Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 20:46:59 Player: Duduxx Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (122) 610 Value Destroyed (4991) 4991 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1219) 1219 TOTAL SCORE: 9980 Bonus ------- High Alert Combat Kills 274 Follower Combat Kills 245 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 171/300 Energy 13/100 System Corruption 22% Temperature Cool (9) Movement Rolling (140) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (7) ------ Improved Heat Sink Advanced Heat Sink Huge Storage Unit Advanced ECM Suite Relay Coupler [NC] (30) Relay Coupler [Sentry] (2) > --- WEAPON (2) ------- Flak Gun Great Maul > --- INVENTORY (25) --- Nuclear Core Medium Treads Large Storage Unit Advanced Targeting Computer Relay Coupler [Brawler] (31) Relay Coupler [Duelist] (27) Relay Coupler [Sentry] (22) Relay Coupler [Demolisher] (20) Relay Coupler [Hunter] (13) Assault Cannon Assault Cannon Assault Cannon Advanced Assault Cannon Heavy Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating Experimental Hacking Suite > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Micro Nuclear Core Antimatter Reactor Improved Cooling System Advanced ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Pulse Rifle Gatling Laser Gatling Laser Cooled Plasma Rifle Heavy Ion Cannon Heavy Missile Launcher Datajack Great Maul [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Improved Treads Leg VSS Leg Wheel Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 5 | . . 2 1 2 . . . . Weapon . | . . . . . . . . . Parts Attached 96 | 9 4 5 17 12 5 5 19 20 Power 9 | 1 . 1 2 1 . . 3 1 Engine 5 | 1 . 1 1 1 . . 1 . Core 3 | . . . 1 . . . 2 . Reactor 1 | . . . . . . . . 1 Propulsion 27 | 4 2 . 6 2 . 3 2 8 Treads 9 | 2 2 . 3 . . . . 2 Leg 3 | . . . . . . 3 . . Wheel 15 | 2 . . 3 2 . . 2 6 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 35 | 2 2 2 6 5 2 2 10 4 Device 14 | 1 1 2 1 2 . . 6 1 Storage 5 | 1 1 . 1 . . . . 2 Processor 2 | . . . 1 1 . . . . Hackware 3 | . . . . . 1 . 2 . Protection 11 | . . . 3 2 1 2 2 1 Artifact . | . . . . . . . . . Weapon 25 | 2 . 2 3 4 3 . 4 7 Energy Gun 12 | . . 1 3 1 3 . 3 1 Energy Cannon 2 | . . 1 . . . . . 1 Ballistic Gun 3 | 2 . . . . . . . 1 Ballistic Cannon 3 | . . . . . . . . 3 Launcher 2 | . . . . 2 . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 3 | . . . 1 . 2 . . . Corrupted Parts 2 | . . . . . . . 1 1 System Corruption 17 | . . . . . . . 5 12 Parts Lost 41 | . . 1 5 4 . 3 16 12 Power 5 | . . . . 1 . . 2 2 Propulsion 13 | . . . 4 1 . . 3 5 Utility 16 | . . 1 1 1 . 3 7 3 Weapon 7 | . . . . 1 . . 4 2 Highest Loss Streak 7 | . . 1 3 2 . 2 7 3 To Critical Strikes . | . . . . . . . . . Average Backups 13 | 3 8 13 14 13 13 13 10 16 Power 1 | . 1 1 . 2 2 2 2 1 Propulsion 2 | 1 2 6 4 1 1 1 . 1 Utility 3 | . 1 1 2 3 4 2 1 7 Weapon 5 | . 3 4 5 5 5 6 5 4 Tool/Special . | . . . . . . . . . Unused Backups 27 | . . 3 6 2 3 3 . 10 Power 8 | . . 1 3 1 1 . . 2 Propulsion 2 | . . . . 1 . 1 . . Utility 10 | . . . . . 2 2 . 6 Weapon 7 | . . 2 3 . . . . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 91 | . 100 99 97 97 99 99 81 85 Engine 6 | . 14 11 6 6 7 7 2 5 Core 1 | . . . 2 . . . 4 . Treads 6 | . 28 22 25 . . . . . Leg 2 | . . . . . . 21 3 . Wheel 10 | . . . 1 22 23 1 7 16 Device 15 | . 14 32 18 19 11 7 15 9 Storage 7 | . 14 11 9 7 7 7 7 7 Processor 8 | . . . 3 9 15 15 13 5 Hackware 4 | . . . . . 6 4 . 15 Protection 9 | . . . 12 14 10 17 9 6 Energy Gun 9 | . . 10 16 12 15 14 12 1 Energy Cannon 1 | . . 10 1 . . . . 1 Ballistic Gun 1 | . 28 1 . . . . . 2 Ballistic Cannon 1 | . . . . . . . . 7 Impact Weapon 1 | . . . . 1 . . 1 1 Peak Build Rating 56 | 7 11 17 31 40 49 56 50 51 Average Rating 37 | 5 8 15 25 37 46 52 42 46 On Entrance 27 | . 7 11 16 30 38 49 48 45 Naked Turns . | . . . . . . . . . Heaviest Build 130 | 12 27 38 45 50 53 66 66 130 Greatest Support 69 | 40 46 46 69 30 30 42 42 38 Greatest Overweight (x) 12 | . . . 2 2 1 2 2 12 Average Overweight (x) 1 | . . . . 1 1 1 . 2 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 25 Average Capacity 16 | 7 13 15 15 15 15 15 15 23 Most Carried 20 | 4 14 15 15 15 15 15 15 20 Average Carried 13 | 3 8 13 14 14 13 13 10 17 Final Capacity 25 | 8 15 15 15 15 15 15 15 25 Final Carried 15 | 4 14 15 11 13 15 14 15 15 Class Distribution -------------------- 56% | Mutant 23% | Bothacker-Mutant 12% | Scavenger-Mutant 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Matter Collected 2004 | 231 91 100 170 208 65 147 339 653 Remotely . | . . . . . . . . . Salvage Created 4362 | 19 91 260 719 675 . 531 1269 798 Parts 181 | 1 5 15 35 28 . 15 44 38 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 3 | 1 . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Combat Hostiles Destroyed 97 | . 2 8 19 16 . 9 30 13 Melee 1 | . . . . . . . . 1 Guns 65 | . 2 5 17 9 . 7 24 1 Cannons 14 | . . 3 1 . . . . 10 AOE 12 | . . . . 7 . . 5 . Classes Destroyed 14 | 1 1 4 4 3 . . . 1 Worker 5 | . . . . 2 . 1 . 2 Builder 8 | . . . . 2 . 2 . 4 Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . 1 . . . . . . Recycler 5 | . . . 1 2 . . . 2 Mechanic 1 | . . . . . . . . 1 Watcher 4 | . . 1 1 1 . . . 1 Swarmer 26 | . . 3 3 10 . . 8 2 Grunt 40 | . 2 4 9 . . 6 14 5 Brawler 3 | . . . 1 . . . 2 . Duelist 3 | . . 1 1 . . 1 . . Sentry 16 | . . . 1 4 . 1 6 4 Specialist 4 | . . . 4 . . . . . Programmer 5 | . . . . 2 . 1 . 2 Best Kill Streak 10 | 1 2 5 7 10 . 4 6 3 Combat Bots Only 7 | . 2 5 6 7 . 4 6 3 Max Kills in Single Turn 4 | 1 1 1 1 3 . 1 4 2 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . 2 . . 4 . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Hostile Shots Fired 990 | . 11 57 144 128 . 90 248 312 Missed 335 | . 2 13 44 52 . 23 76 125 Hits 655 | . 9 44 100 76 . 67 172 187 Melee 8 | . . 1 3 . . 4 . . Projectile 647 | . 9 43 97 76 . 63 172 187 Critical Strikes 13 | . . 3 4 . . 3 2 1 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 7797 | . 109 455 1541 792 . 978 1900 2022 Core 1050 | . 10 47 293 86 . 37 374 203 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 82 | 100 96 88 46 . . . . . Volleys Fired 267 | 4 7 23 54 26 . 32 67 54 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 162 | 40 40 133 160 160 . 162 162 140 Shots Fired 501 | 8 14 34 108 50 . 64 123 100 Gun 405 | 8 14 23 103 45 . 64 121 27 Cannon 85 | . . 11 5 . . . . 69 Launcher 7 | . . . . 5 . . 2 . Special 4 | . . . . . . . . 4 Kinetic 101 | 8 14 . . . . . . 79 Thermal 389 | . . 34 108 45 . 64 121 17 Explosive 7 | . . . . 5 . . 2 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 21 | 7 3 9 13 9 . 13 21 8 Robot Miss Streak 6 | . 1 5 6 3 . 2 2 4 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . . 2 1 . 2 2 . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . Shots Hit Robots 411 | 7 8 29 97 40 . 57 97 76 Core Hits 302 | 2 5 36 86 49 . 16 68 40 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 1 . 2 Critical Strikes 20 | . . . 3 . . 6 6 5 Burn 14 | . . . 3 . . 5 6 . Blast 3 | . . . . . . . . 3 Smash 3 | . . . . . . 1 . 2 Melee Attacks 36 | . . . . 2 . 4 15 15 Impact 24 | . . . . 2 . 4 6 12 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 10 | . . . . . . 2 7 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9858 | 76 76 429 1761 1580 . 1570 2336 2030 Guns 6667 | 76 76 290 1612 849 . 1326 2043 395 Cannons 1440 | . . 123 61 . . . . 1256 Explosions 1034 | . . . 72 669 . . 293 . Melee 622 | . . . . 62 . 238 . 322 Ramming 95 | . . 16 16 . . 6 . 57 Kinetic 1550 | 76 76 . . . . . . 1398 Thermal 6557 | . . 413 1673 849 . 1326 2043 253 Explosive 962 | . . . . 669 . . 293 . Electromagnetic 72 | . . . 72 . . . . . Impact 622 | . . . . 62 . 238 . 322 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 22 | . . . . 1 1 1 6 22 Average Corruption 5 | . . . . 1 1 1 5 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 93 | . . . . 1 . 5 41 46 Message Errors 25 | . . . . . . 1 11 13 Matter Fused 22 | . . . . . . 1 9 12 Heat Flow Errors 5 | . . . . . . . 3 2 Energy Discharges 9 | . . . . . . . 4 5 Parts Rejected 3 | . . . . . . 1 1 1 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 12 | . . . . . . . 6 6 Data Loss (major) 4 | . . . . 1 . . 1 2 Misfires 2 | . . . . . . 1 1 . Alerts 3 | . . . . . . . 2 1 Misdirections 3 | . . . . . . . . 3 Weapon Failures 4 | . . . . . . 1 2 1 Overload Shots . | . . . . . . . . . Overflow Damage 462 | . . . 6 37 . 178 9 232 Projectiles 68 | . . . 3 . . . . 65 Explosions 22 | . . . 3 10 . . 9 . Melee 372 | . . . . 27 . 178 . 167 Knockbacks 13 | . . . 1 . . 3 . 9 Impact 7 | . . . 1 . . 3 . 3 Kinetic 6 | . . . . . . . . 6 Secondary . | . . . . . . . . . Self-Inflicted Damage 87 | . . . 36 . . . 23 28 Shots 2 | . . . 1 . . . 1 . Rammed 3 | . . 1 1 . . . . 1 Targets Rammed 6 | . . 1 2 . . 2 . 1 Kicked 2 | . . . . . . 2 . . Crushed 1 | . . . 1 . . . . . Highest Temperature 378 | . 21 5 163 . . 378 206 261 Average Temperature 72 | . 8 5 47 . . 126 43 57 Received Heat Transfer 2547 | . 63 135 558 120 . 441 534 696 Effects 5 | . . . . . . 2 . 3 Interference 4 | . . . . . . 1 . 3 Matter Decay 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 7 | . . . . 1 . 3 . 3 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 5 | . . . . 1 . 2 . 2 Impact Corruptions 14 | . . . . 1 . 7 . 6 Robots Melted 4 | . . . 1 . . 2 1 . Combat Hostiles 4 | . . . 1 . . 2 1 . Parts Melted 32 | . . . 5 7 . 7 13 . Heat Transferred 13196 | . . 597 3257 1850 . 2442 4628 422 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Maximum Alert Level 3 | . . . . 1 . . 3 2 Low Security (%) 50 | 100 100 100 100 36 100 100 20 . Level 1 23 | . . . . 63 . . 28 38 Level 2 18 | . . . . . . . 20 61 Level 3 7 | . . . . . . . 29 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1097 | 5 40 130 186 299 102 62 1097 615 Initial 575 | . . 12 13 80 102 . 21 575 Average 272 | . 6 65 95 187 31 21 530 452 Influence Increases 3522 | 5 50 244 538 601 . 252 1256 576 Destroy 0b10 Robot/C 2120 | . 40 160 380 320 . 180 700 340 Destroy 0b10 Robot/NC 125 | 5 . 10 10 35 . 15 . 50 Destroy Leader 350 | . 10 44 72 92 . 40 20 72 Allied During Kill 109 | . . . . . . . 73 36 Successful Hack 30 | . . . . . . . 30 . Disable Machine 150 | . . . 15 120 . . . 15 Anti-Garrison Action 300 | . . . . . . . 300 . Destroy Structure 98 | . . . 1 34 . 2 58 3 Lose Combat Pursuer 240 | . . 30 60 . . 15 75 60 Influence Decreases 3153 | 5 20 242 392 486 293 222 189 1304 Entered New Map 857 | . . 18 19 98 191 . 9 522 Time Decay 1726 | 5 20 214 323 348 102 192 . 522 Lost Part 410 | . . 10 50 40 . 30 160 120 Lost Ally 160 | . . . . . . . 20 140 Squads Dispatched 19 | . . 1 3 3 . 3 . 9 Investigation 3 | . . . 1 1 . . . 1 Extermination 6 | . . . . 2 . 1 . 3 Reinforcement 10 | . . 1 2 . . 2 . 5 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Distress Signals 8 | . . 2 2 . . . . 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 157 | . 2 15 27 17 . 13 36 47 Peak Tracking Total 7 | . 2 7 6 4 . 3 7 5 Tactical Retreats 15 | . . 1 3 . . 1 2 8 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Traps Triggered 12 | . . . 1 2 . . 8 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Machines Disabled 13 | . . . 1 8 . . 3 1 Max in Single Turn 2 | . . . 1 2 . . 1 1 Garrison Relay 3 | . . . . . . . 3 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Machines Accessed 9 | . . 2 . 1 . 3 3 . Terminals 8 | . . 2 . 1 . 2 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 18 | . . 6 . 1 . 5 6 . Successful 4 | . . . . . . 2 2 . Failed 14 | . . 6 . 1 . 3 4 . Catastrophic 5 | . . 2 . 1 . 1 1 . Database Lockouts . | . . . . . . . . . Manual 8 | . . 6 . 1 . 1 . . Terminals 15 | . . 6 . 1 . 2 6 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . Terminal Hacks 3 | . . . . . . 1 2 . Zone Layout 1 | . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . 1 . Security Stations 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . . 2 . 1 . 2 2 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked 3 | . . . . . . . . 3 Non-combat . | . . . . . . . . . Combat 3 | . . . . . . . . 3 Robot Hacks Applied 6 | . . . . . . . . 6 parse_system 1 | . . . . . . . . 1 find_shortcuts 1 | . . . . . . . . 1 mark_system 1 | . . . . . . . . 1 wipe_record 1 | . . . . . . . . 1 streamctrl_high 2 | . . . . . . . . 2 Relay Couplers Released 14 | . . . . . . . 14 . Machine Destruction 14 | . . . . . . . 14 . Attached 2 | . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 8 | . . . . . . . 8 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Total Allies 10 | . . . . . . . 8 2 Largest Group 6 | . . . . . . . 6 6 Highest-Rated Group 126 | . . . . . . . 126 126 Highest-Rated Ally 32 | . . . . . . . 32 32 Total Orders . | . . . . . . . . . Ally Attacks 71 | . . . . . . . 37 34 Total Damage 1334 | . . . . . . . 683 651 Kills 10 | . . . . . . . 6 4 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Active Infowar (turns) 2315 | 25 254 570 744 510 . . . 212 Structural 2023 | . 199 570 744 510 . . . . Seismic 641 | 25 55 561 . . . . . . ECM 212 | . . . . . . . . 212 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Turns Passed 6482 | 136 258 570 744 851 355 578 1550 1440 Spaces Moved 4097 | 79 139 302 335 762 357 258 1014 851 Core 1 | 1 . . . . . . . . Treads 808 | 56 139 302 311 . . . . . Legs 310 | . . . . . . 225 85 . Wheels 2978 | 22 . . 24 762 357 33 929 851 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 95 95 95 95 90 105 Average Speed 125 | 138 160 160 156 95 95 171 115 129 Slowest Speed 260 | 160 160 160 240 110 95 183 183 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 6 25 32 30 25 95 10 80 27 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 3 | . . . . 1 . 1 . 1 Terrain Destroyed 50 | . . . . 35 . 1 11 3 Melee 3 | . . . . 1 . 1 . 1 Projectile 2 | . . . . . . . . 2 AOE 45 | . . . . 34 . . 11 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Fac Total 4874 | 95 162 357 447 821 375 320 1238 1059 Wait 112 | . . 10 9 . . 3 10 80 Move 4090 | 78 138 301 334 762 356 257 1013 851 Hop . | . . . . . . . . . Pick Up 74 | 2 9 7 10 10 3 6 15 12 Fast Attach 46 | 9 1 1 10 1 5 4 7 8 Attach 44 | . . 3 6 6 . 4 14 11 Detach 23 | 2 1 2 1 . 4 . 7 6 Swap 41 | . 3 2 2 10 . 1 9 14 Drop 58 | . 3 7 19 4 6 7 5 7 Fire 267 | 4 7 23 54 26 . 32 67 54 Melee 36 | . . . . 2 . 4 15 15 Ram 1 | . . . . . . . . 1 Kick 2 | . . . . . . 2 . . Crush 3 | . . 1 2 . . . . . Escape Stasis 65 | . . . . . . . 65 . Rewire 12 | . . . . . 1 . 11 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Sub]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Sto]) -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 10) 335 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 16) 395 | -10/Materials | Entered another Materials area 395 | -9/Materials | Evolved 2 slots: Utility x2 941 | -9/Materials | Discovered new exit (range 16) 965 | -9/Materials | Entered another Materials area 965 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1680 | -8/Materials | Core integrity fell below 50% 1695 | -8/Materials | Discovered new exit (range 5) 1709 | -8/Materials | Entered Factory 1709 | -7/Factory | Evolved 2 slots: Utility x2 1710 | -7/Factory | Lost 3 parts (3n) 1964 | -7/Factory | Destroyed 7 combat bots 2248 | -7/Factory | Discovered new exit (range 5) 2496 | -7/Factory | Discovered new exit (range 15) 2560 | -7/Factory | Sucked down chute 2560 | -7/Factory | Entered Waste 2560 | -7/Waste | The area was eerily silent 2591 | -7/Waste | Found Prototype Hackware 2591 | -7/Waste | Identified Exp. Hacking Suite 2630 | -7/Waste | Discovered new exit (range 16) 2915 | -7/Waste | Entered Factory 3475 | -7/Factory | Identified exit to Garrison 3493 | -7/Factory | Entered Garrison 3523 | -7/Garrison | Triggered checkpoint 3612 | -7/Garrison | Learned Factory security intel 3665 | -7/Garrison | Triggered checkpoint 3722 | -7/Garrison | Lost 7 parts (2n4u1w) 3803 | -7/Garrison | Triggered checkpoint 3860 | -7/Garrison | Discovered new exit (range 14) 3993 | -7/Garrison | Core integrity fell below 50% 4001 | -7/Garrison | Build established: Scavenger-Mutant 4064 | -7/Garrison | Discovered new exit (range 13) 4075 | -7/Garrison | Lost 6 parts (1p1n2u2w) 4075 | -7/Garrison | Installed Relay Interface Framework 4301 | -7/Garrison | Triggered checkpoint 4341 | -7/Garrison | Triggered checkpoint 4341 | -7/Garrison | Triggered checkpoint 4622 | -7/Garrison | Discovered new exit (range 15) 4629 | -7/Garrison | Triggered checkpoint 4765 | -7/Garrison | Build established: Commander-Mutant 4772 | -7/Garrison | Garrison Relay disabled 4883 | -7/Garrison | Garrison Relay disabled 4977 | -7/Garrison | Garrison Relay disabled 5043 | -7/Garrison | Entered Factory 5043 | -7/Factory | Accompanied by 6 allies 5268 | -7/Factory | Build established: Bothacker-Mutant 5460 | -7/Factory | Lost 3 allies 5963 | -7/Factory | Core integrity fell below 20% 6117 | -7/Factory | Lost 3 parts (1n1u1w) 6166 | -7/Factory | System corruption reached 10% 6483 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06407_ Destroyed Imp. Heat Sink. 06407_ G-47 Trooper system corrupted by crushing effect. 06410_ G-47 Trooper knocked back. 06413_ Lyr. Heavy Armor Plating destroyed. 06414_ G-47 Trooper IFF system glitched. 06416_ G-47 Trooper misfires. 06418_ System corrupted: Component data lost. 06426_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06435_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 06456_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9V. 06466_ Antimatter Reactor destroyed. 06466_ K-01 Serf cleans the Fabricator. 06471_ RHDZRYWZITLD&ACZLP 39SRNIKDOUK5NQUXT 06474_ K-01 Serf cleans the Fabricator. 06480_ Wheel destroyed. Map ----- +----------------------------------------------------+ | #?????### ### + | | #???????# ################# | | " #???????# # #?# | | #???????# # #?# | | #???????# # """"" "" "" #?# | | #### ###???????# # """"" ""R"" #?# | | =###??# #?????????# # """ """" #?# | | ######+########### # #?# | | *# # ###+############# | | # # #???????# | | # # #???????# | | # """""" """ # """" #???????# | | # """""" """ # """" #???????# | | + """""" """! # """" ######??# | | ! # """""" "" ## """" #""""#??# | | =!################### = """" #""F"#### | | #????????????????#! """" | | #????????????????# """" | | #????############# | | #????# ] """ | | #????# """ #### | | ######### "" "" """ ###+###### | | k""F"" # #? | | """ """ # ## | | """ # + | | ggg = @ """ # ## | | ############### # ## | | #?????????????# # # | | #### #????????########+########## ## | | #####+####+###???????# # ## | | #???????# # ## | | """""" #???????# # ## | | """""" #???????# """ """ # ## | | [ """""" #???????# ""T"" """ """ #! ## | | """""" #???????# """"" """ """ # ## | | #???????# # ## | | ###########??#?????????#########################?? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 750 Evasion (%) 42 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 16 Relay Coupler Types 2 Relay Coupler Value 57 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompanionEnergySink Manual? 0 Play Time 00:55:55 Cumulative 100.8 hours Start 2025.05.28 @ 19:54:25 End 2025.05.28 @ 20:46:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f528d4b9-ccdc-4397-874a-e873626372d1