Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.10 @ 21:37:18 Player: muxecoid Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (206) 1030 Value Destroyed (8195) 8195 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (3689) 3689 TOTAL SCORE: 19994 Bonus ------- High Alert Combat Kills 210 Follower Combat Kills 117 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 972 Friendly Fire -210 Cogmind --------- Core Integrity 0/1000 Matter 352/450 Energy 1064/1310 System Corruption 11% Temperature Cool (2) Movement Walking (175) Ox2 Location -5/Warlord Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (2) --- Myomer Leg Experimental Myomer Leg > --- UTILITY (12) ----- Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Energy Well Large Matter Pod Advanced Signal Interpreter Advanced Targeting Computer Layered Light Armor Plating Makeshift Hacking Suite > --- WEAPON (2) ------- Compact Ion Cannon Hypervelocity Gauss Rifle > --- INVENTORY (24) --- Zionite Light DM Reactor Zionite Light DM Reactor Vortex Chain Reactor Armored Medium Treads Armored Medium Treads Myomer Leg Enhanced Biometal Leg Field Propulsion Drive Field Propulsion Drive Electron Diverter Electron Diverter Advanced Weight Redist. System Zionite Metafield Generator Advanced ECM Suite Damper Plating Thermal Barrier Improved Remote Datajack Power Sword Signal Generator Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Energy Well Zionite Biocell Large Matter Pod Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Experimental Cloaking Device Makeshift Hacking Suite > --- WEAPON ----------- Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Vortex Chain Reactor Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Electron Diverter Electron Diverter Advanced Weight Redist. System Zionite Metafield Generator Advanced ECM Suite Damper Plating Thermal Barrier High-powered Shock Rifle Force Rifle Compact Ion Cannon Hypervelocity Gauss Rifle KE Penetrator Improved Remote Datajack Power Sword Signal Generator [Rating: 98] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Electron Diverter Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Layered Light Armor Plating Weapon Compact Ion Cannon Energy Gun Force Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Slots Evolved 10 | . . 2 2 2 . . . . . . . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . 2 2 2 . . . . . . . 2 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 329 | 5 5 3 12 23 12 38 7 8 2 24 12 41 15 15 1 20 46 8 8 24 Power 22 | . 1 . 2 2 4 2 . . . 1 . 4 . . . 1 4 . . 1 Engine 6 | . 1 . . 1 1 . . . . . . 1 . . . 1 1 . . . Core 11 | . . . 2 1 2 2 . . . . . . . . . . 3 . . 1 Reactor 5 | . . . . . 1 . . . . 1 . 3 . . . . . . . . Propulsion 39 | 2 1 1 3 4 . 5 . . . 1 . 4 2 1 . 2 6 1 1 5 Treads 14 | . 1 1 3 2 . 3 . . . 1 . 1 . . . . . 1 1 . Leg 13 | . . . . . . . . . . . . . 2 1 . 2 4 . . 4 Wheel 11 | 2 . . . 2 . 2 . . . . . 3 . . . . 2 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . 1 Utility 149 | 1 2 2 5 11 2 12 3 5 . 17 10 17 6 7 . 7 27 5 3 7 Device 62 | . . . . 5 . 5 2 2 . 5 5 6 3 3 . 5 15 3 1 2 Storage 28 | 1 2 1 1 2 1 . . 1 . 6 . 4 1 . . 1 2 1 2 2 Processor 10 | . . . . . 1 1 . 1 . . . 2 1 . . . 2 1 . 1 Hackware 4 | . . . . . . . . . . . . 1 . . . . 3 . . . Protection 45 | . . 1 4 4 . 6 1 1 . 6 5 4 1 4 . 1 5 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 119 | 2 1 . 2 6 6 19 4 3 2 5 2 16 7 7 1 10 9 2 4 11 Energy Gun 28 | 1 . . 1 . 1 6 . . . 2 . 6 2 . . 2 3 1 1 2 Energy Cannon 21 | . . . . 1 3 4 . . . 1 . 4 1 . . 1 3 1 . 2 Ballistic Gun 16 | 1 1 . 1 1 1 2 . 1 . . . . . 1 . 1 3 . 1 2 Ballistic Cannon 5 | . . . . . . 1 1 . 1 . . 2 . . . . . . . . Launcher 24 | . . . . . . 1 1 . . 2 2 3 3 2 1 3 . . 2 4 Special Weapon 5 | . . . . . . 1 . . 1 . . . . 2 . 1 . . . . Impact Weapon 10 | . . . . 2 1 4 2 1 . . . . . . . . . . . . Slashing Weapon 7 | . . . . 1 . . . . . . . . 1 2 . 2 . . . 1 Piercing Weapon 2 | . . . . . . . . 1 . . . 1 . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 . . . . . . 6 . 2 . . . 2 1 . . 5 Parts Lost 92 | . 2 . 3 2 2 23 . . . . . 10 2 1 . 6 30 . 2 9 Power 10 | . . . . 1 1 2 . . . . . 2 . . . 1 3 . . . Propulsion 19 | . 1 . 1 1 . 6 . . . . . 2 1 . . 1 6 . . . Utility 36 | . . . 2 . 1 6 . . . . . 5 1 1 . 1 12 . 2 5 Weapon 27 | . 1 . . . . 9 . . . . . 1 . . . 3 9 . . 4 Highest Loss Streak 11 | . 2 . 1 1 2 5 . . . . . 3 2 1 . 3 11 . 1 8 Average Slot Usage (%) 94 | . 89 99 99 100 98 96 92 92 92 81 84 85 96 93 100 99 96 97 95 98 Engine 2 | . 6 11 1 . 2 . . . . . . . 6 6 6 5 . 5 5 4 Core 2 | . . . 7 6 3 6 7 7 7 . . . . . . . 4 . . . Reactor 1 | . . . . . 1 . . . . 6 7 5 . . . . . . . . Treads 4 | . 6 20 18 14 . 7 . . . 6 7 1 . . . . . 5 9 8 Leg 3 | . . . . . . . . . . . . . 5 13 13 12 10 . . 2 Wheel 3 | . 21 1 . . 15 5 7 7 7 . . 5 6 . . . . 5 1 . Device 11 | . . . . 1 23 11 12 6 7 9 13 10 9 5 6 9 9 21 18 14 Storage 30 | . 25 33 27 37 32 33 30 30 30 20 30 31 37 33 33 36 29 23 23 29 Processor 9 | . . . . . . 7 7 13 15 4 . 4 13 13 13 13 15 16 17 16 Hackware 1 | . . . . . . . . . . . . 2 . . . . 6 5 5 5 Protection 6 | . . 10 26 21 2 5 9 8 7 14 8 8 2 6 13 5 4 . . . Energy Gun 3 | . 6 . 2 . 1 1 . . . 7 6 4 3 1 . 2 2 4 3 3 Energy Cannon 3 | . . . . . 5 5 . . . 1 . 2 5 3 . 5 6 4 1 . Ballistic Gun 3 | . 21 22 15 7 6 2 . 5 7 3 . . . 4 6 2 1 . 1 4 Ballistic Cannon 1 | . . . . . . 2 8 5 3 . . 3 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 155 | 8 54 69 87 122 122 122 101 103 103 133 139 155 134 136 129 126 133 92 101 124 Greatest Support 70 | 32 32 40 43 51 26 70 28 28 28 70 70 70 35 40 40 43 48 27 50 50 Greatest Overweight (x) 11 | . 3 4 2 2 4 11 3 3 3 3 1 7 7 3 3 3 10 8 3 3 Average Overweight (x) 2 | . 2 1 1 2 2 3 3 3 3 . 1 3 3 3 3 2 2 3 1 1 Largest Inventory Capacity 36 | 6 18 22 22 34 34 34 28 30 30 30 30 36 36 36 36 36 36 24 24 24 Average Capacity 29 | 5 15 22 22 33 29 30 28 28 30 21 30 34 36 36 36 36 35 24 24 24 Most Carried 36 | 5 16 20 22 28 34 34 28 30 30 30 29 36 36 36 34 34 36 23 24 24 Average Carried 27 | 2 9 18 21 23 27 27 27 28 29 19 26 31 35 35 34 32 29 22 23 23 Final Capacity 36 | 6 18 22 22 26 34 28 28 30 30 30 30 36 36 36 36 36 24 24 24 24 Final Carried 36 | 5 16 20 22 22 32 26 28 30 30 25 29 35 36 34 34 33 22 23 24 22 Class Distribution -------------------- 75% | Hauler-Mutant 13% | Derelict-Mutant 4% | Derelict-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Skirmisher | -5/Warlord Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Matter Collected 6174 | 216 258 45 378 260 409 517 157 212 30 381 170 557 515 173 . 378 616 242 432 228 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 10006 | . 394 58 650 762 1694 981 73 95 . 120 270 1154 860 176 . 406 1329 140 441 403 Parts 424 | . 21 6 33 22 10 51 7 1 . 14 15 60 25 9 . 27 76 6 24 17 Haulers Intercepted 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Recyclers Shooed 9 | . 1 . . 1 . 1 . . . . . 4 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 182 | . . . . . . . 5 1 2 . 16 . 7 4 . 18 . 4 8 117 Prevented 61 | . . . . . . . . . . . 3 . 12 7 . 9 . . 14 16 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Combat Hostiles Destroyed 177 | . 9 4 10 9 6 21 5 1 . 2 9 20 15 4 . 18 22 2 13 7 Melee 3 | . . . . 3 . . . . . . . . . . . . . . . . Guns 61 | . 8 4 10 1 4 4 . . . . 1 5 3 . . 4 13 1 1 2 Cannons 37 | . . . . . 2 14 1 1 . 1 . 5 . 1 . 5 7 . . . AOE 57 | . 1 . . . . 1 4 . . 1 8 8 8 3 . 9 1 . 9 4 Classes Destroyed 21 | . 4 . 4 3 1 2 . . . 2 1 . . . . . . . . 4 Worker 9 | . . . . 4 . . . . . . . 2 . . . . 3 . . . Tunneler 2 | . . . . 2 . . . . . . . . . . . . . . . . Hauler 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Recycler 4 | . . . 1 2 . . . . . . . 1 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . Operator 3 | . 1 . . 1 . . . . . . . 1 . . . . . . . . Watcher 5 | . 2 . . . . 1 . . . . . 2 . . . . . . . . Swarmer 62 | . 3 4 . . . 3 4 . . . 5 7 4 . . 16 4 . 12 . Grunt 46 | . 6 . 6 4 . 8 . . . . 3 4 9 . . . 4 . . 2 Brawler 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Duelist 4 | . . . . . . 1 . . . . 1 1 1 . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 Sentry 15 | . . . 3 2 . 2 . . . . . 3 1 . . 1 2 . 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 Hunter 18 | . . . 1 1 . 1 . 1 . . . 2 . 4 . 1 5 2 . . Programmer 18 | . . . . 2 . 5 1 . . . . 3 . . . . 7 . . . Compactor 6 | . . . . . 6 . . . . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 Z-Technician 3 | . . . . . . . . . . 3 . . . . . . . . . . Z-Light 1 | . . . . . . . . . . 1 . . . . . . . . . . Assembled 1 | . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 9 | . 4 4 2 9 1 3 4 1 . 3 5 7 5 2 . 5 9 1 4 6 Combat Bots Only 7 | . 4 4 2 4 1 3 4 1 . 1 4 5 5 2 . 5 7 1 4 6 Max Kills in Single Turn 5 | . 1 1 1 1 1 1 3 1 . 1 3 5 3 1 . 2 2 1 3 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . . . Exploded 4 | . 1 . . . . 1 3 . . 1 3 3 3 1 . 2 1 . 3 4 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Damage Taken 18522 | . 339 67 1079 1122 48 2878 160 135 . 960 177 2058 344 495 . 906 5362 108 300 1984 Core 2220 | . 66 . 79 153 . 377 15 21 . 81 . 200 111 28 . 68 722 22 35 242 Absorbed by Shields 389 | . . . . . . 42 . . . . . 127 220 . . . . . . . Reduced by Siege Mode 27 | . . . . . . . . . . 27 . . . . . . . . . . Core Remaining (%) 69 | 100 73 100 85 . . . . . . . 7 . . . . 52 . . . . Volleys Fired 626 | . 38 5 51 6 69 84 5 6 2 30 21 86 20 9 1 28 116 12 20 17 Largest 2 | . 2 2 2 2 2 2 2 2 1 2 2 2 2 2 1 2 2 2 2 2 Hottest 180 | . 60 40 48 103 150 155 96 76 30 146 146 180 129 97 30 150 180 170 113 123 Shots Fired 1072 | . 75 10 102 11 137 144 7 12 2 49 28 127 36 15 1 46 191 20 32 27 Gun 632 | . 75 10 102 6 91 51 . 6 . 40 20 54 9 6 . 21 110 8 6 17 Cannon 362 | . . . . 5 46 90 4 6 . 8 . 67 11 2 . 18 81 12 8 4 Launcher 74 | . . . . . . 3 3 . . 1 8 6 16 6 . 7 . . 18 6 Special 4 | . . . . . . . . . 2 . . . . 1 1 . . . . . Kinetic 442 | . 49 10 102 6 58 55 4 12 . 18 . 22 2 6 . 9 70 . 3 16 Thermal 422 | . . . . 5 79 54 . . . 30 20 59 . . . 18 121 20 11 5 Explosive 24 | . . . . . . . 3 . . 1 5 3 2 6 . 4 . . . . Electromagnetic 180 | . 26 . . . . 35 . . . . 3 43 32 2 . 15 . . 18 6 Robot Hit Streak 21 | . 5 4 10 7 17 16 4 8 1 8 5 18 7 6 3 10 21 4 7 11 Robot Miss Streak 8 | . 3 3 2 2 5 4 1 2 1 3 1 2 2 7 . 8 3 3 1 2 Penetration Max 1 | . . . . 1 . . . . . 1 . . . . . . 1 . . . Secondary Targets 8 | . 1 . 3 . . 1 . . . . . . . . . . 3 . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . . . . . . 1 . . . Shots Hit Robots 766 | . 42 5 80 48 120 108 5 12 1 26 8 74 21 11 1 29 133 9 13 20 Core Hits 386 | . 20 4 33 10 52 50 5 3 . 10 15 41 23 7 . 28 51 2 14 18 Critical Hits 36 | . . 1 . . 2 3 1 1 . . . 1 . . . . 20 2 1 4 Critical Kills 10 | . . 1 . . . 2 . . . . . . . . . . 5 1 . 1 Critical Parts Destroyed 23 | . . . . . 1 1 1 1 . . . 1 . . . . 15 1 1 1 Melee Attacks 135 | . . . . 67 6 8 10 8 . . . 5 7 11 . 6 1 . . 6 Impact 90 | . . . . 58 6 8 10 8 . . . . . . . . . . . . Slashing 38 | . . . . 7 . . . . . . . . 7 11 . 6 1 . . 6 Piercing 5 | . . . . . . . . . . . . 5 . . . . . . . . Sneak Attacks 12 | . . . . 10 . . 1 . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25795 | . 715 71 950 2070 3711 2747 617 309 . 753 847 3007 1645 409 . 1581 3944 231 945 1243 Guns 9620 | . 526 71 950 83 2686 852 . 77 . 524 70 1101 132 28 . 250 1829 122 99 220 Cannons 6460 | . . . . 50 1025 1729 96 70 . 150 . 874 172 59 . 275 1798 109 . 53 Explosions 7217 | . 189 . . . . 166 431 . . 79 777 964 1200 322 . 1048 225 . 846 970 Melee 2456 | . . . . 1937 . . 90 162 . . . 34 141 . . . 92 . . . Ramming 42 | . . . . . . . . . . . . 34 . . . 8 . . . . Kinetic 6299 | . 303 71 950 83 1739 931 96 147 . 323 . 224 . 28 . 129 1006 . 74 195 Thermal 8911 | . 189 . . 50 1972 1208 . . . 351 70 1125 64 . . 275 2846 231 54 476 Explosive 3255 | . . . . . . . 431 . . 79 647 601 328 322 . 847 . . . . Electromagnetic 4832 | . 223 . . . . 608 . . . . 130 989 1112 59 . 322 . . 817 572 Impact 2126 | . . . . 1874 . . 90 162 . . . . . . . . . . . . Slashing 296 | . . . . 63 . . . . . . . . 141 . . . 92 . . . Piercing 34 | . . . . . . . . . . . . 34 . . . . . . . . Highest Corruption 18 | . 4 . . 3 . 2 1 . . . . 2 2 . . . 18 18 . 11 Average Corruption 7 | . 2 . . 2 . 1 1 . . . . 1 1 . . . 6 10 . 5 Corruption Purged 29 | . . . . 4 . 2 1 . . . . . 2 . . . 2 18 . . Effects 171 | . 1 . . 5 . . . . . . . 2 2 . . . 46 108 . 7 Message Errors 41 | . 1 . . 1 . . . . . . . 2 1 . . . 11 25 . . Matter Fused 33 | . . . . . . . . . . . . . . . . . 10 22 . 1 Heat Flow Errors 24 | . . . . 1 . . . . . . . . . . . . 11 12 . . Energy Discharges 14 | . . . . 2 . . . . . . . . 1 . . . 2 8 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 21 | . . . . . . . . . . . . . . . . . 1 19 . 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . 1 2 . . Misfires 3 | . . . . . . . . . . . . . . . . . 1 1 . 1 Misdirections 11 | . . . . . . . . . . . . . . . . . . 11 . . Targeting Errors 16 | . . . . 1 . . . . . . . . . . . . 5 7 . 3 Weapon Failures 4 | . . . . . . . . . . . . . . . . . 3 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1167 | . 13 . . 477 . 77 78 16 . . 42 66 7 . . 119 181 18 27 46 Projectiles 200 | . . . . . . 77 . . . . . 56 . . . . 49 18 . . Explosions 473 | . 13 . . . . . 78 . . . 42 10 7 . . 118 132 . 27 46 Melee 494 | . . . . 477 . . . 16 . . . . . . . 1 . . . . Knockbacks 15 | . . . . 8 . 3 3 1 . . . . . . . . . . . . Impact 9 | . . . . 7 . . 1 1 . . . . . . . . . . . . Kinetic 5 | . . . . . . 3 2 . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 716 | . . . . . . 56 . . . . . 125 25 52 . 111 240 . 5 102 Shots 18 | . . . . . . 1 . . . . . 2 3 1 . 2 3 . 1 5 Rammed 2 | . . . . . . . . . . . . 2 . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . 2 . . . 1 . . . . Kicked 1 | . . . . . . . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 560 | . 9 . 237 348 21 370 . 90 16 357 87 384 88 84 8 300 560 236 . 48 Average Temperature 99 | . 5 . 70 154 14 113 . 46 12 136 36 82 28 25 8 108 140 79 . 19 Received Heat Transfer 2403 | . 123 . 459 390 . 641 27 . . 243 27 216 106 . . . 117 . 18 36 Effects 10 | . . . . . . 2 . . . 1 . 1 . . . . 6 . . . Shutdowns 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . 2 . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . 2 . . . Siege Activations 3 | . . . . . . . . . . 3 . . . . . . . . . . Total Turns 49 | . . . . . . . . . . 49 . . . . . . . . . . Longest Duration 34 | . . . . . . . . . . 34 . . . . . . . . . . Robots Corrupted 12 | . . . . . . 2 . . . . . 2 4 . . . . . 3 1 Combat Hostiles 12 | . . . . . . 2 . . . . . 2 4 . . . . . 3 1 Parts Fried 34 | . . . . 11 . 3 . . . . . 4 10 . . 2 . . 4 . Impact Corruptions 25 | . . . . 23 . . . 1 . . . . . . . 1 . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 1 1 . . Parts Melted 12 | . . . . . . 2 . . . 1 . . . . . . 4 3 . 2 Heat Transferred 11939 | . 200 . . 74 3667 1695 . . . 332 74 1334 50 . . 370 3312 333 87 411 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . 3 . . . . 2 . . . . . 2 3 . . 1 . . 1 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Peak Influence 840 | . 262 125 352 138 49 194 . . . . . 699 . . . . 840 . . . Average Influence 115 | . 121 79 154 53 16 50 . . . . . 154 . . . . 223 . . . Maximum Alert Level 3 | . 1 . 1 . . . . . . . . 2 . . . . 3 . . . Low Security (%) 83 | 100 73 100 80 100 100 100 . . . . . 74 . . . . 57 . . . Level 1 10 | . 26 . 19 . . . . . . . . 23 . . . . 17 . . . Level 2 3 | . . . . . . . . . . . . 1 . . . . 16 . . . Level 3 1 | . . . . . . . . . . . . . . . . . 8 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 . 3 4 . 10 . . . . . 5 . . . . 10 . . . Investigation 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Extermination 15 | . . . . 2 . 5 . . . . . 3 . . . . 5 . . . Reinforcement 6 | . 1 . . 1 . 1 . . . . . 2 . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 11 | . . . 3 1 . 3 . . . . . . . . . . 4 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Distress Signals 10 | . 2 . 4 . . 1 . . . . . 1 . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 285 | . 19 4 16 11 6 36 9 1 . 5 11 35 19 4 . 19 38 2 15 35 Peak Tracking Total 13 | . 4 4 4 5 3 7 5 1 . 3 4 6 5 2 . 5 6 1 4 13 Tactical Retreats 21 | . 3 . . 1 . 3 . . . . . 1 3 . . . 6 . 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Traps Triggered 14 | . 3 . . 5 . . . . . . 3 2 . . . . . . 1 . Indirectly 4 | . . . . . . . . . . . 3 . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . . . . . . . . . Triggered 17 | . . . . . . . . . . . 4 . . 2 . . . 1 . 10 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Machines Disabled 15 | . 1 . 1 . . 1 . . . 2 . 3 . . . . 7 . . . Max in Single Turn 5 | . 1 . 1 . . 1 . . . . . 1 . . . . 5 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Machines Accessed 52 | . 1 3 2 8 . 7 . 1 . . . 8 . . 3 . 9 . . 10 Terminals 24 | . 1 3 2 3 . 4 . . . . . 5 . . . . 6 . . . Fabricators 5 | . . . . 1 . . . . . . . 2 . . . . 2 . . . Repair Stations 3 | . . . . 1 . 1 . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . 2 . 1 . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Total Hacks 142 | . 5 6 5 20 . 19 . 1 . . . 22 . . 20 . 28 . . 16 Successful 87 | . 1 . 2 9 . 10 . 1 . . . 15 . . 20 . 13 . . 16 Failed 55 | . 4 6 3 11 . 9 . . . . . 7 . . . . 15 . . . Catastrophic 10 | . . 1 . 2 . 3 . . . . . 1 . . . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 3 2 4 4 . 9 . . 5 . . 11 . . . . 13 . . 1 Terminals 67 | . 5 6 5 6 . 11 . . . . . 13 . . . . 21 . . . Fabricators 9 | . . . . 1 . . . . . . . 4 . . . . 4 . . . Repair Stations 12 | . . . . 2 . 5 . . . . . 5 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . 10 . 2 . . . . . . . . . . 3 . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Terminal Hacks 50 | . 1 . 2 1 . 1 . 1 . . . 4 . . 20 . 4 . . 16 Record 22 | . . . . 1 . . . . . . . . . . 6 . . . . 15 Part Schematic 9 | . . . . . . . . . . . . 1 . . 7 . 1 . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Branch Access Points 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . . Unreport Threat 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 6 | . . . . . . . . . . . . 4 . . . . 2 . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . . . . 2 . . . . . . . . Build 3 | . . . . . . . . . . . . 2 . . . . 1 . . . Repair Station Hacks 10 | . . . . 1 . 5 . . . . . 4 . . . . . . . . Scan Component 6 | . . . . 1 . 3 . . . . . 2 . . . . . . . . Repair 4 | . . . . . . 2 . . . . . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . 7 . 2 . . . . . . . . . . 3 . . . Insert Component 6 | . . . . 3 . 1 . . . . . . . . . . 2 . . . Analyze 6 | . . . . 4 . 1 . . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . . . 2 . . . . . 3 . . . . 4 . . . Terminals 9 | . . . . . . 2 . . . . . 3 . . . . 4 . . . Track 1 | . . . . . . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . Botnet 5 | . . . . . . 1 . . . . . 2 . . . . 2 . . . Operators 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 1 3 1 8 . 7 . . . . . 7 . . . . 8 . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . 2 . . . . . . . 1 . . 7 . 2 . . . Parts Built 4 | . . . . . . . . . . . . 3 . . . . 1 . . . Matter 504 | . . . . . . . . . . . . 292 . . . . 212 . . . Time 215 | . . . . . . . . . . . . 109 . . . . 106 . . . Total Part Build Rating 15 | . . . . . . . . . . . . 9 . . . . 6 . . . Parts Repaired 4 | . . . . . . 2 . . . . . 2 . . . . . . . . Time 158 | . . . . . . 88 . . . . . 70 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . 3 . 1 . . . . . . . . . . 1 . . . Part Schematics Acquired 3 | . . . . 2 . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . 2 . . . . 1 . . . . 1 1 . . . . . Non-combat 3 | . . . . 2 . . . . . . . . . 1 . . . . . . Combat 2 | . . . . . . . . . 1 . . . . . 1 . . . . . Robot Hacks Applied 5 | . . . . 2 . . . . 1 . . . . 1 1 . . . . . parse_system 3 | . . . . . . . . . 1 . . . . 1 1 . . . . . find_chute 1 | . . . . 1 . . . . . . . . . . . . . . . . check_alert 1 | . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Total Allies 4 | . . . . . . . . . 2 . . 1 . . . 1 . . . . Largest Group 2 | . . . . . . . . . 2 2 2 1 . . . 1 . . . . Highest-Rated Group 94 | . . . . . . . . . 60 60 58 10 . . . 94 . . . . Highest-Rated Ally 94 | . . . . . . . . . 31 31 31 10 . . . 94 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 95 | . . . . . . . . . . 74 8 . . . . 13 . . . . Total Damage 1206 | . . . . . . . . . . 721 109 . . . . 376 . . . . Kills 10 | . . . . . . . . . . 6 2 . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Robot Analysis Total 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 12 | . . . . . . . 1 1 1 . 2 . 1 1 . 2 . 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Turns Passed 25217 | 42 521 215 556 1458 1133 1587 597 995 1287 1423 1222 1821 1425 1500 186 1766 2075 2900 1341 1167 Spaces Moved 11614 | 31 292 109 188 582 600 693 402 724 942 679 594 808 722 642 84 792 805 696 632 597 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . Treads 4357 | . . 101 188 579 . 374 . . . 673 594 171 . . . . . 572 632 473 Legs 2704 | . . . . . . . . . . . . . 283 642 84 792 779 . . 124 Wheels 4552 | 30 292 8 . 3 600 319 402 724 942 6 . 637 439 . . . 26 124 . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 130 180 110 110 130 130 130 130 130 180 130 130 220 220 180 130 160 185 130 Average Speed 170 | 98 120 176 197 199 116 166 130 130 130 178 180 148 166 220 220 195 183 217 196 177 Slowest Speed 240 | 100 130 180 200 200 130 240 130 130 130 180 180 180 220 220 220 210 240 230 230 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 3 58 16 26 17 87 22 52 86 85 60 83 24 89 74 70 86 27 68 79 79 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 7 | . . . . . . . . 1 1 . . . . . 1 . . . 2 2 Known Exits Taken 13 | . . . . . . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . 1 . . . . . . . . . . Scrap Searched 22 | . . . . . . . 1 2 4 . . . 3 1 . 5 . 2 4 . Spaces Dug 189 | . . . . 17 4 5 8 2 . 4 26 21 45 17 . 16 15 3 2 4 Terrain Destroyed 634 | . 11 . . 17 4 23 50 4 . 9 85 61 63 76 . 58 140 5 6 22 Melee 63 | . . . . 16 4 5 8 2 . . . 1 6 11 . 6 . . . 4 Projectile 97 | . . . . 1 . 9 1 2 . 4 18 23 1 . . 4 25 5 2 2 AOE 474 | . 11 . . . . 9 41 . . 5 67 37 56 65 . 48 115 . 4 16 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Total 15756 | 40 388 123 283 767 880 965 450 753 1003 845 712 1284 898 695 85 948 1205 2061 700 671 Wait 2763 | . 40 . 10 65 181 119 25 3 55 70 82 310 115 12 . 94 204 1341 35 2 Move 11596 | 30 291 108 187 582 599 692 401 723 941 678 593 808 721 641 83 791 804 695 631 597 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 181 | 5 13 6 11 10 10 21 2 3 1 15 4 25 9 3 . 4 22 4 4 9 Fast Attach 61 | 5 2 1 4 4 . 1 . 1 . 11 . 8 2 . . 3 5 4 1 9 Attach 112 | . 2 2 3 6 5 23 . . . 6 . 14 3 2 . 7 26 4 2 7 Detach 20 | . . . . 2 . 1 . . . 5 . 1 3 . . 2 3 1 . 2 Swap 156 | . 1 . 5 13 7 14 7 7 2 7 12 19 10 13 1 10 15 . 5 8 Drop 103 | . 1 1 12 12 3 2 . 2 2 22 . 7 8 4 . 2 9 . 2 14 Fire 626 | . 38 5 51 6 69 84 5 6 2 30 21 86 20 9 1 28 116 12 20 17 Melee 135 | . . . . 67 6 8 10 8 . . . 5 7 11 . 6 1 . . 6 Ram 1 | . . . . . . . . . . . . 1 . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 16) 319 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 3) 564 | -10/Materials | Entered another Materials area 564 | -9/Materials | Evolved 2 slots: Utility x2 757 | -9/Materials | Discovered new exit (range 11) 779 | -9/Materials | Entered another Materials area 779 | -8/Materials | Evolved 2 slots: Utility x2 872 | -8/Materials | Build established: Hauler-Mutant 958 | -8/Materials | Garrison activated, responded to threat 1305 | -8/Materials | Discovered new exit (range 8) 1335 | -8/Materials | Entered Factory 1335 | -7/Factory | Evolved 2 slots: Utility x2 2505 | -7/Factory | Garrison activated, responded to threat 2793 | -7/Factory | Sucked down chute 2793 | -7/Factory | Entered Waste 2818 | -7/Waste | Spotted C-40 Crusher 2871 | -7/Waste | Destroyed C-40 Crusher 2881 | -7/Waste | Found Damper Plating 2927 | -7/Waste | Spotted C-40 Crusher 2988 | -7/Waste | Destroyed C-40 Crusher 3032 | -7/Waste | Spotted C-40 Crusher 3116 | -7/Waste | Destroyed C-40 Crusher 3153 | -7/Waste | Spotted C-40 Crusher 3154 | -7/Waste | Spotted C-40 Crusher 3233 | -7/Waste | Spotted C-40 Crusher 3261 | -7/Waste | Destroyed C-40 Crusher 3264 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3350 | -7/Waste | Destroyed C-40 Crusher 3498 | -7/Waste | Destroyed C-40 Crusher 3507 | -7/Waste | Found Damper Plating 3618 | -7/Waste | Discovered new exit (range 14) 3925 | -7/Waste | Identified exit to Factory 3926 | -7/Waste | Entered Factory 4405 | -7/Factory | Repaired Lrn. Sensor Array 4450 | -7/Factory | Repaired Hvy. Missile Launcher 4504 | -7/Factory | Garrison activated, responded to threat 4540 | -7/Factory | Lost 4 parts (2n2w) 4603 | -7/Factory | Lost 5 parts (1p2u2w) 4785 | -7/Factory | Core integrity fell below 50% 4827 | -7/Factory | Lost 5 parts (1p1n1u2w) 4979 | -7/Factory | Discovered new exit (range 6) 4989 | -7/Factory | Identified exit to Factory 5102 | -7/Factory | Identified exit to Lower Caves 5513 | -7/Factory | Entered Lower Caves 5570 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5655 | -7/Lower Caves | Encountered a Warlord checkpoint 6043 | -7/Lower Caves | Discovered new exit (range 15) 6109 | -7/Lower Caves | Identified exit to Lower Caves 6110 | -7/Lower Caves | Entered another Lower Caves area 6320 | -7/Lower Caves | Core integrity fell below 20% 6896 | -7/Lower Caves | Discovered new exit (range 8) 7100 | -7/Lower Caves | Identified exit to Zion 7105 | -7/Lower Caves | Entered Zion 7152 | -7/Zion | Discovered new exit (range 15) 7268 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7500 | -7/Zion | Learned Factory repair station intel 7588 | -7/Zion | Gained Derelict followers 7810 | -7/Zion | Learned 4 Factory zone layouts 8182 | -7/Zion | Received a visual enhancement algorithm 8366 | -7/Zion | Opened final containment barrier to the Deep Caves 8386 | -7/Zion | Discovered new exit (range 3) 8386 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8387 | -7/Zion | Identified exit to Deep Caves 8392 | -7/Zion | Entered Deep Caves 8392 | -7/Deep Caves | Accompanied by 2 allies 8687 | -7/Deep Caves | Build established: Scavenger-Mutant 8798 | -7/Deep Caves | Z-Facility disabled 8802 | -7/Deep Caves | Attacked by Z-Imprinter 8835 | -7/Deep Caves | Allies destroyed Z-Imprinter 8913 | -7/Deep Caves | Found Prototype Device 8913 | -7/Deep Caves | Identified Zio. Metafield Generator 9065 | -7/Deep Caves | Found Prototype Protection 9065 | -7/Deep Caves | Identified Zio. Weapon Casing 9554 | -7/Deep Caves | Discovered new exit (range 6) 9625 | -7/Deep Caves | Build established: Hauler-Mutant 9815 | -7/Deep Caves | Entered Proximity Caves 9815 | -6/Proximity Caves | Accompanied by 2 allies 10071 | -6/Proximity Caves | Learned Factory interactive machine intel 10789 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 11037 | -6/Proximity Caves | Entered Factory 11037 | -6/Factory | Evolved 2 slots: Utility x2 11039 | -6/Factory | Loaded intel: 44 interactive machine locations 11040 | -6/Factory | Loaded intel: 6 repair station locations 11321 | -6/Factory | Repaired Lrn. Sensor Array 11350 | -6/Factory | Repaired Lrg. Storage Unit 11494 | -6/Factory | Identified exit to Lower Caves 11597 | -6/Factory | Fabricated Adv. Signal Interpreter? 12041 | -6/Factory | Lost 3 parts (1n2u) 12541 | -6/Factory | Discovered new exit (range 11) 12560 | -6/Factory | Identified exit to Factory 12672 | -6/Factory | Fabricated Adv. Sensor Array (x1) 12825 | -6/Factory | Local fabrication network quarantined 12858 | -6/Factory | Entered Lower Caves 13113 | -6/Lower Caves | Spotted B-75 Beast 13241 | -6/Lower Caves | Learned Factory trap positions 13286 | -6/Lower Caves | Encountered a Warlord checkpoint 13595 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13883 | -6/Lower Caves | Discovered new exit (range 15) 14281 | -6/Lower Caves | Identified exit to Lower Caves 14283 | -6/Lower Caves | Entered another Lower Caves area 14327 | -6/Lower Caves | Discovered exit to Factory (range 11) 14334 | -6/Lower Caves | Learned Factory stockpile data 15486 | -6/Lower Caves | Discovered new exit (range 15) 15512 | -6/Lower Caves | Identified exit to Data Miner 15783 | -6/Lower Caves | Entered Data Miner 15783 | -6/Data Miner | Discovered new exit (range 6) 15825 | -6/Data Miner | Met Data Miner 15880 | -6/Data Miner | Learned location of Section 7 (-2) 15880 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15913 | -6/Data Miner | Received God Mode back door access code from Data Miner 15965 | -6/Data Miner | Identified exit to Proximity Caves 15969 | -6/Data Miner | Entered Proximity Caves 16238 | -5/Proximity Caves | Escorted by Enhanced Grunt 16683 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16732 | -5/Proximity Caves | Learned Factory security intel 16897 | -5/Proximity Caves | Found Prototype Device 16897 | -5/Proximity Caves | Identified Exp. Thermal Shield 16902 | -5/Proximity Caves | Lost 3 parts (1p2w) 17080 | -5/Proximity Caves | Learned Factory machine intel 17735 | -5/Proximity Caves | Entered Factory 17735 | -5/Factory | Evolved 2 slots: Utility x2 17736 | -5/Factory | Loaded intel: 107 trap records 17739 | -5/Factory | Loaded intel: 248 machine locations 18079 | -5/Factory | Found Prototype Processor 18832 | -5/Factory | Identified Exp. Targeting Computer 18849 | -5/Factory | Garrison activated, responded to threat 18920 | -5/Factory | Lost 11 parts (1p6u4w) 18956 | -5/Factory | Core integrity fell below 50% 18996 | -5/Factory | Destroyed 7 combat bots 19019 | -5/Factory | Garrison activated, responded to threat 19340 | -5/Factory | Identified exit to Upper Caves 19539 | -5/Factory | Fabricated Hvy. Shock Bomb Launcher? 19551 | -5/Factory | System corruption reached 10% 19607 | -5/Factory | Local fabrication network quarantined 19810 | -5/Factory | Entered Upper Caves 19841 | -5/Upper Caves | Lost 9 parts (1p2n4u2w) 20241 | -5/Upper Caves | Discovered new exit (range 8) 20363 | -5/Upper Caves | Learned Factory security intel 20577 | -5/Upper Caves | Build established: Derelict-Mutant 22707 | -5/Upper Caves | Identified exit to Upper Caves 22710 | -5/Upper Caves | Entered another Upper Caves area 23024 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23351 | -5/Upper Caves | Learned location of Armory (-3) 23872 | -5/Upper Caves | Discovered new exit (range 8) 23891 | -5/Upper Caves | Build established: Derelict-Skirmisher 24049 | -5/Upper Caves | Identified exit to Warlord 24051 | -5/Upper Caves | Entered Warlord 24148 | -5/Warlord | System corruption cleaned by Quarantine Array 24449 | -5/Warlord | Learned location of Testing (-3) 24449 | -5/Warlord | Learned Armory trap positions 24453 | -5/Warlord | Learned Armory repair station intel 24453 | -5/Warlord | Learned Research security intel 24453 | -5/Warlord | Learned 4 Quarantine zone layouts 24453 | -5/Warlord | Learned 4 Testing zone layouts 24474 | -5/Warlord | Found Signal Generator 24583 | -5/Warlord | Visited the Vortex Lab 24592 | -5/Warlord | Warlord's base attacked by MAIN.C 24916 | -5/Warlord | Met Warlord 24933 | -5/Warlord | Opened Warlord's prototype stash 24939 | -5/Warlord | Found Prototype Device 24939 | -5/Warlord | Identified Thermal Barrier 24942 | -5/Warlord | Warlord forces counterattacked 24962 | -5/Warlord | Found Prototype Device 24962 | -5/Warlord | Identified Exp. Cloaking Device 24982 | -5/Warlord | Found Prototype Reactor 25053 | -5/Warlord | Spotted Striker 25093 | -5/Warlord | Spotted Executioner 25118 | -5/Warlord | Core integrity fell below 20% 25119 | -5/Warlord | Crushed by falling debris 25134 | -5/Warlord | Destroyed Executioner 25184 | -5/Warlord | Lost 8 parts (4u4w) 25192 | -5/Warlord | Spotted Striker 25192 | -5/Warlord | Spotted Executioner 25201 | -5/Warlord | Discovered new exit (range 15) 25218 | -5/Warlord | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 25191_ Dropped F-cell Engine. 25192_ The unstable cave ceiling collapses. 25192_ ANNOUNCEMENT: Detected 2 Grunt squads, 1 Programmer squad, 1 Melee squad, with prototype support. 25192_ Knocked back. 25195_ Acquired 18 matter. 25195_ Penetrated by Slug. 25198_ P-70 Sage resets B-74 Champion, system corruption cleaned. 25198_ G-67 Veteran suffers critical hit. 25198_ G-67 Veteran destroyed. 25199_ P-70 Sage resets P-80 Master, system corruption cleaned. 25200_ The unstable cave ceiling collapses. 25200_ Knocked back. 25201_ EXIT=FOUND 25201_ Penetrated by Slug. 25207_ P-70 Sage resets L-41 Fighter, system corruption cleaned. 25208_ The unstable cave ceiling collapses. 25209_ Hrd. Heavy Armor Plating destroyed. 25210_ Acquired 33 matter. 25212_ System corrupted: Energy discharge (-340). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????????????????????#####????? | | ????????????????????## ###??? | | ???????????????????## ##?? | | ??????????????????## < #?? | | ??????????????????# #?? | | ???????? ?????????# #??? | | ????????? ????????# @#???? | | ?????????? ???????## #???? | | ?????#??#??%??????### ##???? | | ???????????#%?????#;; K##????? | | ???????????#==#####plbb ###???? | | ???????#???# !gp #?#?? | | ????#??????#" ##;i g;# ##? | | ???##?#????#?# g;# # #? | | ??????????#####; #### = #? | | ????????#?# #?? % ##? | | ??#??????## # ##? * #?? | | #????????## # "## ##? | | ##???????# # ### # # " #? | | "########## # ## ##? | | [%"""""""" # ![ ###? | | %%="""""" # # *%= " | | =%%* % * # = ## ]= " | | /%%%% % % * #### | | [%%!% % %% ! = ##?? | | %*%%% = # =## ##? | | =% ! " # = ##?? | | " """""""" # ## #?? | | "############ ## # #?? | | ###????#????# = # #?? | | ????????????# % # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 27 Energy Capacity 2500 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 10 Armor Coverage 3150 Resistance: TH 50 Resistance: EM 90 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Adv. Sensor Array | -7/Factory | Scanalyzed Com. Wheel | -7/Factory | Scanalyzed Adv. Signal Interpreter | -6/Factory | Hacked Mni. Smartbomb Launcher | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Adv. Hacking Suite | -5/Factory | Hacked Power Sword | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Adv. Signal Interpreter | x2 | -6/Factory Adv. Sensor Array | x1 | -6/Factory Hvy. Shock Bomb Launcher | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricDroneStripper Manual? 0 Play Time 03:41:04 Cumulative 217.3 hours Start 2020.09.04 @ 10:30:28 End 2020.09.10 @ 21:37:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/1/1/0/0/0 Lore% 64 Gallery% 81 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd41e80f-aad7-45e3-9da9-cb752689829a