Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.21 @ 13:16:22 Player: Boris Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (155) 775 Value Destroyed (4710) 4710 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1568) 1568 TOTAL SCORE: 15073 Bonus ------- High Alert Combat Kills 193 Follower Combat Kills 424 Registered with UFD 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -649 Cogmind --------- Core Integrity 725/1150 Matter 94/300 Energy 34/150 System Corruption 13% Temperature Cool (48) Movement Core (750) Ox14 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (7) --- Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (8) ------ Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON (2) ------- Enhanced Nova Cannon Companion Sword > --- INVENTORY (15) --- Deep Structural Scanner Long-range Sensor Array Precision Matter Filter Improved Weapon Cycler Improved Transmission Jammer Advanced ECM Suite Experimental Phase Shifter Improved Trap Extractor (6/6 Dirty Bomb) Precision Rocket Launcher CPS Tube (2) Multitool Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Improved VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Flightbrick > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Machine Analyzer Long-range Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Hacking Suite Improved Hacking Suite System Mapper Deep Network Scanner System Shield > --- WEAPON ----------- Dirty Datajack Companion Sword > --- INVENTORY -------- Improved Cooling System Deep Structural Scanner Enhanced Optical Array Precision Matter Filter Improved Transmission Jammer Advanced ECM Suite Experimental Phase Shifter Makeshift Kinetic Plating Improved Trap Extractor Vortex Rifle Enhanced Nova Cannon Precision Rocket Launcher Multitool [Rating: 138] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Combat Linear Gravjet Flight Unit Improved VTOL Module Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Machine Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Companion Sword Energy Gun Heavy EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Precision Rocket Launcher Special Weapon Multitool Slashing Weapon Companion Sword Piercing Weapon Heavy Pick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Slots Evolved 12 | . . . 4 . . . 4 . . . . 2 . . . . . . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 5 | . . . 3 . . . 1 . . . . 1 . . . . . . . . . Utility 6 | . . . 1 . . . 2 . . . . 1 . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 316 | 6 16 28 47 16 1 10 28 6 9 2 6 35 . 14 11 5 6 4 32 . 34 Power 28 | 1 2 3 4 3 . 1 2 . 1 1 1 7 . . . . 1 . . . 1 Engine 22 | 1 2 3 3 3 . 1 2 . 1 1 1 4 . . . . . . . . . Core 6 | . . . 1 . . . . . . . . 3 . . . . 1 . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 41 | 1 1 2 15 8 . 2 1 . . . . 5 . 1 . . . . . . 5 Treads 15 | 1 1 . 7 6 . . . . . . . . . . . . . . . . . Leg 4 | . . . 4 . . . . . . . . . . . . . . . . . . Wheel 6 | . . 2 4 . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . 5 Flight 11 | . . . . 2 . 2 1 . . . . 5 . 1 . . . . . . . Utility 151 | 2 6 8 11 2 . 2 20 4 6 . 2 19 . 11 7 4 3 2 25 . 17 Device 109 | 1 5 8 2 . . . 11 4 6 . 2 14 . 10 5 4 3 1 20 . 13 Storage 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . . Processor 15 | . . . 5 . . 1 5 . . . . 2 . . . . . . 1 . 1 Hackware 12 | . . . . 1 . . 4 . . . . 3 . 1 . . . . 3 . . Protection 12 | . . . 4 1 . . . . . . . . . . 2 . . 1 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 96 | 2 7 15 17 3 1 5 5 2 2 1 3 4 . 2 4 1 2 2 7 . 11 Energy Gun 26 | 1 5 11 5 . . . . . . . . . . . . . 1 . . . 3 Energy Cannon 12 | . . . 3 . . . . . . . . . . . 2 . . 1 3 . 3 Ballistic Gun 13 | 1 1 2 6 3 . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Launcher 8 | . . . 1 . . . 2 . 1 . 1 . . 1 1 . . . 1 . . Special Weapon 13 | . 1 1 . . . 2 2 . . . . 3 . 1 . . . . 1 . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . 1 2 1 2 1 . 2 1 . . 1 . . . 2 . 3 Piercing Weapon 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . 1 . . . . . . . . . 1 1 1 . . . Unidentified Prototypes 15 | . . . 5 3 . 1 1 . . . . 2 . . . . 3 . . . . Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . . . . . . System Corruption 3 | . . 3 . . . . . . . . . . . . . . . . . . . Parts Lost 34 | . 1 12 8 1 . . . 1 . 1 . . . 1 . . . . 1 . 8 Power 6 | . 1 2 . . . . . . . 1 . . . . . . . . . . 2 Propulsion 7 | . . 2 5 . . . . . . . . . . . . . . . . . . Utility 11 | . . 2 . 1 . . . 1 . . . . . 1 . . . . 1 . 5 Weapon 10 | . . 6 3 . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 8 | . 1 7 4 1 . . . 1 . 1 . . . 1 . . . . 1 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 97 96 96 99 85 75 76 76 77 72 79 80 80 81 81 84 85 81 81 81 Engine 7 | . 14 13 4 6 9 8 10 11 10 11 5 5 5 5 5 5 2 . . . . Core 2 | . . . 4 2 . . . . . . . 4 5 5 5 5 7 10 9 9 8 Treads 18 | . 28 24 11 40 45 40 . . . . . . . . . . . . . . . Leg 1 | . . . 9 . . . . . . . . . . . . . . . . . . Wheel 3 | . . 1 20 1 . . . . . . . . . . . . . . . . . Flight 6 | . . . . 2 . 1 16 16 16 16 16 18 20 19 20 20 20 20 18 18 11 Device 5 | . 14 13 1 . . . 4 4 5 5 5 5 5 8 9 10 9 9 9 9 4 Storage 8 | . 14 14 9 9 9 8 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 7 | . . . 10 9 9 4 13 16 16 16 16 15 15 11 10 10 10 10 9 9 11 Hackware 9 | . . . . 1 9 8 18 16 16 16 16 18 20 20 20 20 20 20 24 27 23 Protection 1 | . . . 5 5 . . . . . . . . . . . . . . . . . Energy Gun 6 | . 20 25 7 . . . . . . . . . . . . . . . . . 1 Ballistic Gun 3 | . 7 . 8 18 16 . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 9 4 5 4 . 4 4 5 5 3 5 5 5 3 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 14 34 35 43 42 34 34 39 32 34 34 40 40 38 46 47 41 40 44 47 39 64 Greatest Support 100 | 20 40 40 56 100 80 80 34 34 34 34 34 50 41 50 50 50 41 50 50 41 70 Greatest Overweight (x) 6 | . . 6 2 2 . . 1 . . . 1 1 . 2 . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 12 12 14 14 14 14 13 14 15 14 15 14 14 13 14 14 14 15 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 12 15 15 15 11 15 15 15 15 15 15 15 13 15 15 15 15 15 15 11 Class Distribution -------------------- 41% | Scavenger-Mutant 23% | Mutant 19% | Hacker-Scout 5% | Hacker-Sprinter 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Wizard-Ninja | -4/Factory Wizard-Scout | -4/Waste Wizard-Scout | -4/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Matter Collected 5088 | 278 203 255 1179 858 178 98 305 109 148 . 46 336 . 173 188 141 69 . 231 . 293 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7164 | 135 242 407 2377 1092 215 . 848 182 70 22 139 261 . 343 90 242 . . 106 . 393 Parts 418 | 13 21 24 126 66 6 . 42 3 6 2 1 20 . 21 3 2 . . 16 . 46 Haulers Intercepted 10 | . . . 5 4 . . 1 . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . . . 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Combat Hostiles Destroyed 100 | . 4 8 35 19 3 . 7 . 4 . . . . 2 5 . . . 6 . 7 Melee 16 | . . . . 1 . . 7 . 1 . . . . 2 . . . . 2 . 3 Guns 55 | . 3 7 20 18 3 . . . . . . . . . . . . . . . 4 Cannons 8 | . . . 8 . . . . . . . . . . . . . . . . . . AOE 19 | . 1 . 6 . . . . . 3 . . . . . 5 . . . 4 . . Classes Destroyed 21 | 2 3 1 7 1 . . 1 2 . . . . . . 1 . . . 1 . 2 Worker 6 | . . . 4 . . . . . . . . 2 . . . . . . . . . Builder 5 | . 1 . . 1 . . . . . . . 1 . . . . . . 1 . 1 Tunneler 7 | 3 1 . . . . . 1 . . . . 1 . . . . . . . . 1 Hauler 10 | . . . 5 4 . . 1 . . . . . . . . . . . . . . Recycler 7 | 1 . . 2 . 1 . 2 . . . . . . 1 . . . . . . . Minesweeper 2 | . . . . . . . . . . . . . . . 1 1 . . . . . Mechanic 2 | . . . 2 . . . . . . . . . . . . . . . . . . Operator 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . Watcher 16 | . 1 . 3 . . . 3 . . . . 6 . 1 . . . . 1 . 1 Swarmer 22 | . . . 3 3 . . 3 . 4 . . . . . 5 . . . 4 . . Cutter 6 | . . . . . . . . . . . . . . . . . . . . . 6 Grunt 36 | . 4 . 24 7 . . 1 . . . . . . . . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . . . . . . . . Sentry 20 | . . . 6 8 3 . 1 . . . . . . 1 . . . . . . 1 Hunter 1 | . . . . 1 . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . 2 . . . . . . 1 . . . . . . . Subdweller 8 | . . 8 . . . . . . . . . . . . . . . . . . . Scrapoid 1 | . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 3 | . . . . . . . . 1 2 . . . . . . . . . . . . Packrat 4 | . . . . . . . . 1 . . . . . . . 3 . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 8 | 2 3 3 5 8 2 . 2 . 4 1 . 2 . 2 5 1 . . 5 . 3 Combat Bots Only 6 | . 2 3 4 6 2 . 2 . 4 . . . . 2 5 . . . 4 . 3 Max Kills in Single Turn 5 | 1 1 1 3 1 1 . 1 1 3 1 . 1 . 1 3 1 . . 5 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 3 . . . . . 3 . . . . . 3 . . . 4 . . Melee 1 | . . . . 1 . . 1 . 1 . . . . 1 . . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Hostile Shots Fired 632 | . 21 58 148 107 20 . 55 4 12 6 . 3 . 13 17 . . 14 24 . 130 Missed 201 | . 3 18 47 35 4 . 20 2 5 1 . 3 . 5 7 . . 7 14 . 30 Damage Taken 8414 | . 285 970 1788 1042 248 . 530 50 182 228 8 . . 301 191 . . 148 177 . 2266 Core 1139 | . 66 181 195 84 . . 92 . . 45 8 . . 28 15 . . . 19 . 406 Absorbed by Shields 21 | . . . . 21 . . . . . . . . . . . . . . . . . Ignored by Resistances 36 | . . . . . . . . . . . . . . . . . . . 2 . 34 Regen/Repaired (Parts) 488 | . . . 232 . . . . . . . . 61 . 195 . . . . . . . Core Remaining (%) 65 | 100 . 1 . . . 49 . . . . 82 . . . . . . 95 . . . Volleys Fired 349 | 6 24 38 134 83 14 . . . 3 . 1 . . . 14 . . 4 10 . 18 Largest 2 | 2 2 2 2 2 2 . . . 1 . 1 . . . 1 . . 1 1 . 1 Hottest 136 | 60 100 110 136 50 50 . . . 43 . 43 . . . 120 . . 120 120 . 120 Shots Fired 618 | 12 46 70 251 162 27 . . . 3 . 1 . . . 14 . . 4 10 . 18 Gun 524 | 12 44 66 206 162 27 . . . . . . . . . . . . . . . 7 Cannon 72 | . . 2 37 . . . . . . . . . . . 9 . . 4 9 . 11 Launcher 18 | . . . 8 . . . . . 3 . 1 . . . 5 . . . 1 . . Special 4 | . 2 2 . . . . . . . . . . . . . . . . . . . Kinetic 359 | 6 19 6 139 162 27 . . . . . . . . . . . . . . . . Thermal 116 | 6 21 14 42 . . . . . . . . . . . 9 . . 4 9 . 11 Explosive 10 | . . . . . . . . . 3 . 1 . . . 5 . . . 1 . . Electromagnetic 126 | . 6 50 70 . . . . . . . . . . . . . . . . . . Entropic 7 | . . . . . . . . . . . . . . . . . . . . . 7 Robot Hit Streak 19 | 5 9 19 16 11 14 . . . . . . . . . . . . . . . 4 Robot Miss Streak 6 | 2 3 1 6 3 2 . . . . . . . . . 1 . . . 2 . 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 1 2 2 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 508 | 7 31 56 174 93 22 3 33 4 5 1 5 14 . 7 8 7 1 2 9 . 26 Core Hits 233 | 5 11 14 95 39 5 . 11 1 6 1 2 6 . 3 13 3 . . 8 . 10 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 2 . . . . . . . . . . . . . . . . . Critical Strikes 9 | . . 1 3 3 . . 2 . . . . . . . . . . . . . . Destroy 4 | . . . 1 3 . . . . . . . . . . . . . . . . . Blast 2 | . . . 2 . . . . . . . . . . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 292 | . . . 2 . . 3 67 7 13 26 7 35 . 15 10 8 15 5 36 . 43 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 256 | . . . . . . . 67 7 13 . 7 35 . 15 10 8 14 1 36 . 43 Piercing 33 | . . . 2 . . . . . . 26 . . . . . . 1 4 . . . Sneak Attacks 39 | . . . . . . 3 5 4 3 1 . 6 . 1 1 4 1 . 3 . 7 Combat Hostiles 4 | . . . . . . . . . 1 . . . . . . . . . 2 . 1 Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 16084 | 89 490 796 4144 1665 406 . 1814 356 668 93 296 938 . 398 917 514 96 4 923 . 1477 Guns 6371 | 89 398 776 2766 1665 380 . . . . . . . . . . . . . . . 297 Cannons 637 | . . 20 617 . . . . . . . . . . . . . . . . . . Explosions 1982 | . 87 . 761 . . . . . 322 . . . . . 448 . . . 364 . . Melee 7063 | . . . . . . . 1814 356 346 93 296 938 . 398 469 514 96 4 559 . 1180 Ramming 31 | . 5 . . . 26 . . . . . . . . . . . . . . . . Kinetic 4020 | 67 149 106 1653 1665 380 . . . . . . . . . . . . . . . . Thermal 1573 | 22 261 157 1133 . . . . . . . . . . . . . . . . . . Explosive 1134 | . . . . . . . . . 322 . . . . . 448 . . . 364 . . Electromagnetic 1966 | . 75 533 1358 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 6966 | . . . . . . . 1814 356 346 . 296 938 . 398 469 514 96 . 559 . 1180 Piercing 97 | . . . . . . . . . . 93 . . . . . . . 4 . . . Entropic 297 | . . . . . . . . . . . . . . . . . . . . . 297 Highest Corruption 13 | . . 3 11 13 13 . 3 3 3 3 3 1 1 3 3 3 3 . . . 13 Average Corruption 6 | . . 3 7 12 13 . 1 3 3 3 3 1 1 2 3 3 3 . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 168 | . . 4 57 47 26 . 4 5 4 3 4 2 1 4 1 3 1 . . . 2 Message Errors 35 | . . . 16 6 6 . . 1 . 1 1 . 1 2 . 1 . . . . . Matter Fused 42 | . . 1 10 12 8 . 1 3 2 2 . . . . . 1 1 . . . 1 Heat Flow Errors 15 | . . . 4 6 3 . . . . . 1 1 . . . . . . . . . Energy Discharges 19 | . . 1 5 5 5 . 2 . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 23 | . . 1 7 6 1 . . 1 2 . 1 1 . 2 1 . . . . . . Data Loss (major) 7 | . . . 2 2 1 . . . . . 1 . . . . 1 . . . . . Misfires 7 | . . 1 3 3 . . . . . . . . . . . . . . . . . Alerts 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Misdirections 2 | . . . 2 . . . . . . . . . . . . . . . . . . Weapon Failures 14 | . . . 6 7 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1868 | . . . 2 . . . 374 239 201 . 22 286 . 115 166 231 . . 18 . 214 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 52 | . . . 2 . . . . . 16 . . . . . 18 . . . 16 . . Melee 1816 | . . . . . . . 374 239 185 . 22 286 . 115 148 231 . . 2 . 214 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 108 | . . . 61 . . . . . . . . . . . 47 . . . . . . Shots 4 | . . . 3 . . . . . . . . . . . 1 . . . . . . Rammed 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . Targets Rammed 7 | . 1 . . 1 5 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Highest Temperature 292 | . 228 286 292 258 149 . 5 . 200 1 239 290 15 21 252 36 64 246 222 6 228 Average Temperature 43 | . 81 117 68 66 45 . 4 . 98 1 134 38 7 8 47 9 18 53 34 3 25 Received Heat Transfer 2071 | . 117 487 819 399 108 . 27 9 30 . . . . 18 . . . 30 . . 27 Effects 7 | . . 3 . . . . . . . . . . . . . . . 1 . . 3 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . Interference 6 | . . 3 . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . 2 9 . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2371 | 50 556 261 1504 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . 6 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Peak Influence 603 | 20 139 . 603 502 248 . 384 . . . . 298 95 428 . . . . 245 86 225 Initial 178 | . 13 . . 178 138 . . . . . . 2 65 66 . . . . . 56 60 Average 184 | 9 33 . 294 331 158 . 173 . . . . 140 75 172 . . . . 108 70 114 Maximum Alert Level 2 | . . . 2 2 1 . 1 . . . . 1 . 2 . . . . 1 . 1 Low Security (%) 57 | 100 100 . 24 3 72 . 62 . . . . 73 100 77 . . . . 77 100 85 Level 1 33 | . . . 46 87 27 . 37 . . . . 26 . 17 . . . . 22 . 14 Level 2 8 | . . . 29 8 . . . . . . . . . 5 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 . 6 3 . . 7 . . . . 2 . 2 . . . . 5 . 7 Investigation 24 | . 1 . 3 3 . . 5 . . . . 2 . 2 . . . . 4 . 4 Extermination 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Reinforcement 7 | . . . 3 . . . 1 . . . . . . . . . . . . . 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Distress Signals 8 | . 2 . 2 2 . . . . . . . 1 . 1 . . . . . . . Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . 6 . . Distress Signals 6 | . . . . . . . . . . . . . . . . . . . 6 . . Times Spotted 252 | . 11 11 58 21 3 . 27 10 7 4 . 15 2 16 5 . 4 12 22 5 19 Peak Tracking Total 13 | . 4 3 4 6 2 . 12 13 3 4 . 5 2 5 5 . 4 11 8 5 7 Tactical Retreats 29 | . . 1 6 1 . . 6 2 2 . . 3 . 1 . . . . 5 . 2 Traps | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Traps Triggered 15 | . 2 . 2 6 . . 1 . 1 . . 1 . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . . 9 . . . . Most Traps Carried 6 | . . . . . . . . . . . . . . . . 6 6 6 6 6 6 Machines | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Machines Disabled 13 | . . . 5 2 . . 1 . . 1 . 2 . 1 . . . . . . 1 Max in Single Turn 1 | . . . 1 1 . . . . . 1 . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . . . . . . 2 . 1 . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Machines Accessed 119 | . 2 1 12 11 6 4 11 2 1 4 . 15 . 11 2 1 15 . 9 . 12 Terminals 54 | . 2 . 9 10 4 . 4 1 . . . 7 . 6 1 . . . 4 . 6 Fabricators 11 | . . . . . . . 3 . . . . 4 . . . . . . 1 . 3 Repair Stations 6 | . . . 2 . . . 1 . . . . 1 . 2 . . . . . . . Recycling Units 8 | . . . . . 2 . 2 . . . . . . 1 . . . . 2 . 1 Scanalyzers 6 | . . . 1 . . . 1 . . . . 1 . 1 . . . . 1 . 1 Garrison Access 6 | . . . . 1 . . . . . . . 2 . 1 . . . . 1 . 1 Total Hacks 383 | . 4 3 35 24 28 28 33 5 1 27 . 70 . 38 4 1 25 . 29 . 28 Successful 272 | . 2 3 13 12 18 28 21 5 1 27 . 47 . 25 4 1 25 . 19 . 21 Failed 111 | . 2 . 22 12 10 . 12 . . . . 23 . 13 . . . . 10 . 7 Catastrophic 19 | . 1 . 8 3 2 . 1 . . . . . . 1 . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 138 | . 1 . 14 4 25 . 11 . . . . 29 . 22 . . 1 . 18 . 13 Terminals 181 | . 4 . 26 22 18 . 12 4 . . . 35 . 25 1 . . . 19 . 15 Fabricators 36 | . . . . . . . 8 . . . . 18 . . . . . . 4 . 6 Repair Stations 25 | . . . 8 . . . 2 . . . . 9 . 6 . . . . . . . Recycling Units 23 | . . . . . 10 . 4 . . . . . . 5 . . . . 3 . 1 Scanalyzers 18 | . . . 1 . . . 7 . . . . 3 . 1 . . . . 2 . 4 Garrison Access 11 | . . . . 2 . . . . . . . 5 . 1 . . . . 1 . 2 Terminal Hacks 166 | . 2 3 4 10 8 28 5 5 1 27 . 18 . 9 4 1 25 . 7 . 9 Record 73 | . . 3 . . 1 27 . 4 . 11 . . . . 4 . 23 . . . . Part Schematic 21 | . . . . . 3 . 2 . . 8 . 5 . 1 . . . . 2 . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 4 | . 1 . . 2 1 . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . 1 . . 1 . . 3 . . . . . . . . . . . Open Door 11 | . . . . 5 . 1 . 1 1 . . . . . . 1 2 . . . . Branch Access Points 5 | . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 Machine Index 3 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 Terminal Index 3 | . . . 1 . 1 . . . . . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 6 | . . . 1 . . . 1 . . . . 2 . . . . . . 1 . 1 Unreport Threat 6 | . . . 2 1 . . . . . . . 1 . 2 . . . . . . . Locate Traps 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . Investigation Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 5 | . . . . . . . . . . . . 2 . . . . . . . . 3 Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 11 | . 1 . . 1 1 . . . . . . 3 . 2 . . . . 1 . 2 Fabricator Hacks 17 | . . . . . . . 3 . . . . 8 . . . . . . 2 . 4 Network Status 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Load Schematic 8 | . . . . . . . 2 . . . . 3 . . . . . . 1 . 2 Build 7 | . . . . . . . 1 . . . . 4 . . . . . . . . 2 Repair Station Hacks 20 | . . . 6 . . . 1 . . . . 7 . 6 . . . . . . . Scan Component 9 | . . . 3 . . . . . . . . 3 . 3 . . . . . . . Repair 9 | . . . 3 . . . . . . . . 3 . 3 . . . . . . . Refit 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 3 . 1 . . . . . . 1 . . . . 1 . . Retrieve Components 6 | . . . . . 3 . 1 . . . . . . 1 . . . . 1 . . Scanalyzer 14 | . . . 1 . . . 4 . . . . 3 . 1 . . . . 1 . 4 Insert Component 9 | . . . 1 . . . 2 . . . . 3 . 1 . . . . 1 . 1 Analyze 5 | . . . . . . . 2 . . . . . . . . . . . . . 3 Garrison Access Hacks 6 | . . . . 1 . . . . . . . 2 . 1 . . . . 1 . 1 Seal Access 6 | . . . . 1 . . . . . . . 2 . 1 . . . . 1 . 1 Unauthorized Hacks 43 | . . . 2 1 7 . 7 . . . . 9 . 7 . . . . 7 . 3 Terminals 20 | . . . 1 1 2 . 3 . . . . 3 . 5 . . . . 4 . 1 Track 5 | . . . . . . . 1 . . . . 2 . . . . . . 2 . . Assimilate 2 | . . . . . . . . . . . . . . 2 . . . . . . . Botnet 9 | . . . . 1 2 . 1 . . . . 1 . 2 . . . . 1 . 1 Operators 4 | . . . 1 . . . 1 . . . . . . 1 . . . . 1 . . Fabricators 8 | . . . . . . . 2 . . . . 5 . . . . . . . . 1 Prioritize 3 | . . . . . . . . . . . . 3 . . . . . . . . . Liberate 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recompile 2 | . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations 8 | . . . 1 . . . 2 . . . . 1 . 1 . . . . 2 . 1 Mechanics 1 | . . . . . . . . . . . . 1 . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 5 . . . . . . . . 1 . . . . . . . Reject 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 2 | . . . . . 2 . . . . . . . . . . . . . . . . Fedlink 3 | . . . . . . . 1 . . . . . . . . . . . 2 . . Scrapoids 3 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . Extract 1 | . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 2 . 10 7 4 . 7 1 . . . 10 . 8 . . . . 4 . 7 Full Trace Events 15 | . . . 3 2 1 . 1 1 . . . 2 . 1 . . . . 1 . 3 Feedback Events 4 | . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . Hackware Fried 3 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . 84 . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . 12 . . . . . . . . . Part Schematics Acquired 25 | . . . . . 3 . 3 . . 8 . 5 . 1 . . . . 4 . 1 Parts Built 8 | . . . . . . . 1 . . . . 3 . . . . . . . . 4 Authchips 2 | . . . . . . . . . . . . 2 . . . . . . . . . Time 301 | . . . . . . . 25 . . . . 184 . . . . . . . . 92 Total Part Build Rating 56 | . . . . . . . 1 . . . . 19 . . . . . . . . 36 Parts Repaired 9 | . . . 3 . . . . . . . . 3 . 3 . . . . . . . Time 397 | . . . 130 . . . . . . . . 158 . 109 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . 2 . 3 . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 3 . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . Combat 2 | . . . . . . 2 . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 3 . . . . . . . . . . . . . . . parse_system 3 | . . . . . . 3 . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Total Allies 21 | . . . . . . . 5 . . . . 2 . 6 . . . . . 1 7 Largest Group 5 | . . . . . . . 5 . . . . 2 . 4 . . . . . 1 5 Highest-Rated Group 238 | . . . . . . . 140 . . . . 108 . 188 . . . . . 46 238 Highest-Rated Ally 54 | . . . . . . . 28 . . . . 54 . 47 . . . . . 46 54 Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . 3 STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 114 | . . . . . . . 24 . . . . 2 . 63 . . . . . 2 23 Total Damage 3056 | . . . . . . . 370 . . . . 807 . 1286 . . . . . 57 536 Kills 14 | . . . . . . . 4 . . . . 4 . 5 . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Robot Analysis Total 4 | . 1 . . 2 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . 2 . . 1 . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 5 | . . . . . . . . . . . . . . . . . . . 5 . . Patrols 3 | . . . . . . . . . . . . . . . . . . . 3 . . Guards 2 | . . . . . . . . . . . . . . . . . . . 2 . . Exploration | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Turns Passed 15264 | 159 1351 1962 2094 1062 662 2500 784 471 265 157 275 761 21 374 294 206 463 129 666 20 588 Spaces Moved 14615 | 80 560 723 1237 511 387 1992 1179 730 475 122 348 1214 71 693 546 529 958 255 887 67 1051 Core 5 | 3 . 2 . . . . . . . . . . . . . . . . . . . Treads 3374 | 77 560 591 . 418 387 1341 . . . . . . . . . . . . . . . Legs 1 | . . . 1 . . . . . . . . . . . . . . . . . . Wheels 1459 | . . 130 1236 93 . . . . . . . . . . . . . . . . . Hover 167 | . . . . . . . . . . . . . . . . . . . . . 167 Flight 9609 | . . . . . . 651 1179 730 475 122 348 1214 71 693 546 529 958 255 887 67 884 Fastest Speed 27 | 50 160 110 90 130 160 34 30 30 30 30 30 27 27 27 27 27 27 27 27 27 27 Average Speed 67 | 155 160 152 110 154 160 118 30 30 30 30 33 27 27 28 27 27 27 27 27 27 30 Slowest Speed 350 | 160 160 350 190 162 160 160 90 30 30 30 90 90 27 169 27 27 27 27 89 27 154 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . . 8 1 2 2 . 2 . 12 . . . 2 . . 4 Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 6 45 50 76 76 92 91 26 91 64 80 56 25 67 19 73 71 94 56 27 70 34 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 10 | . . 1 . . 2 5 . 1 . 1 . . . . . . . . . . . Known Exits Taken 12 | . . . 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . . . 4 . 1 3 . 2 . . . 2 3 . 2 . . . Spaces Dug 149 | . 2 . 2 . . . 22 3 21 . 24 16 . 5 5 1 9 3 24 . 12 Terrain Destroyed 298 | . 8 . 33 . . . 22 3 47 . 24 16 . 5 68 1 9 5 39 . 18 Melee 98 | . . . 2 . . . 22 3 8 . 2 16 . 5 2 1 9 1 18 . 9 Projectile 33 | . 2 . . . . . . . . . . . . . 9 . . 4 9 . 9 AOE 167 | . 6 . 31 . . . . . 39 . 22 . . . 57 . . . 12 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Total 18966 | 100 964 1501 1750 685 411 2127 1497 969 567 187 493 1583 72 835 657 577 1142 306 1238 68 1237 Wait 3112 | 2 335 699 277 44 1 103 179 223 69 36 131 265 . 114 73 34 155 41 263 . 68 Move 14536 | 79 559 722 1236 510 386 1991 1163 727 471 117 347 1210 70 671 545 528 957 251 887 66 1043 Hop 27 | . . . . . . . 7 1 1 2 . 2 . 9 . . . 1 . . 4 Pick Up 112 | 7 18 5 18 6 1 5 18 1 . 2 . 8 1 6 2 1 2 . 2 1 8 Fast Attach 91 | 5 3 6 31 8 . 4 4 2 1 . 1 12 . 1 . 1 5 . 1 . 6 Attach 67 | 1 2 10 4 . . 4 9 1 . . . 10 . 4 . . 1 . 8 . 13 Detach 50 | . . 4 5 . 1 4 6 . . . . 12 . 2 1 . . . 7 . 8 Swap 159 | . 11 12 13 8 1 2 15 3 8 2 5 13 . 9 11 4 . 4 23 . 15 Drop 128 | . 11 5 30 16 2 11 9 4 1 2 1 12 1 3 1 1 7 . . 1 10 Fire 349 | 6 24 38 134 83 14 . . . 3 . 1 . . . 14 . . 4 10 . 18 Melee 290 | . . . 2 . . 3 67 7 13 26 7 35 . 15 10 8 15 5 36 . 41 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . 1 . . 1 5 . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . 9 . . 18 . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 11 | . . . . . . . 2 . . . . 4 . 1 . . . . 1 . 3 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: [*Res] / Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 15) 1012 | -10/Materials | Discovered new exit (range 5) 1386 | -10/Materials | Discovered new exit (range 7) 1511 | -10/Materials | Entered Subcaves 1530 | -10/Subcaves | A Subdweller sparked back to life 1530 | -10/Subcaves | A Subdweller sparked back to life 1572 | -10/Subcaves | Found Prototype Flight Unit 1596 | -10/Subcaves | Lost 3 parts (1u2w) 3171 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3257 | -10/Subcaves | Core integrity fell below 50% 3273 | -10/Subcaves | Core integrity fell below 20% 3307 | -10/Subcaves | Lost 7 parts (1p2n1u3w) 3352 | -10/Subcaves | Visited Clippyterm 3355 | -10/Subcaves | Learned Factory garrison access intel 3460 | -10/Subcaves | Discovered new exit (range 11) 3463 | -10/Subcaves | Learned location of Mines (-9) 3473 | -10/Subcaves | Entered Materials 3473 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 3589 | -8/Materials | Identified Flightbrick 3597 | -8/Materials | Build established: Scavenger-Mutant 3796 | -8/Materials | Discovered new exit (range 16) 4195 | -8/Materials | Discovered new exit (range 3) 4483 | -8/Materials | Lost 4 parts (3n1w) 4685 | -8/Materials | Discovered new exit (range 10) 4803 | -8/Materials | Identified exit to Factory 4809 | -8/Materials | Crushed by falling debris 4809 | -8/Materials | System corruption reached 10% 5257 | -8/Materials | Discovered exit to Factory (range 16) 5350 | -8/Materials | Repaired Hrd. Medium Armor Plating 5383 | -8/Materials | Repaired Multitool 5444 | -8/Materials | Repaired Enh. Autogun 5566 | -8/Materials | Identified exit to Storage 5567 | -8/Materials | Entered Storage 6130 | -8/Storage | Discovered new exit (range 11) 6187 | -8/Storage | Core integrity fell below 50% 6456 | -8/Storage | Discovered exit to Factory (range 8) 6625 | -8/Storage | Used back door to open Recycling access 6629 | -8/Storage | Entered Recycling 6993 | -8/Recycling | Scanned before Scraplab entrance 7108 | -8/Recycling | Discovered new exit (range 7) 7275 | -8/Recycling | Entered Scraplab 7288 | -8/Recycling | Discovered new exit (range 3) 7291 | -8/Recycling | Entered Scraptown 7291 | -8/Scraptown | System corruption cleaned by C-Scrubber 7530 | -8/Scraptown | Discovered new exit (range 11) 7680 | -8/Scraptown | Visited Red Mages 7698 | -8/Scraptown | Visited Cyclists 7709 | -8/Scraptown | Visited Assassins FH 7755 | -8/Scraptown | Visited Spacefarers 8018 | -8/Scraptown | Visited Comm Corps 8119 | -8/Scraptown | Visited The Evicted 8149 | -8/Scraptown | Visited TADAMA 8200 | -8/Scraptown | Visited UFD Registry 8202 | -8/Scraptown | Registered with UFD as "Hellrider" 8243 | -8/Scraptown | Visited Abandonware Association 8255 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 8266 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 8312 | -8/Scraptown | Visited Science Testing Area 8383 | -8/Scraptown | Visited Supply Room 8428 | -8/Scraptown | Visited Sword Containment 9098 | -8/Scraptown | Visited Scrap Suit Storage 9149 | -8/Scraptown | Visited Botcube Research 9178 | -8/Scraptown | Visited Cartography Club 9229 | -8/Scraptown | Visited Curators Association 9535 | -8/Scraptown | Attached Flightbrick, gained temporary slots: Utility x3 9613 | -8/Scraptown | Found Deep Structural Scanner 9617 | -8/Scraptown | Learned location of Extension (-5) 9617 | -8/Scraptown | Learned location of Cetus (-5) 9617 | -8/Scraptown | Learned location of Armory (-3) 9617 | -8/Scraptown | Learned 8 Factory zone layouts 9617 | -8/Scraptown | Learned 16 Factory zone layouts 9617 | -8/Scraptown | Learned 20 Factory zone layouts 9617 | -8/Scraptown | Learned 4 Storage zone layouts 9617 | -8/Scraptown | Learned 12 Lower Caves zone layouts 9617 | -8/Scraptown | Learned 16 Lower Caves zone layouts 9617 | -8/Scraptown | Learned 8 Upper Caves zone layouts 9617 | -8/Scraptown | Learned 12 Upper Caves zone layouts 9617 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 9617 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 9617 | -8/Scraptown | Learned location of 1 exit from Lower Caves 9617 | -8/Scraptown | Learned location of 1 exit from Upper Caves 9617 | -8/Scraptown | Learned location of 3 exits from Upper Caves 9617 | -8/Scraptown | Identified exit to Factory 9677 | -8/Scraptown | Entered Cyclist Reading Room 9791 | -8/Scraptown | Entered Factory 9791 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 9792 | -6/Factory | Identified exit to Factory 9792 | -6/Factory | Identified exit to Lower Caves 9794 | -6/Factory | Loaded intel: 4 garrison access locations 9904 | -6/Factory | Spotted B-75 Beast 9925 | -6/Factory | Fabricated Seismic Detector (x1) 10062 | -6/Factory | Scrapoids reinforcements arrived? 10093 | -6/Factory | Build established: Hacker-Sprinter 10575 | -6/Factory | Entered Lower Caves 10576 | -6/Lower Caves | Identified exit to Lower Caves 10757 | -6/Lower Caves | Attracted the attention of an 0b10 base 10758 | -6/Lower Caves | Learned Factory garrison access intel 10758 | -6/Lower Caves | Learned Factory security intel 10892 | -6/Lower Caves | Learned 4 Factory zone layouts 11028 | -6/Lower Caves | Found Prototype Device 11046 | -6/Lower Caves | Entered another Lower Caves area 11047 | -6/Lower Caves | Identified exit to Data Miner 11179 | -6/Lower Caves | Discovered exit to Factory (range 10) 11232 | -6/Lower Caves | Spotted B-75 Beast 11311 | -6/Lower Caves | Entered Data Miner 11311 | -6/Data Miner | Discovered new exit (range 7) 11317 | -6/Data Miner | Met Data Miner 11325 | -6/Data Miner | Learned location of Section 7 (-2) 11325 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11328 | -6/Data Miner | Received God Mode back door access code from Data Miner 11336 | -6/Data Miner | Destroyed Data Miner 11339 | -6/Data Miner | Found Prototype Hackware 11340 | -6/Data Miner | Found Prototype Hackware 11342 | -6/Data Miner | Data Conduit disabled 11417 | -6/Data Miner | Build established: Hacker-Scout 11467 | -6/Data Miner | Identified exit to Proximity Caves 11468 | -6/Data Miner | Entered Proximity Caves 11656 | -5/Proximity Caves | Learned Factory terminal intel 11743 | -5/Proximity Caves | Entered Factory 11743 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11744 | -5/Factory | Identified exit to Upper Caves 11747 | -5/Factory | Loaded intel: 27 terminal locations 11748 | -5/Factory | Loaded intel: 4 garrison access locations 11824 | -5/Factory | Repaired Lgt. Deuterium Engine 11847 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 11972 | -5/Factory | Fabricated P-70 Sage? 12060 | -5/Factory | Repaired Imp. VTOL Module 12121 | -5/Factory | Repaired Imp. VTOL Module 12216 | -5/Factory | Identified exit to Extension 12368 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 12452 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 12495 | -5/Factory | Identified System Mapper 12495 | -5/Factory | Identified Deep Network Scanner 12504 | -5/Factory | Manually triggered Chute Trap 12504 | -5/Factory | Sucked down chute 12504 | -5/Factory | Entered Waste 12512 | -5/Waste | Spotted C-40 Crusher 12513 | -5/Waste | Spotted C-40 Crusher 12519 | -5/Waste | Spotted C-40 Crusher 12521 | -5/Waste | Discovered new exit (range 14) 12525 | -5/Waste | Identified exit to Factory 12525 | -5/Waste | Entered Factory 12571 | -5/Factory | Repaired Enh. Nova Cannon? 12631 | -5/Factory | Scrapoid reinforcements arrived 12669 | -5/Factory | Discovered new exit (range 7) 12670 | -5/Factory | Identified exit to Factory 12718 | -5/Factory | Adv. System Shield fried by hacking feedback 12779 | -5/Factory | Repaired Cld. Nuclear Pulse Thruster 12802 | -5/Factory | Lost 3 allies 12809 | -5/Factory | Repaired Mic. Fission Core 12899 | -5/Factory | Entered Upper Caves 12900 | -5/Upper Caves | Identified exit to Upper Caves 13121 | -5/Upper Caves | Learned Factory garrison access intel 13129 | -5/Upper Caves | Learned Factory trap positions 13129 | -5/Upper Caves | Learned Factory trap positions 13193 | -5/Upper Caves | Entered another Upper Caves area 13195 | -5/Upper Caves | Identified exit to Warlord 13399 | -5/Upper Caves | Entered Warlord 13412 | -5/Warlord | Discovered new exit (range 11) 13430 | -5/Warlord | System corruption cleaned by Quarantine Array 13520 | -5/Warlord | Learned Armory terminal intel 13520 | -5/Warlord | Learned 4 Command zone layouts 13520 | -5/Warlord | Learned Testing emergency access door positions 13572 | -5/Warlord | Warlord's base attacked by MAIN.C 13581 | -5/Warlord | Found Prototype Energy Gun 13581 | -5/Warlord | Identified Vortex Rifle 13634 | -5/Warlord | Rebuked by Warlord 13636 | -5/Warlord | Opened Warlord's prototype stash 13640 | -5/Warlord | Found Prototype Device 13640 | -5/Warlord | Identified Exp. Phase Shifter 13802 | -5/Warlord | Opened side exit 13862 | -5/Warlord | Identified exit to Proximity Caves 13862 | -5/Warlord | Entered Proximity Caves 13991 | -4/Proximity Caves | Entered Factory 13991 | -4/Factory | Evolved 2 slots: Utility x2 13992 | -4/Factory | Loaded intel: 89 trap records 13993 | -4/Factory | Loaded intel: 2 garrison access locations 14001 | -4/Factory | System Mapper fried by hacking feedback 14133 | -4/Factory | Identified exit to Upper Caves 14330 | -4/Factory | Discovered new exit (range 16) 14657 | -4/Factory | Manually triggered Chute Trap 14657 | -4/Factory | Sucked down chute 14657 | -4/Factory | Entered Waste 14658 | -4/Waste | Met a frightened Derelict 14658 | -4/Waste | Identified exit to Factory 14660 | -4/Waste | Spotted C-40 Crusher 14661 | -4/Waste | Spotted C-40 Crusher 14666 | -4/Waste | Spotted C-40 Crusher 14666 | -4/Waste | Spotted C-40 Crusher 14674 | -4/Waste | Spotted C-40 Crusher 14677 | -4/Waste | Entered Factory 14678 | -4/Factory | Loaded intel: 97 trap records 14954 | -4/Factory | Scrapoids reinforcements arrived? 15044 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 15051 | -4/Factory | Fabricated Cmb. Linear Gravjet? 15171 | -4/Factory | System Shield fried by hacking feedback 15178 | -4/Factory | Spotted B-86 Titan 15215 | -4/Factory | Lost 4 allies 15260 | -4/Factory | System corruption reached 10% 15265 | -4/Factory | Self-destructed Last Messages --------------- 15244_ Slug penetrates P-70 Sage. 15244_ P-70 Sage fails to hack B-86 Titan. 15245_ B-86 Titan exits siege mode. 15245_ Vortex Rifle severed. 15245_ Acquired Vortex Rifle. 15247_ P-70 Sage resets B-86 Titan, system corruption cleaned. 15248_ P-70 Sage resets P-70 Sage, system corruption cleaned. 15248_ P-70 Sage fails to hack B-86 Titan. 15249_ C-35 Carver destroyed. 15249_ P-70 Sage destroyed. 15249_ P-70 Sage resets B-86 Titan, system corruption cleaned. 15250_ Vortex Rifle destroyed. 15250_ Lyr. Heavy Armor Plating destroyed. 15254_ P-70 Sage resets B-86 Titan, system corruption cleaned. 15257_ B-86 Titan activates siege mode. 15257_ Cmb. Linear Gravjet severed. 15261_ System corrupted: Matter fused (-10). 15261_ U-05 Engineer builds a Wall. 15262_ P-70 Sage resets C-35 Carver, system corruption cleaned. 15263_ Imp. Cooling System destroyed. Map ----- +----------------------------------------------------+ | # + #????????? | | # # #????????? | | # """# """ #????????? | | # """# """ #????????? | | # """# """ #????????? | | # ! # #????????? | | # # +????????? | | #"S # #????????? | | #""" # #????????? | | # "" # "" #????????? | | # # "" #????????? | | ######### "T #????????? | | ######### "" +????????? | | ######### "" #????????? | | ######### # """" | | ?#### = + """" | | ?# %[ ###### | | ?# ## ! ####??########+ | | ?# # !%*# ##?? #???? | | ??# # [ # !=### ##### | | ??# #%= %% !! | | ??# # * !! #? | | ??# ######= "%% !! #? | | ### # =#!/"%% # | | # ##/%= % ## | | #@""" ####%="%% ## | | ;c "" # ! #? | | #%*=" u =% " ## | | #=/p%/; [!%"" "" | | #!%===; != %"" T" | | #%=]] ; "!%[%"% "" | | #]=p # "F%* ## | | ####### """ #? | | ?????# """ #? | | ?????# | | ?????# ## | | ?????#######;### #####+##? | | ????????????##?? #???????? | | ???????????????? #???????? | | ???????????????? #???????? | | ?????????????????#???????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 50 Energy Generation 28 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Power Amplification 20 Additional Mass Support 9 Armor Coverage 700 Resistance: KI 10 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 16 Recoil Reduction 5 Offensive Hacking 67 Defensive Hacking 24 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Seismic Detector | -8/Recycling | Hacked Imp. Cryofiber Web | -8/Recycling | Hacked Lgt. Nuclear Core | -8/Recycling | Hacked Cld. VTOL Module | -6/Factory | Hacked Cld. Nuclear Pulse Thruster | -6/Factory | Hacked CPS Tube | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Adv. Terrain Scan Processor | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Nanoactuators | -5/Factory | Hacked Lrn. Sensor Array | -5/Factory | Hacked Exp. Cesium-ion Thruster | -5/Factory | Hacked Hvy. Treads | -4/Factory | Extracted Drone Bay | -4/Factory | Extracted Adv. Thermal Shield | -4/Factory | Extracted Exp. Terrain Scan Processor | -4/Factory | Hacked Cmb. Linear Gravjet | -4/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Seismic Detector | x1 | -6/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip P-70 Sage | x2 | -5/Factory | Preloaded Lrn. Sensor Array | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Cmb. Linear Gravjet | x2 | -4/Factory Cmb. Linear Gravjet | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyAuthchipMultitool Manual? 0 Play Time 03:20:57 Cumulative 546.4 hours Start 2024.07.21 @ 09:50:06 End 2024.07.21 @ 13:16:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 177 Adventurer 15 Explorer 0 Win Type - Total 34 Types 9/3/9/2/2/0/5/3/1 Lore% 83 Gallery% 91 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3529ddf8-5e12-421e-9b49-45e656f66933