Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.23 @ 01:37:38 Player: cptwinky Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (480) 2400 Value Destroyed (19440) 19440 Prototype IDs (53) 1060 Alien Tech Used (2) 400 Bonus (11264) 11264 TOTAL SCORE: 43864 Bonus ------- High Alert Combat Kills 6049 Follower Combat Kills 2548 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1400 Hacked Protovariant 500 Scanned by Researcher 500 Friendly Fire -2033 Cogmind --------- Core Integrity 0/1300 Matter 123/300 Energy 82/100 System Corruption 23% Temperature Cool (0) Movement Hovering (80) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Combat Antigrav System > --- UTILITY (11) ----- Transport Network Coupler > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Energy Well (340) Relay Coupler [Grunt] (36) Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (25) Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Centrium Heavy Treads High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Active Sensor Suite Advanced Targeting Computer Advanced Transmission Jammer Improved Phase Shifter Powered Armor Relay Coupler [NC] Relay Coupler [Grunt] > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Heavy Gauss Cannon > --- INVENTORY -------- Advanced Heavy Treads High-density Centrium Wheel Advanced Matter Compressor EM Shield Hardlight Generator Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Advanced Remote Datajack Advanced Remote Datajack [Rating: 154] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Tiamat Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Great Axe Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Res Tes Slots Evolved 14 | . . . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . Utility 9 | . . . 1 . 2 1 . . . . 2 . . . . . . 1 . . . . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 514 | . 6 5 22 25 23 54 6 5 . 10 19 3 5 13 10 15 3 104 10 8 16 6 16 22 6 33 13 50 6 Power 40 | . 1 . 2 4 1 3 3 . . . 1 . . . 1 1 . 7 3 2 1 1 1 1 . 3 1 3 . Engine 14 | . 1 . 2 2 1 1 2 . . . 1 . . . 1 1 . 1 . 1 . . . . . . . . . Core 14 | . . . . 2 . 2 1 . . . . . . . . . . 3 2 1 . . 1 . . . 1 1 . Reactor 12 | . . . . . . . . . . . . . . . . . . 3 1 . 1 1 . 1 . 3 . 2 . Propulsion 96 | . 2 4 7 4 4 13 . . . . 2 1 . 4 1 3 . 18 . . . 1 3 3 . 9 3 12 2 Treads 73 | . 2 . 7 4 4 11 . . . . 2 . . 2 1 3 . 17 . . . 1 3 3 . 2 2 9 . Leg 6 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Wheel 16 | . . 2 . . . 2 . . . . . 1 . 2 . . . 1 . . . . . . . 4 1 3 . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 186 | . 3 . 4 3 11 20 3 2 . 5 6 . 4 2 1 5 . 36 3 1 9 2 1 14 6 11 8 23 3 Device 95 | . 1 . 1 . 2 10 2 1 . 4 2 . 2 2 1 4 . 22 2 1 3 1 . 8 2 7 3 13 1 Storage 6 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 2 . . Processor 14 | . . . . . 4 . . . . . 2 . . . . . . 3 . . . . . . 2 1 . . 2 Hackware 8 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . 1 4 . Protection 63 | . 1 . 3 3 4 8 1 1 . 1 2 . 2 . . . . 10 1 . 6 1 1 6 2 2 2 6 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 192 | . . 1 9 14 7 18 . 3 . 5 10 2 1 7 7 6 3 43 4 5 6 2 11 4 . 10 1 12 1 Energy Gun 29 | . . . 2 . . 3 . . . 3 2 . . 1 . 4 1 4 . . 1 . . 1 . 4 . 2 1 Energy Cannon 43 | . . . 2 8 4 10 . . . . 1 . 1 . . 1 . 8 . 2 . 2 4 . . . . . . Ballistic Gun 39 | . . 1 4 . . . . 2 . . 2 2 . 3 3 1 1 9 2 1 2 . 1 . . 3 . 2 . Ballistic Cannon 19 | . . . . . . 1 . . . . . . . . . . . 8 1 1 . . . 3 . 1 1 3 . Launcher 28 | . . . . 3 3 3 . 1 . 1 3 . . 1 2 . 1 6 1 1 2 . . . . . . . . Special Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . Impact Weapon 9 | . . . . 3 . 1 . . . . . . . . . . . 4 . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 17 | . . . 1 . . . . . . 1 1 . . 2 1 . . 4 . . 1 . 5 . . 1 . . . Unidentified Prototypes 22 | . . . 3 1 . 2 1 1 . . . . . . . 1 . 2 1 1 4 . 1 1 . . 1 2 . Parts Lost 91 | . 1 1 1 . 1 4 . . . . 2 . . . . . . 24 1 1 1 1 14 . . 18 1 19 1 Power 8 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . 4 . Propulsion 17 | . . . . . . 1 . . . . . . . . . . . 5 . . . . 3 . . 5 . 3 . Utility 38 | . . . . . 1 2 . . . . 1 . . . . . . 11 1 . 1 . 5 . . 8 1 7 . Weapon 28 | . . 1 . . . 1 . . . . 1 . . . . . . 7 . 1 . 1 6 . . 4 . 5 1 Highest Loss Streak 13 | . 1 1 1 . 1 2 . . . . 2 . . . . . . 6 1 1 1 1 9 . . 8 1 13 1 Average Slot Usage (%) 85 | . 97 100 99 99 99 91 76 77 78 78 80 75 90 92 93 91 93 88 83 82 82 77 71 51 80 85 97 77 6 Engine 3 | . 14 14 11 5 9 4 5 7 7 7 6 6 6 6 6 6 6 1 . . . . . . . . . . . Core 1 | . . . . 5 . 2 1 . . . . . . . . . . 2 . 4 3 . 2 . . . 4 3 . Reactor 1 | . . . . . . . . . . . . . . . . . . . 4 . 1 5 4 4 5 8 5 3 . Treads 17 | . 25 6 31 33 27 14 15 14 14 14 12 6 6 6 11 16 18 19 22 22 22 22 18 14 15 4 4 9 . Wheel 3 | . . 20 1 . . 6 7 7 7 7 6 11 12 11 6 1 . . . . . . . . . 6 20 6 . Device 12 | . 3 . 11 11 10 7 7 6 . 6 8 12 16 18 18 18 18 15 10 11 11 11 14 7 19 24 16 17 . Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 4 . . 2 6 3 . Processor 10 | . . . . . 12 15 15 14 14 14 18 18 18 18 18 18 18 16 5 5 5 4 . . 6 13 10 6 . Protection 9 | . 8 14 11 10 9 10 7 7 14 7 9 . 6 6 6 6 6 7 16 16 15 11 11 12 19 1 11 7 . Energy Gun 3 | . 14 14 3 . . 4 . . . 6 2 . . . 6 9 8 3 . . 1 . . . . 6 10 4 2 Energy Cannon 4 | . . . 9 21 17 9 . . . . . 6 10 11 6 1 . 1 . 2 11 11 13 . . . . . . Ballistic Gun 3 | . 14 14 7 . . . . 5 7 . 3 6 6 4 5 5 9 4 11 9 3 . . . . 5 . 4 . Ballistic Cannon 3 | . . . . . . . 7 7 7 7 5 . . . . . . 5 4 1 . . . 4 10 1 4 3 . Naked Turns 52 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 27 22 Heaviest Build 158 | 11 51 51 62 64 66 122 122 147 142 147 158 136 134 135 136 135 122 142 135 138 153 156 156 96 96 89 99 110 2 Greatest Support 215 | 20 40 40 62 65 66 86 28 28 28 28 28 44 44 44 40 120 120 170 152 152 152 157 199 140 140 140 52 215 16 Greatest Overweight (x) 22 | . 1 2 5 . 1 4 4 5 5 5 5 4 3 4 4 4 1 4 . . 1 . 1 1 . 22 1 4 . Average Overweight (x) 1 | . . 1 . . . 2 4 4 5 4 4 2 2 2 3 1 . . . . . . . . . . 1 . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 15 15 15 5 Average Capacity 21 | 8 14 20 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 5 9 15 14 5 Most Carried 25 | 6 13 16 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 15 15 15 5 Average Carried 20 | 6 9 14 19 19 19 21 24 25 25 25 24 24 24 25 24 24 25 24 22 23 24 24 23 4 4 4 14 13 4 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 15 15 5 5 Final Carried 25 | 6 13 16 20 20 20 25 25 25 25 25 23 25 25 25 25 25 25 25 24 25 25 24 5 5 3 15 15 5 4 Class Distribution -------------------- 35% | Mutant 19% | Scavenger-Gunner 16% | Scavenger-Mutant 14% | Scavenger-Tank 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Tank | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Commander-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Skirmisher | -4/Factory Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Tank | -4/Factory Bothacker-Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Res Tes Matter Collected 16173 | 200 337 137 319 276 328 531 194 123 . 237 620 . . 778 237 140 98 5435 198 647 359 168 202 678 495 1120 427 1889 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22454 | . 423 336 1135 1480 1501 1376 153 41 . 157 871 318 . 978 303 . 116 6891 113 489 398 114 617 693 733 1112 386 1700 20 Parts 954 | . 27 15 82 94 70 71 5 7 . 11 44 6 . 24 18 . 6 274 6 16 19 11 26 9 21 17 11 61 3 Haulers Intercepted 21 | . . . 3 6 5 . . . . . . . . . . . . 6 . . . . . . 1 . . . . Recyclers Shooed 10 | . 2 . . . . . . . . . 1 . . . . . . 3 . . . . 1 . . . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 123 | . . . . . . . 5 5 . 14 . . . 6 10 . 6 . 6 12 51 8 . . . . . . . Prevented 12 | . . . . . . . . . . . . . . . . . 1 . . . 11 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Res Tes Combat Hostiles Destroyed 401 | . 9 12 27 28 31 27 4 5 . 7 18 1 . 13 7 . 5 118 3 9 16 9 7 . 12 12 4 16 1 Melee 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Guns 101 | . 9 12 12 . . 6 . . . 3 4 . . 2 1 . 1 25 2 4 . . . . . 9 2 9 . Cannons 186 | . . . 15 21 20 12 4 2 . 2 7 1 . 6 2 . . 65 . . 1 1 7 . 10 1 2 7 . AOE 98 | . . . . 7 8 5 . 3 . 2 7 . . 3 4 . 4 23 1 5 14 8 . . 2 2 . . . Classes Destroyed 24 | . 4 . 6 2 1 4 . 1 . . . 1 . 1 1 . . 1 . . . . . 1 . . . . 1 Worker 24 | . . . . 6 1 3 . . . . 3 . . . . . . 7 . . . . . . 1 . . 3 . Builder 19 | . . . 1 . . 2 . . . . 4 . . . . . . 8 . . . . 1 . 1 . . 2 . Tunneler 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 21 | . . . 3 6 5 . . . . . . . . . . . . 6 . . . . . . 1 . . . . Recycler 17 | . 1 . . 2 1 3 . . . . 1 . . . . . . 2 . . . . 1 . 1 . 1 4 . Mechanic 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Operator 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 6 | . . . 1 2 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . Swarmer 93 | . 3 8 8 4 8 4 . 4 . 5 5 . . 4 3 . 4 11 . 1 7 8 . . 4 2 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 153 | . 6 4 12 13 16 11 4 . . . 11 . . 1 3 . . 52 . 3 5 . . . 4 5 2 1 . Brawler 10 | . . . . . . 1 . . . . . . . . . . . 6 . 1 1 . . . . . 1 . . Duelist 9 | . . . 1 1 . 2 . . . 1 . . . . . . . 3 . . . . . . 1 . . . . Protector 7 | . . . . 1 . 1 . . . . . . . . . . . 3 . . 2 . . . . . . . . Sentry 39 | . . . 6 9 5 2 . . . 1 1 . . . . . 1 5 1 1 . . . . 1 3 1 2 . Specialist 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 33 | . . . . . 2 1 . . . . . . . . . . . 17 2 2 1 . 2 . . 1 . 5 . Programmer 40 | . . . . . . 2 . . . . 1 . . . 1 . . 21 . . . 1 4 . 2 . . 8 . Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Compactor 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Wasp 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Thug 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Savage 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 16 | . 5 3 6 12 6 9 4 4 . 3 13 1 . 5 3 . 5 16 2 3 14 4 4 . 6 2 3 7 1 Combat Bots Only 14 | . 5 3 4 4 5 6 4 4 . 3 5 1 . 5 3 . 5 13 2 3 14 4 2 . 5 2 3 5 1 Max Kills in Single Turn 6 | . 1 1 1 4 3 3 1 2 . 1 5 1 . 2 1 . 4 6 1 1 4 4 2 2 2 1 1 3 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploded 4 | . . . . 3 3 2 . 2 . 1 3 . . 2 1 . 4 4 1 1 4 4 . . 2 1 . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Res Tes Damage Taken 30951 | . 334 403 735 780 1121 2178 75 177 . 131 1045 . . 111 445 . 151 7936 277 606 739 320 1918 . 874 3360 843 6073 319 Core 3851 | . 47 95 152 118 117 385 10 . . . 51 . . 35 68 . 30 607 17 50 . 47 303 . 28 284 89 1128 190 Absorbed by Shields 1218 | . . . . 94 . . 21 . . 32 387 . . 30 163 . 55 280 . . . . . . . . 6 117 33 Reduced by Siege Mode 589 | . . . . . . . . . . . . . . . . . . 227 . 32 . 11 28 . 16 45 40 190 . Core Remaining (%) 54 | 100 . 43 . 32 78 . . . . 43 . . . . . . 78 . . . . 27 . . . . 38 . . Volleys Fired 1285 | . 35 31 75 71 75 95 6 12 . 11 49 14 4 27 12 2 6 319 6 29 16 15 27 31 41 163 15 95 3 Largest 3 | . 2 2 2 2 2 2 1 1 . 2 2 2 1 3 3 1 2 3 3 3 3 2 3 2 2 3 3 3 1 Hottest 294 | . 60 60 136 136 136 136 60 60 . 140 140 123 90 191 198 75 108 240 127 229 229 196 294 114 114 173 211 211 40 Shots Fired 2556 | . 68 62 144 132 143 176 6 12 . 18 77 28 4 53 25 2 10 816 12 57 22 24 68 62 81 206 43 202 3 Gun 1105 | . 68 62 85 . . 71 . . . 8 36 14 . 14 13 2 8 352 6 27 1 . 13 . . 178 28 116 3 Cannon 1352 | . . . 59 124 136 99 6 10 . 8 34 14 4 37 7 . . 445 3 21 12 20 55 62 81 28 15 72 . Launcher 85 | . . . . 8 7 6 . 2 . 2 7 . . 2 5 . 2 19 3 9 9 4 . . . . . . . Special 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Kinetic 1337 | . 35 31 56 . . . 6 10 . 8 67 14 . 14 6 . 4 552 9 33 1 . 13 62 81 155 15 165 . Thermal 1109 | . 33 31 88 124 136 170 . . . 8 3 14 4 37 14 2 4 242 . 15 12 20 55 . . 43 28 23 3 Explosive 85 | . . . . 8 7 6 . 2 . 2 7 . . 2 5 . 2 19 3 9 9 4 . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Entropic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Robot Hit Streak 40 | . 13 10 19 15 20 40 7 4 . 5 16 25 . 19 7 . 8 39 17 23 8 13 14 7 12 28 20 22 2 Robot Miss Streak 6 | . 4 5 2 3 3 3 . 2 . 3 2 1 . 2 3 . . 4 . 1 3 . 2 5 4 6 1 3 1 Penetration Max 2 | . . . . . . . . . . . 1 . . 1 . . . 2 . . . . 1 2 2 1 . 2 . Secondary Targets 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Max Gunslinging Chain 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Shots Hit Robots 1823 | . 43 40 101 88 101 128 6 6 . 12 62 27 . 53 19 . 7 556 9 39 17 11 43 37 46 186 35 149 2 Core Hits 925 | . 21 20 43 52 55 64 4 6 . 12 48 3 . 18 16 . 9 265 8 25 49 11 17 11 23 73 14 58 . Critical Kills 115 | . . . . . 3 2 . . . . 5 . . 3 . . . 69 . . 1 . . 7 11 1 . 13 . Critical Parts Destroyed 179 | . . . . . . . . . . . 7 1 . 2 1 . 1 104 . 4 . . . 5 22 11 . 21 . Critical Strikes 359 | . . . . . 3 6 2 . . . 13 6 . 6 2 . 3 188 . 5 1 . . 23 33 18 4 46 . Burn 26 | . . . . . . 4 . . . . . . . . 1 . 2 8 . . . . . . . 5 2 4 . Meltdown 8 | . . . . . 3 2 . . . . . . . . . . . 2 . . 1 . . . . . . . . Destroy 314 | . . . . . . . . . . . 12 6 . 6 1 . 1 178 . 5 . . . 23 33 12 . 37 . Blast 10 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . 2 5 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 109 | . . . . 3 . 6 . . . 1 5 . . 15 5 . . 44 . . 6 . 4 . . 20 . . . Impact 48 | . . . . 3 . 6 . . . . . . . . . . . 39 . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . 4 . . . 2 . . . . . . . . . . . . . . Piercing 33 | . . . . . . . . . . . 1 . . . 3 . . 5 . . . . 4 . . 20 . . . Sneak Attacks 32 | . . . . . . . . . . 1 4 . . 15 2 . . 1 . . 6 . 1 . . 2 . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53067 | . 561 493 1801 2958 3188 3962 343 574 . 723 3869 552 . 1087 1029 . 435 14766 537 1876 2751 1261 1573 1133 1504 2528 903 2633 27 Guns 12406 | . 544 493 865 . . 1022 . . . 147 303 88 . 85 99 . 102 4015 107 451 . . 291 . . 1957 566 1246 25 Cannons 23065 | . . . 917 1814 2175 1728 343 323 . 205 1216 464 . 777 192 . . 6163 12 387 195 407 1251 1133 1252 402 328 1381 . Explosions 16560 | . . . . 1142 942 1194 . 251 . 371 1915 . . 225 492 . 333 4451 418 1038 2556 854 . . 252 126 . . . Melee 744 | . . . . . . . . . . . 435 . . . 246 . . 12 . . . . 8 . . 43 . . . Ramming 292 | . 17 . 19 2 71 18 . . . . . . . . . . . 125 . . . . 23 . . . 9 6 2 Kinetic 15914 | . 277 222 482 . . . 343 323 . 205 1447 88 . 85 27 . 21 5246 119 520 . . 291 1133 1252 1426 328 2079 . Thermal 19822 | . 267 271 1300 1814 2175 2815 . . . 147 72 464 . 777 264 . 81 4932 . 318 195 407 1251 . 252 881 566 548 25 Explosive 16117 | . . . . 1142 942 1129 . 251 . 371 1915 . . 225 492 . 333 4451 418 1038 2556 854 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 675 | . . . . . . . . . . . 432 . . . 243 . . . . . . . . . . . . . . Piercing 69 | . . . . . . . . . . . 3 . . . 3 . . 12 . . . . 8 . . 43 . . . Entropic 178 | . . . . . . . . . . . . . . . . . . . . . . . . . . 178 . . . Highest Corruption 23 | . . . . 1 . 6 . . . . 1 17 17 10 11 11 . 7 2 2 2 1 12 12 2 2 5 23 23 Average Corruption 4 | . . . . 1 . 4 . . . . 1 12 13 10 10 11 . 2 2 2 2 1 7 9 1 1 2 8 23 Corruption Purged 42 | . . . . . . 8 . . . . . . 7 . . . . 13 . . . . . 12 . 2 . . . Effects 251 | . . . . . . 25 . . . . . 10 11 24 19 2 . 57 9 10 2 4 12 12 7 3 . 35 9 Message Errors 74 | . . . . . . 10 . . . . . 2 . 2 3 1 . 22 4 5 2 2 4 5 2 1 . 6 3 Matter Fused 43 | . . . . . . 3 . . . . . 3 4 8 6 . . 4 . . . . 3 2 . . . 6 4 Heat Flow Errors 31 | . . . . . . 5 . . . . . 1 2 5 1 . . 6 2 2 . . 1 1 2 . . 3 . Energy Discharges 25 | . . . . . . . . . . . . 1 . 1 6 . . 7 1 1 . 1 . 1 . . . 5 1 Parts Rejected 6 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . 3 . Data Loss (minor) 38 | . . . . . . 3 . . . . . 1 2 2 1 1 . 14 2 1 . 1 1 1 2 2 . 4 . Data Loss (major) 15 | . . . . . . 1 . . . . . . 3 2 1 . . 1 . . . . 2 2 . . . 3 . Misfires 5 | . . . . . . 3 . . . . . . . . 1 . . . . . . . 1 . . . . . . Alerts 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 1 Weapon Failures 7 | . . . . . . . . . . . . . . 1 . . . 2 . 1 . . . . 1 . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1208 | . . . . 32 2 42 33 48 . 39 206 . . 118 51 . . 252 50 23 20 130 57 . 51 . 24 30 . Projectiles 524 | . . . . 3 2 20 33 48 . 39 16 . . 105 5 . . 72 . . 5 62 57 . 3 . 24 30 . Explosions 675 | . . . . 29 . 22 . . . . 190 . . 13 46 . . 171 50 23 15 68 . . 48 . . . . Melee 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . Knockbacks 91 | . . . . . 1 . . 3 . 2 6 . . . . . . 38 . . . . . 7 18 5 2 9 . Impact 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Kinetic 84 | . . . . . . . . 3 . 2 5 . . . . . . 35 . . . . . 7 16 5 2 9 . Secondary 5 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 2 . . . . Self-Inflicted Damage 546 | . . . . 121 34 9 . 52 . . 65 . . 15 49 . 28 114 . . . . . . 55 . . 3 1 Shots 17 | . . . . 4 1 . . 1 . . 2 . . 1 1 . 1 5 . . . . . . 1 . . . . Rammed 35 | . 2 . 4 . 10 2 . . . . . . . . . . . 10 . . . . 2 . . . 2 2 1 Targets Rammed 42 | . 5 . 4 1 12 2 . . . . . . . . . . . 11 . . . . 2 . . . 2 2 1 Kicked 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . 1 2 . . . . . . . . . . . . 1 . . . . . . . . . . . Highest Temperature 396 | . 114 171 376 356 279 272 166 66 . 281 329 108 205 364 184 . . 392 259 334 128 218 345 396 197 3 118 224 . Average Temperature 81 | . 37 54 93 111 85 53 90 29 . 95 96 81 98 71 57 . . 60 114 105 45 66 144 116 84 3 45 78 . Received Heat Transfer 5089 | . 153 165 237 338 432 351 53 . . 12 384 . . . 48 . 18 1558 9 84 60 . 18 . 97 291 73 633 75 Effects 12 | . . . 1 4 1 . . . . 1 . . . . . . . . . . . . 1 1 . . . 3 . Shutdowns 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 4 | . . . . 1 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . Interference 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 37 | . . . . . . . . . . . . . . . . . . 21 . 3 . 1 2 . 2 1 2 5 . Total Turns 1638 | . . . . . . . . . . . . . . . . . . 1008 . 129 . 21 32 . 39 24 37 348 . Longest Duration 360 | . . . . . . . . . . . . . . . . . . 360 . 87 . 21 23 . 34 24 22 163 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Melted 16 | . . . . . 3 5 . . . . . . . 2 . . . 5 . . 1 . . . . . . . . Combat Hostiles 14 | . . . . . 3 4 . . . . . . . 2 . . . 4 . . 1 . . . . . . . . Parts Melted 119 | . . 1 6 3 7 22 . . . . 1 . . 4 2 . 1 43 . . 2 1 8 . . 7 5 6 . Heat Transferred 35114 | . 575 575 2455 3113 3663 5045 . . . 325 125 700 . 1233 435 . 296 8000 . 450 300 500 1700 . 250 2300 1500 1500 74 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Res Tes Peak Influence 3857 | . 237 214 455 364 598 774 . . . . 605 194 166 . . . . 3857 . . . . 403 114 454 850 747 907 614 Initial 510 | . . 39 1 18 146 220 . . . . . 194 135 . . . . . . . . . 56 114 11 317 445 281 510 Average 575 | . 139 114 111 158 274 287 . . . . 164 194 151 . . . . 1302 . . . . 214 34 215 615 571 292 560 Maximum Alert Level 5 | . 1 1 2 1 2 3 . . . . 2 . . . . . . 5 . . . . 2 . 2 3 3 3 2 Low Security (%) 44 | 100 57 87 83 61 23 29 . . . . 64 100 100 . . . . 25 . . . . 35 100 47 . . 57 . Level 1 20 | . 42 12 13 38 57 47 . . . . 19 . . . . . . 8 . . . . 57 . 27 10 . 8 . Level 2 13 | . . . 3 . 19 17 . . . . 16 . . . . . . 6 . . . . 7 . 25 62 93 14 100 Level 3 9 | . . . . . . 5 . . . . . . . . . . . 19 . . . . . . . 26 6 19 . Level 4 2 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Level 5 10 | . . . . . . . . . . . . . . . . . . 31 . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Squads Dispatched 109 | . 3 . 3 5 7 14 . . . . 9 . 1 . . . . 40 . . . . 8 . 6 . 3 8 2 Investigation 26 | . 1 . 2 2 2 5 . . . . 1 . 1 . . . . 5 . . . . 3 . 1 . . 3 . Extermination 23 | . . . . . . 2 . . . . 2 . . . . . . 12 . . . . 2 . 2 . . 3 . Reinforcement 31 | . 2 . 1 . 3 5 . . . . 5 . . . . . . 9 . . . . 3 . . . 1 1 1 Assault 21 | . . . . 2 2 1 . . . . . . . . . . . 13 . . . . . . . . 1 1 1 Garrison 8 | . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . 3 . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . 2 1 . . . . 2 . . . . . . 4 . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . Active Scanning Responses 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Res Tes Distress Signals 23 | . 3 . 3 2 1 2 . . . . 6 . . . . . . 1 . . . . . . 3 . . 2 . Communications Jammed 73 | . . . . . . . . . . . . . . . . . . 27 . . . . . . . . 1 45 . Distress Signals 63 | . . . . . . . . . . . . . . . . . . 23 . . . . . . . . . 40 . Times Spotted 649 | . 19 13 40 38 42 47 5 6 . 9 36 7 1 17 10 . 5 172 3 5 23 8 19 1 26 29 8 51 9 Peak Tracking Total 15 | . 7 4 6 10 6 5 4 2 . 4 8 5 1 5 3 . 4 8 2 3 15 4 4 . 6 8 3 15 6 Tactical Retreats 50 | . . 2 4 3 . 1 . 1 . . 1 2 . . . . . 18 . . . . 2 . 3 5 . 7 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Res Tes Traps Triggered 26 | . . . . 3 . 7 . . . . 1 . . . . . . 2 . . . . 2 . . 6 . 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 113 | . . . 56 . . . . . . . . . . . . . . 57 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reprogrammed 15 | . . . 3 7 . . . . . . . . . . . . . 5 . . . . . . . . . . . Reused 5 | . . . 1 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . 1 3 . 2 . . . . . . . 1 . . 1 1 . . 11 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Res Tes Machines Disabled 57 | . . . . 4 1 8 . . . . 4 . . 1 . . . 22 . 1 . . 1 . 10 2 2 1 . Max in Single Turn 5 | . . . . 1 1 5 . . . . 3 . . 1 . . . 3 . 1 . . 1 . 3 1 1 1 . Garrison Access 7 | . . . . . . 2 . . . . . . . . . . . 3 . . . . . . . . 1 1 . Garrison Relay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Res Tes Machines Accessed 105 | . 2 . 10 15 6 18 1 . 4 . 4 . 4 . . . . 17 . . 2 . 2 . 8 . 3 5 4 Terminals 60 | . 1 . 6 13 5 9 . . . . 2 . 3 . . . . 10 . . . . 1 . 4 . 1 1 4 Fabricators 8 | . . . . . . 3 . . . . 1 . 1 . . . . 3 . . . . . . . . . . . Repair Stations 11 | . . . 1 1 1 2 . . . . . . . . . . . 2 . . . . . . 1 . . 3 . Recycling Units 9 | . 1 . 2 . . 2 . . . . . . . . . . . . . . . . 1 . 2 . 1 . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 1 . 2 . . . . 1 . . . . . . 2 . . . . . . 1 . 1 1 . Total Hacks 292 | . 7 . 31 38 20 51 1 . 27 . 7 . 8 . . . . 36 . . 8 . 5 . 22 . 6 12 13 Successful 177 | . 3 . 21 23 11 24 1 . 27 . 3 . 3 . . . . 19 . . 8 . 2 . 13 . 4 10 5 Failed 115 | . 4 . 10 15 9 27 . . . . 4 . 5 . . . . 17 . . . . 3 . 9 . 2 2 8 Catastrophic 21 | . 1 . 3 2 3 4 . . . . . . . . . . . 5 . . . . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 100 | . 6 . 13 12 11 19 . . . . 6 . 3 . . . . 11 . . 1 . 2 . 7 . 2 3 4 Terminals 160 | . 5 . 16 30 18 21 . . . . 3 . 7 . . . . 25 . . . . 2 . 12 . 3 5 13 Fabricators 13 | . . . . . . 7 . . . . 2 . 1 . . . . 3 . . . . . . . . . . . Repair Stations 37 | . . . 2 6 2 14 . . . . . . . . . . . 4 . . . . . . 3 . . 6 . Recycling Units 20 | . 2 . 5 . . 5 . . . . . . . . . . . . . . . . 3 . 4 . 1 . . Scanalyzers 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . . 2 . 4 . . . . 2 . . . . . . 4 . . . . . . 3 . 2 1 . Terminal Hacks 97 | . 2 . 7 15 8 3 1 . 27 . 1 . 2 . . . . 10 . . 8 . . . 5 . 1 3 4 Record 11 | . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . Part Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 16 | . . . 2 3 . . . . 3 . . . 1 . . . . . . . 7 . . . . . . . . Open Door 7 | . . . . 5 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Open DSF 10 | . . . . . . 2 . . . . 1 . . . . . . 6 . . . . . . 1 . . . . Branch Access Points 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 14 | . . . 4 2 3 . . . . . . . . . . . . 1 . . . . . . 2 . . 2 . Locate Traps 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . . . . . 1 . . . . . . . . . . . . 3 . . . . . . 2 . . . 1 Protovariant Controls 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabricator Hacks 6 | . . . . . . 3 . . . . . . . . . . . 3 . . . . . . . . . . . Load Schematic 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Build 4 | . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . Repair Station Hacks 30 | . . . 2 5 1 12 . . . . . . . . . . . 3 . . . . . . 2 . . 5 . Scan Component 16 | . . . 1 3 1 6 . . . . . . . . . . . 2 . . . . . . 1 . . 2 . Repair 13 | . . . 1 2 . 6 . . . . . . . . . . . 1 . . . . . . 1 . . 2 . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 7 | . 1 . 2 . . 1 . . . . . . . . . . . . . . . . 1 . 2 . . . . Retrieve Components 7 | . 1 . 2 . . 1 . . . . . . . . . . . . . . . . 1 . 2 . . . . Scanalyzer 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . 2 . . . . . . . . . . . 2 . . . . . . 1 . 1 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 6 | . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . 1 1 . Unauthorized Hacks 22 | . . . 2 3 2 3 . . . . 2 . 1 . . . . 1 . . . . 1 . 3 . 2 1 1 Terminals 13 | . . . 1 2 2 1 . . . . 1 . 1 . . . . 1 . . . . . . 1 . 1 1 1 Track 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Botnet 11 | . . . 1 2 2 1 . . . . 1 . 1 . . . . . . . . . . . 1 . 1 1 . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Download 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . Mask 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Tunnel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Reprogram 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 82 | . 2 . 8 12 6 15 . . . . 4 . 4 . . . . 14 . . . . 1 . 6 . 2 4 4 Full Trace Events 18 | . 1 . 2 3 2 4 . . . . . . 1 . . . . 5 . . . . . . . . . . . Feedback Events 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . 1 . . 5 . . . . . . 3 . . . . . . . . . . . . . Robots Built 6 | . . . . . . 2 . . . . . . . . . . . 4 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 376 | . . . . . . 67 . . . . . . . . . . . 309 . . . . . . . . . . . Total Robot Build Rating 32 | . . . . . . 8 . . . . . . . . . . . 24 . . . . . . . . . . . Part Schematics Acquired 25 | . . . 3 . . . . . 8 . . . . . . 14 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 12 | . . . 1 2 . 6 . . . . . . . . . . . 1 . . . . . . . . . 2 . Time 601 | . . . 38 58 . 256 . . . . . . . . . . . 56 . . . . . . 103 . . 90 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . 7 . 13 . . 7 . . . . . . . . . . . . . . . . . . 3 . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Res Tes Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 6 . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . Robot Hacks Applied 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 6 . parse_system 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . redirect_shields 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . wipe_record 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . formatsys_high 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Relay Couplers Released 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Machine Destruction 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Attached 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Robots Rewired 11 | . . . . . . . . . . . . . . 6 . . . . . . 5 . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Res Tes Total Allies 62 | . . . . 4 . 3 . . . 1 1 . . 6 1 . . 5 . . 5 . 2 20 3 5 3 3 . Largest Group 20 | . . . . 2 2 3 . . . 1 2 . . 4 3 . . 3 . . 5 1 1 20 14 3 3 2 . Highest-Rated Group 730 | . . . . 62 10 106 . . . 95 180 . . 124 88 . . 220 . . 233 49 129 730 523 141 36 129 . Highest-Rated Ally 129 | . . . . 31 5 37 . . . 95 95 . . 31 85 . . 129 . . 49 49 129 50 47 116 12 129 . Total Orders 9 | . . . . . . . . . . . . . . 3 1 . . 2 . . 2 . . . . . . 1 . STAY 4 | . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . 1 . FOLLOW 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . Ally Attacks 398 | . . . . 23 18 23 . . . 18 10 . . 61 5 . . 57 . . 39 1 . 6 80 19 12 26 . Total Damage 11054 | . . . . 265 60 913 . . . 508 441 . . 1001 90 . . 2315 . . 1189 9 . 132 1813 645 133 1540 . Kills 71 | . . . . 2 1 7 . . . 4 4 . . 5 . . . 16 . . 9 . . 1 11 5 1 5 . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Res Tes Robot Analysis Total 6 | . 2 . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . . . . 1 1 . 2 . . . 1 2 . . . . 2 . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Res Tes Turns Passed 35828 | 3 592 878 1754 1969 1245 2273 1565 1324 135 1216 872 185 228 710 512 1630 442 7847 863 979 1079 643 741 1400 1270 1364 421 1486 202 Spaces Moved 17752 | 3 233 617 746 764 527 1165 814 712 78 686 394 105 161 394 288 982 207 3299 508 492 612 318 374 750 639 688 273 691 232 Core 589 | . . . . . . . . . . . . . . . . . . . . . . . 44 249 . 4 . 118 174 Treads 10273 | . 192 70 674 764 527 103 . . . . . . . . . 677 207 3283 508 492 612 318 330 501 639 165 . 211 . Legs 230 | 3 41 7 . . . . . . . . . . . . . . . . . . . . . . . 179 . . . Wheels 6538 | . . 540 72 . . 1062 814 712 78 686 394 105 161 394 288 305 . 16 . . . . . . . 340 273 298 . Hover 122 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 58 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 105 105 155 145 115 160 160 175 160 160 130 130 130 140 160 163 155 161 161 161 161 50 50 160 105 105 50 50 Average Speed 151 | 120 193 122 151 155 157 139 160 160 175 160 170 130 130 144 157 162 202 159 161 161 161 161 157 134 160 128 105 119 57 Slowest Speed 1150 | 120 240 260 160 155 235 317 160 175 175 175 175 160 145 160 160 163 243 241 161 161 241 165 252 170 160 1150 106 168 80 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 2 24 93 61 91 55 38 79 78 68 82 17 79 6 70 46 87 50 58 68 66 78 50 14 96 22 62 8 22 36 Regions Visited 29 Branch Regions 15 Pre-discovered Areas 9 | . . 2 . . . . . . 1 . . . . . 1 3 . . . 1 . . . . 1 . . . . Known Exits Taken 14 | . . . . 1 1 1 1 1 1 1 . . 1 . . . 1 . 1 1 . 1 . . 1 . . 1 . Unknown Exits Taken 10 | 1 1 1 1 . . . . . . . . . . 1 1 1 . 1 . . 1 . . . . . 1 . . Scrap Searched 22 | . . 1 . . . . 3 2 . 1 . . . 1 . 5 3 . 1 2 . 3 . . . . . . . Spaces Dug 211 | . . . . 3 . 11 . 30 . 13 5 . 4 29 . . 32 21 . . 14 24 3 . . . 2 20 . Terrain Destroyed 1234 | . . . . 53 24 70 . 33 . 34 102 . 4 33 66 . 32 223 57 98 98 85 21 26 37 19 33 86 . Melee 10 | . . . . 3 . 1 . . . . . . . . . . . 6 . . . . . . . . . . . Projectile 213 | . . . . . . 10 . 4 . 6 15 . 4 4 2 . . 26 . 7 3 9 21 26 14 15 5 42 . AOE 998 | . . . . 50 24 59 . 29 . 28 87 . . 29 64 . 32 180 57 91 95 76 . . 23 3 28 43 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Res Tes Total 24299 | 2 304 679 1232 1410 789 1626 1068 873 77 773 494 124 175 478 323 1021 219 5157 542 625 677 423 467 1076 805 992 373 1199 296 Wait 3977 | . 16 23 290 520 127 257 231 143 . 65 12 . 1 25 1 . . 1230 12 89 6 78 39 260 114 31 51 319 37 Move 17727 | 2 232 616 745 763 526 1164 813 711 77 685 394 104 160 393 287 981 206 3298 507 491 611 317 374 749 638 687 273 691 232 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 186 | . 8 4 17 9 10 24 6 . . . 6 1 3 . 3 7 2 39 . 3 4 3 2 1 . 18 2 13 1 Fast Attach 212 | . 2 . 7 4 6 24 . 3 . 1 5 2 2 5 1 7 . 35 3 4 10 2 9 20 6 19 11 20 4 Attach 83 | . 1 1 3 1 1 10 1 . . . 4 . 3 . . 3 . 24 2 1 . 2 2 2 . 7 1 12 2 Detach 52 | . . . 3 . 2 3 . . . . 2 1 1 . . 2 . 9 6 . 3 . . 4 . 3 6 6 1 Swap 221 | . 3 4 12 20 16 20 5 3 . 9 10 1 . 8 9 5 3 45 5 4 6 2 5 . . 7 1 18 . Drop 246 | . 2 . 20 17 14 21 6 1 . 1 7 1 1 5 5 14 2 46 1 4 15 4 3 9 6 5 12 23 1 Fire 1285 | . 35 31 75 71 75 95 6 12 . 11 49 14 4 27 12 2 6 319 6 29 16 15 27 31 41 163 15 95 3 Melee 109 | . . . . 3 . 6 . . . 1 5 . . 15 5 . . 44 . . 6 . 4 . . 20 . . . Ram 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 Kick 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 33 | . 2 . 4 1 12 . . . . . . . . . . . . 11 . . . . 2 . . . 1 . . Escape Stasis 47 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 32 . . 14 Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap 113 | . . . 56 . . . . . . . . . . . . . . 57 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / [*Upp x2]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 596 | -10/Materials | Entered Mines 616 | -10/Mines | Met a Derelict bent on vengeance 885 | -10/Mines | Core integrity fell below 50% 897 | -10/Mines | Learned 4 Materials zone layouts 903 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1036 | -10/Mines | Discovered new exit (range 12) 1037 | -10/Mines | Discovered new exit (range 5) 1058 | -10/Mines | Learned location of Recycling (-9) 1399 | -10/Mines | Learned location of Storage (-9) 1474 | -10/Mines | Entered Materials 1474 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1475 | -9/Materials | Identified exit to Materials 1475 | -9/Materials | Identified exit to Mines 1845 | -9/Materials | Build established: Scavenger-Mutant 2223 | -9/Materials | Discovered exit to Materials (range 16) 2418 | -9/Materials | Discovered new exit (range 11) 2892 | -9/Materials | Repaired Adv. Treads 2932 | -9/Materials | Build established: Mutant 3093 | -9/Materials | Discovered exit to Mines (range 11) 3228 | -9/Materials | Entered Storage 3552 | -9/Storage | Core integrity fell below 50% 3611 | -9/Storage | Met a pair of Derelict thieves 4857 | -9/Storage | Repaired Huge Storage Unit 4966 | -9/Storage | Discovered exit to Materials (range 6) 5083 | -9/Storage | Repaired Med. Armor Plating 5164 | -9/Storage | Garrison activated, responded to threat 5197 | -9/Storage | Entered Materials 5197 | -8/Materials | Accompanied by 2 allies 5197 | -8/Materials | Evolved 2 slots: Utility x2 5567 | -8/Materials | Discovered new exit (range 16) 6373 | -8/Materials | Discovered new exit (range 3) 6397 | -8/Materials | First assault squad dispatched 6404 | -8/Materials | Identified exit to Factory 6442 | -8/Materials | Entered Factory 6442 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6597 | -7/Factory | Found Prototype Launcher 6597 | -7/Factory | Identified Rocket Array 7202 | -7/Factory | Repaired Imp. Sensor Array 7235 | -7/Factory | Repaired Hrd. Light Armor Plating 7483 | -7/Factory | Cargo convoy interrupted 7757 | -7/Factory | Fabricated P-60 Hacker (x2) 7793 | -7/Factory | Discovered new exit (range 5) 7811 | -7/Factory | Identified exit to Factory 7872 | -7/Factory | Hacker 4b assimilated hostile Y-54 Guardian 8271 | -7/Factory | Repaired Broken Arm. Treads 8323 | -7/Factory | Repaired Adv. Beam Cannon? 8385 | -7/Factory | Repaired Adv. Treads 8430 | -7/Factory | Repaired Arm. Huge Wheel 8442 | -7/Factory | First assault squad dispatched 8479 | -7/Factory | Identified exit to Lower Caves 8547 | -7/Factory | Garrison activated, responded to threat 8676 | -7/Factory | Core integrity fell below 50% 8715 | -7/Factory | Entered Lower Caves 8972 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 9517 | -7/Lower Caves | Discovered new exit (range 15) 9955 | -7/Lower Caves | Identified exit to Lower Caves 10280 | -7/Lower Caves | Entered another Lower Caves area 10558 | -7/Lower Caves | Found Alien Artifact 10558 | -7/Lower Caves | Identified Core Expander 10558 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 10679 | -7/Lower Caves | Learned 4 Factory zone layouts 10690 | -7/Lower Caves | Encountered a Warlord checkpoint 11563 | -7/Lower Caves | Discovered new exit (range 14) 11586 | -7/Lower Caves | Identified exit to Data Miner 11604 | -7/Lower Caves | Entered Data Miner 11604 | -7/Data Miner | Discovered new exit (range 6) 11638 | -7/Data Miner | Met Data Miner 11671 | -7/Data Miner | Learned location of Section 7 (-2) 11671 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11701 | -7/Data Miner | Received God Mode back door access code from Data Miner 11737 | -7/Data Miner | Identified exit to Proximity Caves 11739 | -7/Data Miner | Entered Proximity Caves 11830 | -6/Proximity Caves | Escorted by Enhanced Grunt 12479 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 12548 | -6/Proximity Caves | Learned Factory emergency access door positions 12622 | -6/Proximity Caves | Learned Factory stockpile data 12955 | -6/Proximity Caves | Entered Factory 12955 | -6/Factory | Accompanied by 1 ally 12955 | -6/Factory | Evolved 2 slots: Utility x2 12956 | -6/Factory | Identified exit to Factory 13095 | -6/Factory | Spotted B-75 Beast 13110 | -6/Factory | Allies destroyed B-75 Beast 13378 | -6/Factory | Build established: Scavenger-Tank 13607 | -6/Factory | Incoming investigation squad redirected 13786 | -6/Factory | Garrison activated, responded to threat 13827 | -6/Factory | Sucked down chute 13827 | -6/Factory | Entered Waste 13838 | -6/Waste | Spotted C-40 Crusher 13842 | -6/Waste | EMP discharged 13842 | -6/Waste | System corruption reached 10% 13852 | -6/Waste | Destroyed C-40 Crusher 13876 | -6/Waste | Spotted C-40 Crusher 13942 | -6/Waste | EMP discharged 13945 | -6/Waste | Spotted C-40 Crusher 13945 | -6/Waste | Spotted C-40 Crusher 13973 | -6/Waste | Spotted C-40 Crusher 13987 | -6/Waste | Spotted C-40 Crusher 13992 | -6/Waste | Discovered new exit (range 14) 14012 | -6/Waste | Entered Factory 14106 | -6/Factory | Identified exit to Lower Caves 14240 | -6/Factory | Entered Lower Caves 14327 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 14585 | -6/Lower Caves | Attacked by a faux Warlord 14662 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14875 | -6/Lower Caves | Discovered new exit (range 8) 14886 | -6/Lower Caves | Ambushed by wild Derelicts 14935 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 14950 | -6/Lower Caves | Entered another Lower Caves area 14950 | -6/Lower Caves | Accompanied by 3 allies 14991 | -6/Lower Caves | Spotted B-75 Beast 15008 | -6/Lower Caves | Destroyed B-75 Beast 15307 | -6/Lower Caves | Build established: Scavenger-Gunner 15432 | -6/Lower Caves | Discovered new exit (range 12) 15456 | -6/Lower Caves | Learned 4 Factory zone layouts 15462 | -6/Lower Caves | Entered Zion 15523 | -6/Zion | System corruption cleaned by Quarantine Array 15632 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 15665 | -6/Zion | Discovered new exit (range 10) 15796 | -6/Zion | Learned location of Warlord (-5) 16363 | -6/Zion | Given the Hacking Drone Bay 16363 | -6/Zion | Found Prototype Device 16364 | -6/Zion | Identified Hacking Drone Bay 16416 | -6/Zion | Learned Factory emergency access door positions 17092 | -6/Zion | Entered Proximity Caves 17146 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17534 | -5/Proximity Caves | Entered Factory 17534 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19308 | -5/Factory | Spotted B-75 Beast 19477 | -5/Factory | Repaired Hvy. Treads 19737 | -5/Factory | Incoming investigation squad redirected 19776 | -5/Factory | Fabricated P-70 Sage (x2) 20111 | -5/Factory | Build established: Scavenger-Tank 20189 | -5/Factory | Discovered new exit (range 16) 20860 | -5/Factory | Found Prototype Device 20891 | -5/Factory | Discovered new exit (range 6) 20901 | -5/Factory | Build established: Scavenger-Gunner 21254 | -5/Factory | Build established: Scavenger-Tank 22302 | -5/Factory | Fabricated Y-64 Sentinel? 22366 | -5/Factory | First assault squad dispatched 22381 | -5/Factory | Incoming assault squad redirected 22613 | -5/Factory | Discovered new exit (range 19) 22656 | -5/Factory | Incoming assault squad redirected 22958 | -5/Factory | Incoming assault squad redirected 22958 | -5/Factory | Incoming assault squad redirected 23088 | -5/Factory | Destroyed 8 combat bots 23103 | -5/Factory | Build established: Scavenger-Gunner 23140 | -5/Factory | Incoming assault squad redirected 23160 | -5/Factory | Garrison activated, responded to threat 23252 | -5/Factory | Incoming assault squad redirected 23255 | -5/Factory | Incoming assault squad redirected 23257 | -5/Factory | Lost 3 parts (1n2w) 23309 | -5/Factory | Incoming assault squad redirected 23359 | -5/Factory | Lost 3 parts (3u) 23384 | -5/Factory | Incoming assault squad redirected 23435 | -5/Factory | Destroyed 13 combat bots 23549 | -5/Factory | Incoming assault squad redirected 23691 | -5/Factory | Destroyed 9 combat bots 24053 | -5/Factory | Core integrity fell below 50% 24089 | -5/Factory | Sterilization system engaged 24089 | -5/Factory | Non-combat units ordered to evacuate 24095 | -5/Factory | Lost 6 parts (3n2u1w) 24105 | -5/Factory | Destroyed 9 combat bots 24189 | -5/Factory | Combat units ordered to evacuate 24389 | -5/Factory | Ambient heat levels rising (+10) 24539 | -5/Factory | Ambient heat levels rising (+10) 24573 | -5/Factory | Build established: Scavenger-Mutant 24689 | -5/Factory | Ambient heat levels rising (+10) 24839 | -5/Factory | Ambient heat levels rising (+10) 24989 | -5/Factory | Ambient heat levels rising (+10) 25139 | -5/Factory | Ambient heat levels rising (+10) 25289 | -5/Factory | Ambient heat levels rising (+10) 25381 | -5/Factory | Entered Upper Caves 25397 | -5/Upper Caves | Identified Active Sensor Suite 25690 | -5/Upper Caves | Build established: Scavenger-Tank 25938 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26075 | -5/Upper Caves | Discovered new exit (range 9) 26093 | -5/Upper Caves | Encountered a Warlord checkpoint 26240 | -5/Upper Caves | Identified exit to Upper Caves 26244 | -5/Upper Caves | Entered another Upper Caves area 26267 | -5/Upper Caves | Discovered new exit (range 11) 26282 | -5/Upper Caves | Identified exit to Factory 26299 | -5/Upper Caves | Learned Factory stockpile data 26770 | -5/Upper Caves | Build established: Scavenger-Skirmisher 26836 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26859 | -5/Upper Caves | Learned location of Armory (-3) 26987 | -5/Upper Caves | Spotted B-75 Beast 27011 | -5/Upper Caves | Destroyed B-75 Beast 27139 | -5/Upper Caves | Discovered new exit (range 3) 27142 | -5/Upper Caves | Identified exit to Warlord 27164 | -5/Upper Caves | Found Alien Artifact 27164 | -5/Upper Caves | Identified Dimensional Node Initializer 27164 | -5/Upper Caves | Initialized slip node 27223 | -5/Upper Caves | Entered Warlord 27277 | -5/Warlord | System corruption cleaned by Quarantine Array 27904 | -5/Warlord | Visited the Vortex Lab 27907 | -5/Warlord | Warlord's base attacked by MAIN.C 27917 | -5/Warlord | Found Prototype Energy Gun 27917 | -5/Warlord | Identified Vortex Rail 27920 | -5/Warlord | Found Vortex Rail 28016 | -5/Warlord | Met Warlord 28032 | -5/Warlord | Opened Warlord's prototype stash 28040 | -5/Warlord | Found Prototype Reactor 28046 | -5/Warlord | Found Prototype Device 28046 | -5/Warlord | Identified Exp. Phase Shifter 28055 | -5/Warlord | Found Prototype Device 28055 | -5/Warlord | Identified System Purifier 28192 | -5/Warlord | Warlord forces counterattacked 28227 | -5/Warlord | Spotted Striker 28274 | -5/Warlord | Destroyed 14 combat bots 28278 | -5/Warlord | Discovered new exit (range 14) 28302 | -5/Warlord | Entered Proximity Caves 28302 | -4/Proximity Caves | Accompanied by 1 ally 28632 | -4/Proximity Caves | Learned 8 Research zone layouts 28870 | -4/Proximity Caves | Discovered exit to Factory (range 14) 28889 | -4/Proximity Caves | Build established: Scavenger-Mutant 28945 | -4/Proximity Caves | Entered Factory 28945 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 29433 | -4/Factory | Incoming investigation squad redirected 29433 | -4/Factory | Spotted B-86 Titan 29556 | -4/Factory | System corruption reached 10% 29591 | -4/Factory | Lost 3 parts (1n1u1w) 29627 | -4/Factory | Incoming investigation squad redirected 29654 | -4/Factory | Released all parts (11) 29686 | -4/Factory | Sucked down chute 29686 | -4/Factory | Entered Waste 29687 | -4/Waste | Joined by Warlord forces that had cleared the area 29688 | -4/Waste | Lost 9 parts (1n3u5w) 29841 | -4/Waste | Discovered new exit (range 15) 29914 | -4/Waste | Identified Vortex Chain Reactor 29954 | -4/Waste | Build established: Mutant 30215 | -4/Waste | Found Broken Adv. Powered Armor 30565 | -4/Waste | Found Damper Plating 30810 | -4/Waste | A Compactor rumbled back to life 30810 | -4/Waste | Allies destroyed C-40 Crusher 31086 | -4/Waste | Entered Factory 31086 | -4/Factory | Accompanied by 14 allies 31124 | -4/Factory | Build established: Scavenger-Mutant 31861 | -4/Factory | Garrison activated, responded to threat 32183 | -4/Factory | Identified exit to Garrison 32356 | -4/Factory | Entered Garrison 32356 | -4/Garrison | Accompanied by 3 allies 32382 | -4/Garrison | Spotted B-86 Titan 32474 | -4/Garrison | Destroyed B-86 Titan 32498 | -4/Garrison | Lost 8 parts (3n4u1w) 32558 | -4/Garrison | Triggered checkpoint 32608 | -4/Garrison | Triggered checkpoint 32617 | -4/Garrison | Triggered checkpoint 32724 | -4/Garrison | Lost 7 parts (1p1n2u3w) 33187 | -4/Garrison | Discovered new exit (range 9) 33315 | -4/Garrison | Discovered new exit (range 8) 33328 | -4/Garrison | Installed Relay Interface Framework 33342 | -4/Garrison | Triggered checkpoint 33354 | -4/Garrison | Core integrity fell below 50% 33394 | -4/Garrison | Build established: Scavenger-Gunner 33412 | -4/Garrison | Garrison Relay disabled 33521 | -4/Garrison | Garrison Relay disabled 33720 | -4/Garrison | Entered Factory 33861 | -4/Factory | Garrison activated, responded to threat 33881 | -4/Factory | Found Powered Armor 33884 | -4/Factory | Found Powered Armor 33887 | -4/Factory | Found Powered Armor 33970 | -4/Factory | First assault squad dispatched 33992 | -4/Factory | Incoming assault squad redirected 34127 | -4/Factory | Discovered new exit (range 9) 34141 | -4/Factory | Entered Research 34141 | -3/Research | Evolved 2 slots: Utility x2 34179 | -3/Research | Identified exit to Armory 34179 | -3/Research | Identified exit to Testing 34181 | -3/Research | Build established: Scavenger-Tank 34490 | -3/Research | Repaired Powered Armor 34935 | -3/Research | Found Active Sensor Suite 35107 | -3/Research | Incoming investigation squad redirected 35309 | -3/Research | Incoming investigation squad redirected 35391 | -3/Research | First assault squad dispatched 35394 | -3/Research | Repaired Adv. Heavy Treads 35416 | -3/Research | System corruption reached 10% 35463 | -3/Research | Incoming assault squad redirected 35505 | -3/Research | Released all parts (10) 35515 | -3/Research | Core integrity fell below 50% 35543 | -3/Research | Lost 13 parts (2p1n5u5w) 35594 | -3/Research | Lost 3 parts (2p1n) 35609 | -3/Research | Core integrity fell below 20% 35627 | -3/Research | Entered Testing 35684 | -3/Testing | Protovariant out of control (PP-95UPEHL5PA) 35684 | -3/Testing | Unleashed a protovariant (PP-95UPEHL5PA) 35710 | -3/Testing | Incoming assault squad redirected 35760 | -3/Testing | Spotted Investigator 35761 | -3/Testing | Scanned by Researcher 35789 | -3/Testing | Incoming assault squad redirected 35802 | -3/Testing | Build established: Mutant 35829 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 35775_ Held in stasis. 35775_ Investigator is analyzing... 35775_ Stasis bubble strength at 22. 35775_ R-10 Processor collects Propulsion Shielding. 35776_ U-05 Engineer stasis bubble strength at 158. 35776_ Stasis bubble strength at 6. 35777_ Stasis bubble bursts. 35778_ Investigator stasis bubble strength at 193. 35779_ U-05 Engineer stasis bubble strength at 144. 35789_ ALERT: Higher priority target reported, redirecting assault. 35800_ System corrupted: Matter fused (-7). 35800_ Slammed into U-05 Engineer. 35813_ Acquired Unknown Processor. 35813_ Identified Transport Network Coupler. 35815_ C-55 Analyst calibrates the Potential Refractor. 35815_ K-01 Serf cleans the Potential Refractor. 35816_ Acquired Transport Network Coupler. 35817_ Discarded Transport Network Coupler. 35819_ System corrupted: Matter fused (-8). 35822_ K-01 Serf cleans the Potential Refractor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????" ???????????????????????????????? | | ???????????????" ???????????????????????????????? | | ????????? ??" ???????????????????????????????? | | ????????# ?? #??????????????????????????????? | | ????????# """ ??????????????????????????????? | | ????????# """ ??????????????????????????????? | | ??????### """ ??????????????????????????????? | | ?????? """ ??????????????????????????????? | | ??????? """ #??????????????????????????????? | | ???????? """ #??????????????????????????????? | | ????????# ###############????????????????? | | ????????# """ A #????????????????? | | ######??# """ g g #????????????????? | | #??# """ #????????????????? | | #??#A """ @ k +????????????????? | | #??# """ ########## #????????????????? | | #??# """ #?????????????#????????????????? | | "" #??#== #??????????????????????????????? | | "" #??#== #??????????????????????????????? | | "" #??#= #??????????????????????????????? | | ?????# #??????????????????????????????? | | /######## #??????????????????????????????? | | #### +??????????????????????????????? | | #??# #??????????????????????????????? | | #??? #??????????????????????????????? | | ###### #??? #??????????????????????????????? | | #???#####+#+#???+#??????????????????????????????? | | #???????? ???????????????????????????????????? | | #???????? ??????????????????????????????????? | | ????????? ??????????????????????????????????? | | #????????"" ""?????????????????????????????????? | | #?????????? """?????????????????????????????????? | | ?#?????????? "??????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ?????????????##??????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Coolant Potential 80 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 700 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 2050 Resistance: KI 30 Resistance: EM 25 Propulsion Shielding 66 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 20 Target Analysis 6 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 58 Authchip Count 1 Item Schematics ----------------- Adv. Treads | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizing Apparatus | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Enh. Gauss Cannon | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Corruption Screen | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Thermal Converter | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Railgun | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive 0b10 Decoder Chip [Generic] | -6/Zion | Archive Robot Schematics ------------------ P-60 Hacker | -7/Factory | Downloaded G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-55 Commando | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ P-60 Hacker | x2 | -7/Factory P-70 Sage | x2 | -5/Factory | Preloaded Y-64 Sentinel | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed MobileThunderMantle Manual? 0 Play Time 03:34:54 Cumulative 968.6 hours Start 2021.10.22 @ 02:17:35 End 2021.10.23 @ 01:37:38 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 662 Rogue 658 Adventurer 4 Explorer 0 Win Type - Total 102 Types 78/9/6/4/2/0/0/2/1 Lore% 93 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eeb98719-5bb3-4f01-b132-a8ba23df8544