Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 18:23:19 // Winter2019/RPGLIKE Player: Fellun Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (410) 2050 Value Destroyed (20426) 20426 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11382) 11382 TOTAL SCORE: 41218 Bonus ------- High Alert Combat Kills 7802 Follower Combat Kills 535 Entered Garrisons 800 Used RIF Installer 2000 Entered DSFs 500 Friendly Fire -255 Cogmind --------- Core Integrity 0/2100 Matter 568/700 Energy 806/940 System Corruption 2% Temperature Cool (-91) Movement Rolling (135) Ox3 Location -3/Garrison Parts ------- > --- POWER (4) -------- Antimatter Reactor Antimatter Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (3) --- Wheel Armored Huge Wheel > --- UTILITY (10) ----- Cryofiber Web Advanced Cooling System Matter Compressor Advanced Targeting Computer Advanced Target Analyzer Matter Filter Improved Phase Shifter Graphene Brace Remote Force Field > --- WEAPON (7) ------- Flak Gun Heavy Machine Gun KE Penetrator KE Penetrator Railgun Railgun Hypervelocity Mass Driver > --- INVENTORY (3) ---- Improved Remote Shield Improved System Guard Improved Assault Rifle Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web Advanced Cooling System Matter Compressor Advanced Targeting Computer Advanced Target Analyzer Matter Filter Improved Phase Shifter Layered Medium Armor Plating Graphene Brace Remote Force Field > --- WEAPON ----------- Flak Gun Heavy Machine Gun KE Penetrator KE Penetrator Railgun Railgun Hypervelocity Mass Driver > --- INVENTORY -------- Improved Remote Shield Improved System Guard Improved Assault Rifle [Rating: 137] Favorites ----------- Power Light Quantum Reactor Engine Improved Ion Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Utility Shielding Device Cryofiber Web Storage High-capacity Matter Pod Processor Target Analyzer Hackware Hacking Suite Protection Utility Shielding Weapon Improved Assault Rifle Energy Gun Spread Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Build | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Gar Fac Gar Fac Fac Fac Was Fac DSF Res Gar Slots Evolved 20 | 4 . 2 2 3 3 . . . . . . . 3 . 1 . 1 1 . Power 3 | 1 . . . . 1 . . . . . . . . . . . 1 . . Propulsion 2 | 1 . . . . . . . . . . . . 1 . . . . . . Utility 9 | 1 . 1 1 2 1 . . . . . . . 1 . 1 . . 1 . Weapon 6 | 1 . 1 1 1 1 . . . . . . . 1 . . . . . . Parts Attached 169 | 6 12 11 12 17 19 1 5 1 26 2 9 9 14 4 2 1 8 9 1 Power 40 | 2 1 1 2 5 3 . . 1 7 . 1 5 3 1 1 . 5 2 . Engine 17 | 2 1 1 2 5 . . . . 4 . . 2 . . . . . . . Core 11 | . . . . . 3 . . 1 2 . . 3 1 . 1 . . . . Reactor 12 | . . . . . . . . . 1 . 1 . 2 1 . . 5 2 . Propulsion 22 | 2 . 2 . . 2 . . . 6 2 2 . 5 . . . . 1 . Treads 6 | . . . . . . . . . 2 2 2 . . . . . . . . Leg 3 | . . . . . . . . . 3 . . . . . . . . . . Wheel 12 | 2 . 2 . . 2 . . . . . . . 5 . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . . . . . . . . Utility 52 | . 5 5 3 8 10 1 1 . 4 . 2 2 2 2 1 . 2 4 . Device 15 | . 4 2 . 1 3 . . . 1 . . . 1 . . . . 3 . Storage 2 | . . . 1 . . . . . . . . . . . . . 1 . . Processor 4 | . 1 . . . 1 . . . . . 1 . . . . . . 1 . Hackware 2 | . . . . . 2 . . . . . . . . . . . . . . Protection 29 | . . 3 2 7 4 1 1 . 3 . 1 2 1 2 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 6 3 7 4 4 . 4 . 9 . 4 2 4 1 . 1 1 2 1 Energy Gun 8 | 2 4 1 . 1 . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . 2 . . . . . . Ballistic Gun 43 | . 2 2 7 3 3 . 4 . 9 . 4 2 2 1 . 1 . 2 1 Ballistic Cannon 2 | . . . . . 1 . . . . . . . . . . . 1 . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . . . 1 . . . . . 1 . Parts Lost 13 | . . 1 . 2 . . 3 . 3 . . . . . 1 . . 2 1 Power 1 | . . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . 1 . 1 . . . . . . . . . . Utility 6 | . . . . 2 . . . . 1 . . . . . . . . 2 1 Weapon 3 | . . . . . . . 1 . 1 . . . . . 1 . . . . Highest Loss Streak 2 | . . 1 . 1 . . 2 . 2 . . . . . 1 . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 95 99 99 98 100 92 81 94 100 99 100 93 91 90 89 94 94 94 Engine 8 | . 25 21 16 14 3 . . . 9 11 11 7 . . . . . . . Core 3 | . . . . . 12 16 13 9 2 . . 3 10 6 4 4 . . . Reactor 3 | . . . . . . . . . 3 5 5 5 4 6 9 9 13 16 16 Treads 3 | . . . . . . . . . 2 8 10 11 4 . . . . . . Wheel 8 | . 25 19 16 14 11 11 7 5 1 . . . 6 9 9 9 8 8 8 Device 12 | . 18 19 8 6 6 11 11 11 12 16 13 11 12 14 13 13 13 17 25 Storage 4 | . . . 7 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 5 | . 4 . . . 2 5 5 5 5 5 8 11 10 9 9 9 8 8 8 Hackware 1 | . . . . . 4 5 5 5 3 . . . . . . . . . . Protection 12 | . . 9 16 21 18 11 11 11 10 11 10 11 10 9 13 13 13 10 3 Ballistic Gun 28 | . 8 25 32 32 27 27 27 27 31 33 32 33 27 24 22 21 21 24 25 Peak Build Rating 137 | 6 11 11 21 29 51 52 52 43 64 67 67 72 84 94 96 94 115 134 137 Average Rating 55 | 4 8 9 18 24 44 51 48 42 55 64 64 67 73 88 92 93 106 125 135 On Entrance 56 | . 6 8 11 21 29 51 52 40 43 64 65 65 72 84 94 88 94 115 134 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 11 16 20 39 56 70 61 60 42 76 76 79 88 94 102 103 101 146 148 150 Greatest Support 53 | 32 32 32 37 37 37 25 25 15 25 53 53 53 53 43 43 43 43 43 43 Greatest Overweight (x) 7 | . . 1 1 1 2 2 3 2 7 3 2 1 5 2 2 2 3 3 3 Average Overweight (x) 1 | . . . . . 1 2 2 2 2 1 1 1 2 2 2 2 2 3 3 Largest Inventory Capacity 3 | . 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 Average Capacity 2 | . 1 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 Most Carried 3 | . 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 Average Carried 2 | . 1 1 1 1 1 2 2 2 2 3 2 3 2 2 2 3 2 2 3 Final Capacity 3 | . 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 Final Carried 3 | . 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 Class Distribution -------------------- 60% | Scavenger-Executioner 9% | Generator-Executioner 7% | Scavenger-Tank 7% | Mutant 7% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Storage Scavenger-Tank | -9/Garrison Scavenger-Executioner | -8/Materials Scavenger-Executioner | -7/Factory Scavenger-Executioner | -7/Waste Scavenger-Executioner | -7/Factory Scavenger-Executioner | -7/Garrison Scavenger-Executioner | -7/Factory Scavenger-Executioner | -7/Garrison Scavenger-Executioner | -6/Factory Scavenger-Executioner | -5/Factory Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Waste Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/DSF Generator-Executioner | -3/Research Generator-Executioner | -3/Garrison Resources | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Gar Fac Gar Fac Fac Fac Was Fac DSF Res Gar Matter Collected 15241 | 194 436 384 849 1299 1505 . . 164 1934 . 1226 631 2534 410 . . 1032 2097 546 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 17065 | . 419 468 1123 1308 1528 30 . 82 1282 . 1252 985 3081 596 . . 949 2557 1405 Parts 976 | . 37 42 67 111 120 3 . 5 90 . 52 60 152 34 . . 33 123 47 Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . . . . . . Recyclers Shooed 12 | . . . 1 . . . . . . . . 1 8 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Gar Fac Gar Fac Fac Fac Was Fac DSF Res Gar Combat Hostiles Destroyed 360 | . 11 18 20 36 40 . . 2 41 . 25 20 61 11 . . 11 44 20 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . Guns 331 | . 10 18 20 36 32 . . 2 41 . 25 18 55 8 . . 9 43 14 Cannons 18 | . . . . . 7 . . . . . . . . 2 . . 2 1 6 AOE 10 | . 1 . . . 1 . . . . . . 2 5 1 . . . . . Classes Destroyed 19 | . 4 2 2 1 6 . . . 2 . . . . . . . . 2 . Worker 11 | . 2 . . . 3 . . . . . . 1 2 . . . . 3 . Builder 12 | . . . . . 1 . . . . . . 1 2 2 . . . 6 . Hauler 2 | . . . . . 2 . . . . . . . . . . . . . . Recycler 8 | . . . 1 . 1 . . . . . . . 4 . . . . 2 . Mechanic 3 | . . . . . 1 . . . . . . . 2 . . . . . . Operator 2 | . . . 1 . . . . . . . . 1 . . . . . . . Watcher 13 | . 3 . 2 . 2 1 . . . . . . 2 2 . . . 1 . Swarmer 96 | . 6 4 6 13 10 . . . 18 . . 7 11 4 . . . 14 3 Saboteur 2 | . . . . . . . . . 1 . . . 1 . . . . . . Grunt 146 | . 5 11 2 12 18 . . 2 10 . 17 5 29 2 . . 3 16 14 Brawler 11 | . . 2 . 2 1 . . . 2 . . 1 1 . . . 1 1 . Duelist 9 | . . . . . 1 . . . 1 . 3 1 2 . . . . 1 . Protector 2 | . . . . . . . . . . . . . . . . . . 2 . Sentry 48 | . . 1 12 7 6 . . . 6 . 2 2 7 1 . . 1 2 1 Specialist 7 | . . . . . 2 . . . . . . . . 2 . . 3 . . Hunter 19 | . . . . 2 1 . . . 2 . . 2 4 1 . . 2 4 1 Programmer 15 | . . . . . . . . . 1 . 3 2 6 1 . . . 2 . Heavy 3 | . . . . . 1 . . . . . . . . . . . 1 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . . 1 1 Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 16 | . 5 3 4 13 10 1 . 2 7 . 9 4 12 6 . . 4 16 11 Combat Bots Only 13 | . 3 3 3 13 8 . . 2 7 . 9 4 12 5 . . 4 13 11 Max Kills in Single Turn 4 | . 3 1 2 2 4 1 . 1 3 . 2 2 3 2 . . 1 3 2 Gunslinging 2 | . . . 1 1 1 . . . 1 . 1 . 2 . . . . 1 . Exploded 3 | . 1 . . . 1 . . . . . . 2 3 1 . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Gar Fac Gar Fac Fac Fac Was Fac DSF Res Gar Hostile Shots Fired 1964 | . 34 89 74 126 129 . 3 1 273 . 72 64 287 177 1 . 135 336 163 Missed 701 | . 9 26 18 34 38 . . 1 77 . 26 18 108 76 . . 66 139 65 Damage Taken 13999 | . 319 758 650 1207 1701 . 133 . 2347 . 451 308 1641 939 14 . 701 1805 1025 Core 9905 | . 252 588 449 839 1154 . 105 . 1695 . 317 217 1121 622 11 . 478 1302 755 Absorbed by Shields 5779 | . . . . 25 . . . . 89 . 352 285 1507 527 14 . 529 1697 754 Redirected to Core 8816 | . 209 483 378 706 1090 . 105 . 1436 . 308 193 1042 548 11 . 433 1183 691 Redirected to Shielding 298 | . . 19 6 10 4 . . . 40 . 14 2 41 54 . . 38 70 . Ignored by Resistances 1703 | . . . . 29 116 . 8 . 197 . 38 46 257 181 4 . 171 418 238 Core Remaining (%) 79 | 100 62 . . 83 52 . . . . . 100 94 100 . . . 43 . . Volleys Fired 774 | . 40 52 58 98 62 3 6 2 79 . 66 38 117 22 . . 22 78 31 Largest 7 | . 2 3 4 5 6 6 6 5 6 . 6 6 6 7 . . 7 7 7 Hottest 292 | . 130 80 92 125 177 177 177 120 153 . 158 160 213 246 . . 292 253 260 Shots Fired 3559 | . 78 118 222 378 356 18 35 10 385 . 248 204 562 135 . . 132 488 190 Gun 3371 | . 78 118 222 378 308 15 30 10 385 . 248 204 523 119 . . 106 464 163 Cannon 188 | . . . . . 48 3 5 . . . . . 39 16 . . 26 24 27 Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 3421 | . 20 116 222 363 356 18 35 10 385 . 248 204 523 119 . . 124 488 190 Thermal 75 | . 58 2 . 15 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 63 | . . . . . . . . . . . . . 39 16 . . 8 . . Robot Hit Streak 46 | . 5 12 13 25 18 4 10 4 20 . 23 18 46 16 . . 12 23 32 Robot Miss Streak 7 | . 6 4 3 6 6 1 3 1 7 . 5 3 7 5 . . 4 5 3 Penetration Max 1 | . . . . . 1 . . . 1 . 1 1 1 . . . 1 1 1 Secondary Targets 66 | . 2 1 2 14 2 . . . 13 . 7 1 13 1 . . . 10 . Max Gunslinging Chain 2 | . 1 1 1 2 1 . . . 2 . 2 1 2 1 . . . 1 . Shots Hit Robots 2026 | . 35 71 98 181 185 4 27 6 194 . 131 86 384 75 . . 84 335 130 Core Hits 1250 | . 28 33 37 76 79 2 1 4 101 . 97 68 336 50 . . 41 210 87 Critical Kills 43 | . . . . . 9 . . . 8 . 1 2 1 1 . . 5 7 9 Critical Parts Destroyed 78 | . . 1 2 1 13 . . 1 5 . 7 1 10 . . . 7 21 9 Critical Strikes 140 | . 2 1 2 1 22 . 2 1 13 . 8 3 13 2 . . 14 32 24 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . Destroy 136 | . . 1 2 1 22 . 2 1 13 . 8 3 12 1 . . 14 32 24 Corrupt 2 | . . . . . . . . . . . . . 1 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46048 | . 550 909 1558 2842 4102 65 452 101 3251 . 2710 1862 9618 1956 . . 2211 9734 4127 Guns 41098 | . 427 909 1558 2842 3011 65 428 101 3251 . 2710 1651 8007 1275 . . 1778 9346 3739 Cannons 2682 | . . . . . 430 . 24 . . . . . 666 405 . . 433 336 388 Explosions 2178 | . 123 . . . 661 . . . . . . 211 944 239 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 90 | . . . . . . . . . . . . . 1 37 . . . 52 . Kinetic 42172 | . 132 897 1558 2842 3441 65 452 101 3251 . 2710 1651 8007 1275 . . 1981 9682 4127 Thermal 1497 | . 335 12 . . 349 . . . . . . 211 351 239 . . . . . Explosive 312 | . . . . . 312 . . . . . . . . . . . . . . Electromagnetic 1977 | . 83 . . . . . . . . . . . 1259 405 . . 230 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . 12 12 12 12 15 3 1 1 14 14 14 2 2 Average Corruption 10 | . . . . . . . 8 12 12 12 14 2 1 1 8 14 14 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 227 | . . . . . . . 5 4 91 5 74 12 2 1 2 3 19 1 8 Message Errors 45 | . . . . . . . . . 15 2 19 1 1 . 1 . 4 . 2 Matter Fused 51 | . . . . . . . . 1 23 . 18 3 . . 1 1 4 . . Heat Flow Errors 17 | . . . . . . . 1 . 7 . 4 1 . 1 . 1 1 . 1 Energy Discharges 27 | . . . . . . . 1 1 10 3 8 4 . . . . . . . Parts Rejected 3 | . . . . . . . 1 . . . 1 . . . . . 1 . . Parts Fused 3 | . . . . . . . . . 2 . 1 . . . . . . . . Data Loss (minor) 23 | . . . . . . . . 2 11 . 4 . . . . . 4 . 2 Data Loss (major) 8 | . . . . . . . 1 . 1 . 2 1 . . . 1 1 1 . Misfires 10 | . . . . . . . . . 6 . 3 1 . . . . . . . Alerts 6 | . . . . . . . . . 2 . 4 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 33 | . . . . . . . 1 . 14 . 10 1 1 . . . 3 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 285 | . . . . . 165 . . . . . . . 112 8 . . . . . Projectiles 30 | . . . . . 19 . . . . . . . 8 3 . . . . . Explosions 255 | . . . . . 146 . . . . . . . 104 5 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 10 | . . . . . 5 . . . . . . . . . . . 1 3 1 Impact 1 | . . . . . . . . . . . . . . . . . . 1 . Kinetic 8 | . . . . . 4 . . . . . . . . . . . 1 2 1 Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 301 | . 13 . . . 54 . . . 90 . . . 101 18 . . . 25 . Shots 5 | . 1 . . . 1 . . . 1 . . . 2 . . . . . . Rammed 4 | . . . . . . . . . . . . . 1 1 . . . 2 . Targets Rammed 4 | . . . . . . . . . . . . . 1 1 . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 336 | . 336 3 18 19 323 . 104 . 95 . 129 36 . 105 . 122 . 106 16 Average Temperature 96 | . 111 3 9 3 110 . 63 . 43 . 57 36 . 72 . 89 . 43 16 Received Heat Transfer 2924 | . 102 309 210 261 531 . . . 370 . 129 56 361 100 . . 124 178 193 Effects 1 | . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . . 2 5 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 2 . . . 1 . . . . . . . . . . . . . . Heat Transferred 1652 | . 877 25 . . 250 . . . . . . 100 200 200 . . . . . Parts Sabotaged 12 | . . . . . . . . . 5 . . . 7 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . . . . . . 1 2 . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Gar Fac Gar Fac Fac Fac Was Fac DSF Res Gar Peak Influence 1957 | . 249 212 387 1344 1364 682 254 194 1810 949 1620 1077 1957 1239 433 296 522 1311 1590 Initial 983 | . . . 78 133 655 555 238 153 135 949 664 850 472 958 433 296 207 293 983 Average 803 | . 93 99 261 856 1030 602 235 175 1061 949 1143 951 1081 1072 428 296 377 722 1215 Maximum Alert Level 5 | . 1 1 1 4 4 2 1 . 5 3 5 3 5 4 2 1 2 4 4 Low Security (%) 13 | 100 99 94 16 5 . . . 100 4 . . . . . . . . . . Level 1 13 | . . 5 83 4 . . 100 . 4 . . . . . . 100 52 9 . Level 2 11 | . . . . 20 6 100 . . 12 . 2 . 18 . 100 . 47 44 . Level 3 36 | . . . . 42 51 . . . 26 100 51 100 47 53 . . . 32 28 Level 4 23 | . . . . 26 42 . . . 41 . 43 . 20 46 . . . 13 71 Level 5 2 | . . . . . . . . . 9 . 2 . 12 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . 1 . . Squads Dispatched 49 | . 2 2 3 . 7 . . . . 1 . 6 10 6 . . 2 10 . Investigation 12 | . 2 1 . . 4 . . . . 1 . 1 2 . . . . 1 . Extermination 7 | . . . . . . . . . . . . 2 3 1 . . . 1 . Reinforcement 11 | . . 1 . . 2 . . . . . . 1 . 3 . . 2 2 . Assault 9 | . . . . . 1 . . . . . . 1 5 . . . . 2 . Garrison 10 | . . . 3 . . . . . . . . 1 . 2 . . . 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Gar Fac Gar Fac Fac Fac Was Fac DSF Res Gar Distress Signals 15 | . 1 2 3 . 1 . . . . . . 1 2 2 . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 492 | . 16 28 25 44 56 1 6 3 45 . 28 26 84 26 6 . 17 56 25 Peak Tracking Total 12 | . 5 4 3 6 8 1 6 2 9 . 4 5 7 12 6 . 5 7 10 Tactical Retreats 29 | . 1 2 3 2 2 . . . 2 . 2 2 4 4 . . 1 3 1 Traps | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Gar Fac Gar Fac Fac Fac Was Fac DSF Res Gar Traps Triggered 45 | . 3 . . 11 3 1 . . 11 . 7 3 1 1 . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Gar Fac Gar Fac Fac Fac Was Fac DSF Res Gar Machines Disabled 61 | . 3 1 . 3 8 5 . . 9 . 4 5 12 . . . 2 5 4 Max in Single Turn 5 | . 2 1 . 1 3 5 . . 2 . 1 2 3 . . . 1 1 1 Garrison Relay 13 | . . . . 3 . . . . 5 . 4 . . . . . . . 1 Phase Generator 1 | . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Gar Fac Gar Fac Fac Fac Was Fac DSF Res Gar Machines Accessed 62 | . 7 6 13 3 12 . . 1 2 1 3 5 4 . . 1 . 4 . Terminals 54 | . 7 6 12 3 11 . . . 2 . 3 3 4 . . 1 . 2 . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 . 1 . . 1 . 1 . 1 . . . . . 2 . Total Hacks 182 | . 17 23 36 6 48 . . 1 5 3 7 16 9 . . 3 . 8 . Successful 70 | . 8 9 15 2 20 . . 1 1 1 2 5 1 . . 1 . 4 . Failed 112 | . 9 14 21 4 28 . . . 4 2 5 11 8 . . 2 . 4 . Catastrophic 20 | . . 3 4 . 4 . . . 1 1 1 1 4 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 151 | . 17 23 28 5 48 . . . . 2 . 14 9 . . . . 5 . Terminals 166 | . 17 23 33 6 47 . . . 5 . 7 10 9 . . 3 . 6 . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . 3 . 1 . . 1 . 3 . 4 . . . . . 2 . Terminal Hacks 32 | . 4 4 7 1 9 . . . 1 . 2 2 . . . 1 . 1 . Open Door 5 | . . . 4 1 . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 3 | . . 1 . . 2 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . Terminal Index 4 | . 1 1 . . 1 . . . . . . 1 . . . . . . . Unreport Threat 12 | . 3 2 2 . 4 . . . . . . 1 . . . . . . . Zone Layout 3 | . . . 1 . 2 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . . . . . Security Stations 1 | . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . . . 1 . 1 . . . . . . . 1 . Unlock Access 4 | . . . 1 . . . . 1 . 1 . . . . . . . 1 . Unauthorized Hacks 33 | . 4 5 7 1 11 . . . . . . 2 1 . . . . 2 . Terminals 30 | . 4 5 7 1 10 . . . . . . 1 1 . . . . 1 . Botnet 30 | . 4 5 7 1 10 . . . . . . 1 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . 1 . . . . . 1 . Reprogram 3 | . . . . . 1 . . . . . . 1 . . . . . 1 . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 6 5 10 3 12 . . . 1 1 2 4 4 . . 1 . 2 . Full Trace Events 9 | . . 1 2 . 1 . . . 1 1 . 1 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . 53 . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . 12 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Gar Fac Gar Fac Fac Fac Was Fac DSF Res Gar Used RIF Installer 4 | . . . . 1 . . . . 2 . 1 . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . 1 . . . . . . . . Alert ID Control 1 | . . . . . . . . . 1 . . . . . . . . . . Program Shield 1 | . . . . . . . . . 1 . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 20 | . . . . 5 . . . . 7 . 6 . . . . . . . 2 Machine Destruction 19 | . . . . 5 . . . . 6 . 6 . . . . . . . 2 Programmers 1 | . . . . . . . . . 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Gar Fac Gar Fac Fac Fac Was Fac DSF Res Gar Total Allies 8 | . . . . 2 2 . . . 2 . . . . . . . . 2 . Largest Group 2 | . . . . 2 2 2 2 . 2 2 2 . . . . . . 2 . Highest-Rated Group 78 | . . . . 78 78 32 26 . 64 64 64 . . . . . . 60 . Highest-Rated Ally 39 | . . . . 39 39 16 16 . 39 39 39 . . . . . . 30 . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 137 | . . . . 34 41 . 17 . 16 . 8 . . . . . . 21 . Total Damage 1741 | . . . . 307 473 . 171 . 208 . 200 . . . . . . 382 . Kills 18 | . . . . 6 7 . . . 2 . 2 . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Gar Fac Gar Fac Fac Fac Was Fac DSF Res Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Gar Fac Gar Fac Fac Fac Was Fac DSF Res Gar Turns Passed 15077 | 47 824 639 1613 1182 1482 131 149 106 1961 131 1796 1215 1478 558 117 67 342 895 344 Spaces Moved 7643 | 41 627 381 1103 640 986 107 103 81 644 45 622 401 614 379 95 55 171 396 152 Core 5 | 5 . . . . . . . . . . . . . . . . . . . Treads 1501 | . . . . . . . . . 274 45 622 401 159 . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 6122 | 36 627 381 1103 640 986 107 103 81 355 . . . 455 379 95 55 171 396 152 Hover . | . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . . . 15 . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 105 110 110 110 110 240 240 240 105 120 120 120 120 135 135 Average Speed 144 | 93 100 101 113 111 110 110 114 110 236 282 240 240 153 120 120 120 126 135 135 Slowest Speed 595 | 100 100 115 115 115 115 110 125 110 595 400 320 240 240 120 120 120 135 135 135 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 43 | 4 86 42 94 70 86 5 86 4 73 2 69 14 24 10 87 3 81 17 18 Regions Visited 19 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 . . . . 1 . 1 . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 . . . 1 . . . . . . 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . Spaces Dug 11 | . . . . . . . . . . . 8 2 1 . . . . . . Terrain Destroyed 433 | . 4 . . . 94 66 1 . 158 . 10 16 14 22 . . 3 38 7 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 114 | . . . . . 49 1 1 . 4 . 8 1 . 3 . . 3 37 7 AOE 312 | . 4 . . . 45 65 . . 154 . . 13 13 18 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Gar Fac Gar Fac Fac Fac Was Fac DSF Res Gar Total 9740 | 46 745 529 1330 873 1198 112 113 91 886 49 784 558 878 430 97 55 230 527 209 Wait 501 | . 58 43 135 11 46 . . 7 6 . 8 95 51 17 . . 16 1 7 Move 7629 | 40 626 380 1103 639 985 107 102 81 643 45 620 400 613 379 94 54 170 396 152 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 16 | . 2 1 . 2 4 . . . 1 . 1 . . 2 1 . 2 . . Fast Attach 79 | 6 5 5 1 8 5 . 5 1 15 1 4 2 12 1 1 1 3 3 . Attach 7 | . . . 1 1 1 . . . . . . . 1 . 1 . 1 1 . Detach . | . . . . . . . . . . . . . . . . . . . . Swap 83 | . 7 6 10 8 13 1 . . 11 1 5 7 1 3 . . 4 5 1 Drop 91 | . 6 9 8 9 15 1 . . 14 2 5 7 4 5 . . 3 2 1 Fire 774 | . 40 52 58 98 62 3 6 2 79 . 66 38 117 22 . . 22 78 31 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . 1 1 . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 110 | . . . . 50 . . . . 30 . 13 . . . . . . . 17 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 446 | . 1 33 14 47 67 . . . 87 . 62 9 78 . . . 9 39 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -4/DSF -3/Research -3/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Upgraded with Power slot (x1) 9 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 9 | -11/Scrapyard | Upgraded with Utility slot (x1) 9 | -11/Scrapyard | Upgraded with Weapon slot (x1) 34 | -11/Scrapyard | Discovered new exit (range 13) 48 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 12) 160 | -10/Materials | Discovered new exit (range 10) 193 | -10/Materials | Discovered new exit (range 18) 301 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 5) 743 | -10/Materials | Reached level 2 872 | -10/Materials | Entered another Materials area 874 | -9/Materials | Reached level 3 902 | -9/Materials | Core integrity fell below 50% 1012 | -9/Materials | Core integrity fell below 20% 1077 | -9/Materials | Upgraded with Utility slot (x1) 1077 | -9/Materials | Upgraded with Weapon slot (x1) 1170 | -9/Materials | Discovered new exit (range 5) 1231 | -9/Materials | Reached level 4 1312 | -9/Materials | Discovered new exit (range 14) 1313 | -9/Materials | Identified exit to Mines 1313 | -9/Materials | Identified exit to Storage 1511 | -9/Materials | Entered Storage 1513 | -9/Storage | Reached level 5 1658 | -9/Storage | Upgraded with Utility slot (x1) 1658 | -9/Storage | Upgraded with Weapon slot (x1) 1747 | -9/Storage | Reached level 6 1958 | -9/Storage | Build established: Scavenger-Gunner 2383 | -9/Storage | Discovered new exit (range 16) 2428 | -9/Storage | Garrison activated, responded to threat 2431 | -9/Storage | Reached level 7 2605 | -9/Storage | Build established: Gunner 3124 | -9/Storage | Identified exit to Garrison 3124 | -9/Storage | Entered Garrison 3132 | -9/Garrison | Triggered checkpoint 3206 | -9/Garrison | Reached level 8 3234 | -9/Garrison | Triggered checkpoint 3274 | -9/Garrison | Destroyed 13 combat bots 3331 | -9/Garrison | Discovered new exit (range 12) 3380 | -9/Garrison | Triggered checkpoint 3459 | -9/Garrison | Garrison Relay disabled 3507 | -9/Garrison | Rescued a captive Derelict 3517 | -9/Garrison | Rescued a captive Derelict 3568 | -9/Garrison | Reached level 9 3602 | -9/Garrison | Upgraded with Utility slot (x2) 3602 | -9/Garrison | Upgraded with Weapon slot (x1) 3702 | -9/Garrison | Triggered checkpoint 3756 | -9/Garrison | Installed Relay Interface Framework 3764 | -9/Garrison | Triggered checkpoint 3772 | -9/Garrison | Garrison Relay disabled 3816 | -9/Garrison | Discovered new exit (range 12) 3944 | -9/Garrison | Build established: Scavenger-Tank 4060 | -9/Garrison | Triggered checkpoint 4120 | -9/Garrison | Discovered new exit (range 8) 4160 | -9/Garrison | Triggered checkpoint 4195 | -9/Garrison | Garrison Relay disabled 4195 | -9/Garrison | Reached level 10 4306 | -9/Garrison | Entered Materials 4306 | -8/Materials | Accompanied by 2 allies 4308 | -8/Materials | Reached level 11 4537 | -8/Materials | Reached level 12 4567 | -8/Materials | Upgraded with Power slot (x1) 4567 | -8/Materials | Upgraded with Utility slot (x1) 4567 | -8/Materials | Upgraded with Weapon slot (x1) 4569 | -8/Materials | Destroyed 8 combat bots 4775 | -8/Materials | Discovered new exit (range 4) 4867 | -8/Materials | Build established: Scavenger-Executioner 5106 | -8/Materials | First assault squad dispatched 5414 | -8/Materials | Reached level 13 5425 | -8/Materials | Core integrity fell below 50% 5439 | -8/Materials | Core integrity fell below 20% 5469 | -8/Materials | Destroyed 8 combat bots 5772 | -8/Materials | Discovered new exit (range 3) 5788 | -8/Materials | Entered Factory 5788 | -7/Factory | Accompanied by 2 allies 5790 | -7/Factory | Reached level 14 5919 | -7/Factory | Sucked down chute 5919 | -7/Factory | Entered Waste 5926 | -7/Waste | Spotted C-40 Crusher 5934 | -7/Waste | EMP discharged 5939 | -7/Waste | Spotted C-40 Crusher 5964 | -7/Waste | Spotted C-40 Crusher 5979 | -7/Waste | 2 allies followed down the chute 5988 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5989 | -7/Waste | Spotted C-40 Crusher 6016 | -7/Waste | Spotted C-40 Crusher 6019 | -7/Waste | Spotted C-40 Crusher 6028 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6031 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6034 | -7/Waste | EMP discharged 6034 | -7/Waste | System corruption reached 10% 6058 | -7/Waste | Discovered new exit (range 10) 6068 | -7/Waste | Entered Factory 6174 | -7/Factory | Identified exit to Garrison 6174 | -7/Factory | Entered Garrison 6176 | -7/Garrison | Reached level 15 6211 | -7/Garrison | Triggered checkpoint 6243 | -7/Garrison | Garrison Relay disabled 6337 | -7/Garrison | Triggered checkpoint 6344 | -7/Garrison | Core integrity fell below 50% 6396 | -7/Garrison | Destroyed 7 combat bots 6558 | -7/Garrison | Expanded RIF knowledge: Program Shield 6602 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 6620 | -7/Garrison | Phase Generator disabled 6753 | -7/Garrison | Reached level 16 6836 | -7/Garrison | Spotted B-75 Beast 6926 | -7/Garrison | Triggered checkpoint 6968 | -7/Garrison | Triggered checkpoint 7247 | -7/Garrison | Garrison Relay disabled 7268 | -7/Garrison | Garrison Relay disabled 7289 | -7/Garrison | Garrison Relay disabled 7365 | -7/Garrison | Discovered new exit (range 11) 7760 | -7/Garrison | Rescued a captive Derelict 7764 | -7/Garrison | Rescued a captive Derelict 7944 | -7/Garrison | Triggered checkpoint 8040 | -7/Garrison | Garrison Relay disabled 8091 | -7/Garrison | Discovered new exit (range 9) 8135 | -7/Garrison | Entered Factory 8135 | -7/Factory | Accompanied by 2 allies 8266 | -7/Factory | Identified exit to Garrison 8266 | -7/Factory | Entered Garrison 8266 | -7/Garrison | Accompanied by 2 allies 8292 | -7/Garrison | Triggered checkpoint 8311 | -7/Garrison | Garrison Relay disabled 8311 | -7/Garrison | Reached level 17 8680 | -7/Garrison | Triggered checkpoint 8694 | -7/Garrison | Triggered checkpoint 8758 | -7/Garrison | Destroyed 9 combat bots 8862 | -7/Garrison | Learned Factory security intel 8871 | -7/Garrison | Discovered new exit (range 13) 8960 | -7/Garrison | Triggered checkpoint 9129 | -7/Garrison | Crushed by falling debris 9149 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 9231 | -7/Garrison | Triggered checkpoint 9256 | -7/Garrison | Triggered checkpoint 9336 | -7/Garrison | Triggered checkpoint 9368 | -7/Garrison | Garrison Relay disabled 9471 | -7/Garrison | Discovered new exit (range 11) 9524 | -7/Garrison | Triggered checkpoint 9641 | -7/Garrison | Garrison Relay disabled 9923 | -7/Garrison | Discovered new exit (range 11) 9974 | -7/Garrison | Triggered checkpoint 10017 | -7/Garrison | Garrison Relay disabled 10062 | -7/Garrison | Entered Factory 10064 | -6/Factory | Reached level 18 10065 | -6/Factory | Garrison activated, responded to threat 10631 | -6/Factory | Discovered new exit (range 4) 10677 | -6/Factory | Reached level 19 11030 | -6/Factory | Fabricated Neutrino Core (x2) 11112 | -6/Factory | First assault squad dispatched 11277 | -6/Factory | Entered another Factory area 11279 | -5/Factory | Reached level 20 11509 | -5/Factory | Reached level 21 11561 | -5/Factory | Destroyed 12 combat bots 11577 | -5/Factory | First assault squad dispatched 11802 | -5/Factory | Destroyed 7 combat bots 11913 | -5/Factory | Upgraded with Utility slot (x1) 11913 | -5/Factory | Upgraded with Weapon slot (x1) 12000 | -5/Factory | Spotted B-75 Beast 12272 | -5/Factory | Reached level 22 12464 | -5/Factory | Upgraded with Propulsion slot (x1) 12612 | -5/Factory | Destroyed 7 combat bots 12729 | -5/Factory | Discovered new exit (range 12) 12755 | -5/Factory | Entered another Factory area 12757 | -4/Factory | Reached level 23 12817 | -4/Factory | Reached level 24 13178 | -4/Factory | Garrison activated, responded to threat 13313 | -4/Factory | Sucked down chute 13313 | -4/Factory | Entered Waste 13318 | -4/Waste | Upgraded with Utility slot (x1) 13328 | -4/Waste | EMP discharged 13344 | -4/Waste | Spotted C-40 Crusher 13363 | -4/Waste | Spotted C-40 Crusher 13376 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13391 | -4/Waste | Spotted C-40 Crusher 13391 | -4/Waste | Spotted C-40 Crusher 13393 | -4/Waste | Spotted C-40 Crusher 13398 | -4/Waste | Spotted C-40 Crusher 13419 | -4/Waste | Discovered new exit (range 10) 13428 | -4/Waste | EMP discharged 13428 | -4/Waste | System corruption reached 10% 13430 | -4/Waste | Entered Factory 13496 | -4/Factory | Identified exit to DSF 13497 | -4/Factory | Entered DSF 13505 | -4/DSF | Reached level 25 13545 | -4/DSF | Additional patrols routed to DSF 13551 | -4/DSF | Discovered new exit (range 17) 13560 | -4/DSF | Core integrity fell below 50% 13712 | -4/DSF | Upgraded with Power slot (x1) 13777 | -4/DSF | Sterilization system engaged 13797 | -4/DSF | Ambient heat levels rising (+10) 13812 | -4/DSF | Ambient heat levels rising (+10) 13827 | -4/DSF | Ambient heat levels rising (+10) 13839 | -4/DSF | Entered Research 13840 | -3/Research | Core integrity fell below 50% 13841 | -3/Research | Reached level 26 13894 | -3/Research | Upgraded with Utility slot (x1) 13938 | -3/Research | Garrison activated, responded to threat 13976 | -3/Research | Reached level 27 14015 | -3/Research | Build established: Generator-Executioner 14340 | -3/Research | Spotted B-86 Titan 14408 | -3/Research | Spotted B-86 Titan 14452 | -3/Research | Destroyed B-86 Titan 14536 | -3/Research | Reached level 28 14589 | -3/Research | First assault squad dispatched 14603 | -3/Research | Destroyed 13 combat bots 14622 | -3/Research | Garrison activated, responded to threat 14711 | -3/Research | Core integrity fell below 20% 14734 | -3/Research | Identified exit to Garrison 14734 | -3/Research | Entered Garrison 14745 | -3/Garrison | Destroyed 10 combat bots 14750 | -3/Garrison | Triggered checkpoint 14796 | -3/Garrison | Triggered checkpoint 14832 | -3/Garrison | Garrison Relay disabled 14942 | -3/Garrison | Triggered checkpoint 14955 | -3/Garrison | Triggered checkpoint 14965 | -3/Garrison | Reached level 29 14988 | -3/Garrison | Spotted B-86 Titan 14994 | -3/Garrison | Destroyed 11 combat bots 15059 | -3/Garrison | Destroyed B-86 Titan 15075 | -3/Garrison | Triggered checkpoint 15078 | -3/Garrison | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 15047_ B-86 Titan suffers critical hit (Destroy). 15047_ HV Slug penetrates B-86 Titan. 15051_ Slug penetrates B-86 Titan. 15051_ B-86 Titan suffers critical hit (Destroy). 15053_ Penetrated by Slug. 15054_ System corrupted: Component data lost. 15055_ Slug penetrates B-86 Titan. 15055_ B-86 Titan suffers critical hit (Destroy). 15058_ B-86 Titan exits siege mode. 15059_ B-86 Titan destroyed. 15059_ Slug penetrates Wall. 15075_ Slug penetrates H-77 Assassin. 15075_ Slug penetrates Wall. 15075_ HV Slug penetrates Wall. 15075_ Slug penetrates Wall. 15075_ Penetrated by Slug. [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# #? | | ????????????????????????? ??????????????????# #? | | ????????????????????????? ??????????????????# #? | | ????????????????????????? ??????????????????# #? | | ????????????????????????# ????????????????### #? | | ????????????????????????# #???????????????# #? | | ????????????????????????# #???????????????# #? | | ????????????????????????# #???????????????# #? | | ????????????????????????# #???????????????### #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #?????????????????# #? | | ???????????????????????## #?????????????????# #? | | ???????????????????????#" #?????????????????# #? | | ????????????????????????# *#?????????????????# #? | | ???????????????????????##;%################### #? | | ???????????????????????#;!!!%%[ #? | | ??????????????????????# #*=%[!= #? | | ????????????????????????#[%;#####################? | | ????????????????????????#[!;#????????????????????? | | ????????????????????????#=*;##???????????????????? | | ????????????????????????#[ ; #???????????????????? | | ????????????????????????# ^;##???????????????????? | | ???????????????????????## ##????????????????????? | | ???????????????????????#%@!#?????????????????????? | | ???????????????????????#;%*#?????????????????????? | | ?????????????????????? % %! #????????????????????? | | ????????????????????? % ???????????????????? | | ??????????????????? % %[ % ?????????????????? | | ??????????????????# ;#=%%#####????????????????? | | ??????????????????# ##^[^#????????????????????? | | ????????????????? ?%^^^!????????????????????? | | ???????????????? ?*%!%%????????????????????? | | ??????????????? ? [=**[???????????????????? | | ?????????????" ??==%[[ ???????????????????? | | ?????????????# ## ?##!%=###??????????????????? | | ?????????????# ?# ??# ss#????????????????????? | | ?????????????? ?? ??? ????????????????????? | | ????????????????? ???? s ????????????????????? | | ???????????????????????? h #????????????????????? | | ????????????????????????##;##????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 82 Energy Capacity 940 Matter Stores 700 Matter Capacity 700 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 675 Resistance: KI 10 Resistance: TH 10 Resistance: EX 15 Utility Shielding 66 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 15 Defensive Hacking 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Neutrino Core | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Executioner Punisher Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Gar Fac Gar Fac Fac Fac Was Fac DSF Res Gar Levels Raised 28 | . 1 2 3 3 3 1 . . 2 . 1 2 3 2 . . 1 3 1 XP Earned 45350 | 3000 1660 3760 3920 4203 5034 1784 139 138 3304 . 1086 2402 5528 2287 97 . 1097 4840 1071 XP Spent 44895 | 2000 950 2910 3000 6125 5990 1400 . . 750 . . . 10520 . 2600 . 1100 3150 4400 Upgrades 91 | 4 3 8 5 18 12 8 . . 1 . . . 16 . 1 . 1 2 12 Power Slot 3 | 1 . . . . 1 . . . . . . . . . . . 1 . . Propulsion Slot 2 | 1 . . . . . . . . . . . . 1 . . . . . . Utility Slot 9 | 1 . 1 1 2 1 . . . . . . . 1 . 1 . . 1 . Weapon Slot 6 | 1 . 1 1 1 1 . . . . . . . 1 . . . . . . Core Integrity 30 | . . . . 7 4 5 . . . . . . 4 . . . . . 10 Heat Dissipation 12 | . . 3 . 3 5 . . . . . . . 1 . . . . . . Energy Generation 1 | . . . . . . 1 . . . . . . . . . . . . . Energy Storage 1 | . . . . 1 . . . . . . . . . . . . . . . Matter Storage 3 | . . . . 1 . 1 . . . . . . 1 . . . . . . Mass Support 1 | . . . 1 . . . . . . . . . . . . . . . . Inventory Capacity 3 | . 2 . . . . . . . 1 . . . . . . . . . . Sight Range 1 | . . . . . . 1 . . . . . . . . . . . . . Ranged Accuracy 6 | . . 2 . . . . . . . . . . 2 . . . . . 2 Hack Attack % 1 | . 1 . . . . . . . . . . . . . . . . . . Hack Defense % 1 | . . 1 . . . . . . . . . . . . . . . . . KI Resistance % 2 | . . . . 1 . . . . . . . . 1 . . . . . . TH Resistance % 2 | . . . . 1 . . . . . . . . 1 . . . . . . EX Resistance % 3 | . . . . 1 . . . . . . . . 1 . . . . 1 . KI Damage % 4 | . . . 2 . . . . . . . . . 2 . . . . . . Protomatter Created 5022 | . 8 275 119 490 629 . . 39 681 . 441 129 1006 138 . . 230 676 161 Integrity Restored 9498 | . 24 729 268 1014 1359 . . . 1908 . 1352 174 1608 . . . 207 855 . Core 7799 | . 24 729 207 1014 762 . . . 1908 . 755 141 1197 . . . 207 855 . Parts 1699 | . . . 61 . 597 . . . . . 597 33 411 . . . . . . Protomatter Decayed 1128 | . . 32 28 26 21 . . 39 97 . 42 67 343 69 . . 67 136 161 Game ------ Seed NullTrapCarapace Manual? 0 Play Time 01:54:10 Cumulative 649.0 hours Start 2024.09.18 @ 16:29:49 End 2024.09.18 @ 18:23:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 26 Rogue 14 Adventurer 9 Explorer 3 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 42 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8099d7e8-db9f-4e26-b2ad-31aa035c3108