Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 15:57:30 Player: VakaVakich Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (131) 655 Value Destroyed (4247) 4247 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (309) 309 TOTAL SCORE: 8551 Bonus ------- High Alert Combat Kills 381 Friendly Fire -72 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 89/150 System Corruption 0% Temperature Cool (9) Movement Walking (130) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Improved Carbon-fiber Leg Makeshift Leg > --- UTILITY (5) ------ Small Storage Unit Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Makeshift Axe > --- INVENTORY (15) --- Carbon-fiber Leg Improved Carbon-fiber Leg Coolant Injector Compact Battery (200) Launcher Guidance Computer Improved Target Analyzer Improved Particle Charger Hardened Light Armor Plating Improved Shield Generator Hacking Suite Improved Arc Projector Gatling Laser Improved Datajack Enhanced Flamer Fire Trap Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Makeshift Leg Myomer Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit Improved Signal Interpreter Hardened Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Molecular Deconstructor Makeshift Axe > --- INVENTORY -------- Carbon-fiber Leg Improved Carbon-fiber Leg Coolant Injector Compact Battery Launcher Guidance Computer Improved Target Analyzer Improved Particle Charger Hardened Light Armor Plating Improved Shield Generator Hacking Suite Improved Arc Projector Gatling Laser Improved Datajack Fire Trap Fire Trap [Rating: 63] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 3 | . . . . . 3 . . . Weapon 1 | . . . . . . 1 . . Parts Attached 155 | 6 3 4 2 4 79 20 33 4 Power 17 | 1 . 1 . 1 10 . 4 . Engine 6 | 1 . 1 . 1 3 . . . Core 11 | . . . . . 7 . 4 . Reactor . | . . . . . . . . . Propulsion 48 | 2 1 1 . . 28 7 7 2 Treads 3 | . . . . . 3 . . . Leg 35 | 2 1 1 . . 15 7 7 2 Wheel 3 | . . . . . 3 . . . Hover 7 | . . . . . 7 . . . Flight . | . . . . . . . . . Utility 49 | 1 1 . 2 . 25 10 10 . Device 23 | . 1 . . . 12 5 5 . Storage 10 | 1 . . 1 . 4 1 3 . Processor 4 | . . . 1 . 2 1 . . Hackware 2 | . . . . . . 2 . . Protection 10 | . . . . . 7 1 2 . Artifact . | . . . . . . . . . Weapon 41 | 2 1 2 . 3 16 3 12 2 Energy Gun 14 | 1 1 2 . 2 5 . 3 . Energy Cannon 7 | . . . . . 5 1 1 . Ballistic Gun 9 | 1 . . . . 3 2 3 . Ballistic Cannon 3 | . . . . 1 2 . . . Launcher 3 | . . . . . 1 . 2 . Special Weapon 2 | . . . . . . . 2 . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 4 | . . . . . 3 . 1 . Parts Lost 28 | . . . . . 13 1 10 4 Power 5 | . . . . . 3 . 2 . Propulsion 10 | . . . . . 4 . 4 2 Utility 6 | . . . . . 4 1 . 1 Weapon 7 | . . . . . 2 . 4 1 Highest Loss Streak 9 | . . . . . 7 1 9 4 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 92 | . 95 100 100 100 95 99 86 90 Engine 3 | . 14 14 14 14 3 . . . Core 4 | . . . . . 5 7 5 7 Leg 23 | . 28 28 28 28 15 29 24 29 Device 5 | . 9 14 1 . 7 9 5 7 Storage 15 | . 14 14 14 14 14 15 17 15 Processor 10 | . . . 12 14 13 7 9 7 Protection 3 | . . . . . 6 2 3 6 Energy Gun 8 | . 19 28 28 27 5 . 3 . Energy Cannon 3 | . . . . . 6 14 1 . Ballistic Gun 4 | . 8 . . . 4 7 5 . Special Weapon 2 | . . . . . . . 4 7 Naked Turns . | . . . . . . . . . Heaviest Build 60 | 12 13 17 31 33 53 60 55 48 Greatest Support 81 | 20 20 20 20 20 54 74 80 81 Greatest Overweight (x) 5 | . . . 1 1 5 . 2 . Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 35 | 8 8 8 15 15 35 15 15 15 Average Capacity 14 | 7 8 8 12 15 14 15 15 15 Most Carried 15 | 3 8 8 10 13 15 15 15 15 Average Carried 12 | 1 6 7 9 11 13 14 13 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 Final Carried 15 | 3 8 8 10 13 15 15 13 15 Class Distribution -------------------- 37% | Scavenger-Mutant 32% | Mutant 11% | Gunner 10% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Matter Collected 3121 | 263 160 20 20 151 1141 361 955 50 Remotely . | . . . . . . . . . Salvage Created 5816 | 98 470 46 . 339 2635 917 1044 267 Parts 284 | 2 32 2 . 19 137 29 54 9 Haulers Intercepted 8 | . 2 . . . 5 1 . . Recyclers Shooed 5 | . 1 . . . 2 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . 46 8 Prevented 1 | . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 94 | . 6 1 . 8 46 9 20 4 Melee 3 | . . . . . . . . 3 Guns 54 | . 6 1 . 3 27 5 12 . Cannons 30 | . . . . 4 17 4 5 . AOE 5 | . . . . 1 2 . 2 . Classes Destroyed 16 | 1 4 . . 3 4 1 3 . Worker 5 | . 1 . . . 4 . . . Builder 2 | . . . . . 2 . . . Hauler 8 | . 2 . . . 5 1 . . Recycler 13 | 1 1 . . 2 4 5 . . Minesweeper 1 | . . . . . . . 1 . Watcher 8 | . 2 . . . 4 2 . . Swarmer 18 | . . . . 4 10 . 4 . Grunt 45 | . 6 1 . 2 21 6 8 1 Brawler 2 | . . . . 1 . . . 1 Duelist 4 | . . . . 1 2 . . 1 Protector 1 | . . . . . 1 . . . Sentry 12 | . . . . . 10 1 1 . Specialist 3 | . . . . . . . 3 . Hunter 6 | . . . . . 2 1 2 1 Programmer 2 | . . . . . . 1 1 . Behemoth 1 | . . . . . . . 1 . Best Kill Streak 7 | 1 4 1 . 4 7 5 4 3 Combat Bots Only 6 | . 3 1 . 4 6 3 4 3 Max Kills in Single Turn 2 | 1 1 1 . 2 2 2 2 1 Gunslinging 1 | . . . . . 1 . 1 . Exploded 1 | . . . . 1 1 . 1 . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Damage Taken 7389 | . 253 23 . 360 2922 527 2585 719 Core 1411 | . 103 . . 89 515 35 443 226 Absorbed by Shields 140 | . . . . . . 47 . 93 Redirected to Shielding 40 | . . . . . 40 . . . Regen/Repaired (Parts) 438 | . . . . . 216 222 . . Core Remaining (%) 43 | 100 . . . 23 6 . . . Volleys Fired 398 | 3 41 5 . 19 172 54 102 2 Largest 3 | 2 2 2 . 2 2 3 3 1 Hottest 165 | 60 80 90 . 115 150 165 125 . Shots Fired 793 | 6 76 10 . 33 325 143 198 2 Gun 500 | 6 76 10 . 28 202 44 134 . Cannon 255 | . . . . 5 117 99 34 . Launcher 9 | . . . . . 6 . 3 . Special 29 | . . . . . . . 27 2 Kinetic 271 | 3 30 . . 5 79 44 110 . Thermal 433 | 3 46 5 . 14 209 99 57 . Explosive 9 | . . . . . 6 . 3 . Electromagnetic 51 | . . 5 . 14 31 . 1 . Robot Hit Streak 19 | 2 8 5 . 11 15 15 19 9 Robot Miss Streak 9 | 1 5 1 . 9 6 3 6 1 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . . . 2 . 2 . Max Gunslinging Chain 1 | . . . . . 1 . 1 . Shots Hit Robots 489 | 4 40 7 . 22 215 76 110 15 Core Hits 239 | 2 24 2 . 18 117 27 43 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 5 | . . . . . 5 . . . Burn 4 | . . . . . 4 . . . Destroy 1 | . . . . . 1 . . . Melee Attacks 59 | . . . . . . . 40 19 Impact . | . . . . . . . . . Slashing 54 | . . . . . . . 40 14 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10212 | 36 437 94 . 508 4823 1875 2116 323 Guns 5120 | 36 437 94 . 326 2384 404 1439 . Cannons 3980 | . . . . 106 1831 1471 572 . Explosions 774 | . . . . 76 593 . 105 . Melee 323 | . . . . . . . . 323 Ramming 15 | . . . . . 15 . . . Kinetic 2835 | 24 151 . . 106 974 404 1176 . Thermal 5865 | 12 286 57 . 242 2962 1471 835 . Explosive 602 | . . . . . 497 . 105 . Electromagnetic 572 | . . 37 . 160 375 . . . Impact . | . . . . . . . . . Slashing 323 | . . . . . . . . 323 Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 . Average Corruption 3 | . . . . . . . 3 . Corruption Purged 4 | . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . Effects 18 | . . . . . . . 18 . Message Errors 2 | . . . . . . . 2 . Matter Fused 6 | . . . . . . . 6 . Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 3 | . . . . . . . 3 . Parts Rejected 2 | . . . . . . . 2 . Data Loss (minor) 1 | . . . . . . . 1 . Data Loss (major) 2 | . . . . . . . 2 . Misfires 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 91 | . . . . . 54 37 . . Projectiles 59 | . . . . . 22 37 . . Explosions 32 | . . . . . 32 . . . Melee . | . . . . . . . . . Knockbacks 11 | . . . . 5 6 . . . Impact . | . . . . . . . . . Kinetic 10 | . . . . 4 6 . . . Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 117 | . . . . 46 47 . 24 . Shots 3 | . . . . 1 1 . 1 . Rammed 2 | . . . . . 2 . . . Targets Rammed 2 | . . . . . 2 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 459 | 40 93 12 . 420 408 459 409 . Average Temperature 114 | 19 46 10 . 149 102 142 131 . Received Heat Transfer 1869 | . 156 12 . 48 1233 102 180 138 Effects 21 | . . . . 4 12 4 1 . Shutdowns 5 | . . . . . 2 2 1 . Energy Bleed 5 | . . . . 1 4 . . . Interference 7 | . . . . 2 5 . . . Matter Decay 2 | . . . . 1 1 . . . Damage (minor) 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 16 | . 1 . . . 11 3 1 . Heat Transferred 10384 | 25 650 125 . 507 5599 2072 1406 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . 1 2 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Peak Influence 839 | 5 229 133 . 170 839 491 . . Initial 310 | . 3 88 . . 35 310 . . Average 282 | 1 112 118 . 48 426 366 . . Maximum Alert Level 3 | . 1 . . . 3 2 . . Low Security (%) 46 | 100 83 100 . 100 25 . . . Level 1 25 | . 16 . . . 21 77 . . Level 2 22 | . . . . . 40 22 . . Level 3 6 | . . . . . 13 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 2 1 . . 9 7 . 1 Investigation 7 | . 1 1 . . 2 3 . . Extermination 1 | . . . . . . 1 . . Reinforcement 7 | . 1 . . . 3 3 . . Assault 2 | . . . . . 1 . . 1 Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Distress Signals 6 | . 1 . . . 5 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 138 | . 10 4 . 8 70 16 22 8 Peak Tracking Total 8 | . 4 3 . 4 7 6 4 8 Tactical Retreats 2 | . . 1 . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Traps Triggered 2 | . 1 . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . . . . 6 . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 8 | . . . . . . . 7 1 Triggered 1 | . . . . . . . 1 . Most Traps Carried 7 | . . . . . . . 7 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Disabled 6 | . . . . 1 3 . 2 . Max in Single Turn 1 | . . . . 1 1 . 1 . Garrison Access 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Accessed 20 | . 1 1 1 . 8 7 1 1 Terminals 8 | . 1 . . . 4 3 . . Fabricators 2 | . . . . . . 2 . . Repair Stations 3 | . . . . . 2 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 99 | . 3 1 23 . 42 27 1 2 Successful 69 | . 2 1 23 . 24 16 1 2 Failed 30 | . 1 . . . 18 11 . . Catastrophic 3 | . 1 . . . 2 . . . Database Lockouts . | . . . . . . . . . Manual 18 | . 2 . . . 11 2 2 1 Terminals 36 | . 3 . . . 22 11 . . Fabricators 7 | . . . . . . 7 . . Repair Stations 16 | . . . . . 12 4 . . Recycling Units . | . . . . . . . . . Scanalyzers 12 | . . . . . 7 5 . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 40 | . 2 1 23 . 8 3 1 2 Record 26 | . . . 23 . 1 . . 2 Prototype ID Bank 4 | . 1 . . . 2 1 . . Open Door 2 | . . 1 . . . . 1 . Open DSF 1 | . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . Alert Level 2 | . . . . . 2 . . . Unreport Threat 2 | . . . . . 2 . . . Disarm Traps 1 | . . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . . Fabricator Hacks 5 | . . . . . . 5 . . Network Status 1 | . . . . . . 1 . . Load Schematic 2 | . . . . . . 2 . . Build 2 | . . . . . . 2 . . Repair Station Hacks 12 | . . . . . 8 4 . . Scan Component 7 | . . . . . 5 2 . . Repair 5 | . . . . . 3 2 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 7 | . . . . . 5 2 . . Insert Component 3 | . . . . . 2 1 . . Analyze 4 | . . . . . 3 1 . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 4 | . . . . . 2 2 . . Terminals 4 | . . . . . 2 2 . . Track 1 | . . . . . 1 . . . Assimilate 2 | . . . . . 1 1 . . Botnet 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 1 . . . 7 7 . . Full Trace Events 6 | . . . . . 3 3 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . Parts Built 3 | . . . . . . 3 . . Authchips . | . . . . . . . . . Time 116 | . . . . . . 116 . . Total Part Build Rating 17 | . . . . . . 17 . . Parts Repaired 5 | . . . . . 3 2 . . Time 218 | . . . . . 120 98 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 1 . . Part Schematics Acquired 3 | . . . . . 2 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . Programmers 4 | . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Turns Passed 10713 | 79 392 138 563 1124 2095 892 5166 264 Spaces Moved 5889 | 52 214 91 341 557 877 463 3128 166 Core 7 | 7 . . . . . . . . Treads 54 | . . . . . 54 . . . Legs 5465 | 45 214 91 341 557 460 463 3128 166 Wheels 168 | . . . . . 168 . . . Hover 195 | . . . . . 195 . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 52 120 120 120 Average Speed 138 | 110 120 120 163 190 143 122 131 124 Slowest Speed 330 | 120 120 120 190 190 330 125 260 125 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 4 36 19 76 99 68 12 99 25 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken 6 | . 1 . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . Scrap Searched 7 | . . . . 2 . . 3 2 Spaces Dug 38 | . . . . . . . 38 . Terrain Destroyed 144 | . . . . 10 75 1 58 . Melee 33 | . . . . . . . 33 . Projectile 35 | . . . . . 32 1 2 . AOE 76 | . . . . 10 43 . 23 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total 7729 | 65 278 111 349 590 1428 693 4012 203 Wait 969 | 1 13 6 1 5 162 126 648 7 Move 5881 | 51 213 90 340 556 876 462 3127 166 Hop . | . . . . . . . . . Pick Up 115 | 4 6 1 3 4 56 15 23 3 Fast Attach 59 | 5 1 2 . . 34 3 13 1 Attach 25 | 1 . . . 1 13 3 7 . Detach 11 | . . . . . 7 1 3 . Swap 71 | . 2 2 2 3 32 14 13 3 Drop 131 | . 2 5 3 2 74 15 29 1 Fire 398 | 3 41 5 . 19 172 54 102 2 Melee 59 | . . . . . . . 40 19 Ram 2 | . . . . . 2 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 8 | . . . . . . . 7 1 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 14) 323 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 12) 458 | -10/Materials | Identified exit to Mines 472 | -10/Materials | Entered Mines 478 | -10/Mines | Met a Derelict shopkeep closing up shop 569 | -10/Mines | Discovered new exit (range 13) 588 | -10/Mines | Learned location of 1 exit from Materials 604 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 605 | -10/Mines | Discovered new exit (range 5) 610 | -10/Mines | Entered Exiles 641 | -10/Exiles | Met 8R-AWN 659 | -10/Exiles | Discovered new exit (range 14) 685 | -10/Exiles | Identified exit to Mines 726 | -10/Exiles | Met EX-HEX 814 | -10/Exiles | Met EX-DEC 847 | -10/Exiles | Visited The Gauntlet 851 | -10/Exiles | Build established: Scavenger-Mutant 1093 | -10/Exiles | Learned location of Zion (-7) 1158 | -10/Exiles | Discovered exit to Mines (range 10) 1173 | -10/Exiles | Entered Mines 1184 | -9/Mines | Core integrity fell below 50% 1234 | -9/Mines | Learned location of Storage (-7) 1468 | -9/Mines | Learned Materials garrison access intel 1600 | -9/Mines | Discovered new exit (range 10) 1617 | -9/Mines | Identified exit to Materials 1728 | -9/Mines | Build established: Mutant 1761 | -9/Mines | Learned Materials stockpile data 2255 | -9/Mines | Discovered exit to Materials (range 5) 2297 | -9/Mines | Entered Materials 2297 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2298 | -8/Materials | Identified exit to Factory 2300 | -8/Materials | Loaded intel: 1 garrison access location 2483 | -8/Materials | Lost 3 parts (1p1n1u) 2723 | -8/Materials | Lost 7 parts (2p2n1u2w) 2773 | -8/Materials | Build established: Scavenger-Mutant 3690 | -8/Materials | Core integrity fell below 50% 3810 | -8/Materials | Repaired Imp. Carbon-fiber Leg? 3897 | -8/Materials | First assault squad dispatched 3921 | -8/Materials | Repaired Imp. Carbon-fiber Leg 3960 | -8/Materials | Repaired Hrd. Light Armor Plating 4100 | -8/Materials | Core integrity fell below 20% 4392 | -8/Materials | Entered Factory 4392 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4748 | -7/Factory | Discovered new exit (range 9) 4813 | -7/Factory | Repaired Carbon-fiber Leg? 4912 | -7/Factory | Repaired Enh. Autogun 5007 | -7/Factory | Build established: Gunner 5024 | -7/Factory | Fabricated Myomer Leg (x2) 5088 | -7/Factory | Fabricated Enh. Autogun (x1) 5174 | -7/Factory | Discovered new exit (range 12) 5284 | -7/Factory | Identified exit to Lower Caves 5284 | -7/Factory | Entered Lower Caves 5309 | -7/Lower Caves | Encountered a Warlord checkpoint 5366 | -7/Lower Caves | Spotted B-75 Beast 5930 | -7/Lower Caves | Build established: Scavenger-Gunner 5957 | -7/Lower Caves | Destroyed B-75 Beast 5998 | -7/Lower Caves | Identified exit to Lower Caves 6025 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6116 | -7/Lower Caves | Learned Factory stockpile data 6494 | -7/Lower Caves | Build established: Gunner 6969 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6984 | -7/Lower Caves | Found Prototype Special Weapon 6984 | -7/Lower Caves | Identified Molecular Deconstructor 7096 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 7098 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 7161 | -7/Lower Caves | Core integrity fell below 50% 7194 | -7/Lower Caves | Lost 9 parts (1p4n4w) 7768 | -7/Lower Caves | Build established: Scavenger-Tank 8319 | -7/Lower Caves | Build established: Scavenger-Mutant 9300 | -7/Lower Caves | Build established: Mutant 10450 | -7/Lower Caves | Entered another Lower Caves area 10680 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10701 | -7/Lower Caves | Core integrity fell below 20% 10714 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 10686_ B-48 Gladiator destroyed. 10692_ Rnf. Deuterium Engine fries itself beyond repair. 10692_ G-47 Trooper destroyed. 10695_ Penetrated by Slug. 10695_ Acquired 5 matter. 10700_ Aluminum Leg fries itself beyond repair. 10700_ Penetrated by Slug. 10703_ Mace fries itself beyond repair. 10704_ L-41 Fighter destroyed. 10705_ Penetrated by Slug. 10708_ Carbon-fiber Leg fries itself beyond repair. 10708_ Penetrated by Slug. 10710_ Imp. Shield Generator destroyed. 10710_ Imp. Carbon-fiber Leg destroyed. 10710_ Penetrated by Slug. 10712_ Imp. Deuterium Engine fries itself beyond repair. 10713_ Axe fries itself beyond repair. 10713_ Penetrated by Slug. 10713_ Molecular Deconstructor destroyed. 10714_ Myomer Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????# #####??? ?????????????????? | | ?????????????????# #" #? # ????????????????? | | ?????????????????# #" #?? ????????????????? | | ?????????????????# #" +?? ???????????????? | | ????????????##???# #" +?? #??????????????? | | ???????????## ##?# #" #?? ###????????????? | | ???????????# ### # # ?# #????????????# | | ???????????# ## # +#g## #???????????## | | ??????????## !%l@ g #????????????????# | | ??????????# #######% #????????????????# | | ??????????# ###??# Y #???????????????## | | ?????????## #### #????????####??## | | ?????????# ## #??????## #?## | | ?????????# ### #??????# #?# | | ?????????## #??## ## #??????# #??# | | ??????????## ########### %##??????# #??# | | ???????????### #?#### ##??##### ##?## | | ?????????????# ### #### ## #??# | | ????????????## ## #??## | | ????????????# ##???# | | ????????????# ### ## % ##????# | | ????????????## #?## ### "##?????# | | ?????????????# ###### #?# ##%#???#### | | ?????????????# #?# ### ## ##### | | ?????????????## ##?# ## | | ??????????????### ###??# ## ######### | | ????????????????# ##???# ## #???????## | | ????????????????# ##??# ### #????????# | | ????????????????# ##### ##?# ???????? | | ????????????????## #### ##??# ???????? | | ?????????????????## #?# ####???####??????? | | ??????????????????# ##?##?????????????????? | | ??????????????????# ##?????????????????????## ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 18 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Utility Shielding | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Myomer Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Myomer Leg | x2 | -7/Factory | Preloaded Enh. Autogun | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreSystemShearcannon Manual? 0 Play Time 02:50:28 Cumulative 77.4 hours Start 2022.03.21 @ 22:40:44 End 2022.03.25 @ 15:57:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 30 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 38 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cdfd897-530d-4d53-a53a-63e4cbe32d56