Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.21 @ 17:36:05 Player: CrossedViper Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (906) 4530 Value Destroyed (52417) 52417 Prototype IDs (50) 1000 Alien Tech Used (16) 3200 Bonus (47513) 47513 TOTAL SCORE: 117360 Bonus ------- Triggered High Security 1000 Triggered Max Security 1000 High Alert Combat Kills 34686 Follower Combat Kills 3694 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -2167 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 702/825 System Corruption 0% Temperature Cool (22) Movement Treading (210) Ox2 Location -1/Command Parts ------- > --- POWER (4) -------- Reinforced Antimatter Reactor > --- PROPULSION (4) --- Armored Heavy Treads > --- UTILITY (14) ----- Experimental Heat Sink Advanced Cooling System Experimental Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Optical Array Experimental Targeting Computer Advanced Armor Integrity Analyzer Quantum Capacitor > --- WEAPON (3) ------- Sigix Quantum Sheargun > --- INVENTORY (28) --- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Improved Quantum Reactor Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads Experimental Heat Sink Heavy Regenerative Plating Advanced Focal Shield EM Dispersion Field Long-range Tractor Beam High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Matter Drive Cooled Nova Cannon Helical Railgun Helical Railgun Omega Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Coolant Network High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Optical Array Precision Energy Filter Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Phase Armor Thermal Barrier EM Dispersion Field > --- WEAPON ----------- Potential Cannon Multirail > --- INVENTORY -------- Vortex Chain Reactor Experimental Biometal Heavy Treads Experimental Cooling System Improved Matter Compressor Centrium Medium Armor Plating Heavy Regenerative Plating Antimissile System Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator EMDS Cooled Nova Cannon Improved Potential Cannon Omega Cannon Sigix Terminator Sigix Containment Pod [Rating: 232] Favorites ----------- Power Vortex Chain Reactor Engine Ion Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Cooled Impulse Thruster Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Artifact Phase Armor Weapon KE Penetrator Energy Gun Gamma Rifle Energy Cannon Potential Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Impact Weapon Core Stripper Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 2 2 2 . 2 . . . . 2 . 2 . . 2 . Power 3 | . . . . . . . . . . . . . . . . . 1 . . 2 . Propulsion 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . Utility 12 | . . . . . 3 2 1 2 . 1 . . . . 2 . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 498 | . 2 1 2 3 10 35 4 68 27 23 3 9 8 1 37 33 11 85 97 25 14 Power 36 | . . . 1 1 . 3 . 8 1 2 . . 2 . 3 . 1 5 7 2 . Engine 6 | . . . 1 1 . 2 . 2 . . . . . . . . . . . . . Core 12 | . . . . . . 1 . 6 1 1 . . 1 . 1 . . 1 . . . Reactor 18 | . . . . . . . . . . 1 . . 1 . 2 . 1 4 7 2 . Propulsion 69 | . 2 . . . 2 6 1 14 7 5 . . 2 . 4 6 1 9 9 . 1 Treads 58 | . 2 . . . 2 6 1 8 7 5 . . 2 . 4 5 1 9 5 . 1 Leg 3 | . . . . . . . . 3 . . . . . . . . . . . . . Wheel 6 | . . . . . . . . 2 . . . . . . . . . . 4 . . Hover 1 | . . . . . . . . 1 . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 . . . . . Utility 198 | . . 1 1 . 3 13 1 19 12 11 2 5 3 1 17 7 4 36 49 9 4 Device 89 | . . . . . 1 3 . 9 6 5 1 3 2 1 5 5 1 18 19 8 2 Storage 13 | . . 1 1 . . 2 . 1 . 3 . 1 . . 2 . . 2 . . . Processor 11 | . . . . . 1 1 . 2 . . . . . . 1 . . 2 4 . . Hackware 3 | . . . . . . . . . 1 . . . . . 1 . 1 . . . . Protection 74 | . . . . . 1 7 1 7 5 3 1 1 1 . 8 2 2 10 22 1 2 Artifact 8 | . . . . . . . . . . . . . . . . . . 4 4 . . Weapon 195 | . . . . 2 5 13 2 27 7 5 1 4 1 . 13 20 5 35 32 14 9 Energy Gun 50 | . . . . 2 1 6 . 2 3 2 . . . . 2 12 4 5 2 4 5 Energy Cannon 54 | . . . . . . 2 1 . . . . 2 . . 3 7 . 18 14 6 1 Ballistic Gun 65 | . . . . . 2 4 . 19 4 3 1 . 1 . 7 1 . 9 8 4 2 Ballistic Cannon 9 | . . . . . . . . . . . . 1 . . . . 1 2 5 . . Launcher 13 | . . . . . 2 1 1 6 . . . 1 . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . . . 1 . . 1 2 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . . . . 3 . 3 . 2 . . 3 . 5 6 1 14 14 . . Parts Lost 130 | . . 1 . 3 4 12 . 37 2 5 . 5 . 1 12 8 6 17 8 2 7 Power 13 | . . 1 . 1 . 1 . 4 1 . . . . . 1 . . 1 1 . 2 Propulsion 19 | . . . . . 2 3 . 10 . 1 . . . . . 1 . 1 . . 1 Utility 50 | . . . . . . 2 . 10 . 2 . 3 . 1 6 5 3 8 6 2 2 Weapon 48 | . . . . 2 2 6 . 13 1 2 . 2 . . 5 2 3 7 1 . 2 Highest Loss Streak 12 | . . 1 . 1 4 4 . 12 1 4 . 3 . 1 6 4 4 4 4 1 3 Average Slot Usage (%) 83 | . 85 80 77 80 73 89 100 87 94 93 84 88 91 93 85 83 79 80 74 79 76 Engine 1 | . 14 4 . 13 9 5 6 1 3 . . . . . . . . . . . . Core 1 | . . . . . . . . 3 1 2 5 5 5 5 1 . . . . . . Reactor 3 | . . . . . . . . . . 2 . . . . 2 4 8 6 3 11 11 Treads 11 | . 22 28 28 28 17 14 20 11 14 17 10 10 13 15 11 9 8 10 6 8 7 Device 15 | . . . . . 6 9 13 21 13 13 11 20 24 25 17 20 20 19 12 25 24 Storage 9 | . 14 18 20 14 9 7 6 5 5 9 10 10 11 10 9 9 8 10 13 12 12 Processor 10 | . . . . . 6 11 13 13 17 15 15 15 15 15 9 4 4 7 8 12 12 Hackware 3 | . . . . . . . . . 3 5 5 5 5 5 8 9 10 8 2 . . Protection 7 | . . . . . 4 16 20 8 11 10 8 4 . . 8 11 5 3 12 1 1 Energy Gun 4 | . 14 14 14 23 7 7 . . 3 2 2 . . . . 8 11 2 1 3 2 Energy Cannon 2 | . . . . . . 1 10 1 . . . 1 6 5 2 1 . 3 4 4 3 Ballistic Gun 6 | . 14 14 14 . 6 11 6 12 12 11 12 12 3 5 8 1 . 3 2 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 234 | 10 10 15 86 89 102 104 56 62 68 131 132 153 153 121 168 159 147 225 234 230 215 Greatest Support 170 | 20 40 40 40 40 43 43 66 97 83 140 140 140 140 116 140 140 135 170 165 145 145 Greatest Overweight (x) 10 | . . . 2 2 4 5 . 3 . 1 . 1 1 1 2 1 1 1 10 1 2 Average Overweight (x) . | . . . . 2 2 1 . . . . . . . 1 . . . . 1 1 1 Largest Inventory Capacity 44 | . 6 10 24 24 24 44 10 10 10 20 20 28 28 20 20 20 20 28 28 28 28 Average Capacity 20 | . 6 7 16 24 24 21 10 9 10 18 20 20 22 20 20 20 20 22 28 28 28 Most Carried 28 | . 6 6 9 14 23 24 9 10 9 18 19 19 20 20 20 20 20 28 28 28 28 Average Carried 18 | . 5 6 6 11 15 20 8 8 6 13 18 15 17 19 19 18 18 20 27 25 27 Final Capacity 28 | 6 6 10 24 24 24 10 10 10 10 20 20 28 20 20 20 20 20 28 28 28 28 Final Carried 28 | 6 6 6 8 14 23 10 8 7 7 18 19 16 19 20 19 20 19 28 28 28 25 Class Distribution -------------------- 20% | Scavenger-Mutant 13% | Scavenger-Tank 11% | Scavenger-Gunner 10% | Hauler-Mutant 9% | Generator-Mutant 7% | Mutant 7% | Alien-Mutant 5% | Hauler-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Tank | -7/Factory Tank | -6/Factory Mutant | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Generator-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 11576 | 200 36 24 10 39 392 725 313 2323 646 570 349 306 142 75 1097 633 183 1236 1903 259 115 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 43374 | . 305 201 . 261 679 1461 371 4114 800 1044 388 464 238 74 1931 1481 940 3415 6722 10986 7499 Parts 1670 | . 14 22 . 13 41 68 10 194 37 66 24 20 4 5 104 70 57 121 183 354 263 Haulers Intercepted 8 | . 1 . . . . 2 . 1 . 1 . . . . . . . . 1 2 . Recyclers Shooed 20 | . . 1 . . 5 2 1 5 . 1 . . . . 1 . . . . 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . . . 24 19 3 5 . . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 704 | . 5 8 . 7 14 25 6 59 10 11 8 9 . 2 17 20 12 51 122 158 160 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . Guns 194 | . 4 8 . 5 3 17 1 33 9 10 8 4 . 1 14 8 8 5 7 23 26 Cannons 123 | . . . . . . 2 . 1 . . . 4 . 1 1 5 1 20 37 32 19 AOE 339 | . 1 . . 2 11 6 5 25 . . . 1 . . . . . 12 66 99 111 Classes Destroyed 26 | . 4 . . 2 7 2 . . . 1 . . . . . 1 . 3 5 1 . Worker 53 | . . . . . 2 5 1 9 . 4 . . . . 3 . 1 . 1 17 10 Builder 35 | . . . . 1 3 . . 8 . 2 . . . . 2 1 . . . 18 . Tunneler 4 | . . . . . 1 . 1 . . 1 . . . . . . . . . 1 . Hauler 8 | . 1 . . . . 2 . 1 . 1 . . . . . . . . 1 2 . Recycler 29 | . 1 . . . 3 2 2 5 1 . . . . . 3 . . 1 2 4 5 Carrier 22 | . . . . . . . . . . . . . . . . . . . 2 12 8 Mechanic 22 | . . . . . 1 . . 1 . . . . . . . . . . 5 11 4 Operator 6 | . . . . . 1 . . 1 . 1 . . . . . . . . 1 2 . Watcher 18 | . . . . . 2 2 . 4 . 1 . . . . 1 . 1 . 1 2 4 Swarmer 66 | . 2 6 . 3 . 1 6 6 . . 4 . . . 2 . . 8 2 9 17 Saboteur 26 | . . . . . . . . . . . . . . . . . . . 7 8 11 Grunt 282 | . 3 2 . 3 11 15 . 29 5 . . 5 . . 1 7 . 12 57 68 64 Brawler 36 | . . . . . . 3 . 1 . . . 1 . . . 1 . 3 9 10 8 Duelist 29 | . . . . 1 . . . 3 1 . . . . . . . . . 9 5 10 Protector 20 | . . . . . . . . . . . . . . . . . . 1 2 8 9 Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . Sentry 42 | . . . . . 2 2 . 5 2 3 . 1 . . 4 . 2 6 7 8 . Specialist 3 | . . . . . . . . . . . . . . . . 3 . . . . . Hunter 48 | . . . . . 1 1 . 6 . 1 2 . . . 2 . . 3 2 21 9 Programmer 103 | . . . . . . 3 . 9 . 6 2 2 . 2 6 9 10 13 15 11 15 Behemoth 6 | . . . . . . . . . . 1 . . . . 2 . . . 2 . 1 S7 Guard 2 | . . . . . . . . . . . . . . . . . . . 2 . . Lightning 3 | . . . . . . . . . . . . . . . . . . 3 . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . 1 . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . 1 . . Investigator 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Striker 13 | . . . . . . . . . . . . . . . . . . . . 6 7 Executioner 17 | . . . . . . . . . . . . . . . . . . . 4 4 9 Alpha 7 3 | . . . . . . . . . . . . . . . . . . 1 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . 1 . . . Assembled 2 | . . . . . . . . . . . . . . . . . . . 2 . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 62 | . 4 6 . 2 13 5 6 12 2 5 5 6 . 2 6 7 5 8 24 60 62 Combat Bots Only 53 | . 2 6 . 2 7 4 3 8 2 2 5 6 . 2 2 7 4 8 23 40 53 Max Kills in Single Turn 49 | . 1 2 . 2 3 2 2 5 2 2 3 1 . 1 2 1 1 3 5 6 49 Gunslinging 1 | . . . . . . . . 1 1 . . . . . . . . . . . . Exploded 40 | . 1 . . 2 1 2 2 4 . . . 1 . . . . . 2 4 4 40 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . Sigix Warrior (-2/Section 7) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 51467 | . 191 157 . 293 695 2510 190 6703 1071 2717 518 1528 . 190 4798 2666 1589 5584 9349 3581 7137 Core 4006 | . 32 52 . 37 50 136 . 808 72 163 43 100 . 22 155 137 118 359 750 76 896 Absorbed by Shields 3290 | . . . . . . . . . 281 . . . . . 81 . . . 941 780 1207 Reduced by Siege Mode 2439 | . . . . . . . . . . 24 23 162 . 6 103 98 18 312 465 376 852 Redirected to Core 388 | . . . . . . . . . . . . . . . . . . 51 337 . . Core Remaining (%) 64 | 100 . . . 51 90 80 100 . 12 . . . . 71 . 71 . . 7 . . Volleys Fired 1804 | . 23 16 . 12 33 153 15 175 40 47 15 21 12 5 71 109 85 189 211 313 259 Largest 3 | . 2 2 . 2 3 3 3 3 3 3 3 3 3 3 3 3 2 3 3 1 1 Hottest 350 | . 60 60 . 100 100 188 188 188 178 158 131 260 260 205 205 244 175 250 350 200 200 Shots Fired 2750 | . 46 32 . 23 74 322 30 402 107 130 45 58 14 15 206 125 86 222 241 313 259 Gun 1998 | . 46 32 . 23 38 294 10 352 107 130 45 37 11 5 167 104 82 102 68 167 178 Cannon 681 | . . . . . . 21 15 30 . . . 19 3 10 39 21 4 120 173 146 80 Launcher 71 | . . . . . 36 7 5 20 . . . 2 . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1156 | . 23 16 . 4 16 199 10 340 90 102 43 45 12 10 149 2 4 32 54 3 2 Thermal 789 | . . . . 10 22 71 15 42 17 . . 11 2 5 3 67 64 89 144 146 81 Explosive 70 | . . . . . 36 7 5 20 . . . 2 . . . . . . . . . Electromagnetic 377 | . 23 16 . 9 . 45 . . . 28 2 . . . 54 56 18 101 25 . . Slashing 358 | . . . . . . . . . . . . . . . . . . . 18 164 176 Robot Hit Streak 54 | . 6 7 . 6 10 16 6 12 18 18 11 21 20 29 29 35 16 34 29 51 54 Robot Miss Streak 7 | . 4 3 . 3 2 4 2 7 6 3 2 2 . 1 4 3 3 4 3 3 2 Penetration Max 2 | . . . . . . 1 1 1 1 1 1 1 1 . 2 . . 1 2 1 1 Secondary Targets 24 | . . . . 1 . 6 . 7 5 1 . 1 . . 3 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . 1 1 1 . 1 . . 1 . . . . . . Capacitor 829 | . . . . . . . . . . . . . . . . 94 81 90 . 310 254 Shots Hit Robots 2006 | . 23 18 . 14 47 217 13 292 76 90 30 44 14 13 157 88 65 158 181 235 231 Core Hits 1561 | . 12 11 . 10 63 110 14 253 40 44 14 23 4 3 55 38 24 82 214 288 259 Critical Hits 214 | . 1 . . . . 7 1 18 7 17 8 7 3 1 9 1 1 26 48 41 18 Critical Kills 69 | . . . . . . 2 1 7 1 5 2 3 . . 1 1 . 7 15 18 6 Critical Parts Destroyed 112 | . 1 . . . . 5 . 11 4 8 6 2 1 1 2 . 1 12 23 23 12 Melee Attacks 5 | . . . . . . . . . . . . . . . . . . 2 3 . . Kinetic 5 | . . . . . . . . . . . . . . . . . . 2 3 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 227729 | . 498 184 . 301 2569 3616 1139 11546 1806 3416 767 2207 438 514 4683 3260 2639 12230 45744 52842 77330 Guns 40010 | . 313 174 . 158 270 2368 152 6062 1790 2773 767 841 307 155 3666 2358 2089 1835 2005 5505 6422 Cannons 53798 | . . . . . . 352 202 629 . . . 490 131 359 1017 598 535 6505 17927 15051 10002 Explosions 133481 | . 178 . . 133 2277 871 782 4802 . 643 . 872 . . . 231 . 3860 25755 32171 60906 Melee 53 | . . . . . . . . . . . . . . . . . . 28 25 . . Ramming 387 | . 7 10 . 10 22 25 3 53 16 . . 4 . . . 73 15 2 32 115 . Kinetic 20130 | . 90 61 . 17 95 1291 152 5892 1476 2382 747 1162 352 333 3317 28 535 680 1423 28 69 Thermal 177565 | . 178 . . 182 175 1086 202 816 314 430 . 169 86 181 130 1978 1685 9217 42606 47222 70908 Explosive 9124 | . . . . . 2277 748 782 4232 . 213 . 872 . . . . . . . . . Electromagnetic 8086 | . 223 113 . 92 . 466 . 553 . 391 20 . . . 1236 1181 404 2331 1076 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 12437 | . . . . . . . . . . . . . . . . . . . 607 5477 6353 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . 15 3 18 18 6 6 4 . 3 8 8 2 7 8 . . Average Corruption 6 | . . . . . . 9 2 8 18 3 3 2 . 2 5 5 2 3 7 . . Corruption Purged 25 | . . . . . . . . . . 4 6 4 . . 2 9 . . . . . Effects 427 | . . . . . . 67 8 99 70 25 8 6 . 4 32 32 1 44 31 . . Message Errors 72 | . . . . . . 12 2 9 9 1 1 3 . 2 3 14 . 9 7 . . Matter Fused 75 | . . . . . . 13 4 13 9 7 1 . . . 4 6 . 9 9 . . Heat Flow Errors 41 | . . . . . . 5 . 12 4 3 2 1 . . . 3 . 9 2 . . Energy Discharges 27 | . . . . . . 4 . 2 4 4 1 . . 1 2 2 1 3 3 . . Parts Rejected 5 | . . . . . . 1 . . 2 . . . . . 1 1 . . . . . Data Loss (minor) 36 | . . . . . . 4 1 10 9 2 2 . . . 2 1 . 1 4 . . Data Loss (major) 7 | . . . . . . 3 . 1 . . . . . . 1 1 . 1 . . . Misfires 7 | . . . . . . 2 . 2 2 . . . . . 1 . . . . . . Alerts 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . Misdirections 27 | . . . . . . 4 . 15 8 . . . . . . . . . . . . Targeting Errors 103 | . . . . . . 13 . 29 18 5 1 2 . 1 16 3 . 10 5 . . Weapon Failures 25 | . . . . . . 5 1 5 5 3 . . . . 2 1 . 2 1 . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . 2 . . Overflow Damage 23407 | . 24 . . 14 85 77 68 118 . 147 . 168 . 23 37 30 190 1324 5465 6437 9200 Projectiles 6617 | . . . . . . 56 24 14 . . . 31 . 23 37 30 190 660 2155 1288 2109 Explosions 16734 | . 24 . . 14 85 21 44 104 . 147 . 137 . . . . . 664 3310 5093 7091 Melee 56 | . . . . . . . . . . . . . . . . . . . . 56 . Knockbacks 10 | . . . . . . . . . 1 . . 1 . 1 1 . 3 2 . 1 . Impact 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . Kinetic 8 | . . . . . . . . . . . . 1 . 1 1 . 3 2 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2064 | . 46 . . 21 141 171 . 319 . 116 . . . . . . . 102 159 179 810 Shots 35 | . 2 . . 1 6 3 . 11 . 2 . . . . . . . 2 4 3 1 Rammed 34 | . 1 5 . 1 2 2 1 7 2 . . 1 . . . 4 2 1 1 4 . Targets Rammed 37 | . 1 5 . 2 2 3 1 7 3 . . 1 . . . 4 2 1 1 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . 1 . 1 . . 1 . . . . . . . . . . . . Highest Temperature 494 | . 90 40 . 78 141 421 181 177 202 167 193 169 . 36 193 494 194 415 145 283 104 Average Temperature 77 | . 39 16 . 29 34 113 95 84 39 69 99 35 . 21 94 119 105 98 38 23 10 Received Heat Transfer 5698 | . 42 42 . 72 243 801 . 1173 237 153 . 228 . . 336 123 36 486 1160 282 284 Effects 6 | . . . . . . 5 . . . . . . . . . . . 1 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . 2 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations 59 | . . . . . . . . . . 1 2 2 . 1 3 5 3 12 15 11 4 Total Turns 2405 | . . . . . . . . . . 28 38 48 . 13 80 92 30 316 441 630 689 Longest Duration 437 | . . . . . . . . . . 28 22 35 . 13 39 33 13 127 83 279 437 Robots Corrupted 29 | . . . . . . 1 . . . 1 . . . . 3 7 2 10 5 . . Combat Hostiles 25 | . . . . . . . . . . 1 . . . . 2 7 1 10 4 . . Parts Fried 66 | . . 1 . . . 3 . 4 . 4 . . . . 7 16 2 20 9 . . Impact Corruptions 6 | . . . . . . . . 1 . . . . . . . . . . . 5 . Robots Melted 28 | . . . . . . . . . . . . . . . . . 2 3 7 12 4 Combat Hostiles 20 | . . . . . . . . . . . . . . . . . 2 3 7 4 4 Parts Melted 118 | . . . . . . 1 2 3 . . . . . . 1 12 21 7 20 32 19 Heat Transferred 104081 | . 250 . . 298 518 1814 400 1409 518 250 . 211 87 148 111 1926 1776 6071 32836 33113 22345 Parts Sabotaged 6 | . . . . . . . . 3 . . . . . . . . . . 1 . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 3 . . 1 . 1 . 3 . . . . . . . 1 . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 11611 | . 207 275 . 243 527 466 464 1684 1572 1080 . . . . 421 542 366 969 6150 9599 11611 Initial 6143 | . . 80 . . 46 204 219 128 824 696 . . . . . 236 211 189 544 3689 6143 Average 1962 | . 105 159 . 135 360 160 343 701 1109 906 . . . . 112 389 265 538 3752 6907 7906 Maximum Alert Level 5 | . 1 1 . 1 2 2 2 5 4 3 . . . . 2 2 1 3 5 5 5 Low Security (%) 19 | . 93 53 . 80 21 65 . 12 . . . . . . 85 . 8 6 . . . Level 1 17 | . 7 46 . 19 19 21 63 16 . . . . . . 12 61 91 20 . . . Level 2 16 | . . . . . 59 13 36 31 . 4 . . . . 2 38 . 48 4 . . Level 3 14 | . . . . . . . . 18 57 95 . . . . . . . 24 14 . . Level 4 4 | . . . . . . . . 15 42 . . . . . . . . . 5 . . Level 5 7 | . . . . . . . . 5 . . . . . . . . . . 21 20 21 High Security 10 | . . . . . . . . . . . . . . . . . . . . 79 78 Max Security 9 | . . . . . . . . . . . . . . . . . . . 54 . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Squads Dispatched 161 | . 3 . . . 4 7 1 17 2 4 . . . . 7 3 2 10 36 31 34 Investigation 7 | . 1 . . . 1 2 1 1 . . . . . . . . . . . . 1 Extermination 28 | . . . . . . 3 . 6 . 3 . . . . 3 2 2 5 4 . . Reinforcement 26 | . 2 . . . 3 2 . 5 . 1 . . . . 1 1 . 3 4 4 . Assault 91 | . . . . . . . . 3 2 . . . . . . . . 2 25 26 33 Garrison 6 | . . . . . . . . 2 . . . . . . 3 . . . . 1 . Intercept 3 | . . . . . . . . . . . . . . . . . . . 3 . . Construction Impeded 8 | . . . . . 1 . . 3 . . . . . . . . . . 1 3 . Haulers Reinforced 3 | . . . . . . 1 . 1 . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 33 | . . 2 . . 3 2 . 1 2 . . . . . 6 2 . 1 5 5 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1078 | . 12 8 . 11 27 48 7 83 32 18 4 13 . 2 35 29 16 69 236 221 207 Peak Tracking Total 24 | . 3 3 . 4 8 6 3 9 5 5 2 7 . 2 8 5 4 9 24 17 23 Tactical Retreats 64 | . 1 . . . 2 11 . 3 . . . 4 . . 1 1 2 5 6 12 16 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 27 | . . . . . 1 4 4 5 . 3 . . . . 1 1 2 2 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 106 | . . 1 . . 1 2 1 19 2 13 . . . . 1 5 . 19 31 7 4 Max in Single Turn 9 | . . 1 . . . 2 1 9 . 7 . . . . 1 1 . 3 3 2 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 43 | . 2 . 1 . 1 2 2 5 3 3 . . 5 . 2 2 1 7 4 1 2 Terminals 30 | . 1 . . . . 2 2 4 3 1 . . . . 1 2 1 7 3 1 2 Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . Total Hacks 102 | . 3 . 1 . 3 9 5 6 4 7 . . 22 . 3 7 3 17 6 2 4 Successful 58 | . 1 . 1 . . 1 2 . 3 5 . . 22 . 2 3 1 11 4 1 1 Failed 44 | . 2 . . . 3 8 3 6 1 2 . . . . 1 4 2 6 2 1 3 Catastrophic 18 | . 1 . . . 1 3 1 5 . . . . . . 1 . 1 2 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . 3 . . . . 6 . 3 . 3 . . . . 1 7 1 8 2 . 1 Terminals 65 | . 2 . . . . 9 5 5 4 2 . . . . 1 7 3 17 4 2 4 Fabricators 5 | . . . . . . . . . . 5 . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 4 | . . . . . 3 . . 1 . . . . . . . . . . . . . Terminal Hacks 46 | . . . 1 . . 1 2 . 3 1 . . 22 . . . 1 11 3 1 . Record 13 | . . . 1 . . . . . . . . . 10 . . . . 2 . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . 4 . . . . 1 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . . . . Open Door 5 | . . . . . . . . . 3 . . . . . . . . 2 . . . Branch Access Points 4 | . . . . . . . 1 . . 1 . . . . . . 1 . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 6 | . . . . . . 1 . . . . . . . . . . . 4 1 . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . . . . . . . . 3 . . . . . 3 . . . . 1 Terminals 4 | . . . . . . . . . . . . . . . . 3 . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . Botnet 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Operators 1 | . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 3 | . . . . . . . . . . 3 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . . . . . . . . Haulers 2 | . . . . . . . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 1 . . . 1 2 2 5 2 1 . . . . 2 2 1 4 3 1 2 Full Trace Events 4 | . . . . . . 2 . 1 . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Matter 278 | . . . . . . . . . . 278 . . . . . . . . . . . Time 139 | . . . . . . . . . . 139 . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . . . . . Time 28 | . . . . . . . . . . . . . . . 28 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . 4 . . . . . . . . . 1 3 2 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . Programmers 7 | . . . . . . . . 4 . . . . . . . . . . 3 . . Robots Rewired 9 | . . . . . . . . . 9 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 34 | . . 3 . 2 . . . . 12 . . . . . . 1 . . 8 . 8 Largest Group 9 | . . 3 3 4 4 . . . 9 6 . . . . . 1 . . 8 . 8 Highest-Rated Group 1174 | . . 40 40 73 73 . . . 388 284 . . . . . 26 . . 1174 . 115 Highest-Rated Ally 1075 | . . 16 16 31 31 . . . 156 156 . . . . . 26 . . 1075 . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 483 | . . . . 32 19 . . . 135 19 . . . . . . . . 225 . 53 Total Damage 13722 | . . . . 372 151 . . . 2822 255 . . . . . . . . 9412 . 710 Kills 83 | . . . . 6 3 . . . 21 3 . . . . . . . . 44 . 6 Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 5 | . . . . . . . . . . . . . 4 . . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 22944 | . 200 498 370 505 717 2456 413 2332 875 888 1026 1268 366 407 794 1012 614 2210 3327 1487 1179 Spaces Moved 9392 | 1 84 274 206 227 285 971 228 1038 396 400 447 472 181 213 257 437 270 869 1488 401 247 Core 5 | . . . . . . . . 5 . . . . . . . . . . . . . Treads 8580 | . 49 274 206 227 285 971 228 868 349 400 447 472 181 213 257 437 270 869 929 401 247 Legs 173 | 1 35 . . . . . . 90 47 . . . . . . . . . . . . Wheels 634 | . . . . . . . . 75 . . . . . . . . . . 559 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 200 200 180 160 50 120 160 160 160 160 180 160 165 157 152 120 172 172 Average Speed 169 | 120 143 160 176 200 205 202 160 159 155 166 160 162 179 180 170 174 177 170 151 172 172 Slowest Speed 270 | 120 160 160 200 200 240 270 160 210 160 180 160 180 180 180 200 190 185 185 230 172 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . Exploration Rate (%) 41 | 1 29 57 58 58 45 32 12 39 58 15 64 67 62 49 10 39 5 80 93 17 13 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 5 | . 1 . 1 . . . . . . . . . 3 . . . . . . . . Known Exits Taken 12 | . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . . . . . 1 1 . 1 1 . . Scrap Searched 7 | . . 1 . 1 . . . . . . 1 3 . 1 . . . . . . . Spaces Dug 161 | . . . . . 16 . 6 . . . . . . . . 1 . 6 29 95 8 Terrain Destroyed 2634 | . 8 . . 6 172 77 27 279 2 37 8 18 . 4 10 20 . 151 417 528 870 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . Projectile 217 | . . . . . . 2 . 93 2 8 8 5 . 4 10 4 . 18 20 34 9 AOE 2416 | . 8 . . 6 172 75 27 186 . 29 . 13 . . . 16 . 133 396 494 861 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 14611 | . 125 301 213 254 346 1224 247 1379 570 518 723 931 211 225 455 661 403 1440 2211 1175 999 Wait 2225 | . 6 6 . 3 2 7 . 45 10 13 258 422 . 6 55 51 29 195 245 413 459 Move 9371 | . 83 273 205 226 284 970 227 1037 395 399 446 471 180 212 256 436 269 868 1487 400 247 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 238 | . 5 . 4 8 14 26 . 22 5 19 1 4 4 1 15 10 3 36 53 4 4 Fast Attach 215 | . . 1 1 1 4 9 . 39 14 11 . . 4 1 13 10 5 42 55 3 2 Attach 202 | . 2 . 1 2 4 18 2 20 6 7 . 9 4 . 15 12 6 32 46 9 7 Detach 57 | . . . . . . 1 . 5 . 2 . 3 3 . 1 6 2 11 14 5 4 Swap 97 | . . . . . 2 8 2 9 7 5 3 . 1 . 10 11 . 12 7 14 6 Drop 266 | . 5 . 2 . 1 29 . 20 18 15 . . 3 . 17 12 2 52 83 2 5 Fire 1804 | . 23 16 . 12 33 153 15 175 40 47 15 21 12 5 71 109 85 189 211 313 259 Melee 5 | . . . . . . . . . . . . . . . . . . 2 3 . . Ram 1 | . . . . . . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 36 | . 1 5 . 2 2 3 1 6 3 . . 1 . . . 4 2 1 1 4 . Escape Stasis 22 | . . . . . . . . . . . . . . . 2 . . . 6 8 6 Rewire 72 | . . . . . . . . . 72 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 3 exits: *Fac x2 / *Ext) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 16) 158 | -10/Materials | Discovered new exit (range 15) 201 | -10/Materials | Entered Mines 249 | -10/Mines | Learned location of 1 exit from Materials 312 | -10/Mines | Build established: Mutant 391 | -10/Mines | Discovered new exit (range 7) 537 | -10/Mines | Discovered new exit (range 6) 546 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 686 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 686 | -10/Mines | Discovered new exit (range 5) 699 | -10/Mines | Entered Exiles 699 | -10/Exiles | Accompanied by 3 allies 739 | -10/Exiles | Met 8R-AWN 765 | -10/Exiles | Met EX-HEX 827 | -10/Exiles | Met EX-DEC 835 | -10/Exiles | Learned location of Zion (-7) 1046 | -10/Exiles | Discovered new exit (range 14) 1069 | -10/Exiles | Entered Mines 1069 | -9/Mines | Accompanied by 3 allies 1197 | -9/Mines | Build established: Hauler-Mutant 1227 | -9/Mines | Learned 2 Materials zone layouts 1398 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1537 | -9/Mines | Discovered new exit (range 6) 1574 | -9/Mines | Entered Materials 1574 | -8/Materials | Accompanied by 4 allies 1574 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1575 | -8/Materials | Identified exit to Factory 1579 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1765 | -8/Materials | Lost 4 parts (2n2w) 1781 | -8/Materials | Destroyed 7 combat bots 2258 | -8/Materials | Discovered exit to Factory (range 4) 2291 | -8/Materials | Entered Factory 2291 | -7/Factory | Evolved 2 slots: Utility x2 2592 | -7/Factory | Build established: Hauler-Tank 3685 | -7/Factory | System corruption reached 10% 3721 | -7/Factory | Lost 4 parts (1n1u2w) 4336 | -7/Factory | Lost 3 parts (1n2w) 4649 | -7/Factory | Discovered new exit (range 8) 4701 | -7/Factory | Identified exit to Factory 4747 | -7/Factory | Entered another Factory area 4747 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4902 | -6/Factory | Identified exit to Lower Caves 5144 | -6/Factory | Discovered new exit (range 8) 5157 | -6/Factory | Identified exit to Factory 5160 | -6/Factory | Entered another Factory area 5160 | -5/Factory | Evolved 2 slots: Utility x2 5264 | -5/Factory | Discovered new exit (range 10) 5288 | -5/Factory | Identified exit to Factory 5304 | -5/Factory | Build established: Tank 5674 | -5/Factory | Lost 4 parts (1p1n2u) 6511 | -5/Factory | System corruption reached 10% 6625 | -5/Factory | Destroyed 8 combat bots 6660 | -5/Factory | First assault squad dispatched 6707 | -5/Factory | Discovered exit to Factory (range 12) 7101 | -5/Factory | Core integrity fell below 50% 7145 | -5/Factory | Lost 12 parts (2p2n3u5w) 7352 | -5/Factory | Garrison activated, responded to threat 7391 | -5/Factory | Destroyed 8 combat bots 7394 | -5/Factory | Lost 5 parts (1p3n1w) 7476 | -5/Factory | Core integrity fell below 20% 7476 | -5/Factory | Discovered new exit (range 10) 7487 | -5/Factory | Identified exit to Extension 7492 | -5/Factory | Entered Extension 7533 | -5/Extension | Build established: Scavenger-Gunner 7754 | -5/Extension | Rescued a captive Derelict 7792 | -5/Extension | First assault squad dispatched 7810 | -5/Extension | Rescued A7 7925 | -5/Extension | Build established: Scavenger-Tank 7983 | -5/Extension | Rescued a captive Derelict 8067 | -5/Extension | Spotted B-75 Beast 8079 | -5/Extension | Spotted B-75 Beast 8097 | -5/Extension | Allies destroyed B-75 Beast 8105 | -5/Extension | Allies destroyed B-75 Beast 8326 | -5/Extension | Discovered new exit (range 16) 8329 | -5/Extension | Discovered exit to Factory (range 14) 8367 | -5/Extension | Entered Factory 8367 | -4/Factory | Accompanied by 6 allies (A7) 8367 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8519 | -4/Factory | Found Prototype Device 8520 | -4/Factory | Identified Exp. Terrain Scanner 8645 | -4/Factory | Identified exit to Upper Caves 8645 | -4/Factory | Identified exit to Armory 9000 | -4/Factory | Spotted B-86 Titan 9052 | -4/Factory | Lost 4 parts (2u2w) 9063 | -4/Factory | Destroyed B-86 Titan 9255 | -4/Factory | Entered Upper Caves 9760 | -4/Upper Caves | Spotted B-86 Titan 10043 | -4/Upper Caves | Discovered new exit (range 5) 10091 | -4/Upper Caves | Identified exit to Upper Caves 10281 | -4/Upper Caves | Entered another Upper Caves area 10359 | -4/Upper Caves | Discovered new exit (range 15) 10380 | -4/Upper Caves | Identified exit to Research 10596 | -4/Upper Caves | Build established: Scavenger-Gunner 11326 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11398 | -4/Upper Caves | Lost 3 parts (1u2w) 11481 | -4/Upper Caves | Discovered new exit (range 13) 11500 | -4/Upper Caves | Identified exit to Zhirov 11549 | -4/Upper Caves | Entered Zhirov 11549 | -4/Zhirov | Discovered new exit (range 3) 11582 | -4/Zhirov | Met Zhirov 11739 | -4/Zhirov | Found Alien Artifact 11739 | -4/Zhirov | Identified Integrated Reactor 11739 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11765 | -4/Zhirov | Found Alien Artifact 11827 | -4/Zhirov | Learned location of Quarantine (-2) 11827 | -4/Zhirov | Learned location of Testing (-3) 11827 | -4/Zhirov | Learned location of Command (-1) 11838 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11914 | -4/Zhirov | Identified exit to Proximity Caves 11915 | -4/Zhirov | Entered Proximity Caves 11943 | -3/Proximity Caves | Build established: Scavenger-Mutant 12295 | -3/Proximity Caves | Discovered exit to Research (range 16) 12322 | -3/Proximity Caves | Entered Research 12322 | -3/Research | Evolved 2 slots: Utility x2 12389 | -3/Research | Repaired Hvy. Treads 12555 | -3/Research | Build established: Scavenger-Gunner 12608 | -3/Research | Spotted B-86 Titan 12639 | -3/Research | Destroyed B-86 Titan 12650 | -3/Research | Garrison activated, responded to threat 12682 | -3/Research | Found Adv. Powered Armor 12684 | -3/Research | Found Adv. Powered Armor 12688 | -3/Research | Found Adv. Powered Armor 12689 | -3/Research | Identified Transdimensional Reconstructor 12689 | -3/Research | Warped through subspace 12716 | -3/Research | Found Quantum Capacitor 12722 | -3/Research | Lost 6 parts (2u4w) 12794 | -3/Research | Discovered new exit (range 16) 12837 | -3/Research | Spotted B-86 Titan 12903 | -3/Research | Destroyed B-86 Titan 12922 | -3/Research | Found Hvy. Reflective Plating 12925 | -3/Research | Lost 5 parts (4u1w) 13009 | -3/Research | Build established: Scavenger-Tank 13116 | -3/Research | Entered Testing 13494 | -3/Testing | Found Portable AFG 13625 | -3/Testing | Discovered new exit (range 3) 13650 | -3/Testing | Found Prototype Energy Cannon 13655 | -3/Testing | Found Prototype Energy Cannon 13657 | -3/Testing | Identified Potential Cannon 13659 | -3/Testing | Identified Imp. Potential Cannon 13710 | -3/Testing | P-80 Master assimilated allied Administrator 8a 13784 | -3/Testing | Destroyed 7 combat bots 13789 | -3/Testing | Lost 4 parts (3u1w) 13880 | -3/Testing | Found Prototype Energy Cannon 13881 | -3/Testing | Identified Cld. Nova Cannon 13928 | -3/Testing | Found Prototype Ballistic Cannon 14128 | -3/Testing | Entered Research 14128 | -2/Research | Evolved 2 slots: Power x1, Utility x1 14144 | -2/Research | Discovered new exit (range 12) 14165 | -2/Research | Identified Omega Cannon 14198 | -2/Research | Build established: Scavenger-Mutant 14578 | -2/Research | Identified exit to Quarantine 14681 | -2/Research | Lost 4 parts (2u2w) 14742 | -2/Research | Entered Quarantine 14823 | -2/Quarantine | Lost 4 parts (2u2w) 14841 | -2/Quarantine | Cryocooling Duct disabled 14856 | -2/Quarantine | Ambient heat levels rising (+20) 14856 | -2/Quarantine | Non-combat units ordered to evacuate 14926 | -2/Quarantine | Found Alien Artifact 14926 | -2/Quarantine | Identified Phase Redirector 15017 | -2/Quarantine | Lost 4 parts (1n1u2w) 15232 | -2/Quarantine | Met incapacitated Sigix Warrior 15232 | -2/Quarantine | Lockdown squad dispatched 15236 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 15239 | -2/Quarantine | Unlocked Sigix quarantine chamber 15407 | -2/Quarantine | Spotted Lightning 15409 | -2/Quarantine | Spotted Lightning 15410 | -2/Quarantine | Destroyed Lightning 15413 | -2/Quarantine | Destroyed Lightning 15413 | -2/Quarantine | Spotted Lightning 15428 | -2/Quarantine | Destroyed Lightning 15439 | -2/Quarantine | Found Prototype Device 15447 | -2/Quarantine | Found Prototype Energy Cannon 15448 | -2/Quarantine | Identified Exp. Phase Shifter 15451 | -2/Quarantine | Found Prototype Device 15451 | -2/Quarantine | Identified EM Dispersion Field 15493 | -2/Quarantine | Identified EMDS 15574 | -2/Quarantine | Found Alien Artifact 15574 | -2/Quarantine | Identified Core Reset Matrix 15574 | -2/Quarantine | Used Core Reset Matrix 15578 | -2/Quarantine | Sensed 13 artifacts in vicinity 15716 | -2/Quarantine | Found Matter Drive 15840 | -2/Quarantine | Lost 3 parts (1u2w) 16014 | -2/Quarantine | Found Core Stripper 16029 | -2/Quarantine | Discovered new exit (range 7) 16179 | -2/Quarantine | Destroyed 8 combat bots 16207 | -2/Quarantine | Found Subatomic Replicator 16245 | -2/Quarantine | Spotted Alpha 7 16280 | -2/Quarantine | Destroyed Alpha 7 16305 | -2/Quarantine | Found Prototype Processor 16305 | -2/Quarantine | Identified Exp. Target Analyzer 16308 | -2/Quarantine | Found Prototype Ballistic Gun 16338 | -2/Quarantine | Found Sigix Terminator 16524 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 16527 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 16530 | -2/Quarantine | Found Transdimensional Reconstructor 16536 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 16544 | -2/Quarantine | Found Dimensional Node Initializer 16590 | -2/Quarantine | Found Phase Armor 16652 | -2/Quarantine | Spotted Fortress 16662 | -2/Quarantine | Destroyed Fortress 16669 | -2/Quarantine | Found Prototype Reactor 16669 | -2/Quarantine | Identified Vortex Chain Reactor 16679 | -2/Quarantine | Found Prototype Protection 16679 | -2/Quarantine | Identified Centrium Heavy Armor Plating 16694 | -2/Quarantine | Found Prototype Device 16694 | -2/Quarantine | Identified Thermal Barrier 16710 | -2/Quarantine | Found Unknown Device 16710 | -2/Quarantine | Identified Antimissile System 16733 | -2/Quarantine | Found Vortex Chain Reactor 16742 | -2/Quarantine | First assault squad dispatched 16764 | -2/Quarantine | Found Unknown Protection 16764 | -2/Quarantine | Identified Hvy. Insulated Plating 16943 | -2/Quarantine | Discovered new exit (range 6) 16952 | -2/Quarantine | Entered Section 7 16953 | -2/Section 7 | Sensed 17 artifacts in vicinity 17097 | -2/Section 7 | Found Integrated Dissipator 17097 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17140 | -2/Section 7 | Build established: Hauler-Mutant 17298 | -2/Section 7 | Spotted B-90 Cyclops 17401 | -2/Section 7 | Spotted S7 Guard 17417 | -2/Section 7 | Destroyed S7 Guard 17451 | -2/Section 7 | Identified Multirail 17473 | -2/Section 7 | Found Core Regenerator 17488 | -2/Section 7 | First assault squad dispatched 17617 | -2/Section 7 | Found Integrity Redistributor 17626 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 17702 | -2/Section 7 | Found Integrated Dissipator 17702 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17790 | -2/Section 7 | Spotted S7 Guard 17800 | -2/Section 7 | Destroyed S7 Guard 17807 | -2/Section 7 | Found Prototype Protection 17833 | -2/Section 7 | Found Core Membrane 17833 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 17864 | -2/Section 7 | Scanned by Researcher 17900 | -2/Section 7 | Identified Hvy. Regenerative Plating 17946 | -2/Section 7 | Found Core Reset Matrix 17948 | -2/Section 7 | Sensed 12 artifacts in vicinity 17970 | -2/Section 7 | Build established: Alien-Mutant 18052 | -2/Section 7 | Destroyed 10 combat bots 18061 | -2/Section 7 | Found Prototype Launcher 18061 | -2/Section 7 | Identified Adv. Micro-nuke Launcher 18139 | -2/Section 7 | Spotted Alpha 7 18142 | -2/Section 7 | Spotted Alpha 7 18163 | -2/Section 7 | Destroyed Alpha 7 18175 | -2/Section 7 | Destroyed Alpha 7 18208 | -2/Section 7 | Spotted B-99 Colossus 18357 | -2/Section 7 | Warped through subspace 18370 | -2/Section 7 | Spotted Executioner 18387 | -2/Section 7 | Lost 4 parts (1p3u) 18439 | -2/Section 7 | Spotted Executioner 18452 | -2/Section 7 | Spotted Executioner 18467 | -2/Section 7 | Activated Sigix Exoskeleton 18467 | -2/Section 7 | Received instructions from Sigix Warrior 18508 | -2/Section 7 | Allies destroyed Executioner 18516 | -2/Section 7 | Allies destroyed Executioner 18533 | -2/Section 7 | Found Prototype Processor 18533 | -2/Section 7 | Identified Exp. Targeting Computer 18563 | -2/Section 7 | Intercept squad dispatched 18572 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-428) 18573 | -2/Section 7 | Emitted hypermatrix ping 18573 | -2/Section 7 | Core integrity fell below 50% 18578 | -2/Section 7 | Assembled emerged from beneath the floor 18582 | -2/Section 7 | Spotted Tracker 18588 | -2/Section 7 | Spotted Tracker 18602 | -2/Section 7 | Allies destroyed Tracker 18603 | -2/Section 7 | Destroyed Tracker 18640 | -2/Section 7 | Spotted Combat Programmer 18643 | -2/Section 7 | Destroyed 18 combat bots 18645 | -2/Section 7 | Spotted Combat Programmer 18663 | -2/Section 7 | Destroyed Combat Programmer 18682 | -2/Section 7 | Allies destroyed Combat Programmer 18709 | -2/Section 7 | Core integrity fell below 20% 18709 | -2/Section 7 | Spotted Investigator 18710 | -2/Section 7 | Allies destroyed Investigator 18741 | -2/Section 7 | Destroyed 16 combat bots 18827 | -2/Section 7 | Destroyed Executioner 18834 | -2/Section 7 | Allies destroyed Striker 18837 | -2/Section 7 | Allies destroyed Striker 18840 | -2/Section 7 | Sterilization system engaged 18840 | -2/Section 7 | Non-combat units ordered to evacuate 18842 | -2/Section 7 | Spotted Striker 18842 | -2/Section 7 | Spotted Executioner 18861 | -2/Section 7 | Allies destroyed Striker 18866 | -2/Section 7 | Destroyed Executioner 18885 | -2/Section 7 | Destroyed B-99 Colossus 18911 | -2/Section 7 | Destroyed 23 combat bots 18940 | -2/Section 7 | Combat units ordered to evacuate 19087 | -2/Section 7 | Found Integrity Redistributor 19089 | -2/Section 7 | Found Integrity Redistributor 19137 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Energy Well 19138 | -2/Section 7 | Found LRC Energy Well 19140 | -2/Section 7 | Ambient heat levels rising (+10) 19141 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 19144 | -2/Section 7 | Found LRC Insulator 19144 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 19145 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 19204 | -2/Section 7 | Build established: Scavenger-Mutant 19273 | -2/Section 7 | Spotted Striker 19273 | -2/Section 7 | Spotted Striker 19280 | -2/Section 7 | Allies destroyed Striker 19285 | -2/Section 7 | Allies destroyed Striker 19290 | -2/Section 7 | Ambient heat levels rising (+10) 19332 | -2/Section 7 | Found Sigix Quantum Sheargun 19336 | -2/Section 7 | Found Sigix Quantum Sheargun 19440 | -2/Section 7 | Ambient heat levels rising (+10) 19449 | -2/Section 7 | Found Matter Drive 19468 | -2/Section 7 | Spotted Executioner 19476 | -2/Section 7 | Destroyed Executioner 19483 | -2/Section 7 | Destroyed Executioner 19518 | -2/Section 7 | Found Prototype Device 19518 | -2/Section 7 | Identified Adv. Kinecellerator 19590 | -2/Section 7 | Ambient heat levels rising (+10) 19735 | -2/Section 7 | Build established: Alien-Mutant 19740 | -2/Section 7 | Ambient heat levels rising (+10) 19759 | -2/Section 7 | Spotted B-90 Cyclops 19790 | -2/Section 7 | Destroyed B-90 Cyclops 19798 | -2/Section 7 | Destroyed Sigix Warrior 19863 | -2/Section 7 | Found Unknown Device 19863 | -2/Section 7 | Identified Quantum Capacitor 19890 | -2/Section 7 | Ambient heat levels rising (+10) 20040 | -2/Section 7 | Ambient heat levels rising (+10) 20190 | -2/Section 7 | Ambient heat levels rising (+10) 20267 | -2/Section 7 | Discovered new exit (range 8) 20279 | -2/Section 7 | Entered Access 20279 | -1/Access | Evolved 2 slots: Power x2 20517 | -1/Access | Identified exit to Command 20529 | -1/Access | First assault squad dispatched 20584 | -1/Access | Build established: Generator-Mutant 20591 | -1/Access | High security lockdown imminent 20670 | -1/Access | Destroyed 17 combat bots 20671 | -1/Access | High security lockdown engaged 20698 | -1/Access | Garrison activated, responded to threat 20738 | -1/Access | Destroyed 13 combat bots 20848 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-343) 20888 | -1/Access | Spotted Executioner 20888 | -1/Access | Destroyed Executioner 20916 | -1/Access | Destroyed 40 combat bots 20944 | -1/Access | Destroyed Investigator 21032 | -1/Access | Destroyed 16 combat bots 21097 | -1/Access | Destroyed Executioner 21097 | -1/Access | Destroyed Striker 21127 | -1/Access | Destroyed 9 combat bots 21179 | -1/Access | Spotted Executioner 21179 | -1/Access | Destroyed Executioner 21205 | -1/Access | Destroyed Executioner 21208 | -1/Access | Destroyed Striker 21229 | -1/Access | Destroyed 9 combat bots 21234 | -1/Access | Sterilization system engaged 21245 | -1/Access | Spotted Striker 21245 | -1/Access | Spotted Striker 21247 | -1/Access | Destroyed Striker 21249 | -1/Access | Destroyed Striker 21279 | -1/Access | Spotted Striker 21280 | -1/Access | Spotted Striker 21299 | -1/Access | Destroyed Striker 21300 | -1/Access | Destroyed Striker 21330 | -1/Access | Destroyed 11 combat bots 21534 | -1/Access | Ambient heat levels rising (+10) 21538 | -1/Access | Build established: Scavenger-Mutant 21577 | -1/Access | Found Quantum Capacitor 21684 | -1/Access | Ambient heat levels rising (+10) 21766 | -1/Access | Entered Command 21874 | -1/Command | Build established: Generator-Mutant 21886 | -1/Command | Spotted B-99 Colossus 22015 | -1/Command | High security lockdown imminent 22095 | -1/Command | High security lockdown engaged 22171 | -1/Command | Spotted Striker 22172 | -1/Command | Destroyed Striker 22176 | -1/Command | Destroyed Striker 22226 | -1/Command | Destroyed 25 combat bots 22272 | -1/Command | Destroyed Striker 22272 | -1/Command | Destroyed Investigator 22308 | -1/Command | Destroyed 15 combat bots 22418 | -1/Command | Spotted Executioner 22421 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-294) 22422 | -1/Command | Core integrity fell below 50% 22457 | -1/Command | Destroyed 25 combat bots 22461 | -1/Command | Destroyed Executioner 22467 | -1/Command | Destroyed B-99 Colossus 22596 | -1/Command | Spotted Striker 22596 | -1/Command | Spotted Executioner 22596 | -1/Command | Spotted Investigator 22604 | -1/Command | Destroyed Investigator 22608 | -1/Command | Destroyed Executioner 22608 | -1/Command | Destroyed Striker 22610 | -1/Command | Spotted Executioner 22610 | -1/Command | Spotted Executioner 22615 | -1/Command | Destroyed Executioner 22634 | -1/Command | Destroyed Executioner 22642 | -1/Command | Spotted Striker 22683 | -1/Command | Destroyed Striker 22689 | -1/Command | Emitted hypermatrix ping 22694 | -1/Command | Assembled emerged from beneath the floor 22714 | -1/Command | Destroyed 31 combat bots 22715 | -1/Command | Lost 3 parts (1u2w) 22898 | -1/Command | Fired Sigix Terminator 22898 | -1/Command | Destroyed Executioner 22898 | -1/Command | Spotted Executioner 22898 | -1/Command | Destroyed Striker 22898 | -1/Command | Destroyed Striker 22898 | -1/Command | Spotted Executioner 22899 | -1/Command | Core integrity fell below 20% 22903 | -1/Command | Spotted Executioner 22908 | -1/Command | Destroyed Executioner 22912 | -1/Command | Destroyed Executioner 22914 | -1/Command | Spotted Executioner 22917 | -1/Command | Destroyed Executioner 22929 | -1/Command | Destroyed Executioner 22944 | -1/Command | Spotted Striker 22945 | -1/Command | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 22932_ P-80 Master destroyed. 22933_ Quantum Shear penetrates C-30 ARC. 22934_ C-30 ARC bursts open, deploying its payload. 22934_ G-73 Enforcer unfolds itself. 22934_ L-61 Swordsman unfolds itself. 22934_ G-73 Enforcer unfolds itself. 22934_ I-47 Archangel unfolds itself. 22934_ Quantum Shear penetrates Earth. 22935_ Quantum Shear penetrates L-61 Swordsman. 22938_ Quantum Shear penetrates C-30 ARC. 22938_ C-30 ARC bursts open, deploying its payload. 22938_ H-88 Terminator unfolds itself. 22938_ Striker unfolds itself. 22938_ E-15 Imp unfolds itself. 22941_ Penetrated by Slug. 22944_ Ended siege mode. 22944_ Penetrated by Slug. 22945_ Lyr. Light Armor Plating blown off. 22945_ Exp. Cooling System blown off. 22945_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????? #?????????????????????? | | ??????????????????????####;;?????????###?????????? | | ??????????????????????#! ;??????? ??????????? | | ??????????????????????# #?????? ???????????? | | ??????????????????????# ] #?#### ?????????????? | | ??????????????????????? + ; ???????????????? | | ???????????????????????? # #????????????????? | | ?????????????????????#??#;;# #????????????????? | | ?????????????????????# ## #????????????????? | | ??????????????????#### ;!= + ?? | | ??????????????????# ;@%=;;;;; ?? | | ????????????????# ; K;;;;;;;;;#########????? | | ????????????# ; ; ; #?????????? | | ???????????#;; ; ; ;;;; #??????? | | ????????#ss ; ; p; ; #??????? | | ????????#ss ; ; ; ;;;;;#??????? | | ????????#s ; ; ; ; #?????? | | ????????#s ; /l= ; #?????? | | ????????#s ; ;! ; ; #?????? | | ????????# ; !*g=! ; #????? | | ????????#; ;; %!hg%[;;;;;;;;; #????? | | ???????# ; ; ![!/[[= ; ; ????? | | ???????# ; ; =[g![[*[ ; ; ?????? | | ???????? ; ; ;;;;;[==%!*% ; ; ?????? | | ???????? ; ; ; ;i*%*=![ ; ; ??????? | | ?????????; ; ; ; !!%=![ ; ; ?###### | | ?????????; ; ; ;h%!!! ; ; ;;;;### | | ???????????;;;;;;;;; ;;;; m; ; ; ; # | | ????????????? ; ;% ; ; ; # # | | ???????????????? ; = ;;;;;;;;#### # | | ??????????????????; !!/ ; ## + | | ????????????????????? %=%*; ## # | | ????????????????????????;! # # | | ????????????????????????# # # | | ????????????????????????# + = "##" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 225 Coolant Potential 160 Energy Generation 132 Energy Capacity 1675 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 10 Power Amplification 60 EM Shielding 4 Corruption Prevention 12 Armor Coverage 2800 Resistance: KI 30 Resistance: TH 50 Resistance: EM 100 Core Shielding 30 Power Shielding 90 Propulsion Shielding 33 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 60 Targeting Accuracy 12 Target Analysis 12 Armor Integrity Analysis 66 Recoil Reduction 10 Energy Filtering 50 Kinecelleration 50 Salvage Targeting 2 Offensive Hacking 36 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Phase Redirector Core Reset Matrix Matter Drive Phase Armor Core Stripper Integrated Dissipator Core Regenerator Core Membrane Integrity Redistributor Subatomic Replicator LRC Energy Well LRC Insulator Sigix Quantum Sheargun Sigix Terminator Achievements -------------- Pyromaniac Superinsulated Challenges ------------ None Game ------ Seed VariableSensorPick Manual? 0 Play Time 03:30:50 Cumulative 338.8 hours Start 2021.02.21 @ 13:47:54 End 2021.02.21 @ 17:36:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 270 Rogue 263 Adventurer 0 Explorer 7 Win Type - Total 11 Types 3/1/7/0/0/0/0/0/0 Lore% 79 Gallery% 93 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fadcbac9-59c7-4730-802b-127ac89ba101