Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.05 @ 13:50:52 // Halloween2020/ForbiddenLore Player: Coronach Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (145) 725 Value Destroyed (6845) 6845 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1200) 1200 TOTAL SCORE: 16530 Bonus ------- High Alert Combat Kills 400 Met Data Miner 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 1205/1450 Matter 709/800 Energy 920/920 System Corruption 19% Temperature Cool (0) Movement Walking (146) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Quantum Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Myomer Leg Biometal Leg Wheel > --- UTILITY (15) ----- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Energy Well Experimental Matter Compressor Long-range Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Improved Core Analyzer Advanced Transmission Jammer Advanced ECM Suite Makeshift System Shield > --- WEAPON (2) ------- Gamma Rifle Linear Accelerator > --- INVENTORY (22) --- Advanced Signal Interpreter Advanced ECM Suite Gamma Rifle Long-range Proton Cannon Long-range Proton Cannon Nova Cannon Enhanced Gauss Cannon Improved Proton Missile Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Advanced Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Improved Core Analyzer Advanced Transmission Jammer Improved Phase Shifter Point Defense Array Makeshift System Shield > --- WEAPON ----------- Gamma Rifle Gamma Rifle > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Flexi-carbon Leg Myomer Leg Myomer Leg Energy Well Experimental Matter Compressor Advanced ECM Suite Advanced ECM Suite System Restoration Module Long-range Proton Cannon Long-range Proton Cannon Nova Cannon Enhanced Gauss Cannon Linear Accelerator Improved Proton Missile Launcher Makeshift Axe [Rating: 143] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Hardened Medium Armor Plating Weapon Makeshift Axe Energy Gun Arc Projector Energy Cannon Long-range Proton Cannon Ballistic Gun Minigun Ballistic Cannon Linear Accelerator Launcher Improved Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Slots Evolved 16 | . . . 2 . 2 2 . . . . 2 2 2 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . . . . . . 1 1 . . . Utility 13 | . . . 2 . 2 2 . . . . 2 . 1 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 369 | 4 4 1 3 6 57 17 16 2 . 10 39 49 35 11 76 39 Power 28 | . . . . 1 2 1 . . . 1 1 6 3 . 7 6 Engine 6 | . . . . . 2 1 . . . . . 3 . . . . Core 8 | . . . . 1 . . . . . 1 1 3 1 . 1 . Reactor 14 | . . . . . . . . . . . . . 2 . 6 6 Propulsion 45 | 3 1 . . 2 8 1 . 1 . 1 3 5 4 1 11 4 Treads 17 | 1 . . . 1 5 . . 1 . . 2 2 3 1 1 . Leg 13 | . . . . . . . . . . . . . . . 10 3 Wheel 15 | 2 1 . . 1 3 1 . . . 1 1 3 1 . . 1 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 159 | 1 2 . 3 1 30 10 9 1 . 4 20 12 14 7 32 13 Device 103 | . . . . . 18 6 6 1 . 2 11 7 13 3 26 10 Storage 15 | 1 2 . 1 . . 1 . . . . 2 4 . 2 . 2 Processor 14 | . . . 1 . 4 1 . . . . 3 1 1 1 1 1 Hackware 1 | . . . . . . . . . . . 1 . . . . . Protection 26 | . . . 1 1 8 2 3 . . 2 3 . . 1 5 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 137 | . 1 1 . 2 17 5 7 . . 4 15 26 14 3 26 16 Energy Gun 36 | . . . . . 7 2 1 . . 1 3 2 5 1 8 6 Energy Cannon 28 | . . . . . . . . . . . . 10 3 1 9 5 Ballistic Gun 23 | . 1 1 . 2 5 . 3 . . . 3 7 1 . . . Ballistic Cannon 7 | . . . . . . . . . . . . 1 . . 3 3 Launcher 15 | . . . . . 1 1 . . . 3 7 . 2 . 1 . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . Slashing Weapon 26 | . . . . . 3 2 3 . . . 2 6 2 1 5 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 3 . . . . . 1 . . 2 2 . Parts Lost 49 | . . . . . 3 1 . . . 1 7 6 3 . 10 18 Power 9 | . . . . . 1 . . . . . . 3 1 . 1 3 Propulsion 14 | . . . . . 1 . . . . 1 2 1 1 . 4 4 Utility 16 | . . . . . 1 . . . . . 4 2 . . 3 6 Weapon 10 | . . . . . . 1 . . . . 1 . 1 . 2 5 Highest Loss Streak 9 | . . . . . 1 1 . . . 1 7 3 3 . 6 9 Average Slot Usage (%) 97 | . 98 100 96 99 98 99 100 100 100 100 96 99 92 87 89 97 Engine 4 | . 14 14 11 4 7 7 7 7 7 . . 4 . . . . Core 3 | . . . . 6 . . . . . 6 6 5 8 4 . . Reactor 1 | . . . . . . . . . . . . . 1 4 7 8 Treads 6 | . 14 14 11 11 9 7 7 7 7 7 6 5 5 4 5 . Leg 1 | . . . . . . . . . . . . . . . 3 16 Wheel 7 | . 12 14 11 11 8 6 7 7 7 7 5 10 9 4 1 . Device 15 | . . . . . 6 13 13 14 15 13 18 21 19 25 22 26 Storage 19 | . 28 28 29 22 18 23 23 23 23 23 20 17 15 14 14 18 Processor 18 | . . . 11 11 26 23 23 23 23 23 19 12 15 14 17 13 Hackware 2 | . . . . . . . . . . . 5 5 5 4 4 4 Protection 1 | . . . . 10 2 . 1 . . 1 . . . . 1 . Energy Gun 3 | . . . . . 5 7 7 7 7 6 1 . 2 1 1 1 Energy Cannon 1 | . . . . . . . . . . . . 4 3 3 3 2 Ballistic Gun 5 | . 28 28 22 22 9 . 4 7 7 4 . . . . . . Slashing Weapon 2 | . . . . . 1 6 1 . . . 1 3 3 2 1 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 124 | 15 40 41 57 50 55 75 75 68 68 76 88 91 84 94 120 124 Greatest Support 130 | 20 20 16 16 20 40 23 23 16 16 20 30 30 75 28 130 103 Greatest Overweight (x) 5 | . 2 2 3 4 4 4 4 4 4 4 4 5 3 3 4 1 Average Overweight (x) 2 | . 1 2 2 3 2 3 3 4 4 3 3 2 2 2 1 . Largest Inventory Capacity 22 | 8 16 16 22 16 16 22 22 22 22 22 22 22 22 22 22 22 Average Capacity 20 | 6 15 16 21 16 16 21 22 22 22 22 22 22 22 22 22 22 Most Carried 22 | 6 11 14 13 16 16 22 22 22 22 22 22 22 22 22 22 19 Average Carried 18 | 4 8 12 12 11 15 20 21 21 22 21 20 20 21 20 18 15 Final Capacity 22 | 8 16 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 Final Carried 22 | 4 11 14 12 16 16 21 22 22 22 22 12 22 19 22 19 9 Class Distribution -------------------- 30% | Hauler-Assassin 21% | Hauler-Skirmisher 17% | Mutant 15% | Scavenger-Mutant 11% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Assassin | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Data Miner Hauler-Skirmisher | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Assassin | -5/Factory Hauler-Assassin | -4/Factory Hauler-Assassin | -3/Research Hauler-Assassin | -3/Testing Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Matter Collected 6684 | 252 45 19 . 359 1049 155 178 40 . 112 715 645 862 583 1055 615 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7448 | 50 45 . . 365 912 362 120 . . 235 851 540 1279 93 1758 838 Parts 382 | 3 8 . . 28 51 16 5 . . 9 33 32 48 4 86 59 Haulers Intercepted 2 | . . . . . 1 . . . . . . . 1 . . . Recyclers Shooed 11 | 1 . . . . 1 1 . . . . 7 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 2 . . 6 . . . . . . Prevented 3 | . . . . . . . 3 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Combat Hostiles Destroyed 107 | . 3 . . 11 13 2 2 . . 7 12 7 16 1 23 10 Guns 50 | . 3 . . 11 12 1 2 . . 1 5 2 5 . 7 1 Cannons 22 | . . . . . . . . . . . . 3 . 1 10 8 AOE 20 | . . . . . 1 . . . . 6 5 1 4 . 2 1 Classes Destroyed 17 | 1 1 . . 3 5 . . . . 1 3 . 1 . 1 1 Worker 10 | . . . . . 1 . . . . . 2 . . . 2 5 Builder 7 | . . . . . . . . . . . 1 2 1 . 1 2 Tunneler 1 | . . . . 1 . . . . . . . . . . . . Hauler 2 | . . . . . 1 . . . . . . . 1 . . . Recycler 5 | 1 . . . . 1 3 . . . . . . . . . . Watcher 13 | . . . . . 5 . . . . . 2 4 . . . 2 Swarmer 14 | . 3 . . 3 3 . . . . 4 1 . . . . . Saboteur 1 | . . . . . . . . . . . . . 1 . . . Grunt 38 | . . . . 7 4 . 1 . . 2 6 . 13 . 5 . Brawler 1 | . . . . . . . . . . . 1 . . . . . Duelist 2 | . . . . . . . . . . 1 1 . . . . . Researcher 1 | . . . . . . . . . . . . . . . 1 . Sentry 8 | . . . . . 4 1 . . . . 2 . . 1 . . Hunter 19 | . . . . . 2 1 1 . . . . 2 . . 11 2 Programmer 21 | . . . . . . . . . . . 1 5 2 . 7 6 Q-Series 2 | . . . . . . . . . . . . . . . . 2 Assembled 1 | . . . . 1 . . . . . . . . . . . . Best Kill Streak 14 | 1 2 . . 5 4 5 1 . . 4 11 4 5 1 14 5 Combat Bots Only 13 | . 2 . . 4 3 2 1 . . 4 7 2 5 1 13 3 Max Kills in Single Turn 3 | 1 1 . . 1 2 1 1 . . 3 3 2 2 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . . . . 3 2 1 2 . 1 1 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Damage Taken 12680 | . 78 . . 456 714 263 140 . . 169 1310 1198 1719 164 3845 2624 Core 1222 | . 16 . . 44 47 40 13 . . . 160 186 128 28 315 245 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Reduced by Siege Mode 429 | . . . . . . . . . . . . . 10 . 419 . Core Remaining (%) 87 | 100 . 93 . 89 91 . . . . 92 81 81 88 . 73 . Volleys Fired 376 | 6 6 . . 27 59 12 5 . . 8 33 51 37 10 63 59 Largest 2 | 2 2 . . 2 2 2 2 . . 2 2 2 2 2 2 2 Hottest 207 | 40 40 . . 40 95 110 110 . . 110 105 162 175 178 207 179 Shots Fired 695 | 12 12 . . 53 118 21 10 . . 13 53 81 71 15 127 109 Gun 465 | 12 12 . . 53 117 21 10 . . 9 41 38 55 5 55 37 Cannon 205 | . . . . . . . . . . . . 43 8 10 72 72 Launcher 25 | . . . . . 1 . . . . 4 12 . 8 . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 285 | 12 12 . . 53 104 . 2 . . . 21 29 4 . 8 40 Thermal 173 | . . . . . . . . . . . 20 32 8 10 77 26 Explosive 5 | . . . . . . . . . . 3 2 . . . . . Electromagnetic 232 | . . . . . 14 21 8 . . 10 10 20 59 5 42 43 Robot Hit Streak 28 | 7 9 . . 11 18 11 11 . . 4 22 13 18 13 28 13 Robot Miss Streak 3 | 2 2 . . 2 3 2 1 . . 3 1 2 1 . 2 3 Penetration Max 1 | . . . . . 1 . . . . . 1 . . . . . Secondary Targets 4 | . . . . 1 1 . . . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . 1 . Shots Hit Robots 518 | 9 6 . . 41 83 18 8 . . 7 42 54 64 10 107 69 Core Hits 272 | 3 3 . . 21 39 9 4 . . 12 38 16 40 5 49 33 Critical Hits 24 | . . . . . . . . . . . 2 1 2 1 11 7 Critical Kills 11 | . . . . . . . . . . . 2 . 1 1 3 4 Critical Parts Destroyed 9 | . . . . . . . . . . . . 1 . . 6 2 Melee Attacks 111 | . . . . . 10 5 4 . . . 10 26 14 19 8 15 Impact 4 | . . . . . 4 . . . . . . . . . . . Slashing 107 | . . . . . 6 5 4 . . . 10 26 14 19 8 15 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17334 | 71 68 . . 541 1609 356 170 . . 375 2014 2097 2150 292 4433 3158 Guns 7401 | 71 68 . . 541 1475 260 170 . . 84 858 718 921 52 1310 873 Cannons 6388 | . . . . . . . . . . . . 1139 245 240 2567 2197 Explosions 3252 | . . . . . 134 . . . . 291 1156 203 824 . 556 88 Melee 293 | . . . . . . 96 . . . . . 37 160 . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 4549 | 71 68 . . 541 1312 . 37 . . . 438 505 92 . 222 1263 Thermal 5729 | . . . . . 134 . . . . 76 577 933 429 240 2428 912 Explosive 697 | . . . . . . . . . . 149 263 . . . 285 . Electromagnetic 6066 | . . . . . 163 260 133 . . 150 736 622 1469 52 1498 983 Impact . | . . . . . . . . . . . . . . . . . Slashing 293 | . . . . . . 96 . . . . . 37 160 . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . . . 2 10 4 . 9 19 Average Corruption 5 | . . . . . . . . . . . 2 5 3 . 5 8 Corruption Purged 6 | . . . . . . . . . . . . 1 . . 4 1 Effects 105 | . . . . . . . . . . . . 49 8 . 21 27 Message Errors 18 | . . . . . . . . . . . . 8 1 . 4 5 Matter Fused 21 | . . . . . . . . . . . . 14 . . 5 2 Heat Flow Errors 11 | . . . . . . . . . . . . 7 1 . 2 1 Energy Discharges 11 | . . . . . . . . . . . . 6 . . 2 3 Data Loss (minor) 9 | . . . . . . . . . . . . 3 2 . 2 2 Data Loss (major) 2 | . . . . . . . . . . . . . . . 1 1 Misfires 4 | . . . . . . . . . . . . 1 . . 2 1 Alerts 1 | . . . . . . . . . . . . . . . . 1 Misdirections 6 | . . . . . . . . . . . . 6 . . . . Targeting Errors 19 | . . . . . . . . . . . . 4 4 . 3 8 Weapon Failures 3 | . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 509 | . . . . . 18 . . . . . 30 176 96 . 149 40 Projectiles 306 | . . . . . . . . . . . . 164 6 . 96 40 Explosions 111 | . . . . . 18 . . . . . 30 10 . . 53 . Melee 92 | . . . . . . . . . . . . 2 90 . . . Knockbacks 13 | . . . . . . . . . . . . . . . 3 10 Impact . | . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . . 3 10 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 665 | . . . . . . . . . . 45 . 114 174 . 332 . Shots 15 | . . . . . . . . . . 2 . 3 5 . 5 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 603 | . . . . 7 72 4 72 . . 54 71 344 213 . 603 256 Average Temperature 72 | . . . . 2 18 4 42 . . 23 28 81 70 . 160 92 Received Heat Transfer 1343 | . . . . 197 135 66 . . . 9 369 12 255 27 273 . Effects 2 | . . . . . . . . . . . . . . . 1 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . Siege Activations 6 | . . . . . . . . . . . . . 2 . 4 . Total Turns 159 | . . . . . . . . . . . . . 8 . 151 . Longest Duration 78 | . . . . . . . . . . . . . 7 . 78 . Robots Corrupted 16 | . . . . . . 1 . . . . 2 2 7 . 4 . Combat Hostiles 15 | . . . . . . 1 . . . . 2 1 7 . 4 . Parts Fried 54 | . . . . . . 2 . . . . 4 11 17 . 15 5 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . . . 1 . 5 . Heat Transferred 5644 | . . . . . 100 . . . . 50 1050 875 300 222 2368 679 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . 2 . . . . 1 1 2 2 . 2 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Peak Influence 820 | 5 103 39 14 230 220 75 . . . . 283 236 445 281 820 607 Initial 378 | . 3 39 14 5 . 4 . . . . 10 138 93 233 94 378 Average 136 | 2 41 39 14 69 74 34 . . . . 45 103 148 195 357 473 Maximum Alert Level 3 | . . . . 1 1 . . . . . 1 1 2 1 3 2 Low Security (%) 78 | 100 100 100 100 95 96 100 . . . . 90 92 78 37 32 . Level 1 11 | . . . . 4 3 . . . . . 9 7 8 62 22 21 Level 2 9 | . . . . . . . . . . . . . 12 . 41 78 Level 3 . | . . . . . . . . . . . . . . . 2 . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . . . . . 1 1 . . . . 6 4 7 1 5 4 Investigation 4 | . . . . . 1 1 . . . . . . 1 . 1 . Extermination 12 | . . . . . . . . . . . 1 4 1 1 2 3 Reinforcement 7 | . . . . . . . . . . . 2 . 2 . 2 1 Assault 1 | . . . . . . . . . . . . . 1 . . . Garrison 5 | . . . . . . . . . . . 3 . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 1 . 1 . 1 1 Haulers Reinforced 2 | . . . . . . . . . . . 1 . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Distress Signals 7 | . . . . . . . . . . . 2 2 1 1 . 1 Communications Jammed 21 | . . . . . . . . . . . . 1 . . . 20 Distress Signals 20 | . . . . . . . . . . . . . . . . 20 Times Spotted 164 | . 4 . . 11 26 2 2 . . 7 16 26 18 4 28 20 Peak Tracking Total 9 | . 3 . . 4 4 2 1 . . 4 9 5 7 5 7 5 Tactical Retreats 16 | . 1 . . 1 . . . . . 1 1 7 2 . 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Traps Triggered 2 | . . . . . 1 . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Machines Disabled 19 | . . . . . 4 . . . . . 2 2 1 . 8 2 Max in Single Turn 6 | . . . . . 1 . . . . . 1 2 1 . 6 1 Garrison Access 2 | . . . . . 1 . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Machines Accessed 44 | . 2 1 1 . 12 3 . . 4 . 5 6 4 3 3 . Terminals 21 | . 1 . 1 . 7 2 . . . . 2 4 1 2 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . . 1 . . . . . 1 1 . . . Recycling Units 5 | . . . . . 2 . . . . . 2 . 1 . . . Scanalyzers 6 | . . . . . 2 . . . . . 1 . . 1 2 . Garrison Access 3 | . . . . . 1 . . . . . . 1 1 . . . Total Hacks 167 | . 5 1 3 . 52 8 . . 31 . 18 19 20 4 6 . Successful 100 | . 3 1 1 . 33 6 . . 31 . 6 5 9 1 4 . Failed 67 | . 2 . 2 . 19 2 . . . . 12 14 11 3 2 . Catastrophic 10 | . 1 . . . . . . . . . 2 3 1 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 96 | . 3 . 3 . 32 5 . . . . 17 18 11 3 4 . Terminals 80 | . 3 . 3 . 36 5 . . . . 5 17 4 3 4 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 14 | . 2 . . . . 3 . . . . . 1 8 . . . Recycling Units 26 | . . . . . 9 . . . . . 12 . 5 . . . Scanalyzers 9 | . . . . . 5 . . . . . 1 . . 1 2 . Garrison Access 6 | . . . . . 2 . . . . . . 1 3 . . . Terminal Hacks 47 | . . 1 . . 13 1 . . 31 . . 1 . . . . Record 12 | . . . . . . 1 . . 11 . . . . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . Locate Traps 2 | . . . . . 2 . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . 2 . . . . 2 . . . . . . 5 . . . Scan Component 5 | . 1 . . . . 1 . . . . . . 3 . . . Repair 4 | . 1 . . . . 1 . . . . . . 2 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer 7 | . . . . . 3 . . . . . 1 . . 1 2 . Insert Component 6 | . . . . . 2 . . . . . 1 . . 1 2 . Analyze 1 | . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 35 | . 1 . 1 . 15 3 . . . . 5 4 4 . 2 . Terminals 20 | . 1 . 1 . 8 2 . . . . 1 4 1 . 2 . Track 3 | . . . . . 3 . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . Botnet 12 | . 1 . 1 . 3 1 . . . . 1 3 1 . 1 . Operators 4 | . . . . . 1 1 . . . . . 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . Mechanics 1 | . . . . . . 1 . . . . . . . . . . Recycling Units 12 | . . . . . 5 . . . . . 4 . 3 . . . Monitor 1 | . . . . . 1 . . . . . . . . . . . Reject 5 | . . . . . 2 . . . . . 2 . 1 . . . Recyclers 2 | . . . . . . . . . . . 1 . 1 . . . Mask 4 | . . . . . 2 . . . . . 1 . 1 . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . Researchers 1 | . . . . . 1 . . . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 1 . 1 . 11 3 . . . . 5 6 4 2 2 . Full Trace Events 3 | . . . . . . 1 . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 2 . . . 11 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . . 1 . . . . . . 2 . . . Time 127 | . 26 . . . . 13 . . . . . . 88 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . 2 . 4 . Machine Destruction 2 | . . . . . . . . . . . . . 2 . . . Programmers 4 | . . . . . . . . . . . . . . . 4 . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Total Allies 2 | . . . . . 1 . . . . 1 . . . . . . Largest Group 1 | . . . . . 1 1 . . . 1 . . . . . . Highest-Rated Group 94 | . . . . . 10 10 . . . 94 . . . . . . Highest-Rated Ally 94 | . . . . . 10 10 . . . 94 . . . . . . Total Orders 4 | . . . . . 2 2 . . . . . . . . . . STAY 2 | . . . . . 1 1 . . . . . . . . . . FOLLOW 2 | . . . . . 1 1 . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . 10 . . . . . . Total Damage 419 | . . . . . . . . . . 419 . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Robot Analysis Total 2 | . . . . . 2 . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . 1 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Turns Passed 14364 | 51 364 173 23 862 2489 555 1470 551 119 837 1104 2566 873 636 912 779 Spaces Moved 7839 | 20 241 142 16 559 1341 284 721 377 83 457 543 1604 401 378 357 315 Core . | . . . . . . . . . . . . . . . . . Treads 468 | 12 18 . . 24 173 3 25 . . 29 19 10 14 . 141 . Legs 405 | . . . . . . . . . . . . . . . 90 315 Wheels 6966 | 8 223 142 16 535 1168 281 696 377 83 428 524 1594 387 378 126 . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 100 | 100 100 120 120 120 120 140 140 140 140 140 130 110 110 120 120 117 Average Speed 132 | 136 123 120 129 123 135 140 142 140 140 145 142 120 121 128 139 139 Slowest Speed 230 | 160 180 120 130 200 200 220 220 140 140 230 200 220 180 130 165 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 40 54 3 99 74 9 81 47 69 65 13 38 8 14 27 8 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . . . . . . Known Exits Taken 13 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . Scrap Searched 11 | . . 1 . 2 . . 3 3 . 2 . . . . . . Spaces Dug 119 | . . . . . 10 4 4 . . . 10 35 12 18 8 18 Terrain Destroyed 398 | . . . . . 20 4 4 . . 21 41 61 27 18 168 34 Melee 99 | . . . . . 10 4 4 . . . 10 25 12 14 7 13 Projectile 44 | . . . . . . . . . . . . 13 2 4 10 15 AOE 255 | . . . . . 10 . . . . 21 31 23 13 . 151 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Total 10972 | 33 296 144 18 680 1876 409 1140 401 86 613 816 2128 698 495 615 524 Wait 1931 | . 38 . . 68 347 70 391 15 4 132 141 345 173 55 81 71 Move 7823 | 19 240 141 15 558 1340 283 720 376 82 456 542 1603 400 377 356 315 Hop . | . . . . . . . . . . . . . . . . . Pick Up 178 | 1 6 2 . 11 28 14 2 4 . 4 21 30 16 10 15 14 Fast Attach 31 | 1 1 . . 1 9 1 . . . . 1 4 6 3 1 3 Attach 86 | . . . 2 . 6 4 1 . . 1 18 7 6 3 17 21 Detach 21 | . . . . . 1 . 1 . . . 5 1 3 3 4 3 Swap 252 | 3 3 1 1 5 42 12 15 2 . 9 20 38 23 5 58 15 Drop 163 | 3 2 . . 10 34 8 1 4 . 3 25 23 20 10 12 8 Fire 376 | 6 6 . . 27 59 12 5 . . 8 33 51 37 10 63 59 Melee 111 | . . . . . 10 5 4 . . . 10 26 14 19 8 15 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 2 exits: *Res / Ext) -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 52 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 11) 370 | -10/Materials | Repaired Com. Wheel 416 | -10/Materials | Entered Mines 464 | -10/Mines | Found the Drone Emporium 470 | -10/Mines | Found Prototype Device 487 | -10/Mines | Discovered new exit (range 10) 580 | -10/Mines | Discovered new exit (range 9) 589 | -10/Mines | Entered Materials 589 | -9/Materials | Evolved 2 slots: Utility x2 591 | -9/Materials | Discovered new exit (range 8) 610 | -9/Materials | Identified exit to Mines 612 | -9/Materials | Entered Mines 646 | -9/Mines | Learned 2 Materials zone layouts 733 | -9/Mines | Discovered new exit (range 11) 744 | -9/Mines | Identified exit to Materials 757 | -9/Mines | Discovered exit to Materials (range 6) 887 | -9/Mines | Excavation squad dispatched 887 | -9/Mines | A large section of the Mines collapsed 1361 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1474 | -9/Mines | Entered Materials 1474 | -8/Materials | Evolved 2 slots: Utility x2 1900 | -8/Materials | Identified Decoy Drone Bay 2021 | -8/Materials | Build established: Scavenger-Mutant 2230 | -8/Materials | Discovered new exit (range 4) 2232 | -8/Materials | Identified exit to Factory 2481 | -8/Materials | Discovered exit to Factory (range 13) 3306 | -8/Materials | Build established: Mutant 3963 | -8/Materials | Entered Factory 3963 | -7/Factory | Accompanied by 1 ally 3963 | -7/Factory | Evolved 2 slots: Utility x2 3996 | -7/Factory | Repaired Com. Wheel 4249 | -7/Factory | Build established: Hauler-Assassin 4391 | -7/Factory | Discovered new exit (range 15) 4501 | -7/Factory | Identified exit to Lower Caves 4518 | -7/Factory | Entered Lower Caves 5100 | -7/Lower Caves | Build established: Hauler-Mutant 5334 | -7/Lower Caves | Discovered new exit (range 6) 5340 | -7/Lower Caves | Identified exit to Lower Caves 5436 | -7/Lower Caves | Build established: Hauler-Skirmisher 5988 | -7/Lower Caves | Entered another Lower Caves area 6386 | -7/Lower Caves | Encountered a Warlord checkpoint 6467 | -7/Lower Caves | Learned 4 Factory zone layouts 6514 | -7/Lower Caves | Discovered new exit (range 10) 6537 | -7/Lower Caves | Identified exit to Data Miner 6539 | -7/Lower Caves | Entered Data Miner 6539 | -7/Data Miner | Discovered new exit (range 6) 6545 | -7/Data Miner | Identified exit to Proximity Caves 6566 | -7/Data Miner | Met Data Miner 6598 | -7/Data Miner | Learned location of Section 7 (-2) 6598 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6627 | -7/Data Miner | Received God Mode back door access code from Data Miner 6658 | -7/Data Miner | Entered Proximity Caves 7168 | -6/Proximity Caves | Escorted by Enhanced Grunt 7448 | -6/Proximity Caves | Discovered new exit (range 16) 7464 | -6/Proximity Caves | Found Prototype Device 7474 | -6/Proximity Caves | Build established: Hauler-Mutant 7493 | -6/Proximity Caves | Identified exit to Factory 7495 | -6/Proximity Caves | Entered Factory 7495 | -6/Factory | Evolved 2 slots: Utility x2 7495 | -6/Factory | Identified Exp. Thermal Shield 7496 | -6/Factory | Identified exit to Lower Caves 7497 | -6/Factory | Identified exit to Factory 7799 | -6/Factory | Build established: Hauler-Skirmisher 8275 | -6/Factory | Garrison activated, responded to threat 8519 | -6/Factory | Destroyed 7 combat bots 8521 | -6/Factory | Lost 7 parts (2n4u1w) 8599 | -6/Factory | Entered another Factory area 8599 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9096 | -5/Factory | Build established: Hauler-Assassin 10452 | -5/Factory | Lost 3 parts (1p1n1u) 10918 | -5/Factory | System corruption reached 10% 11073 | -5/Factory | Identified exit to Upper Caves 11107 | -5/Factory | Discovered new exit (range 15) 11164 | -5/Factory | Identified exit to Factory 11165 | -5/Factory | Entered another Factory area 11165 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11166 | -4/Factory | Identified exit to Extension 11397 | -4/Factory | Repaired Adv. Terrain Scanner 11448 | -4/Factory | Repaired Imp. Medium Treads 11673 | -4/Factory | Garrison activated, responded to threat 11863 | -4/Factory | Incoming assault squad redirected 11989 | -4/Factory | Discovered new exit (range 6) 12008 | -4/Factory | Lost 3 parts (1p1n1w) 12037 | -4/Factory | Identified exit to Research 12038 | -4/Factory | Entered Research 12038 | -3/Research | Evolved 2 slots: Utility x2 12567 | -3/Research | Discovered new exit (range 19) 12646 | -3/Research | Identified exit to Testing 12674 | -3/Research | Entered Testing 12926 | -3/Testing | Scanned by Researcher 13114 | -3/Testing | Destroyed 13 combat bots 13303 | -3/Testing | Discovered new exit (range 8) 13312 | -3/Testing | Identified exit to Research 13480 | -3/Testing | Lost 6 parts (3n2u1w) 13586 | -3/Testing | Entered Research 13586 | -2/Research | Evolved 2 slots: Utility x2 13700 | -2/Research | Build established: Scavenger-Mutant 13825 | -2/Research | Lost 4 parts (3u1w) 14040 | -2/Research | System corruption reached 10% 14066 | -2/Research | Lost 4 parts (1p1n1u1w) 14338 | -2/Research | Lost 9 parts (2p3n1u3w) 14365 | -2/Research | Self-destructed Last Messages --------------- 14336_ ALERT: Rogue bot located, Programmers report to Research Zone 2D. 14336_ K-01 Serf collects debris. 14336_ Acquired 57 matter. 14336_ K-01 Serf collects debris. 14340_ Acquired Adv. Heat Sink. 14340_ K-01 Serf collects debris. 14341_ R-10 Processor collects Mic. Fission Core. 14342_ Dropped Adv. Heat Sink. 14344_ R-10 Processor collects Adv. Heat Sink. 14345_ Acquired Adv. Target Analyzer. 14347_ Discarded Adv. Target Analyzer. 14350_ Acquired 14 matter. 14350_ R-10 Processor collects Sml. Battery. 14351_ System corrupted: Energy discharge (-193). 14351_ Extracted 15 matter. 14353_ R-10 Processor collects Lgt. Ion Engine. 14354_ Acquired 52 matter. 14356_ Acquired 26 matter. 14356_ R-10 Processor collects Med. Matter Pod. 14359_ Acquired Wheel. Map ----- +----------------------------------------------------+ | #"#######????# # ??????????????????????? | | ##"########### # #?????????????????????? | | ## # #?????????????????????? | | ## # #?????????????????????? | | ## # #?????????????????????? | | ## # #?????????????????????? | | | ## # u w#?????????????????????? | | "############# # ########?###??????????? | | ##???????????# # # ???????????? | | ?????????????# # # ???????????? | | ?????????????# # # """ """???????????? | | #################"""### # """ """ #????????? | | [ % # """ """ #????????? | | % % # #????????? | | % / #????????? | | ^ # #????????? | | ####""###+###### ^ ## #????????? | | ???### ##= k T" ## "" "" +????????? | | ?????# "# """gg ## ""T"" #????????? | | ?????# """ ## "" # """ ???????????? | | ?????# """" ## k ###########???????????? | | ?????# """" ## ????? | | ?????# """ ## !g! ########???????????? | | ?????# ##A ####/#+##+###????????????????? | | ?????# ## k !#! ! [#????????????????? | | ?????# ## # @! *#????????????????? | | ?????########### %%+ = #????????????????? | | ??????????????## k# = "" #?###############? | | ?????????????### # !"""" #?# #? | | ?????########### R# #?# #? | | ?????# *|!# # =#?# #? | | ?????# | %# #############?# #? | | ?????# !! ! # ############### #? | | ?????# * + u u #? | | ?????# !"" *# t # #? | | ?????# " "" # + #? | | ?????# """" # # """ """ #? | | ?????# """ ############### # """ """????? | | ?????########+##???########### # """ ""?????? | | ???????????## #????# # u #########??????? | | ????????????# #????# + u #???????? | | ????????????# ###### # #???????? | | ????????????# + # #???????? | | ????????????######## # #???????? | | ???????????????????# "" "" ######## #???????? | | ???????????????????# ""S"" # # #???????? | | ???????????????????# """" # # #???????? | | ???????????????????########### "" / #???????? | | ????????????????????????????## "" # #???????? | | ?????????????????????????????# "" # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Coolant Potential 80 Energy Generation 49 Energy Capacity 930 Matter Stores 791 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 1200 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 33 Recoil Reduction 4 Salvage Targeting 1 Defensive Hacking 11 Item Schematics ----------------- Imp. ECM Suite | -8/Materials | Extracted Lrn. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderMachineAnalyzer Manual? 0 Play Time 06:51:16 Cumulative 100.2 hours Start 2020.11.18 @ 07:33:12 End 2020.12.05 @ 13:50:52 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 40 Rogue 37 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 54 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b5792a7-ad64-4d72-ad44-e6409904f8b9