Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.10 @ 07:26:21 Player: Ben'n'Dan Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (12) 60 Value Destroyed (303) 303 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 643 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 15 | 6 9 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 6 | 2 4 Treads . | . . Leg 6 | 2 4 Wheel . | . . Hover . | . . Flight . | . . Utility 1 | 1 . Device . | . . Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 6 | 2 4 Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 6 | 2 4 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 6 | . 6 Power 1 | . 1 Propulsion 2 | . 2 Utility . | . . Weapon 3 | . 3 Highest Loss Streak 4 | . 4 Average Slot Usage (%) 76 | . 76 Engine 13 | . 13 Leg 25 | . 25 Storage 14 | . 14 Ballistic Gun 22 | . 22 Naked Turns . | . . Heaviest Build 13 | 12 13 Greatest Support 20 | 20 20 Greatest Overweight (x) 4 | . 4 Average Overweight (x) . | . . Largest Inventory Capacity 6 | 6 6 Average Capacity 5 | 5 6 Most Carried 6 | 2 6 Average Carried 4 | 1 4 Final Capacity 6 | 6 6 Final Carried 6 | 2 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 491 | 266 225 Remotely . | . . Salvage Created 486 | 93 393 Parts 26 | 2 24 Haulers Intercepted . | . . Recyclers Shooed 3 | . 3 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 8 | . 8 Melee 1 | . 1 Guns 7 | . 7 Classes Destroyed 5 | 1 4 Worker 1 | . 1 Recycler 2 | 1 1 Operator 1 | . 1 Swarmer 1 | . 1 Grunt 7 | . 7 Best Kill Streak 5 | 1 5 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee 1 | . 1 Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 1036 | . 1036 Core 256 | . 256 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 46 | 2 44 Largest 2 | 1 2 Hottest 40 | 20 40 Shots Fired 72 | 2 70 Gun 72 | 2 70 Cannon . | . . Launcher . | . . Special . | . . Kinetic 72 | 2 70 Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak 13 | 1 13 Robot Miss Streak 2 | 1 2 Penetration Max . | . . Secondary Targets 3 | . 3 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 51 | 1 50 Core Hits 27 | 2 25 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 669 | 27 642 Guns 652 | 27 625 Cannons . | . . Explosions . | . . Melee . | . . Ramming 17 | . 17 Kinetic 652 | 27 625 Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 3 | . 3 Shots . | . . Rammed 7 | . 7 Targets Rammed 12 | . 12 Kicked 5 | . 5 Crushed . | . . Highest Temperature 19 | . 19 Average Temperature 9 | . 9 Received Heat Transfer 441 | . 441 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 163 | 5 163 Average Influence 58 | 2 65 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 2 | . 2 Investigation . | . . Extermination . | . . Reinforcement 2 | . 2 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 2 | . 2 Communications Jammed . | . . Distress Signals . | . . Times Spotted 15 | . 15 Peak Tracking Total 7 | . 7 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 3 | . 3 Terminals 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 16 | . 16 Successful 8 | . 8 Failed 8 | . 8 Catastrophic 1 | . 1 Database Lockouts . | . . Manual 5 | . 5 Terminals 16 | . 16 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 6 | . 6 Record 1 | . 1 Prototype ID Bank 2 | . 2 Locate Traps 1 | . 1 Hauler Manifests 1 | . 1 Registered Components 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 2 | . 2 Terminals 2 | . 2 Botnet 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 3 | . 3 Full Trace Events 2 | . 2 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 523 | 61 462 Spaces Moved 290 | 41 249 Core 8 | 4 4 Treads . | . . Legs 282 | 37 245 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 121 | 113 122 Slowest Speed 250 | 120 250 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 25 | 3 47 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Actions | -11 -10 --------- Run | Scr Mat Total 385 | 50 335 Wait 11 | . 11 Move 289 | 40 249 Hop . | . . Pick Up 8 | 2 6 Fast Attach 8 | 6 2 Attach 1 | . 1 Detach . | . . Swap 6 | . 6 Drop 4 | . 4 Fire 46 | 2 44 Melee . | . . Ram . | . . Kick 12 | . 12 Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 400 | -10/Materials | Core integrity fell below 50% 426 | -10/Materials | Lost 4 parts (2n2w) 426 | -10/Materials | Discovered new exit (range 16) 483 | -10/Materials | Discovered new exit (range 14) 518 | -10/Materials | Core integrity fell below 20% 524 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00437_ Acquired Imp. Heat Sink. 00437_ K-01 Serf collects debris. 00439_ Dropped Ion Engine. 00441_ K-01 Serf collects debris. 00483_ EXIT=FOUND 00486_ W-16 Scout sends out distress signal. 00497_ K-01 Serf destroyed. 00499_ Assault Rifle destroyed. 00500_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 00501_ W-16 Scout sends out distress signal. 00508_ Slammed into S-10 Pest. 00509_ Kicked S-10 Pest out of the way. 00511_ Lgt. Ion Engine destroyed. 00511_ Slammed into S-10 Pest. 00514_ S-10 Pest destroyed. 00517_ Slammed into S-10 Pest. 00520_ Kicked S-10 Pest out of the way. 00522_ Slammed into S-10 Pest. 00523_ R-06 Scavenger collects Wheel. 00523_ Kicked S-10 Pest out of the way. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? < #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????/ ####??????????? | | ???????????????????????????????# ???????????? | | ???????????????????????????????# ????????????? | | ???????????????????????????????# ?????????????? | | ???????????????????????????????# #??????????????? | | ???????????????################# #??????????????? | | ???????????????? #??????????????? | | ???????????????? #??????????????? | | ????????????????" """ """ """ #??????????????? | | ??????????????""" """ """ """ !#??????????????? | | ??????????"" """ """%%""" """ ############???? | | ????????? %*%@s%g ??? | | ????????? %==s% #?????????? | | ???????????+################### r #?????????? | | ?????????????????????????########### #?????????? | | ????????????????????????? # #?????????? | | ????????????????????????? """ """ # #?????????? | | ??#####+##?????????????? """ """ + #?????????? | | ??# #????????????# """ """ # +?????????? | | ??# #????????????# # #?????????? | | ??# #??????????????########+### #?????????? | | ??# #??????????########### #?????????? | | ??# #????????? + #?????????? | | ???? ?????????? ##### #?????????? | | ??####+########### #???#^ ######?????????? | | ??# # #??## ####???????????? | | ??# + #??# """#???????????? | | ??# # #??# "#???????????? | | ??######+####### # #??# !"#???????????? | | ?????? ????# #? ]#??# < ""#???????????? | | ???? """ """ ??# #? #??# |"#???????????? | | ???# """ """ #?# #??#######??# "#???????????? | | ???# """ """ #?# #???????????# """#???????????? | | ???# #?# #???????????## ####???????????? | | ???# #?# #????????????# #??????????????? | | ???? ??# #????????????# #?????????#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataSalvageShifter Manual? 0 Play Time 00:09:28 Cumulative 122.5 hours Start 2020.06.10 @ 07:21:06 End 2020.06.10 @ 07:26:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 298 Rogue 290 Adventurer 8 Explorer 0 Win Type - Total 8 Types 5/0/2/1/0/0/0 Lore% 77 Gallery% 79 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a869fc70-ce65-4deb-b376-5f8ebf965e03