Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.26 @ 15:11:58 Player: CONM Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (982) 982 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2297 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 234/250 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Particle Cannon Mining Claw > --- INVENTORY (15) --- Heavy Ion Engine Faulty Heavy Ion Engine Light Treads Heat Sink Large Storage Unit High-capacity Battery (250) Weight Redist. System Structural Scanner Signal Interpreter Terrain Scanner Improved Targeting Computer Light Armor Plating Hacking Suite Particle Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Aluminum Leg Wheel High-capacity Battery Weight Redist. System Structural Scanner Signal Interpreter Terrain Scanner Improved Targeting Computer Hacking Suite EM Shotgun Particle Cannon [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 44 | 8 6 29 1 Power 10 | 2 1 7 . Engine 10 | 2 1 7 . Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 1 12 . Treads 10 | 2 . 8 . Leg 3 | . . 3 . Wheel 2 | . 1 1 . Hover . | . . . . Flight . | . . . . Utility 9 | 2 3 3 1 Device 4 | 1 1 2 . Storage 3 | 1 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | 2 1 7 . Energy Gun 4 | 2 1 1 . Energy Cannon 3 | . . 3 . Ballistic Gun 1 | . . 1 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . 3 15 . Power 5 | . 1 4 . Propulsion 6 | . 1 5 . Utility 2 | . 1 1 . Weapon 5 | . . 5 . Highest Loss Streak 8 | . 2 8 . To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 99 88 100 Engine 11 | . 13 8 11 Treads 25 | . 26 23 33 Leg 2 | . . 4 . Wheel 1 | . 1 1 . Device 11 | . 14 9 . Storage 12 | . 14 11 11 Processor 5 | . . 10 11 Energy Gun 14 | . 28 1 . Energy Cannon 6 | . . 12 11 Slashing Weapon 1 | . . 3 11 Naked Turns . | . . . . Heaviest Build 36 | 15 30 36 34 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 8 | . 2 8 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 9 15 15 Most Carried 15 | 4 11 15 15 Average Carried 10 | 1 7 12 15 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 3 11 15 15 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 596 | 65 189 342 . Remotely . | . . . . Salvage Created 1469 | 24 292 1153 . Parts 89 | 5 25 59 . Haulers Intercepted 5 | . 1 4 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 32 | . 12 20 . Guns 19 | . 12 7 . Cannons 12 | . . 12 . Classes Destroyed 8 | 1 4 3 . Tunneler 2 | 2 . . . Hauler 5 | . 1 4 . Recycler 1 | . . 1 . Operator 1 | . 1 . . Watcher 2 | . . 2 . Swarmer 12 | . 9 3 . Grunt 15 | . 3 12 . Sentry 5 | . . 5 . Best Kill Streak 5 | 2 3 5 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 283 | . 73 205 5 Missed 64 | . 14 47 3 Damage Taken 2548 | . 543 1984 21 Core 470 | . 63 397 10 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 71 | . . 71 . Core Remaining (%) 87 | 100 74 . . Volleys Fired 122 | 4 38 80 . Largest 2 | 2 2 2 . Hottest 136 | 100 100 136 . Shots Fired 201 | 8 76 117 . Gun 123 | 8 76 39 . Cannon 78 | . . 78 . Launcher . | . . . . Special . | . . . . Kinetic 13 | . . 13 . Thermal 188 | 8 76 104 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | 3 8 17 . Robot Miss Streak 5 | 1 5 5 . Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 136 | 4 43 89 . Core Hits 55 | 2 19 34 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 5 3 . Burn 8 | . 5 3 . Melee Attacks 1 | . . 1 . Impact . | . . . . Slashing 1 | . . 1 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2177 | 50 553 1574 . Guns 1074 | 50 551 473 . Cannons 1096 | . . 1096 . Explosions . | . . . . Melee . | . . . . Ramming 7 | . 2 5 . Kinetic 214 | . . 214 . Thermal 1956 | 50 551 1355 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 12 | . . 12 . Projectiles 12 | . . 12 . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . 3 . Impact . | . . . . Kinetic 3 | . . 3 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . 1 1 . Targets Rammed 4 | . 1 3 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 363 | 78 217 363 . Average Temperature 77 | 39 68 89 . Received Heat Transfer 1080 | . 120 948 12 Effects 1 | . . 1 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 14 | . 5 9 . Heat Transferred 5217 | 148 1998 3071 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 316 | 10 148 316 99 Initial 84 | . 6 42 84 Average 99 | 2 33 170 91 Maximum Alert Level 1 | . . 1 . Low Security (%) 79 | 100 100 58 100 Level 1 20 | . . 41 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 5 . Investigation 4 | . 1 3 . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 5 | . 1 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 24 37 3 Peak Tracking Total 5 | . 5 5 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 12 | . 6 6 . Terminals 10 | . 5 5 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 12 11 . Successful 7 | . 4 3 . Failed 16 | . 8 8 . Catastrophic 5 | . 3 2 . Database Lockouts . | . . . . Manual 14 | . 10 4 . Terminals 19 | . 10 9 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Locate Traps 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 1 . Terminals 3 | . 2 1 . Assimilate 2 | . 1 1 . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 5 4 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2390 | 136 1071 1181 2 Spaces Moved 1205 | 77 598 529 1 Core 17 | 15 . 2 . Treads 993 | 62 514 416 1 Legs 82 | . . 82 . Wheels 113 | . 84 29 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 110 95 160 Average Speed 157 | 138 153 165 160 Slowest Speed 450 | 160 240 450 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 5 83 50 2 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 1 | . . 1 . Melee 1 | . . 1 . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1482 | 96 673 711 2 Wait 59 | . 15 44 . Move 1202 | 76 597 528 1 Hop . | . . . . Pick Up 32 | 6 12 14 . Fast Attach 19 | 5 1 13 . Attach 13 | 2 2 9 . Detach 1 | . . 1 . Swap 12 | 1 3 7 1 Drop 17 | 2 4 11 . Fire 122 | 4 38 80 . Melee 1 | . . 1 . Ram . | . . . . Kick 2 | . . 2 . Crush 2 | . 1 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 16) 948 | -10/Materials | Discovered new exit (range 15) 1108 | -10/Materials | Discovered new exit (range 15) 1208 | -10/Materials | Entered another Materials area 1208 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1296 | -9/Materials | Lost 3 parts (1p1n1w) 1352 | -9/Materials | Core integrity fell below 50% 1395 | -9/Materials | Lost 8 parts (2p3n1u2w) 1682 | -9/Materials | Core integrity fell below 20% 2071 | -9/Materials | Repaired Particle Cannon 2345 | -9/Materials | Discovered new exit (range 7) 2389 | -9/Materials | Entered Mines 2391 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02260_ U-05 Engineer lays Concrete. 02262_ T-07 Excavator is excavating. 02263_ U-05 Engineer lays Concrete. 02276_ W-16 Scout sends out distress signal. 02297_ Connecting with Terminal... 02312_ Acquired 1 matter. 02345_ EXIT=FOUND 02374_ Triggered Alarm Trap. 02374_ An alarm sounds. 02374_ ALERT: Alarm triggered, dispatching investigation squad. 02376_ Connecting with Terminal... 02376_ ALERT: Suspicious activity at Terminal M006. Dispatching Investigation squad. 02388_ Critical hit (Burn: +37). 02388_ C-30 ARC bursts open, deploying its payload. 02388_ S-10 Pest unfolds itself. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????? ??????????????????????? | | ????????? # ##????????????????????? | | ???????#### ####??????????????????? | | ???????#### ####??????????????????? | | ???????## ##??????????????????? | | ???????## ##??????????????????? | | ???????## """ ##??????????????????? | | ???????## """ ##??????????????????? | | ???????## """ ##??????????????????? | | ???????## @ ##??????????????????? | | ???????## ##??????????????????? | | ???????## ggg ##??????????????????? | | ???????#########??????????????????? | | ???????#########??????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronMyomerEngine Manual? 0 Play Time 00:29:29 Cumulative 21.0 hours Start 2024.05.25 @ 22:45:26 End 2024.05.26 @ 15:11:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 16 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cb180ca-08aa-490b-8ea4-afcc614fa1a6