Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.18 @ 20:50:22 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (422) 2110 Value Destroyed (18615) 18615 Prototype IDs (231) 4620 Alien Tech Used (3) 600 Bonus (14490) 14490 TOTAL SCORE: 50835 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2944 Follower Combat Kills 4009 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2956 Pursued by Intercept 1000 Friendly Fire -2119 Cogmind --------- Core Integrity 1269/1450 Matter 62/300 Energy 700/700 System Corruption 1% Temperature Cool (0) Movement Treading (185) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Heavy Treads Armored Heavy Treads > --- UTILITY (13) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Armor Integrity Analyzer Quantum Router > --- WEAPON (5) ------- 99-TNT's Nukerbomber > --- INVENTORY (28) --- Heavy Antimatter Reactor Advanced Cooling System Improved Matter Compressor (13) Experimental Signal Interpreter Makeshift Transmission Jammer Advanced Transmission Jammer Damper Plating Damper Plating Experimental Focal Shield Improved Energy Mantle Improved System Backup Module EMDS Heavy Shock Bomb Launcher Heavy Missile Launcher Advanced Remote Datajack Phasing Sabre Self-destruct Interrupter (46) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Heavy Siege Treads Armored Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Zionite Biocell Makeshift Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Target Analyzer Experimental Armor Integrity Analyzer Experimental Weapon Shielding Light Regenerative Plating Advanced Force Field Quantum Router > --- WEAPON ----------- EMDS Railgun Railgun Railgun > --- INVENTORY -------- Heavy Antimatter Reactor Heavy Treads Advanced Cooling System Improved Matter Compressor Long-range Sensor Array Experimental Signal Interpreter Makeshift Transmission Jammer Advanced Transmission Jammer Damper Plating Damper Plating Experimental Focal Shield Improved Energy Mantle Improved System Backup Module Transdimensional Reconstructor Coil Gun Heavy Shock Bomb Launcher Heavy Missile Launcher 99-TNT's Nukerbomber Advanced Remote Datajack Phasing Sabre Self-destruct Interrupter [Rating: 183] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Utility High-capacity Storage Unit Device Makeshift Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Quantum Router Protection Light Regenerative Plating Weapon Precision Assault Rifle Energy Gun Zionite Laser-S Energy Cannon EMDS Ballistic Gun Precision Assault Rifle Launcher Heavy Missile Launcher Special Weapon Enhanced Flamer Slashing Weapon Phasing Sabre Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Slots Evolved 16 | . . . 2 . 2 . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 . 1 . 1 . . . . . . 1 . . . . . . 2 . . . . 2 . . . . 1 2 Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 561 | 7 11 7 32 6 42 30 86 9 26 4 . 16 6 14 14 18 12 12 17 1 30 9 11 10 6 25 . 18 3 4 56 19 Power 40 | 1 2 3 3 1 3 1 2 1 2 . . 4 . . 5 . 2 . 2 . . 1 . 2 . . . 4 . . 1 . Engine 17 | 1 2 3 3 1 3 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . Reactor 20 | . . . . . . . . 1 1 . . 2 . . 4 . 2 . 2 . . 1 . 2 . . . 4 . . 1 . Propulsion 57 | 2 2 1 12 . 12 6 9 3 . . . . 1 1 1 . . . . . 1 . . . . 3 . . . . 1 2 Treads 57 | 2 2 1 12 . 12 6 9 3 . . . . 1 1 1 . . . . . 1 . . . . 3 . . . . 1 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 269 | 2 3 1 4 3 11 5 47 5 9 3 . 8 2 8 6 15 8 7 8 1 20 5 6 2 5 16 . 12 . 1 39 7 Device 148 | . . . . 1 6 . 26 4 3 2 . 6 1 5 6 11 3 3 3 1 9 4 5 . 5 7 . 8 . . 26 3 Storage 22 | 2 2 . 2 1 . . 1 . 1 . . . . 1 . 1 2 . 4 . 2 . . . . 2 . . . . . 1 Processor 17 | . . 1 . . 1 . 2 1 1 . . 2 . 1 . 2 . . . . . . . . . 4 . . . 1 . 1 Hackware 7 | . . . . . . . 2 . . . . . . . . . . 1 . . 2 . . . . 1 . . . . . 1 Protection 75 | . 1 . 2 1 4 5 16 . 4 1 . . 1 1 . 1 3 3 1 . 7 1 1 2 . 2 . 4 . . 13 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 195 | 2 4 2 13 2 16 18 28 . 15 1 . 4 3 5 2 3 2 5 7 . 9 3 5 6 1 6 . 2 3 3 15 10 Energy Gun 5 | . . . . . . . . . . . . . . . . . 1 2 1 . . . . 1 . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Ballistic Gun 133 | 2 4 2 12 1 12 12 21 . 12 . . 4 3 4 2 2 1 2 2 . 6 1 5 . 1 4 . 1 1 2 8 6 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 28 | . . . . 1 2 3 5 . 1 . . . . . . 1 . . 3 . 1 1 . 3 . 2 . . 2 . 1 2 Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . 2 3 . . . . . . . . . . . 1 . . . 1 . 2 . . . 1 . 1 3 1 Piercing Weapon 8 | . . . . . . . 2 . 1 1 . . . 1 . . . . 1 . 2 . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . 1 2 2 1 . 1 . . 1 . . . 1 3 1 . . 1 1 . 1 . . . 2 . . 2 3 Parts Lost 23 | . . . . . 7 1 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . 12 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Utility 9 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 6 Weapon 10 | . . . . . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 Highest Loss Streak 9 | . . . . . 3 1 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . 9 Average Slot Usage (%) 92 | . 99 100 99 99 99 98 99 93 92 92 92 90 91 85 85 86 85 85 82 86 86 87 87 87 88 89 90 89 90 90 79 78 Engine 3 | . 14 14 10 10 9 8 7 1 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . 5 7 7 7 7 7 6 5 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 Treads 17 | . 28 28 21 22 26 27 22 16 15 15 15 15 15 13 13 13 13 13 13 13 11 11 11 11 11 9 10 10 10 10 8 7 Device 7 | . . . . . 7 9 6 13 6 6 7 6 6 12 12 12 11 10 7 6 10 16 11 9 9 9 10 8 10 10 9 10 Storage 18 | . 15 14 21 22 18 18 19 15 20 23 23 23 23 20 20 20 20 20 12 20 17 16 16 16 16 15 15 15 15 15 13 12 Processor 6 | . . 4 1 . 1 . 6 8 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 12 15 15 15 15 13 15 Hackware 1 | . . . . . . . 2 . . . . . . . . . . . . . 6 5 5 5 5 7 5 5 5 5 4 6 Protection 4 | . 12 9 9 10 8 9 1 . 3 . . . . . . . . 1 9 6 2 . 4 6 6 5 5 6 5 5 4 4 Ballistic Gun 24 | . 28 28 32 32 26 25 29 30 28 25 23 22 29 23 20 20 20 19 13 13 14 21 26 23 27 23 20 20 18 21 16 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 220 | 14 42 40 86 86 89 89 130 129 136 132 128 133 133 139 136 143 146 143 144 145 174 144 149 156 153 153 150 153 156 155 220 203 Greatest Support 150 | 40 40 40 40 40 60 60 76 98 98 98 98 98 98 140 140 140 140 140 140 140 140 140 140 140 140 150 150 150 150 150 150 145 Greatest Overweight (x) 2 | . 1 . 2 2 2 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 2 . 1 1 1 1 1 Average Overweight (x) . | . . . 1 1 1 1 1 . . 1 1 1 1 . . . . . . 1 . . 1 1 1 . . . . . . 1 Largest Inventory Capacity 28 | 8 14 12 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 24 | 5 12 12 19 18 20 20 24 20 25 28 28 28 28 28 28 28 28 28 15 28 28 28 28 28 28 28 28 28 28 28 28 28 Most Carried 28 | 2 12 12 20 19 20 20 28 28 28 27 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Carried 23 | 1 10 11 18 17 19 19 24 19 23 27 27 27 27 26 26 27 28 27 14 28 27 27 27 27 27 27 28 27 27 27 27 26 Final Capacity 28 | 8 12 12 18 20 20 20 28 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Final Carried 28 | 2 12 12 18 19 20 20 28 19 27 27 28 28 28 22 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 22 Class Distribution -------------------- 31% | Hauler-Skirmisher 20% | Hauler-Tank 11% | Hauler-Mutant 7% | Hauler-Gunner 5% | Mutant 5% | Scavenger-Gunner 3% | Commander-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Tank | -9/Materials Tank | -9/Mines Hauler-Tank | -8/Materials Commander-Tank | -8/Storage Hauler-Skirmisher | -7/Factory Scavenger-Gunner | -7/Waste Hauler-Tank | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Skirmisher | -7/Zion Hauler-Skirmisher | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Scavenger-Mutant | -6/Waste Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Scavenger-Tank | -6/Data Miner Hauler-Skirmisher | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Skirmisher | -4/Proximity Caves Hauler-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Hauler-Gunner | -3/Research Hacker-Gunner | -2/Research Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Matter Collected 17364 | 290 468 121 957 169 1406 842 2236 526 910 172 262 215 150 168 140 450 154 288 340 10 382 148 266 447 500 554 . 179 405 60 2579 1570 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23514 | 95 345 339 1457 156 2394 1402 2150 1484 919 97 63 . 115 250 1418 . 60 706 451 . 239 109 306 229 817 678 . 54 1643 . 2962 2576 Parts 1012 | 1 33 24 91 13 117 77 126 31 55 6 . . 4 7 16 . 1 29 16 . 11 3 7 2 21 39 . 5 43 . 139 95 Haulers Intercepted 21 | . 2 . 5 . 6 6 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 12 | . 2 . 1 . 1 3 . . 1 . . . . 1 . . . . . . 1 . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 182 | . . . . . . . . . . 6 2 5 6 . . . 10 24 . . . 2 7 2 23 . . 23 72 . . . Prevented 35 | . . . . . . . . . . . . . 7 . . . . . . . . 1 . . . . . . 27 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Combat Hostiles Destroyed 316 | . 9 7 22 7 35 22 37 5 18 1 . . 2 1 . . 1 6 4 . 4 1 5 . 12 13 . 1 24 . 38 41 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guns 268 | . 9 7 22 3 35 16 34 5 13 1 . . 2 1 . . 1 6 . . 3 1 5 . 12 9 . 1 12 . 37 33 AOE 32 | . . . . 4 . 6 2 . 5 . . . . . . . . . . . 1 . . . . 4 . . 2 . . 8 Classes Destroyed 23 | 1 6 . 4 1 . . 3 1 . . . . . . 1 . . 2 . . . . . . . . . . 3 . . 1 Worker 22 | . 1 3 1 2 2 6 1 . 1 . . . . 2 . . . . . . 1 . . . . 2 . . . . . . Builder 8 | . . . 1 . . . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . Tunneler 3 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 2 . 5 . 6 6 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycler 13 | 1 . 1 1 . 3 1 2 . 3 . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 8 | . . . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 Watcher 14 | . 1 . 2 . 3 2 4 . . . . . . . . . . . . . . . . . . . . . . . 2 . Swarmer 56 | . 6 3 3 4 4 4 9 . 9 . . . . . . . . . . . . . . . 2 5 . . . . . 7 Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 Grunt 117 | . 3 4 10 2 21 12 9 . 3 . . . . . . . 1 4 . . . . 3 . 5 . . . 15 . 6 19 Brawler 9 | . . . 2 . . . 1 . 1 . . . . . . . . . . . . . 1 . 2 . . . . . . 2 Duelist 8 | . . . . 1 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 4 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Sentry 48 | . . . 8 . 9 6 8 . 2 . . . . 1 . . . . . . 2 . . . 2 3 . . . . 6 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 11 | . . . . . . . 2 . 2 1 . . . . . . . . . . . . . . . 2 . . 2 . . 2 Programmer 33 | . . . . . . . 8 . 1 . . . 1 . . . . . . . 2 1 . . 1 3 . 1 . . 14 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Compactor 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Tracker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Combat Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Surgeon 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Thug 5 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . 2 . . . Martyr 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 11 | 1 4 3 5 5 6 7 6 1 8 1 . . 2 2 . . 1 5 4 . 2 1 3 . 7 8 . 1 10 . 6 11 Combat Bots Only 11 | . 4 3 4 4 6 7 6 1 6 1 . . 2 1 . . 1 4 4 . 2 1 3 . 7 7 . 1 10 . 5 11 Max Kills in Single Turn 5 | 1 1 1 2 2 2 3 2 1 3 1 . . 1 1 1 . 2 3 1 . 1 1 2 . 2 4 . 1 4 . 2 5 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 1 Exploded 4 | . . . . 2 . 3 2 . 3 . . . . . . . . . . . 1 . . . . 4 . . 1 . . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Damage Taken 15997 | . 267 429 889 381 2325 861 2351 . 1160 35 28 . 307 . . 34 36 165 424 . 253 77 408 . 637 410 . 41 408 . 1364 2707 Core 1303 | . 78 46 119 24 203 90 264 . 116 . . . . . . . . 19 46 . . 20 . . 35 56 . . 35 . 50 102 Absorbed by Shields 2330 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . 906 1412 Reduced by Siege Mode 255 | . . . . . . . . . . . . . . . . . . . 48 . 1 . 48 . 27 6 . . . . 119 6 Core Remaining (%) 75 | 100 . 50 . 64 . 46 . . . . . . 45 . . . . . . 92 . . . . 94 . . . . 92 96 . Volleys Fired 760 | 5 51 32 74 11 114 61 78 22 32 2 . . 5 2 . 2 2 15 6 . 8 3 9 1 20 16 . 3 27 . 88 71 Largest 5 | 2 2 2 3 3 3 3 4 4 4 4 . . 4 4 . 1 4 4 2 . 4 4 5 1 5 5 . 5 4 . 5 4 Hottest 175 | 40 40 40 69 69 69 75 112 112 112 112 . . 112 114 . 39 116 148 72 . 149 117 149 46 166 166 . 164 131 . 170 175 Shots Fired 2479 | 10 102 63 222 27 342 177 303 84 114 7 4 . 20 7 . 2 8 57 12 . 26 12 44 1 100 69 . 14 78 . 331 243 Gun 2418 | 10 102 63 222 24 342 175 298 84 111 7 4 . 20 7 . . 8 57 . . 26 12 44 . 100 67 . 14 68 . 322 231 Cannon 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 7 Launcher 46 | . . . . 3 . 2 5 . 3 . . . . . . 2 . . 12 . . . . 1 . 2 . . 10 . 1 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2397 | 10 102 63 222 24 342 175 298 84 111 7 4 . 20 7 . . 8 42 . . 20 12 44 . 100 67 . 14 68 . 322 231 Thermal 21 | . . . . . . . . . . . . . . . . . . 15 . . 6 . . . . . . . . . . . Explosive 19 | . . . . 3 . 2 1 . 3 . . . . . . 2 . . . . . . . . . 2 . . . . 1 5 Electromagnetic 42 | . . . . . . . 4 . . . . . . . . . . . 12 . . . . 1 . . . . 10 . 8 7 Robot Hit Streak 68 | 9 11 15 19 10 41 29 56 18 9 11 . . 16 10 . . 12 10 7 . 8 9 20 10 20 46 . 7 32 . 68 36 Robot Miss Streak 8 | . 3 2 4 1 6 3 3 8 8 . . . 1 . . . 2 2 1 . 1 1 1 . 3 1 . 1 2 . 2 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . 1 1 . . 1 . 2 1 Secondary Targets 55 | . . 1 6 2 9 . 5 . 2 . . . . . . . . 2 . . . . 3 . 3 1 . . 9 . 4 8 Max Gunslinging Chain 2 | . . 1 1 1 1 . 1 . 1 . . . . . . . . 2 . . . . 1 . 1 1 . . 1 . 1 1 Shots Hit Robots 1894 | 9 68 45 149 19 252 135 218 77 86 7 1 . 17 12 33 . 6 32 8 . 16 8 39 4 68 44 . 11 64 . 277 189 Core Hits 919 | 2 20 22 56 11 99 56 89 75 65 4 1 . 4 7 11 1 4 17 10 . 10 2 12 5 24 31 . 3 43 . 123 112 Critical Hits 71 | . . . 3 . 3 . 1 . . 1 . . . . 2 . . 1 . . . . . 1 5 7 . 2 7 . 8 30 Critical Kills 25 | . . . 1 . 2 . . . . 1 . . . . . . . 1 . . . . . 1 1 3 . 1 5 . 1 8 Critical Parts Destroyed 39 | . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . 3 3 . 1 2 . 5 21 Melee Attacks 94 | . . . . . 3 7 3 . 2 1 4 . . 7 33 . . . 1 . 4 2 . 5 . . . . . 3 18 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 39 | . . . . . 3 7 . . . . . . . . . . . . . . . 2 . 5 . . . . . 3 18 1 Piercing 53 | . . . . . . . 3 . . 1 4 . . 7 33 . . . 1 . 4 . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . 2 . 2 . . . . 4 5 . . . 1 . . 1 . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49800 | 104 798 384 2191 718 4239 2803 4801 1955 1932 154 66 . 315 461 1570 44 153 953 604 . 740 245 927 475 1913 1567 . 365 2708 . 8714 7901 Guns 38974 | 104 682 333 2026 280 4049 2163 4222 1955 1355 80 . . 315 144 . . 153 953 . . 352 120 927 . 1913 1112 . 365 1838 . 8141 5392 Cannons 673 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 346 327 Explosions 5972 | . . . . 403 . 370 309 . 558 . . . . . . 5 . . 536 . 322 . . 62 . 355 . . 870 . . 2182 Melee 3012 | . . . . . . 33 181 . . 74 66 . . 317 1570 . . . 68 . . 125 . 413 . . . . . . 165 . Ramming 1169 | . 116 51 165 35 190 237 89 . 19 . . . . . . 39 . . . . 66 . . . . 100 . . . . 62 . Kinetic 38521 | 104 682 333 2026 280 4049 2163 4222 1955 1355 80 . . 315 144 . . 153 668 . . 184 120 927 . 1913 1112 . 365 1838 . 8141 5392 Thermal 846 | . . . . . . . . . . . . . . . . . . 285 50 . 168 . . . . . . . 83 . . 260 Explosive 4123 | . . . . 403 . 370 188 . 558 . . . . . . 5 . . . . 322 . . . . 355 . . . . . 1922 Electromagnetic 2129 | . . . . . . . 121 . . . . . . . . . . . 486 . . . . 62 . . . . 787 . 346 327 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 736 | . . . . . . 33 . . . . . . . . . . . . . . . 125 . 413 . . . . . . 165 . Piercing 2276 | . . . . . . . 181 . . 74 66 . . 317 1570 . . . 68 . . . . . . . . . . . . . Highest Corruption 38 | . 2 2 1 1 . 3 9 37 38 38 38 38 1 1 1 . . . . . 4 3 . . 1 . . 1 . . 7 1 Average Corruption 8 | . 2 2 1 1 . 1 5 26 37 38 38 38 1 1 1 . . . . . 3 1 . . 1 . . 1 . . 4 1 Corruption Purged 8 | . . . . . . . . . 1 . . . . . 1 . . . . . 1 3 . . . . . 1 . . 1 . Effects 636 | . 1 9 16 9 . 17 136 67 167 51 83 2 6 4 2 . . . . . 12 4 . . 1 . . 3 . . 42 4 Message Errors 131 | . . 2 8 5 . 10 31 9 20 10 12 . 3 4 . . . . . . 4 . . . . . . 1 . . 10 2 Matter Fused 95 | . . . . . . . 34 3 22 7 12 2 . . . . . . . . 2 . . . . . . . . . 13 . Heat Flow Errors 37 | . 1 1 . . . . 9 4 7 4 7 . . . . . . . . . 1 . . . . . . . . . 3 . Energy Discharges 67 | . . 4 1 2 . 4 16 3 8 5 11 . 3 . . . . . . . 4 2 . . . . . 1 . . 2 1 Data Loss (minor) 61 | . . 1 6 1 . 3 22 3 14 2 2 . . . 2 . . . . . 1 . . . . . . 1 . . 2 1 Data Loss (major) 17 | . . . . . . . 5 1 6 5 . . . . . . . . . . . . . . . . . . . . . . Misfires 17 | . . . . . . . 7 1 4 . 4 . . . . . . . . . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Misdirections 83 | . . . . . . . . 11 29 11 32 . . . . . . . . . . . . . . . . . . . . . Targeting Errors 106 | . . . 1 1 . . 11 27 47 5 3 . . . . . . . . . . 2 . . 1 . . . . . 8 . Weapon Failures 20 | . . 1 . . . . 1 5 9 1 . . . . . . . . . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 982 | . . . 2 96 24 32 62 . 53 . . . . 47 25 12 . . . . 75 105 . 106 . 19 . . 41 . 129 154 Projectiles 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . Explosions 461 | . . . . 96 . 12 28 . 53 . . . . . . . . . . . 75 . . . . 2 . . 41 . . 154 Melee 499 | . . . 2 . 24 20 34 . . . . . . 47 25 12 . . . . . 105 . 106 . 17 . . . . 107 . Knockbacks 7 | . 1 . 1 . 1 2 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Impact 6 | . 1 . 1 . 1 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 119 | . . . . . . . . . . . . . . . . . . . . . 119 . . . . . . . . . . . Shots 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Rammed 89 | . 17 5 10 2 12 22 7 . 2 . . . . . . 3 . . . . 2 . . . . 5 . . . . 2 . Targets Rammed 102 | . 19 7 10 2 15 28 7 . 2 . . . . . . 3 . . . . 2 . . . . 5 . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 13 | . 2 2 . . 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 333 | . 240 277 227 78 162 2 333 318 307 255 270 . 82 45 . . 99 329 . . 281 91 306 . 138 42 . 21 . . 235 56 Average Temperature 70 | . 72 49 47 47 73 2 69 85 94 78 102 . 41 24 . . 51 107 . . 111 50 142 . 41 15 . 14 . . 68 24 Received Heat Transfer 3696 | . 75 201 285 36 1062 333 519 . 144 . . . 24 . . . 18 83 54 . 9 . 138 . 168 27 . . 39 . 103 378 Effects 6 | . . . . . . . . . 2 . . . . . . . . . . . . . 4 . . . . . . . . . Energy Bleed 3 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Siege Activations 32 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . 2 5 . 1 . . 16 4 Total Turns 373 | . . . . . . . . . . . . . . . . . . . 24 . 11 . 33 . 29 46 . 3 . . 200 27 Longest Duration 32 | . . . . . . . . . . . . . . . . . . . 24 . 11 . 25 . 15 16 . 3 . . 32 12 Robots Corrupted 18 | . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . 10 . 3 . Combat Hostiles 15 | . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . 9 . 1 . Parts Fried 42 | . . . 2 . 1 . 2 1 . . . . . . . . . . 14 . . . . . . . . . 11 . 8 3 Impact Corruptions 11 | . . . 1 . 3 2 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Heat Transferred 855 | . . . . . . . . . . . . . . . . . . 370 50 . 185 . . . . . . . 100 . . 150 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Peak Influence 3386 | 5 109 150 289 260 333 608 382 105 417 . . . . 47 5 578 . . . . 626 . . . . 786 . . . . 759 3386 Initial 426 | . 3 5 . 80 . 97 46 105 . . . . . . 5 . . . . . . . . . . 18 . . . . . 426 Average 232 | 1 34 39 171 70 160 340 170 76 110 . . . . 16 1 210 . . . . 257 . . . . 340 . . . . 271 1702 Maximum Alert Level 5 | . . . 1 1 1 2 1 . 2 . . . . . . 2 . . . . 2 . . . . 3 . . . . 3 5 Low Security (%) 57 | 100 100 100 49 90 59 17 52 100 82 . . . . 100 100 44 . . . . 55 . . . . 37 . . . . 47 . Level 1 27 | . . . 50 9 40 42 47 . 14 . . . . . . 35 . . . . . . . . . 29 . . . . 16 . Level 2 11 | . . . . . . 39 . . 2 . . . . . . 19 . . . . 44 . . . . 25 . . . . 30 27 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 5 16 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 82 | . . . 4 . 3 4 9 . 7 . . . . 1 . 6 . . . . 3 . . . 1 3 . . . . 19 22 Investigation 7 | . . . 1 . 2 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 2 . Extermination 25 | . . . . . . . 8 . 2 . . . . . . 2 . . . . 2 . . . . 3 . . . . 7 1 Reinforcement 17 | . . . 3 . 1 4 1 . 3 . . . . . . 3 . . . . . . . . . . . . . . 1 1 Assault 19 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 17 Garrison 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Intercept 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 3 Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Distress Signals 26 | . 3 . 4 . 2 2 2 . 1 . . . . . . 5 . . . . 1 . . . . . . . . . . 6 Communications Jammed 44 | . . . . . . . 12 . . . . . . . . 20 . . . . 1 . . . . 3 . . . . 3 5 Distress Signals 42 | . . . . . . . 12 . . . . . . . . 20 . . . . 1 . . . . 3 . . . . 3 3 Times Spotted 559 | . 23 7 61 9 55 44 53 6 24 1 1 1 4 1 . 16 6 8 4 . 14 1 7 . 16 13 . 2 46 . 41 95 Peak Tracking Total 16 | . 4 2 7 4 6 4 6 2 7 . 1 1 4 1 . 3 3 4 4 . 3 1 3 . 7 5 . 1 9 . 3 16 Tactical Retreats 28 | . 1 . 3 1 2 6 1 . 1 . . . 1 . . . . . . . . . 2 . 1 . . . 2 . . 7 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Traps Triggered 24 | . 1 . 2 . 2 6 3 . 3 . . . . 2 . 1 . . . . 3 . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 2 9 . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Machines Disabled 45 | . . . 4 . 2 3 1 . 11 . 1 . . . . 4 . 1 . . 2 . . 3 1 . . . . . 2 10 Max in Single Turn 7 | . . . 1 . 1 1 1 . 7 . 1 . . . . . . 1 . . 2 . . 3 1 . . . . . 1 1 Garrison Access 7 | . . . . . 1 1 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Machines Accessed 90 | . 10 . 9 1 11 13 20 . 7 . 1 . . 1 . . . 1 4 . 2 . 1 4 . 2 1 . 2 . . . Terminals 50 | . 8 . 7 . 8 10 11 . 5 . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 7 | . . . . . . . 3 . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . Repair Stations 6 | . . . 2 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 8 | . . . . . 1 1 4 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Total Hacks 259 | . 23 . 38 1 32 28 56 . 14 . 1 . . 3 . . . 1 28 . 7 . 1 11 . 9 1 . 5 . . . Successful 170 | . 16 . 20 1 22 16 27 . 6 . 1 . . . . . . 1 28 . 7 . 1 11 . 7 1 . 5 . . . Failed 88 | . 7 . 18 . 9 12 29 . 8 . . . . 3 . . . . . . . . . . . 2 . . . . . . Catastrophic 12 | . 1 . 4 . 2 . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 144 | . 17 . 22 . 18 15 17 . 8 . . . . . . 7 . . . . 13 . . . . 6 . . 1 . 6 14 Terminals 133 | . 21 . 28 . 23 23 27 . 10 . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 27 | . . . . . . . 10 . 4 . . . . . . . . . . . 6 . . . . 7 . . . . . . Repair Stations 26 | . . . 10 . 8 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access 17 | . . . . . 1 1 11 . . . . . . 3 . . . . . . 1 . . . . . . . . . . . Terminal Hacks 94 | . 11 . 9 1 9 9 5 . 2 . 1 . . . . . . 1 28 . . . 1 11 . . 1 . 5 . . . Record 23 | . . . . . . . . . . . 1 . . . . . . . 11 . . . . 5 . . 1 . 5 . . . Part Schematic 13 | . 1 . . . 2 . . . . . . . . . . . . . 8 . . . . 2 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 5 | . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 15 | . 4 . 2 . . 1 1 . . . . . . . . . . . 3 . . . . 4 . . . . . . . . Open Door 8 | . . . . 1 . 5 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 12 | . 1 . 3 . 3 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 19 | . . . . . . . 6 . 2 . . . . . . . . . . . 6 . . . . 5 . . . . . . Load Schematic 9 | . . . . . . . 3 . 1 . . . . . . . . . . . 3 . . . . 2 . . . . . . Build 10 | . . . . . . . 3 . 1 . . . . . . . . . . . 3 . . . . 3 . . . . . . Repair Station Hacks 22 | . . . 8 . 7 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 12 | . . . 4 . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Repair 10 | . . . 4 . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 7 | . . . . . 1 1 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 7 | . . . . . 1 1 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 22 | . 3 . 3 . 5 4 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . Terminals 22 | . 3 . 3 . 5 4 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 20 | . 3 . 3 . 5 4 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 8 . 9 . 10 10 17 . 6 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . 1 . . . 2 . . . . . . . . . . . . . 8 . 12 . . 2 . 1 . . . . . 11 Parts Built 12 | . . . . . . . 4 . 2 . . . . . . . . . . . 3 . . . . 3 . . . . . . Matter 1950 | . . . . . . . 460 . 146 . . . . . . . . . . . 672 . . . . 672 . . . . . . Time 719 | . . . . . . . 114 . 73 . . . . . . . . . . . 355 . . . . 177 . . . . . . Total Part Build Rating 41 | . . . . . . . 13 . 6 . . . . . . . . . . . 11 . . . . 11 . . . . . . Parts Repaired 10 | . . . 4 . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Time 419 | . . . 129 . 122 . 168 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . 2 . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Allies Hacked 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Total Allies 60 | . . 5 . . . 10 2 1 . . . 4 . . 20 3 . . . . 4 . . . 2 4 . . . . 1 4 Largest Group 20 | . . 5 5 . . 10 6 1 . . . 4 4 . 20 19 11 8 . . 4 . . . 2 4 4 4 2 . 1 3 Highest-Rated Group 843 | . . 81 81 . . 173 109 31 . . . 148 148 . 843 841 459 326 . . 237 . . . 94 412 412 412 206 . 27 307 Highest-Rated Ally 135 | . . 31 31 . . 29 29 31 . . . 39 39 . 50 70 70 46 . . 70 . . . 47 103 103 103 103 . 27 135 Zionite Dispatches 9 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 3 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Light 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 21 | . . . . . . 4 14 . . . . . . . . . . . . . 1 . . . . . . . . . 2 . STAY 9 | . . . . . . 1 7 . . . . . . . . . . . . . . . . . . . . . . . 1 . ROAM 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 8 | . . . . . . 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Ally Attacks 534 | . . . 32 . . 30 13 18 . . . . 15 . . 140 34 42 . . 75 . . . 8 15 . 13 7 . . 92 Total Damage 22372 | . . . 407 . . 425 145 274 . . . . 312 . . 3000 906 922 . . 1371 . . . 254 964 . 1056 368 . . 11968 Kills 133 | . . . 8 . . 6 1 1 . . . . 3 . . 24 6 3 . . 11 . . . 1 5 . 6 1 . . 57 Allies Corrupted 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Robot Analysis Total 120 | . 2 . 2 . 1 . . . . . . . . . . . . . 115 . . . . . . . . . . . . . Derelict Logs Recovered 20 | . . 2 . 1 . . . . . 1 1 . 1 . . . 1 2 . 2 . 1 2 . 1 . 2 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 1 Branch Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Turns Passed 47514 | 92 1454 1211 3233 1313 3333 3186 6080 546 1746 645 919 2316 1196 653 1202 1116 1220 1418 1089 621 1262 622 1015 724 1485 1196 457 903 752 705 2635 1169 Spaces Moved 23467 | 44 770 686 1421 698 1485 1542 2807 240 861 340 505 1267 605 340 673 641 698 808 595 345 471 324 526 383 734 572 284 497 398 415 1064 428 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 23464 | 41 770 686 1421 698 1485 1542 2807 240 861 340 505 1267 605 340 673 641 698 808 595 345 471 324 526 383 734 572 284 497 398 415 1064 428 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 180 180 180 178 160 160 180 180 180 180 160 160 160 160 160 160 180 160 160 180 180 180 160 160 160 160 160 160 185 Average Speed 176 | 152 161 160 195 180 180 182 182 179 179 180 180 180 180 160 160 162 168 163 166 180 170 179 180 180 180 168 160 172 166 164 187 195 Slowest Speed 200 | 160 180 160 200 200 200 183 186 183 180 180 180 180 180 180 160 180 180 180 180 180 180 180 180 180 180 200 160 180 180 180 195 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 58 | 5 97 99 91 99 83 92 59 91 26 49 54 88 48 7 95 18 68 75 78 57 19 50 65 61 70 12 60 54 52 57 25 15 Regions Visited 32 Branch Regions 19 Pre-discovered Areas 41 | . . 1 . . . . . . . . 1 . . . . . . . 31 2 . 1 1 3 . . . 1 . . . . Known Exits Taken 24 | . . . . 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 1 . 3 . . . . . 2 . 3 2 . . . 2 1 . 1 . 3 3 . 2 . 2 1 . 2 . . Spaces Dug 43 | . . . . . 3 . . . . . . . . 2 . 17 . . . . 2 1 . . . . . . . 3 14 1 Terrain Destroyed 327 | . . . . 11 3 22 5 . 47 . . . . 2 . 17 . 9 4 . 19 1 4 . 12 41 . 3 17 3 44 63 Melee 26 | . . . . . 3 . . . . . . . . 2 . . . . . . 2 1 . . . . . . . 3 14 1 Projectile 87 | . . . . . . . . . . . . . . . . . . 9 . . 1 . 4 . 12 16 . 3 6 . 12 24 AOE 214 | . . . . 11 . 22 5 . 47 . . . . . . 17 . . 4 . 16 . . . . 25 . . 11 . 18 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Total 27780 | 57 882 747 1738 726 1905 1767 3571 306 970 365 509 1306 701 438 757 715 741 867 689 345 907 350 568 409 841 760 287 535 435 436 1532 618 Wait 2107 | . 10 5 134 1 169 67 506 18 33 19 . 2 81 57 3 26 11 18 15 . 366 5 16 . 72 128 4 6 . 8 241 86 Move 23437 | 43 769 685 1420 697 1484 1541 2807 239 860 339 504 1266 604 340 672 640 697 807 594 344 470 323 525 382 733 571 283 496 397 414 1063 428 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 246 | 2 10 3 30 6 33 5 36 2 9 . 1 4 2 3 10 6 5 3 28 . 8 3 3 4 1 3 . 3 5 3 13 2 Fast Attach 156 | 7 1 1 5 4 11 4 10 2 2 . . 14 1 4 9 14 9 9 10 . 4 2 . 2 . 4 . 5 . . 14 8 Attach 77 | . . . 2 . 11 2 4 2 2 . . . 2 5 2 . . 1 1 . 9 . 1 1 . 3 . . . 2 20 7 Detach 68 | . 1 . 1 . 1 1 3 2 1 . . 2 . 5 4 2 . 1 4 . 7 . . . . 4 . . . 1 24 4 Swap 331 | . 10 6 25 2 20 24 72 5 22 4 . 2 3 5 3 4 3 2 6 1 17 8 10 8 6 18 . 13 3 2 22 5 Drop 388 | . 11 8 37 3 44 21 45 14 5 . . 16 3 10 21 18 14 11 24 . 12 4 4 6 1 8 . 9 3 3 27 6 Fire 760 | 5 51 32 74 11 114 61 78 22 32 2 . . 5 2 . 2 2 15 6 . 8 3 9 1 20 16 . 3 27 . 88 71 Melee 94 | . . . . . 3 7 3 . 2 1 4 . . 7 33 . . . 1 . 4 2 . 5 . . . . . 3 18 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 102 | . 19 7 10 2 15 28 7 . 2 . . . . . . 3 . . . . 2 . . . . 5 . . . . 2 . Escape Stasis 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / Tes) -2/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 8) 763 | -10/Materials | Discovered new exit (range 16) 963 | -10/Materials | Discovered new exit (range 7) 1386 | -10/Materials | Discovered new exit (range 15) 1547 | -10/Materials | Entered Mines 1560 | -10/Mines | Discovered new exit (range 9) 1665 | -10/Mines | Discovered new exit (range 10) 1782 | -10/Mines | Learned Materials emergency access door positions 1846 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1847 | -10/Mines | Discovered new exit (range 5) 1982 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2054 | -10/Mines | Learned 2 Materials zone layouts 2505 | -10/Mines | Learned location of Storage (-8) 2742 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2758 | -10/Mines | Entered Materials 2758 | -9/Materials | Accompanied by 5 allies 2758 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2759 | -9/Materials | Identified exit to Materials 2763 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3008 | -9/Materials | Discovered exit to Materials (range 11) 3067 | -9/Materials | Build established: Hauler-Gunner 3103 | -9/Materials | Discovered new exit (range 16) 3597 | -9/Materials | Build established: Hauler-Tank 4217 | -9/Materials | Discovered exit to Materials (range 16) 5044 | -9/Materials | Repaired Hvy. Ion Engine 5071 | -9/Materials | Repaired Grenade Launcher 5098 | -9/Materials | Repaired Lgt. Treads 5126 | -9/Materials | Repaired Lgt. Treads 5991 | -9/Materials | Entered Mines 6023 | -9/Mines | Assembled infested the area 6028 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6063 | -9/Mines | Found the Drone Emporium 6126 | -9/Mines | Discovered exit to Materials (range 5) 6172 | -9/Mines | Build established: Tank 6260 | -9/Mines | Discovered exit to Materials (range 8) 7224 | -9/Mines | Found Prototype Device 7224 | -9/Mines | Identified Bomb Drone Bay 7304 | -9/Mines | Entered Materials 7304 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7511 | -8/Materials | Lost 3 parts (1n2w) 7867 | -8/Materials | Build established: Hauler-Tank 8212 | -8/Materials | Discovered new exit (range 13) 8609 | -8/Materials | Discovered new exit (range 15) 9023 | -8/Materials | Central database locked down 9631 | -8/Materials | Discovered new exit (range 16) 9745 | -8/Materials | Identified exit to Factory 9906 | -8/Materials | Identified exit to Storage 10098 | -8/Materials | Repaired Lgt. Treads 10164 | -8/Materials | Repaired Broken Imp. Assault Rifle 10198 | -8/Materials | Repaired Cooling System 10637 | -8/Materials | Entered Storage 10698 | -8/Storage | Destroyed 7 combat bots 11654 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 11947 | -8/Storage | Build established: Commander-Tank 11948 | -8/Storage | Discovered exit to Factory (range 15) 12376 | -8/Storage | Core integrity fell below 50% 12713 | -8/Storage | Build established: Commander-Mutant 13092 | -8/Storage | Build established: Commander-Tank 13823 | -8/Storage | Entered Factory 13823 | -7/Factory | Accompanied by 6 allies 13823 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 13824 | -7/Factory | Identified exit to Lower Caves 13879 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 13946 | -7/Factory | Discovered new exit (range 7) 14205 | -7/Factory | Build established: Hacker-Gunner 14369 | -7/Factory | Identified exit to Factory 14771 | -7/Factory | Build established: Hauler-Tank 15154 | -7/Factory | Build established: Hauler-Skirmisher 15758 | -7/Factory | Fabricated Imp. Transmission Jammer (x1) 16424 | -7/Factory | Fabricated Armor Integrity Analyzer (x1) 16685 | -7/Factory | Repaired Prc. Assault Rifle 16747 | -7/Factory | Repaired Adv. EMP Blaster 16757 | -7/Factory | Discovered exit to Factory (range 15) 17541 | -7/Factory | Repaired Arm. Treads 19903 | -7/Factory | Sucked down chute 19903 | -7/Factory | Entered Waste 19904 | -7/Waste | Met a frightened Derelict 19918 | -7/Waste | EMP discharged 19918 | -7/Waste | System corruption reached 10% 19982 | -7/Waste | Destroyed C-40 Crusher 19996 | -7/Waste | Allies destroyed C-40 Crusher 20018 | -7/Waste | EMP discharged 20065 | -7/Waste | Spotted C-40 Crusher 20074 | -7/Waste | Destroyed C-40 Crusher 20117 | -7/Waste | Destroyed C-40 Crusher 20118 | -7/Waste | EMP discharged 20218 | -7/Waste | EMP discharged 20218 | -7/Waste | System corruption reached 30% 20286 | -7/Waste | Destroyed C-40 Crusher 20309 | -7/Waste | Build established: Scavenger-Gunner 20318 | -7/Waste | EMP discharged 20327 | -7/Waste | Destroyed C-40 Crusher 20418 | -7/Waste | EMP discharged 20427 | -7/Waste | Discovered new exit (range 11) 20449 | -7/Waste | Entered Factory 20790 | -7/Factory | Build established: Scavenger-Skirmisher 21139 | -7/Factory | Discovered exit to Lower Caves (range 5) 21442 | -7/Factory | Build established: Hauler-Tank 21822 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 21865 | -7/Factory | Build established: Hauler-Mutant 22065 | -7/Factory | Garrison activated, responded to threat 22072 | -7/Factory | Core integrity fell below 50% 22195 | -7/Factory | Entered Lower Caves 22757 | -7/Lower Caves | Learned Factory security intel 22768 | -7/Lower Caves | Discovered new exit (range 7) 22835 | -7/Lower Caves | Identified exit to Lower Caves 22840 | -7/Lower Caves | Entered another Lower Caves area 23715 | -7/Lower Caves | Discovered new exit (range 11) 23733 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 23757 | -7/Lower Caves | Identified exit to Zion 23759 | -7/Lower Caves | Entered Zion 23819 | -7/Zion | System corruption cleaned by Quarantine Array 24158 | -7/Zion | Build established: Hauler-Skirmisher 24334 | -7/Zion | Given the Hacking Drone Bay 24338 | -7/Zion | Found Prototype Device 24338 | -7/Zion | Identified Hacking Drone Bay 24575 | -7/Zion | Learned Factory emergency access door positions 25044 | -7/Zion | Imprinted 25046 | -7/Zion | Declared Zion's savior 25321 | -7/Zion | Received a hallucinogenic algorithm 25330 | -7/Zion | Discovered new exit (range 14) 25422 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 26067 | -7/Zion | Identified exit to Proximity Caves 26075 | -7/Zion | Entered Proximity Caves 26075 | -6/Proximity Caves | Accompanied by 4 allies 26575 | -6/Proximity Caves | Spotted B-75 Beast 26831 | -6/Proximity Caves | Learned Factory stockpile data 27212 | -6/Proximity Caves | Discovered exit to Factory (range 9) 27271 | -6/Proximity Caves | Entered Factory 27271 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 27924 | -6/Factory | Sucked down chute 27924 | -6/Factory | Entered Waste 27925 | -6/Waste | Joined by Warlord forces that had cleared the area 28197 | -6/Waste | Build established: Scavenger-Mutant 28251 | -6/Waste | Discovered new exit (range 15) 28273 | -6/Waste | Found Damper Plating 28278 | -6/Waste | Identified exit to Factory 28281 | -6/Waste | Found Damper Plating 28435 | -6/Waste | Found Damper Plating 28613 | -6/Waste | Found Damper Plating 28877 | -6/Waste | Build established: Hauler-Skirmisher 29126 | -6/Waste | Entered Factory 29126 | -6/Factory | Accompanied by 17 allies 29710 | -6/Factory | Discovered new exit (range 10) 29730 | -6/Factory | Identified exit to Factory 29874 | -6/Factory | Retrieved Zion intel report: Branch Access 29874 | -6/Factory | Identified exit to Lower Caves 29874 | -6/Factory | Identified exit to Extension 29875 | -6/Factory | Zion Light squad teleported in 30195 | -6/Factory | Found Prototype Protection 30195 | -6/Factory | Identified Zio. Weapon Casing 30242 | -6/Factory | Entered Lower Caves 30242 | -6/Lower Caves | Accompanied by 11 allies 30389 | -6/Lower Caves | Build established: Hauler-Mutant 30761 | -6/Lower Caves | Found Zio. Weapon Casing 30950 | -6/Lower Caves | Encountered a Warlord checkpoint 31210 | -6/Lower Caves | Build established: Hauler-Skirmisher 31446 | -6/Lower Caves | Discovered new exit (range 5) 31451 | -6/Lower Caves | Identified exit to Lower Caves 31462 | -6/Lower Caves | Entered another Lower Caves area 31462 | -6/Lower Caves | Accompanied by 8 allies 31509 | -6/Lower Caves | Discovered exit to Factory (range 4) 31530 | -6/Lower Caves | Spotted B-75 Beast 31549 | -6/Lower Caves | Destroyed B-75 Beast 31585 | -6/Lower Caves | Learned 4 Factory zone layouts 31837 | -6/Lower Caves | Learned Factory emergency access door positions 32396 | -6/Lower Caves | Discovered new exit (range 14) 32433 | -6/Lower Caves | Identified exit to Data Miner 32722 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 32880 | -6/Lower Caves | Entered Data Miner 32880 | -6/Data Miner | Discovered new exit (range 6) 32898 | -6/Data Miner | Identified exit to Proximity Caves 32922 | -6/Data Miner | Met Data Miner 32954 | -6/Data Miner | Learned location of Section 7 (-2) 32954 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 33170 | -6/Data Miner | Received God Mode back door access code from Data Miner 33409 | -6/Data Miner | Destroyed Data Miner 33412 | -6/Data Miner | Interfaced with the Data Conduit 33637 | -6/Data Miner | Found Prototype Hackware 33969 | -6/Data Miner | Entered Proximity Caves 34475 | -5/Proximity Caves | Discovered exit to Factory (range 8) 34590 | -5/Proximity Caves | Entered Factory 34590 | -5/Factory | Evolved 2 slots: Utility x2 34593 | -5/Factory | Loaded intel: 263 machine locations 34671 | -5/Factory | Identified Quantum Router 34825 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 34985 | -5/Factory | Fabricated Exp. Targeting Computer (x1) 35027 | -5/Factory | Build established: Hacker-Skirmisher 35039 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 35286 | -5/Factory | Local fabrication network quarantined 35304 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 35305 | -5/Factory | Zion Light squad teleported in 35512 | -5/Factory | Retrieved Zion intel report: Branch Access 35512 | -5/Factory | Identified exit to Upper Caves 35513 | -5/Factory | Zion Offense Resupply teleported in 35617 | -5/Factory | Build established: Hauler-Mutant 35790 | -5/Factory | First assault squad dispatched 35852 | -5/Factory | Entered Upper Caves 36166 | -5/Upper Caves | Build established: Hauler-Skirmisher 36376 | -5/Upper Caves | Found Alien Artifact 36376 | -5/Upper Caves | Identified Core Expander 36376 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 36440 | -5/Upper Caves | Discovered new exit (range 15) 36467 | -5/Upper Caves | Identified exit to Upper Caves 36474 | -5/Upper Caves | Entered another Upper Caves area 36489 | -5/Upper Caves | Discovered new exit (range 10) 36771 | -5/Upper Caves | Learned location of 1 exit from Factory 37056 | -5/Upper Caves | Spotted B-75 Beast 37466 | -5/Upper Caves | Discovered new exit (range 15) 37485 | -5/Upper Caves | Identified exit to Zhirov 37489 | -5/Upper Caves | Entered Zhirov 37489 | -5/Zhirov | Discovered new exit (range 3) 37495 | -5/Zhirov | Identified exit to Proximity Caves 37524 | -5/Zhirov | Met Zhirov 37587 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 37620 | -5/Zhirov | Found Alien Artifact 37620 | -5/Zhirov | Identified Integrated Dissipator 37620 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 37875 | -5/Zhirov | Found Alien Artifact 38213 | -5/Zhirov | Entered Proximity Caves 38215 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 38264 | -4/Proximity Caves | Destroyed 7 combat bots 38271 | -4/Proximity Caves | Learned location of 1 exit from Research 38595 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 39426 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 39538 | -4/Proximity Caves | Discovered new exit (range 14) 39562 | -4/Proximity Caves | Identified exit to Factory 39698 | -4/Proximity Caves | Entered Factory 39698 | -4/Factory | Evolved 2 slots: Utility x2 39699 | -4/Factory | Identified exit to Research 39700 | -4/Factory | Loaded intel: 229 machine locations 39957 | -4/Factory | Discovered new exit (range 12) 39978 | -4/Factory | Identified exit to Upper Caves 40005 | -4/Factory | Build established: Hauler-Gunner 40162 | -4/Factory | Destroyed 7 combat bots 40163 | -4/Factory | Zion Heavy squad teleported in 40327 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 40404 | -4/Factory | Fabricated Exp. Signal Interpreter? 40493 | -4/Factory | Local fabrication network quarantined 40494 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 40686 | -4/Factory | Zion Heavy squad teleported in 40894 | -4/Factory | Entered Upper Caves 40894 | -4/Upper Caves | Accompanied by 4 allies 41043 | -4/Upper Caves | Learned 4 Research zone layouts 41111 | -4/Upper Caves | Build established: Scavenger-Gunner 41334 | -4/Upper Caves | Discovered new exit (range 6) 41343 | -4/Upper Caves | Identified exit to Upper Caves 41351 | -4/Upper Caves | Entered another Upper Caves area 41351 | -4/Upper Caves | Accompanied by 4 allies 41388 | -4/Upper Caves | Found Prototype Protection 41388 | -4/Upper Caves | Identified Zio. Heavy Carapace 41396 | -4/Upper Caves | Found Zio. Weapon Casing 41466 | -4/Upper Caves | Learned Research security intel 41475 | -4/Upper Caves | Encountered a Warlord checkpoint 41925 | -4/Upper Caves | Learned location of 1 exit from Research 41989 | -4/Upper Caves | Build established: Hauler-Gunner 42113 | -4/Upper Caves | Spotted B-86 Titan 42119 | -4/Upper Caves | Allies destroyed B-86 Titan 42193 | -4/Upper Caves | Discovered new exit (range 15) 42236 | -4/Upper Caves | Identified exit to Warlord 42254 | -4/Upper Caves | Entered Warlord 42254 | -4/Warlord | Accompanied by 2 allies 42384 | -4/Warlord | Build established: Scavenger-Gunner 42434 | -4/Warlord | Rebuked by Warlord 42458 | -4/Warlord | Opened Warlord's prototype stash 42459 | -4/Warlord | Warlord's base attacked by MAIN.C 42465 | -4/Warlord | Found Vortex Chain Reactor 42475 | -4/Warlord | Found Exp. Armor Integrity Analyzer 42478 | -4/Warlord | Found Exp. Focal Shield 42484 | -4/Warlord | Found Prototype Hackware 42809 | -4/Warlord | Warlord forces counterattacked 42874 | -4/Warlord | Spotted Executioner 42909 | -4/Warlord | Spotted Striker 42978 | -4/Warlord | Destroyed 10 combat bots 42988 | -4/Warlord | Discovered new exit (range 12) 43002 | -4/Warlord | Spotted Executioner 43004 | -4/Warlord | Identified exit to Proximity Caves 43006 | -4/Warlord | Entered Proximity Caves 43470 | -3/Proximity Caves | Build established: Scavenger-Mutant 43664 | -3/Proximity Caves | Discovered exit to Research (range 14) 43711 | -3/Proximity Caves | Entered Research 43711 | -3/Research | Evolved 2 slots: Power x1, Utility x1 43712 | -3/Research | Identified exit to Testing 43712 | -3/Research | Identified exit to Research 43715 | -3/Research | Loaded intel: 118 machine locations 43992 | -3/Research | Build established: Hauler-Mutant 44221 | -3/Research | Zion Thermal Resupply teleported in 44381 | -3/Research | Intercept squad dispatched 44397 | -3/Research | Spotted Tracker 44405 | -3/Research | Destroyed Tracker 44405 | -3/Research | Spotted Tracker 44409 | -3/Research | Destroyed Tracker 44440 | -3/Research | Found Exp. Phase Shifter 44479 | -3/Research | Spotted Combat Programmer 44488 | -3/Research | Destroyed Combat Programmer 44490 | -3/Research | Spotted Combat Programmer 44499 | -3/Research | Destroyed Combat Programmer 44519 | -3/Research | Found Prototype Energy Cannon 44526 | -3/Research | Found Exp. Target Analyzer 44633 | -3/Research | Identified EMDS 45066 | -3/Research | Build established: Hauler-Gunner 45167 | -3/Research | Intercept squad dispatched 45182 | -3/Research | Spotted Tracker 45182 | -3/Research | Spotted Tracker 45183 | -3/Research | Destroyed Tracker 45188 | -3/Research | Destroyed Tracker 45196 | -3/Research | Terminal network hard line cut 45221 | -3/Research | Spotted Combat Programmer 45230 | -3/Research | Destroyed Combat Programmer 45280 | -3/Research | Spotted Combat Programmer 45286 | -3/Research | Destroyed Combat Programmer 45891 | -3/Research | Intercept squad dispatched 45922 | -3/Research | Spotted Tracker 45925 | -3/Research | Destroyed Tracker 45926 | -3/Research | Spotted Tracker 45930 | -3/Research | Destroyed Tracker 45978 | -3/Research | Spotted Combat Programmer 45985 | -3/Research | Destroyed Combat Programmer 46016 | -3/Research | Spotted Combat Programmer 46024 | -3/Research | Destroyed Combat Programmer 46160 | -3/Research | Discovered exit to Research (range 14) 46346 | -3/Research | Entered another Research area 46346 | -2/Research | Evolved 2 slots: Utility x2 46347 | -2/Research | Identified exit to Quarantine 46348 | -2/Research | Loaded intel: 103 machine locations 46356 | -2/Research | Identified Ghost Barrier 46596 | -2/Research | First assault squad dispatched 46707 | -2/Research | Retrieved Zion intel report: Prototype Schematics 46708 | -2/Research | Zion Heavy squad teleported in 46886 | -2/Research | Spotted B-90 Cyclops 46895 | -2/Research | Zion hero teleported in (99-TNT) 46895 | -2/Research | Allies destroyed B-90 Cyclops 46923 | -2/Research | Build established: Hacker-Gunner 47079 | -2/Research | Zion Demo squad teleported in 47122 | -2/Research | Intercept squad dispatched 47127 | -2/Research | High security lockdown imminent 47137 | -2/Research | Spotted Tracker 47137 | -2/Research | Spotted Tracker 47138 | -2/Research | Allies destroyed Tracker 47142 | -2/Research | Allies destroyed Tracker 47190 | -2/Research | Spotted Combat Programmer 47196 | -2/Research | Allies destroyed Combat Programmer 47206 | -2/Research | Spotted Combat Programmer 47207 | -2/Research | High security lockdown engaged 47208 | -2/Research | Destroyed Combat Programmer 47214 | -2/Research | Found Prototype Launcher 47214 | -2/Research | Identified 99-TNT's Nukerbomber 47414 | -2/Research | Identified Transdimensional Reconstructor 47414 | -2/Research | Warped through subspace 47428 | -2/Research | Destroyed 11 combat bots 47445 | -2/Research | Lost 9 parts (1n5u3w) 47511 | -2/Research | Spotted Investigator 47511 | -2/Research | Destroyed Investigator 47515 | -2/Research | Self-destructed Last Messages --------------- C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. L-61 Swordsman unfolds itself. G-73 Enforcer unfolds itself. I-47 Archangel unfolds itself. Investigator unfolds itself. Investigator: "PRIMARY THREAT IDENTIFIED. CONTAINMENT PROTOCOL APPLICABLE." Destroyed Lgt. Antimatter Reactor. Destroyed Hvy. Laser. I-47 Archangel destroyed. G-73 Enforcer destroyed. L-61 Swordsman destroyed. Destroyed Prototype Launcher. G-73 Enforcer destroyed. Destroyed Lgt. Quantum Reactor. Investigator destroyed. Terminal disabled. Railgun destroyed. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????"""??????????????????????????????? | | ????????????????"""??????????????????????????????? | | ????????????????"""??????????????????????????????? | | ????????????????"""??????????????????????????????? | | ????????????????"""??????????????????????????????? | | ???####??????????????????????????????????????????? | | ### ### #????????????????????????????????????? | | # #????????????????????????????????????? | | # = #??????????????##############????????? | | C#??????????????# #????????? | | C#??????????????# ! #????????? | | # C ##???????????# #????????? | | # # ???????????# ! """" ! ####?????? | | ### ???????????# """" ""#?????? | | # ## ""?????????# """" ""#?????? | | %% w ## """????????# """" S"#?????? | | %" # S"????????# """#?????? | | " ### """????????# """#?????? | | # # """????????# """#?????? | | # # # = ??????# ! ####?????? | | % ?????# #????????? | | %= #########+########????????? | | !/ #??????????????? | | %] @ #??????????????? | | #??????????????? | | g= #??????????????? | | ! ######+######????????????? | | %% # ???# """ #????????????? | | = ????# """ #????????????? | | # ????# """ #????????????? | | # # "" ?????# #????????????? | | # #$ ""T"" ?????# #????????????? | | # + "" "" ????# !#????????????? | | # # ????# #????????????? | | # # ????# #????????????? | | # ????# =#????????????? | | #### # #???##########????????????? | | # ????????????????????????? | | ????????????????????????? | | ######## ?????????????????????????? | | ???????## ??????????????????????????? | | ????????# # ?????????????????????????? | | ??????# # = ""????????????????????????? | | ? ??# ^# """???????????????????????? | | ??# # S"???????????????????????? | | # = / | """???????????????????????? | | == + = # """???????????????????????? | | == # # ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 55 Energy Capacity 1700 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 110 Jamming Range 16 Cloak Strength 2 EM Shielding 2 Armor Coverage 2400 Resistance: KI 30 Resistance: EM 90 Weapon Shielding 100 Evasion (%) 40 Targeting Accuracy 12 Target Analysis 12 Armor Integrity Analysis 90 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 11 Defensive Hacking 45 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Armor Integrity Analyzer | -8/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free F-cell Engine | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Imp. Spread Laser | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Exp. Signal Interpreter | -5/Factory | Z-intel Com. Ion Cannon | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Gravity Neutralizing Apparatus | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Exp. Optical Array | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Railgun | -4/Factory | Scanalyzed Adv. Power Amplifier | -2/Research | Z-intel Imp. Diametric Drive | -2/Research | Z-intel Exp. Actuator Array | -2/Research | Z-intel Exp. Field Recycling Unit | -2/Research | Z-intel Hvy. Hardcell Cannon | -2/Research | Z-intel Quantum Shading Machine | -2/Research | Z-intel Exp. Gyrokinetic Inverter | -2/Research | Z-intel Adv. Remote Shield | -2/Research | Z-intel Adv. Micro-nuke Launcher | -2/Research | Z-intel Centrium Heavy Treads | -2/Research | Z-intel Adv. Energy Well | -2/Research | Z-intel Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory Imp. Transmission Jammer | x1 | -7/Factory | Preloaded Armor Integrity Analyzer | x1 | -7/Factory Adv. Signal Interpreter | x2 | -7/Factory Lgt. Regenerative Plating | x1 | -5/Factory Exp. Targeting Computer | x1 | -5/Factory Hcp. Storage Unit | x1 | -5/Factory Exp. Signal Interpreter | x1 | -4/Factory Exp. Signal Interpreter | x1 | -4/Factory Hcp. Storage Unit | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Below Challenges ------------ None Game ------ Seed ManeuveringHardcellGuard Manual? 0 Play Time 06:22:31 Cumulative 185.8 hours Start 2021.04.17 @ 18:17:31 End 2021.04.18 @ 20:50:22 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/1/1/0/0/0/0/0/0 Lore% 59 Gallery% 59 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 38dbef10-f699-4e4f-b1d9-b213851735a4