Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 00:05:29 Player: FlyingLemon Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (76) 380 Value Destroyed (1872) 1872 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 3989 Bonus ------- High Alert Combat Kills 37 Cogmind --------- Core Integrity 0/550 Matter 145/300 Energy 99/100 System Corruption 0% Temperature Cool (28) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Visual Processing Unit Salvage Targeting Computer > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (10) --- VTOL Module Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Advanced Targeting Computer Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Salvage Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Enhanced Autogun > --- INVENTORY -------- VTOL Module Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Advanced Targeting Computer Rocket Launcher Mini Grenade Launcher Hammer [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Flight Unit Improved Flight Unit Utility Salvage Targeting Computer Storage Small Storage Unit Processor Salvage Targeting Computer Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 71 | 6 10 33 22 Power 10 | 1 1 3 5 Engine 6 | 1 1 1 3 Core 4 | . . 2 2 Reactor . | . . . . Propulsion 26 | 2 2 17 5 Treads 6 | 2 2 . 2 Leg 17 | . . 14 3 Wheel . | . . . . Hover . | . . . . Flight 3 | . . 3 . Utility 6 | 1 1 4 . Device . | . . . . Storage 4 | 1 . 3 . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 29 | 2 6 9 12 Energy Gun 9 | 1 2 3 3 Energy Cannon . | . . . . Ballistic Gun 15 | 1 3 5 6 Ballistic Cannon . | . . . . Launcher 5 | . 1 1 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 3 2 Parts Lost 26 | . 1 5 20 Power 7 | . . 2 5 Propulsion 10 | . . 2 8 Utility . | . . . . Weapon 9 | . 1 1 7 Highest Loss Streak 7 | . 1 2 7 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 90 | . 98 97 69 Engine 7 | . 14 2 8 Core 4 | . . 8 2 Treads 9 | . 27 1 3 Leg 14 | . . 27 11 Flight 1 | . . 2 . Storage 11 | . 14 11 9 Processor 18 | . 13 21 18 Energy Gun 8 | . 11 9 5 Ballistic Gun 12 | . 16 12 10 Naked Turns . | . . . . Heaviest Build 29 | 14 16 21 29 Greatest Support 40 | 40 40 40 36 Greatest Overweight (x) 5 | . 3 3 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 10 Average Capacity 8 | 6 8 9 10 Most Carried 10 | 6 8 10 10 Average Carried 8 | 3 7 8 9 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 4 8 10 7 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1406 | 212 245 518 431 Remotely . | . . . . Salvage Created 2612 | . 419 1027 1166 Parts 168 | . 31 70 67 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . . 2 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 46 | . 7 19 20 Guns 38 | . 5 17 16 AOE 8 | . 2 2 4 Classes Destroyed 10 | . 7 1 2 Worker 5 | . 2 . 3 Builder 4 | . 1 . 3 Tunneler 1 | . . . 1 Recycler 5 | . 1 2 2 Operator 4 | . 1 2 1 Watcher 11 | . 2 5 4 Swarmer 15 | . 3 6 6 Grunt 20 | . 4 8 8 Sentry 9 | . . 5 4 Hunter 2 | . . . 2 Best Kill Streak 9 | . 9 5 8 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 3 | . 2 2 3 Gunslinging . | . . . . Exploded 1 | . 1 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 356 | . 44 114 198 Missed 100 | . 17 31 52 Damage Taken 3608 | . 309 1081 2218 Core 806 | . 68 176 562 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 72 56 . Volleys Fired 175 | . 26 56 93 Largest 2 | . 2 2 2 Hottest 99 | . 65 79 99 Shots Fired 302 | . 52 104 146 Gun 285 | . 50 103 132 Cannon . | . . . . Launcher 17 | . 2 1 14 Special . | . . . . Kinetic 185 | . 31 63 91 Thermal 32 | . . 9 23 Explosive 17 | . 2 1 14 Electromagnetic 68 | . 19 31 18 Robot Hit Streak 14 | . 4 6 14 Robot Miss Streak 6 | . 3 6 4 Penetration Max . | . . . . Secondary Targets 6 | . 2 1 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 170 | . 28 55 87 Core Hits 128 | . 20 41 67 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 2 1 Burn 3 | . . 2 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4704 | . 565 1459 2680 Guns 2779 | . 416 893 1470 Cannons . | . . . . Explosions 1921 | . 149 566 1206 Melee . | . . . . Ramming 4 | . . . 4 Kinetic 1668 | . 235 482 951 Thermal 335 | . . 105 230 Explosive 1888 | . 149 533 1206 Electromagnetic 809 | . 181 339 289 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 3 . Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 360 | . 19 252 89 Projectiles . | . . . . Explosions 360 | . 19 252 89 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 211 | . . 110 101 Shots 4 | . . 1 3 Rammed 1 | . . . 1 Targets Rammed 2 | . . . 2 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 476 | . 36 117 476 Average Temperature 68 | . 16 28 102 Received Heat Transfer 1227 | . 138 342 747 Effects 4 | . . . 4 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 1 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 851 | . . 333 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 538 | . 207 364 538 Initial 118 | . . 24 118 Average 196 | . 75 213 320 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 51 | 100 95 39 16 Level 1 43 | . 4 60 64 Level 2 5 | . . . 19 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 2 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 1 1 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 80 | . 16 29 35 Peak Tracking Total 7 | . 4 4 7 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 2 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 8 4 1 Terminals 12 | . 7 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 14 7 1 Successful 5 | . 3 2 . Failed 17 | . 11 5 1 Catastrophic 7 | . 5 2 . Database Lockouts . | . . . . Manual 18 | . 13 4 1 Terminals 21 | . 13 7 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Record 2 | . . 2 . Branch Access Points 1 | . 1 . . Disarm Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 13 | . 8 4 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2993 | 97 849 1246 801 Spaces Moved 1609 | 59 464 791 295 Core 30 | 11 1 . 18 Treads 603 | 48 463 22 70 Legs 972 | . . 765 207 Wheels . | . . . . Hover . | . . . . Flight 4 | . . 4 . Fastest Speed 50 | 50 160 120 120 Average Speed 144 | 139 160 122 179 Slowest Speed 300 | 160 200 265 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 4 78 65 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 200 | . 9 63 128 Melee . | . . . . Projectile . | . . . . AOE 200 | . 9 63 128 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1995 | 73 520 968 434 Wait 53 | . 2 42 9 Move 1606 | 58 463 790 295 Hop . | . . . . Pick Up 50 | 9 11 22 8 Fast Attach 24 | 1 5 10 8 Attach 23 | 5 2 7 9 Detach . | . . . . Swap 24 | . 3 16 5 Drop 38 | . 8 25 5 Fire 175 | . 26 56 93 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 14) 510 | -10/Materials | Discovered new exit (range 11) 647 | -10/Materials | Identified exit to Mines 875 | -10/Materials | Discovered new exit (range 16) 947 | -10/Materials | Entered another Materials area 947 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1007 | -9/Materials | Discovered new exit (range 16) 1314 | -9/Materials | Build established: Scavenger-Mutant 1327 | -9/Materials | Discovered new exit (range 17) 1696 | -9/Materials | Build established: Mutant 1814 | -9/Materials | Discovered new exit (range 11) 2193 | -9/Materials | Entered another Materials area 2193 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2708 | -8/Materials | Garrison activated, responded to threat 2798 | -8/Materials | Core integrity fell below 50% 2808 | -8/Materials | Lost 4 parts (1p1n2w) 2884 | -8/Materials | Lost 3 parts (1p2n) 2950 | -8/Materials | Core integrity fell below 20% 2980 | -8/Materials | Lost 7 parts (2p2n3w) 2994 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. G-47 Trooper destroyed. Lgt. Nuclear Core destroyed. Destroyed Lgt. Nuclear Core. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired Hpw. Shotgun. Mni. Grenade Launcher destroyed. Critical hit (Burn: +37). 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