Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.04.27 @ 10:26:19 // AFD2020/Player2 Player: Fgdfgfthgr Result: Destroyed by P1-3CE with P1-3CE's Gatling Flakker Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1168) 1168 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 3892 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 372 Aligned with FarCom 300 Friendly Fire -629 Cogmind --------- Core Integrity 0/400 Matter 89/300 Energy 252/280 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- VSS Leg VSS Leg > --- UTILITY (3) ------ Cooling System Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy EM Pulse Gun Shotgun > --- INVENTORY (15) --- VSS Leg Cooling System High-capacity Storage Unit Structural Scanner Improved Utility Shielding Light Armor Plating Hardened Light Armor Plating EX Chip 1 EX Chip 2 Chronowheel Latent Energy Streamer Shotgun Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Cooling System Large Storage Unit Structural Scanner > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Heat Sink Cooling System High-capacity Storage Unit Light Armor Plating Light Armor Plating Light Armor Plating Heavy EM Pulse Gun Improved EM Shotgun Improved EM Shotgun Beam Cannon Beam Cannon Grenade Launcher Mining Laser [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion VSS Leg Leg VSS Leg Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Shotgun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 23 | . 8 . 11 . 2 2 Power 3 | . 1 . 2 . . . Engine 3 | . 1 . 2 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | . 1 . 5 . . . Treads . | . . . . . . . Leg 6 | . 1 . 5 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | . 4 . 2 . . 1 Device 4 | . 2 . 2 . . . Storage 2 | . 2 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 7 | . 2 . 2 . 2 1 Energy Gun 1 | . . . . . . 1 Energy Cannon 2 | . 2 . . . . . Ballistic Gun 3 | . . . 2 . 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . . Parts Lost 2 | . . . . . . 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility . | . . . . . . . Weapon 1 | . . . . . . 1 Highest Loss Streak 2 | . . . . . . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 95 100 100 100 100 100 Engine 11 | . 14 14 11 11 11 11 Leg 31 | . 27 28 33 33 33 33 Device 19 | . 9 14 22 22 22 22 Storage 11 | . 14 14 11 11 11 11 Energy Gun 2 | . 15 . . . . . Energy Cannon 10 | . 12 28 21 . . . Ballistic Gun 9 | . . . . 22 21 22 Naked Turns . | . . . . . . . Heaviest Build 39 | 10 34 34 39 37 37 37 Greatest Support 37 | 20 20 20 37 36 36 36 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 Average Overweight (x) . | . . 1 . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 8 9 15 15 15 15 15 Most Carried 15 | 6 10 11 15 15 15 15 Average Carried 12 | 6 7 10 13 14 14 15 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 10 11 15 15 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 575 | 200 80 . 110 64 86 35 Remotely . | . . . . . . . Salvage Created 1806 | . 358 38 1195 104 33 78 Parts 122 | . 18 4 78 18 . 4 Haulers Intercepted 5 | . . . 5 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 38 | . 8 1 18 6 3 2 Guns 16 | . 7 . . 6 1 2 Cannons 19 | . . 1 18 . . . AOE 2 | . . . . . 2 . Classes Destroyed 11 | . 5 1 4 . 1 . Worker 3 | . . . 3 . . . Builder 2 | . 1 . 1 . . . Tunneler 4 | . . 1 1 2 . . Hauler 5 | . . . 5 . . . Recycler 3 | . 1 . 2 . . . Operator 1 | . . . 1 . . . Watcher 4 | . 1 . 3 . . . Swarmer 14 | . 3 1 4 6 . . Grunt 15 | . 5 . 8 . . 2 Sentry 6 | . . . 6 . . . Assembled 5 | . . . . . 5 . Best Kill Streak 7 | . 3 2 7 4 2 2 Combat Bots Only 4 | . 3 1 3 4 2 2 Max Kills in Single Turn 3 | . 2 1 2 2 3 1 Gunslinging 1 | . . . . 1 . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 1189 | . 204 31 320 53 42 539 Core 241 | . 44 . 32 12 10 143 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 62 | . 62 . . . . . Core Remaining (%) 84 | 100 . 68 . . . . Volleys Fired 138 | . 25 4 64 8 26 11 Largest 2 | . 2 2 2 2 2 2 Hottest 136 | . 136 136 136 46 46 46 Shots Fired 273 | . 50 8 128 16 49 22 Gun 132 | . 48 . . 16 46 22 Cannon 138 | . 2 8 128 . . . Launcher 3 | . . . . . 3 . Special . | . . . . . . . Kinetic 84 | . . . . 16 46 22 Thermal 186 | . 50 8 128 . . . Explosive 3 | . . . . . 3 . Electromagnetic . | . . . . . . . Robot Hit Streak 19 | . 19 3 19 9 15 17 Robot Miss Streak 4 | . 3 1 4 3 2 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . 1 . 1 Max Gunslinging Chain 1 | . 1 . . 1 . 1 Shots Hit Robots 197 | . 39 5 78 10 45 20 Core Hits 97 | . 18 2 33 9 27 8 Critical Kills 3 | . . . 3 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . 3 . 1 . Meltdown 3 | . . . 3 . . . Destroy 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4033 | . 461 108 1789 163 1155 357 Guns 1759 | . 420 . . 163 819 357 Cannons 1938 | . 41 108 1789 . . . Explosions 336 | . . . . . 336 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1339 | . . . . 163 819 357 Thermal 2358 | . 461 108 1789 . . . Explosive 336 | . . . . . 336 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 64 | . . 2 20 . 42 . Projectiles 22 | . . 2 20 . . . Explosions 42 | . . . . . 42 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 276 | . 156 112 276 . . . Average Temperature 52 | . 66 52 45 . . . Received Heat Transfer 303 | . 96 . 99 9 . 99 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 4 | . 1 . 3 . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 11 | . 5 . 6 . . . Heat Transferred 4326 | . 1024 185 3117 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 444 | . 345 95 444 109 . 77 Initial 31 | . . 17 31 . . . Average 166 | . 160 57 249 42 . 53 Maximum Alert Level 2 | . 1 . 2 . . . Low Security (%) 54 | 100 49 100 27 100 . 100 Level 1 45 | . 50 . 72 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 . 4 . . . Investigation 3 | . 2 . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 14 3 37 6 5 4 Peak Tracking Total 6 | . 3 3 5 4 6 4 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . 1 . . . . . Reprogrammed 6 | . 6 . . . . . Reused 1 | . 1 . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 4 | . . . 3 . 1 . Max in Single Turn 1 | . . . 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 18 | . 9 . 8 . 1 . Terminals 13 | . 6 . 7 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 55 | . 26 . 28 . 1 . Successful 37 | . 20 . 16 . 1 . Failed 17 | . 5 . 12 . . . Catastrophic . | . . . . . . . Database Lockouts 1 | . 1 . . . . . Manual 29 | . 11 . 17 . 1 . Terminals 48 | . 21 . 27 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 4 | . 3 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 28 | . 14 . 13 . 1 . Part Schematic 1 | . . . 1 . . . Robot Analysis 4 | . 3 . 1 . . . Prototype ID Bank 6 | . 3 . 3 . . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 5 | . 3 . 2 . . . Disarm Traps 1 | . 1 . . . . . Reprogram Traps 1 | . 1 . . . . . Patrol Status 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Registered Components 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 4 . 3 . . . Terminals 4 | . 2 . 2 . . . Botnet 4 | . 2 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . 1 . . . Tunnel 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 6 . 7 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 4 | . 1 1 . 2 . . Largest Group 3 | . 1 2 2 3 2 1 Highest-Rated Group 112 | . 61 92 97 112 101 64 Highest-Rated Ally 70 | . 61 61 70 70 70 64 Total Orders . | . . . . . . . Ally Attacks 121 | . 18 5 36 8 35 19 Total Damage 1521 | . 278 21 520 120 284 298 Kills 25 | . 7 1 12 2 2 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 4 | . 3 . 1 . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 5684 | 2 997 151 2050 1143 1294 47 Spaces Moved 2821 | 2 537 70 945 609 652 6 Core . | . . . . . . . Treads . | . . . . . . . Legs 2821 | 2 537 70 945 609 652 6 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 120 120 190 90 180 180 180 Average Speed 176 | 120 148 190 186 180 180 180 Slowest Speed 190 | 120 190 190 190 180 180 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 2 81 28 83 99 72 3 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . 2 . 1 1 . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 6 | . . . . . 6 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 6 | . . . . . 6 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 3269 | 1 686 80 1115 641 726 20 Wait 223 | . 102 6 58 23 33 1 Move 2815 | 1 536 69 944 608 651 6 Hop . | . . . . . . . Pick Up 33 | . 6 1 18 1 7 . Fast Attach 6 | . 4 . 2 . . . Attach 3 | . . . 2 . . 1 Detach 2 | . 2 . . . . . Swap 14 | . 4 . 7 . 2 1 Drop 35 | . 7 . 20 1 7 . Fire 138 | . 25 4 64 8 26 11 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: [*Mat x2] / *Min / *Sto x2) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 12) 248 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 478 | -10/Materials | Repaired Aluminum Leg 536 | -10/Materials | Discovered new exit (range 10) 577 | -10/Materials | Central database locked down 695 | -10/Materials | Discovered new exit (range 13) 1000 | -10/Materials | Entered Mines 1003 | -10/Mines | Received a Mining Laser from a helpful Derelict 1118 | -10/Mines | Discovered new exit (range 13) 1151 | -10/Mines | Entered Materials 1151 | -9/Materials | Accompanied by 1 ally 1151 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1469 | -9/Materials | Discovered new exit (range 12) 1792 | -9/Materials | Discovered new exit (range 16) 2263 | -9/Materials | Discovered new exit (range 13) 2527 | -9/Materials | Identified exit to Mines 2527 | -9/Materials | Identified exit to Storage 2529 | -9/Materials | Discovered new exit (range 16) 3201 | -9/Materials | Entered Mines 3274 | -9/Mines | Discovered new exit (range 8) 3492 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3734 | -9/Mines | Discovered new exit (range 5) 4156 | -9/Mines | Learned 2 Materials zone layouts 4229 | -9/Mines | Learned location of Storage (-9) 4275 | -9/Mines | Excavation squad dispatched 4275 | -9/Mines | A large section of the Mines collapsed 4318 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4318 | -9/Mines | Discovered new exit (range 5) 4344 | -9/Mines | Entered Exiles 4344 | -9/Exiles | Accompanied by 1 ally 4374 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4388 | -9/Exiles | Met 8R-AWN 4418 | -9/Exiles | Met EX-HEX 4472 | -9/Exiles | Met EX-BIN 4492 | -9/Exiles | Aligned with FarCom system 4494 | -9/Exiles | Given EX-Vault access code 4544 | -9/Exiles | Opened EX-Vault 4587 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4907 | -9/Exiles | Met EX-DEC 5044 | -9/Exiles | Discovered new exit (range 14) 5198 | -9/Exiles | Attacked by the Exiles 5272 | -9/Exiles | Destroyed 8R-AWN 5420 | -9/Exiles | Found Chronowheel 5425 | -9/Exiles | Found Latent Energy Streamer 5590 | -9/Exiles | Discovered new exit (range 14) 5638 | -9/Exiles | Stole two prototypes: Chronowheel, Latent Energy Streamer 5638 | -9/Exiles | Entered Mines 5641 | -8/Mines | Core integrity fell below 50% 5668 | -8/Mines | P1-3CE came to Exiles' defense 5683 | -8/Mines | Core integrity fell below 20% 5685 | -8/Mines | Destroyed by P1-3CE with P1-3CE's Gatling Flakker Last Messages --------------- 05425_ Dropped Shotgun. 05425_ Acquired Latent Energy Streamer. 05428_ Player 2 removes Shotgun. 05428_ Player 2 attaches Shotgun. 05590_ EXIT=FOUND 05600_ Rigged Rnf. Deuterium Engine explodes. 05601_ Rigged Nuclear Core explodes. A strange signal echoes through the mines. LOCATION=UNKNOWN GOAL=ESCAPE 05641_ G-47 Trooper destroyed. 05641_ Switching to secondary target: G-47 Trooper. 05650_ G-50 Soldier suffers critical hit (Destroy). 05655_ G-50 Soldier destroyed. 05658_ G-47 Trooper destroyed. 05661_ Acquired 35 matter. 05668_ P1-3CE: "I came as fast as I could... Wait, it was you!" 05672_ Knocked back. 05682_ VSS Leg destroyed. 05684_ Shotgun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????####???????????????????????????? | | ??????????????????#####??????????????????????????? | | ?????????????????? ##??????????????????????????? | | ?????????????????? ##??????????????????????????? | | ??????????????????## ##??????????????????????????? | | ??????????????????## ##??????????????????????????? | | ??????????????????## ##??????????????????????????? | | ??????????????????## ##??????????????????????????? | | ?????????????????### ####????????????????????????? | | ?????????????????### #####???????????????????????? | | ?????????????????## M!###???????????????????????? | | ?????????????????## ###??????????????????????? | | ?????????????????### @ ;###?????????????????????? | | ?????????????????#### ###?????????????????????? | | ??????????????????#### ! @##?????????????????????? | | ???????????????????### %* ##?????????????????????? | | ????????????????????##;= ###?????????????????????? | | ????????????????????########?????????????????????? | | ???????????????????? ######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . 2 . . . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 1 | . . 1 . . . . Weapon . | . . . . . . . Parts Attached 30 | . 12 . 12 . 6 . Parts Lost 6 | . . . . . 6 . Damage Taken 1384 | . 100 . 85 31 1018 150 Core 250 | . 34 . . . 144 72 Player 2/Cogmind (%) 50 | . 43 . . . 93 33 Absorbed by Shields . | . . . . . . . Damage Inflicted 1354 | . 278 . 412 82 284 298 Player 2/Cogmind (%) 25 | . 37 . 18 33 19 45 Combat Hostiles Destroyed 18 | . 4 . 9 2 2 1 Player 2/Cogmind (%) 32 | . 33 . 33 25 40 33 Game ------ Seed ReactionNuclearBattery Manual? 0 Play Time 00:30:36 Cumulative 117.5 hours Start 2022.04.27 @ 09:56:06 End 2022.04.27 @ 10:26:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode AFD2020/Player2 Game No. 51 Rogue 0 Adventurer 51 Explorer 0 Win Type - Total 9 Types 5/1/0/0/1/0/0/1/1 Lore% 82 Gallery% 73 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d7ae375-ba76-4f80-9a47-eb37c39fa4e7