Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 22:46:33 Player: pickelover66 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (102) 510 Value Destroyed (3157) 3157 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (543) 543 TOTAL SCORE: 6130 Bonus ------- High Alert Combat Kills 543 Cogmind --------- Core Integrity 0/550 Matter 225/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Deuterium Engine Light Nuclear Core Large Matter Pod (150) Trap Scanner Signal Interpreter Transport Network Coupler Weapon Shielding Weapon Shielding Mining Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- EM Shotgun EM Shotgun Improved Light Cannon > --- INVENTORY -------- Heavy Ion Engine Deuterium Engine Improved Heat Sink Large Matter Pod Trap Scanner Signal Interpreter Transport Network Coupler Weapon Shielding Weapon Shielding Light Armor Plating Hardened Medium Armor Plating Improved Medium Laser Rocket Launcher Improved Grenade Launcher Mining Laser [Rating: 28] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 97 | 7 11 3 49 27 Power 13 | 2 . 2 6 3 Engine 11 | 2 . 1 6 2 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 17 | 2 2 . 9 4 Treads 4 | 2 . . 2 . Leg 9 | . . . 5 4 Wheel 4 | . 2 . 2 . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 3 . 5 7 Device 7 | . 2 . 1 4 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware 1 | . . . 1 . Protection 5 | . . . 2 3 Artifact . | . . . . . Weapon 51 | 2 6 1 29 13 Energy Gun 26 | 1 6 . 13 6 Energy Cannon 1 | . . . 1 . Ballistic Gun 6 | 1 . . 3 2 Ballistic Cannon 5 | . . . 2 3 Launcher 12 | . . 1 9 2 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . . 4 2 Corrupted Parts 3 | . . . 1 2 System Corruption 5 | . . . 2 3 Parts Lost 38 | . 3 2 13 20 Power 6 | . . 2 3 1 Propulsion 11 | . 1 . 5 5 Utility 7 | . . . 1 6 Weapon 14 | . 2 . 4 8 Highest Loss Streak 13 | . 2 1 5 13 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 94 | . 95 99 91 95 Engine 10 | . 14 9 10 7 Treads 4 | . 6 . 7 . Leg 10 | . . . 8 25 Wheel 10 | . 18 28 9 . Device 7 | . 13 14 3 8 Storage 11 | . 14 14 11 9 Processor 7 | . . . 10 8 Hackware 1 | . . . 2 . Protection 4 | . . . 4 8 Energy Gun 14 | . 25 15 10 11 Ballistic Gun 3 | . 1 . 2 7 Ballistic Cannon 3 | . . . 5 4 Launcher 3 | . . 12 3 2 Naked Turns . | . . . . . Heaviest Build 53 | 14 30 32 46 53 Greatest Support 48 | 40 40 32 48 43 Greatest Overweight (x) 14 | 1 1 . 14 9 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 2 12 13 15 15 Average Carried 12 | 1 7 12 13 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 12 13 15 9 Class Distribution -------------------- 56% | Mutant 22% | Tank 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 2221 | 203 168 82 1099 669 Remotely 5 | . 5 . . . Salvage Created 3367 | . 326 89 1585 1367 Parts 210 | . 20 5 116 69 Haulers Intercepted 6 | . 2 . 2 2 Recyclers Shooed 3 | . . . 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 75 | . 8 4 36 27 Guns 31 | . 5 1 13 12 Cannons 9 | . . . 7 2 AOE 35 | . 3 3 16 13 Classes Destroyed 13 | . 4 1 8 . Worker 1 | . . . 1 . Builder 6 | . . 1 2 3 Tunneler 1 | . . . 1 . Hauler 6 | . 2 . 2 2 Recycler 4 | . . . 2 2 Mechanic 2 | . . . 2 . Operator 3 | . . . 3 . Watcher 6 | . 1 . 5 . Swarmer 9 | . 3 . 6 . Grunt 54 | . 5 4 21 24 Brawler 1 | . . . 1 . Duelist 2 | . . . 2 . Sentry 9 | . . . 6 3 Best Kill Streak 9 | . 3 3 9 5 Combat Bots Only 5 | . 2 2 5 4 Max Kills in Single Turn 5 | . 3 3 5 3 Gunslinging . | . . . . . Exploded 5 | . 2 1 5 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 418 | . 45 19 164 190 Missed 106 | . 12 11 37 46 Damage Taken 5355 | . 629 167 2096 2463 Core 1066 | . 101 43 367 555 Absorbed by Shields 240 | . . . . 240 Regen/Repaired (Parts) 25 | . 25 . . . Core Remaining (%) 50 | 100 . 42 8 . Volleys Fired 234 | . 35 9 113 77 Largest 3 | . 2 2 2 3 Hottest 150 | . 90 83 150 129 Shots Fired 481 | . 70 17 204 190 Gun 364 | . 70 9 129 156 Cannon 72 | . . . 50 22 Launcher 41 | . . 8 21 12 Special 4 | . . . 4 . Kinetic 190 | . 2 . 83 105 Thermal 105 | . 34 9 49 13 Explosive 41 | . . 8 21 12 Electromagnetic 145 | . 34 . 51 60 Robot Hit Streak 9 | . 8 3 9 7 Robot Miss Streak 5 | . 5 4 5 5 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 304 | . 42 8 132 122 Core Hits 200 | . 15 12 94 79 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Burn 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8401 | . 970 549 3567 3315 Guns 3618 | . 514 36 1494 1574 Cannons 749 | . . . 536 213 Explosions 3992 | . 456 513 1525 1498 Melee . | . . . . . Ramming 42 | . . . 12 30 Kinetic 2065 | . 29 . 1022 1014 Thermal 1346 | . 538 36 485 287 Explosive 3425 | . 150 513 1413 1349 Electromagnetic 1523 | . 253 . 635 635 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 2 3 Average Corruption 1 | . . . 2 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . . . 8 9 Message Errors 2 | . . . . 2 Matter Fused 2 | . . . 1 1 Heat Flow Errors 3 | . . . 1 2 Energy Discharges 3 | . . . 2 1 Data Loss (minor) 4 | . . . 2 2 Misfires 1 | . . . . 1 Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 216 | . 43 7 120 46 Projectiles 5 | . . . 5 . Explosions 211 | . 43 7 115 46 Melee . | . . . . . Knockbacks 9 | . . . 5 4 Impact . | . . . . . Kinetic 9 | . . . 5 4 Secondary . | . . . . . Self-Inflicted Damage 958 | . 233 67 476 182 Shots 20 | . 3 2 11 4 Rammed . | . . . . . Targets Rammed 6 | . . . 1 5 Kicked 6 | . . . 1 5 Crushed . | . . . . . Highest Temperature 402 | . 57 9 367 402 Average Temperature 88 | . 19 5 91 94 Received Heat Transfer 1602 | . 180 60 453 909 Effects 5 | . . . 3 2 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . . 1 1 Interference 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 1 . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 2646 | . 879 111 1210 446 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 1 . 3 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 869 | . 255 179 869 760 Initial 349 | . . 39 . 349 Average 361 | . 85 86 481 493 Maximum Alert Level 3 | . 1 . 3 3 Low Security (%) 37 | 100 90 100 20 . Level 1 15 | . 9 . 10 33 Level 2 37 | . . . 51 58 Level 3 9 | . . . 18 7 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . 1 . 7 9 Investigation 4 | . . . 2 2 Extermination . | . . . . . Reinforcement 10 | . 1 . 2 7 Assault 3 | . . . 3 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . . 3 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . . . 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 124 | . 12 4 67 41 Peak Tracking Total 7 | . 3 2 7 7 Tactical Retreats 7 | . 1 . 2 4 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 15 | . 5 . 7 3 Max in Single Turn 4 | . 4 . 3 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 15 | . 5 . 8 2 Terminals 9 | . 2 . 5 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 4 | . 2 . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 46 | . 10 . 27 9 Successful 22 | . 5 . 15 2 Failed 24 | . 5 . 12 7 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 31 | . 5 . 17 9 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 6 | . 2 . 4 . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 9 | . 1 . 6 2 Record 3 | . . . 1 2 Alert Level 2 | . . . 2 . Locate Traps 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 5 | . 2 . 3 . Process 1 | . . . 1 . Report Inventory 4 | . 2 . 2 . Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 12 | . 3 . 7 2 Full Trace Events 6 | . . . 4 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter 128 | . . . 128 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 5033 | 61 941 556 2069 1406 Spaces Moved 2731 | 34 637 511 1013 536 Core 18 | 4 . . 6 8 Treads 511 | 30 130 . 351 . Legs 752 | . . . 224 528 Wheels 1450 | . 507 511 432 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 100 120 Average Speed 142 | 148 120 100 152 188 Slowest Speed 750 | 160 240 100 750 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 4 68 65 67 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 3 | . . . 3 . Terrain Destroyed 430 | . 53 77 219 81 Melee . | . . . . . Projectile 9 | . . . 7 2 AOE 421 | . 53 77 212 79 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 3428 | 41 741 538 1319 789 Wait 269 | . 37 14 98 120 Move 2727 | 33 636 510 1012 536 Hop . | . . . . . Pick Up 48 | 1 15 2 20 10 Fast Attach 33 | 6 5 1 14 7 Attach 23 | . 2 1 11 9 Detach 11 | . 2 . 7 2 Swap 41 | 1 4 1 24 11 Drop 36 | . 5 . 19 12 Fire 234 | . 35 9 113 77 Melee . | . . . . . Ram . | . . . . . Kick 6 | . . . 1 5 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 495 | -10/Materials | Repaired EM Pulse Gun 522 | -10/Materials | Discovered new exit (range 10) 611 | -10/Materials | Discovered new exit (range 12) 759 | -10/Materials | Discovered new exit (range 4) 1003 | -10/Materials | Entered Mines 1017 | -10/Mines | Learned Materials terminal intel 1030 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1062 | -10/Mines | Learned Materials emergency access door positions 1234 | -10/Mines | Core integrity fell below 50% 1292 | -10/Mines | Discovered new exit (range 10) 1559 | -10/Mines | Entered Materials 1559 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1561 | -9/Materials | Loaded intel: 12 terminal locations 1966 | -9/Materials | Discovered new exit (range 15) 2245 | -9/Materials | Lost 5 parts (2n1u2w) 2276 | -9/Materials | Discovered new exit (range 5) 2421 | -9/Materials | Discovered new exit (range 10) 2506 | -9/Materials | Core integrity fell below 50% 2511 | -9/Materials | Build established: Scavenger-Mutant 2759 | -9/Materials | First assault squad dispatched 3219 | -9/Materials | Core integrity fell below 20% 3277 | -9/Materials | Discovered new exit (range 12) 3628 | -9/Materials | Entered another Materials area 3628 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3934 | -8/Materials | Build established: Tank 4528 | -8/Materials | Discovered new exit (range 17) 4706 | -8/Materials | Lost 3 parts (1n1u1w) 5019 | -8/Materials | Core integrity fell below 50% 5030 | -8/Materials | Core integrity fell below 20% 5034 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Particle Gun. R-06 Scavenger inserts Corrupted Beam Rifle into recycling unit. U-05 Engineer builds a Door. Recycling unit begins recycling process. Recycling Unit disabled. Heat Sink tumbles out of recycling unit. U-05 Engineer builds a Wall. Slug penetrates Recycling Unit. Corrupted Beam Rifle tumbles out of recycling unit. EM Shotgun destroyed. Visual Processing Unit destroyed. Critical hit (Blast). Imp. Heat Sink destroyed. Imp. Medium Laser destroyed. U-05 Engineer builds a Wall. Knocked back. Critical hit (Burn: +37). Acquired 8 matter. 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[ @%# | | ?????????????????#![ u % ; | | ?????????????????# # | | ?????????????????########### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Quick And Dirty Remodeling Challenges ------------ None Game ------ Seed MiningColdThruster Manual? 0 Play Time 01:21:22 Cumulative 10.6 hours Start 2024.04.01 @ 21:20:09 End 2024.04.01 @ 22:46:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6bdffdb1-fe4d-4d75-b12c-3e12e77e8d8a