Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.12 @ 23:53:14 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (139) 695 Value Destroyed (3437) 3437 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (814) 814 TOTAL SCORE: 9266 Bonus ------- High Alert Combat Kills 183 Follower Combat Kills 331 Met Data Miner 300 Cogmind --------- Core Integrity 773/850 Matter 56/300 Energy 148/150 System Corruption 1% Temperature Cool (5) Movement Flying (28) Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Cooled Cesium-ion Thruster > --- UTILITY (8) ------ Improved Signal Interpreter Improved Utility Shielding Improved Medium Armor Plating Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Advanced ECM Suite Authchip [Armor] Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cooled Cesium-ion Thruster > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Advanced ECM Suite Improved Utility Shielding Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Heavy Rocket Launcher Powered Hammer > --- INVENTORY -------- Micro Nuclear Core Improved Flight Unit Improved Medium Armor Plating Authchip [Armor] [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 . 2 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . Utility 6 | . . 1 . 1 2 . . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 138 | . 13 15 21 36 25 1 1 . . 26 Power 11 | . 1 1 3 2 3 . . . . 1 Engine 6 | . 1 1 2 . 2 . . . . . Core 5 | . . . 1 2 1 . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 46 | . 5 7 9 15 6 . . . . 4 Treads 28 | . 2 6 9 11 . . . . . . Leg 3 | . 3 . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 15 | . . 1 . 4 6 . . . . 4 Utility 53 | . 5 4 1 11 14 . 1 . . 17 Device 15 | . 3 . . 2 4 . . . . 6 Storage 2 | . 1 1 . . . . . . . . Processor 4 | . 1 1 . 1 . . . . . 1 Hackware 15 | . . . . 2 8 . . . . 5 Protection 17 | . . 2 1 6 2 . 1 . . 5 Artifact . | . . . . . . . . . . . Weapon 28 | . 2 3 8 8 2 1 . . . 4 Energy Gun 1 | . 1 . . . . . . . . . Energy Cannon 3 | . 1 . 1 1 . . . . . . Ballistic Gun 11 | . . 2 5 4 . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . Launcher 4 | . . . . . 1 . . . . 3 Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . 1 1 . 1 . . . 1 Slashing Weapon 2 | . . . . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 1 . . . . . . Unidentified Prototypes 5 | . . 1 3 . . . . . . 1 Parts Lost 22 | . 2 . . 13 2 . . . . 5 Power 4 | . 1 . . 1 1 . . . . 1 Propulsion 7 | . . . . 5 . . . . . 2 Utility 7 | . . . . 4 1 . . . . 2 Weapon 4 | . 1 . . 3 . . . . . . Highest Loss Streak 7 | . 2 . . 7 1 . . . . 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 99 97 90 92 92 92 92 89 Engine 6 | . 14 11 7 7 4 . . . . . Core 2 | . . . 3 . 2 7 7 7 7 6 Treads 15 | . 4 33 33 31 . . . . . . Leg 3 | . 23 . . . . . . . . . Flight 11 | . . . . 3 28 30 30 30 30 25 Device 8 | . 6 11 11 9 6 7 7 7 7 10 Storage 6 | . 14 11 11 8 . . . . . . Processor 3 | . 6 5 . . 5 . . . . 4 Hackware 11 | . . . . 1 30 30 30 30 30 25 Protection 7 | . . 5 10 15 1 7 7 7 7 7 Energy Gun 1 | . 9 . . . . . . . . . Energy Cannon 3 | . 4 9 2 8 . . . . . . Ballistic Gun 7 | . 14 11 16 8 . . . . . . Impact Weapon 1 | . . . . . . . 7 7 7 6 Slashing Weapon 1 | . . . . . 7 7 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 106 | 13 30 97 101 106 16 17 17 17 17 22 Greatest Support 80 | 20 40 63 63 80 20 20 20 20 20 21 Greatest Overweight (x) 4 | . 1 1 1 4 . . . . . 1 Average Overweight (x) . | . . . 1 . . . . . . . Largest Inventory Capacity 25 | . 15 25 25 25 5 5 5 5 5 5 Average Capacity 13 | . 12 15 25 23 5 5 5 5 5 5 Most Carried 25 | . 15 24 25 25 5 4 5 5 5 5 Average Carried 13 | . 11 15 24 22 4 4 4 5 5 4 Final Capacity 25 | 8 15 25 25 5 5 5 5 5 5 5 Final Carried 25 | 6 15 24 25 5 4 4 5 5 5 3 Class Distribution -------------------- 37% | Hacker-Sprinter 27% | Mutant 25% | Scavenger-Mutant 4% | Commander-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Matter Collected 2441 | 193 191 224 762 517 417 21 18 . 6 92 Remotely . | . . . . . . . . . . . Salvage Created 4860 | . 607 908 1173 1175 580 . . . 11 406 Parts 317 | . 42 56 80 71 44 . . . . 24 Haulers Intercepted 9 | . 2 4 2 1 . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 90 | . 12 12 23 28 4 . . . 1 10 Melee 3 | . . . . 1 1 . . . 1 . Guns 42 | . 9 2 20 11 . . . . . . Cannons 27 | . 3 10 3 11 . . . . . . AOE 13 | . . . . . 3 . . . . 10 Classes Destroyed 16 | . 6 3 1 3 2 . . . 1 . Worker 5 | . 1 . 2 . 2 . . . . . Builder 5 | . . . 1 . 1 . . . . 3 Tunneler 2 | . 1 . . . 1 . . . . . Hauler 9 | . 2 4 2 1 . . . . . . Recycler 12 | . . 3 2 1 4 . . . . 2 Mechanic 1 | . . . . . 1 . . . . . Operator 7 | . 2 1 1 1 2 . . . . . Drone 1 | . . . . . . . . . 1 . Watcher 8 | . . 1 . 1 4 . . . . 2 Swarmer 34 | . 3 4 3 11 3 . . . . 10 Grunt 33 | . 9 4 12 8 . . . . . . Brawler 1 | . . . . 1 . . . . . . Duelist 1 | . . . . 1 . . . . . . Protector 1 | . . . . 1 . . . . . . Sentry 18 | . . 4 8 6 . . . . . . Programmer 1 | . . . . . 1 . . . . . Best Kill Streak 8 | . 3 4 5 5 7 . . . 1 8 Combat Bots Only 5 | . 3 4 4 5 3 . . . 1 4 Max Kills in Single Turn 5 | . 1 1 1 1 4 . . . 1 5 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 2 . . . . 3 Melee 1 | . . . . 1 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Damage Taken 6137 | . 623 270 1024 3079 437 . 13 . . 691 Core 837 | . 152 41 69 413 85 . . . . 77 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 94 | . . . . . . . . . . 94 Regen/Repaired (Parts) 505 | . . . 137 . 144 . . . . 224 Core Remaining (%) 64 | 100 39 . 72 24 . . . . 87 . Volleys Fired 303 | . 64 52 91 88 3 . . . . 5 Largest 2 | . 2 2 2 2 1 . . . . 1 Hottest 91 | . 80 80 62 91 39 . . . . 39 Shots Fired 599 | . 128 103 184 176 3 . . . . 5 Gun 401 | . 108 52 153 88 . . . . . . Cannon 190 | . 20 51 31 88 . . . . . . Launcher 8 | . . . . . 3 . . . . 5 Special . | . . . . . . . . . . . Kinetic 390 | . 64 54 184 88 . . . . . . Thermal 201 | . 64 49 . 88 . . . . . . Explosive 8 | . . . . . 3 . . . . 5 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 21 | . 16 10 21 19 4 . . . . 1 Robot Miss Streak 5 | . 5 2 3 3 . . . . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 1 . 4 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 442 | . 91 65 142 114 24 . . . 1 5 Core Hits 198 | . 34 29 51 48 17 . . . . 19 Critical Kills 4 | . . . . 4 . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . . Critical Strikes 8 | . 1 . 1 6 . . . . . . Burn 1 | . 1 . . . . . . . . . Meltdown 4 | . . . . 4 . . . . . . Destroy 1 | . . . . 1 . . . . . . Blast 1 | . . . 1 . . . . . . . Smash 1 | . . . . 1 . . . . . . Melee Attacks 160 | . . . 1 12 90 . 3 . 4 50 Impact 69 | . . . 1 11 . . 3 . 4 50 Slashing 91 | . . . . 1 90 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . . . 7 . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9733 | . 1064 929 2450 2199 1580 . . . 59 1452 Guns 3622 | . 714 244 1835 829 . . . . . . Cannons 2825 | . 314 682 570 1259 . . . . . . Explosions 1491 | . . . . . 417 . . . . 1074 Melee 1705 | . . . . 105 1163 . . . 59 378 Ramming 90 | . 36 3 45 6 . . . . . . Kinetic 3860 | . 359 267 2405 829 . . . . . . Thermal 2587 | . 669 659 . 1259 . . . . . . Explosive 1491 | . . . . . 417 . . . . 1074 Electromagnetic . | . . . . . . . . . . . Impact 542 | . . . . 105 . . . . 59 378 Slashing 1163 | . . . . . 1163 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . 2 2 . 3 3 3 3 3 1 Average Corruption 1 | . . 2 2 . 3 3 3 3 3 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 46 | . . 4 24 . 8 1 3 . 2 4 Message Errors 8 | . . 1 2 . 1 . 2 . 1 1 Matter Fused 15 | . . 3 4 . 2 1 1 . 1 3 Heat Flow Errors 4 | . . . 2 . 2 . . . . . Energy Discharges 10 | . . . 8 . 2 . . . . . Data Loss (minor) 4 | . . . 3 . 1 . . . . . Data Loss (major) 2 | . . . 2 . . . . . . . Misfires 2 | . . . 2 . . . . . . . Alerts 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 544 | . 8 9 . 54 250 . . . 29 194 Projectiles 34 | . 8 9 . 17 . . . . . . Explosions 53 | . . . . . . . . . . 53 Melee 457 | . . . . 37 250 . . . 29 141 Knockbacks 3 | . . . 1 . . . . . . 2 Impact 2 | . . . . . . . . . . 2 Kinetic 1 | . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 9 | . 1 1 4 3 . . . . . . Targets Rammed 13 | . 5 1 4 3 . . . . . . Kicked 4 | . 4 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 249 | . 121 249 189 91 189 . . . . 10 Average Temperature 29 | . 28 18 75 25 73 . . . . 10 Received Heat Transfer 1746 | . 354 81 393 783 51 . . . . 84 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 9 | . . . . 1 . . . . 3 5 Impact Corruptions 9 | . . . . 2 . . . . 1 6 Robots Melted 4 | . . . . 4 . . . . . . Combat Hostiles 4 | . . . . 4 . . . . . . Parts Melted 8 | . 1 1 . 6 . . . . . . Heat Transferred 5053 | . 1585 1369 . 2099 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Peak Influence 786 | . 160 321 481 786 778 . . . . 756 Initial 503 | . . 61 72 174 203 . . . . 503 Average 341 | . 80 139 251 381 495 . . . . 563 Maximum Alert Level 3 | . . 1 2 3 3 . . . . 3 Low Security (%) 34 | . 100 71 45 17 . . . . . . Level 1 25 | . . 28 40 50 16 . . . . 18 Level 2 34 | . . . 14 25 79 . . . . 62 Level 3 5 | . . . . 7 3 . . . . 18 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 32 | . 2 1 3 6 11 . . . . 9 Investigation 10 | . . . 2 . 4 . . . . 4 Extermination 4 | . . . . . 3 . . . . 1 Reinforcement 12 | . 2 1 1 1 4 . . . . 3 Assault 2 | . . . . 1 . . . . . 1 Garrison 4 | . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 4 | . . . . . 1 . . . . 3 Data Miner Redirects 2 | . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Distress Signals 17 | . 3 1 4 5 3 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 267 | . 28 23 34 61 48 . 5 . 4 64 Peak Tracking Total 13 | . 5 5 4 12 7 . 4 . 2 13 Tactical Retreats 49 | . . . . 11 15 . 2 . 1 20 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Traps Triggered 7 | . . 1 1 . 2 . . . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 1 | . . . 1 . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Machines Disabled 6 | . . . 1 1 1 . . . . 3 Max in Single Turn 3 | . . . 1 1 1 . . . . 3 Garrison Access 3 | . . . 1 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Machines Accessed 47 | . 3 1 7 2 15 . . 3 . 16 Terminals 29 | . 3 1 5 2 8 . . . . 10 Fabricators 7 | . . . . . 4 . . . . 3 Repair Stations 5 | . . . 1 . 2 . . . . 2 Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 2 | . . . 1 . . . . . . 1 Total Hacks 182 | . 12 4 14 8 63 . . 27 . 54 Successful 130 | . 4 1 5 3 49 . . 27 . 41 Failed 52 | . 8 3 9 5 14 . . . . 13 Catastrophic 6 | . . . 3 1 . . . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 81 | . 12 5 6 8 30 . . . . 20 Terminals 84 | . 12 4 9 8 24 . . . . 27 Fabricators 33 | . . . . . 19 . . . . 14 Repair Stations 24 | . . . 3 . 10 . . . . 11 Recycling Units . | . . . . . . . . . . . Scanalyzers 10 | . . . . . 10 . . . . . Garrison Access 4 | . . . 2 . . . . . . 2 Terminal Hacks 54 | . 2 1 1 2 8 . . 27 . 13 Record 6 | . . . . . . . . 6 . . Part Schematic 19 | . . . . . 3 . . 12 . 4 Robot Schematic 6 | . . . . . . . . 6 . . Robot Analysis 3 | . 2 1 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . Open Door 1 | . . . 1 . . . . . . . Branch Access Points 3 | . . . . . 1 . . . . 2 Machine Index 1 | . . . . . 1 . . . . . Terminal Index 2 | . . . . . 1 . . . . 1 Fabricator Index 1 | . . . . . . . . . . 1 Unreport Threat 3 | . . . . 2 1 . . . . . Locate Traps 1 | . . . . . . . . . . 1 Recall Extermination 1 | . . . . . 1 . . . . . Recall Reinforcements 3 | . . . . . . . . . . 3 Zone Layout 1 | . . . . . . . . . . 1 Fabricator Hacks 19 | . . . . . 11 . . . . 8 Network Status 1 | . . . . . 1 . . . . . Load Schematic 12 | . . . . . 7 . . . . 5 Build 6 | . . . . . 3 . . . . 3 Repair Station Hacks 23 | . . . 2 . 10 . . . . 11 Scan Component 12 | . . . 1 . 5 . . . . 6 Repair 11 | . . . 1 . 5 . . . . 5 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 10 | . . . . . 10 . . . . . Insert Component 5 | . . . . . 5 . . . . . Analyze 5 | . . . . . 5 . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . 1 Seal Access 2 | . . . 1 . . . . . . 1 Unauthorized Hacks 22 | . 2 . 1 1 10 . . . . 8 Terminals 10 | . 2 . 1 1 3 . . . . 3 Assimilate 2 | . . . . 1 1 . . . . . Botnet 5 | . 1 . . . 2 . . . . 2 Operators 3 | . 1 . 1 . . . . . . 1 Fabricators 12 | . . . . . 7 . . . . 5 Prioritize 6 | . . . . . 3 . . . . 3 Recompile 6 | . . . . . 4 . . . . 2 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 37 | . 2 1 6 2 14 . . . . 12 Full Trace Events 2 | . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . 8 . . 12 . 4 Parts Built 6 | . . . . . 3 . . . . 3 Authchips 5 | . . . . . 3 . . . . 2 Time 222 | . . . . . 117 . . . . 105 Total Part Build Rating 33 | . . . . . 15 . . . . 18 Parts Repaired 11 | . . . 1 . 5 . . . . 5 Time 505 | . . . 16 . 255 . . . . 234 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 5 . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Total Allies 19 | . . . 10 1 4 . . . 1 3 Largest Group 10 | . . . 10 1 3 . . . 1 3 Highest-Rated Group 96 | . . . 88 10 93 . . . 96 93 Highest-Rated Ally 96 | . . . 16 10 31 . . . 96 31 Total Orders 1 | . . . 1 . . . . . . . STAY 1 | . . . 1 . . . . . . . Ally Attacks 87 | . . . 12 1 36 . . . 10 28 Total Damage 1377 | . . . 64 . 546 . . . 326 441 Kills 14 | . . . . . 7 . . . 3 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Robot Analysis Total 3 | . 2 1 . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Turns Passed 8120 | . 1139 855 1561 1255 1532 95 118 25 95 1445 Spaces Moved 6972 | 1 552 400 468 529 2491 299 303 79 236 1614 Core . | . . . . . . . . . . . Treads 1286 | . 100 400 468 318 . . . . . . Legs 453 | 1 452 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 5233 | . . . . 211 2491 299 303 79 236 1614 Fastest Speed 28 | 120 120 160 240 31 31 31 31 31 31 28 Average Speed 72 | 120 157 164 240 157 31 31 31 31 31 30 Slowest Speed 480 | 120 190 240 240 480 34 31 31 31 31 101 Overloaded Moves 14 | . . . . . . . . . . 14 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 28 | . . . . 4 13 . 1 . 1 9 Cave-ins Triggered 2 | . . . . . 2 . . . . . Exploration Rate (%) 47 | 2 63 36 68 56 54 49 51 69 41 37 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 2 | . . . . 1 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 1 . Scrap Searched 10 | . . . . . . 2 3 . 5 . Spaces Dug 125 | . . . . 7 71 . 3 . 2 42 Terrain Destroyed 170 | . . . . 7 99 . 3 . 2 59 Melee 112 | . . . . 7 58 . 3 . 2 42 Projectile . | . . . . . . . . . . . AOE 58 | . . . . . 41 . . . . 17 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Total 9209 | . 711 512 731 756 3095 300 321 78 249 2456 Wait 1473 | . 47 5 112 54 475 . 12 . 11 757 Move 6910 | . 551 399 467 521 2467 298 300 78 233 1596 Hop 24 | . . . . 3 10 . 1 . 1 9 Pick Up 74 | . 17 20 10 10 10 . 2 . . 5 Fast Attach 30 | . 4 3 6 4 4 1 . . . 8 Attach 44 | . 4 2 2 19 9 . . . . 8 Detach 6 | . . . . . 2 . . . . 4 Swap 64 | . 5 10 13 13 12 . 1 . . 10 Drop 100 | . 14 20 24 29 6 1 2 . . 4 Fire 303 | . 64 52 91 88 3 . . . . 5 Melee 160 | . . . 1 12 90 . 3 . 4 50 Ram . | . . . . . . . . . . . Kick 4 | . 4 . . . . . . . . . Crush 9 | . 1 1 4 3 . . . . . . Escape Stasis 7 | . . . . . 7 . . . . . Rewire . | . . . . . . . . . . . Trap 1 | . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 10) 576 | -10/Materials | Build established: Scavenger-Mutant 815 | -10/Materials | Core integrity fell below 50% 875 | -10/Materials | Discovered new exit (range 12) 1113 | -10/Materials | Build established: Mutant 1140 | -10/Materials | Entered another Materials area 1140 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1524 | -9/Materials | Discovered new exit (range 6) 1926 | -9/Materials | Discovered new exit (range 5) 1995 | -9/Materials | Entered Storage 2665 | -9/Storage | Repaired Hrd. Light Armor Plating 3153 | -9/Storage | Discovered new exit (range 16) 3180 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3477 | -9/Storage | Build established: Commander-Mutant 3556 | -9/Storage | Entered Materials 3556 | -8/Materials | Accompanied by 1 ally 3556 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3929 | -8/Materials | Garrison activated, responded to threat 4128 | -8/Materials | Build established: Scavenger-Mutant 4397 | -8/Materials | Garrison activated, responded to threat 4540 | -8/Materials | Lost 3 parts (1n2u) 4686 | -8/Materials | Core integrity fell below 50% 4710 | -8/Materials | Lost 7 parts (1p2n2u2w) 4803 | -8/Materials | Discovered new exit (range 4) 4803 | -8/Materials | Identified exit to Factory 4811 | -8/Materials | Entered Factory 4811 | -7/Factory | Accompanied by 1 ally 4811 | -7/Factory | Evolved 2 slots: Utility x2 4837 | -7/Factory | Discovered new exit (range 16) 4878 | -7/Factory | P-60 Hacker assimilated allied Technician 3a 4900 | -7/Factory | Allied Derelicts emerged from ambush trap array 5046 | -7/Factory | Build established: Hacker-Sprinter 5185 | -7/Factory | Repaired Imp. Flight Unit 5239 | -7/Factory | Repaired Imp. Flight Unit 5341 | -7/Factory | Fabricated Imp. Hacking Suite? 5455 | -7/Factory | Fabricated Imp. Hacking Suite? 5516 | -7/Factory | Discovered new exit (range 15) 5543 | -7/Factory | Fabricated Imp. System Shield? 5567 | -7/Factory | Crushed by falling debris 5573 | -7/Factory | Identified exit to Lower Caves 5611 | -7/Factory | Search patrols dispatched 5730 | -7/Factory | Repaired Imp. Flight Unit? 5788 | -7/Factory | Repaired Imp. Flight Unit? 5847 | -7/Factory | Repaired Imp. Flight Unit? 5988 | -7/Factory | Crushed by falling debris 6343 | -7/Factory | Entered Lower Caves 6361 | -7/Lower Caves | Learned Factory garrison access intel 6398 | -7/Lower Caves | Encountered a Warlord checkpoint 6427 | -7/Lower Caves | Discovered new exit (range 7) 6438 | -7/Lower Caves | Entered another Lower Caves area 6475 | -7/Lower Caves | Discovered new exit (range 8) 6546 | -7/Lower Caves | Discovered new exit (range 9) 6548 | -7/Lower Caves | Encountered a Warlord checkpoint 6556 | -7/Lower Caves | Entered Data Miner 6556 | -7/Data Miner | Discovered new exit (range 6) 6562 | -7/Data Miner | Met Data Miner 6568 | -7/Data Miner | Learned location of Section 7 (-2) 6568 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6572 | -7/Data Miner | Received God Mode back door access code from Data Miner 6581 | -7/Data Miner | Entered Proximity Caves 6585 | -6/Proximity Caves | Spotter reported a threat 6597 | -6/Proximity Caves | Spotter reported a threat 6627 | -6/Proximity Caves | Escorted by Enhanced Grunt 6627 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6650 | -6/Proximity Caves | Spotter reported a threat 6676 | -6/Proximity Caves | Discovered new exit (range 2) 6676 | -6/Proximity Caves | Entered Factory 6676 | -6/Factory | Evolved 2 slots: Utility x2 6677 | -6/Factory | Loaded intel: 4 garrison access locations 6725 | -6/Factory | Allied Derelicts emerged from ambush trap array 6871 | -6/Factory | Identified exit to Lower Caves 6920 | -6/Factory | Fabricated Adv. System Shield? 7026 | -6/Factory | Search patrols dispatched 7167 | -6/Factory | Repaired Imp. Flight Unit 7343 | -6/Factory | Repaired Imp. Flight Unit 7376 | -6/Factory | Search patrols dispatched 7420 | -6/Factory | Discovered new exit (range 10) 7451 | -6/Factory | Fabricated Adv. Hacking Suite? 7535 | -6/Factory | Fabricated Adv. Hacking Suite? 7538 | -6/Factory | Incoming investigation squad redirected 7660 | -6/Factory | Repaired Adv. Sensor Array 7700 | -6/Factory | Repaired Imp. Utility Shielding 7726 | -6/Factory | Search patrols dispatched 7746 | -6/Factory | Repaired Imp. Medium Armor Plating 7761 | -6/Factory | Identified exit to Factory 8001 | -6/Factory | Incoming investigation squad redirected 8076 | -6/Factory | First assault squad dispatched 8121 | -6/Factory | Self-destructed Last Messages --------------- >>Recall(Reinforcements) Establishing remote squad link... Recalled reinforcement squad N980ETDFCG. >>Layout(Zone) Retrieving Zone 7U layout... Downloaded map data. 08076_ ALERT: Significant disruption in Zone 9N, assault force dispatched. 08095_ The unstable cave ceiling collapses. 08117_ C-30 ARC bursts open, deploying its payload. 08117_ G-67 Veteran unfolds itself. 08117_ B-48 Gladiator unfolds itself. 08117_ G-50 Soldier unfolds itself. 08117_ E-15 Imp unfolds itself. 08117_ Imp. Flight Unit destroyed. 08117_ C-30 ARC bursts open, deploying its payload. 08117_ H-66 Slayer unfolds itself. 08121_ Penetrated by Slug. 08121_ Critical hit (Destroy). 08121_ Penetrated by Slug. 08121_ Adv. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ??#! #?????????????????????????????????? | | ??# """" """" #?????????????????????????????????? | | ### """" """" #?????????????????????????????????? | | + """" """" #?????????????????????????????????? | | ### """" """" #?????????????????????????????????? | | ??# #?????????????????????????????????? | | ??# ] #?????????????????????????????????? | | ### #??????############################ | | # #??????# | | " # """ """ ####?### | | " # """T""" # ##### | | " # ########### ## ## | | " ##?????????######### " | | " ##??????????????????# "%" | | #???????????????????# " | | " #???????????????????# ################# | | " #???????????????????# #??????????????????? | | " #???????????????????# e #??????????????????? | | " #???????????????????# #???? ""???????????? | | " #???????????????????# #### ""???????????? | | #???????????????????# sss ""???????????? | | ###???????????????????# #s ?????????? | | ??????????????????????# #???#???????????? | | ??????????????????????# #???????????????? | | ??????????????????????# h% #???????????????? | | ??????????????????????# @ #???????????????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# """ """ +?????????? | | ??????????????????????# """ """ ??????????? | | ####??????????????????# """ """?? ???????????? | | #??????????????????# ???????????????? | | #??????????????????# """??"???????????????? | | "" #??????????????????# ""???????????????????? | | "" #??????????????????# ""???????????????????? | | "" #??????????????????# ????????????????????? | | #??????????????????# "????????????????????? | | "" ##?????????????????+ "????????????????????? | | "" ##?????????????????# "????????????????????? | | "" ##??????????????????k ?????????????????????? | | #????????????????????????"????????????????????? | | #????????????????????????""???????????????????? | | #????????????????????????G????????????????????? | | ####????????????????????????""???????????????????? | | ????????????????????????????"????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Imp. Hacking Suite | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Adv. Sensor Array | -7/Factory | Hacked Imp. Flight Unit | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Scanalyzed Katana | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Lrn. Missile Launcher | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Adv. System Shield | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Exp. Propulsion Shielding | -6/Factory | Hacked Powered Armor | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. System Shield | x1 | -7/Factory | Authchip Adv. System Shield | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayPhysicsPerforator Manual? 0 Play Time 01:01:34 Cumulative 835.9 hours Start 2023.03.12 @ 22:51:15 End 2023.03.12 @ 23:53:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1258 Rogue 1258 Adventurer 0 Explorer 0 Win Type - Total 80 Types 47/1/13/14/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c11773a-0626-467e-82ca-3f94478fce5a