Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 02:28:06 Player: melo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (199) 995 Value Destroyed (5639) 5639 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (703) 703 TOTAL SCORE: 10817 Bonus ------- High Alert Combat Kills 164 Follower Combat Kills 39 Entered Garrisons 200 Acquired ECA 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 136/290 System Corruption 6% Temperature Cool (2) Movement Treading (160) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Improved Medium Treads > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Makeshift Terrain Scan Processor Stasis Canceller Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cryofiber Web Encrypted Comm Array Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- High-powered Shock Rifle Cooled Pulse Rifle Coil Gun Hypervelocity Gauss Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Heavy Ion Engine Stasis Canceller High-powered Shotgun [Rating: 48] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Battery Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Coil Gun Launcher Shock Bomb Launcher Special Weapon Welding Torch Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Low Low Slots Evolved 6 | . . 2 . 2 . . 2 . . Power 1 | . . . . . . . 1 . . Propulsion 1 | . . 1 . . . . . . . Utility 2 | . . 1 . 1 . . . . . Weapon 2 | . . . . 1 . . 1 . . Parts Attached 139 | 6 19 36 13 32 3 6 14 6 4 Power 23 | 1 4 4 2 5 1 1 2 . 3 Engine 19 | 1 3 4 2 2 1 1 2 . 3 Core 4 | . 1 . . 3 . . . . . Reactor . | . . . . . . . . . . Propulsion 44 | 2 7 12 4 9 2 1 4 2 1 Treads 29 | 2 . 11 . 9 2 1 3 . 1 Leg 4 | . 2 . . . . . . 2 . Wheel 5 | . . 1 4 . . . . . . Hover 1 | . . . . . . . 1 . . Flight 5 | . 5 . . . . . . . . Utility 30 | 1 3 6 4 10 . 3 2 1 . Device 21 | . 2 4 2 8 . 2 2 1 . Storage 3 | 1 . 1 1 . . . . . . Processor 4 | . 1 1 . 1 . 1 . . . Hackware . | . . . . . . . . . . Protection 2 | . . . 1 1 . . . . . Artifact . | . . . . . . . . . . Weapon 42 | 2 5 14 3 8 . 1 6 3 . Energy Gun 20 | 1 3 10 1 . . . 4 1 . Energy Cannon 11 | . 1 4 . 5 . . 1 . . Ballistic Gun 9 | 1 1 . 1 2 . 1 1 2 . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 4 . 1 . . 1 . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . 1 Parts Lost 66 | . 7 4 11 9 . 14 . 7 14 Power 11 | . 2 . 2 2 . 1 . . 4 Propulsion 19 | . 2 1 3 4 . 4 . 2 3 Utility 14 | . 1 . 3 2 . 5 . 1 2 Weapon 22 | . 2 3 3 1 . 4 . 4 5 Highest Loss Streak 7 | . 4 2 7 3 . 7 . 6 7 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | 1 4 4 3 4 4 4 4 4 4 Power 1 | . 1 1 . 1 1 2 3 2 1 Propulsion . | . . . . . . . . . . Utility 1 | . 1 1 1 1 2 1 . . 2 Weapon . | . . . 1 1 . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 26 | . 2 12 2 3 2 2 1 . 2 Power 13 | . 1 6 2 2 2 . . . . Propulsion . | . . . . . . . . . . Utility 7 | . 1 3 . 1 . . . . 2 Weapon 6 | . . 3 . . . 2 1 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 92 | . 96 97 91 90 100 83 79 95 90 Engine 10 | . 9 10 10 3 9 9 13 15 14 Core 1 | . 3 . . 5 . . . . . Treads 20 | . 9 29 24 22 27 22 6 11 5 Leg 2 | . 9 . . . . . . 10 11 Flight 1 | . 8 2 . . . . . . . Device 16 | . 9 20 17 16 18 11 14 15 14 Storage 3 | . 4 2 2 8 9 4 . . . Processor 11 | . 13 8 11 8 9 13 15 15 14 Energy Gun 8 | . 19 7 18 . . . 12 15 12 Energy Cannon 10 | . 1 13 1 19 23 16 6 2 . Ballistic Gun 3 | . 5 . . . . 4 5 8 14 Peak Build Rating 48 | 6 12 22 22 32 30 31 45 48 47 Average Rating 25 | 3 8 18 18 24 29 24 36 43 41 On Entrance 21 | . 6 9 22 12 30 30 13 45 47 Avg Prop Armor Cover (%) 7 | . . 4 . 3 . . 4 9 8 Naked Turns . | . . . . . . . . . . Heaviest Build 58 | 11 13 58 19 37 37 37 40 41 39 Greatest Support 68 | 40 40 66 60 62 60 60 68 68 30 Greatest Overweight (x) 12 | . 2 3 5 1 . 3 12 2 6 Average Overweight (x) . | . . . . . . . 3 . 1 Largest Inventory Capacity 20 | 8 8 20 5 5 5 5 5 5 5 Average Capacity 6 | 6 6 8 5 5 5 5 5 5 5 Most Carried 8 | 3 8 8 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 3 4 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 3 5 5 3 5 5 2 Class Distribution -------------------- 33% | Mutant 31% | Gunner 29% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Gunner | -8/Storage Scavenger-Mutant | -8/Garrison Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Low Low Matter Collected 2244 | 260 223 469 204 432 50 125 75 275 131 Remotely . | . . . . . . . . . . Salvage Created 8374 | . 519 2616 814 1959 736 464 223 862 181 Parts 461 | . 28 151 36 129 36 21 15 29 16 Haulers Intercepted 3 | . . 2 . 1 . . . . . Recyclers Shooed 4 | . . 1 1 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 9 5 Prevented 22 | . . . . . . . . 18 4 Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Low Low Combat Hostiles Destroyed 155 | . 15 45 23 35 12 11 2 8 4 Melee 3 | . . . . 2 . . . . 1 Guns 59 | . 14 19 16 . . . 1 6 3 Cannons 78 | . . 18 7 31 11 10 1 . . AOE 10 | . 1 5 . 2 . 1 . 1 . Classes Destroyed 18 | . 3 9 1 3 . . 1 1 . Worker 14 | . . 8 1 3 2 . . . . Builder 12 | . . 5 . 5 1 . 1 . . Tunneler 5 | . . 1 3 1 . . . . . Hauler 3 | . . 2 . 1 . . . . . Recycler 8 | . . 2 1 3 1 . 1 . . Mechanic 1 | . . . . 1 . . . . . Operator 2 | . . 1 . 1 . . . . . Watcher 13 | . 3 5 . 5 . . . . . Swarmer 34 | . 6 3 3 12 1 3 . 3 3 Grunt 68 | . 9 29 5 11 5 6 . 3 . Brawler 3 | . . 2 . . . 1 . . . Duelist 3 | . . 1 1 . . 1 . . . Sentry 23 | . . 10 . 7 5 . 1 . . Specialist 4 | . . . . 4 . . . . . Hunter 2 | . . . . 1 1 . . . . Programmer 2 | . . . . . . . 1 1 . Behemoth 2 | . . . . . . . . 1 1 Packrat 6 | . . . . . . . . 6 . Assembled 14 | . . . 14 . . . . . . Best Kill Streak 13 | . 3 6 7 13 4 3 2 6 3 Combat Bots Only 7 | . 3 4 5 7 4 3 1 6 3 Max Kills in Single Turn 2 | . 1 2 2 2 2 2 1 1 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . 1 2 . 1 . 1 . 1 . Melee 1 | . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Low Low Hostile Shots Fired 964 | . 121 120 69 231 64 140 22 103 94 Missed 304 | . 27 42 14 77 20 50 9 39 26 Hits 660 | . 94 78 55 154 44 90 13 64 68 Melee 18 | . . 3 11 . . 4 . . . Projectile 642 | . 94 75 44 154 44 86 13 64 68 AOE 10 | . . . 10 . . . . . . Critical Strikes 14 | . 1 1 3 1 1 1 . 3 3 Part Disruptions 3 | . . . 2 . . . 1 . . Damage Taken 9923 | . 997 1141 1221 1776 701 1353 114 1118 1502 Core 1719 | . 212 86 221 183 117 198 . 151 551 Absorbed by Shields 64 | . . . . 64 . . . . . Regen/Repaired (Parts) 428 | . 57 54 . 252 65 . . . . Core Remaining (%) 36 | 100 15 . 23 . . 9 . . . Volleys Fired 470 | . 80 119 51 93 30 31 6 41 19 Largest 4 | . 2 2 2 3 3 3 4 4 4 Hottest 198 | . 115 136 100 195 193 193 198 193 143 Shots Fired 968 | . 139 238 80 191 68 59 24 115 54 Gun 478 | . 139 108 61 7 . 1 18 90 54 Cannon 478 | . . 130 19 176 64 58 6 25 . Launcher 12 | . . . . 8 4 . . . . Special . | . . . . . . . . . . Kinetic 89 | . 29 . 1 7 . 1 1 16 34 Thermal 579 | . 103 144 19 176 49 46 5 27 10 Explosive . | . . . . . . . . . . Electromagnetic 300 | . 7 94 60 8 19 12 18 72 10 Robot Hit Streak 39 | . 8 28 13 17 11 15 21 39 27 Robot Miss Streak 8 | . 8 6 5 3 2 1 1 3 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 8 | . 3 3 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 Shots Hit Robots 631 | . 69 149 58 112 42 44 18 97 42 Core Hits 325 | . 31 84 44 66 20 17 7 38 18 Critical Kills 5 | . . 4 . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 13 | . 2 6 . . 1 . . 2 2 Burn 6 | . 2 2 . . . . . 2 . Meltdown 5 | . . 4 . . 1 . . . . Destroy 2 | . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14474 | . 968 3437 1147 3591 1237 1278 260 1820 736 Guns 5106 | . 933 1291 801 58 . . 145 1171 707 Cannons 7883 | . . 1535 319 3224 1173 1206 82 344 . Explosions 1273 | . 30 563 . 225 46 72 32 305 . Melee . | . . . . . . . . . . Ramming 212 | . 5 48 27 84 18 . 1 . 29 Kinetic 966 | . 136 . . 58 . . 11 325 436 Thermal 9514 | . 790 2240 319 3280 844 988 98 813 142 Explosive . | . . . . . . . . . . Electromagnetic 3782 | . 37 1149 801 169 375 290 150 682 129 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . 4 1 1 6 1 1 6 Average Corruption 1 | . . . 3 1 1 4 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 75 | . . . 4 6 6 29 . 20 10 Message Errors 13 | . . . . 1 2 4 . 3 3 Matter Fused 22 | . . . 2 1 1 11 . 5 2 Heat Flow Errors 13 | . . . 1 2 1 2 . 4 3 Energy Discharges 6 | . . . . 1 . 4 . 1 . Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . 2 4 . 3 . Data Loss (major) 4 | . . . . . . 1 . 3 . Misfires 3 | . . . . 1 . 2 . . . Alerts 3 | . . . 1 . . 1 . 1 . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . 1 . Overflow Damage 189 | . . 33 17 26 36 18 . 59 . Projectiles 98 | . . 1 17 26 36 18 . . . Explosions 91 | . . 32 . . . . . 59 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 307 | . . 124 5 38 88 . . 40 12 Shots 11 | . . 5 . 2 3 . . 1 . Rammed 45 | . . 6 8 20 2 . 1 . 8 Targets Rammed 57 | . 3 10 8 24 3 . 1 . 8 Kicked 3 | . 3 . . . . . . . . Crushed 9 | . . 4 . 4 1 . . . . Highest Temperature 390 | . 207 81 221 390 135 180 96 164 349 Average Temperature 67 | . 41 27 46 91 38 45 56 44 136 Received Heat Transfer 2683 | . 276 357 268 438 198 288 18 330 510 Effects 2 | . . . . 2 . . . . . Shutdowns 1 | . . . . 1 . . . . . Energy Bleed 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 10 | . . 2 1 . 1 2 . 4 . Impact Corruptions . | . . . . . . . . . . Robots Melted 5 | . . 4 . . 1 . . . . Combat Hostiles 4 | . . 3 . . 1 . . . . Parts Melted 31 | . 6 12 1 8 4 . . . . Heat Transferred 15200 | . 2124 3918 518 4466 1147 1358 111 1299 259 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 19 | . 1 11 . 2 . 1 1 3 . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Low Low Maximum Alert Level 3 | . . 3 1 2 1 2 1 . . Low Security (%) 51 | 100 100 52 38 41 32 13 87 . . Level 1 38 | . . 25 61 47 67 75 12 . . Level 2 7 | . . 12 . 10 . 10 . . . Level 3 2 | . . 8 . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 766 | . 98 766 312 420 382 498 240 . . Initial 291 | . . 11 291 1 162 185 240 . . Average 216 | . 42 268 187 212 254 345 82 . . Influence Increases 4716 | . 463 1461 318 1107 466 413 88 180 220 Destroy 0b10 Robot/C 2840 | . 300 900 200 700 240 220 40 160 80 Destroy 0b10 Robot/NC 290 | . 15 120 25 100 20 . 10 . . Destroy Leader 682 | . 76 254 40 172 70 10 20 20 20 Allied During Kill 6 | . . . 6 . . . . . . Successful Hack 114 | . 10 51 . 16 11 14 12 . . Disable Machine 180 | . 15 30 15 60 60 . . . . Anti-Garrison Action 100 | . . . . . . 100 . . . Destroy Structure 144 | . 2 46 2 59 20 9 6 . . Partial Spotted 30 | . 15 15 . . . . . . . Lose Combat Pursuer 330 | . 30 45 30 . 45 60 . . 120 Influence Decreases 4694 | . 434 742 1061 726 566 241 515 211 198 Entered New Map 1035 | . . 18 457 4 224 101 218 13 . Time Decay 3067 | . 354 684 422 632 342 . 297 138 198 Lost Part 502 | . 70 40 102 90 . 140 . 60 . Lost Ally 80 | . . . 80 . . . . . . Purge Threat 10 | . 10 . . . . . . . . Squads Dispatched 23 | . 3 9 . 6 2 . 3 . . Investigation 11 | . 2 6 . 1 1 . 1 . . Extermination 1 | . . . . . . . 1 . . Reinforcement 11 | . 1 3 . 5 1 . 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Low Low Distress Signals 5 | . . 4 . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 236 | . 26 64 31 51 15 20 3 10 16 Peak Tracking Total 6 | . 4 6 5 6 6 6 1 6 5 Tactical Retreats 18 | . 1 2 5 1 1 2 . . 6 ECM-based Alert Blocks 1 | . . . . 1 . . . . . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Low Low Traps Triggered 8 | . 1 3 . 1 . 2 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Low Low Machines Disabled 13 | . 1 2 1 4 4 . . 1 . Max in Single Turn 2 | . 1 1 1 1 2 . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Low Low Machines Accessed 37 | . 9 12 . 6 6 2 1 1 . Terminals 23 | . 6 6 . 4 4 2 1 . . Fabricators . | . . . . . . . . . . Repair Stations 5 | . 1 2 . 1 1 . . . . Recycling Units 4 | . 2 2 . . . . . . . Scanalyzers 3 | . . 2 . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 123 | . 30 39 . 28 20 2 3 1 . Successful 81 | . 16 31 . 18 11 1 3 1 . Failed 41 | . 14 8 . 9 9 1 . . . Catastrophic 6 | . 3 2 . 1 . . . . . Database Lockouts 1 | . . . . 1 . . . . . Manual 13 | . . . . 8 3 . 1 1 . Terminals 63 | . 17 16 . 11 14 2 3 . . Fabricators . | . . . . . . . . . . Repair Stations 29 | . 6 5 . 13 5 . . . . Recycling Units 15 | . 7 8 . . . . . . . Scanalyzers 14 | . . 10 . 4 . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 35 | . 8 10 . 6 6 1 3 1 . Record 5 | . 1 1 . 3 . . . . . Prototype ID Bank 3 | . 2 1 . . . . . . . Open Door 2 | . . . . . 1 . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . Recycling Unit Index 1 | . . . . 1 . . . . . Alert Level 3 | . 1 . . 1 1 . . . . Unreport Threat 1 | . 1 . . . . . . . . Locate Traps 2 | . . 1 . . 1 . . . . Disarm Traps 1 | . . . . . 1 . . . . Dispatch Records 5 | . . 1 . 1 1 . 2 . . Security Status 1 | . . . . . . . 1 . . Investigation Status 2 | . . 2 . . . . . . . Recall Investigation 2 | . 1 1 . . . . . . . Registered Components 1 | . . 1 . . . . . . . Zone Layout 5 | . 2 2 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 24 | . 5 5 . 10 4 . . . . Scan Component 14 | . 3 3 . 6 2 . . . . Repair 10 | . 2 2 . 4 2 . . . . Recycling Unit Hacks 10 | . 3 7 . . . . . . . Recycle Component 5 | . . 5 . . . . . . . Report Inventory 3 | . 2 1 . . . . . . . Retrieve Components 2 | . 1 1 . . . . . . . Scanalyzer 11 | . . 9 . 2 . . . . . Insert Component 4 | . . 3 . 1 . . . . . Analyze 4 | . . 3 . 1 . . . . . Retrieve Study 3 | . . 3 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 8 10 . 3 5 1 1 . . Full Trace Events 20 | . 7 9 . 2 1 . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . 3 . 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . 3 . . . . . . . Parts Repaired 10 | . 2 2 . 4 2 . . . . Time 361 | . 58 54 . 152 97 . . . . Parts Recycled 5 | . . 5 . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 15 | . 10 5 . . . . . . . Parts Scanalyzed 4 | . . 3 . 1 . . . . . Part Schematics Acquired 4 | . . 3 . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Gar Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Low Low Total Allies 4 | . . . 4 . . . . . . Largest Group 4 | . . . 4 . . . . . . Highest-Rated Group 71 | . . . 71 . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . Initial Warlord ECA Mod 1 | . . . . . . . 1 1 1 Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . 5 . . . . . . Total Damage 48 | . . . 48 . . . . . . Kills 1 | . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Low Low Active Infowar (turns) 494 | . . 25 . 469 . . . . . Sensors 25 | . . 25 . . . . . . . ECM 469 | . . . . 469 . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Low Low Turns Passed 14646 | 189 1205 3812 1169 2563 777 1342 774 2114 701 Spaces Moved 7873 | 123 1087 2032 630 1296 298 747 264 1076 320 Core 202 | 17 2 10 26 . . 7 94 . 46 Treads 5347 | 106 197 1795 516 1202 298 740 149 343 1 Legs 1216 | . 210 . . . . . . 733 273 Wheels 182 | . . . 88 94 . . . . . Hover 21 | . . . . . . . 21 . . Flight 905 | . 678 227 . . . . . . . Fastest Speed 37 | 50 37 37 80 86 163 160 120 163 50 Average Speed 153 | 144 79 153 152 152 163 161 270 182 192 Slowest Speed 650 | 160 200 320 300 200 163 200 650 260 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . 2 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 54 | 5 91 94 58 70 36 57 5 88 39 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 . . . . 2 . Known Exits Taken 2 | . 1 . . . 1 . . . . Unknown Exits Taken 6 | 1 . 1 1 1 . . 1 1 . Scrap Searched 5 | . . . 2 . . . . 2 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 133 | . 2 37 2 53 23 6 4 6 . Melee . | . . . . . . . . . . Projectile 63 | . . . 2 48 13 . . . . AOE 70 | . 2 37 . 5 10 6 4 6 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Gar Fac Low Low Total 9531 | 131 1289 2502 753 1693 530 834 300 1135 364 Wait 726 | . 69 197 34 192 187 32 4 . 11 Move 7860 | 122 1082 2031 629 1295 297 746 263 1075 320 Hop 2 | . 2 . . . . . . . . Pick Up 93 | 3 16 35 8 10 4 9 2 6 . Fast Attach 86 | 6 6 21 7 25 . . 14 4 3 Attach 51 | . 10 13 6 6 1 8 . 4 3 Detach 30 | . 4 13 1 10 . . 2 . . Swap 48 | . 6 19 2 12 4 1 2 2 . Drop 105 | . 11 44 7 26 4 4 6 3 . Fire 470 | . 80 119 51 93 30 31 6 41 19 Melee . | . . . . . . . . . . Ram 14 | . . . 5 . . . 1 . 8 Kick 3 | . 3 . . . . . . . . Crush 40 | . . 10 3 24 3 . . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . . . 3 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 190 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 9) 482 | -10/Materials | Identified exit to Materials 712 | -10/Materials | Repaired Particle Gun 743 | -10/Materials | Repaired Med. Laser 826 | -10/Materials | Discovered exit to Materials (range 16) 908 | -10/Materials | Core integrity fell below 50% 1174 | -10/Materials | Core integrity fell below 20% 1209 | -10/Materials | Lost 4 parts (2n1u1w) 1254 | -10/Materials | Discovered exit to Materials (range 5) 1278 | -10/Materials | Discovered new exit (range 7) 1280 | -10/Materials | Identified exit to Mines 1349 | -10/Materials | Discovered exit to Mines (range 16) 1395 | -10/Materials | Entered another Materials area 1395 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2319 | -9/Materials | Discovered new exit (range 14) 2835 | -9/Materials | Build established: Scavenger-Mutant 3253 | -9/Materials | Discovered new exit (range 11) 3327 | -9/Materials | Build established: Mutant 3694 | -9/Materials | Repaired Cooling System 3753 | -9/Materials | Build established: Scavenger-Mutant 3843 | -9/Materials | Discovered new exit (range 17) 4277 | -9/Materials | Repaired Imp. Heat Sink 5136 | -9/Materials | Discovered new exit (range 10) 5207 | -9/Materials | Entered Mines 5220 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5421 | -9/Mines | Discovered new exit (range 5) 5432 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5850 | -9/Mines | Discovered new exit (range 5) 5860 | -9/Mines | Escorted by a lone wolf Derelict 5880 | -9/Mines | Learned location of Storage (-8) 5883 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5914 | -9/Mines | Assembled infested the area 5919 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5922 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5955 | -9/Mines | Lost 4 allies 5965 | -9/Mines | Lost 3 parts (1p1n1w) 6156 | -9/Mines | Core integrity fell below 50% 6236 | -9/Mines | Lost 7 parts (1p2n2u2w) 6376 | -9/Mines | Entered Materials 6376 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7086 | -8/Materials | Build established: Mutant 7242 | -8/Materials | Discovered new exit (range 13) 7334 | -8/Materials | Destroyed 7 combat bots 7613 | -8/Materials | Central database locked down 7735 | -8/Materials | Lost 3 parts (2n1w) 7885 | -8/Materials | Discovered new exit (range 16) 8260 | -8/Materials | Build established: Gunner 8644 | -8/Materials | Repaired Hvy. Ion Cannon 8693 | -8/Materials | Repaired Hvy. Ion Cannon 8724 | -8/Materials | Repaired Med. Battery 8778 | -8/Materials | Repaired Arm. Treads 8913 | -8/Materials | Discovered new exit (range 13) 8939 | -8/Materials | Entered Storage 9412 | -8/Storage | Repaired Broken Shock Bomb Launcher 9494 | -8/Storage | Repaired Imp. Deuterium Engine 9633 | -8/Storage | Core integrity fell below 50% 9704 | -8/Storage | Identified exit to Garrison 9716 | -8/Storage | Entered Garrison 10042 | -8/Garrison | Triggered checkpoint 10139 | -8/Garrison | Build established: Scavenger-Gunner 10152 | -8/Garrison | Triggered checkpoint 10264 | -8/Garrison | Discovered new exit (range 10) 10358 | -8/Garrison | Triggered checkpoint 10443 | -8/Garrison | Lost 7 parts (1p2n2u2w) 10740 | -8/Garrison | Build established: Scavenger-Mutant 10978 | -8/Garrison | Discovered new exit (range 13) 11041 | -8/Garrison | Core integrity fell below 20% 11058 | -8/Garrison | Entered Factory 11058 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 11074 | -7/Factory | Lost 4 parts (2n1u1w) 11201 | -7/Factory | Allied Derelicts emerged from ambush trap array 11508 | -7/Factory | Build established: Gunner 11687 | -7/Factory | Discovered new exit (range 10) 11832 | -7/Factory | Entered Lower Caves 11838 | -7/Lower Caves | Met a Warlord Commander 11839 | -7/Lower Caves | Learned location of Warlord (-4) 11840 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11854 | -7/Lower Caves | Found Encrypted Comm Array 11884 | -7/Lower Caves | Spotted B-75 Beast 11916 | -7/Lower Caves | Destroyed B-75 Beast 12016 | -7/Lower Caves | Encountered a Warlord checkpoint 12427 | -7/Lower Caves | Attracted the attention of an 0b10 base 12500 | -7/Lower Caves | Lost 6 parts (2n1u3w) 12757 | -7/Lower Caves | Discovered new exit (range 10) 12761 | -7/Lower Caves | Build established: Mutant 12992 | -7/Lower Caves | Learned Factory trap positions 13110 | -7/Lower Caves | Learned location of Zion (-7) 13301 | -7/Lower Caves | Build established: Gunner 13946 | -7/Lower Caves | Entered another Lower Caves area 13966 | -7/Lower Caves | Discovered new exit (range 5) 14464 | -7/Lower Caves | Spotted B-75 Beast 14540 | -7/Lower Caves | Lost 7 parts (2p3n2w) 14613 | -7/Lower Caves | Core integrity fell below 50% 14639 | -7/Lower Caves | Core integrity fell below 20% 14640 | -7/Lower Caves | Destroyed B-75 Beast 14647 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14634_ Slammed into B-75 Beast. 14637_ System corrupted: Encrypted Comm Array rejected. 14637_ Slammed into B-75 Beast. 14637_ Destabilizing: System corrupted (+1). 14638_ Slammed into B-75 Beast. 14640_ B-75 Beast destroyed. [Achievement: Fist Fight] 14642_ Acquired Rnf. Deuterium Engine. 14644_ Imp. Medium Treads self-destruct mechanism malfunctions. 14645_ Rnf. Deuterium Engine self-destruct mechanism malfunctions. 14645_ Acquired Corrupted Imp. Medium Treads. 14645_ Integrated Corrupted Imp. Medium Treads (+1). [Achievement: A Problem For Future Me] 14646_ Imp. Cooling System self-destruct mechanism malfunctions. 14646_ Corrupted Hvy. Plasma Cannon fries itself beyond repair. 14646_ Corrupted Dynamic Insulation System self-destruct mechanism malfunctions. 14647_ Acquired 68 matter. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?###?## #??##" ######??# | | ??????#### ##?## #??# | | ?????????############??#""" #??# | | ???????????????????#???# "#" #### #??# | | ??????????????????## #?##?## ##?????#??# | | ??????????????????? ???# ###?????????# | | ??????????????????# # ### ##???????????# | | ???????????????????# #????????????# | | ???????????????????# #????????????# | | ???????????????????# # ## ##????????????# | | ?????????????????????# ##?#% #####?????????????# | | ????????????????????# ????# %#?????????????????# | | ????????????????????#?????#%%#?????????????????### | | ??????????????????????????# #???????????????????? | | ??????????????????????????#% ##??????????????????? | | ????????????????##????????# ;#??????????????????? | | ???????????????##;##??????# ;#??????????????????? | | ???????????????? ?????# ##??????????????????? | | ????????????????? ????# ##??????????????????? | | ??????????????????# ???## ;#??????????????????? | | ??????????????????# ??#; ##??????????????????? | | ???????????????????# #?#; ;#??????????????????? | | ????????????????????# ##; ;#??????????????????? | | ????????????????????# !!; #??????????????????? | | ????????????????????# sss #??????????????????? | | ????????????????????## =[@ s ##??????????????????? | | ?????????????????????# *!] !##???????????????????? | | ?????????????????????# = #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ???????????????????? ##;????????????????????? | | ???????????????????##### #?#????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? #???????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 62 Targeting Accuracy 16 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Hvy. Ion Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Gun | 53% | -10/Materials Med. Laser | 68% | -10/Materials Cooling System | 52% | -9/Materials Imp. Heat Sink | 25% | -9/Materials Hvy. Ion Cannon | 16% | -8/Materials Hvy. Ion Cannon | 67% | -8/Materials Med. Battery | 56% | -8/Materials Arm. Treads | 72% | -8/Materials Shock Bomb Launcher | 65% | -8/Storage | Broken Imp. Deuterium Engine | 51% | -8/Storage Studied --------- Ion Engine | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club A Problem For Future Me DIY Cooler Everything Is Under Control Fist Fight Heavy Suspicion I Like You, Cogmind I Survived The Infestation Loot Pinata My Business Is Booming Please Form A Line Power Corrupts Professional Mechanic Tourist Universal Adapter Challenges ------------ None Game ------ Seed BorgDecoyMicrothruster Manual? 0 Play Time 03:05:07 Cumulative 7.5 hours Start 2026.02.20 @ 17:39:30 End 2026.02.23 @ 02:28:06 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fafa2f12-16e9-43e1-b25d-e0a983f0122b