Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.14 @ 09:10:28 Player: youngster Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (2630) 2630 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (244) 244 TOTAL SCORE: 6384 Bonus ------- High Alert Combat Kills 133 Follower Combat Kills 111 Cogmind --------- Core Integrity 342/850 Matter 42/300 Energy 66/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Improved Treads Medium Treads High-capacity Matter Pod (200) Improved System Shield Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle Gauss Rifle Flak Gun Hypervelocity Gauss Rifle > --- INVENTORY -------- Fission Core Light Treads Improved Treads Improved Treads Small Storage Unit High-capacity Matter Pod Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Recoil Stabilizer Weapon Cycler Weapon Shielding Improved Light Armor Plating Layered Light Armor Plating Improved Hacking Suite Improved System Shield Minigun Gauss Cannon Heavy Rocket Launcher Heavy Rocket Launcher Power Sword [Rating: 48] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Hackware System Shield Protection Layered Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . 1 . 1 Utility 2 | . . 1 . 1 . Weapon 3 | . . 1 1 . 1 Parts Attached 78 | 6 5 16 20 4 27 Power 10 | 1 1 2 4 1 1 Engine 7 | 1 1 2 2 1 . Core 3 | . . . 2 . 1 Reactor . | . . . . . . Propulsion 21 | 2 1 4 10 . 4 Treads 18 | 2 1 1 10 . 4 Leg 3 | . . 3 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 2 2 . 2 4 Device 2 | . . 1 . . 1 Storage 5 | 1 2 1 . . 1 Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 3 | . . . . 2 1 Artifact . | . . . . . . Weapon 36 | 2 1 8 6 1 18 Energy Gun 6 | 2 . 3 1 . . Energy Cannon . | . . . . . . Ballistic Gun 17 | . 1 4 4 1 7 Ballistic Cannon 1 | . . . . . 1 Launcher 8 | . . 1 1 . 6 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . . . 4 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 1 . . Parts Lost 24 | . 1 7 2 . 14 Power 6 | . . 2 1 . 3 Propulsion 7 | . . 2 1 . 4 Utility 1 | . . 1 . . . Weapon 10 | . 1 2 . . 7 Highest Loss Streak 8 | . 1 3 1 . 8 Average Slot Usage (%) 97 | . 98 96 99 100 94 Engine 10 | . 14 10 4 15 11 Core 1 | . . . 4 . . Treads 22 | . 28 11 27 23 24 Leg 2 | . . 9 . . . Storage 24 | . 26 30 27 23 19 Protection 2 | . . . . 7 4 Energy Gun 6 | . 22 11 7 . . Ballistic Gun 23 | . 5 20 28 30 27 Naked Turns 10 | . . . . . 10 Heaviest Build 81 | 12 41 50 54 60 81 Greatest Support 97 | 40 40 40 69 69 97 Greatest Overweight (x) 5 | . 1 4 . . 5 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 22 | 6 16 18 18 18 22 Average Capacity 17 | 5 14 17 18 18 20 Most Carried 22 | 4 10 18 18 18 22 Average Carried 15 | 2 7 12 17 17 19 Final Capacity 18 | 6 16 18 18 18 4 Final Carried 18 | 4 10 18 18 18 4 Class Distribution -------------------- 28% | Gunner 20% | Mutant 18% | Tank 9% | Hauler-Tank 8% | Scavenger-Gunner 5% | Hauler-Mutant 4% | Scavenger-Tank 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Tank | -7/Factory Hauler-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2346 | 260 268 454 533 63 768 Remotely . | . . . . . . Salvage Created 3533 | . 180 866 1039 62 1386 Parts 211 | . 14 66 65 3 63 Haulers Intercepted 7 | . 1 2 2 . 2 Recyclers Shooed 5 | . . 1 2 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 57 | . 2 20 18 1 16 Melee 1 | . . . . . 1 Guns 47 | . 2 18 17 1 9 Cannons 1 | . . . . . 1 AOE 8 | . . 2 1 . 5 Classes Destroyed 11 | . 3 5 2 . 1 Worker 7 | . . 1 . . 6 Builder 10 | . . 1 2 . 7 Hauler 7 | . 1 2 2 . 2 Recycler 3 | . . . 1 . 2 Operator 1 | . . 1 . . . Watcher 5 | . 1 3 1 . . Swarmer 11 | . . 7 4 . . Grunt 32 | . 2 11 7 . 12 Sentry 8 | . . 2 4 1 1 Hunter 5 | . . . 3 . 2 Programmer 1 | . . . . . 1 Best Kill Streak 10 | . 1 6 7 1 10 Combat Bots Only 5 | . 1 5 3 1 4 Max Kills in Single Turn 3 | . 1 2 2 1 3 Gunslinging 1 | . . 1 . . . Exploded 2 | . . 1 1 . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 4864 | . 267 797 866 . 2934 Core 716 | . 75 32 101 . 508 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 70 92 81 100 . Volleys Fired 161 | . 13 56 44 1 47 Largest 5 | . 2 3 4 4 5 Hottest 162 | . 80 102 162 97 140 Shots Fired 519 | . 26 165 158 4 166 Gun 492 | . 26 164 156 4 142 Cannon 7 | . . . . . 7 Launcher 20 | . . 1 2 . 17 Special . | . . . . . . Kinetic 387 | . 6 107 121 4 149 Thermal 71 | . 7 29 35 . . Explosive 19 | . . 1 2 . 16 Electromagnetic 42 | . 13 28 . . 1 Robot Hit Streak 17 | . 6 16 14 14 17 Robot Miss Streak 5 | . 2 2 4 . 5 Penetration Max 1 | . . . . . 1 Secondary Targets 7 | . . 4 1 . 2 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 352 | . 17 111 101 4 119 Core Hits 196 | . 6 41 47 3 99 Critical Hits 15 | . 1 . 2 . 12 Critical Kills 9 | . 1 . 1 . 7 Critical Parts Destroyed 6 | . . . 1 . 5 Melee Attacks 6 | . . . . . 6 Impact . | . . . . . . Slashing 6 | . . . . . 6 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8223 | . 215 1677 1654 68 4609 Guns 4968 | . 215 1356 1434 68 1895 Cannons 98 | . . . . . 98 Explosions 2820 | . . 286 219 . 2315 Melee 251 | . . . . . 251 Ramming 86 | . . 35 1 . 50 Kinetic 3745 | . 33 725 926 68 1993 Thermal 1041 | . 52 463 508 . 18 Explosive 2459 | . . 158 219 . 2082 Electromagnetic 641 | . 130 296 . . 215 Impact . | . . . . . . Slashing 251 | . . . . . 251 Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 5 | . . . . . 5 Message Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 410 | . . 104 10 . 296 Projectiles . | . . . . . . Explosions 229 | . . 104 10 . 115 Melee 181 | . . . . . 181 Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 225 | . . 154 . . 71 Shots 6 | . . 3 . . 3 Rammed 8 | . . 1 1 . 6 Targets Rammed 12 | . . 3 1 . 8 Kicked 2 | . . 2 . . . Crushed 2 | . . . . . 2 Highest Temperature 449 | . 223 156 449 36 358 Average Temperature 87 | . 132 39 118 22 104 Received Heat Transfer 1581 | . 132 228 216 . 1005 Effects 3 | . . . 2 . 1 Shutdowns 2 | . . . 1 . 1 Interference 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 2141 | . 125 893 1073 . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 2 . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 586 | . 76 516 586 330 393 Initial 266 | . . 2 173 266 63 Average 230 | . 14 299 457 266 118 Maximum Alert Level 2 | . . 2 2 1 1 Low Security (%) 48 | 100 100 23 5 10 84 Level 1 31 | . . 54 19 89 15 Level 2 20 | . . 22 75 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . 4 4 . 4 Investigation 4 | . . 2 1 . 1 Extermination 2 | . . . . . 2 Reinforcement 6 | . . 2 3 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 3 | . . . 2 . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 5 | . . 1 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 4 39 26 2 27 Peak Tracking Total 7 | . 3 7 5 1 7 Tactical Retreats 13 | . . 11 1 . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 4 | . 1 1 1 . 1 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 12 | . . 2 2 . 8 Max in Single Turn 2 | . . 2 1 . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 8 | . 1 1 1 3 2 Terminals 5 | . 1 1 . 2 1 Fabricators 2 | . . . . 1 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 27 | . 5 4 4 8 6 Successful 17 | . 4 2 4 4 3 Failed 10 | . 1 2 . 4 3 Catastrophic 4 | . . . . 3 1 Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 18 | . 5 4 . 6 3 Fabricators 5 | . . . . 2 3 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 4 2 . 4 1 Record 2 | . . . . 1 1 Robot Analysis 2 | . 2 . . . . Alert Level 1 | . . . . 1 . Locate Traps 3 | . 1 1 . 1 . Hauler Manifests 1 | . . 1 . . . Registered Prototypes 1 | . 1 . . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 1 . 3 2 Full Trace Events 2 | . . 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 3 | . . . . . 3 Matter 285 | . . . . . 285 Time 152 | . . . . . 152 Total Robot Build Rating 15 | . . . . . 15 Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired 1 | . . . . . 1 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies 4 | . . . . . 4 Largest Group 3 | . . . . . 3 Highest-Rated Group 87 | . . . . . 87 Highest-Rated Ally 29 | . . . . . 29 Total Orders 2 | . . . . . 2 GUARD 1 | . . . . . 1 COLLECT 1 | . . . . . 1 Ally Attacks 25 | . . . . . 25 Total Damage 304 | . . . . . 304 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 3770 | 72 456 854 759 445 1184 Spaces Moved 1805 | 39 237 327 353 267 582 Core 38 | 2 . . . . 36 Treads 1624 | 37 237 184 353 267 546 Legs 143 | . . 143 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 180 160 160 50 Average Speed 163 | 154 167 182 160 160 154 Slowest Speed 300 | 160 180 240 160 160 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 43 37 34 12 15 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 15 | . . 11 . . 4 Terrain Destroyed 164 | . . 35 16 . 113 Melee 4 | . . . . . 4 Projectile 2 | . . . 1 . 1 AOE 158 | . . 35 15 . 108 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2268 | 48 268 456 457 285 754 Wait 94 | . 8 33 6 4 43 Move 1800 | 38 236 326 352 266 582 Hop . | . . . . . . Pick Up 54 | 4 5 14 12 5 14 Fast Attach 21 | 6 1 6 4 . 4 Attach 25 | . 1 6 6 2 10 Detach 7 | . . 3 3 . 1 Swap 32 | . 3 4 10 2 13 Drop 41 | . 1 5 19 5 11 Fire 161 | . 13 56 44 1 47 Melee 6 | . . . . . 6 Ram . | . . . . . . Kick 2 | . . 2 . . . Crush 10 | . . 1 1 . 8 Escape Stasis . | . . . . . . Rewire 15 | . . . . . 15 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 4) 529 | -10/Materials | Entered another Materials area 529 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 953 | -9/Materials | Lost 3 parts (2n1w) 1109 | -9/Materials | Build established: Gunner 1123 | -9/Materials | Discovered new exit (range 16) 1340 | -9/Materials | Discovered new exit (range 15) 1383 | -9/Materials | Entered another Materials area 1383 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2003 | -8/Materials | Discovered new exit (range 15) 2142 | -8/Materials | Entered Factory 2142 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2456 | -7/Factory | Build established: Tank 2556 | -7/Factory | Discovered new exit (range 13) 2587 | -7/Factory | Entered another Factory area 2587 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2878 | -6/Factory | Fabricated G-50 Soldier? 3523 | -6/Factory | Lost 5 parts (1n4w) 3740 | -6/Factory | Released all parts (8) 3757 | -6/Factory | Released all parts (3) 3760 | -6/Factory | Spotted B-75 Beast 3761 | -6/Factory | Core integrity fell below 50% 3762 | -6/Factory | Lost 8 parts (2p3n3w) 3771 | -6/Factory | Self-destructed Last Messages --------------- 03731_ Gauss Cannon destroyed. 03731_ R-10 Processor collects Lgt. Ion Engine. 03734_ R-10 Processor collects Lgt. Angular Momentum Engine. 03735_ The unstable cave ceiling collapses. 03739_ R-10 Processor collects Wheel. 03740_ Released Lrg. Storage Unit. 03740_ Released Adv. Heat Sink. 03740_ Released Hvy. Rocket Launcher. 03740_ Released Power Sword. 03740_ Released Med. Treads. 03740_ Released Hvy. Rocket Launcher. 03742_ The unstable cave ceiling collapses. 03744_ Acquired Shock Bomb Launcher. 03752_ Neutrino Reactor explodes. 03752_ Door malfunctions. 03757_ Released Shock Bomb Launcher. 03760_ K-01 Serf collects debris. 03763_ Acquired System Shield. 03764_ AHXWA|RNWEDJQ2O/1 [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ????????+ +?????????????????# # ] #???? | | ????????# #?????????????????#""" ! ] #]!!= #???? | | ????????# #?????????????????#"""]!] #!!!! #???? | | ????????# ??????????????????#"""]] #!!!= #???? | | ????????# ??????????????????#"S #!!!! ###?? | | ????????# ??????????????????#"" #*!!/ # | | ?????????? ???????????????????#"" / | | ??????????????????????????????# # ## | | ??????????????????????????????# # # | | ???????????????????????######+#####/#### ## # | | ???????????????????????# | | ???????????????????????# | | ???????????????????????### """ """ """ | | ?????????????????????????# """ """ """ | | ?????????????????????????# """ """ """ | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????+ ######### | | ?????????????????????????# #???????? ?? | | ?????????????????????????# #????????? ??? | | ?????????????????????????+ #??????????? ???? | | ??????????????????????#####;+#######????????##???? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# @ #?????????????? | | ??????????????????????# [[ #?????????????? | | ??????????????????????# [ #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# = #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????##############?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Heat Shielding 75 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Imp. Treads | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed PortableRemoteMembrane Manual? 0 Play Time 00:47:43 Cumulative 30.1 hours Start 2021.07.12 @ 18:06:03 End 2021.07.14 @ 09:10:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5fc58828-907c-4c5f-80e6-b049049e738f