Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.02 @ 01:25:09 Player: Luigi Panache Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (300) 300 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1320 Bonus ------- None Cogmind --------- Core Integrity 294/400 Matter 284/300 Energy 90/125 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Small Storage Unit Medium Storage Unit > --- WEAPON (2) ------- Shotgun > --- INVENTORY (10) --- Light Treads Wheel Large Storage Unit Hardened Light Armor Plating Advanced Beam Cannon Advanced Beam Cannon Assault Rifle Light Assault Rifle Heavy Assault Rifle Shotgun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Light Treads Wheel Large Storage Unit Large Storage Unit Hardened Light Armor Plating Advanced Beam Cannon Advanced Beam Cannon Assault Rifle Heavy Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 21 | 6 4 11 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 8 | 2 2 4 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight 4 | . 2 2 Utility 5 | 1 1 3 Device . | . . . Storage 5 | 1 1 3 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 4 | 1 1 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 4 | . . 4 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 84 | . 63 88 Engine 10 | . 14 10 Leg 19 | . 8 21 Flight 19 | . 19 19 Storage 18 | . 5 21 Ballistic Gun 11 | . 9 12 Launcher 3 | . . 3 Naked Turns . | . . . Heaviest Build 23 | 12 12 23 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 5 | . 1 5 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 8 10 Average Capacity 8 | 4 4 9 Most Carried 10 | 4 6 10 Average Carried 7 | 1 3 9 Final Capacity 10 | 6 4 10 Final Carried 10 | 3 4 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 702 | 278 67 357 Remotely . | . . . Salvage Created 402 | 77 49 276 Parts 32 | 3 3 26 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | . . 12 Guns 10 | . . 10 AOE 2 | . . 2 Classes Destroyed 6 | 2 1 3 Tunneler 1 | 1 . . Hauler 2 | . 1 1 Recycler 1 | 1 . . Swarmer 7 | . . 7 Grunt 2 | . . 2 Sentry 3 | . . 3 Best Kill Streak 4 | 2 1 4 Combat Bots Only 4 | . . 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 788 | . 13 775 Core 119 | . 13 106 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 94 . Volleys Fired 50 | 9 6 35 Largest 2 | 1 1 2 Hottest 50 | 20 20 50 Shots Fired 72 | 9 6 57 Gun 58 | 9 6 43 Cannon . | . . . Launcher 14 | . . 14 Special . | . . . Kinetic 58 | 9 6 43 Thermal . | . . . Explosive 14 | . . 14 Electromagnetic . | . . . Robot Hit Streak 16 | 8 14 16 Robot Miss Streak 2 | . . 2 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 47 | 8 6 33 Core Hits 25 | 3 2 20 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 936 | 99 80 757 Guns 494 | 99 80 315 Cannons . | . . . Explosions 441 | . . 441 Melee . | . . . Ramming 1 | . . 1 Kinetic 494 | 99 80 315 Thermal . | . . . Explosive 441 | . . 441 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 24 | . . 24 Projectiles . | . . . Explosions 24 | . . 24 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 146 | . . 146 Shots 5 | . . 5 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 5 | . . 5 Average Temperature 4 | . . 4 Received Heat Transfer 159 | . 9 150 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 271 | 10 49 271 Initial 17 | . 5 17 Average 75 | 7 20 100 Maximum Alert Level 1 | . . 1 Low Security (%) 90 | 100 100 86 Level 1 9 | . . 13 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . . 6 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 3 18 Peak Tracking Total 7 | . 4 7 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 1 2 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 13 | . 7 6 Successful 11 | . 6 5 Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 7 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 7 | . 6 1 Record 6 | . 5 1 Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 4 | . . 4 Insert Component 2 | . . 2 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 770 | 119 101 550 Spaces Moved 481 | 82 143 256 Core 22 | 16 . 6 Treads . | . . . Legs 341 | 66 26 249 Wheels . | . . . Hover . | . . . Flight 118 | . 117 1 Fastest Speed 37 | 50 37 120 Average Speed 101 | 106 52 126 Slowest Speed 460 | 120 120 460 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . 1 . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 6 21 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 90 | . . 90 Melee . | . . . Projectile . | . . . AOE 90 | . . 90 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 696 | 105 166 425 Wait 97 | . . 97 Move 477 | 81 140 256 Hop 1 | . 1 . Pick Up 31 | 9 5 17 Fast Attach 4 | . . 4 Attach 15 | 6 4 5 Detach 5 | . 4 1 Swap 2 | . . 2 Drop 13 | . 6 7 Fire 50 | 9 6 35 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 120 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 16) 221 | -10/Materials | Entered another Materials area 221 | -9/Materials | Evolved 2 slots: Propulsion x2 316 | -9/Materials | Build established: Mutant 560 | -9/Materials | Lost 3 parts (2n1w) 771 | -9/Materials | Self-destructed Last Messages --------------- 00613_ U-05 Engineer lays Concrete. 00636_ U-05 Engineer builds a Wall. 00645_ U-05 Engineer lays Concrete. 00647_ U-05 Engineer builds a Door. 00658_ U-05 Engineer lays Concrete. 00659_ U-05 Engineer builds a Wall. 00663_ U-05 Engineer lays Concrete. 00699_ U-05 Engineer builds a Wall. 00738_ W-16 Scout distress signal alerts nearby ally. 00739_ S-10 Pest destroyed. 00741_ Destroyed Flight Unit. 00741_ Ion Engine destroyed. 00742_ R-06 Scavenger collects Flight Unit. 00743_ S-10 Pest destroyed. 00743_ Aluminum Leg destroyed. 00753_ S-10 Pest destroyed. 00756_ U-05 Engineer lays Concrete. 00760_ Acquired 15 matter. 00770_ Acquired Lgt. Ion Engine. 00771_ K-01 Serf collects debris. 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"""#????????????? | | ????????????#####?#####??????? ??????????????? | | ?????????????????????????????#####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- Shotgun | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceColdRailgun Manual? 0 Play Time 00:20:11 Cumulative 3.3 hours Start 2020.10.01 @ 23:35:31 End 2020.10.02 @ 01:25:09 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 2 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c2f9bfc-a0e2-46e3-b25b-4a2a77ee7f8c