Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.06.03 @ 17:37:37 Player: rusmal Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (108) 540 Value Destroyed (2886) 2886 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (129) 129 TOTAL SCORE: 6715 Bonus ------- High Alert Combat Kills 141 Follower Combat Kills 75 Friendly Fire -87 Cogmind --------- Core Integrity 383/700 Matter 95/300 Energy 300/300 System Corruption 13% Temperature Cool (0) Movement Flying (180) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Improved Flight Unit > --- UTILITY (7) ------ Improved Heat Sink Core Analyzer > --- WEAPON (2) ------- Greatsword > --- INVENTORY (5) ---- Light Nuclear Core Advanced ECM Suite Maneuvering Thrusters Makeshift Armor Plating Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Launcher Guidance Computer Core Analyzer Recalibrator > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Nuclear Core Improved Flight Unit Advanced ECM Suite Maneuvering Thrusters Mini Grenade Launcher [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Launcher Guidance Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 5 | . . . 1 . 2 2 . Weapon . | . . . . . . . . Parts Attached 110 | 6 18 . 27 4 33 17 5 Power 10 | 1 2 . 1 1 4 1 . Engine 6 | 1 2 . 1 1 1 . . Core 4 | . . . . . 3 1 . Reactor . | . . . . . . . . Propulsion 32 | 2 5 . 7 1 10 6 1 Treads 2 | . . . . . 2 . . Leg 22 | 2 5 . 7 1 7 . . Wheel 1 | . . . . . 1 . . Hover . | . . . . . . . . Flight 7 | . . . . . . 6 1 Utility 30 | 1 3 . 7 1 9 7 2 Device 15 | . . . 2 . 7 4 2 Storage 6 | 1 2 . 1 . 1 1 . Processor 3 | . . . . 1 . 2 . Hackware . | . . . . . . . . Protection 6 | . 1 . 4 . 1 . . Artifact . | . . . . . . . . Weapon 38 | 2 8 . 12 1 10 3 2 Energy Gun 13 | 1 2 . 6 . 4 . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 13 | 1 5 . 4 . 3 . . Ballistic Cannon 1 | . . . . . 1 . . Launcher 6 | . 1 . 2 1 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 3 | . . . . . . 2 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 3 1 . Corrupted Parts 5 | . . . . 1 4 . . System Corruption 27 | . . . . 2 25 . . Parts Lost 22 | . 2 . 3 1 10 . 6 Power 2 | . 1 . . . 1 . . Propulsion 7 | . . . . . 5 . 2 Utility 9 | . . . 2 1 2 . 4 Weapon 4 | . 1 . 1 . 2 . . Highest Loss Streak 5 | . 1 . 1 1 4 . 5 Average Slot Usage (%) 95 | . 97 100 99 98 94 80 79 Engine 9 | . 14 14 11 11 4 . . Core 1 | . . . . . 4 7 7 Leg 25 | . 28 28 32 33 23 . . Flight 3 | . . . . . . 22 20 Device 9 | . . . 9 2 21 24 22 Storage 11 | . 19 14 11 11 9 . . Processor 5 | . . . . 6 9 18 20 Protection 7 | . 6 14 12 11 2 . . Energy Gun 7 | . 5 . 14 11 8 . . Ballistic Gun 8 | . 21 14 7 . 6 . . Launcher 3 | . . 14 . 10 1 . . Naked Turns . | . . . . . . . . Heaviest Build 54 | 12 25 25 41 37 54 33 17 Greatest Support 45 | 20 26 26 41 41 45 30 17 Greatest Overweight (x) 2 | 1 . . . . 2 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 5 Average Capacity 10 | 6 8 10 10 15 15 5 5 Most Carried 15 | 6 10 10 15 15 15 15 5 Average Carried 10 | 3 8 10 10 14 14 4 4 Final Capacity 15 | 8 10 10 15 15 15 5 5 Final Carried 15 | 6 10 10 15 15 15 4 5 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Matter Collected 2199 | 255 478 56 499 245 467 84 115 Remotely 101 | . . . . . 101 . . Salvage Created 3978 | . 597 104 1577 159 1431 84 26 Parts 234 | . 37 4 88 19 81 2 3 Haulers Intercepted 12 | . 2 . 6 . 4 . . Recyclers Shooed 4 | . 1 . . . 3 . . Parts Field Recycled 6 | . . . . . 6 . . Retrieved Matter 42 | . . . . . 42 . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 84 | . 15 3 27 16 22 1 . Melee 1 | . . . . . . 1 . Guns 47 | . 11 . 19 3 14 . . AOE 32 | . 4 3 6 13 6 . . Classes Destroyed 14 | . 6 . 4 1 2 . 1 Worker 3 | . 1 . 1 . 1 . . Builder 2 | . . . 1 . 1 . . Hauler 12 | . 2 . 6 . 4 . . Recycler 3 | . . . . . 3 . . Operator 7 | . 3 . 2 . 1 1 . Watcher 3 | . 1 . 1 . 1 . . Swarmer 22 | . 9 . 3 7 3 . . Grunt 36 | . 6 3 13 2 12 . . Brawler 2 | . . . 1 . 1 . . Duelist 2 | . . . 1 1 . . . Sentry 15 | . . . 9 . 5 1 . Hunter 1 | . . . . . 1 . . Tinkerer 1 | . . . . . . . 1 Assembled 6 | . . . . 6 . . . Best Kill Streak 6 | . 4 3 5 4 6 1 . Combat Bots Only 4 | . 3 3 4 4 3 1 . Max Kills in Single Turn 3 | . 3 2 2 3 3 1 1 Gunslinging 1 | . . . . . 1 . . Exploded 3 | . 3 2 2 3 3 . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Damage Taken 4362 | . 540 46 1074 411 1382 91 818 Core 807 | . 118 3 164 25 180 19 298 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 67 | 100 . 51 . 52 67 . . Volleys Fired 244 | . 50 2 81 27 80 . 4 Largest 2 | . 2 1 2 2 2 . 1 Hottest 118 | . 60 30 106 106 118 . 30 Shots Fired 436 | . 100 2 157 30 143 . 4 Gun 375 | . 100 . 149 9 117 . . Cannon 13 | . . . . . 13 . . Launcher 48 | . . 2 8 21 13 . 4 Special . | . . . . . . . . Kinetic 169 | . 65 . 54 . 50 . . Thermal 91 | . . . 30 3 58 . . Explosive 48 | . . 2 8 21 13 . 4 Electromagnetic 128 | . 35 . 65 6 22 . . Robot Hit Streak 19 | . 6 3 19 4 13 . . Robot Miss Streak 4 | . 4 . 3 2 4 . . Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . . 1 1 . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . Shots Hit Robots 285 | . 57 2 112 11 92 8 3 Core Hits 188 | . 29 5 64 27 61 1 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 6 | . . . 1 . 5 . . Burn 4 | . . . 1 . 3 . . Destroy 1 | . . . . . 1 . . Blast 1 | . . . . . 1 . . Melee Attacks 77 | . . . . . . 41 36 Impact 17 | . . . . . . 17 . Slashing 60 | . . . . . . 24 36 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 1 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7858 | . 959 211 2211 1138 2544 525 270 Guns 4064 | . 771 . 1685 88 1520 . . Cannons 246 | . . . . . 246 . . Explosions 2745 | . 188 211 526 1050 770 . . Melee 795 | . . . . . . 525 270 Ramming 8 | . . . . . 8 . . Kinetic 1459 | . 452 . 438 . 569 . . Thermal 1650 | . 188 . 474 214 774 . . Explosive 2176 | . . 211 390 836 739 . . Electromagnetic 1770 | . 319 . 909 88 454 . . Impact 52 | . . . . . . 52 . Slashing 743 | . . . . . . 473 270 Piercing . | . . . . . . . . Highest Corruption 25 | . . . . 2 25 . 13 Average Corruption 9 | . . . . 2 10 . 8 Corruption Purged . | . . . . . . . . Effects 61 | . . . . . 58 . 3 Message Errors 17 | . . . . . 15 . 2 Matter Fused 16 | . . . . . 16 . . Heat Flow Errors 2 | . . . . . 2 . . Energy Discharges 9 | . . . . . 8 . 1 Data Loss (minor) 5 | . . . . . 5 . . Data Loss (major) 5 | . . . . . 5 . . Misfires 2 | . . . . . 2 . . Alerts 2 | . . . . . 2 . . Weapon Failures 3 | . . . . . 3 . . Overload Shots . | . . . . . . . . Overflow Damage 112 | . . . 12 21 7 58 14 Projectiles . | . . . . . . . . Explosions 40 | . . . 12 21 7 . . Melee 72 | . . . . . . 58 14 Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 447 | . 79 16 98 174 55 . 25 Shots 16 | . 2 2 4 5 2 . 1 Rammed . | . . . . . . . . Targets Rammed 3 | . . 2 . . 1 . . Kicked 3 | . . 2 . . 1 . . Crushed . | . . . . . . . . Highest Temperature 303 | . 54 13 18 18 303 . . Average Temperature 45 | . 21 11 6 8 98 . . Received Heat Transfer 954 | . 114 15 345 30 396 27 27 Siege Activations . | . . . . . . . . Robots Corrupted 4 | . . . 2 . 2 . . Combat Hostiles 4 | . . . 2 . 2 . . Parts Fried 16 | . 1 . 8 . 5 2 . Impact Corruptions 2 | . . . . . . 2 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . 1 . 4 . . Heat Transferred 2929 | . 150 . 864 200 1715 . . Parts Sabotaged . | . . . . . . . . Parts Stolen 1 | . . . . . . . 1 Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . 2 . 2 1 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Peak Influence 663 | . 299 220 663 503 423 362 . Initial 234 | . . 47 7 234 11 191 . Average 230 | . 151 96 390 266 126 262 . Maximum Alert Level 2 | . 1 1 2 2 2 1 . Low Security (%) 51 | 100 80 82 12 36 77 29 . Level 1 30 | . 19 17 34 53 11 70 . Level 2 17 | . . . 52 9 11 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 4 . 5 . 1 3 . Investigation 5 | . 1 . 3 . . 1 . Extermination 1 | . . . . . . 1 . Reinforcement 6 | . 3 . 1 . 1 1 . Assault 1 | . . . 1 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Distress Signals 10 | . 1 . 6 . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 163 | . 37 5 57 14 36 9 5 Peak Tracking Total 9 | . 4 3 7 4 9 3 4 Tactical Retreats 12 | . 5 . 3 1 . 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Traps Triggered 8 | . 3 . 4 . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Machines Disabled 12 | . . . 4 3 4 1 . Max in Single Turn 2 | . . . 1 1 2 1 . Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Machines Accessed 33 | . 8 1 10 1 8 4 1 Terminals 15 | . 5 . 5 1 3 1 . Fabricators . | . . . . . . . . Repair Stations 6 | . 1 . 2 . 2 1 . Recycling Units 6 | . 2 . 2 . 1 1 . Scanalyzers 2 | . . . 1 . 1 . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 72 | . 15 1 21 3 22 9 1 Successful 44 | . 10 1 14 1 13 4 1 Failed 27 | . 5 . 6 2 9 5 . Catastrophic 4 | . 3 . . . . 1 . Database Lockouts 1 | . . . 1 . . . . Manual 25 | . 7 . 10 2 4 2 . Terminals 31 | . 11 . 9 3 6 2 . Fabricators . | . . . . . . . . Repair Stations 17 | . 2 . 5 . 5 5 . Recycling Units 9 | . 2 . 5 . 1 1 . Scanalyzers 10 | . . . 2 . 8 . . Garrison Access 3 | . . . . . 2 1 . Terminal Hacks 10 | . 4 1 1 1 2 . 1 Prototype ID Bank 5 | . 2 . 1 . 2 . . Open Door 2 | . . 1 . . . . 1 Alert Level 1 | . 1 . . . . . . Dispatch Records 2 | . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 12 | . 2 . 4 . 2 4 . Scan Component 7 | . 1 . 2 . 2 2 . Repair 5 | . 1 . 2 . . 2 . Recycling Unit Hacks 7 | . 2 . 4 . 1 . . Report Inventory 6 | . 2 . 3 . 1 . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 8 | . . . 2 . 6 . . Insert Component 3 | . . . 1 . 2 . . Analyze 5 | . . . 1 . 4 . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 6 | . 2 . 3 . 1 . . Terminals 6 | . 2 . 3 . 1 . . Track 1 | . . . 1 . . . . Assimilate 2 | . 1 . 1 . . . . Operators 3 | . 1 . 1 . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 22 | . 5 . 6 1 6 4 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . 1 . 2 . . 2 . Time 187 | . 26 . 64 . . 97 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . 10 . . . . Parts Scanalyzed 3 | . . . 1 . 2 . . Part Schematics Acquired 2 | . . . 1 . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired 1 | . . . 1 . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Total Allies 5 | . . 4 1 . . . . Largest Group 4 | . . 4 4 1 . . . Highest-Rated Group 71 | . . 71 68 27 . . . Highest-Rated Ally 31 | . . 31 31 27 . . . Total Orders . | . . . . . . . . Ally Attacks 28 | . . 6 22 . . . . Total Damage 400 | . . 80 320 . . . . Kills 7 | . . 3 4 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . 3 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Turns Passed 8768 | 75 1708 726 2178 1263 1583 518 717 Spaces Moved 7132 | 56 1096 562 1247 973 865 745 1588 Core 13 | 13 . . . . . . . Treads 23 | . . . . . 23 . . Legs 4759 | 43 1096 562 1247 973 836 2 . Wheels 6 | . . . . . 6 . . Hover . | . . . . . . . . Flight 2331 | . . . . . . 743 1588 Fastest Speed 34 | 50 120 120 120 120 120 34 34 Average Speed 94 | 108 120 120 120 120 141 34 36 Slowest Speed 280 | 200 120 120 120 120 280 200 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . . 2 . Cave-ins Triggered 4 | . . . . . . . 4 Exploration Rate (%) 69 | 4 99 96 91 98 48 23 96 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . . . 1 Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 6 | . . 1 . 2 . . 3 Spaces Dug 56 | . . . . . . 25 31 Terrain Destroyed 348 | . 9 22 53 146 24 25 69 Melee 56 | . . . . . . 25 31 Projectile . | . . . . . . . . AOE 292 | . 9 22 53 146 24 . 38 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Total 8585 | 67 1401 611 1773 1039 1101 937 1656 Wait 857 | . 190 46 375 32 83 114 17 Move 7118 | 55 1095 561 1246 972 864 741 1584 Hop 1 | . . . . . . 1 . Pick Up 60 | 6 21 . 19 1 11 1 1 Fast Attach 55 | 6 6 . 8 1 22 10 2 Attach 20 | . 3 . 5 . 4 6 2 Detach 12 | . 1 . 2 . 3 3 3 Swap 35 | . 9 . 14 3 7 1 1 Drop 96 | . 26 . 20 3 26 19 2 Fire 244 | . 50 2 81 27 80 . 4 Melee 77 | . . . . . . 41 36 Ram . | . . . . . . . . Kick 3 | . . 2 . . 1 . . Crush . | . . . . . . . . Escape Stasis 4 | . . . . . . . 4 Rewire 3 | . . . 3 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / Sto x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 381 | -10/Materials | Repaired EM Pulse Gun 421 | -10/Materials | Discovered new exit (range 9) 619 | -10/Materials | Discovered new exit (range 10) 746 | -10/Materials | Discovered new exit (range 5) 1124 | -10/Materials | Discovered new exit (range 13) 1548 | -10/Materials | Discovered new exit (range 16) 1784 | -10/Materials | Entered Mines 1787 | -10/Mines | Escorted by a lone wolf Derelict 1807 | -10/Mines | Learned location of Storage (-8) 1852 | -10/Mines | Found the Drone Emporium 1877 | -10/Mines | Discovered new exit (range 6) 1942 | -10/Mines | Discovered new exit (range 12) 1989 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2109 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2510 | -10/Mines | Entered Materials 2510 | -9/Materials | Accompanied by 4 allies 2510 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2562 | -9/Materials | Repaired Grenade Launcher 3169 | -9/Materials | Discovered new exit (range 13) 3438 | -9/Materials | Discovered new exit (range 15) 3719 | -9/Materials | Central database locked down 3861 | -9/Materials | Repaired Carbon-fiber Leg 4085 | -9/Materials | Discovered new exit (range 15) 4510 | -9/Materials | First assault squad dispatched 4543 | -9/Materials | Build established: Scavenger-Mutant 4688 | -9/Materials | Entered Mines 4688 | -9/Mines | Accompanied by 1 ally 4696 | -9/Mines | Met a Derelict bent on vengeance 4891 | -9/Mines | Build established: Mutant 4922 | -9/Mines | Assembled infested the area 5020 | -9/Mines | Learned 8 Materials zone layouts 5070 | -9/Mines | Discovered new exit (range 5) 5248 | -9/Mines | Discovered new exit (range 10) 5477 | -9/Mines | Build established: Scavenger-Mutant 5951 | -9/Mines | Entered Materials 5951 | -8/Materials | Evolved 2 slots: Utility x2 5952 | -8/Materials | Identified exit to Storage 5953 | -8/Materials | Identified exit to Factory 7286 | -8/Materials | Lost 4 parts (1p2n1u) 7318 | -8/Materials | System corruption reached 10% 7534 | -8/Materials | Entered Factory 7534 | -7/Factory | Evolved 2 slots: Utility x2 7651 | -7/Factory | Discovered new exit (range 10) 7905 | -7/Factory | Repaired Broken Imp. Sensor Array 7945 | -7/Factory | Build established: Mutant 7950 | -7/Factory | Repaired Greatsword 8052 | -7/Factory | Identified exit to Lower Caves 8052 | -7/Factory | Entered Lower Caves 8076 | -7/Lower Caves | Encountered a Warlord checkpoint 8119 | -7/Lower Caves | Learned Factory machine intel 8159 | -7/Lower Caves | Xenon Bombardment Thruster stolen by Master Thief 8201 | -7/Lower Caves | Learned 4 Factory zone layouts 8301 | -7/Lower Caves | Learned location of Extension (-5) 8652 | -7/Lower Caves | Crushed by falling debris 8671 | -7/Lower Caves | Crushed by falling debris 8702 | -7/Lower Caves | Lost 5 parts (2n3u) 8752 | -7/Lower Caves | Crushed by falling debris 8753 | -7/Lower Caves | System corruption reached 10% 8767 | -7/Lower Caves | Crushed by falling debris 8769 | -7/Lower Caves | Self-destructed Last Messages --------------- 08652_ Launcher Guidance Computer destroyed. 08652_ System corrupted by crushing effect (+1). 08658_ System corrupted: Energy discharge (-108). 08660_ The unstable cave ceiling collapses. 08671_ Crushed by falling debris. 08671_ Xenon Bombardment Thruster destroyed. 08671_ System corrupted by crushing effect (+2). 08671_ Imp. Sensor Array destroyed. 08671_ System corrupted by crushing effect (+2). 08671_ Imp. Signal Interpreter destroyed. 08671_ System corrupted by crushing effect (+1). 08679_ YELGBEHVHN/YSYYODYDCZAYXG 08710_ The unstable cave ceiling collapses. 08752_ Crushed by falling debris. 08752_ Imp. Heat Sink destroyed. 08752_ System corrupted by crushing effect (+4). 08767_ The unstable cave ceiling collapses. 08767_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#########?????????????????? | | ???????????????????????##@ ##????????????????? | | ???????????????????????######## ##???????????????? | | ??????????????????????????????#####??????????????? | | ???????????????????????????????## ##?????????????? | | ????????????????????????????????## ##????????????? | | ?????????????????????????????????## ##???????????? | | ??????????????????????????????????## ##??????????? | | ???????????????????????????????????#####?????????? | | ????????????????????????????????????## ##????????? | | ?????????????????????????????????????## ##???###?? | | ??????????????????????????????????????## ##??####? | | ???????????????????????????????????????#####?##### | | ????????????????????????????????????????## ##### # | | ?????????????????????????????????????????#### ### | | ??????????????????????????????????????????## ##?## | | ???????????????????????????????????????????###???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????## | | ????????????????????????????????????????????## "" | | ???????????????????????????????????????????## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????## | | ????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 300 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 66 Evasion (%) 69 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Lgt. Angular Momentum Engine | -9/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed AssembledIonRigger Manual? 0 Play Time 01:40:26 Cumulative 52.7 hours Start 2021.06.03 @ 15:35:46 End 2021.06.03 @ 17:37:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 796c0510-d2fc-4b83-8db7-524dd46f69d5