Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 19:37:38 // AFD2020/Player2 Player: Minty Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (140) 700 Value Destroyed (5948) 5948 Prototype IDs (58) 1160 Alien Tech Used (3) 600 Bonus (4553) 4553 TOTAL SCORE: 20161 Bonus ------- High Alert Combat Kills 1877 Follower Combat Kills 3733 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -1657 Cogmind --------- Core Integrity 634/1450 Matter 300/300 Energy 99/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Graphene Brace Hacking Suite System Shield Improved System Shield Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Heavy Treads Skeleton Box Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Target Analyzer Advanced Phase Shifter Experimental Core Shielding Improved Utility Shielding Graphene Brace Hacking Suite System Shield Improved System Shield Advanced System Shield Improved System Guard > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Heavy Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Cooled Aerolev Unit Skeleton Box Gamma Rifle Quantum Rifle [Rating: 152] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Improved Heavy Siege Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Aerolev Unit Utility Hacking Suite Device Graphene Brace Storage Small Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . . . 4 . 2 2 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . . . 1 1 . . . . . . . 1 Utility 10 | . . . . . 3 . 1 1 1 1 . . . . 2 1 Weapon 2 | . . . . . 1 . . . 1 . . . . . . . Parts Attached 209 | . 3 . . 7 17 22 28 50 22 3 1 3 4 4 25 20 Power 24 | . . . . 1 . 3 . 3 3 . . . 1 2 7 4 Engine 10 | . . . . 1 . 3 . 3 2 . . . . . 1 . Core 2 | . . . . . . . . . . . . . . . 2 . Reactor 12 | . . . . . . . . . 1 . . . 1 2 4 4 Propulsion 40 | . . . . 3 2 2 10 8 5 . . 2 1 . 5 2 Treads 3 | . . . . . . . . . . . . . . . 2 1 Leg 4 | . . . . . 2 . . . 2 . . . . . . . Wheel 4 | . . . . 3 . . . . 1 . . . . . . . Hover 29 | . . . . . . 2 10 8 2 . . 2 1 . 3 1 Flight . | . . . . . . . . . . . . . . . . . Utility 47 | . 3 . . . 4 4 6 10 4 1 . . 2 1 6 6 Device 24 | . 3 . . . 2 2 2 6 2 . . . 1 1 2 3 Storage . | . . . . . . . . . . . . . . . . . Processor 5 | . . . . . . . 1 1 . . . . . . . 3 Hackware 6 | . . . . . 1 . 1 1 1 . . . . . 2 . Protection 12 | . . . . . 1 2 2 2 1 1 . . 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 98 | . . . . 3 11 13 12 29 10 2 1 1 . 1 7 8 Energy Gun 45 | . . . . 1 6 9 9 6 2 . . . . . 6 6 Energy Cannon 12 | . . . . . . . . 7 3 1 . . . . . 1 Ballistic Gun 16 | . . . . . 4 2 1 9 . . . . . . . . Ballistic Cannon 8 | . . . . . . 2 . 1 2 . 1 . . . 1 1 Launcher 17 | . . . . 2 1 . 2 6 3 1 . 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . . 6 4 4 . . . . 4 . 2 1 Corrupted Parts 4 | . . . . . . . . . . . . . . . 2 2 System Corruption 14 | . . . . . . . . . . . . . . . 11 3 Parts Lost 62 | . . . . . 2 . . 11 8 2 8 2 . 1 5 23 Power 8 | . . . . . . . . 2 1 . . 1 . . 1 3 Propulsion 19 | . . . . . 1 . . 7 5 1 . 1 . . 1 3 Utility 19 | . . . . . . . . 2 2 . 4 . . . 2 9 Weapon 16 | . . . . . 1 . . . . 1 4 . . 1 1 8 Highest Loss Streak 20 | . . . . . 2 . . 5 3 1 8 2 . 1 4 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 96 100 100 100 96 94 90 85 75 75 69 32 36 43 56 72 Engine 5 | . 14 14 14 14 9 8 7 6 4 . . . . . . . Reactor 1 | . . . . . . . . . . 5 5 2 2 3 3 7 Leg 5 | . 28 28 28 5 15 6 . . 2 6 5 . . . . . Wheel 1 | . . . . 22 2 . . . . 5 5 . . . . . Hover 6 | . . . . . . 7 21 13 12 . . 6 7 10 5 . Device 13 | . 10 14 14 14 18 18 14 15 11 10 9 5 7 7 6 13 Storage 4 | . 14 14 14 14 9 9 7 1 . . . . . . . . Hackware 13 | . . . . . 9 9 14 18 19 21 19 15 15 15 20 17 Protection 5 | . . . . . 6 8 7 8 1 5 7 . 2 5 6 6 Energy Gun 10 | . . . . 2 20 24 14 9 5 10 8 . . . 6 11 Energy Cannon 1 | . . . . . . . . 2 5 2 3 . . . . . Ballistic Gun 4 | . 28 28 28 24 6 . . 1 . . . . . . . . Launcher 1 | . . . . . . . 2 3 3 6 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 78 | 13 14 14 14 16 29 33 29 32 62 72 72 25 19 26 74 78 Greatest Support 150 | 20 20 20 20 32 26 20 27 42 35 28 28 28 21 21 150 150 Greatest Overweight (x) 4 | . . . . . 1 4 1 1 2 2 2 2 2 1 2 . Average Overweight (x) . | . . . . . . 1 . . . 2 1 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 6 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 7 8 8 8 8 8 5 5 4 5 5 5 5 5 Average Carried 5 | 6 6 7 6 7 7 7 7 5 4 4 3 4 4 4 3 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 7 7 8 8 8 8 5 5 4 3 5 5 5 5 3 Class Distribution -------------------- 24% | Hacker-Mutant 18% | Hacker-Skirmisher 17% | Skirmisher 16% | Hacker-Tank 13% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Tank | -4/Factory Hacker-Tank | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Tank | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Matter Collected 3777 | 177 117 28 . 114 297 205 249 1077 233 288 182 45 . 86 350 329 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5149 | . 163 101 . 113 410 525 505 943 541 579 106 45 . . 158 960 Parts 237 | . 11 4 . 16 14 26 26 41 13 27 7 4 . . 8 40 Haulers Intercepted 8 | . 1 . . . . 4 2 1 . . . . . . . . Recyclers Shooed 3 | . . . . . . . 2 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . 1 7 . 1 . . Prevented 3 | . . . . . . . . . . . . 1 . 2 . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 106 | . 3 2 . 7 7 6 10 22 13 15 5 1 . . 3 12 Guns 33 | . 3 2 . 1 4 5 2 4 2 1 . . . . 2 7 Cannons 12 | . . . . . . . . 1 4 2 1 1 . . . 3 AOE 58 | . . . . 6 2 1 8 17 7 12 4 . . . 1 . Classes Destroyed 20 | . 4 . . 1 2 1 2 2 2 2 1 1 . . . 2 Worker 8 | . . . . . 1 1 3 2 . 1 . . . . . . Builder 4 | . . . . . . . . 3 . 1 . . . . . . Tunneler 2 | . . . . 1 . . . . 1 . . . . . . . Hauler 8 | . 1 . . . . 4 2 1 . . . . . . . . Recycler 1 | . . . . . . . . . . 1 . . . . . . Mechanic 3 | . . . . . . 1 . 1 . 1 . . . . . . Operator 5 | . 1 . . . 1 1 1 1 . . . . . . . . Watcher 2 | . . . . . . . 1 1 . . . . . . . . Swarmer 29 | . 1 . . 5 . 2 . 8 . 9 4 . . . . . Grunt 46 | . 2 2 . 2 6 2 7 12 9 1 . . . . 1 2 Brawler 2 | . . . . . . . 1 . . . . . . . . 1 Duelist 3 | . . . . . . . . . . 3 . . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . Sentry 9 | . . . . . 2 2 2 . . 1 . . . . 1 1 Specialist 1 | . . . . . . . . . . . . . . . . 1 Hunter 9 | . . . . . . . . 2 2 1 . . . . 1 3 Programmer 4 | . . . . . . . . . . . . 1 . . . 3 Heavy 1 | . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . 1 . 1 . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 11 | . 3 2 . 4 2 4 7 5 5 11 4 1 . . 1 3 Combat Bots Only 8 | . 1 2 . 4 2 2 4 4 5 8 4 1 . . 1 3 Max Kills in Single Turn 3 | . 1 1 . 2 2 2 3 3 3 3 3 1 . . 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . Exploded 3 | . . . . 2 1 1 2 3 3 3 3 . . . 1 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Hostile Shots Fired 677 | . 18 2 . 26 34 9 29 119 68 54 64 16 . 9 40 189 Missed 243 | . 6 . . 5 10 2 15 58 22 20 18 6 . 5 16 60 Damage Taken 11059 | . 120 31 . 203 480 117 173 1485 954 729 1112 203 . 169 1045 4238 Core 1462 | . 29 . . 31 61 34 29 192 194 41 79 61 . 33 165 513 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Reduced by Siege Mode 408 | . . . . . . . . . . . . . . . . 408 Redirected to Shielding 511 | . . . . . . . 3 264 14 . . . . 18 104 108 Regen/Repaired (Parts) 147 | . . . . . . 48 . . . . . . . . 99 . Core Remaining (%) 72 | 100 . . . 32 . 52 91 77 80 . . . . 74 74 . Volleys Fired 313 | . 19 4 . 12 29 22 30 47 29 22 17 3 . 4 29 46 Largest 4 | . 2 2 . 2 3 3 3 3 4 4 4 1 . 1 4 4 Hottest 450 | . 40 40 . 70 165 183 183 230 450 287 287 40 . 39 310 310 Shots Fired 731 | . 38 8 . 24 85 64 62 110 71 43 36 3 . 4 47 136 Gun 527 | . 38 8 . 20 83 61 52 69 18 16 16 . . . 41 105 Cannon 132 | . . . . . . 3 . 18 46 15 12 1 . . 6 31 Launcher 72 | . . . . 4 2 . 10 23 7 12 8 2 . 4 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 179 | . 38 8 . 17 35 4 . 23 16 . 8 1 . . 6 23 Thermal 325 | . . . . 3 24 24 52 62 48 31 20 . . . 29 32 Explosive 72 | . . . . 4 2 . 10 23 7 12 8 2 . 4 . . Electromagnetic 155 | . . . . . 24 36 . 2 . . . . . . 12 81 Robot Hit Streak 20 | . 3 3 . 4 7 11 13 6 8 8 5 6 . 7 5 20 Robot Miss Streak 6 | . 3 1 . 3 6 3 3 5 5 5 5 . . 1 2 3 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . Secondary Targets 5 | . 2 1 . . . 1 . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . . . 1 Shots Hit Robots 428 | . 21 6 . 9 50 35 41 55 36 27 19 1 . 2 29 97 Core Hits 281 | . 11 3 . 12 25 15 31 69 25 37 12 1 . 2 9 29 Critical Kills 1 | . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 13 | . . . . . . 4 2 4 . . 1 . . . 1 1 Burn 8 | . . . . . . 3 2 3 . . . . . . . . Destroy 1 | . . . . . . . . 1 . . . . . . . . Blast 2 | . . . . . . . . . . . 1 . . . . 1 Corrupt 2 | . . . . . . 1 . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17699 | . 302 69 . 461 1036 775 1920 3607 1929 2924 1264 48 . 91 813 2460 Guns 6673 | . 302 69 . 134 697 617 678 885 266 248 186 . . . 777 1814 Cannons 2513 | . . . . . . 62 . 267 749 429 285 48 . . 36 637 Explosions 8504 | . . . . 327 339 96 1242 2455 914 2247 793 . . 91 . . Melee . | . . . . . . . . . . . . . . . . . Ramming 9 | . . . . . . . . . . . . . . . . 9 Kinetic 2475 | . 302 69 . 112 259 62 . 373 376 . 250 48 . . 36 588 Thermal 5223 | . . . . 22 220 341 678 751 897 767 221 . . . 575 751 Explosive 8005 | . . . . 327 284 . 1242 2455 656 2157 793 . . 91 . . Electromagnetic 1987 | . . . . . 273 372 . 28 . . . . . . 202 1112 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . 1 1 . 6 . . . . . . 11 14 Average Corruption 3 | . . . . . 1 1 . 6 . . . . . . 6 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 46 | . . . . . . 11 . 23 . . . . . . 10 2 Message Errors 9 | . . . . . . 3 . 4 . . . . . . 2 . Matter Fused 11 | . . . . . . 2 . 6 . . . . . . 2 1 Heat Flow Errors 4 | . . . . . . . . 2 . . . . . . 2 . Energy Discharges 9 | . . . . . . 2 . 6 . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . 2 . . . . . . . . Data Loss (minor) 6 | . . . . . . 3 . 3 . . . . . . . . Data Loss (major) 2 | . . . . . . 1 . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 Overload Shots 2 | . . . . . . . . . 2 . . . . . . . Overflow Damage 393 | . . . . 12 22 . 83 43 30 187 10 . . . 6 . Projectiles 25 | . . . . . . . . 15 . 4 . . . . 6 . Explosions 368 | . . . . 12 22 . 83 28 30 183 10 . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . 1 . 1 . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . 1 . 1 . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 443 | . . . . . 35 . . 62 79 208 24 . . 35 . . Shots 15 | . . . . . 1 . . 2 2 7 2 . . 1 . . Rammed 3 | . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 528 | . 12 27 . 22 194 234 333 299 288 378 528 . . . 332 287 Average Temperature 86 | . 7 11 . 12 59 72 77 65 87 124 211 . . . 116 56 Received Heat Transfer 1556 | . 42 36 . 18 150 45 36 297 482 27 36 66 . 30 102 189 Effects 3 | . . . . . . . . . . . 3 . . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . Interference 2 | . . . . . . . . . . . 2 . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . 4 Total Turns 60 | . . . . . . . . . . . . . . . . 60 Longest Duration 29 | . . . . . . . . . . . . . . . . 29 Robots Corrupted 3 | . . . . . 1 . . . . . . . . . . 2 Combat Hostiles 3 | . . . . . 1 . . . . . . . . . . 2 Parts Fried 13 | . . . . . 3 . . . . . . . . . . 10 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . 1 1 2 1 1 1 . . . . . 1 Heat Transferred 8548 | . . . . 31 405 790 1569 1480 1001 1107 346 . . . 931 888 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Peak Influence 1652 | . 446 235 . 413 551 692 633 1529 1424 1652 . . . . 534 1046 Initial 697 | . . 173 . . 160 156 246 310 462 697 . . . . 170 288 Average 605 | . 188 215 . 145 442 428 390 1120 1062 1151 . . . . 310 626 Maximum Alert Level 5 | . 2 1 . 2 2 2 2 4 4 5 . . . . 2 3 Low Security (%) 12 | 100 53 29 . 79 3 11 . . . . . . . . 31 . Level 1 23 | . 29 70 . 16 31 32 55 4 . . . . . . 44 7 Level 2 36 | . 17 . . 3 65 56 44 6 17 21 . . . . 23 69 Level 3 10 | . . . . . . . . 30 26 18 . . . . . 23 Level 4 15 | . . . . . . . . 58 55 36 . . . . . . Level 5 . | . . . . . . . . . . 23 . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 3 . . . 5 2 5 7 4 1 . . . . 8 9 Investigation 7 | . 1 . . . . . 1 1 1 . . . . . 2 1 Extermination 2 | . . . . . . . . . . . . . . . 1 1 Reinforcement 24 | . 2 . . . 4 2 3 4 1 1 . . . . 2 5 Assault 4 | . . . . . . . . 1 2 . . . . . . 1 Garrison 7 | . . . . . 1 . 1 1 . . . . . . 3 1 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 2 . . . . . . 1 1 Haulers Reinforced 2 | . . . . . . . 1 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Distress Signals 16 | . 3 . . . 3 4 . . 1 1 . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 248 | . 15 2 . 7 18 15 15 45 24 18 6 4 . 3 28 48 Peak Tracking Total 10 | . 8 2 . 4 4 3 4 5 10 5 4 4 . 1 9 8 Tactical Retreats 10 | . . . . . . 1 . . 1 . . 3 . . 1 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Traps Triggered 10 | . . . . . 1 5 2 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . 1 . . . . Objects Rigged 3 | . . . . . . . . 3 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Machines Disabled 49 | . . . . 2 . 4 2 13 17 8 . 1 . . 1 1 Max in Single Turn 5 | . . . . 1 . 1 1 5 4 3 . 1 . . . 1 Garrison Access 5 | . . . . . 1 . 1 1 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Machines Accessed 40 | . 2 . 2 . 2 5 5 7 3 2 . 1 5 . 4 2 Terminals 18 | . 2 . . . 1 3 2 5 1 2 . . . . 1 1 Fabricators 2 | . . . . . . . 1 . . . . . . . 1 . Repair Stations 4 | . . . . . . 1 . 1 1 . . . . . 1 . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 1 1 . . . . . 1 1 Total Hacks 127 | . 7 . 2 . 9 13 13 22 10 6 . 1 18 . 22 4 Successful 72 | . 3 . 2 . 4 9 5 13 3 5 . 1 18 . 8 1 Failed 55 | . 4 . . . 5 4 8 9 7 1 . . . . 14 3 Catastrophic 8 | . 1 . . . 1 . 2 . . 1 . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 53 | . 6 . 1 . 6 . 6 17 3 3 . . . . 11 . Terminals 62 | . 7 . . . 7 6 7 19 3 6 . . . . 4 3 Fabricators 14 | . . . . . . . 3 . . . . . . . 11 . Repair Stations 9 | . . . . . . 2 . 2 2 . . . . . 3 . Recycling Units 5 | . . . . . . 5 . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . Garrison Access 14 | . . . . . 2 . 1 1 5 . . . . . 4 1 Terminal Hacks 41 | . 2 . 2 . 3 4 . 6 1 4 . 1 18 . . . Record 8 | . . . 1 . . . . . . . . 1 6 . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . Prototype ID Bank 7 | . . . . . 1 1 . . . 1 . . 4 . . . Open Door 2 | . . . . . . 2 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . Alert Level 5 | . . . . . 1 . . 2 1 1 . . . . . . Unreport Threat 5 | . . . . . 1 . . 4 . . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 1 . . . . . . . 3 . Network Status 2 | . . . . . . . 1 . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . 1 . Repair Station Hacks 7 | . . . . . . 2 . 1 2 . . . . . 2 . Scan Component 3 | . . . . . . 1 . . 1 . . . . . 1 . Repair 3 | . . . . . . 1 . . 1 . . . . . 1 . Refit 1 | . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 1 . . . . . . . 1 Seal Access 4 | . . . . . 1 . 1 1 . . . . . . . 1 Unauthorized Hacks 13 | . 1 . . . . . 3 5 . 1 . . . . 3 . Terminals 8 | . 1 . . . . . 1 5 . 1 . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . Botnet 4 | . . . . . . . 1 2 . 1 . . . . . . Detonate 1 | . . . . . . . . 1 . . . . . . . . Disrupt 1 | . . . . . . . . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . 2 . . . . . . . 3 . Prioritize 1 | . . . . . . . . . . . . . . . 1 . Liberate 2 | . . . . . . . 1 . . . . . . . 1 . Fabnet 2 | . . . . . . . 1 . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . Hacking Detections 23 | . 2 . . . 1 1 4 6 3 2 . . . . 3 1 Full Trace Events 7 | . 1 . . . . . 1 1 1 . . . . . 2 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . 93 . Total Part Build Rating 7 | . . . . . . . . . . . . . . . 7 . Parts Repaired 2 | . . . . . . 1 . . . . . . . . 1 . Time 198 | . . . . . . 38 . . 80 . . . . . 80 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 561 | . . . . . . 561 . . . . . . . . . . Retrieved Matter 626 | . . . . . . 626 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . . . Machine Destruction 4 | . . . . . . . . . 4 . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 1 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Total Allies 7 | . 1 . . 3 . . . 3 . . . . . . . . Largest Group 4 | . 1 1 1 4 4 1 1 4 4 1 1 1 1 1 1 1 Highest-Rated Group 215 | . 57 57 57 97 108 86 99 207 215 137 133 136 136 136 172 213 Highest-Rated Ally 213 | . 57 57 57 57 73 86 99 114 134 137 133 136 136 136 172 213 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 408 | . 41 3 . 7 48 35 10 49 64 17 11 5 . 7 55 56 Total Damage 15861 | . 294 37 . 98 874 1141 358 2320 2022 602 379 257 . 394 2497 4588 Kills 134 | . 13 . . 4 10 15 3 27 11 3 2 2 . 3 17 24 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 1 2 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Turns Passed 6832 | 2 270 82 256 297 670 861 574 811 614 238 273 227 135 254 600 668 Spaces Moved 5055 | 2 176 58 213 249 322 350 710 829 519 127 181 251 162 320 311 275 Core 85 | . . . . . . . . 1 . . . 20 . 64 . . Treads 288 | . . . . . . . . . . . . . . . 60 228 Legs 906 | 2 176 58 213 40 275 131 . . 11 . . . . . . . Wheels 654 | . . . . 209 47 . . . 88 127 181 2 . . . . Hover 3122 | . . . . . . 219 710 828 420 . . 229 162 256 251 47 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 40 | 120 120 120 120 90 90 111 48 45 40 130 100 46 50 50 46 46 Average Speed 97 | 120 120 120 120 98 170 181 57 67 86 130 123 57 56 50 107 156 Slowest Speed 290 | 120 120 120 120 120 190 290 112 116 190 130 130 200 150 106 180 180 Overloaded Moves 129 | . . . . . . . . 54 . . . 14 . . 18 43 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 34 | 2 51 12 60 77 29 62 20 25 14 6 48 52 60 50 8 11 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 . . . . . . . . . 3 . . . Known Exits Taken 3 | . . . . . . . 1 . . 1 . . . 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . 1 1 . 1 1 1 . 1 . Scrap Searched 1 | . . . . . . . . . . . . . . 1 . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 718 | . . . . 29 21 3 48 200 81 161 101 16 . 42 7 9 Melee . | . . . . . . . . . . . . . . . . . Projectile 39 | . . . . . . . . 3 13 3 4 . . . 7 9 AOE 679 | . . . . 29 21 3 48 197 68 158 97 16 . 42 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Total 6345 | 1 199 64 214 277 385 531 828 974 622 166 202 331 203 407 533 408 Wait 546 | . . . . 2 1 63 27 10 44 11 4 69 32 74 156 53 Move 5039 | 1 175 57 212 248 321 349 709 828 518 126 180 250 161 319 310 275 Hop . | . . . . . . . . . . . . . . . . . Pick Up 37 | . 1 1 1 4 5 2 7 5 . 2 . 1 3 1 2 2 Fast Attach 119 | . 2 . . . 8 16 18 26 11 1 . 1 5 3 18 10 Attach 36 | . . . . . 3 2 1 8 5 1 1 2 . 1 5 7 Detach 29 | . 1 . . . 2 2 3 6 4 . . 3 . 1 4 3 Swap 57 | . 1 . . 7 6 4 9 16 6 1 . . . . 3 4 Drop 101 | . . 2 1 4 10 19 24 15 5 2 . 2 2 4 6 5 Fire 313 | . 19 4 . 12 29 22 30 47 29 22 17 3 . 4 29 46 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . 3 Escape Stasis 65 | . . . . . . 52 . 13 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Exi / [Sub]) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 14 | -10/Materials | Discovered new exit (range 11) 81 | -10/Materials | Discovered new exit (range 8) 273 | -10/Materials | Entered Mines 298 | -10/Mines | Core integrity fell below 50% 312 | -10/Mines | Build established: Mutant 324 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 333 | -10/Mines | Discovered new exit (range 9) 349 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 349 | -10/Mines | Discovered new exit (range 6) 355 | -10/Mines | Entered Exiles 385 | -10/Exiles | Met 8R-AWN 406 | -10/Exiles | Met EX-HEX 437 | -10/Exiles | Met EX-BIN 451 | -10/Exiles | Aligned with FarCom system 453 | -10/Exiles | Given EX-Vault access code 480 | -10/Exiles | Opened EX-Vault 498 | -10/Exiles | Found Skeleton Box 521 | -10/Exiles | Warned to stay clear of 0b10 Research branches 560 | -10/Exiles | Met EX-DEC 565 | -10/Exiles | Learned location of Zion (-7) 602 | -10/Exiles | Discovered new exit (range 10) 611 | -10/Exiles | Left Exiles lab with Skeleton Box 611 | -10/Exiles | Entered Mines 725 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 797 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 900 | -9/Mines | Discovered new exit (range 8) 908 | -9/Mines | Entered Materials 908 | -8/Materials | Accompanied by 3 allies 908 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 952 | -8/Materials | Garrison activated, responded to threat 1009 | -8/Materials | Lost 3 allies 1285 | -8/Materials | Build established: Scavenger-Skirmisher 1550 | -8/Materials | Discovered new exit (range 7) 1578 | -8/Materials | Entered Storage 1633 | -8/Storage | Build established: Skirmisher 1824 | -8/Storage | Remotely autohacked Sealed Heavy Doors 2299 | -8/Storage | Repaired Deuterium Engine 2313 | -8/Storage | Discovered new exit (range 15) 2439 | -8/Storage | Entered Factory 2439 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2835 | -7/Factory | Garrison activated, responded to threat 2876 | -7/Factory | Discovered new exit (range 15) 2974 | -7/Factory | Identified exit to Factory 3013 | -7/Factory | Entered another Factory area 3013 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3036 | -6/Factory | Build established: Hacker-Mutant 3165 | -6/Factory | Garrison activated, responded to threat 3192 | -6/Factory | Lost 3 parts (1p2n) 3202 | -6/Factory | Crushed by falling debris 3247 | -6/Factory | Lost 5 parts (1p2n2u) 3363 | -6/Factory | First assault squad dispatched 3531 | -6/Factory | Build established: Hacker-Skirmisher 3732 | -6/Factory | Cargo convoy interrupted 3754 | -6/Factory | Allied Derelicts emerged from ambush trap array 3799 | -6/Factory | Discovered new exit (range 13) 3824 | -6/Factory | Entered another Factory area 3824 | -5/Factory | Accompanied by 3 allies 3824 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3833 | -5/Factory | Noticed a derelict Sapper rigging charges 4046 | -5/Factory | Spotted B-75 Beast 4077 | -5/Factory | Destroyed B-75 Beast 4098 | -5/Factory | Lost 3 parts (2n1u) 4124 | -5/Factory | First assault squad dispatched 4262 | -5/Factory | Discovered new exit (range 9) 4306 | -5/Factory | Lost 3 parts (1p2n) 4438 | -5/Factory | Entered another Factory area 4438 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4489 | -4/Factory | Identified exit to Research 4489 | -4/Factory | Identified exit to Upper Caves 4489 | -4/Factory | Identified exit to Armory 4650 | -4/Factory | Destroyed 8 combat bots 4665 | -4/Factory | Build established: Hacker-Tank 4676 | -4/Factory | Entered Upper Caves 4886 | -4/Upper Caves | Spotted B-86 Titan 4912 | -4/Upper Caves | Destroyed B-86 Titan 4927 | -4/Upper Caves | Learned Research emergency access door positions 4938 | -4/Upper Caves | Lost 8 parts (4u4w) 4938 | -4/Upper Caves | Discovered new exit (range 8) 4949 | -4/Upper Caves | Entered another Upper Caves area 5025 | -4/Upper Caves | Learned Research terminal intel 5062 | -4/Upper Caves | Found Alien Artifact 5074 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5074 | -4/Upper Caves | Learned Research stockpile data 5104 | -4/Upper Caves | Discovered new exit (range 7) 5176 | -4/Upper Caves | Entered Zhirov 5176 | -4/Zhirov | Discovered new exit (range 3) 5180 | -4/Zhirov | Build established: Hacker-Mutant 5186 | -4/Zhirov | Met Zhirov 5199 | -4/Zhirov | Learned location of Quarantine (-2) 5199 | -4/Zhirov | Learned location of Testing (-3) 5199 | -4/Zhirov | Learned location of Command (-1) 5202 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5216 | -4/Zhirov | Found Alien Artifact 5216 | -4/Zhirov | Identified Integrated Dissipator 5216 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5223 | -4/Zhirov | Found Alien Artifact 5311 | -4/Zhirov | Entered Proximity Caves 5314 | -3/Proximity Caves | Spotter reported a threat 5371 | -3/Proximity Caves | Spotted B-86 Titan 5397 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5509 | -3/Proximity Caves | Discovered exit to Research (range 12) 5565 | -3/Proximity Caves | Entered Research 5565 | -3/Research | Evolved 2 slots: Utility x2 5568 | -3/Research | Loaded intel: 22 terminal locations 5660 | -3/Research | Repaired Cld. Aerolev Unit 5717 | -3/Research | Garrison activated, responded to threat 5774 | -3/Research | Lost 4 parts (1p1n1u1w) 5799 | -3/Research | Fabricated Assault Drone Bay (x1) 5902 | -3/Research | Identified Dimensional Node Initializer 5902 | -3/Research | Initialized slip node 6099 | -3/Research | System corruption reached 10% 6142 | -3/Research | Discovered new exit (range 6) 6165 | -3/Research | Entered another Research area 6165 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6187 | -2/Research | Garrison activated, responded to threat 6203 | -2/Research | Build established: Hacker-Tank 6415 | -2/Research | First assault squad dispatched 6478 | -2/Research | Identified Transdimensional Reconstructor 6478 | -2/Research | Warped through subspace 6824 | -2/Research | System corruption reached 10% 6824 | -2/Research | Spotted B-90 Cyclops 6832 | -2/Research | Spotted B-90 Cyclops 6833 | -2/Research | Core integrity fell below 50% 6833 | -2/Research | Self-destructed Last Messages --------------- 06809_ G-73 Enforcer destroyed. 06809_ G-73 Enforcer IFF system glitched. 06809_ K-01 Serf collects debris. 06809_ Acquired 4 matter. 06810_ R-10 Processor collects Corrupted Enh. Optical Array. 06810_ Com. HERF Cannon destroyed. 06810_ Knocked back. 06810_ Acquired 1 matter. 06811_ R-10 Processor collects Adv. Sensor Array. 06819_ ALERT: Cargo convoy en route, clear transfer corridor. 06819_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06823_ Adv. Heat Sink destroyed. 06823_ Imp. System Guard destroyed. 06830_ Slug penetrates Wall. 06830_ K-01 Serf destroyed. 06830_ Penetrated by Slug. 06832_ Adv. Target Analyzer destroyed. 06833_ Penetrated by Slug. 06833_ Cld. Aerolev Unit destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????Y??????????????????????? | | ????????????????????????????????????????? | | ??????????????? ?????????????????????? | | ??????????????? ????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ????#?????????# #????????????????????? | | ????# #####+### #????????????????????? | | ????# #????????????????????? | | ????# #????????????????????? | | ????# #????????????? #???? | | ????# !! ###??????????? #???? | | ????# !! BB#?????????? #???? | | ????# h BB#?????????? +???? | | ????# h h @k #???????????? #???? | | ????????### #???????????? #???? | | ??????????# ############# #???? | | ??????????# #???? | | ??????????# = #???? | | ??????????# !%= #???? | | ??????????# """ #???? | | ??????????# """gg #???? | | ??????????# """ === ! #???? | | ??????????# BB === #???? | | ??????????# BB === #???? | | ??????????# #???? | | ??????????# #???? | | ??????????# #???? | | ??????????### ;##A ########## #???? | | ????????????# #?# #????????# #???? | | ????????????#?#??# ?????????# ##### | | ???????????????? ?????????# | | ???????????????? ?????????# | | ?????????????????? ? ?????????# | | ???????????????????????????????+ | | ???????????????????????????????## ##### | | ????????????????????????????????# #???# | | ????????????????????????????????#+#???# | | ??????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 825 Core Shielding 40 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 57 Target Analysis 8 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 32 Defensive Hacking 36 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Assault Drone Bay | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . . 4 . 2 2 2 2 . . . . 2 2 . Power 2 | . . . . . . . . 1 1 . . . . . . . Propulsion 4 | . . . . 2 . . 1 . . . . . . 1 . . Utility 7 | . . . . 1 . 1 1 1 1 . . . . 1 1 . Weapon 3 | . . . . 1 . 1 . . . . . . . . 1 . Parts Attached 135 | . 10 1 . 2 11 24 5 9 8 4 2 2 . 2 22 33 Parts Lost 33 | . 2 . . . 3 4 . . 2 1 1 1 . 2 7 10 Damage Taken 7014 | . 238 20 . 30 306 433 122 123 549 724 173 366 . 72 1496 2362 Core 747 | . 89 10 . 9 110 58 31 . . 83 . . . . 168 189 Player 2/Cogmind (%) 33 | . 75 100 . 22 64 63 51 . . 66 . . . . 50 26 Absorbed by Shields 208 | . . . . . . . . . . . . . . . 208 . Damage Inflicted 14397 | . 294 37 . 83 695 1141 358 2092 1540 602 379 257 . 394 1937 4588 Player 2/Cogmind (%) 44 | . 49 34 . 15 40 59 15 36 44 17 23 84 . 81 70 65 Combat Hostiles Destroyed 93 | . 10 . . 3 7 13 3 12 8 1 2 2 . 3 13 16 Player 2/Cogmind (%) 46 | . 76 . . 30 50 68 23 35 38 6 28 66 . 100 81 57 Game ------ Seed DataGaussNukerbomber Manual? 0 Play Time 01:02:34 Cumulative 731.6 hours Start 2024.05.11 @ 21:03:24 End 2024.05.12 @ 19:37:38 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 793 Rogue 518 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 83 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4f6df0b-d896-4dee-9dfe-490162a4b706