Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 20:36:15 Player: Olafz Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (27) 135 Value Destroyed (779) 779 Prototype IDs (101) 2020 Alien Tech Used (2) 400 Bonus (1940) 1940 TOTAL SCORE: 14374 Bonus ------- High Alert Combat Kills 40 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1600 Matter 46/300 Energy 100/100 System Corruption 0% Temperature Cool (2) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Xenon Bombardment Thruster > --- UTILITY (16) ----- Machine Analyzer Experimental Signal Interpreter Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Corruption Screen Advanced Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Faulty Diametric Drive Companion Sword Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Q-thruster Improved Diametric Drive Cooled Impulse Thruster > --- UTILITY ---------- Triangulator Long-range Sensor Array Experimental Signal Interpreter Experimental Terrain Scan Processor Advanced Melee Analysis Suite Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Propulsion Shielding Makeshift Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield Advanced System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Power Sword Companion Sword Ionic Axe > --- INVENTORY -------- Nuclear Pulse Array Advanced Melee Analysis Suite [Rating: 157] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled Field Propulsion Drive Flight Unit Cooled Field Propulsion Drive Utility Advanced System Shield Device Advanced Weight Redist. System Processor A0-MCA's Component Scanner Hackware Advanced System Shield Protection Improved Propulsion Shielding Weapon Companion Sword Energy Gun Shock Rifle Slashing Weapon Companion Sword Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 Utility 14 | . . 2 . . . 3 . . . . 2 . . . . 2 . . . . 2 2 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 110 | 1 1 5 7 1 4 6 1 . . . 8 . 1 1 . 13 1 5 2 . 8 23 22 Power 17 | . . . 1 . . 1 . . . . . . . . . 2 . 1 . . 3 5 4 Engine 4 | . . . 1 . . 1 . . . . . . . . . 1 . . . . 1 . . Core 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . 2 5 4 Propulsion 21 | . . 2 1 1 . . 1 . . . . . . . . 2 . . 1 . 2 4 7 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . 2 1 1 . . 1 . . . . . . . . 2 . . 1 . 2 4 7 Utility 54 | . 1 . 4 . 3 4 . . . . 7 . 1 1 . 7 . 4 1 . 3 11 7 Device 27 | . 1 . 3 . . 3 . . . . 6 . . 1 . 2 . 4 . . 1 3 3 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . Processor 15 | . . . 1 . 2 1 . . . . . . 1 . . 3 . . . . 2 2 3 Hackware 11 | . . . . . 1 . . . . . 1 . . . . 2 . . 1 . . 5 1 Protection 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 18 | 1 . 3 1 . 1 1 . . . . 1 . . . . 2 1 . . . . 3 4 Energy Gun 5 | 1 . 3 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . 1 1 . . . . 1 . . . . 2 1 . . . . 3 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . Corrupted Parts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . System Corruption 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Lost 54 | . . 2 5 . . . . . . . 2 . 1 . . . . 8 . 3 . 10 23 Power 6 | . . . . . . . . . . . 1 . . . . . . 1 . 1 . 2 1 Propulsion 15 | . . . 3 . . . . . . . . . 1 . . . . 2 . . . 1 8 Utility 26 | . . . 2 . . . . . . . 1 . . . . . . 3 . 2 . 7 11 Weapon 7 | . . 2 . . . . . . . . . . . . . . . 2 . . . . 3 Highest Loss Streak 10 | . . 1 4 . . . . . . . 2 . 1 . . . . 8 . 2 . 3 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 14 12 44 25 45 66 79 80 80 80 83 75 68 66 66 78 90 83 76 70 74 81 51 Engine 1 | . . . 1 . . 5 6 6 6 6 4 . . . . 1 . . . . 1 . . Flight 10 | . . 1 11 3 11 6 12 13 13 13 11 11 7 5 5 9 15 10 8 10 11 12 8 Device 9 | . 1 . 19 11 5 12 13 13 13 13 22 16 16 16 16 11 10 8 10 4 1 5 3 Processor 23 | . . . 9 11 17 25 26 26 26 26 21 16 19 22 22 23 30 30 30 30 35 31 20 Hackware 11 | . . . . . 6 6 6 6 6 6 6 11 11 11 11 19 15 13 13 15 13 17 10 Slashing Weapon 9 | . . . . . 5 8 13 13 13 13 14 16 13 11 11 11 15 15 10 10 9 7 3 Peak Build Rating 157 | 1 1 5 12 4 29 47 51 51 51 51 63 59 63 58 59 109 113 113 102 103 126 157 143 Average Rating 73 | . 1 3 5 3 13 42 50 51 51 51 58 59 58 57 58 86 109 98 96 94 109 136 101 On Entrance 55 | . 1 1 2 3 4 29 47 51 51 51 51 59 59 58 58 59 109 113 85 102 89 126 130 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 29 | 2 2 3 12 2 6 13 13 13 13 13 17 11 11 8 8 22 19 20 13 13 16 29 27 Greatest Support 36 | 3 3 8 8 4 4 13 21 21 21 21 21 12 17 8 8 22 22 24 23 20 27 36 35 Greatest Overweight (x) 2 | . . . 2 . 1 . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 5 4 2 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | . . 3 2 2 3 4 5 5 5 5 4 5 4 4 4 4 5 4 2 4 3 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 4 2 2 5 5 5 5 5 5 5 5 5 5 5 5 5 2 5 5 5 4 3 Class Distribution -------------------- 30% | Hacker-Scout 16% | Scout 16% | Mutant 14% | Hacker-Gladiator 7% | Hacker-Sprinter 5% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Infiltrator-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Infiltrator-Ninja | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Warlord Hacker-Gladiator | -3/Proximity Caves Hacker-Gladiator | -3/Research Hacker-Scout | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 881 | 76 120 49 57 5 19 100 10 . . . 60 . 53 . 30 121 19 15 30 . 60 12 45 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1099 | . 174 178 57 . . 49 . . . . 112 . . . . 271 . . . 93 153 12 . Parts 65 | . 14 6 4 . . 3 . . . . 9 . . . . 15 . . . 1 9 4 . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 4 . . . . . . 1 . . . . 1 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 11 | . 2 3 1 . . . . . . . 1 . . . . 2 . . . 1 1 . . Melee 5 | . . . . . . . . . . . 1 . . . . 2 . . . 1 1 . . Guns 5 | . 2 2 1 . . . . . . . . . . . . . . . . . . . . AOE 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 8 | . 4 1 1 . . . . . . . . . . . . 2 . . . . . . . Worker 4 | . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . Builder 5 | . 1 . . . . . . . . . 1 . . . . 2 . . . . . 1 . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 5 | . 1 . . . . 2 . . . . . . . . . . . . . . 2 . . Grunt 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . Sentry 3 | . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . Programmer 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . Best Kill Streak 4 | . 4 3 1 . . 1 . . . . 1 . . . . 2 . . . 1 3 1 . Combat Bots Only 2 | . 2 2 1 . . . . . . . 1 . . . . 1 . . . 1 1 . . Max Kills in Single Turn 1 | . 1 1 1 . . 1 . . . . 1 . . . . 1 . . . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . 1 . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 574 | . 9 23 37 4 . . . 2 . 8 15 . 6 . 16 3 . 53 2 45 10 125 216 Missed 295 | . 4 7 14 3 . . . . . 4 9 . 4 . 14 1 . 26 . 21 4 67 117 Damage Taken 6088 | . 57 245 271 14 . . . 29 . . 139 . 36 . 32 47 . 561 44 527 132 1358 2596 Core 3089 | . 24 93 180 14 . . . . . . 17 . 17 . . 8 . 257 25 363 63 427 1601 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 105 | . . . . . . . . . . . . . . . . . . . . . . 105 . Regen/Repaired (Parts) 65 | . . . . . 12 . . . . . . . . . . 16 . . . . . 37 . Core Remaining (%) 77 | 100 90 . . . 28 . . . . 100 . . . . 96 . . . . 43 95 70 . Volleys Fired 38 | . 21 15 2 . . . . . . . . . . . . . . . . . . . . Largest 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . Hottest 65 | . 40 65 50 . . . . . . . . . . . . . . . . . . . . Shots Fired 38 | . 21 15 2 . . . . . . . . . . . . . . . . . . . . Gun 38 | . 21 15 2 . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 35 | . 21 12 2 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | . 7 9 4 . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | . 2 5 . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 78 | . 16 11 2 . . 2 . . . . 5 . . . . 14 . . . 4 14 5 5 Core Hits 39 | . 7 9 3 . . 2 . . . . 3 . . . . 6 . . . 2 6 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . Melee Attacks 257 | . . . . . . 12 14 13 . . 21 8 9 . 6 30 3 5 12 12 30 55 27 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 254 | . . . . . . 12 14 13 . . 21 8 9 . 6 30 3 5 12 12 30 55 24 Piercing 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Sneak Attacks 11 | . . . . . . . . . . . 1 . . . . 6 . . . 1 2 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . Follow-up Attacks 10 | . . . . . . . . . . . 1 . . . . 4 . . . . 4 . 1 Damage Inflicted 3100 | . 282 226 41 . . 98 . . . . 259 . . . . 811 . . . 205 691 292 195 Guns 457 | . 234 193 30 . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 81 | . 48 33 . . . . . . . . . . . . . . . . . . . . . Melee 2551 | . . . . . . 98 . . . . 259 . . . . 811 . . . 205 691 292 195 Ramming 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Thermal 108 | . 48 60 . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 430 | . 234 166 30 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2521 | . . . . . . 98 . . . . 259 . . . . 811 . . . 205 691 292 165 Piercing 30 | . . . . . . . . . . . . . . . . . . . . . . . 30 Highest Corruption 4 | . 2 . 4 4 4 . . . . . 2 2 2 2 2 . . . . . 1 . . Average Corruption 2 | . 2 . 4 4 4 . . . . . 2 2 2 2 2 . . . . . 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Effects 15 | . 1 . 1 2 . . . . . . 1 4 2 . 3 . . . . . 1 . . Message Errors 5 | . 1 . 1 1 . . . . . . . . . . 2 . . . . . . . . Matter Fused 7 | . . . . 1 . . . . . . 1 2 1 . 1 . . . . . 1 . . Heat Flow Errors 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 337 | . . . . . . . . . . . . . . . . 132 . . . . 115 50 40 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 337 | . . . . . . . . . . . . . . . . 132 . . . . 115 50 40 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 248 | . 15 52 8 . . . . . . . . 248 216 . . . . . . . . . . Average Temperature 48 | . 4 19 6 . . . . . . . . 133 125 . . . . . . . . . . Received Heat Transfer 559 | . 30 129 105 9 . . . . . . 9 . 18 . . . . 120 . 18 58 36 27 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 135 | . 50 85 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 944 | . 78 170 207 96 . 54 . . . . 123 . . . . 97 . . . . 944 714 890 Initial 531 | . . 32 67 76 . . . . . . 9 . . . . 46 . . . . 531 531 224 Average 295 | . 50 90 126 80 . 40 . . . . 47 . . . . 49 . . . . 756 453 626 Maximum Alert Level 3 | . . . 1 . . . . . . . . . . . . . . . . . 3 3 3 Low Security (%) 51 | 100 100 100 97 100 . 100 . . . . 100 . . . . 100 . . . . . . . Level 1 9 | . . . 2 . . . . . . . . . . . . . . . . . . 30 7 Level 2 30 | . . . . . . . . . . . . . . . . . . . . . 46 68 57 Level 3 8 | . . . . . . . . . . . . . . . . . . . . . 53 . 34 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . . 1 1 . . 1 . . . . 1 . . . . 1 . 1 . . . 2 3 Investigation . | . . . . . . . . . . . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . . . . . . . . 1 . . . . . 2 1 Reinforcement 6 | . . 1 1 . . 1 . . . . 1 . . . . . . . . . . . 2 Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 7 | . . . . . . . . . . . . . . . . . . . . . 2 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 238 | . 3 8 17 1 . 2 . 1 . 2 7 . 3 . 7 3 . 26 7 19 18 44 70 Peak Tracking Total 21 | . 2 4 9 1 . 1 . 1 . 2 4 . 3 . 4 1 . 21 6 10 12 16 17 Tactical Retreats 51 | . . 1 3 1 . . . . . 1 . . 1 . 3 . . 5 . 2 4 15 15 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . 1 . . . 4 . . . . Most Traps Carried 1 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 55 | . . 1 2 1 5 5 . . 4 . 4 . 2 5 . 4 . . 6 . 5 7 4 Terminals 26 | . . 1 2 1 . 4 . . . . 3 . . . . 3 . . . . 4 5 3 Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 Total Hacks 180 | . . 4 3 2 19 12 . . 27 . 7 . 2 18 . 15 . . 14 . 13 31 13 Successful 125 | . . 3 1 2 19 7 . . 27 . 4 . 2 18 . 7 . . 14 . 4 10 7 Failed 55 | . . 1 2 . . 5 . . . . 3 . . . . 8 . . . . 9 21 6 Catastrophic 5 | . . . . . . 2 . . . . . . . . . 1 . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 60 | . . 1 3 1 . 7 1 . . . 5 . . . . 5 . . 1 . 9 21 6 Terminals 86 | . . 4 3 2 . 11 . . . . 6 . . . . 11 . . . . 11 26 12 Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . . . . . . . 4 . . . . . 3 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . 2 2 1 Terminal Hacks 99 | . . 2 1 1 19 2 . . 27 . 1 . 2 18 . 5 . . 14 . . 5 2 Record 42 | . . . . . 17 . . . 11 . 1 . . 6 . . . . 7 . . . . Part Schematic 13 | . . . . . . . . . 9 . . . . 4 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 13 | . . . . . . . . . 3 . . . . 4 . 1 . . 5 . . . . Open Door 6 | . . . 1 . 1 . . . . . . . 2 . . . . . 2 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . Alert Level 4 | . . 1 . 1 . . . . . . . . . . . . . . . . . 1 1 Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . 2 . . . . . 2 . Scan Component 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . Repair 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 Unauthorized Hacks 18 | . . 1 . 1 . 4 . . . . 3 . . . . . . . . . 3 2 4 Terminals 18 | . . 1 . 1 . 4 . . . . 3 . . . . . . . . . 3 2 4 Assimilate 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Botnet 16 | . . 1 . 1 . 3 . . . . 3 . . . . . . . . . 3 2 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . . 1 1 . . 5 . . . . 3 . . . . 4 . . . . 4 5 3 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 9 . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . Time 29 | . . . . . . . . . . . . . . . . 13 . . . . . 16 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Highest-Rated Group 26 | . . . . . . 10 . . . . . . . . . . . . . . . . 26 Highest-Rated Ally 26 | . . . . . . 10 . . . . . . . . . . . . . . . . 26 Total Orders 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 STAY 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . 1 3 . 2 . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 6599 | 10 104 140 119 102 711 292 238 379 35 157 342 120 217 86 241 607 277 134 411 249 227 923 478 Spaces Moved 12200 | 18 103 137 208 210 1748 594 420 551 80 329 613 238 365 147 363 715 531 293 904 425 430 1639 1139 Core 482 | 18 103 125 48 139 . . . . . . . . . . . . . . . . . . 49 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 11718 | . . 12 160 71 1748 594 420 551 80 329 613 238 365 147 363 715 531 293 904 425 430 1639 1090 Fastest Speed 27 | 50 50 37 35 40 40 40 40 44 44 44 44 44 44 55 55 40 40 37 34 28 32 27 27 Average Speed 40 | 50 50 48 47 46 40 40 43 44 44 44 44 44 51 55 55 48 40 40 36 34 33 31 32 Slowest Speed 200 | 50 50 50 200 50 120 40 44 44 44 44 44 44 55 55 55 55 40 44 40 37 34 34 100 Overloaded Moves 109 | . . . . . . . . . . . . . . . . . . 18 . 59 . 21 11 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . 1 8 . . 1 . 1 . . . . 1 . . . . 1 2 . 4 10 13 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 46 | 4 24 27 49 49 95 19 58 62 72 54 17 42 50 59 57 17 64 41 95 64 14 55 29 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 7 | . . . . . . . . 1 1 1 . 1 . 3 . . . . . . . . . Known Exits Taken 17 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . . 3 . 2 2 . . . . 3 . 4 . 3 1 . 1 . . . Spaces Dug 146 | . . . . . . 9 9 11 . . 11 5 5 . 4 8 3 3 6 7 8 41 16 Terrain Destroyed 153 | . 4 3 . . . 9 9 11 . . 11 5 5 . 4 8 3 3 6 7 8 41 16 Melee 146 | . . . . . . 9 9 11 . . 11 5 5 . 4 8 3 3 6 7 8 41 16 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . AOE 7 | . 4 3 . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 13474 | 18 133 192 216 212 1756 628 456 668 79 340 660 243 383 151 396 943 589 301 970 510 473 1962 1195 Wait 897 | . 8 31 5 2 2 10 26 108 . 12 15 . 13 . 26 180 55 2 53 73 16 246 14 Move 12098 | 17 102 134 194 209 1747 591 419 548 79 328 611 237 362 146 362 714 530 290 899 424 422 1618 1115 Hop 36 | . . 1 5 . . 1 . 1 . . . . 1 . . . . 1 2 . 3 10 11 Pick Up 38 | . 1 3 . . 2 4 . . . . 3 . . 1 1 7 . . 4 1 1 6 4 Fast Attach 58 | 1 1 4 3 1 4 4 1 . . . 3 1 . 2 . 4 1 . 1 . 3 12 12 Attach 45 | . . 1 4 . . 2 . . . . 4 . 1 . . 6 . 3 1 . 4 9 10 Detach 29 | . . 2 2 . 1 1 . . . . 4 . 1 . . 3 . . . . 2 7 6 Swap 9 | . . . . . . . . . . . 1 . . . . 3 . 2 . . 1 2 . Drop 20 | . . 1 . . . 3 . . . . 2 . . 2 1 5 . . . 1 . 5 . Fire 38 | . 21 15 2 . . . . . . . . . . . . . . . . . . . . Melee 203 | . . . . . . 12 10 11 . . 16 5 5 . 5 21 3 3 10 11 21 47 23 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 16) 115 | -10/Materials | Entered another Materials area 115 | -9/Materials | Evolved 2 slots: Utility x2 245 | -9/Materials | Discovered new exit (range 11) 255 | -9/Materials | Entered Storage 336 | -9/Storage | Core integrity fell below 50% 372 | -9/Storage | Used back door to open Recycling access 372 | -9/Storage | Discovered new exit (range 5) 374 | -9/Storage | Entered Recycling 375 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 402 | -9/Recycling | Lost 4 parts (2n2u) 466 | -9/Recycling | Scanned before Scraplab entrance 472 | -9/Recycling | Entered Scraplab 475 | -9/Recycling | Discovered new exit (range 3) 476 | -9/Recycling | Entered Scraptown 477 | -9/Scraptown | System corruption cleaned by C-Scrubber 526 | -9/Scraptown | 6 allies followed out of Recycling 586 | -9/Scraptown | Discovered new exit (range 5) 622 | -9/Scraptown | Visited Shadow of the Wyrm 627 | -9/Scraptown | Visited CR-KLE's Repair Center 636 | -9/Scraptown | Visited Fellowship of the Rings 651 | -9/Scraptown | Visited UFD Registry 651 | -9/Scraptown | Registered with UFD as "Softdrive" 657 | -9/Scraptown | Build established: Mutant 657 | -9/Scraptown | Visited Cave Peace 672 | -9/Scraptown | Visited Assassins FH 682 | -9/Scraptown | Visited CPS Storage 689 | -9/Scraptown | Visited Spacefarers 770 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 839 | -9/Scraptown | Visited Sword Containment 856 | -9/Scraptown | Visited Abandonware Association 860 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 860 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 921 | -9/Scraptown | Visited Science Guys 938 | -9/Scraptown | Visited Infowarlord's Domain 941 | -9/Scraptown | Found Exp. Terrain Scan Processor 950 | -9/Scraptown | Visited Scrap Suit Storage 964 | -9/Scraptown | Visited Chapter 10 976 | -9/Scraptown | Visited Research Penetration Think Tank 986 | -9/Scraptown | Visited Curators Association 1002 | -9/Scraptown | Visited A0-MCA Data Center 1004 | -9/Scraptown | Given a B rating by A0-MCA 1006 | -9/Scraptown | Found A0-MCA's Component Scanner 1146 | -9/Scraptown | CR-KLE repaired 1 part 1185 | -9/Scraptown | Discovered new exit (range 5) 1187 | -9/Scraptown | Entered Factory 1187 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 1199 | -6/Factory | Discovered new exit (range 17) 1296 | -6/Factory | Identified exit to Lower Caves 1479 | -6/Factory | Entered Lower Caves 1503 | -6/Lower Caves | Build established: Scout 1517 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 1548 | -6/Lower Caves | Learned location of 2 exits from Factory 1564 | -6/Lower Caves | Encountered a Warlord checkpoint 1710 | -6/Lower Caves | Discovered new exit (range 12) 1714 | -6/Lower Caves | Identified exit to Lower Caves 1717 | -6/Lower Caves | Entered another Lower Caves area 1736 | -6/Lower Caves | Learned Factory emergency access door positions 1801 | -6/Lower Caves | Discovered new exit (range 7) 2059 | -6/Lower Caves | Learned location of Extension (-5) 2087 | -6/Lower Caves | Discovered new exit (range 17) 2095 | -6/Lower Caves | Identified exit to Data Miner 2096 | -6/Lower Caves | Entered Data Miner 2096 | -6/Data Miner | Discovered new exit (range 6) 2104 | -6/Data Miner | Met Data Miner 2115 | -6/Data Miner | Learned location of Section 7 (-2) 2115 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2121 | -6/Data Miner | Received God Mode back door access code from Data Miner 2131 | -6/Data Miner | Identified exit to Proximity Caves 2131 | -6/Data Miner | Entered Proximity Caves 2173 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2193 | -5/Proximity Caves | Spotted B-75 Beast 2274 | -5/Proximity Caves | Learned location of Armory (-4) 2285 | -5/Proximity Caves | Discovered new exit (range 8) 2287 | -5/Proximity Caves | Identified exit to Factory 2288 | -5/Proximity Caves | Entered Factory 2288 | -5/Factory | Evolved 2 slots: Utility x2 2289 | -5/Factory | Identified exit to Upper Caves 2290 | -5/Factory | Identified exit to Factory 2290 | -5/Factory | Identified exit to Extension 2537 | -5/Factory | Discovered exit to Factory (range 20) 2617 | -5/Factory | Crushed by falling debris 2630 | -5/Factory | Entered Upper Caves 2678 | -5/Upper Caves | Learned location of Warlord (-4) 2730 | -5/Upper Caves | Discovered new exit (range 9) 2742 | -5/Upper Caves | Found Alien Artifact 2742 | -5/Upper Caves | Identified Core Expander 2742 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 2749 | -5/Upper Caves | Identified exit to Upper Caves 2750 | -5/Upper Caves | Entered another Upper Caves area 2753 | -5/Upper Caves | Encountered a Warlord checkpoint 2801 | -5/Upper Caves | Build established: Hacker-Scout 2947 | -5/Upper Caves | Discovered new exit (range 8) 2966 | -5/Upper Caves | Identified exit to Zhirov 2967 | -5/Upper Caves | Entered Zhirov 2967 | -5/Zhirov | Discovered new exit (range 3) 2977 | -5/Zhirov | Met Zhirov 2990 | -5/Zhirov | Learned location of Quarantine (-2) 2990 | -5/Zhirov | Learned location of Testing (-3) 2990 | -5/Zhirov | Learned location of Command (-1) 2993 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3002 | -5/Zhirov | Found Alien Artifact 3002 | -5/Zhirov | Identified Integrated Dissipator 3002 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 3052 | -5/Zhirov | Identified exit to Proximity Caves 3053 | -5/Zhirov | Entered Proximity Caves 3084 | -4/Proximity Caves | Spotted B-86 Titan 3246 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3289 | -4/Proximity Caves | Discovered exit to Factory (range 9) 3294 | -4/Proximity Caves | Entered Factory 3294 | -4/Factory | Evolved 2 slots: Utility x2 3390 | -4/Factory | Repaired ECM Suite 3590 | -4/Factory | Identified exit to Upper Caves 3590 | -4/Factory | Identified exit to Armory 3749 | -4/Factory | Discovered new exit (range 18) 3901 | -4/Factory | Entered Upper Caves 4154 | -4/Upper Caves | Discovered new exit (range 13) 4165 | -4/Upper Caves | Identified exit to Upper Caves 4178 | -4/Upper Caves | Entered another Upper Caves area 4184 | -4/Upper Caves | Discovered new exit (range 17) 4241 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4260 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4266 | -4/Upper Caves | Spotted B-86 Titan 4304 | -4/Upper Caves | Lost 8 parts (1p2n3u2w) 4305 | -4/Upper Caves | Discovered new exit (range 16) 4312 | -4/Upper Caves | Identified exit to Warlord 4312 | -4/Upper Caves | Entered Warlord 4362 | -4/Warlord | Warlord's base attacked by MAIN.C 4455 | -4/Warlord | Rebuked by Warlord 4459 | -4/Warlord | Opened Warlord's prototype stash 4464 | -4/Warlord | Found Exp. Core Analyzer 4466 | -4/Warlord | Found System Purifier 4501 | -4/Warlord | Build established: Hacker-Gladiator 4654 | -4/Warlord | Spotted B-86 Titan 4675 | -4/Warlord | Warlord forces counterattacked 4695 | -4/Warlord | Lost 3 allies 4714 | -4/Warlord | Opened side exit 4718 | -4/Warlord | Spotted Striker 4721 | -4/Warlord | Discovered new exit (range 9) 4723 | -4/Warlord | Identified exit to Proximity Caves 4723 | -4/Warlord | Entered Proximity Caves 4792 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4813 | -3/Proximity Caves | Spotted B-86 Titan 4815 | -3/Proximity Caves | Spotter reported a threat 4965 | -3/Proximity Caves | Core integrity fell below 50% 4965 | -3/Proximity Caves | Spotter reported a threat 4967 | -3/Proximity Caves | Spotter reported a threat 4969 | -3/Proximity Caves | Discovered new exit (range 7) 4971 | -3/Proximity Caves | Identified exit to Research 4972 | -3/Proximity Caves | Entered Research 4972 | -3/Research | Evolved 2 slots: Utility x2 5196 | -3/Research | Spotted B-86 Titan 5198 | -3/Research | Discovered new exit (range 3) 5199 | -3/Research | Identified exit to Research 5199 | -3/Research | Entered another Research area 5199 | -2/Research | Evolved 2 slots: Utility x2 5217 | -2/Research | Found Exp. Signal Interpreter 5485 | -2/Research | Search patrols dispatched 5489 | -2/Research | Repaired Power Sword 5828 | -2/Research | Spotted B-90 Cyclops 5883 | -2/Research | Spotted B-90 Cyclops 5949 | -2/Research | Search patrols dispatched 6057 | -2/Research | Lost 3 parts (3u) 6066 | -2/Research | Spotted B-90 Cyclops 6090 | -2/Research | Identified exit to Access 6103 | -2/Research | Lost 3 parts (1p2u) 6122 | -2/Research | Entered Access 6122 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6199 | -1/Access | Build established: Wizard-Sprinter 6238 | -1/Access | Lost 6 parts (3n3u) 6389 | -1/Access | Lost 3 parts (1p1n1u) 6413 | -1/Access | Search patrols dispatched 6572 | -1/Access | Core integrity fell below 50% 6589 | -1/Access | Core integrity fell below 20% 6600 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Adv. Corruption Screen intercepted 1% system corruption. Spear follow-up attack on P-80 Master. Adv. Corruption Screen intercepted 1% system corruption. Destroyed Imp. Antigrav System. Destroyed Adv. Heat Sink. Adv. Corruption Screen intercepted 1% system corruption. Destroyed Gamma Rifle. Ionic Axe destroyed. Adv. Corruption Screen intercepted 1% system corruption. Adv. System Shield destroyed. S-43 Plague destroyed. Acquired 34 matter. Adv. Corruption Screen intercepted 1% system corruption. Acquired Xenon Bombardment Thruster. Adv. Corruption Screen intercepted 1% system corruption. Spear destroyed. Penetrated by Slug. A0-MCA's Component Scanner destroyed. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????? | | ##### ????????????????? | | ????# ########### ########?????????????????? | | ????### #######???????#????????????????????????? | | ####??# # ####?????????????????????????????? | | ! #??# #?????????????????????????????? | | #??# #?????????????????????????????? | | ! #??# ! #?????????????????????????????? | | #??# #?????????????????????????????? | | #####?# #?????????????????????????????? | | ! #?# #??? ?????????????????????????? | | #?# #??#h?????????????????????????? | | #?# #??# ?????????????????????????? | | ! #?# #?## #????????????????????????? | | #?# # ###### ????????????????????????? | | #?# ## ####?# h ????????????????????????? | | #?# #?##????# ????????????????????????? | | ### ###?????# #???????????????????????? | | #+### ####### ##??????????????????????? | | #??????????????????????? | | " h #??????????????????????? | | T" h +??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #+### ######### #??????????????????????? | | ##### ###???????# @#??????????????????????? | | #???# #?????????# #??????????????????????? | | #???# #?????????# #??????????????????????? | | """#???# #########?# #??????????????????????? | | Y"#???# ## #?# #??????????????????????? | | """##### ## ### ###????????????????????? | | + ##"" # #????????????????????? | | ### ##"" # #????????????????????? | | #+###?# ##"" # #????????????????????? | | # #???# ##G # #??????????????""? ? | | # ##### ##"" # #??????????????""" ? | | #"" /]# #???????????? ??T" ? | | #"" ]# #?????????? """ ? | | # # #????????? "" ? | | / = # #????????? ? | | # ## ##????????? ? | | #* ## #??????????? # | | ######### #????????????" | | #??????????"""" | | #?????????""""" | | ! #??????????""""" | | """"" #????????? """" | | ""T"" #?????? " | | % #?????? | | #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 1 Cloak Strength 2 Additional Mass Support 9 Corruption Block 40 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 16 Core Analysis 8 Armor Integrity Analysis 40 Offensive Hacking 49 Defensive Hacking 42 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Dual-blade Saw | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ C-35 Carver | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed BoltChargeTendrils Manual? 0 Play Time 03:19:30 Cumulative 180.5 hours Start 2024.08.08 @ 14:52:06 End 2024.08.08 @ 20:36:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 294 Rogue 292 Adventurer 2 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 67 Gallery% 62 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fce0eb1f-a323-40b0-ab0f-a63896c9193e