Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.11 @ 21:40:37 Player: Howard Result: Destroyed by as-47823 with Assembled Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (186) 930 Value Destroyed (8505) 8505 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (8274) 8274 TOTAL SCORE: 23329 Bonus ------- High Alert Combat Kills 1937 Follower Combat Kills 2325 Entered Garrisons 800 Used RIF Installer 2500 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -288 Cogmind --------- Core Integrity 0/850 Matter 150/300 Energy 80/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Skeleton Box > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Makeshift Terrain Scanner Relay Coupler [Swarmer] (46) Relay Coupler [Swarmer] (47) Relay Coupler [Behemoth] (11) Proton Cannon Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Dark-Deuterium Reactor > --- PROPULSION ------- Makeshift Leg Zionite Composite Leg I Myomer-Scrap Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Advanced Targeting Computer Zionite Weapon Casing Zionite Weapon Casing Makeshift Ablative Armor > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S Hpw. KE HMG Construct/C > --- INVENTORY -------- Wheel Huge Storage Unit Makeshift Terrain Scanner Kinecellerator Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Zionite Light Carapace Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Heavy] Relay Coupler [Behemoth] Zionite Laser-S Zionite Laser-S Improved EM Pulse Cannon Proton Cannon Improved Proton Missile Launcher Improved Datajack Remote Datajack Blade Saw Power Sword [Rating: 98] Favorites ----------- Power Constructs Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Wheel Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Layered Light Armor Plating Weapon Constructs Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Low Low Zio Dee Slots Evolved 8 | . . 2 . . . 4 . . . 2 . . . . . . Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . . . . Utility 5 | . . 1 . . . 3 . . . 1 . . . . . . Weapon 1 | . . 1 . . . . . . . . . . . . . . Parts Attached 211 | 6 3 16 11 6 3 9 43 3 11 11 18 5 2 . 17 47 Power 21 | 1 1 2 1 1 1 . 2 1 . 4 1 . . . 3 3 Engine 10 | 1 1 . 1 1 1 . . . . 1 1 . . . 3 . Core 7 | . . 2 . . . . 2 1 . 2 . . . . . . Reactor 4 | . . . . . . . . . . 1 . . . . . 3 Propulsion 36 | 2 1 3 . 1 1 1 5 . 1 . 7 1 2 . 5 6 Treads 13 | 1 . 2 . 1 . 1 5 . 1 . 2 . . . . . Leg 16 | . . . . . . . . . . . 5 1 . . 5 5 Wheel 7 | 1 1 1 . . 1 . . . . . . . 2 . . 1 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 60 | 1 . 5 1 2 1 3 7 . 5 4 4 1 . . 6 20 Device 16 | . . 2 . 1 . 1 3 . 2 2 . . . . 3 2 Storage 6 | 1 . . . . 1 . . . . . . . . . 1 3 Processor 8 | . . 2 1 . . 1 1 . . 2 . 1 . . . . Hackware 9 | . . 1 . 1 . . 3 . 2 . 2 . . . . . Protection 21 | . . . . . . 1 . . 1 . 2 . . . 2 15 Artifact . | . . . . . . . . . . . . . . . . . Weapon 94 | 2 1 6 9 2 . 5 29 2 5 3 6 3 . . 3 18 Energy Gun 25 | 1 . 4 2 . . 1 11 1 . . . . . . . 5 Energy Cannon 21 | . . . 5 1 . 2 2 . 2 2 2 . . . 1 4 Ballistic Gun 4 | 1 1 1 . . . . . 1 . . . . . . . . Ballistic Cannon 5 | . . . . . . . 3 . 2 . . . . . . . Launcher 11 | . . . 1 . . . 2 . . . . . . . 1 7 Special Weapon 5 | . . . . . . . 2 . 1 . 1 . . . 1 . Impact Weapon 9 | . . 1 1 1 . 2 4 . . . . . . . . . Slashing Weapon 10 | . . . . . . . 5 . . 1 1 2 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . . 2 1 . . . 1 Unidentified Prototypes 15 | . . 1 3 . . . . . . 2 . . . . . 9 Corrupted Parts 6 | . . . . . . . 4 . 1 . . . . . . 1 System Corruption 40 | . . . . . . . 35 . 3 . . . . . . 2 Parts Lost 55 | . 3 2 . . . 1 7 2 4 . 5 . . . 2 29 Power 7 | . 1 1 . . . . 1 . 1 . . . . . . 3 Propulsion 16 | . 1 1 . . . . 2 1 1 . 1 . . . 2 7 Utility 17 | . . . . . . . 1 . 1 . 1 . . . . 14 Weapon 15 | . 1 . . . . 1 3 1 1 . 3 . . . . 5 Highest Loss Streak 14 | . 3 1 . . . 1 4 1 2 . 3 . . . 1 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 83 97 99 100 92 87 73 65 68 74 84 86 80 86 84 79 Engine 5 | . 14 3 6 11 10 7 2 . 4 1 2 10 13 13 12 3 Core 3 | . . 7 4 . . . 4 7 2 9 8 2 . . . . Reactor 1 | . . . . . . . . . . . . . . . . 9 Treads 8 | . 14 13 22 22 15 15 12 12 12 6 5 5 . . 1 . Leg 6 | . . . . . . . . . . . 9 13 13 13 15 17 Wheel 1 | . 12 8 . . 6 7 2 . . . . . . 6 1 . Device 10 | . . 8 11 10 11 14 10 7 11 15 8 6 6 6 11 9 Storage 7 | . 14 11 11 11 11 7 7 7 7 6 6 6 6 6 6 6 Processor 10 | . . 10 11 11 11 11 13 15 10 10 6 11 13 13 13 5 Hackware 5 | . . 2 . . . . 4 . 4 6 10 13 13 13 7 . Protection 1 | . . . . . . 2 . . 1 . 4 1 . . . 8 Energy Gun 2 | . 8 26 4 . . 5 3 . . . . . . . . 2 Energy Cannon 4 | . . . 27 32 26 13 1 . 2 . 1 . . . 1 3 Ballistic Cannon 4 | . . . . . . . 2 14 5 6 9 6 6 6 6 5 Special Weapon 1 | . . . . . . . 1 . 4 6 2 . . . 2 . Slashing Weapon 1 | . . . . . . . 2 . . 2 1 . 6 6 2 . Naked Turns 1 | . . . . . . . . . . . . . . . . 1 Heaviest Build 147 | 13 13 20 26 26 101 105 114 115 114 117 135 123 119 119 121 147 Greatest Support 95 | 10 10 40 40 40 40 16 95 80 80 60 60 40 40 10 66 70 Greatest Overweight (x) 11 | 1 1 1 . . 6 6 6 1 1 1 6 5 11 11 11 11 Average Overweight (x) 2 | . 1 . . . 3 6 1 1 1 1 2 3 3 11 3 1 Largest Inventory Capacity 25 | 8 8 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 8 8 8 8 19 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 4 4 8 8 8 11 9 25 25 25 25 25 25 24 24 25 25 Average Carried 19 | 2 3 6 7 7 9 6 17 23 23 23 23 24 23 24 24 23 Final Capacity 25 | 8 8 8 8 8 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 3 8 8 7 10 6 25 23 23 25 24 23 24 24 24 5 Scrap Engine Consumption 99 | . . . . . . 8 4 8 12 8 28 11 . . 15 5 Constructs Created 7 | . . . . . . . . . 2 1 3 . . . . 1 Constructs Modified 23 | . . . . . . . . . 2 1 7 5 . . 6 2 Class Distribution -------------------- 41% | Botlord-Mutant 31% | Bothacker-Mutant 10% | Gunner 4% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Garrison Mutant | -9/Recycling Scavenger-Gunner | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Lower Caves Botlord-Mutant | -6/Lower Caves Botlord-Mutant | -6/Zion Botlord-Mutant | -6/Deep Caves Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Low Low Zio Dee Matter Collected 5946 | 260 66 275 150 144 38 109 829 130 592 462 913 286 66 42 1015 569 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9253 | . 214 1403 460 585 621 111 1744 22 520 314 606 409 50 113 522 1559 Parts 414 | . 3 85 32 34 29 1 71 . 20 12 32 19 5 5 42 24 Haulers Intercepted 3 | . . . 1 . . . . . . 1 . 1 . . . . Recyclers Shooed 4 | . . 2 . . 1 . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . . 10 9 . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Low Low Zio Dee Combat Hostiles Destroyed 172 | . 6 28 10 14 3 2 28 1 12 3 15 6 1 2 4 37 Melee 1 | . . . . . . . 1 . . . . . . . . . Guns 55 | . 6 27 . . . 1 16 . . . 2 . . . . 3 Cannons 75 | . . . 7 13 3 1 5 1 12 3 13 6 1 2 3 5 AOE 35 | . . . 3 . . . 6 . . . . . . . . 26 Classes Destroyed 21 | . 2 7 2 1 . . 2 . 1 . . . . . 3 3 Worker 3 | . . 1 2 . . . . . . . . . . . . . Hauler 3 | . . . 1 . . . . . . 1 . 1 . . . . Recycler 12 | . . 4 1 . 6 . . . . 1 . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . Watcher 3 | . . 2 . . . . . . . . 1 . . . . . Swarmer 24 | . 2 7 4 1 . . 3 . 3 . 4 . . . . . Cutter 3 | . . . . . . . 3 . . . . . . . . . Grunt 56 | . 4 14 4 6 . . 10 . 5 . 8 4 . 1 . . Brawler 4 | . . 1 . . . . 1 . . . . 2 . . . . Duelist 5 | . . 1 . . . . 3 . . . . . . 1 . . Sentry 23 | . . 5 2 4 3 1 4 1 1 1 1 . . . . . Specialist 2 | . . . . . . . . . 2 . . . . . . . Hunter 9 | . . . . . . . 3 . 2 1 2 . 1 . . . Programmer 6 | . . . . 3 . 1 1 . . 1 . . . . . . Zionite 25 | . . . . . . . . . . . . . . . 25 . Z-Light 6 | . . . . . . . . . . . . . . . . 6 Tinkerer 2 | . . . . . . . . . . . . . . . 2 . Assembled 28 | . . . . . . . . . . . . . . . . 28 Golem 3 | . . . . . . . . . . . . . . . . 3 Thug 1 | . . . . . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . . 1 . Best Kill Streak 25 | . 3 5 6 4 5 2 8 1 4 2 6 7 1 2 4 25 Combat Bots Only 25 | . 3 5 6 4 3 2 8 1 4 1 6 6 1 2 1 25 Max Kills in Single Turn 7 | . 1 2 2 2 2 1 3 1 1 1 1 1 1 1 1 7 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 7 | . . . 2 . . . 3 . . . . . . . . 7 Melee 1 | . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Low Low Zio Dee Damage Taken 12892 | . 474 752 188 344 163 297 2142 459 1198 157 1310 185 62 112 633 4416 Core 1664 | . 121 174 46 41 29 17 240 28 113 7 134 . . 18 94 602 Absorbed by Shields 1480 | . . . . . . . . . 211 165 797 . . . 191 116 Reduced by Siege Mode 222 | . . . . . . . 125 . 60 . 37 . . . . . Redirected to Shielding 499 | . . . . . . . . . . . . . . . . 499 Regen/Repaired (Parts) 998 | . . . . . . 15 121 103 198 54 262 60 20 . 149 16 Core Remaining (%) 55 | 100 51 . . . 27 . . . 43 . . . . . . . Volleys Fired 578 | . 25 63 26 41 11 7 81 6 54 25 63 15 2 3 85 71 Largest 3 | . 2 3 3 3 3 3 2 2 2 1 3 1 1 1 2 2 Hottest 216 | . 70 168 204 204 204 216 128 128 138 51 163 82 82 82 151 120 Shots Fired 967 | . 50 189 74 99 32 20 112 10 56 25 118 14 2 3 86 77 Gun 350 | . 50 189 5 . . 7 61 . . . 22 . . . . 16 Cannon 582 | . . . 67 99 32 13 44 10 54 19 91 14 2 3 85 49 Launcher 17 | . . . 2 . . . 3 . . . . . . . . 12 Special 18 | . . . . . . . 4 . 2 6 5 . . . 1 . Kinetic 384 | . 33 42 . . . . 37 10 36 19 103 14 2 3 72 13 Thermal 435 | . 17 147 72 99 32 20 36 . . . . . . . . 12 Explosive 5 | . . . 2 . . . 3 . . . . . . . . . Electromagnetic 121 | . . . . . . . 32 . 18 . 10 . . . 13 48 Phasic 4 | . . . . . . . . . . . . . . . . 4 Robot Hit Streak 36 | . 9 20 26 13 6 10 18 20 17 7 36 15 1 4 10 19 Robot Miss Streak 7 | . 5 4 2 2 2 1 7 2 1 4 4 2 1 . 3 4 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 7 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Autonomous 33 | . . . . . . . 33 . . . . . . . . . Shots Hit Robots 703 | . 37 117 31 50 15 16 120 7 43 16 124 14 1 3 59 50 Core Hits 365 | . 14 48 17 17 9 7 73 1 15 5 47 7 1 2 19 83 Critical Kills 2 | . . 1 . 1 . . . . . . . . . . . . Critical Parts Destroyed 4 | . . 2 . . . . 2 . . . . . . . . . Critical Strikes 44 | . . 12 . 1 . . 3 1 3 . 13 2 . . 6 3 Burn 9 | . . 9 . . . . . . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . . . . Destroy 3 | . . 3 . . . . . . . . . . . . . . Blast 27 | . . . . . . . . 1 3 . 13 2 . . 6 2 Smash 2 | . . . . . . . 2 . . . . . . . . . Sever 1 | . . . . . . . 1 . . . . . . . . . Intensify 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 141 | . . 3 1 2 . 4 52 . . 3 31 8 2 17 8 10 Impact 19 | . . 3 1 2 . 4 9 . . . . . . . . . Slashing 107 | . . . . . . . 43 . . 3 21 4 2 17 8 9 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . . . . 3 10 4 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 23043 | . 400 1954 749 1182 410 425 4354 299 1511 498 2690 820 61 246 4205 3239 Guns 4914 | . 400 1910 35 . . 223 1616 . . . 384 . . . . 346 Cannons 13425 | . . . 617 1182 410 202 826 299 1511 274 1714 820 61 246 4205 1058 Explosions 2629 | . . . 97 . . . 635 . . . 62 . . . . 1835 Melee 2068 | . . 41 . . . . 1277 . . 224 526 . . . . . Ramming 7 | . . 3 . . . . . . . . 4 . . . . . Kinetic 10421 | . 262 361 . . . . 786 299 1060 274 1916 820 61 246 3926 410 Thermal 5947 | . 138 1549 652 1182 410 425 1249 . . . 62 . . . . 280 Explosive 696 | . . . 97 . . . 599 . . . . . . . . . Electromagnetic 3838 | . . . . . . . 443 . 451 . 182 . . . 279 2483 Impact 528 | . . 41 . . . . 487 . . . . . . . . . Slashing 1540 | . . . . . . . 790 . . 224 526 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Phasic 66 | . . . . . . . . . . . . . . . . 66 Highest Corruption 38 | . . 1 3 6 6 . 35 35 38 1 1 1 1 1 3 10 Average Corruption 11 | . . 1 1 4 6 . 30 35 35 1 1 1 1 1 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 451 | . . 3 7 20 8 . 186 23 100 . 16 9 2 2 17 58 Message Errors 114 | . . . 1 5 1 . 49 1 31 . 4 1 . 1 1 19 Matter Fused 100 | . . 1 2 3 4 . 36 6 20 . 4 2 . 1 7 14 Heat Flow Errors 54 | . . 2 1 5 1 . 21 2 11 . 2 1 . . . 8 Energy Discharges 55 | . . . 1 1 . . 23 6 13 . 1 1 1 . 3 5 Parts Rejected 2 | . . . . . 1 . 1 . . . . . . . . . Parts Fused 2 | . . . . . . . 1 . . . . 1 . . . . Data Loss (minor) 67 | . . . 1 4 . . 23 7 17 . 3 2 . . 4 6 Data Loss (major) 23 | . . . 1 . 1 . 15 . 2 . . . 1 . . 3 Misfires 8 | . . . . 2 . . 3 . 1 . . . . . . 2 Alerts 8 | . . . . . . . 5 . 1 . 1 . . . 1 . Misdirections 2 | . . . . . . . 1 1 . . . . . . . . Weapon Failures 16 | . . . . . . . 8 . 4 . 1 1 . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1145 | . . . . 61 10 1 283 28 15 . . 22 . 32 654 39 Projectiles 858 | . . . . 61 10 1 23 28 15 . . 22 . 32 654 12 Explosions 42 | . . . . . . . 15 . . . . . . . . 27 Melee 245 | . . . . . . . 245 . . . . . . . . . Knockbacks 49 | . . 1 . . . . 6 1 7 1 17 2 . 1 10 3 Impact 2 | . . 1 . . . . 1 . . . . . . . . . Kinetic 46 | . . . . . . . 5 1 6 1 17 2 . 1 10 3 Secondary 1 | . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 120 | . . . . . . . 80 . . . . . . . . 40 Shots 6 | . . . . . . . 2 . . . . . . . . 4 Rammed 3 | . . 1 . . . . . . . . 2 . . . . . Targets Rammed 3 | . . 1 . . . . . . . . 2 . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 396 | . 185 396 373 348 348 303 342 298 262 24 327 338 84 93 329 380 Average Temperature 113 | . 68 143 101 111 124 139 107 128 109 9 105 90 44 45 111 122 Received Heat Transfer 3410 | . 240 270 63 81 63 54 657 99 153 20 433 54 . 54 246 923 Effects 26 | . . 6 . 3 2 . 3 . 3 . 1 . . . 6 2 Shutdowns 2 | . . 1 . . . . . . . . 1 . . . . . Energy Bleed 11 | . . 3 . 1 1 . 3 . 1 . . . . . 1 1 Interference 10 | . . 2 . 1 . . . . 2 . . . . . 5 . Matter Decay 2 | . . . . 1 . . . . . . . . . . . 1 Short Circuit 1 | . . . . . 1 . . . . . . . . . . . Siege Activations 15 | . . . . . . . 3 . 7 2 2 1 . . . . Total Turns 184 | . . . . . . . 34 . 72 10 48 20 . . . . Longest Duration 35 | . . . . . . . 20 . 16 6 35 20 . . . . Robots Corrupted 7 | . . . . . . . 3 . . . . . . . 1 3 Combat Hostiles 4 | . . . . . . . . . . . . . . . 1 3 Parts Fried 25 | . . . . . . . 9 . 2 . . . . . 4 10 Impact Corruptions 3 | . . . . . . . 3 . . . . . . . . . Robots Melted 2 | . . 1 . 1 . . . . . . . . . . . . Combat Hostiles 2 | . . 1 . 1 . . . . . . . . . . . . Parts Melted 23 | . 4 7 . 7 . 2 1 . . . . . . . . 2 Heat Transferred 10665 | . 407 4033 1184 1924 740 783 1174 . . . 50 . . . . 370 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 . . . 1 . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Low Low Zio Dee Peak Influence 2838 | . 181 656 637 1380 729 354 2838 1540 1543 901 1476 774 . . . . Initial 1489 | . . 76 260 414 621 271 247 1489 931 799 503 774 . . . . Average 972 | . 107 385 437 1028 673 279 1358 1482 1175 735 929 703 . . . . Maximum Alert Level 5 | . . 2 2 4 3 1 5 4 4 3 4 3 . . . . Low Security (%) 2 | 100 100 8 . . . . . . . . . . . . . . Level 1 9 | . . 51 34 . . 100 13 . . . . . . . . . Level 2 22 | . . 39 65 25 48 . 16 . . 33 25 36 . . . . Level 3 30 | . . . . 16 51 . 7 . 41 66 53 63 . . . . Level 4 24 | . . . . 58 . . 22 100 58 . 20 . . . . . Level 5 10 | . . . . . . . 40 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 4 3 . . 2 . 1 . 6 . 2 . . . . Investigation 3 | . . 2 1 . . . . . . . . . . . . . Extermination 6 | . . . . . . 1 . . . 4 . 1 . . . . Reinforcement 4 | . 1 1 1 . . . . . . 1 . . . . . . Assault 4 | . . 1 . . . . . 1 . 1 . 1 . . . . Garrison 2 | . . . 1 . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Low Low Zio Dee Distress Signals 6 | . 3 . 1 . . . . . . . 2 . . . . . Communications Jammed 2 | . . . . . . . . . . . . 2 . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 358 | . 12 36 16 22 2 3 47 9 30 14 34 11 2 3 62 55 Peak Tracking Total 37 | . 6 6 5 4 2 3 8 6 4 5 9 4 1 3 4 37 Tactical Retreats 27 | . 1 4 . 3 . . 2 . 2 . 9 . . . 4 2 Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Low Low Zio Dee Traps Triggered 21 | . . 1 1 . . . 6 . 5 . 8 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 8 | . . . . . . . . . . . 8 . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . 1 . . . . . Reprogrammed 1 | . . . . . . . . . . . 1 . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Low Low Zio Dee Machines Disabled 44 | . . 2 4 3 . . 10 1 1 3 8 2 . . 7 3 Max in Single Turn 2 | . . 1 1 1 . . 2 1 1 1 1 1 . . 1 1 Garrison Relay 8 | . . . . 2 . . 3 . 1 . 2 . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Low Low Zio Dee Machines Accessed 33 | . 2 2 8 3 5 1 2 1 2 5 1 1 . . . . Terminals 28 | . 2 2 7 3 5 . 2 . 2 3 1 1 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 . 1 . 1 . . . . . . Total Hacks 93 | . 8 12 24 7 16 1 5 1 5 11 2 1 . . . . Successful 25 | . 5 1 7 1 3 1 1 1 . 5 . . . . . . Failed 68 | . 3 11 17 6 13 . 4 . 5 6 2 1 . . . . Catastrophic 16 | . 1 2 2 . 6 . 1 . 3 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 48 | . 8 12 7 2 9 . . . . 10 . . . . . . Terminals 85 | . 8 12 22 7 16 . 5 . 5 7 2 1 . . . . Fabricators 3 | . . . . . . . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 2 . . 1 . 1 . 1 . . . . . . Terminal Hacks 12 | . 3 1 4 1 1 . 1 . . 1 . . . . . . Open Door 2 | . . . 2 . . . . . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . Terminal Index 4 | . 1 . 1 . 1 . . . . 1 . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . Garrison Registry 2 | . . . . 1 . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . 1 . 1 . 1 . . . . . . Unlock Access 4 | . . . 1 . . 1 . 1 . 1 . . . . . . Unauthorized Hacks 9 | . 2 . 2 . 2 . . . . 3 . . . . . . Terminals 8 | . 2 . 2 . 2 . . . . 2 . . . . . . Track 2 | . . . 1 . 1 . . . . . . . . . . . Botnet 5 | . 1 . 1 . 1 . . . . 2 . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 2 7 3 5 . 1 . 2 3 1 1 . . . . Full Trace Events 8 | . . 2 2 1 1 . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Low Low Zio Dee Used RIF Installer 5 | . . . . 2 . . 1 . 1 . 1 . . . . . Threat Obfuscator 1 | . . . . . . . . . 1 . . . . . . . Signal Jammer 1 | . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . 1 . . . . . Robots Hacked 18 | . . . . . . . 2 . 2 3 6 3 . . 1 1 Non-combat 7 | . . . . . . . . . . 3 . 3 . . . 1 Combat 11 | . . . . . . . 2 . 2 . 6 . . . 1 . Robot Hacks Applied 20 | . . . . . . . 2 . 2 5 6 3 . . 1 1 parse_system 7 | . . . . . . . . . . 2 3 . . . 1 1 no_distress 2 | . . . . . . . . . . 2 . . . . . . ignore_repairs 1 | . . . . . . . . . . . . 1 . . . . find_fabricator 1 | . . . . . . . . . . 1 . . . . . . ignore_parts 2 | . . . . . . . . . . . . 2 . . . . formatsys_high 7 | . . . . . . . 2 . 2 . 3 . . . . . Relay Couplers Released 29 | . . . . 7 . . 12 . 3 . 7 . . . . . Machine Destruction 29 | . . . . 7 . . 12 . 3 . 7 . . . . . Attached 8 | . . . . 1 . . 3 . 2 . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . 2 . . 4 . 6 . 2 . . . . . Allies Hacked 1 | . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Low Low Zio Dee Total Allies 38 | . . . 10 2 . . 8 . 11 . 7 . . . . . Largest Group 10 | . . . 10 3 . . 4 . 5 2 3 3 2 2 1 . Highest-Rated Group 328 | . . . 88 70 . . 142 . 190 184 328 328 233 233 148 . Highest-Rated Ally 148 | . . . 16 31 . . 80 . 95 95 148 148 148 148 148 . Total Orders 41 | . . . . 2 . . . . 3 . 6 . 19 6 5 . STAY 13 | . . . . 1 . . . . 2 . 3 . 2 3 2 . ROAM 8 | . . . . . . . . . . . . . 7 . 1 . FOLLOW 20 | . . . . 1 . . . . 1 . 3 . 10 3 2 . Ally Attacks 538 | . . . 59 66 . . 71 . 53 34 41 12 1 2 199 . Total Damage 11700 | . . . 478 960 . . 1480 . 1096 1666 1304 561 31 87 4037 . Kills 113 | . . . 9 15 . . 15 . 14 10 6 3 1 1 39 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Low Low Zio Dee Turns Passed 21550 | 55 193 909 596 1063 449 294 3791 442 2028 1543 2617 1039 955 855 2129 2592 Spaces Moved 8118 | 46 102 534 290 551 217 125 1575 167 689 573 746 282 315 327 716 863 Core 3 | 2 . . . . . . . . . . . . . . . 1 Treads 4095 | . . 111 290 551 80 . 1338 167 689 573 288 8 . . . . Legs 2386 | . . . . . . . . . . . 458 274 255 . 540 859 Wheels 1634 | 44 102 423 . . 137 125 237 . . . . . 60 327 176 3 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 160 160 160 190 160 245 245 250 190 282 245 245 214 50 Average Speed 225 | 89 95 113 160 160 182 190 199 246 246 250 292 335 283 245 254 265 Slowest Speed 640 | 95 95 160 160 160 320 190 245 250 250 250 640 545 293 245 490 380 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 34 52 45 70 56 4 92 7 68 22 77 5 54 42 52 79 Regions Visited 16 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 . . 1 . 1 . 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . . 1 . . . . . . . . . . . Scrap Searched 1 | . . . . . . . . . . . . . . 1 . . Spaces Dug 55 | . . . 1 1 . 3 16 . . 4 . 5 1 17 7 . Terrain Destroyed 196 | . . . 20 1 . 3 94 1 8 14 8 7 2 17 9 12 Melee 44 | . . . 1 1 . 3 11 . . . . 3 1 17 7 . Projectile 47 | . . . . . . . 4 1 8 14 2 4 1 . 2 11 AOE 105 | . . . 19 . . . 79 . . . 6 . . . . 1 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Low Low Zio Dee Total 10247 | 56 153 694 364 656 248 156 2054 186 940 646 1026 355 371 353 926 1063 Wait 752 | 1 22 54 21 35 7 6 183 5 76 21 100 39 51 7 77 47 Move 8106 | 45 101 533 290 550 216 125 1574 167 688 573 745 281 314 326 715 863 Hop . | . . . . . . . . . . . . . . . . . Pick Up 102 | 4 2 12 4 3 4 1 24 1 4 6 12 2 . . 11 12 Fast Attach 73 | 6 . 7 6 2 2 3 13 . 4 4 5 . 1 . 7 13 Attach 63 | . 3 3 . . . 2 20 1 4 2 7 1 . . 3 17 Detach 48 | . . 3 1 1 2 1 23 1 2 3 5 1 . . 1 4 Swap 75 | . . 6 5 4 1 4 10 2 3 5 6 4 1 . 7 17 Drop 89 | . . 9 10 7 5 3 11 3 3 4 9 4 . . 12 9 Fire 578 | . 25 63 26 41 11 7 81 6 54 25 63 15 2 3 85 71 Melee 141 | . . 3 1 2 . 4 52 . . 3 31 8 2 17 8 10 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 3 | . . 1 . . . . . . . . 2 . . . . . Escape Stasis 56 | . . . . . . . 24 . 8 . 24 . . . . . Rewire 153 | . . . . 11 . . 39 . 94 . 9 . . . . . Trap 8 | . . . . . . . . . . . 8 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2) -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 28 | -11/Junkyard | Discovered new exit (range 16) 56 | -11/Junkyard | Entered Materials 215 | -10/Materials | Lost 3 parts (1p1n1w) 219 | -10/Materials | Identified exit to Materials 249 | -10/Materials | Entered another Materials area 249 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 560 | -9/Materials | Discovered new exit (range 11) 564 | -9/Materials | Build established: Gunner 621 | -9/Materials | Discovered new exit (range 11) 794 | -9/Materials | Discovered new exit (range 5) 920 | -9/Materials | Identified exit to Mines 920 | -9/Materials | Identified exit to Storage 1049 | -9/Materials | First assault squad dispatched 1158 | -9/Materials | Entered Storage 1497 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1577 | -9/Storage | Garrison activated, responded to threat 1615 | -9/Storage | Core integrity fell below 50% 1754 | -9/Storage | Identified exit to Garrison 1754 | -9/Storage | Entered Garrison 1754 | -9/Garrison | Accompanied by 3 allies 1814 | -9/Garrison | Triggered checkpoint 1860 | -9/Garrison | Discovered new exit (range 50) 1860 | -9/Garrison | Discovered new exit (range 75) 1860 | -9/Garrison | Discovered new exit (range 50) 2042 | -9/Garrison | Triggered checkpoint 2126 | -9/Garrison | Installed Relay Interface Framework 2197 | -9/Garrison | Triggered checkpoint 2291 | -9/Garrison | Garrison Relay disabled 2329 | -9/Garrison | Garrison Relay disabled 2554 | -9/Garrison | Triggered checkpoint 2612 | -9/Garrison | Build established: Mutant 2638 | -9/Garrison | Expanded RIF knowledge: Patrol Navigation 2817 | -9/Garrison | Entered Recycling 2819 | -9/Recycling | Found Scrap Engine 2951 | -9/Recycling | Build established: Gunner 3224 | -9/Recycling | Discovered new exit (range 9) 3266 | -9/Recycling | Entered Factory 3266 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3504 | -7/Factory | Garrison activated, responded to threat 3560 | -7/Factory | Identified exit to Garrison 3560 | -7/Factory | Entered Garrison 3649 | -7/Garrison | System corruption reached 10% 3748 | -7/Garrison | Triggered checkpoint 3840 | -7/Garrison | Heavy support dispatched to Factory 3907 | -7/Garrison | Garrison Relay disabled 3985 | -7/Garrison | Heavy support dispatched to Factory 4000 | -7/Garrison | Found embedded Infiltrators 4042 | -7/Garrison | Triggered checkpoint 4272 | -7/Garrison | Build established: Scavenger-Gunner 4417 | -7/Garrison | Triggered checkpoint 4440 | -7/Garrison | Discovered new exit (range 14) 4479 | -7/Garrison | Garrison Relay disabled 4491 | -7/Garrison | Heavy support dispatched to Factory 4584 | -7/Garrison | Triggered checkpoint 4654 | -7/Garrison | Triggered checkpoint 4667 | -7/Garrison | Garrison Relay disabled 4686 | -7/Garrison | System corruption reached 30% 4703 | -7/Garrison | Destroyed 8 combat bots 4711 | -7/Garrison | Lost 4 parts (1p2n1w) 4784 | -7/Garrison | Heavy support dispatched to Factory 4884 | -7/Garrison | Found Prototype Device 4898 | -7/Garrison | Triggered checkpoint 4974 | -7/Garrison | Build established: Bothacker-Mutant 5403 | -7/Garrison | Discovered new exit (range 14) 5446 | -7/Garrison | Triggered checkpoint 5552 | -7/Garrison | Triggered checkpoint 5768 | -7/Garrison | Discovered new exit (range 8) 5782 | -7/Garrison | Triggered checkpoint 6433 | -7/Garrison | Phase Generator disabled 6675 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 6959 | -7/Garrison | Spotted B-75 Beast 6959 | -7/Garrison | Spotted B-75 Beast 6975 | -7/Garrison | Discovered new exit (range 49) 6975 | -7/Garrison | Discovered new exit (range 21) 6975 | -7/Garrison | Discovered new exit (range 36) 7076 | -7/Garrison | H-XX Assembler disabled 7351 | -7/Garrison | Entered Factory 7751 | -7/Factory | First assault squad dispatched 7793 | -7/Factory | Identified exit to Garrison 7793 | -7/Factory | Entered Garrison 7913 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 8390 | -7/Garrison | Triggered checkpoint 8486 | -7/Garrison | Discovered new exit (range 12) 8515 | -7/Garrison | Core integrity fell below 50% 8636 | -7/Garrison | Rescued a captive Derelict 9264 | -7/Garrison | Discovered new exit (range 15) 9381 | -7/Garrison | Garrison Relay disabled 9566 | -7/Garrison | Discovered new exit (range 10) 9656 | -7/Garrison | Triggered checkpoint 9744 | -7/Garrison | Found embedded Infiltrators 9821 | -7/Garrison | Entered Factory 9821 | -6/Factory | Accompanied by 2 allies 9821 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10495 | -6/Factory | Discovered new exit (range 8) 11221 | -6/Factory | First assault squad dispatched 11364 | -6/Factory | Identified exit to Garrison 11364 | -6/Factory | Entered Garrison 11534 | -6/Garrison | Triggered checkpoint 11572 | -6/Garrison | Expanded RIF knowledge: Structural Interface 11662 | -6/Garrison | Garrison Relay disabled 11986 | -6/Garrison | Build established: Botlord-Mutant 12230 | -6/Garrison | Triggered checkpoint 12424 | -6/Garrison | Lost 3 parts (1n1u1w) 12636 | -6/Garrison | Discovered new exit (range 10) 12722 | -6/Garrison | Garrison Relay disabled 12802 | -6/Garrison | Triggered checkpoint 12892 | -6/Garrison | Found embedded Infiltrators 12930 | -6/Garrison | Spotted B-75 Beast 12958 | -6/Garrison | Rewired B-75 Beast 12974 | -6/Garrison | Allies destroyed B-75 Beast 13053 | -6/Garrison | Rewired B-90 Cyclops 13560 | -6/Garrison | Triggered checkpoint 13586 | -6/Garrison | Triggered checkpoint 13754 | -6/Garrison | Triggered checkpoint 13925 | -6/Garrison | Discovered new exit (range 8) 13981 | -6/Garrison | Entered Factory 13981 | -6/Factory | Accompanied by 3 allies 14199 | -6/Factory | Discovered new exit (range 15) 14255 | -6/Factory | Identified exit to Lower Caves 14331 | -6/Factory | First assault squad dispatched 15020 | -6/Factory | Entered Lower Caves 15020 | -6/Lower Caves | Accompanied by 2 allies 15953 | -6/Lower Caves | Discovered new exit (range 8) 15968 | -6/Lower Caves | Identified exit to Lower Caves 15975 | -6/Lower Caves | Entered another Lower Caves area 15975 | -6/Lower Caves | Accompanied by 2 allies 16798 | -6/Lower Caves | Discovered new exit (range 9) 16827 | -6/Lower Caves | Identified exit to Zion 16830 | -6/Lower Caves | Entered Zion 16830 | -6/Zion | Accompanied by 1 ally 17184 | -6/Zion | Found CR-A16's Pointy Stick 17188 | -6/Zion | Discovered new exit (range 10) 17299 | -6/Zion | RIF detected upon attempting to enter Zion 17299 | -6/Zion | Attacked by Zionites 17678 | -6/Zion | Destroyed Imprinter 17702 | -6/Zion | Extracted access codes from Imprinter's data core 17716 | -6/Zion | Learned 4 Factory zone layouts 18074 | -6/Zion | Discovered new exit (range 3) 18074 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 18957 | -6/Zion | Identified exit to Deep Caves 18959 | -6/Zion | Entered Deep Caves 19261 | -6/Deep Caves | Z-Facility disabled 19440 | -6/Deep Caves | Found Prototype Protection 19440 | -6/Deep Caves | Identified Zio. Weapon Casing 19451 | -6/Deep Caves | Lost 7 parts (1p1n3u2w) 19484 | -6/Deep Caves | Found Zio. Weapon Casing 19617 | -6/Deep Caves | Found Prototype Protection 19617 | -6/Deep Caves | Identified Zio. Heavy Carapace 19681 | -6/Deep Caves | Found Zio. Weapon Casing 19928 | -6/Deep Caves | Build established: Botlord-Gunner 20158 | -6/Deep Caves | Spotted as-78435 20221 | -6/Deep Caves | Lost 5 parts (5u) 20237 | -6/Deep Caves | Destroyed as-78435 20237 | -6/Deep Caves | Core integrity fell below 50% 20267 | -6/Deep Caves | Lost 3 parts (1n2u) 20321 | -6/Deep Caves | Build established: Botlord-Mutant 21518 | -6/Deep Caves | Triggered Deep Caves wall 21518 | -6/Deep Caves | Spotted AS-65767 21519 | -6/Deep Caves | Exposed GOLEM chamber 21539 | -6/Deep Caves | Spotted AS-01591 21542 | -6/Deep Caves | System corruption reached 10% 21543 | -6/Deep Caves | Core integrity fell below 20% 21550 | -6/Deep Caves | Released all parts (4) 21551 | -6/Deep Caves | Found Prototype Device 21551 | -6/Deep Caves | Identified Skeleton Box 21551 | -6/Deep Caves | Destroyed by as-47823 with Assembled Rifle Last Messages --------------- 21541_ as-97114 destroyed. 21543_ Unknown Device springs to life. 21543_ as-47823 IFF system glitched. 21544_ as-06434 GOLEM Unit beginning Prototype Leg integration. 21544_ Unknown Device springs to life. 21544_ as-45519 IFF system glitched. 21545_ as-16077 GOLEM Unit beginning Prototype Leg integration. 21545_ Wheel destroyed. 21548_ System corrupted: Component data lost. 21548_ as-19458 destroyed. 21549_ Myomer-Scrap Exoskeleton destroyed. 21549_ Arm. Scrap Engine damaged due to network destabilization (-9). 21549_ Dark-Deuterium Reactor destroyed. 21549_ Arm. Scrap Engine damaged due to network destabilization (-6). 21550_ Released Mak. Leg. 21550_ Released Exp. Heat Sink. 21550_ Released Arm. Scrap Engine. 21550_ Released Huge Storage Unit. 21551_ Acquired Prototype Device. 21551_ Identified Skeleton Box. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????""########????????????????????? | | ????????" ?????????????#####??? | | ?????????" ????????????## #??? | | ????????""" ????????????# #### | | ????????" #####?????????# # | | ????????" # # #?????????## | | ????????"" # # ###????????## " | | ????????" # ;;##????????# | | ????????"" ; ## #????????## | | ????????" ## #?????????## ## | | ????????""" ## #??????????# #? | | ????????" ## #??????????# #? | | ????????" # #####??????# #? | | ????????" [! #??????# #? | | ????????# /@!// ###??????# #? | | ????????"" [!=!![ ##???????## ## | | ?????????" ![!! ###???????## # | | ?????????" a=|! #???????# | | ???????""" [ #####?????## | | ???????"GG ;## #?????# | | ???????## a ### ####??# | | ??????" a a # #??## | | ??? ####???# # | | ???? ###???# ### | | ??? a = #???# #?? | | ???? ###???# #?? | | ???? ##????# #?? | | ????? #????# ### | | ?????? a h = / #????# | | ??????" = = * #????# | | ???????## #????### ## | | ????????! ** #??????# #? | | ?????????" * * * #??????# #? | | ?????????? #??????# #? | | ??????????? ######## #? | | ???????????? =!* ## ## #? | | ???????????? ! ! *= # ## | | ???????????? # # | | ???????????? ! = # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 38 Energy Capacity 523 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1600 Resistance: KI 30 Weapon Shielding 100 Evasion (%) 44 Targeting Accuracy 14 Recoil Reduction 3 Kinecelleration 30 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 71 Item Schematics ----------------- Imp. Antigrav System | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive K-01 Serf | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockArchitectTerrabomb Manual? 0 Play Time 02:49:31 Cumulative 164.1 hours Start 2023.03.11 @ 09:06:22 End 2023.03.11 @ 21:40:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 113 Adventurer 2 Explorer 0 Win Type - Total 7 Types 4/0/1/2/0/0/0/0/0 Lore% 69 Gallery% 75 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 372f06d4-67c3-449c-9dcb-44a0cb662a53