Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.01 @ 19:45:59 Player: Inverisimilidude Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (47) 235 Value Destroyed (1770) 1770 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (364) 364 TOTAL SCORE: 5329 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 53 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 278/300 Energy 97/100 System Corruption 5% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- Power Maul > --- INVENTORY (10) --- Improved Cooling System Large Storage Unit Signal Interpreter Improved Medium Armor Plating Guided Plasma Cannon Minigun Gauss Rifle Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Hardened Light Armor Plating > --- WEAPON ----------- Gatling Laser Guided Plasma Cannon Scythe > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Improved Cooling System Large Storage Unit Signal Interpreter Improved Signal Interpreter Improved Medium Armor Plating Minigun Gauss Cannon Rocket Launcher [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 3 | . . . . . 2 1 . Utility 1 | . . . . . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 76 | 6 1 1 7 . 20 38 3 Power 10 | 1 . . 2 . 1 6 . Engine 10 | 1 . . 2 . 1 6 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 14 | 2 . . . . 5 7 . Treads 1 | . . . . . . 1 . Leg 13 | 2 . . . . 5 6 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 1 1 . 3 . 3 8 . Device 3 | . . . 1 . 1 1 . Storage 4 | 1 . . 1 . 1 1 . Processor 4 | . . . . . . 4 . Hackware . | . . . . . . . . Protection 5 | . 1 . 1 . 1 2 . Artifact . | . . . . . . . . Weapon 36 | 2 . 1 2 . 11 17 3 Energy Gun 10 | 2 . . . . 4 4 . Energy Cannon 3 | . . . 1 . 1 1 . Ballistic Gun 10 | . . 1 1 . 2 5 1 Ballistic Cannon 2 | . . . . . . 1 1 Launcher 7 | . . . . . 4 2 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 3 | . . . . . . 3 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . 1 . Parts Lost 18 | . . . . . 3 5 10 Power 3 | . . . . . . 1 2 Propulsion 7 | . . . . . . 2 5 Utility 2 | . . . . . 1 1 . Weapon 6 | . . . . . 2 1 3 Highest Loss Streak 7 | . . . . . 1 5 7 Average Slot Usage (%) 95 | . 97 100 97 100 90 98 83 Engine 13 | . 14 14 13 14 9 14 11 Leg 33 | . 28 28 28 28 36 37 21 Device 2 | . . . . . . 3 . Storage 8 | . 14 14 13 14 9 7 7 Processor 3 | . . . . . . 3 15 Protection 8 | . 11 14 12 14 8 6 . Energy Gun 11 | . 28 24 14 14 11 10 . Ballistic Gun 7 | . . 3 14 14 8 6 5 Slashing Weapon 1 | . . . . . . 3 . Naked Turns . | . . . . . . . . Heaviest Build 56 | 13 16 16 15 15 29 56 52 Greatest Support 78 | 20 20 20 20 20 40 78 60 Greatest Overweight (x) 4 | 4 . . . . . . 1 Average Overweight (x) . | 1 . . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 6 10 10 10 Average Capacity 8 | 5 6 6 5 6 7 9 10 Most Carried 10 | 6 6 6 6 6 8 10 9 Average Carried 7 | 2 5 5 5 5 6 9 8 Final Capacity 10 | 6 6 6 6 6 8 10 10 Final Carried 9 | 4 6 6 6 6 8 9 8 Class Distribution -------------------- 42% | Mutant 31% | Scavenger-Skirmisher 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Matter Collected 1269 | 260 10 . . 80 323 450 146 Remotely . | . . . . . . . . Salvage Created 1363 | . 50 34 . . 424 513 342 Parts 79 | . 4 . . . 40 20 15 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 13 Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 39 | . 1 2 . . 13 11 12 Melee 11 | . . . . . . 6 5 Guns 10 | . 1 2 . . 3 4 . Cannons 1 | . . . . . 1 . . AOE 16 | . . . . . 9 1 6 Classes Destroyed 11 | . 1 1 . . 5 4 . Worker 2 | . . . . . 1 1 . Builder 2 | . . . . . 2 . . Tunneler 1 | . . . . . . 1 . Operator 1 | . . . . . . 1 . Watcher 2 | . . . . . 1 1 . Swarmer 11 | . . 2 . . 3 . 6 Grunt 14 | . 1 . . . 6 2 5 Duelist 1 | . . . . . . 1 . Sentry 6 | . . . . . 3 2 1 Hunter 4 | . . . . . 1 3 . Programmer 3 | . . . . . . 3 . Best Kill Streak 9 | . 1 2 . . 8 5 9 Combat Bots Only 9 | . 1 2 . . 4 4 9 Max Kills in Single Turn 3 | . 1 1 . . 3 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 3 1 2 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Damage Taken 3795 | . 93 68 . 18 584 1495 1537 Core 765 | . 22 7 . . 31 183 522 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 94 | 100 . . . 88 94 . . Volleys Fired 65 | . 7 3 . . 27 24 4 Largest 3 | . 2 2 . . 3 3 1 Hottest 151 | . 90 90 . . 135 151 39 Shots Fired 126 | . 14 6 . . 47 53 6 Gun 90 | . 14 6 . . 24 45 1 Cannon 10 | . . . . . 6 3 1 Launcher 26 | . . . . . 17 5 4 Special . | . . . . . . . . Kinetic 28 | . . . . . 10 16 2 Thermal 48 | . 7 3 . . 10 28 . Explosive 26 | . . . . . 17 5 4 Electromagnetic 24 | . 7 3 . . 10 4 . Robot Hit Streak 16 | . 4 4 . . 14 16 5 Robot Miss Streak 4 | . 2 1 . . 1 4 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 127 | . 8 5 . . 26 63 25 Core Hits 92 | . 2 2 . . 39 30 19 Critical Hits 2 | . . . . . . 2 . Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 . Melee Attacks 71 | . . . . . . 36 35 Impact 35 | . . . . . . . 35 Slashing 36 | . . . . . . 36 . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4806 | . 100 69 . . 1282 2025 1330 Guns 950 | . 100 69 . . 172 581 28 Cannons 228 | . . . . . 125 103 . Explosions 2089 | . . . . . 985 442 662 Melee 1539 | . . . . . . 899 640 Ramming . | . . . . . . . . Kinetic 229 | . . . . . 44 157 28 Thermal 736 | . 39 37 . . 176 484 . Explosive 2021 | . . . . . 917 442 662 Electromagnetic 281 | . 61 32 . . 145 43 . Impact 640 | . . . . . . . 640 Slashing 899 | . . . . . . 899 . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . 1 5 5 Average Corruption 3 | . . . . . 1 3 5 Corruption Purged . | . . . . . . . . Effects 41 | . . . . . 3 28 10 Message Errors 9 | . . . . . . 6 3 Matter Fused 8 | . . . . . . 6 2 Heat Flow Errors 3 | . . . . . . 3 . Energy Discharges 4 | . . . . . . 4 . Data Loss (minor) 6 | . . . . . . 4 2 Misfires 3 | . . . . . . 1 2 Targeting Errors 8 | . . . . . 3 4 1 Overload Shots . | . . . . . . . . Overflow Damage 159 | . . . . . 28 56 75 Projectiles . | . . . . . . . . Explosions 92 | . . . . . 28 13 51 Melee 67 | . . . . . . 43 24 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 345 | . . . . . 103 209 33 Shots 10 | . . . . . 4 3 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 347 | . 270 117 . . 347 270 24 Average Temperature 97 | . 124 60 . . 108 96 10 Received Heat Transfer 684 | . 51 . . . 180 174 279 Effects 2 | . . . . . 2 . . Interference 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . . . 5 . Heat Transferred 1500 | . 111 111 . . 296 982 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Peak Influence 406 | . 50 69 . 103 406 229 . Initial 184 | . . 19 . . 24 184 . Average 92 | . 25 64 . 34 129 98 . Maximum Alert Level 2 | . . . . . 2 1 . Low Security (%) 83 | 100 100 100 . 100 69 82 . Level 1 14 | . . . . . 18 17 . Level 2 2 | . . . . . 12 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . . . . . 1 7 . Investigation 4 | . . . . . 1 3 . Extermination 4 | . . . . . . 4 . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Distress Signals 2 | . . . . . 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 56 | . 2 3 . 3 15 20 13 Peak Tracking Total 10 | . 2 3 . 4 3 4 10 Tactical Retreats 4 | . 1 . . . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Traps Triggered 3 | . . . . . 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Disabled 7 | . . . . . 4 2 1 Max in Single Turn 2 | . . . . . 1 2 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Accessed 7 | . 1 . 1 . 1 3 1 Terminals 6 | . 1 . . . 1 3 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 22 | . 2 . 2 . 3 9 6 Successful 12 | . 1 . 2 . . 3 6 Failed 10 | . 1 . . . 3 6 . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 5 | . 2 . 1 . . 2 . Terminals 20 | . 2 . . . 3 9 6 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 1 . 2 . . 3 6 Record 8 | . . . 2 . . . 6 Robot Analysis 2 | . . . . . . 2 . Branch Access Points 1 | . 1 . . . . . . Recall Reinforcements 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used 1 | . . . . . . 1 . Hacking Detections 4 | . . . . . 1 3 . Full Trace Events 2 | . . . . . . 2 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 3 . . . Highest-Rated Group 40 | . . 40 40 40 . . . Highest-Rated Ally 16 | . . 16 16 16 . . . Total Orders 1 | . . 1 . . . . . AID 1 | . . 1 . . . . . Ally Attacks 16 | . . . . 16 . . . Total Damage 190 | . . . . 190 . . . Kills 5 | . . . . 5 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Robot Analysis Total 2 | . . . . . . 2 . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Turns Passed 4401 | 71 149 113 434 357 748 2191 338 Spaces Moved 2870 | 34 95 84 348 285 382 1458 184 Core 20 | 20 . . . . . . . Treads 1 | . . . . . . . 1 Legs 2849 | 14 95 84 348 285 382 1458 183 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 122 Average Speed 122 | 168 120 120 120 120 120 121 129 Slowest Speed 250 | 250 120 120 120 120 120 122 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 22 18 64 60 25 33 25 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 2 | . . . . . 2 . . Terrain Destroyed 176 | . . . . . 78 62 36 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 175 | . . . . . 78 62 35 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Total 3560 | 45 117 90 365 302 631 1783 227 Wait 391 | . 8 1 . 12 189 180 1 Move 2863 | 33 94 83 347 284 381 1457 184 Hop . | . . . . . . . . Pick Up 47 | 6 5 1 5 3 8 19 . Fast Attach 15 | 4 . . 2 . 3 5 1 Attach 17 | 2 1 1 2 . 5 5 1 Detach . | . . . . . . . . Swap 44 | . . . 3 . 12 28 1 Drop 45 | . 2 1 6 3 6 27 . Fire 65 | . 7 3 . . 27 24 4 Melee 71 | . . . . . . 36 35 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 2 | . . . . . . 2 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Identified exit to Mines 221 | -10/Materials | Entered Mines 274 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 299 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 323 | -10/Mines | Build established: Mutant 324 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 325 | -10/Mines | Discovered new exit (range 5) 334 | -10/Mines | Entered Exiles 334 | -10/Exiles | Accompanied by 3 allies 350 | -10/Exiles | Discovered new exit (range 15) 364 | -10/Exiles | Met 8R-AWN 388 | -10/Exiles | Met EX-HEX 428 | -10/Exiles | Met EX-BIN 445 | -10/Exiles | Aligned with FarCom system 446 | -10/Exiles | Given EX-Vault access code 476 | -10/Exiles | Opened EX-Vault 490 | -10/Exiles | Found Prototype Energy Cannon 491 | -10/Exiles | Identified Gui. Plasma Cannon 497 | -10/Exiles | Found Prototype Device 498 | -10/Exiles | Identified PSU Rigger 632 | -10/Exiles | Warned to stay clear of 0b10 Research branches 667 | -10/Exiles | Met EX-DEC 756 | -10/Exiles | Discovered new exit (range 11) 768 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 768 | -10/Exiles | Entered Mines 768 | -9/Mines | Accompanied by 3 allies 813 | -9/Mines | Found a hidden stash of uninstalled traps 876 | -9/Mines | Assembled infested the area 881 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1102 | -9/Mines | Learned Materials security intel 1115 | -9/Mines | Discovered new exit (range 7) 1125 | -9/Mines | Entered Materials 1125 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1867 | -8/Materials | Discovered new exit (range 3) 1873 | -8/Materials | Entered Factory 1873 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1999 | -7/Factory | Build established: Scavenger-Skirmisher 3546 | -7/Factory | Build established: Scavenger-Mutant 3848 | -7/Factory | Discovered new exit (range 20) 3942 | -7/Factory | Lost 5 parts (1p2n1u1w) 3970 | -7/Factory | Discovered new exit (range 20) 3976 | -7/Factory | Identified exit to Lower Caves 4026 | -7/Factory | Identified exit to Factory 4064 | -7/Factory | Entered Lower Caves 4291 | -7/Lower Caves | Destroyed 9 combat bots 4296 | -7/Lower Caves | Lost 3 parts (2n1w) 4304 | -7/Lower Caves | Learned location of Armory (-3) 4304 | -7/Lower Caves | Learned Armory trap positions 4304 | -7/Lower Caves | Learned Factory stockpile data 4304 | -7/Lower Caves | Learned Extension stockpile data 4336 | -7/Lower Caves | Core integrity fell below 50% 4354 | -7/Lower Caves | Attracted the attention of an 0b10 base 4392 | -7/Lower Caves | Core integrity fell below 20% 4402 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 04334_ Gauss Cannon destroyed. 04335_ S-27 Virus system terminally corrupted. 04335_ VTOL Module fried. 04349_ Imp. Titanium Leg destroyed. 04353_ Machine disabled. 04353_ System corrupted: Power Maul targeting data glitched. 04355_ Penetrated by Slug. 04357_ System corrupted: FCS attempts to trigger Hvy. Battle Rifle. 04357_ System corrupted: Hvy. Battle Rifle misfires. 04357_ Acquired 25 matter. 04362_ Carbon-fiber Leg destroyed. 04368_ Hvy. Battle Rifle destroyed. 04376_ S-27 Virus destroyed. 04377_ Penetrated by Slug. 04381_ VTOL Module fries itself beyond repair. 04382_ Med. Treads destroyed. 04382_ Penetrated by Slug. 04385_ Slug penetrates Wall. 04388_ Penetrated by Slug. 04399_ Slug penetrates Wall. 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