Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.19 @ 21:51:07 Player: alice_fexa Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (435) 2175 Value Destroyed (26958) 26958 Prototype IDs (116) 2320 Alien Tech Used (13) 2600 Bonus (52395) 52395 TOTAL SCORE: 96948 Bonus ------- High Alert Combat Kills 2462 Follower Combat Kills 877 Network Hubs Disabled 200 Met Data Miner 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -1444 Cogmind --------- Core Integrity 799/1850 Matter 300/300 Energy 1438/1440 System Corruption 0% Temperature Cool (3) Movement Hovering (40) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (5) --- Hovering Gravjet-Cooled Exoskeleton Cooled Linear Gravjet > --- UTILITY (14) ----- Huge Storage Unit Experimental Energy Well Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler Experimental Reaction Control System Experimental Phase Shifter Experimental Powered Armor Experimental Powered Armor Architect God Chip A Architect God Chip D > --- WEAPON (3) ------- Hpw. KE Hardcell Construct/C > --- INVENTORY (27) --- Improved Quantum Reactor Zero-point Reactor Desublimator Experimental Energy Well (600) Experimental Energy Well (600) Experimental Matter Compressor (450) Experimental Core Analyzer Experimental Core Analyzer Experimental Weapon Cycler Experimental Weapon Cycler Experimental Weapon Cycler Advanced Phase Shifter Experimental Phase Shifter Experimental Phase Shifter Experimental Phase Shifter Centrium Medium Armor Plating Centrium Linked Plating Experimental Powered Armor Advanced Force Field Advanced Force Field Integrity Redistributor Compact Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Graviton Cannon Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Hovering Gravjet-Cooled Exoskeleton Cooled Linear Gravjet > --- UTILITY ---------- Huge Storage Unit Experimental Energy Well Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler Experimental Reaction Control System Experimental Phase Shifter Experimental Powered Armor Experimental Powered Armor Architect God Chip A Architect God Chip D > --- WEAPON ----------- Hpw. KE Hardcell Construct/C > --- INVENTORY -------- Improved Quantum Reactor Zero-point Reactor Desublimator Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Core Analyzer Experimental Core Analyzer Experimental Weapon Cycler Experimental Weapon Cycler Experimental Weapon Cycler Advanced Reaction Control System Advanced Phase Shifter Experimental Phase Shifter Experimental Phase Shifter Experimental Phase Shifter Centrium Medium Armor Plating Centrium Linked Plating Experimental Powered Armor Advanced Force Field High-powered Transdimensional Reconstructor Integrity Redistributor Compact Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Graviton Cannon Sigix Corpse [Rating: 254] Favorites ----------- Power Quantum Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Constructs Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Medium Regenerative Plating Weapon Constructs Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Constructs Launcher Heavy Shock Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Utility 12 | . . . 2 . 1 . . 2 . . . . . . . . . 2 . . . . 2 . 2 . . 1 . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 774 | 7 8 9 18 5 23 8 5 33 9 7 3 11 32 3 6 . 6 54 46 14 19 13 42 61 59 28 47 38 97 63 Power 62 | 1 1 2 2 . 1 . . 1 . . . 1 3 . . . . 3 7 3 4 . 1 3 5 5 3 3 10 3 Engine 9 | 1 1 2 2 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Core 10 | . . . . . 1 . . . . . . 1 1 . . . . 2 4 1 . . . . . . . . . . Reactor 43 | . . . . . . . . . . . . . . . . . . 1 3 2 4 . 1 3 5 5 3 3 10 3 Propulsion 27 | 3 . 2 5 . 6 6 1 . . . . . . . . . . . 1 . . . . . . . . . . 3 Treads 17 | 2 . 1 3 . 6 5 . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Wheel 6 | 1 . 1 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 551 | 1 3 1 4 5 11 2 2 20 5 2 1 4 18 2 3 . 3 39 35 7 12 13 33 50 51 18 41 34 74 57 Device 393 | . 1 1 2 4 6 . 1 13 2 1 . 2 9 1 2 . 2 31 28 4 10 10 28 32 42 13 35 30 57 26 Storage 24 | 1 1 . . . . . . . . . . . 3 . . . . 1 1 . . . 1 . 1 . . 1 8 6 Processor 28 | . 1 . . . 2 . . 3 . 1 . . . . 1 . . 2 . . . 1 1 1 1 . 2 2 8 2 Hackware 14 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 2 . . 1 1 . 7 Protection 92 | . . . 2 1 3 2 1 4 3 . 1 2 4 1 . . 1 5 6 3 2 2 2 15 7 5 3 . 1 16 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 134 | 2 4 4 7 . 5 . 2 12 4 5 2 6 11 1 3 . 3 12 3 4 3 . 8 8 3 5 3 1 13 . Energy Gun 24 | 1 3 2 5 . 1 . . 2 . . . . 1 . . . 1 3 . 1 . . . 2 . . . . 2 . Energy Cannon 51 | . . . 2 . 3 . 1 3 1 4 1 4 3 . 3 . 1 3 2 3 1 . 4 1 2 4 3 1 1 . Ballistic Gun 14 | 1 1 2 . . 1 . . . . . . . . . . . . 1 . . 2 . . 3 . 1 . . 2 . Ballistic Cannon 15 | . . . . . . . . 1 . . . . 3 . . . . 5 . . . . 1 1 . . . . 4 . Launcher 17 | . . . . . . . . 1 3 1 1 2 . 1 . . 1 . . . . . 3 1 1 . . . 2 . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Impact Weapon 6 | . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . 1 3 . . . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 60 | . . . 2 1 2 . 1 1 . . . . 2 . . . . 4 2 2 1 . 2 3 . . 1 . 9 27 Corrupted Parts 7 | . . 2 . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . . . System Corruption 31 | . . 6 . . . . . . . . . 10 . . . . . . . . 15 . . . . . . . . . Parts Lost 26 | . . 6 . . 2 . 1 . . . . . 1 . . . . . 3 . 1 . . 3 1 2 . 1 2 3 Power 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Utility 16 | . . 1 . . 1 . 1 . . . . . . . . . . . 2 . 1 . . 3 1 2 . 1 1 2 Weapon 4 | . . 2 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . . 6 . . 1 . 1 . . . . . 1 . . . . . 3 . 1 . . 1 1 2 . 1 1 1 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Average Slot Usage (%) 74 | . 99 99 99 99 98 100 82 68 72 72 66 72 68 70 69 70 70 69 67 67 65 67 70 70 72 72 68 71 68 70 Engine 2 | . 14 14 11 11 3 . . 1 6 6 6 5 5 5 5 5 5 5 . . . . . . . . . . . . Core 1 | . . . . . 5 9 9 4 . . . . 5 5 5 5 5 3 5 3 . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . 1 4 6 9 10 9 9 7 7 8 12 11 8 Treads 5 | . 28 23 13 11 18 18 11 3 6 6 6 6 . . . . . . . 2 5 5 1 1 4 4 4 4 3 . Wheel 1 | . . 4 8 11 9 9 6 . . . . . . . . . . . . . . . . . . . . . . . Device 18 | . 4 13 21 21 17 18 18 13 13 13 13 11 15 17 16 17 14 15 15 15 16 14 18 19 25 25 22 19 23 22 Storage 5 | . 14 14 11 11 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 5 Processor 12 | . 8 . . . 7 9 3 12 13 13 13 13 11 11 11 11 11 15 15 15 15 15 14 14 17 17 17 19 16 20 Protection 4 | . . . 10 11 9 9 9 5 5 6 6 7 1 . . . 1 4 4 5 1 5 5 3 2 4 3 4 4 6 Energy Gun 2 | . 18 27 4 . . . 1 4 6 1 . 5 1 . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . 17 22 17 18 9 3 5 5 . 8 1 5 5 11 10 4 5 4 3 5 5 1 7 7 4 3 . . Ballistic Cannon 2 | . . . . . . . 1 1 . . . . 6 11 8 5 5 5 5 5 5 5 2 3 . . 2 4 4 4 Peak Build Rating 254 | 6 10 12 22 29 29 31 45 85 85 86 86 86 114 112 113 109 109 124 131 146 148 148 163 176 187 191 202 218 237 254 Average Rating 130 | 4 8 9 19 22 28 27 37 70 83 84 81 84 107 111 111 109 108 118 124 133 139 145 160 168 185 187 193 214 216 228 On Entrance 102 | . 6 9 12 21 25 28 31 45 84 79 86 81 84 112 110 109 109 109 121 130 145 148 148 162 173 187 189 196 215 231 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 215 | 13 33 32 43 43 48 43 44 62 60 53 59 68 76 75 68 68 75 81 107 112 118 123 155 159 170 194 181 198 215 200 Greatest Support 251 | 40 40 40 40 12 20 12 36 70 70 70 70 70 133 69 82 82 82 82 157 196 196 196 251 239 239 239 249 249 249 249 Greatest Overweight (x) 3 | 2 . 1 3 3 3 3 3 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Average Overweight (x) . | . . . 2 3 2 3 2 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 27 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 15 15 15 15 15 20 20 20 20 25 25 25 25 27 27 27 27 Average Capacity 20 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 18 20 20 20 21 25 25 25 25 27 27 27 Most Carried 27 | 3 15 15 15 15 15 15 15 15 15 15 15 15 16 15 15 15 15 15 20 20 20 20 22 25 25 25 27 27 27 27 Average Carried 19 | 2 12 14 14 15 14 14 14 14 14 14 15 14 14 15 14 15 15 14 17 19 19 20 20 24 24 24 25 26 26 26 Final Capacity 27 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 25 25 25 25 27 27 27 27 Final Carried 27 | 3 15 15 15 15 15 15 14 14 15 15 15 15 15 15 15 15 15 15 20 20 20 20 22 25 25 25 27 26 27 26 Scrap Engine Consumption 174 | . . . . . . . 32 21 1 4 . 8 20 1 2 . . 17 8 7 . . 12 9 2 2 1 1 26 . Constructs Created 4 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . 1 . Constructs Modified 72 | . . . . . . . 10 8 . 4 . 1 9 . 4 . . 4 7 1 . . 7 4 . . 1 . 12 . Class Distribution -------------------- 27% | Construct 17% | Alien-Gunner 11% | Mutant 7% | Skirmisher 5% | Scavenger-Skirmisher 4% | Gunner 4% | Scout 4% | Scavenger-Mutant 3% | Scavenger-Scout 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Scout | -4/Factory Scavenger-Skirmisher | -4/Extension Scavenger-Construct | -4/Cetus Scavenger-Construct | -4/Archives Construct | -4/Hub_04(d) Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Quarantine Skirmisher | -2/Research Gunner | -2/Testing Gunner | -2/Section 7 Alien-Gunner | -1/Access Alien-Gunner | -1/Command Alien-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 19578 | 201 172 63 201 56 230 80 50 368 417 143 . 182 256 128 158 . 66 1074 1143 224 349 186 1103 1040 856 759 1270 675 3773 4355 Remotely 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Salvage Created 28580 | . 202 255 987 306 971 556 385 560 155 187 . 916 271 . 89 . 36 1470 1405 581 510 265 1119 1606 1696 1354 1905 1148 4507 5138 Parts 1384 | . 16 13 62 16 43 24 16 23 6 2 . 30 12 . . . 1 50 63 22 35 10 60 81 93 83 94 39 141 349 Haulers Intercepted 16 | . . . 4 . 2 1 . 1 . . . . 1 . . . . 3 . . . . . . . . . 4 . . Recyclers Shooed 17 | . . 1 2 . . . . 1 . . . . . . . . . 6 2 . . . . . 2 . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 6 . . 9 . . . . 1 . . . . . . . . . . . . . Prevented 20 | . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 304 | . 4 7 14 6 14 9 6 10 3 . . 10 3 . . . . 14 18 8 3 3 14 16 14 14 25 10 31 48 Melee 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Guns 21 | . 4 6 6 . . . . 3 . . . 1 . . . . . . . . . . . 1 . . . . . . Cannons 247 | . . . 8 6 14 8 6 1 . . . 2 1 . . . . 14 17 8 3 2 11 15 9 14 24 9 27 48 AOE 21 | . . 1 . . . . . 4 3 . . 3 . . . . . . . . . . 1 . 5 . . . 4 . Classes Destroyed 24 | . 3 4 3 . 3 . 3 . . 1 . 1 . . . . . 1 . . . . 3 1 . . . . 1 . Worker 13 | . . 2 . 1 1 . . 3 . . . . . . . . . . . . . . . 2 2 . . . 2 . Builder 8 | . . . . . . . . . . . . . . . . . . 1 1 . . . 2 1 1 1 . 1 . . Tunneler 3 | . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . . . 4 . 2 1 . 1 . . . . 1 . . . . 3 . . . . . . . . . 4 . . Recycler 32 | . . . 4 . 2 . . . . . . . . . . . . 3 1 . . . . 1 5 2 2 1 11 . Minesweeper 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Mechanic 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Operator 17 | . 1 . 1 . . . . . . . . . . . . . . . 1 . 8 . 1 2 . . 1 . 2 . Watcher 40 | . 1 . 3 . 2 . . 2 . . . . 1 . . . . 2 . 2 . 2 2 1 6 2 4 6 4 . Swarmer 23 | . . 5 3 . 3 . . 4 . . . . . . . . . 2 . . . . 1 . 5 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 64 | . 4 . 7 6 4 1 . 3 3 . . 6 . . . . . 2 11 . . . 5 2 . . 6 . 4 . Brawler 4 | . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . Duelist 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . Protector 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . Sentry 46 | . . . 4 . 5 7 3 1 . . . 1 . . . . . . 3 . 3 1 1 . 3 3 3 5 3 . Demolisher 3 | . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hunter 16 | . . . . . 1 1 . . . . . . . . . . . . 4 . . . 2 2 . . . . 6 . Programmer 58 | . . . . . . . 1 2 . . . . 3 . . . . 9 . . . 2 1 . 6 11 11 5 7 . Cetus Guard 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Enhanced Sentry 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . Scientist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scrapper 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 20 | . 2 3 5 3 3 3 2 6 3 1 . 4 2 . . . 1 5 4 5 7 3 5 5 9 3 5 3 20 6 Combat Bots Only 9 | . 2 3 4 3 3 3 1 4 3 . . 4 2 . . . . 3 4 4 2 2 3 2 5 3 5 3 9 6 Max Kills in Single Turn 4 | . 1 1 1 1 1 1 1 3 3 1 . 1 1 . . . 1 1 1 1 1 1 2 1 4 1 1 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . . . . . 3 3 . . 1 . . . . . . . . . . 1 . 3 . . . 1 . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 1901 | . 12 28 45 11 77 22 11 74 . . . 41 26 . . . . 66 121 22 3 26 34 98 49 61 105 19 264 686 Missed 966 | . . 6 14 2 20 9 2 21 . . . 18 10 . . . . 25 41 9 1 12 16 57 22 19 37 4 98 523 Damage Taken 18742 | . 167 942 402 127 846 192 168 795 . . . 468 526 . 68 . . 834 1555 339 55 299 521 1613 438 731 1024 351 3841 2440 Core 1527 | . 66 166 110 18 93 51 . 67 . . . . 24 . . . . 43 57 . . . . 151 47 26 77 . 283 248 Absorbed by Shields 6310 | . . . . . . . . . . . . . . . . . . . . . . . . . 252 292 903 44 2332 2487 Reduced by Siege Mode 49 | . . . . . . . . . . . . . . . . . . . . 14 7 19 9 . . . . . . . Ignored by Resistances 1664 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1664 . Regen/Repaired (Parts) 9410 | . . . . . . 11 5 354 . . . . 203 . 137 . . 456 802 194 30 111 737 931 89 165 1668 115 3005 397 Core Remaining (%) 74 | 100 . 7 . 68 . . 73 . . . . 92 . . . . 97 . . . . 91 . 88 . . 81 . . 43 Volleys Fired 1722 | . 31 28 54 10 76 22 15 28 15 28 . 45 26 18 7 . 29 123 98 22 26 17 75 106 92 77 105 65 211 273 Largest 3 | . 2 2 2 2 2 2 2 3 1 1 . 2 2 1 1 . 1 3 2 2 2 2 2 2 2 2 2 2 2 1 Hottest 201 | . 80 90 136 136 136 136 136 194 85 85 . 144 156 90 90 . 90 201 180 171 171 171 171 125 171 171 125 125 125 69 Shots Fired 2367 | . 59 55 108 20 152 44 29 60 15 29 . 63 28 18 9 . 29 157 121 34 37 21 102 155 101 99 141 85 323 273 Gun 304 | . 59 55 40 . . . . 28 . 12 . 24 . . . . . 23 . . 3 . . 50 . 10 . . . . Cannon 2026 | . . . 68 20 152 44 29 28 10 17 . 33 28 18 9 . 26 134 121 34 34 21 95 105 97 89 141 85 315 273 Launcher 37 | . . . . . . . . 4 5 . . 6 . . . . 3 . . . . . 7 . 4 . . . 8 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1075 | . 23 3 . . . . . 8 . 12 . 4 2 . 2 . . 48 89 14 28 12 38 116 . 10 53 61 279 273 Thermal 1036 | . 36 30 108 20 152 44 29 43 10 17 . 25 26 18 7 . 26 96 32 . . . 25 7 68 86 88 24 19 . Explosive 24 | . . . . . . . . 4 5 . . . . . . . . . . . . . 3 . 4 . . . 8 . Electromagnetic 232 | . . 22 . . . . . 5 . . . 34 . . . . 3 13 . 20 9 9 36 32 29 3 . . 17 . Robot Hit Streak 55 | . 5 11 17 13 17 11 11 10 10 14 . 7 8 . 9 . 7 13 17 14 24 12 11 15 19 21 24 55 23 19 Robot Miss Streak 9 | . 6 4 9 1 3 3 1 5 . 3 . 2 . . 1 . . 4 3 2 2 2 2 4 2 1 2 1 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1514 | . 33 37 72 15 95 33 21 51 1 11 . 39 13 . 4 . 4 77 67 25 32 14 51 100 45 51 105 56 262 200 Core Hits 709 | . 14 17 61 9 29 11 9 32 4 3 . 26 5 . 1 . 2 40 22 17 12 3 34 40 30 22 36 22 110 98 Critical Kills 27 | . . . . . 1 1 . . . . . . . . . . 1 1 1 . . . . . 1 2 8 4 7 . Critical Parts Destroyed 38 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . 4 5 4 9 2 12 . Critical Strikes 108 | . 1 . . . 1 1 . 1 . 1 . 2 . . . . 1 1 2 2 2 . . 5 7 6 18 7 34 16 Burn 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Meltdown 8 | . . . . . 1 1 . . . . . . . . . . 1 1 1 . . . . . . . 1 2 . . Destroy 67 | . . . . . . . . . . . . . . . . . . . . . 1 . . 5 7 6 17 5 26 . Blast 27 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . 8 16 Corrupt 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Smash 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 71 | . . . . . . . 1 35 1 7 . . 27 . . . . . . . . . . . . . . . . . Impact 29 | . . . . . . . . 4 1 7 . . 17 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 42 | . . . . . . . 1 31 . . . . 10 . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Damage Inflicted 102069 | . 335 473 1299 339 1985 718 460 1743 192 459 . 1474 579 . 124 . 148 3266 5497 1547 2214 1051 4248 6326 4150 3866 8312 4082 22315 24867 Guns 4033 | . 335 412 529 . . . . 385 . 190 . 459 . . . . . 511 . . 69 . . 973 . 170 . . . . Cannons 91434 | . . . 770 339 1985 718 460 531 . 32 . 502 127 . 124 . 128 2627 5497 1547 2145 1051 3366 5333 3112 3696 8312 4082 20083 24867 Explosions 5497 | . . 61 . . . . . 411 192 . . 513 . . . . 20 128 . . . . 882 20 1038 . . . 2232 . Melee 1105 | . . . . . . . . 416 . 237 . . 452 . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 69452 | . 105 6 . . . . . 232 . 190 . 105 55 . . . . 1405 5043 989 1951 757 1095 5490 . 170 4240 3406 19346 24867 Thermal 21215 | . 230 262 1299 339 1985 718 460 604 . 32 . 404 72 . 124 . 128 1462 454 . . . 1605 20 2180 3578 4072 676 511 . Explosive 4197 | . . . . . . . . 411 192 . . . . . . . . . . . . . 324 . 1038 . . . 2232 . Electromagnetic 6100 | . . 205 . . . . . 80 . . . 965 . . . . 20 399 . 558 263 294 1224 816 932 118 . . 226 . Impact 538 | . . . . . . . . 53 . 237 . . 248 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 567 | . . . . . . . . 363 . . . . 204 . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . 6 . . . . . 2 1 1 1 11 5 5 5 5 5 10 10 10 12 1 1 1 2 11 11 . . . Average Corruption 4 | . . 5 . . . . . 1 1 1 1 1 4 5 5 5 5 4 10 10 6 1 1 1 1 8 11 . . . Corruption Purged 29 | . . . . . . . . 2 . . . . . . . . . . . . 25 . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 459 | . . 1 . . . . . 11 5 12 . 13 30 19 23 . 20 44 84 15 10 5 12 17 8 48 82 . . . Message Errors 119 | . . . . . . . . 2 1 7 . 5 7 5 8 . 5 13 20 4 1 . 4 6 1 10 20 . . . Matter Fused 115 | . . 1 . . . . . 1 2 2 . 2 3 6 6 . 9 10 23 3 4 1 2 1 1 18 20 . . . Heat Flow Errors 55 | . . . . . . . . 3 1 . . 2 7 3 1 . 1 4 13 1 1 2 2 2 . 1 11 . . . Energy Discharges 48 | . . . . . . . . 3 . 1 . . 5 3 2 . 3 4 9 . 1 . 1 2 . 5 9 . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Fused 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . 1 . . . Data Loss (minor) 43 | . . . . . . . . 1 1 . . 2 4 1 1 . 2 3 9 1 1 1 3 1 2 5 5 . . . Data Loss (major) 21 | . . . . . . . . . . 1 . 1 3 1 2 . . 2 2 1 . . . 1 1 2 4 . . . Misfires 21 | . . . . . . . . 1 . 1 . . 1 . 2 . . 3 3 1 1 . . 2 2 2 2 . . . Alerts 12 | . . . . . . . . . . . . 1 . . 1 . . 2 1 1 . 1 . . 1 1 3 . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . Weapon Failures 13 | . . . . . . . . . . . . . . . . . . 3 1 3 1 . . . . 4 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8114 | . . . 2 1 2 14 14 59 . 137 . . 88 . 41 . 23 177 557 7 312 176 434 234 612 812 1142 652 1512 1106 Projectiles 7458 | . . . 2 1 2 14 14 10 . 14 . . . . 41 . 23 177 557 7 312 176 419 234 504 812 1142 652 1239 1106 Explosions 427 | . . . . . . . . 31 . . . . . . . . . . . . . . 15 . 108 . . . 273 . Melee 229 | . . . . . . . . 18 . 123 . . 88 . . . . . . . . . . . . . . . . . Knockbacks 221 | . . . . . . . . 4 . . . . . . . . . 8 20 . 4 2 1 2 . . 22 4 58 96 Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 209 | . . . . . . . . 3 . . . . . . . . . 8 16 . 4 2 1 1 . . 20 4 55 95 Secondary 11 | . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . 2 . 3 1 Self-Inflicted Damage 219 | . . 29 . . . . . . . . . . . . . . . 9 85 . . . 96 . . . . . . . Shots 7 | . . 1 . . . . . . . . . . . . . . . 2 1 . . . 3 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 339 | . 173 120 195 81 42 15 27 239 140 96 . 339 261 249 197 . 216 313 253 224 189 241 200 285 260 179 317 130 263 . Average Temperature 64 | . 52 40 34 34 15 9 17 60 65 48 . 90 85 91 56 . 73 76 82 51 44 78 56 87 86 27 44 36 46 . Received Heat Transfer 2334 | . 93 18 138 72 342 63 85 255 . . . 180 21 . . . . 127 240 . 9 9 46 . 4 8 42 49 482 51 Effects 4 | . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . 1 2 2 6 . . . . . . . Total Turns 214 | . . . . . . . . . . . . . . . . . . . . 23 73 29 89 . . . . . . . Longest Duration 41 | . . . . . . . . . . . . . . . . . . . . 23 41 20 23 . . . . . . . Robots Corrupted 16 | . . . . . . . . 1 . . . 4 2 . . . . 1 . . . 1 3 1 2 . . . 1 . Combat Hostiles 8 | . . . . . . . . . . . . 4 . . . . . . . . . 1 2 . . . . . 1 . Parts Fried 57 | . . 2 . . . . . 4 . 1 . 9 2 . . . . 3 . 5 1 4 9 5 4 1 . . 7 . Impact Corruptions 8 | . . . . . . . . 1 . 3 . . 3 . . . . . . . . . . . . . . . 1 . Robots Melted 10 | . . . . . 1 1 . 2 . . . . . . . . 1 1 1 . . . . . . . 1 2 . . Combat Hostiles 6 | . . . . . . 1 . 2 . . . . . . . . . . 1 . . . . . . . 1 1 . . Parts Melted 86 | . . . 2 2 12 9 5 8 . . . 1 . . 1 . . 5 . . . . 1 15 2 5 8 10 . . Heat Transferred 22131 | . 681 500 2061 592 3515 1221 619 1242 . 37 . 450 100 . 200 . 200 1950 700 . . . 575 . 777 2101 2810 1000 800 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 1 . . . . . . . . . 2 . . . . . . . . . . 3 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 1302 | . 166 112 348 108 335 455 197 362 . . . . 119 . . . . 245 466 362 279 148 401 629 638 402 467 443 1302 . Initial 333 | . . 4 43 18 29 76 102 250 . . . . 56 . . . . 9 119 212 144 29 66 192 333 316 140 273 107 . Average 247 | . 56 35 140 75 174 243 36 215 . . . . 36 . . . . 121 208 293 190 69 253 525 487 298 312 223 850 . Maximum Alert Level 4 | . . . 1 . 1 2 . 1 . . . . . . . . . 1 2 1 1 . 2 2 2 2 2 2 4 . Low Security (%) 42 | 100 100 100 59 100 69 27 100 50 . . . . 100 . . . . 84 52 . 45 100 29 . 1 1 10 42 1 . Level 1 27 | . . . 40 . 30 69 . 49 . . . . . . . . . 15 44 100 54 . 70 3 22 98 66 43 1 . Level 2 16 | . . . . . . 3 . . . . . . . . . . . . 2 . . . . 95 76 . 23 13 2 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Level 4 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 68 | . 3 . . . 2 1 . 4 . . . . 4 . . . . 9 5 . . 1 6 2 6 9 7 6 3 . Investigation 11 | . 1 . . . 1 1 . 1 . . . . . . . . . 3 . . . 1 1 1 1 . . . . . Extermination 30 | . . . . . . . . 2 . . . . 3 . . . . 5 . . . . . . 4 4 5 5 2 . Reinforcement 21 | . 2 . . . 1 . . 1 . . . . 1 . . . . 1 5 . . . 5 . 1 1 2 1 . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 88 | . 1 . 2 . 1 1 . 1 . . . 54 1 . . . . 1 5 1 1 . 4 . 1 1 2 . 11 . Communications Jammed 52 | . . . . . . . . . . . . . 1 . . . . 4 3 . . . 5 . 39 . . . . . Distress Signals 51 | . . . . . . . . . . . . . 1 . . . . 3 3 . . . 5 . 39 . . . . . Times Spotted 547 | . 13 10 25 5 27 9 5 17 . . . 25 12 . . . . 37 48 9 13 8 43 27 31 25 32 17 38 71 Peak Tracking Total 9 | . 3 3 5 3 5 3 3 5 . . . 4 3 . . . 3 4 7 5 1 2 5 2 3 3 7 3 9 8 Tactical Retreats 45 | . . . 2 . 3 2 . 2 . . . 8 2 . . . 1 4 5 . . . 3 4 4 3 . 1 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 22 | . . . . . . . . . . . . . . . 1 . . 6 1 . . 1 1 . 6 3 1 1 1 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . 1 . 4 . . . . . . 1 . . . . 1 . Most Traps Carried 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 56 | . . 1 2 . 1 . . . . . . . 2 . 1 . . 5 5 . 2 . 3 5 2 3 12 . 5 7 Max in Single Turn 2 | . . 1 1 . 1 . . . . . . . 1 . 1 . . 2 2 . 1 . 1 1 1 1 1 . 2 1 Garrison Access 7 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 1 1 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 142 | . 7 . 7 2 7 3 14 9 . . 3 . 8 . 2 . . 13 4 . . 6 6 11 12 5 11 9 3 . Terminals 91 | . 6 . 6 2 3 . 6 5 . . . . 3 . . . . 7 2 . . 6 3 9 10 4 10 6 3 . Fabricators 6 | . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . . . . . Repair Stations 6 | . . . . . 1 2 . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . Recycling Units 17 | . 1 . 1 . 1 1 7 . . . . . 1 . . . . 1 2 . . . . . 1 . . 1 . . Scanalyzers 4 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Garrison Access 12 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 3 1 1 . 1 2 . . Total Hacks 391 | . 28 . 31 5 19 12 35 24 . . 17 . 20 . 2 . . 33 7 . . 13 17 26 41 13 26 16 6 . Successful 191 | . 16 . 18 2 11 4 20 10 . . 17 . 9 . 2 . . 13 3 . . 8 7 14 16 7 8 3 3 . Failed 199 | . 11 . 13 3 8 8 15 14 . . . . 11 . . . . 20 4 . . 5 10 12 25 6 18 13 3 . Catastrophic 48 | . 1 . 2 . 1 1 4 2 . . . . 2 . . . . 6 1 . . . 2 5 6 3 6 5 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 215 | . 18 . 18 5 6 1 17 10 . . . . 8 . . . . 18 1 . . 11 10 20 32 11 18 7 4 . Terminals 264 | . 25 . 28 5 10 . 13 12 . . . . 8 . . . . 19 5 . . 13 14 21 36 11 25 13 6 . Fabricators 15 | . . . . . . . . 6 . . . . 6 . . . . 3 . . . . . . . . . . . . Repair Stations 23 | . . . . . 3 9 . 3 . . . . . . . . . 4 . . . . . 4 . . . . . . Recycling Units 38 | . 3 . 3 . 2 3 20 . . . . . 2 . . . . 1 2 . . . . . 1 . . 1 . . Scanalyzers 8 | . . . . . 4 . . . . . . . . . . . . 2 . . . . . . . 2 . . . . Garrison Access 22 | . . . . . . . . 3 . . . . 4 . . . . 4 . . . . 3 1 4 . 1 2 . . Terminal Hacks 80 | . 8 . 10 2 2 . 3 . . . 17 . 2 . 2 . . 5 1 . . 3 5 3 6 4 3 2 2 . Record 13 | . . . . . . . . . . . 11 . . . 2 . . . . . . . . . . . . . . . Part Schematic 5 | . . . . 1 . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 . 1 . Branch Access Points 6 | . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . Terminal Index 7 | . . . 1 . . . . . . . . . . . . . . 1 . . . 1 1 1 1 . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 6 | . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . 2 . . . 1 . Unreport Threat 10 | . . . 2 . . . . . . . . . 1 . . . . . 1 . . 1 1 . 1 1 1 1 . . Locate Traps 10 | . 2 . 3 . 1 . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Build 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . . . . 1 3 . 2 . . . . . . . . . 2 . . . . . 3 . . . . . . Scan Component 7 | . . . . . 1 2 . 1 . . . . . . . . . 1 . . . . . 2 . . . . . . Repair 4 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . Recycling Unit Hacks 13 | . 1 . 1 . 1 1 6 . . . . . . . . . . . 2 . . . . . 1 . . . . . Retrieve Components 13 | . 1 . 1 . 1 1 6 . . . . . . . . . . . 2 . . . . . 1 . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 1 1 . . . . . Seal Access 6 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 1 1 . . . . . Unauthorized Hacks 73 | . 7 . 7 . 4 . 11 6 . . . . 3 . . . . 5 . . . 5 . 7 8 3 5 1 1 . Terminals 67 | . 7 . 7 . 4 . 7 5 . . . . 2 . . . . 5 . . . 5 . 7 8 3 5 1 1 . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Botnet 23 | . 2 . 2 . 1 . 2 1 . . . . 1 . . . . 1 . . . 2 . 2 3 1 3 1 1 . Skim 41 | . 5 . 5 . 3 . 5 4 . . . . 1 . . . . 4 . . . 2 . 5 4 1 2 . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 109 | . 7 . 6 2 5 3 8 9 . . . . 7 . . . . 11 3 . . 4 4 7 10 4 9 8 2 . Full Trace Events 7 | . . . . . 1 1 1 . . . . . . . . . . 3 . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . 81 . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . 1 1 . 1 . . . 3 . . . . . . . . . . . . 22 . 2 . . . . Parts Built 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 230 | . . . . . . . . . . . . . 230 . . . . . . . . . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . . . . . . 24 . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . Time 252 | . . . . . . 136 . 38 . . . . . . . . . 50 . . . . . 28 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 75 | . 9 . 10 . 4 3 20 . . . . . . . . . . . 19 . . . . . 10 . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . 4 . . . . . . . . . . . 11 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Total Allies 31 | . . 4 . . . . 4 . . . . . . . . . . . 21 . . . . . 1 1 . . . . Largest Group 7 | . . 3 . . . . 4 . . . . . . . . . . . 7 4 1 . . . 1 1 . . . . Highest-Rated Group 445 | . . 40 . . . . 66 . . . . . . . . . . . 445 197 42 . . . 10 10 . . . . Highest-Rated Ally 159 | . . 31 . . . . 18 . . . . . . . . . . . 159 51 42 . . . 10 10 . . . . Total Orders 29 | . . . . . . . 10 . 5 . . . . . . . . . 5 2 . . 5 . . 1 . . 1 . STAY 12 | . . . . . . . 7 . 1 . . . . . . . . . 2 1 . . . . . 1 . . . . FOLLOW 7 | . . . . . . . 3 . . . . . . . . . . . 3 1 . . . . . . . . . . EXPLORE 7 | . . . . . . . . . 3 . . . . . . . . . . . . . 3 . . . . . 1 . RETURN 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . Ally Attacks 222 | . . 14 . . . . 17 . . . . . . . . . . . 152 30 9 . . . . . . . . . Total Damage 4775 | . . 181 . . . . 263 . . . . . . . . . . . 3517 672 142 . . . . . . . . . Kills 25 | . . 3 . . . . 2 . . . . . . . . . . . 19 . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . 2 1 . 3 . . 1 . 2 . . . . . . . . . . . . . Drone Launches 9 | . . . . . . . . . 4 . . . . . . . . . . . . . 2 . . . . . 3 . Drone Recoveries 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 46968 | 62 1094 1161 1101 707 1411 526 2597 2249 1122 1645 179 1725 2026 571 836 29 866 2189 2104 368 603 521 2313 3949 2044 1724 2138 1750 5052 2306 Spaces Moved 33456 | 36 531 717 493 485 727 247 1213 1444 458 771 94 672 1728 562 876 38 716 1887 1141 207 168 312 1509 3108 1710 1549 1694 1617 3513 3233 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 15347 | 28 531 442 92 . 1 . 317 782 458 771 94 672 80 . . . . . 2 92 168 312 597 1191 1710 1549 1694 1617 2147 . Legs 2787 | . . . . . . . 20 662 . . . . 11 . . . . 840 1139 115 . . . . . . . . . . Wheels 3010 | . . 275 401 485 726 247 876 . . . . . . . . . . . . . . . . . . . . . . . Hover 4839 | . . . . . . . . . . . . . . . . . . . . . . . 240 . . . . . 1366 3233 Flight 7465 | . . . . . . . . . . . . . 1637 562 876 38 716 1047 . . . . 672 1917 . . . . . . Fastest Speed 40 | 50 160 115 130 135 135 135 120 104 163 163 187 187 78 78 78 78 78 70 70 122 122 122 77 77 77 77 77 77 49 40 Average Speed 92 | 138 160 142 139 135 135 135 146 119 163 176 187 187 83 78 78 78 78 74 104 122 122 122 101 77 77 77 77 77 66 48 Slowest Speed 382 | 160 160 160 320 135 320 135 382 244 163 187 187 187 187 137 78 78 78 78 152 122 122 122 122 77 77 77 77 77 77 49 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . . . . 4 . 1 . 2 5 . . . . . 10 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Exploration Rate (%) 64 | 5 99 97 39 95 44 32 99 25 74 58 75 74 40 80 92 9 75 41 85 60 84 38 42 93 54 76 83 44 93 98 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 15 | . 1 1 5 . . . 5 . 1 . 1 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 27 | . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 27 | . . 2 . 3 . . . . 3 7 . 3 . 3 4 . 2 . . . . . . . . . . . . . Spaces Dug 246 | . . . . . . . 1 16 3 9 . 3 28 7 . . 10 30 9 . 1 3 36 12 28 15 5 15 13 2 Terrain Destroyed 843 | . . 2 . . . . 1 24 96 23 . 5 37 18 4 . 22 70 66 2 5 5 89 37 68 25 14 23 148 59 Melee 37 | . . . . . . . 1 16 1 5 . . 14 . . . . . . . . . . . . . . . . . Projectile 493 | . . . . . . . . . 10 18 . 5 23 18 4 . 22 70 46 2 5 5 33 35 44 25 14 23 32 59 AOE 313 | . . 2 . . . . . 8 85 . . . . . . . . . 20 . . . 56 2 24 . . . 116 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Total 47385 | 45 725 800 820 521 1017 399 2011 1857 814 1012 97 1073 2246 674 1020 37 990 2508 1932 293 532 425 2181 4515 2339 2014 2445 2070 6100 3873 Wait 9973 | . 128 36 211 13 141 114 732 283 325 189 . 341 389 92 125 . 236 416 472 27 298 84 504 1085 407 313 531 301 1990 190 Move 33383 | 35 530 716 492 484 726 246 1212 1443 457 770 93 671 1719 561 873 37 711 1877 1140 206 167 311 1508 3088 1709 1548 1693 1616 3512 3232 Hop 20 | . . . . . . . . . . . . . 4 . 1 . 2 4 . . . . . 9 . . . . . . Pick Up 475 | 2 18 8 16 2 20 1 6 13 3 4 . 2 19 . 3 . . 7 11 6 5 . 20 74 29 24 26 24 100 32 Fast Attach 320 | 7 2 . 8 2 7 1 1 10 2 2 1 1 10 . 2 . 2 15 16 9 13 1 14 21 22 8 15 3 73 52 Attach 94 | . 2 8 2 . 6 . 2 6 . . . . 7 . . . . 6 4 . 3 . 3 3 4 6 6 7 12 7 Detach 28 | 1 1 . . . 1 . 2 4 . . . . 3 . . . . 4 1 . 1 . . 1 1 . 4 1 3 . Swap 378 | . 4 1 8 3 10 7 2 17 7 5 2 10 15 3 4 . 4 33 26 5 3 12 25 42 33 14 33 28 15 7 Drop 734 | . 9 2 29 7 30 8 13 18 4 7 1 3 29 . 5 . 2 18 24 18 16 . 32 86 42 24 32 25 170 80 Fire 1722 | . 31 28 54 10 76 22 15 28 15 28 . 45 26 18 7 . 29 123 98 22 26 17 75 106 92 77 105 65 211 273 Melee 69 | . . . . . . . 1 35 1 7 . . 25 . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . . . . 5 5 . . . . . . . . . 1 . Rewire 174 | . . 1 . . . . 25 . . . . . . . . . . . 135 . . . . . . . . . 13 . Trap 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research (discovered 5 exits: *Res x2 / *Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 6) 636 | -10/Materials | Discovered new exit (range 12) 908 | -10/Materials | Identified exit to Mines 956 | -10/Materials | Loaded intel: 8 terminal locations 969 | -10/Materials | Discovered new exit (range 13) 987 | -10/Materials | Central database locked down 1028 | -10/Materials | Identified exit to Subcaves 1049 | -10/Materials | Learned 2 Storage zone layouts 1059 | -10/Materials | Loaded intel: 9 trap records 1077 | -10/Materials | Learned location of 2 exits from Subcaves 1157 | -10/Materials | Entered Mines 1158 | -10/Mines | Identified exit to Materials 1350 | -10/Mines | Received a Mining Laser from a helpful Derelict 1711 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1807 | -10/Mines | Assembled infested the area 1942 | -10/Mines | Core integrity fell below 50% 1954 | -10/Mines | Core integrity fell below 20% 1959 | -10/Mines | Lost 3 allies 1971 | -10/Mines | Lost 6 parts (1p2n1u2w) 2060 | -10/Mines | Learned location of Storage (-8) 2318 | -10/Mines | Entered Materials 2318 | -9/Materials | Evolved 2 slots: Utility x2 2319 | -9/Materials | Identified exit to Materials 2604 | -9/Materials | Identified exit to Mines 3095 | -9/Materials | Build established: Scavenger-Mutant 3121 | -9/Materials | Learned Storage terminal intel 3178 | -9/Materials | Learned location of Zion (-7) 3180 | -9/Materials | Learned location of Recycling (-8) 3183 | -9/Materials | Learned 2 Storage zone layouts 3188 | -9/Materials | Learned 8 Materials zone layouts 3419 | -9/Materials | Entered Mines 3526 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3654 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3658 | -9/Mines | Found Prototype Device 3658 | -9/Mines | Identified Exp. Sensor Array 3880 | -9/Mines | Found a hidden stash of uninstalled traps 4014 | -9/Mines | Build established: Mutant 4126 | -9/Mines | Entered Materials 4126 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4127 | -8/Materials | Identified exit to Storage 4128 | -8/Materials | Identified exit to Factory 5166 | -8/Materials | Build established: Scavenger-Mutant 5503 | -8/Materials | Build established: Mutant 5537 | -8/Materials | Entered Storage 5538 | -8/Storage | Identified exit to Recycling 5539 | -8/Storage | Loaded intel: 11 terminal locations 5880 | -8/Storage | Repaired Broken Exp. Sensor Array 5961 | -8/Storage | Build established: Scavenger-Mutant 6058 | -8/Storage | Used back door to open Recycling access 6063 | -8/Storage | Entered Recycling 6168 | -8/Recycling | Scanned before Scraplab entrance 6280 | -8/Recycling | Build established: Mutant 6326 | -8/Recycling | Discovered new exit (range 16) 6698 | -8/Recycling | Build established: Commander-Mutant 6796 | -8/Recycling | Learned 4 Factory zone layouts 6931 | -8/Recycling | Learned location of 3 exits from Factory 6982 | -8/Recycling | Learned Factory stockpile data 7023 | -8/Recycling | Learned location of 1 exit from Lower Caves 7054 | -8/Recycling | Learned Factory trap positions 7097 | -8/Recycling | Learned Factory emergency access door positions 7148 | -8/Recycling | Learned Factory emergency access door positions 7150 | -8/Recycling | Angered Scraplab inhabitants 7211 | -8/Recycling | Learned Factory stockpile data 7279 | -8/Recycling | Found Prototype Device 7279 | -8/Recycling | Identified Scrap Engine 7439 | -8/Recycling | Build established: Mutant 8017 | -8/Recycling | Build established: Construct 8660 | -8/Recycling | Entered Factory 8660 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 8661 | -6/Factory | Identified exit to Factory 8661 | -6/Factory | Identified exit to Lower Caves 8663 | -6/Factory | Loaded intel: 81 trap records 8972 | -6/Factory | Build established: Mutant 9060 | -6/Factory | Spotted B-75 Beast 9354 | -6/Factory | Repaired Imp. Light Armor Plating 9470 | -6/Factory | Build established: Assassin 9569 | -6/Factory | Discovered exit to Factory (range 18) 10046 | -6/Factory | Build established: Construct 10909 | -6/Factory | Entered Lower Caves 10910 | -6/Lower Caves | Encountered a Warlord checkpoint 10910 | -6/Lower Caves | Identified exit to Lower Caves 11161 | -6/Lower Caves | Learned Factory garrison access intel 11378 | -6/Lower Caves | Spotted B-75 Beast 12031 | -6/Lower Caves | Entered another Lower Caves area 13026 | -6/Lower Caves | Discovered new exit (range 12) 13052 | -6/Lower Caves | Identified exit to Data Miner 13065 | -6/Lower Caves | Learned Factory emergency access door positions 13676 | -6/Lower Caves | Entered Data Miner 13677 | -6/Data Miner | Discovered new exit (range 6) 13701 | -6/Data Miner | Met Data Miner 13756 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13756 | -6/Data Miner | Learned location of Section 7 (-2) 13780 | -6/Data Miner | Received God Mode back door access code from Data Miner 13851 | -6/Data Miner | Identified exit to Proximity Caves 13855 | -6/Data Miner | Entered Proximity Caves 14035 | -5/Proximity Caves | Learned location of Armory (-3) 14213 | -5/Proximity Caves | Learned Factory terminal intel 14554 | -5/Proximity Caves | Learned Factory emergency access door positions 15473 | -5/Proximity Caves | Discovered exit to Factory (range 20) 15571 | -5/Proximity Caves | System corruption reached 10% 15580 | -5/Proximity Caves | Entered Factory 15580 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 15583 | -5/Factory | Loaded intel: 26 terminal locations 15584 | -5/Factory | Loaded intel: 4 garrison access locations 15675 | -5/Factory | Fabricated Linear Accelerator (x2) 15713 | -5/Factory | Discovered new exit (range 10) 15997 | -5/Factory | Identified exit to Factory 16168 | -5/Factory | Fabricated Exp. Sensor Array (x1) 16414 | -5/Factory | Spotted B-75 Beast 16923 | -5/Factory | Identified exit to Upper Caves 17606 | -5/Factory | Entered Upper Caves 18155 | -5/Upper Caves | Discovered new exit (range 16) 18171 | -5/Upper Caves | Identified exit to Upper Caves 18177 | -5/Upper Caves | Entered another Upper Caves area 18278 | -5/Upper Caves | Discovered exit to Factory (range 7) 18636 | -5/Upper Caves | Learned Factory stockpile data 18801 | -5/Upper Caves | Discovered new exit (range 14) 18945 | -5/Upper Caves | Identified exit to Warlord 18956 | -5/Upper Caves | Found Alien Artifact 19013 | -5/Upper Caves | Entered Warlord 19036 | -5/Warlord | Discovered new exit (range 8) 19042 | -5/Warlord | Identified exit to Proximity Caves 19042 | -5/Warlord | Entered Proximity Caves 19192 | -4/Proximity Caves | Learned Research terminal intel 19275 | -4/Proximity Caves | Learned Research emergency access door positions 19830 | -4/Proximity Caves | Discovered exit to Factory (range 7) 19908 | -4/Proximity Caves | Entered Factory 19908 | -4/Factory | Evolved 2 slots: Utility x2 19922 | -4/Factory | Found Unknown Device 19922 | -4/Factory | Identified Quantum Capacitor 20418 | -4/Factory | Found Prototype Device 20418 | -4/Factory | Identified Exp. ECM Suite 20513 | -4/Factory | Identified exit to Upper Caves 20513 | -4/Factory | Identified exit to Extension 20521 | -4/Factory | Build established: Scout 20541 | -4/Factory | Repaired Lyr. Medium Armor Plating 21269 | -4/Factory | Discovered new exit (range 22) 21335 | -4/Factory | Discovered new exit (range 13) 21372 | -4/Factory | Build established: Construct 21837 | -4/Factory | System corruption reached 10% 22081 | -4/Factory | Assembled infested ambush trap array 22097 | -4/Factory | Entered Extension 22125 | -4/Extension | Rescued a captive Derelict 22207 | -4/Extension | Rescued a captive Derelict 22207 | -4/Extension | Rescued a captive Derelict 22272 | -4/Extension | Lost 3 allies 22627 | -4/Extension | Lost 3 parts (1n2u) 22876 | -4/Extension | Build established: Skirmisher 22896 | -4/Extension | Rescued a captive Derelict 22913 | -4/Extension | Rescued a captive Derelict 22913 | -4/Extension | Rescued a captive Derelict 23064 | -4/Extension | Rescued A7 23168 | -4/Extension | Spotted B-86 Titan 23171 | -4/Extension | Rescued a captive Derelict 23191 | -4/Extension | Spotted B-86 Titan 23218 | -4/Extension | Allies destroyed B-86 Titan 23225 | -4/Extension | Allies destroyed B-86 Titan 23233 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 23236 | -4/Extension | Found Prototype Protection 23236 | -4/Extension | Identified Med. Regenerative Plating 23246 | -4/Extension | Lost 4 allies 23412 | -4/Extension | Discovered new exit (range 22) 23413 | -4/Extension | Discovered new exit (range 21) 23519 | -4/Extension | Lost 3 allies 23761 | -4/Extension | Rescued a captive Derelict 23761 | -4/Extension | Rescued a captive Derelict 23955 | -4/Extension | Rescued a captive Derelict 24130 | -4/Extension | Energy Cycler disabled 24198 | -4/Extension | Identified exit to Cetus 24201 | -4/Extension | Entered Cetus 24201 | -4/Cetus | Accompanied by 4 allies 24225 | -4/Cetus | Spotted Cetus Guard 24225 | -4/Cetus | Spotted Cetus Guard 24225 | -4/Cetus | Spotted Cetus Guard 24225 | -4/Cetus | Spotted Cetus Guard 24243 | -4/Cetus | Destroyed Cetus Guard 24252 | -4/Cetus | Destroyed Cetus Guard 24263 | -4/Cetus | Destroyed Cetus Guard 24268 | -4/Cetus | Destroyed Cetus Guard 24290 | -4/Cetus | Lost 3 allies 24398 | -4/Cetus | Discovered new exit (range 21) 24427 | -4/Cetus | Spotted Cetus Guard 24427 | -4/Cetus | Spotted Cetus Guard 24430 | -4/Cetus | Spotted Cetus Guard 24431 | -4/Cetus | Spotted Cetus Guard 24434 | -4/Cetus | Destroyed Cetus Guard 24437 | -4/Cetus | Destroyed Cetus Guard 24443 | -4/Cetus | Destroyed Cetus Guard 24446 | -4/Cetus | Destroyed Cetus Guard 24459 | -4/Cetus | Discovered new exit (range 21) 24474 | -4/Cetus | Met Revision 17 24568 | -4/Cetus | Identified exit to Archives 24569 | -4/Cetus | Entered Archives 24569 | -4/Archives | Accompanied by 1 ally 24690 | -4/Archives | Discovered new exit (range 19) 24693 | -4/Archives | Discovered new exit (range 18) 24734 | -4/Archives | Build established: Scavenger-Construct 24839 | -4/Archives | Discovered new exit (range 20) 25169 | -4/Archives | Identified exit to Hub_04(d) 25172 | -4/Archives | Entered Hub_04(d) 25482 | -4/Hub_04(d) | Spotted B-86 Titan 25499 | -4/Hub_04(d) | Build established: Construct 25612 | -4/Hub_04(d) | Discovered new exit (range 12) 25687 | -4/Hub_04(d) | Network Hub disabled 25692 | -4/Hub_04(d) | Identified exit to Research 25693 | -4/Hub_04(d) | Entered Research 25693 | -3/Research | Evolved 2 slots: Utility x2 25695 | -3/Research | Loaded intel: 26 terminal locations 25893 | -3/Research | Revision forces began assault on 0b10 25939 | -3/Research | Met up with Revision 17++ 25991 | -3/Research | Build established: Scavenger-Skirmisher 26054 | -3/Research | Found Gamma Bomb Array 26100 | -3/Research | Identified exit to Armory 26100 | -3/Research | Identified exit to Quarantine 26149 | -3/Research | Discovered new exit (range 14) 26216 | -3/Research | Identified exit to Research 26393 | -3/Research | Research terminal network offline 26435 | -3/Research | Lost 3 allies 26678 | -3/Research | Discovered exit to Research (range 4) 26826 | -3/Research | Spotted Striker 26827 | -3/Research | Spotted Striker 26855 | -3/Research | Destroyed Striker 26870 | -3/Research | Spotted Striker 26947 | -3/Research | Spotted Executioner 26954 | -3/Research | Spotted Striker 26993 | -3/Research | Destroyed Executioner 27028 | -3/Research | Build established: Scavenger-Scout 27210 | -3/Research | Spotted Striker 27431 | -3/Research | Spotted Striker 27573 | -3/Research | Spotted B-90 Cyclops 28006 | -3/Research | Entered Quarantine 28013 | -3/Quarantine | Garrison activated, responded to threat 28299 | -3/Quarantine | Build established: Scout 28304 | -3/Quarantine | Cryocooling Duct disabled 28306 | -3/Quarantine | Cryocooling Duct disabled 28319 | -3/Quarantine | Ambient heat levels rising (+20) 28319 | -3/Quarantine | Non-combat units ordered to evacuate 28321 | -3/Quarantine | Ambient heat levels rising (+20) 28321 | -3/Quarantine | Combat units ordered to evacuate 28398 | -3/Quarantine | Found Prototype Processor 28421 | -3/Quarantine | Quarantine Guard activated 28444 | -3/Quarantine | Identified Exp. Targeting Computer 28577 | -3/Quarantine | Spotted Quarantine Guard 28587 | -3/Quarantine | Destroyed Quarantine Guard 28705 | -3/Quarantine | Spotted Quarantine Guard 28709 | -3/Quarantine | Spotted Quarantine Guard 28718 | -3/Quarantine | Destroyed Quarantine Guard 28762 | -3/Quarantine | Learned 4 Section 7 zone layouts 28783 | -3/Quarantine | Spotted Quarantine Guard 28785 | -3/Quarantine | Spotted Quarantine Guard 28812 | -3/Quarantine | Learned Testing stockpile data 28818 | -3/Quarantine | Destroyed Quarantine Guard 28852 | -3/Quarantine | Learned location of 1 exit from Testing 28864 | -3/Quarantine | Destroyed Quarantine Guard 28884 | -3/Quarantine | Learned Section 7 emergency access door positions 28908 | -3/Quarantine | Learned Research recycling unit intel 28953 | -3/Quarantine | Spotted Quarantine Guard 29003 | -3/Quarantine | Destroyed Quarantine Guard 29048 | -3/Quarantine | Spotted Quarantine Guard 29115 | -3/Quarantine | Spotted Quarantine Guard 29127 | -3/Quarantine | Destroyed Quarantine Guard 29130 | -3/Quarantine | Destroyed Quarantine Guard 29147 | -3/Quarantine | Spotted Quarantine Guard 29175 | -3/Quarantine | Destroyed Quarantine Guard 29276 | -3/Quarantine | Spotted Quarantine Guard 29339 | -3/Quarantine | Destroyed Quarantine Guard 29523 | -3/Quarantine | Destroyed Quarantine Guard 29618 | -3/Quarantine | Spotted Quarantine Guard 29629 | -3/Quarantine | Destroyed Quarantine Guard 29729 | -3/Quarantine | Spotted Quarantine Guard 29755 | -3/Quarantine | Destroyed Quarantine Guard 29888 | -3/Quarantine | Found Alien Artifact 29888 | -3/Quarantine | Identified Core Reset Matrix 29888 | -3/Quarantine | Identified Dimensional Node Initializer 29888 | -3/Quarantine | Used Core Reset Matrix 29892 | -3/Quarantine | Detected hypermatrix surge 29892 | -3/Quarantine | Sensed 10 artifacts in vicinity 30140 | -3/Quarantine | Found Prototype Device 30152 | -3/Quarantine | Identified Adv. Kinecellerator 30631 | -3/Quarantine | Found Subatomic Replicator 30827 | -3/Quarantine | Build established: Scavenger-Skirmisher 31076 | -3/Quarantine | Found Prototype Processor 31081 | -3/Quarantine | Identified Exp. Signal Interpreter 31274 | -3/Quarantine | Discovered exit to Research (range 8) 31322 | -3/Quarantine | Repaired Lrn. Proton Cannon 31779 | -3/Quarantine | Build established: Skirmisher 31807 | -3/Quarantine | Initialized slip node 31893 | -3/Quarantine | Found Terrabomb 31893 | -3/Quarantine | Used Terrabomb 31904 | -3/Quarantine | Found Terrabomb 31904 | -3/Quarantine | Used Terrabomb 31909 | -3/Quarantine | Found Terrabomb 31909 | -3/Quarantine | Used Terrabomb 31955 | -3/Quarantine | Entered Research 31955 | -2/Research | Evolved 2 slots: Utility x2 32114 | -2/Research | Found Prototype Launcher 32115 | -2/Research | Identified Point Singularity Launcher 32542 | -2/Research | Found Centrium Heavy Armor Plating 33050 | -2/Research | Identified exit to Testing 33114 | -2/Research | Found Unknown Device 33114 | -2/Research | Identified Quantum Capacitor 33274 | -2/Research | Found Prototype Device 33278 | -2/Research | Identified Exp. Shock Absorption System 33379 | -2/Research | Spotted B-90 Cyclops 33870 | -2/Research | Discovered new exit (range 21) 33999 | -2/Research | Entered Testing 34072 | -2/Testing | Found Prototype Device 34075 | -2/Testing | Identified Exp. Actuator Array 34507 | -2/Testing | Discovered new exit (range 13) 34538 | -2/Testing | Identified exit to Access 34552 | -2/Testing | Build established: Gunner 34646 | -2/Testing | Garrison activated, responded to threat 34991 | -2/Testing | Spotted Striker 34992 | -2/Testing | Spotted Striker 35039 | -2/Testing | Garrison activated, responded to threat 35060 | -2/Testing | System corruption reached 10% 35353 | -2/Testing | Found Prototype Device 35410 | -2/Testing | Identified Exp. Transmission Jammer 35458 | -2/Testing | Found Prototype Protection 35465 | -2/Testing | Identified Hvy. Regenerative Plating 35647 | -2/Testing | Spotted Fortress 35701 | -2/Testing | Discovered new exit (range 5) 35703 | -2/Testing | Identified exit to Section 7 35723 | -2/Testing | Entered Section 7 35724 | -2/Section 7 | Sensed 18 artifacts in vicinity 35861 | -2/Section 7 | Found Integrated Reactor 35861 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 36380 | -2/Section 7 | Found Integrity Redistributor 36478 | -2/Section 7 | Spotted S7 Guard 36483 | -2/Section 7 | Found Core Membrane 36488 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 36505 | -2/Section 7 | Destroyed S7 Guard 36598 | -2/Section 7 | Found Hvy. Regenerative Plating 36646 | -2/Section 7 | Spotted Executioner 36648 | -2/Section 7 | Spotted Executioner 36694 | -2/Section 7 | Destroyed Executioner 36696 | -2/Section 7 | Destroyed Executioner 36708 | -2/Section 7 | Found Prototype Processor 36714 | -2/Section 7 | Identified Exp. Targeting Computer 36759 | -2/Section 7 | Found Transdimensional Reconstructor 36884 | -2/Section 7 | Spotted B-99 Colossus 36953 | -2/Section 7 | Found Integrity Redistributor 36953 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-173) 36984 | -2/Section 7 | Found LRC Armor 36984 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 36990 | -2/Section 7 | Found LRC Inertial Stabilizer 36990 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 36992 | -2/Section 7 | Found LRC Storage 36992 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 37139 | -2/Section 7 | Spotted Executioner 37139 | -2/Section 7 | Spotted Executioner 37208 | -2/Section 7 | Destroyed Executioner 37312 | -2/Section 7 | Destroyed Executioner 37331 | -2/Section 7 | Spotted Striker 37331 | -2/Section 7 | Spotted Striker 37588 | -2/Section 7 | Found Integrated Reactor 37588 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 37845 | -2/Section 7 | Discovered exit to Access (range 22) 37861 | -2/Section 7 | Entered Access 37861 | -1/Access | Evolved 2 slots: Power x1, Utility x1 38175 | -1/Access | Build established: Alien-Gunner 38570 | -1/Access | Spotted B-99 Colossus 38594 | -1/Access | Found Exp. Transmission Jammer 39312 | -1/Access | Spotted B-99 Colossus 39525 | -1/Access | Found Prototype Launcher 39540 | -1/Access | Identified Hellfire Missile Launcher 39606 | -1/Access | Discovered new exit (range 7) 39611 | -1/Access | Identified exit to Command 39611 | -1/Access | Entered Command 39796 | -1/Command | Phase Generator disabled 39895 | -1/Command | First assault squad dispatched 40042 | -1/Command | Destroyed 9 combat bots 40151 | -1/Command | Spotted M Guard 40154 | -1/Command | Spotted Combat Programmer 40154 | -1/Command | Spotted Combat Programmer 40176 | -1/Command | Destroyed Combat Programmer 40184 | -1/Command | Destroyed Combat Programmer 40193 | -1/Command | Spotted M Guard 40231 | -1/Command | Destroyed M Guard 40260 | -1/Command | Destroyed M Guard 40260 | -1/Command | All MAIN.C guards destroyed 40362 | -1/Command | Used Subatomic Replicator to replicate Integrity Redistributor 40465 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-276) 40468 | -1/Command | Met MAIN.C 40491 | -1/Command | 0b10 Conduit disabled 40516 | -1/Command | Destroyed MAIN.C Shell 40518 | -1/Command | MAIN.C activated Command garrisons 40557 | -1/Command | Destroyed MAIN.C 40719 | -1/Command | Spotted B-99 Colossus 41438 | -1/Command | Found Prototype Device 41438 | -1/Command | Identified Femtoactuators 41441 | -1/Command | Found Prototype Device 41441 | -1/Command | Identified Exp. Weapon Cycler 41449 | -1/Command | Found Prototype Device 41449 | -1/Command | Identified Exp. System Purifier 41453 | -1/Command | Found Exp. Targeting Computer 41466 | -1/Command | Found Prototype Reactor 41466 | -1/Command | Identified Zero-point Reactor 41470 | -1/Command | Found Prototype Reactor 41470 | -1/Command | Identified Vortex Chain Reactor 41519 | -1/Command | Build established: Alien-Mutant 41710 | -1/Command | Discovered new exit (range 40) 42109 | -1/Command | Found Unknown Device 42109 | -1/Command | Identified Quantum Capacitor 42170 | -1/Command | Found Prototype Processor 42175 | -1/Command | Identified Exp. Core Analyzer 42198 | -1/Command | Build established: Alien-Gunner 43017 | -1/Command | Found Unknown Device 43023 | -1/Command | Identified Launcher Loader 43314 | -1/Command | Discovered new exit (range 17) 43391 | -1/Command | Found Exp. Core Analyzer 43393 | -1/Command | Found Exp. Core Analyzer 43757 | -1/Command | Found Prototype Device 43759 | -1/Command | Identified Exp. Thermal Defense Suite 44001 | -1/Command | Found Prototype Hackware 44009 | -1/Command | Identified Exp. System Shield 44454 | -1/Command | Found Exp. Core Analyzer 44649 | -1/Command | Warped through subspace to slip node 44649 | -1/Command | Discovered new exit (range 5) 44663 | -1/Command | Entered Access_0 44664 | -1/Access_0 | Sensed 2 artifacts in vicinity 44665 | -1/Access_0 | Met Architect 44671 | -1/Access_0 | Architect warped through subspace 44686 | -1/Access_0 | Destroyed A8 44713 | -1/Access_0 | Subspace Access Node disabled 44719 | -1/Access_0 | Architect warped through subspace 44733 | -1/Access_0 | Found Prototype Protection 44750 | -1/Access_0 | Architect warped through subspace 44777 | -1/Access_0 | Architect warped through subspace 44799 | -1/Access_0 | Architect warped through subspace 44802 | -1/Access_0 | A6 warped into view 44820 | -1/Access_0 | Destroyed A6 44825 | -1/Access_0 | Architect warped through subspace 44859 | -1/Access_0 | Architect warped through subspace 44868 | -1/Access_0 | Found Exp. Weapon Cycler 44870 | -1/Access_0 | Found Prototype Device 44870 | -1/Access_0 | Identified Exp. Phase Shifter 44876 | -1/Access_0 | Found Exp. Phase Shifter 44898 | -1/Access_0 | Architect warped through subspace 44919 | -1/Access_0 | Architect warped through subspace 44947 | -1/Access_0 | Architect warped through subspace 44956 | -1/Access_0 | Found Exp. Phase Shifter 44967 | -1/Access_0 | Subspace Access Node disabled 44984 | -1/Access_0 | Architect warped through subspace 45013 | -1/Access_0 | Destroyed A2 45018 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 45025 | -1/Access_0 | A5 warped into view 45033 | -1/Access_0 | Architect warped through subspace 45071 | -1/Access_0 | Destroyed A5 45089 | -1/Access_0 | Architect warped through subspace 45137 | -1/Access_0 | Architect warped through subspace 45158 | -1/Access_0 | Found Exp. Weapon Cycler 45159 | -1/Access_0 | Found Exp. Phase Shifter 45210 | -1/Access_0 | Singularity Gate disabled 45214 | -1/Access_0 | Architect warped through subspace 45242 | -1/Access_0 | Found Prototype Protection 45242 | -1/Access_0 | Identified Exp. Powered Armor (x2) 45246 | -1/Access_0 | Found Exp. Powered Armor 45268 | -1/Access_0 | Architect warped through subspace 45305 | -1/Access_0 | A4 warped into view 45306 | -1/Access_0 | Architect warped through subspace 45337 | -1/Access_0 | Architect warped through subspace 45369 | -1/Access_0 | Architect warped through subspace 45381 | -1/Access_0 | Destroyed A4 45410 | -1/Access_0 | Architect warped through subspace 45438 | -1/Access_0 | Architect warped through subspace 45463 | -1/Access_0 | Architect warped through subspace 45502 | -1/Access_0 | Subspace Access Node disabled 45519 | -1/Access_0 | Architect warped through subspace 45547 | -1/Access_0 | Build established: Scavenger-Gunner 45552 | -1/Access_0 | Architect warped through subspace 45584 | -1/Access_0 | A3 warped into view 45601 | -1/Access_0 | Architect warped through subspace 45626 | -1/Access_0 | Destroyed A3 45681 | -1/Access_0 | Subspace Access Node disabled 45708 | -1/Access_0 | Destroyed Architect 45711 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 45712 | -1/Access_0 | Found Prototype Protection 45712 | -1/Access_0 | Identified Centrium Linked Plating 45739 | -1/Access_0 | Found Prototype Hackware 45739 | -1/Access_0 | Identified Ghost Barrier 45743 | -1/Access_0 | Found Prototype Device 45743 | -1/Access_0 | Identified Exp. Thermal Shield 45775 | -1/Access_0 | Found Exp. Weapon Cycler 45776 | -1/Access_0 | Found Prototype Device 45776 | -1/Access_0 | Identified Desublimator 45820 | -1/Access_0 | Found Exp. Powered Armor 46037 | -1/Access_0 | Found Integrated Dissipator 46037 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 46104 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 46262 | -1/Access_0 | Found Prototype Processor 46262 | -1/Access_0 | Identified Exp. Melee Analysis Suite 46289 | -1/Access_0 | Found Desublimator 46334 | -1/Access_0 | Build established: Alien-Gunner 46521 | -1/Access_0 | Found Prototype Protection 46521 | -1/Access_0 | Identified Lgt. Regenerative Plating 46524 | -1/Access_0 | Found Prototype Hackware 46524 | -1/Access_0 | Identified Deep Network Scanner 46526 | -1/Access_0 | Found Prototype Processor 46526 | -1/Access_0 | Identified Spectral Analyzer 46529 | -1/Access_0 | Found Prototype Hackware 46529 | -1/Access_0 | Identified Quantum Router 46697 | -1/Access_0 | Found Prototype Hackware 46697 | -1/Access_0 | Identified Exp. Hacking Suite 46754 | -1/Access_0 | Found Sigix Corpse 46931 | -1/Access_0 | Found Zero-point Reactor 46934 | -1/Access_0 | Found Zero-point Reactor 46938 | -1/Access_0 | Found Prototype Hackware 46938 | -1/Access_0 | Identified Architect God Chip A 46943 | -1/Access_0 | Found Prototype Hackware 46943 | -1/Access_0 | Identified Architect God Chip D 46953 | -1/Access_0 | Warped through subspace to slip node 46953 | -1/Access_0 | Discovered new exit (range 8) 46954 | -1/Access_0 | Core integrity fell below 50% 46955 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 46955 | -1/Access_0 | Warped through subspace to slip node 46969 | *** | Heading to fleet! Last Messages --------------- 46938_ Acquired Prototype Hackware. 46938_ Identified Architect God Chip A. 46941_ Acquired 40 matter. 46942_ Dropped Imp. Kinecellerator. 46943_ Acquired Prototype Hackware. 46943_ Identified Architect God Chip D. 46945_ Acquired 10 matter. 46947_ Acquired Cld. Linear Gravjet. 46948_ Acquired 10 matter. 46949_ Dropped Adv. Reaction Control System. 46951_ Acquired Adv. Force Field. 46953_ Warped through subspace, drawn to slip node. 46953_ EXIT=FOUND 46955_ Acquired Hpw. Transdimensional Reconstructor. 46955_ Warped through subspace, drawn to slip node. 46963_ Dimensional Slip Node implodes. 46964_ Dropped Exp. Matter Compressor. 46965_ Extracted 50 matter. 46966_ Acquired Exp. Matter Compressor. 46967_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ?????????????????????### #?????????????????????? | | ?????????????????????# #?????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #???????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# # #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# # #??????????????????? | | ??????????????????## # ##??????????????????? | | ???????????????????# #???????????????????? | | ???????????????????### ###???????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 80 Energy Generation 103 Energy Capacity 1440 Matter Stores 800 Matter Capacity 800 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 22 Additional Mass Support 20 Armor Coverage 1050 Resistance: EX 75 Weapon Shielding 90 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 91 Targeting Accuracy 24 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 5 Kinecelleration 50 Offensive Hacking 100 Defensive Hacking 100 Authchip Count 1 Item Schematics ----------------- Helical Railgun | -3/Quarantine | Archive Centrium Heavy Armor Plating | -3/Quarantine | Archive Adv. Kinecellerator | -3/Quarantine | Archive Shock Maul | -3/Quarantine | Archive Lrn. Phase Cannon | -3/Quarantine | Archive Exp. Energy Well | -3/Quarantine | Archive Exp. Cooling System | -3/Quarantine | Archive Exp. Flexi-carbon Leg | -3/Quarantine | Archive Com. Tesla Bomb Launcher | -3/Quarantine | Archive Plasma Sword | -3/Quarantine | Archive Imp. Thermal Defense Suite | -3/Quarantine | Archive Cld. Plasma Rifle | -3/Quarantine | Archive Hvy. Antimatter Reactor | -3/Quarantine | Archive Exp. Power Amplifier | -3/Quarantine | Archive Prc. Phase Gun | -2/Testing | Archive Com. Mass Driver | -2/Testing | Archive Robot Schematics ------------------ A-27 Freighter | -3/Quarantine | Archive B-74 Champion | -3/Quarantine | Archive R-06 Scavenger | -3/Quarantine | Archive T-07 Excavator | -3/Quarantine | Archive Fabricated ------------ Linear Accelerator | x2 | -5/Factory | Preloaded Exp. Sensor Array | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Core Reset Matrix Dimensional Node Initializer Terrabomb Integrated Reactor Core Membrane Integrity Redistributor LRC Armor LRC Inertial Stabilizer LRC Storage Subatomic Replicator Transdimensional Reconstructor Integrated Dissipator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideFlightPerforator Manual? 0 Play Time 06:12:06 Cumulative 1437.4 hours Start 2024.08.18 @ 23:31:24 End 2024.08.19 @ 21:51:07 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1037 Rogue 997 Adventurer 40 Explorer 0 Win Type 2 Total 182 Types 79/8/69/2/1/4/16/2/1 Lore% 92 Gallery% 95 Achievement% 86 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2af71700-ef32-4de1-8c16-d39ca9351eaa