Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.03 @ 03:06:45 Player: pGoos Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1792) 1792 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4402 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 114/300 Energy 289/290 System Corruption 14% Temperature Cool (0) Movement Walking (185) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Improved Titanium Leg Wheel VTOL Module > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Long-range Sensor Array Hardened Medium Armor Plating > --- WEAPON (4) ------- Gatling Laser Gauss Rifle Gauss Rifle Great Axe > --- INVENTORY (18) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Cooling System Large Storage Unit Advanced Visual Processing Unit Long-range Sensor Array Long-range Sensor Array Microactuators Improved Shield Generator Hacking Suite Improved Spread Laser Improved EM Pulse Cannon Gauss Rifle Mini Grenade Launcher Great Maul Great Maul Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System VTOL Module VTOL Module > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Long-range Sensor Array Improved Utility Shielding > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Great Axe > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Titanium Leg Cooling System Cooling System Coolant Injector Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Sensor Array Long-range Sensor Array Improved Shield Generator Hacking Suite Gauss Rifle Great Maul Great Maul [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Protection Improved Utility Shielding Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon 2 | . . 2 . . Parts Attached 90 | 4 8 7 25 46 Power 12 | . 1 2 3 6 Engine 6 | . 1 2 . 3 Core 6 | . . . 3 3 Reactor . | . . . . . Propulsion 34 | 2 . 1 14 17 Treads 10 | . . . 7 3 Leg 10 | 2 . 1 3 4 Wheel 2 | . . . . 2 Hover 9 | . . . 4 5 Flight 3 | . . . . 3 Utility 13 | . 3 . 1 9 Device 3 | . . . . 3 Storage 6 | . 3 . . 3 Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . . 1 3 Artifact . | . . . . . Weapon 31 | 2 4 4 7 14 Energy Gun 12 | 1 2 2 3 4 Energy Cannon 2 | . . . 2 . Ballistic Gun 10 | 1 . 2 . 7 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 5 | . 2 . 1 2 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 33 | . 1 . 13 19 Power 2 | . . . 1 1 Propulsion 16 | . . . 6 10 Utility 3 | . . . . 3 Weapon 12 | . 1 . 6 5 Highest Loss Streak 9 | . 1 . 9 5 Average Slot Usage (%) 86 | . 80 100 89 83 Engine 3 | . 5 11 . 2 Core 3 | . . . 7 3 Treads 7 | . . . 26 3 Leg 8 | . 28 22 2 6 Hover 4 | . . . 4 6 Flight 4 | . . . . 6 Device 3 | . . . . 6 Storage 16 | . 18 22 17 15 Protection 3 | . . . . 5 Energy Gun 7 | . 15 22 11 1 Ballistic Gun 12 | . . 11 6 15 Impact Weapon 5 | . 11 11 8 2 Slashing Weapon 2 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 84 | 3 40 48 48 84 Greatest Support 80 | 10 20 20 80 42 Greatest Overweight (x) 24 | . 1 2 12 24 Average Overweight (x) 1 | . . 2 . 1 Largest Inventory Capacity 18 | 4 16 16 16 18 Average Capacity 15 | 4 8 16 15 15 Most Carried 18 | 4 9 16 16 18 Average Carried 13 | 1 6 12 14 14 Final Capacity 18 | 4 16 16 10 18 Final Carried 18 | 4 9 16 10 18 Class Distribution -------------------- 29% | Mutant 25% | Gunner 20% | Scavenger-Skirmisher 9% | Scavenger-Tank 8% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1576 | 192 48 139 337 860 Remotely . | . . . . . Salvage Created 2049 | . 48 446 589 966 Parts 102 | . 7 23 32 40 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 3 | . . 2 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 41 | . 3 7 12 19 Melee 2 | . . . . 2 Guns 33 | . 3 7 7 16 Cannons 1 | . . . 1 . AOE 4 | . . . 4 . Classes Destroyed 11 | . 1 5 2 3 Worker 4 | . . 1 2 1 Builder 3 | . . . 2 1 Hauler 1 | . . . . 1 Recycler 3 | . . 1 1 1 Mechanic 1 | . . . . 1 Watcher 1 | . . 1 . . Swarmer 10 | . 3 . . 7 Grunt 19 | . . 5 8 6 Sentry 6 | . . 2 3 1 Hunter 3 | . . . 1 2 Programmer 3 | . . . . 3 Best Kill Streak 7 | . 3 4 7 4 Combat Bots Only 4 | . 3 3 4 4 Max Kills in Single Turn 3 | . 1 2 3 2 Gunslinging 1 | . . . 1 1 Exploded 2 | . . . 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5137 | . 154 179 1827 2977 Core 1186 | . 24 56 391 715 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 90 86 28 . Volleys Fired 99 | . 6 14 32 47 Largest 4 | . 2 3 4 4 Hottest 219 | . 105 150 219 119 Shots Fired 239 | . 10 42 74 113 Gun 228 | . 10 42 63 113 Cannon 6 | . . . 6 . Launcher 5 | . . . 5 . Special . | . . . . . Kinetic 148 | . . 14 24 110 Thermal 82 | . 6 28 45 3 Explosive 5 | . . . 5 . Electromagnetic 4 | . 4 . . . Robot Hit Streak 15 | . 6 14 15 8 Robot Miss Streak 5 | . 1 2 4 5 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . . . 1 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 186 | . 8 27 64 87 Core Hits 84 | . 3 15 31 35 Critical Hits 4 | . . . 1 3 Critical Kills 3 | . . . 1 2 Critical Parts Destroyed 1 | . . . . 1 Melee Attacks 106 | . . 15 38 53 Impact 81 | . . 15 38 28 Slashing 25 | . . . . 25 Piercing . | . . . . . Sneak Attacks 9 | . . . 5 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4483 | . 96 438 1722 2227 Guns 2621 | . 96 392 673 1460 Cannons 100 | . . . 100 . Explosions 468 | . . . 468 . Melee 1294 | . . 46 481 767 Ramming . | . . . . . Kinetic 1720 | . . 65 229 1426 Thermal 968 | . 63 327 544 34 Explosive 468 | . . . 468 . Electromagnetic 33 | . 33 . . . Impact 1036 | . . 46 481 509 Slashing 258 | . . . . 258 Piercing . | . . . . . Highest Corruption 14 | . . . 2 14 Average Corruption 10 | . . . 1 12 Corruption Purged . | . . . . . Effects 114 | . . . 3 111 Message Errors 15 | . . . . 15 Matter Fused 28 | . . . . 28 Heat Flow Errors 10 | . . . . 10 Energy Discharges 10 | . . . 1 9 Parts Rejected 1 | . . . . 1 Data Loss (minor) 11 | . . . 1 10 Data Loss (major) 4 | . . . . 4 Misfires 3 | . . . . 3 Alerts 1 | . . . . 1 Misdirections 7 | . . . . 7 Targeting Errors 19 | . . . 1 18 Weapon Failures 5 | . . . . 5 Overload Shots . | . . . . . Overflow Damage 307 | . . 7 106 194 Projectiles . | . . . . . Explosions 16 | . . . 16 . Melee 291 | . . 7 90 194 Knockbacks 5 | . . . 2 3 Impact 5 | . . . 2 3 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 20 | . . . 20 . Shots 1 | . . . 1 . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 537 | . 148 354 537 238 Average Temperature 128 | . 78 148 213 50 Received Heat Transfer 1362 | . 21 84 918 339 Effects 19 | . . 2 17 . Shutdowns 2 | . . . 2 . Energy Bleed 5 | . . 2 3 . Interference 1 | . . . 1 . Matter Decay 2 | . . . 2 . Short Circuit 3 | . . . 3 . Damage (minor) 1 | . . . 1 . Damage (major) 5 | . . . 5 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 7 | . . 3 3 1 Impact Corruptions 12 | . . 1 3 8 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 1 1 2 . Heat Transferred 2257 | . 148 777 1258 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 258 | . 75 221 258 223 Average Influence 92 | . 39 70 117 94 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 87 | 100 100 96 74 88 Level 1 12 | . . 3 25 11 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . . . 3 9 Investigation 3 | . . . 1 2 Extermination 5 | . . . . 5 Reinforcement 4 | . . . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 5 12 19 30 Peak Tracking Total 5 | . 3 4 5 5 Tactical Retreats 6 | . . . 1 5 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . 6 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 3 | . . . . 3 Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 4 | . 1 . 3 . Max in Single Turn 1 | . 1 . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 12 | . . 4 3 5 Terminals 7 | . . 4 3 . Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . . 1 Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Total Hacks 39 | . . 19 9 11 Successful 19 | . . 13 4 2 Failed 20 | . . 6 5 9 Catastrophic 3 | . . 1 1 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 28 | . . 19 9 . Fabricators 3 | . . . . 3 Repair Stations 2 | . . . . 2 Recycling Units 2 | . . . . 2 Scanalyzers 4 | . . . . 4 Garrison Access . | . . . . . Terminal Hacks 17 | . . 13 4 . Record 3 | . . 3 . . Branch Access Points 1 | . . . 1 . Alert Level 3 | . . 3 . . Locate Traps 1 | . . 1 . . Disarm Traps 1 | . . 1 . . Reprogram Traps 1 | . . 1 . . Dispatch Records 3 | . . 2 1 . Maintenance Status 1 | . . 1 . . Security Status 2 | . . 1 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . . 4 3 5 Full Trace Events 3 | . . 1 1 1 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3941 | 41 171 574 804 2351 Spaces Moved 1975 | 52 110 253 445 1115 Core 75 | 47 9 . 1 18 Treads 557 | . . . 244 313 Legs 811 | 5 101 253 43 409 Wheels . | . . . . . Hover 531 | . . . 157 374 Flight 1 | . . . . 1 Fastest Speed 48 | 50 50 180 48 48 Average Speed 155 | 56 123 180 122 171 Slowest Speed 1250 | 120 150 180 650 1250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 20 | 3 20 25 29 24 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 40 | . . 6 9 25 Terrain Destroyed 77 | . . 6 40 31 Melee 40 | . . 6 9 25 Projectile 7 | . . . 1 6 AOE 30 | . . . 30 . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2496 | 62 132 328 593 1381 Wait 95 | . 2 16 16 61 Move 1970 | 51 109 252 444 1114 Hop . | . . . . . Pick Up 62 | 6 6 14 12 24 Fast Attach 45 | 3 3 . 9 30 Attach 27 | 1 2 2 13 9 Detach 17 | . . . 9 8 Swap 18 | . 3 5 3 7 Drop 55 | 1 1 10 17 26 Fire 99 | . 6 14 32 47 Melee 106 | . . 15 38 53 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 13) 213 | -10/Materials | Entered another Materials area 213 | -9/Materials | Evolved 2 slots: Weapon x2 536 | -9/Materials | Build established: Gunner 720 | -9/Materials | Discovered new exit (range 3) 787 | -9/Materials | Entered another Materials area 787 | -8/Materials | Evolved 2 slots: Propulsion x2 1375 | -8/Materials | Lost 9 parts (1p4n4w) 1379 | -8/Materials | Core integrity fell below 50% 1587 | -8/Materials | Discovered new exit (range 10) 1591 | -8/Materials | Entered Factory 1591 | -7/Factory | Evolved 2 slots: Utility x2 1731 | -7/Factory | Lost 4 parts (1p2n1w) 1794 | -7/Factory | Build established: Mutant 1993 | -7/Factory | Lost 5 parts (2n2u1w) 1994 | -7/Factory | Core integrity fell below 50% 1994 | -7/Factory | System corruption reached 10% 2338 | -7/Factory | Lost 3 parts (1n1u1w) 2755 | -7/Factory | Crushed by falling debris 2756 | -7/Factory | Core integrity fell below 20% 3479 | -7/Factory | Build established: Scavenger-Skirmisher 3892 | -7/Factory | Discovered new exit (range 6) 3942 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03870_ Acquired Hrd. Medium Armor Plating. 03892_ EXIT=FOUND 03892_ VTOL Module destroyed. 03896_ System corrupted: Matter fused (-8). 03903_ System corrupted: Gauss Rifle targeting data glitched. 03903_ Slug penetrates Y-54 Guardian. 03906_ Y-54 Guardian destroyed. 03906_ System corrupted: Gauss Rifle targeting data glitched. 03906_ Slug penetrates Door. 03908_ K-01 Serf collects debris. 03909_ Acquired 70 matter. 03913_ Dropped Lgt. Nuclear Core. 03914_ Acquired Imp. Deuterium Engine. 03921_ Sneak attack on K-01 Serf. 03921_ K-01 Serf destroyed. 03922_ System corrupted: Matter fused (-9). 03922_ Acquired 21 matter. 03927_ Acquired Wheel. 03930_ Dropped Pulse Rifle. 03933_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ????????????????????????????????????? | | ######???????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ###+##################+#####?????????????????? | | ! # # #?????????????????? | | " # #########?????????? | | # # s ????????? | | # #* s ????????? | | # ? *+[ @< s ????????? | | # !# ????????? | | # # uk ????????? | | # # #########?????????? | | # ! # #?????????????????? | | ################### ##?????????????????? | | +####?????????????????# #??????????????????? | | ?????????????????????? #??????????????????? | | ?????????????????????? #??????????????????? | | ????????????????????? #??????????????????? | | ????????????????????? #??????????????????? | | ????????????????????? #??????????????????? | | ???????????????????? #??????????????????? | | ???????????????????? #??????????????????? | | ?????????????????????#########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectRagnarokCore Manual? 0 Play Time 00:53:03 Cumulative 37.4 hours Start 2020.06.03 @ 01:49:40 End 2020.06.03 @ 03:06:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 073ae615-ef41-4e5e-ad1b-f5c69c656bd0