | . 8 1 Drop 9 | . 9 . Fire 53 | . 25 28 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 12) 459 | -10/Materials | Identified exit to Materials 597 | -10/Materials | Discovered exit to Materials (range 11) 655 | -10/Materials | Repaired Imp. Hover Unit 870 | -10/Materials | Entered another Materials area 870 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 907 | -9/Materials | Repaired Particle Gun 1230 | -9/Materials | Self-destructed Last Messages --------------- Chain reaction triggered in Corrupted Lgt. Ion Engine. U-05 Engineer destroyed. U-05 Engineer lays Concrete. Chain reaction triggered in Corrupted Lgt. Ion Engine. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Y-45 Defender destroyed. U-05 Engineer lays Concrete. Acquired 29 matter. U-05 Engineer lays Concrete. Door malfunctions. U-05 Engineer lays Concrete. Acquired 7 matter. U-05 Engineer lays Concrete. U-05 Engineer repairs door. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????####??????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????#########???# #???????????????????? | | ?????????????# ?### ###?????????????????? | | ?????????????? 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""" # ! ######????????????? | | ????########?# # r ??????? | | ????# #?# ?## ###### ??????? | | ????# #?# ??# #??????????????????? | | ????# [ " #?########???# % #??????????????????? | | ????# [#????????????# #??????????????????? | | ????# "!= =#????????????# !u##?????????????????? | | ????# =#?????????#### %=##?????????????????? | | ????######+############## = ##?????????????????? | | ??????# [ ! ! #?????????????????? | | ??????# ![ [ | #?????????????????? | | ??????# ##?????????????????? | | ??????###########+"""#### ###??????????????????? | | ??????????????# #### ##???????????????????? | | ??????????????# #??# #????????????????????? | | ??????????????# "" #??# #????????????????????? | | ??????????????# S"" #??# #????????????????????? | | ??????????????# "" #??# #????????????????????? | | ??????????????# #??# #????????????????????? | | ??????????????########??# #????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 53 Recoil Reduction 2 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilCannonNukerbomber Manual? 0 Play Time 00:38:43 Cumulative 8.1 hours Start 2024.05.15 @ 16:09:43 End 2024.05.15 @ 18:18:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7906ea4d-cc5b-4434-aac7-8bf2cdaa1a0f