Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.02 @ 21:13:46 Player: Vexic Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (280) 280 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 1296 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 266/400 Matter 92/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Flying (31) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY (2) ------ Improved Terrain Scanner Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (4) ---- Improved Ion Engine VTOL Module VTOL Module Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Improved Terrain Scanner Targeting Computer > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- VTOL Module VTOL Module VTOL Module VTOL Module [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Treads Light Treads Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 30 | 9 1 20 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 13 | 2 . 11 Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 11 | . . 11 Utility 5 | 4 . 1 Device 1 | 1 . . Storage 1 | 1 . . Processor 3 | 2 . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 1 6 Energy Gun 2 | 1 . 1 Energy Cannon 1 | . 1 . Ballistic Gun 5 | 1 . 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 98 | . 99 97 Engine 11 | . 14 11 Treads 8 | . 28 . Flight 30 | . . 42 Device 11 | . 14 11 Processor 11 | . 14 11 Energy Gun 11 | . 14 10 Energy Cannon 5 | . 11 3 Ballistic Gun 4 | . 2 5 Naked Turns . | . . . Heaviest Build 14 | 10 8 14 Greatest Support 40 | 20 40 20 Greatest Overweight (x) 4 | 3 1 4 Average Overweight (x) . | 1 . . Largest Inventory Capacity 6 | 6 4 4 Average Capacity 4 | 5 4 4 Most Carried 4 | 1 4 4 Average Carried 2 | . 2 3 Final Capacity 4 | 4 4 4 Final Carried 4 | 1 4 3 Class Distribution -------------------- 52% | Mutant 40% | Sprinter 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 353 | 149 48 156 Remotely . | . . . Salvage Created 350 | 55 48 247 Parts 30 | 9 4 17 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . 3 5 Guns 7 | . 2 5 Cannons 1 | . 1 . Classes Destroyed 5 | 1 1 3 Tunneler 3 | 3 . . Watcher 1 | . . 1 Swarmer 3 | . 3 . Grunt 2 | . . 2 Sentry 3 | . . 3 Best Kill Streak 3 | 2 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 2 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 660 | . 135 525 Core 157 | . 23 134 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 40 | 4 9 27 Largest 2 | 2 2 2 Hottest 100 | 60 100 100 Shots Fired 72 | 8 18 46 Gun 56 | 8 9 39 Cannon 10 | . 9 1 Launcher . | . . . Special 6 | . . 6 Kinetic 27 | 4 . 23 Thermal 45 | 4 18 23 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 6 3 9 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 40 | 6 9 25 Core Hits 16 | 3 3 10 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 550 | 73 110 367 Guns 482 | 73 42 367 Cannons 68 | . 68 . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 215 | 28 . 187 Thermal 335 | 45 110 180 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 4 | . 4 . Projectiles 4 | . 4 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 331 | 40 331 314 Average Temperature 115 | 20 166 102 Received Heat Transfer 171 | . . 171 Effects 6 | . 3 3 Interference 6 | . 3 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 744 | 100 248 396 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 448 | 15 79 448 Initial 33 | . 9 33 Average 145 | 8 32 231 Maximum Alert Level 2 | . . 2 Low Security (%) 69 | 100 100 48 Level 1 18 | . . 32 Level 2 11 | . . 19 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 3 22 Peak Tracking Total 6 | . 3 6 Tactical Retreats 7 | . . 7 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 1 2 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 2 4 Successful 6 | . 2 4 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . . 3 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 2 3 Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . . 1 Alert Level 1 | . . 1 Locate Traps 1 | . 1 . Recall Investigation 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 785 | 132 191 462 Spaces Moved 707 | 54 113 540 Core 121 | 52 40 29 Treads 75 | 2 73 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 511 | . . 511 Fastest Speed 31 | 50 100 31 Average Speed 61 | 129 138 37 Slowest Speed 250 | 200 160 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 5 | . . 5 Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 4 24 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 979 | 105 132 742 Wait 178 | 37 1 140 Move 695 | 53 112 530 Hop 5 | . . 5 Pick Up 10 | . 5 5 Fast Attach 16 | 9 1 6 Attach 8 | . . 8 Detach 7 | 2 1 4 Swap 6 | . . 6 Drop 14 | . 3 11 Fire 40 | 4 9 27 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Propulsion x2 411 | -9/Materials | Discovered new exit (range 15) 786 | -9/Materials | Self-destructed Last Messages --------------- 00647_ VTOL Module destroyed. 00649_ Overheating: System interference. 00649_ Hvy. Assault Rifle temporarily disabled. 00650_ K-01 Serf collects debris. 00652_ Overheating: System interference. 00652_ Particle Gun temporarily disabled. 00656_ Acquired 38 matter. 00659_ VTOL Module destroyed. 00660_ K-01 Serf collects debris. 00661_ R-06 Scavenger inserts Sensor Array into recycling unit. 00679_ R-06 Scavenger collects Shotgun. 00684_ R-06 Scavenger collects Lgt. Ion Engine. 00690_ Acquired 19 matter. 00728_ Y-45 Defender destroyed. 00744_ Acquired 50 matter. 00754_ Particle Gun destroyed. 00757_ K-01 Serf cleans the Hadron Collector. 00772_ K-01 Serf collects debris. 00783_ Y-45 Defender destroyed. 00784_ K-01 Serf collects debris. 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"""" # < #??? | | ????????????# """" # #??? | | ????????????# """" #"" ""#??? | | ????????????# ##"|||"##??? | | ????????????# ###"""##???? | | ????????????#######/###?#####????? | | ??????????????????# #????????????? | | ??????????????????# #????????????? | | ?????????????????? ????????????? | | ?????????????????? ????????????? | | ?????????????????# ????????????? | | ?????????????????####????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 193 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonNovaMagmablaster Manual? 0 Play Time 00:15:47 Cumulative 15.1 hours Start 2021.04.02 @ 20:41:43 End 2021.04.02 @ 21:13:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfae8835-1d52-491a-ba5b-8acdddd58c32