Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.03 @ 19:45:06 // Halloween2020/ForbiddenLore Player: CrossedViper Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (185) 925 Value Destroyed (5514) 5514 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (-85) -85 TOTAL SCORE: 13654 Bonus ------- High Alert Combat Kills 632 Follower Combat Kills 232 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -2549 Cogmind --------- Core Integrity 0/1150 Matter 198/300 Energy 54/100 System Corruption 12% Temperature Cool (2) Movement Flying (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Centrium Wheel Centrium Wheel Field Propulsion Array > --- UTILITY (10) ----- Improved Target Analyzer Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Antimatter Reactor Medium Storage Unit Zionite Metafield Generator Trap Reconfigurator Peak State ------------ > --- POWER ------------ Micro Fission Core Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Antigrav System Gyrokinetic Inverter Zionite Glidesys II > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Zionite Biocell Zionite Metafield Generator Improved Target Analyzer Transmission Jammer Makeshift System Shield Advanced System Shield > --- WEAPON ----------- Advanced EMP Blaster Phasing Sabre > --- INVENTORY -------- Large Storage Unit Improved Armor Integrity Analyzer Improved Maneuvering Thrusters Advanced Reaction Control System Improved Propulsion Shielding Zionite Light Carapace Trap Reconfigurator AS-neutralizer No. 17b Zionite Laser-S Slug Cannon [Rating: 96] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Zionite Light DM Reactor Propulsion Advanced Myomer Leg Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Flight Unit VTOL Module Utility Large Storage Unit Device Zionite Metafield Generator Storage Large Storage Unit Processor Improved Target Analyzer Hackware Makeshift System Shield Protection Improved Weapon Shielding Weapon Gauss Rifle Energy Gun AWS/Thermal Energy Cannon Disruptor Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Ext Fac Slots Evolved 12 | . . 2 . . . 2 . 2 . . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . . 1 . . . . . . 1 . . Utility 8 | . . 1 . . . 2 . 1 . . . . . 1 1 . 2 Weapon 1 | . . 1 . . . . . . . . . . . . . . . Parts Attached 202 | . 5 6 4 27 . 26 11 6 21 14 10 22 1 3 13 2 31 Power 17 | . . . 1 3 . 2 2 . . 2 1 1 . . 2 . 3 Engine 9 | . . . 1 1 . 2 2 . . 2 1 . . . . . . Core 3 | . . . . 2 . . . . . . . . . . 1 . . Reactor 5 | . . . . . . . . . . . . 1 . . 1 . 3 Propulsion 53 | . 3 . . 5 . 8 . 2 6 5 3 3 . . 7 1 10 Treads 6 | . . . . 2 . 1 . . 1 1 . . . . . . 1 Leg 15 | . 1 . . 2 . 6 . 2 . . . 1 . . . . 3 Wheel 9 | . 2 . . 1 . 1 . . . 1 1 . . . . . 3 Hover 14 | . . . . . . . . . 1 1 . 2 . . 7 1 2 Flight 9 | . . . . . . . . . 4 2 2 . . . . . 1 Utility 57 | . 2 2 . 8 . 7 1 2 5 2 2 10 1 3 4 . 8 Device 15 | . . . . 3 . . . . 1 . . 3 . 2 2 . 4 Storage 11 | . 1 1 . 2 . 2 . . . . 2 1 . . . . 2 Processor 10 | . 1 1 . 2 . 2 . 1 1 . . . . . 1 . 1 Hackware 4 | . . . . . . 1 . . . . . . . 1 1 . 1 Protection 17 | . . . . 1 . 2 1 1 3 2 . 6 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 75 | . . 4 3 11 . 9 8 2 10 5 4 8 . . . 1 10 Energy Gun 4 | . . . . 1 . 1 . . . . . . . . . 1 1 Energy Cannon 3 | . . . . . . . . . . . . . . . . . 3 Ballistic Gun 49 | . . 4 3 7 . 8 6 2 7 3 2 2 . . . . 5 Ballistic Cannon 3 | . . . . . . . . . . 1 . 2 . . . . . Launcher 9 | . . . . 1 . . 2 . 3 1 . 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 2 . . . . . . 2 2 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . 7 . 2 4 . . . . 6 . . . 1 1 Parts Lost 66 | . . 1 . 3 . 2 2 . 5 7 . 11 . . 5 9 21 Power 6 | . . . . 1 . . . . . 1 . 1 . . . 1 2 Propulsion 25 | . . . . 1 . 1 . . 3 4 . 3 . . 3 3 7 Utility 18 | . . . . 1 . . 2 . 2 1 . 3 . . 1 4 4 Weapon 17 | . . 1 . . . 1 . . . 1 . 4 . . 1 1 8 Highest Loss Streak 11 | . . 1 . 2 . 1 2 . 5 6 . 11 . . 5 8 9 Average Slot Usage (%) 86 | . 89 88 100 91 88 94 98 88 90 91 89 85 92 84 82 55 32 Engine 5 | . 14 11 11 2 . 4 9 7 7 5 6 3 . . . . . Core 1 | . . . . 8 11 4 . . . . . . . . 4 . . Treads 2 | . . . . 3 . 1 . . 1 5 7 3 . . . . 1 Leg 7 | . 15 . . 16 22 16 18 19 7 . . . . . . . 3 Wheel 3 | . 12 22 22 1 . . . . . 1 6 3 . . . . 2 Hover 1 | . . . . . . . . . . . . 6 15 13 15 12 1 Flight 2 | . . . . . . . . . 9 10 . . . . . . . Device 1 | . . . . . . . . . . . . 5 11 10 12 12 1 Storage 13 | . 14 11 11 13 22 18 18 15 15 15 14 11 15 13 11 8 1 Processor 15 | . 5 21 22 17 11 20 15 13 17 15 15 15 15 8 5 5 6 Hackware 1 | . . . . . . 1 . . . . . . . 4 8 11 5 Protection 6 | . . . . 1 . 4 9 8 6 12 15 7 3 6 3 . . Energy Gun 1 | . . . . 6 11 4 . . . . . . . . . 2 1 Ballistic Gun 14 | . 28 23 33 13 . 10 26 23 22 21 12 6 7 6 . . 2 Ballistic Cannon 1 | . . . . . . . . . . 1 6 3 . . . . . Slashing Weapon 3 | . . . . 6 11 7 . . . . 1 9 7 6 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 12 16 25 26 56 56 67 59 73 62 68 68 73 50 47 48 32 49 Greatest Support 82 | 20 24 24 24 60 60 60 32 42 42 28 28 50 50 50 82 66 50 Greatest Overweight (x) 19 | . . 1 1 3 . 5 1 2 19 5 2 11 . . 2 1 7 Average Overweight (x) . | . . . . . . 1 1 1 2 2 1 . . . . . . Largest Inventory Capacity 16 | . 8 10 10 14 14 16 16 16 16 16 16 16 10 10 10 10 12 Average Capacity 13 | . 6 9 10 10 14 15 16 16 16 16 15 10 10 10 10 8 5 Most Carried 16 | . 8 10 10 14 14 16 16 16 16 16 16 16 10 10 10 6 4 Average Carried 12 | . 6 9 10 10 14 15 15 14 15 13 14 9 9 9 9 4 3 Final Capacity 16 | 6 8 10 10 14 14 16 16 16 16 16 16 10 10 10 10 4 4 Final Carried 16 | 6 8 10 10 14 14 16 15 16 16 13 15 10 10 10 6 4 4 Class Distribution -------------------- 34% | Scavenger-Gunner 32% | Scavenger-Mutant 16% | Gunner 8% | Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Mutant | -5/Extension Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Ext Fac Matter Collected 4232 | 200 124 223 56 359 40 538 515 110 772 522 5 290 80 . . . 398 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7761 | . 225 536 69 303 41 2397 982 383 651 735 . 462 447 . . 127 403 Parts 422 | . 16 36 11 46 4 118 47 20 49 34 . 16 5 . . 3 17 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . . . . . 44 36 . . . . . . . Prevented 14 | . . . . . . . . . 8 2 . . 4 . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Ext Fac Combat Hostiles Destroyed 142 | . 7 9 4 3 3 50 16 4 15 14 . 3 4 . . . 10 Melee 17 | . . . . 1 . 15 . . . . . 1 . . . . . Guns 97 | . 7 9 4 . 3 34 15 4 6 10 . . . . . . 5 Cannons 5 | . . . . . . . . . . . . 2 . . . . 3 AOE 19 | . . . . 2 . 1 1 . 9 4 . . 1 . . . 1 Classes Destroyed 23 | . 2 4 1 3 . 5 1 . 3 2 . 2 . . . . . Worker 7 | . . 1 . . . 4 1 . . . . . . . . . 1 Builder 4 | . . . . . . 1 2 1 . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . . . Recycler 6 | . . 2 . . . . 1 2 . . . . . . . 1 . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . Turret 1 | . . . . 1 . . . . . . . . . . . . . Watcher 4 | . . 1 . . . 3 . . . . . . . . . . . Swarmer 44 | . 3 4 4 . 3 12 . . 10 4 . . . . . . 4 Grunt 60 | . 4 2 . . . 27 11 4 1 7 . . 4 . . . . Brawler 1 | . . . . . . . . . . 1 . . . . . . . Duelist 2 | . . . . . . 1 . . . 1 . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . . Sentry 16 | . . 3 . . . 9 3 . 1 . . . . . . . . Hunter 5 | . . . . . . 1 2 . . . . . . . . . 2 Programmer 4 | . . . . . . . . . 2 . . . . . . . 2 Behemoth 1 | . . . . . . . . . 1 . . . . . . . . Zionite 4 | . . . . 4 . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . 2 . . . . . Packrat 2 | . . . . . . . . . . . . . 2 . . . . Assembled 8 | . . . . 6 . . . . . . . . . . . . 2 Thug 3 | . . . . . . . . . . . . 3 . . . . . Fireman 1 | . . . . . . . . . . . . 1 . . . . . Best Kill Streak 13 | . 4 10 3 4 3 13 9 4 4 4 . 3 4 . . 1 2 Combat Bots Only 9 | . 4 6 3 2 3 9 6 2 4 4 . 3 4 . . . 2 Max Kills in Single Turn 4 | . 1 1 1 4 1 2 2 2 2 3 . 1 2 . . 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . Exploded 3 | . . . . 2 . 1 1 . 2 3 . . 1 . . . 1 Melee 1 | . . . . 1 . 1 . . . . . 1 . . . . . Uniques/NPCs Destroyed 5 | . . . . 4 . . . . . . . 1 . . . . . EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Ext Fac Damage Taken 13208 | . 306 346 135 818 32 1675 594 77 1191 622 . 1971 56 11 579 1326 3469 Core 3350 | . 33 78 23 114 7 340 98 . 134 123 . 362 39 11 96 726 1166 Absorbed by Shields 6 | . . . . . . . . . . . . . . . . 6 . Core Remaining (%) 53 | 100 86 . . . 44 . 20 . . . . . 6 98 . 17 . Volleys Fired 300 | . 25 40 10 32 . 24 31 9 41 27 . 8 10 . . 3 40 Largest 3 | . 2 3 3 1 . 3 3 3 3 3 . 2 1 . . 1 3 Hottest 127 | . 40 60 63 33 . 86 88 84 88 88 . 96 36 . . 60 127 Shots Fired 749 | . 50 72 30 48 6 174 89 27 98 76 . 11 10 . . 3 55 Gun 694 | . 50 72 30 46 6 174 87 27 87 74 . 1 . . . 3 37 Cannon 27 | . . . . . . . . . . . . 9 . . . . 18 Launcher 28 | . . . . 2 . . 2 . 11 2 . 1 10 . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 562 | . 50 72 30 30 . 63 87 27 87 74 . 10 . . . . 32 Thermal 136 | . . . . 16 6 111 . . . . . . . . . 3 . Explosive 2 | . . . . 2 . . . . . . . . . . . . . Electromagnetic 49 | . . . . . . . 2 . 11 2 . 1 10 . . . 23 Robot Hit Streak 55 | . 10 19 6 10 1 55 14 7 7 11 . 1 2 . . 5 8 Robot Miss Streak 7 | . 4 2 5 3 3 3 3 2 5 7 . 6 . . . . 3 Penetration Max 2 | . . . . . . 1 1 1 . 2 . . . . . . . Secondary Targets 10 | . 2 . . . . . 4 1 . 2 . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . 1 . . . . . . 1 Autonomous 131 | . . . . 16 6 109 . . . . . . . . . . . Shots Hit Robots 566 | . 35 50 13 54 3 185 57 16 44 40 . 26 1 . 1 3 38 Core Hits 292 | . 13 21 7 27 3 77 30 11 27 23 . 15 11 . . 2 25 Critical Hits 72 | . 1 3 1 14 1 8 9 2 16 13 . 1 . . . . 3 Critical Kills 16 | . 1 1 1 . . 1 4 . 1 5 . 1 . . . . 1 Critical Parts Destroyed 39 | . . 1 . 6 1 6 4 1 10 8 . . . . . . 2 Melee Attacks 137 | . . . . 22 1 49 . . . . 23 32 . 4 6 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 137 | . . . . 22 1 49 . . . . 23 32 . 4 6 . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . 1 1 7 . . . . . 10 . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 . . . . . Damage Inflicted 18922 | . 313 490 144 2045 258 6388 1625 378 1484 1323 . 2573 809 . 97 85 910 Guns 9808 | . 313 490 144 723 117 3675 1290 378 960 1102 . . . . . 85 531 Cannons 385 | . . . . . . . . . . . . 120 . . . . 265 Explosions 2351 | . . . . 331 . 31 319 . 524 221 . 19 809 . . . 97 Melee 6345 | . . . . 991 141 2682 . . . . . 2434 . . 97 . . Ramming 33 | . . . . . . . 16 . . . . . . . . . 17 Kinetic 6452 | . 313 490 144 328 . 871 1290 378 960 1102 . 120 . . . . 456 Thermal 3574 | . . . . 395 117 2804 . . . 76 . . . . . 85 97 Explosive 331 | . . . . 331 . . . . . . . . . . . . . Electromagnetic 2187 | . . . . . . 31 319 . 524 145 . 19 809 . . . 340 Impact . | . . . . . . . . . . . . . . . . . . Slashing 6345 | . . . . 991 141 2682 . . . . . 2434 . . 97 . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . 3 3 3 . . . . 1 12 Average Corruption 3 | . . . . . . . . . 2 3 3 . . . . 1 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 74 | . . . . . . . . . 17 28 2 . . . . . 27 Message Errors 20 | . . . . . . . . . 5 10 1 . . . . . 4 Matter Fused 13 | . . . . . . . . . 3 4 1 . . . . . 5 Heat Flow Errors 9 | . . . . . . . . . 4 3 . . . . . . 2 Energy Discharges 7 | . . . . . . . . . 2 2 . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . 1 4 . . . . . . 1 Alerts 2 | . . . . . . . . . . . . . . . . . 2 Misdirections 8 | . . . . . . . . . . . . . . . . . 8 Targeting Errors 5 | . . . . . . . . . . 4 . . . . . . 1 Weapon Failures 3 | . . . . . . . . . 2 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 875 | . . . . 77 . 378 2 . 5 3 . 353 20 . 37 . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 30 | . . . . . . . 2 . 5 3 . . 20 . . . . Melee 845 | . . . . 77 . 378 . . . . . 353 . . 37 . . Knockbacks 2 | . . . . . . . . . . . . 2 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . 2 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 142 | . . . . . . 36 8 . 20 . . 7 17 . . . 54 Shots 5 | . . . . . . 1 . . 1 . . 1 1 . . . 1 Rammed 4 | . . . . . . . 1 . . . . . . . . . 3 Targets Rammed 4 | . . . . . . . 1 . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 255 | . 30 23 32 . . 244 87 54 255 244 . 13 48 . 9 . 245 Average Temperature 36 | . 11 11 13 . . 40 25 19 99 55 . 7 18 . 6 . 49 Received Heat Transfer 2768 | . 108 108 . . . 684 297 45 45 201 . 600 12 6 102 231 329 Effects 4 | . . . . . . 1 . . 3 . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . Interference 3 | . . . . . . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . 3 . . . 1 Combat Hostiles 4 | . . . . . . . . . . . . . 3 . . . 1 Parts Fried 11 | . . . . . . . 3 . 3 . . . 5 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . 1 1 7 . . . . . . . . . 1 . Heat Transferred 4466 | . . . . 518 148 3589 . . . . . . . . . 111 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 1 . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Ext Fac Peak Influence 949 | . 200 371 347 . 72 949 759 463 . . . . . 228 616 393 322 Initial 400 | . . 84 144 . . 27 400 304 . . . . . 160 111 291 189 Average 355 | . 101 217 176 . 42 530 593 360 . . . . . 187 439 332 195 Maximum Alert Level 3 | . 1 1 1 . . 3 3 2 . . . . . 1 2 1 1 Low Security (%) 33 | . 87 53 71 . 100 17 . . . . . . . 75 8 . 44 Level 1 28 | . 12 46 28 . . 13 . 57 . . . . . 24 32 100 55 Level 2 23 | . . . . . . 28 81 42 . . . . . . 59 . . Level 3 14 | . . . . . . 39 18 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 2 . . . 10 5 . . 1 . . . 1 3 1 5 Investigation 9 | . 1 1 . . . 2 1 . . . . . . 1 . 1 2 Extermination 2 | . . . . . . . . . . . . . . . . . 2 Reinforcement 13 | . 1 1 . . . 4 4 . . . . . . . 2 . 1 Assault 3 | . . . . . . 1 . . . 1 . . . . 1 . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Ext Fac Distress Signals 8 | . . 2 . . . 1 1 1 . . . . . . 1 1 1 Communications Jammed 6 | . . . . . . . . . . . . . . . 6 . . Distress Signals 4 | . . . . . . . . . . . . . . . 4 . . Times Spotted 334 | . 10 13 7 35 3 74 28 7 14 29 . 8 9 2 32 16 47 Peak Tracking Total 13 | . 4 6 3 5 3 6 5 4 4 10 . 3 4 1 11 13 9 Tactical Retreats 56 | . 1 1 . 12 . 5 4 . . 7 . . 3 . 8 4 11 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Ext Fac Traps Triggered 12 | . 1 1 . . . 2 1 . . . . . . . 3 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Reconfigurated 3 | . . . . . . . . . . . . . . . . . 3 Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 2 1 . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Ext Fac Machines Disabled 14 | . . . . 7 . 2 4 . . . . 1 . . . . . Max in Single Turn 1 | . . . . 1 . 1 1 . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Ext Fac Machines Accessed 26 | . . . . 1 . 8 3 2 . . 1 . . 2 3 3 3 Terminals 20 | . . . . . . 6 3 1 . . . . . 2 3 3 2 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . 1 . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 80 | . . . . 1 . 25 8 4 . . 5 . . 11 9 8 9 Successful 39 | . . . . 1 . 13 5 3 . . 5 . . 4 2 3 3 Failed 41 | . . . . . . 12 3 1 . . . . . 7 7 5 6 Catastrophic 14 | . . . . . . 2 1 . . . . . . 2 4 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 38 | . . . . 1 . 9 4 1 . . . . . 9 7 3 4 Terminals 58 | . . . . . . 14 8 2 . . . . . 11 9 8 6 Fabricators 3 | . . . . . . . . . . . . . . . . . 3 Repair Stations 4 | . . . . . . 2 . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . 9 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 22 | . . . . 1 . 2 5 1 . . 5 . . 3 1 3 1 Part Schematic 5 | . . . . . . . . . . . 5 . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . . . . . 1 . Branch Access Points 2 | . . . . . . 1 . . . . . . . 1 . . . Terminal Index 2 | . . . . . . . . . . . . . . 1 1 . . Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 . . . Alert Level 4 | . . . . . . . 1 1 . . . . . . . 1 1 Unreport Threat 2 | . . . . . . 1 1 . . . . . . . . . . Locate Traps 2 | . . . . . . . 1 . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . 1 . 1 . . . . . . . . . Scan Component 2 | . . . . . . 1 . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . 8 . . . . . . . . . . . Insert Component 4 | . . . . . . 4 . . . . . . . . . . . Analyze 4 | . . . . . . 4 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . 2 . 1 . . . . . 1 1 . . Terminals 5 | . . . . . . 2 . 1 . . . . . 1 1 . . Botnet 5 | . . . . . . 2 . 1 . . . . . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . . . . . . 8 2 2 . . . . . 2 3 2 2 Full Trace Events 5 | . . . . . . 1 . . . . . . . 1 . 1 2 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . 4 . . . . 5 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 Matter 351 | . . . . . . . . . . . . . . . . . 351 Time 187 | . . . . . . . . . . . . . . . . . 187 Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . 7 Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 4 . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 4 . . . . . . . . . . . Parts Damaged 2 | . . . . . . 2 . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 2 . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Ext Fac Total Allies 16 | . . . 5 . . . . . . 2 7 . . . . 1 1 Largest Group 9 | . . . 5 5 . . . . . 2 9 4 . . . 1 1 Highest-Rated Group 265 | . . . 85 85 . . . . . 62 265 121 . . . 20 12 Highest-Rated Ally 32 | . . . 31 31 . . . . . 32 32 31 . . . 20 12 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 42 | . . . 8 15 . . . . . 19 . . . . . . . Total Damage 972 | . . . 101 101 . . . . . 770 . . . . . . . Kills 11 | . . . 3 2 . . . . . 6 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . . 1 1 2 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Ext Fac Turns Passed 13109 | . 280 234 499 1306 387 1843 571 428 1874 1444 1598 808 180 101 390 170 996 Spaces Moved 9983 | 1 178 124 418 912 321 936 291 229 680 734 1269 867 385 190 1163 265 1020 Core 647 | . . . . . . . . . 18 . . 1 . . . 81 547 Treads 473 | . . . . 115 . 21 . . . 314 23 . . . . . . Legs 3091 | 1 72 . . 727 321 883 291 229 385 . . 1 . . . . 181 Wheels 2532 | . 106 124 418 70 . 32 . . . 309 1185 288 . . . . . Hover 2525 | . . . . . . . . . . 1 . 577 385 190 1163 184 25 Flight 715 | . . . . . . . . . 277 110 61 . . . . . 267 Fastest Speed 25 | 120 90 90 90 90 120 120 155 153 153 110 57 28 28 28 25 30 38 Average Speed 109 | 120 102 90 94 122 120 154 155 165 252 178 118 66 28 28 28 52 67 Slowest Speed 1000 | 120 120 100 100 160 120 210 155 185 1000 437 200 600 56 28 170 110 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 25 19 68 88 91 81 54 10 75 86 83 76 55 7 34 50 35 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 4 | . . . 1 . . . . . . . 3 . . . . . . Known Exits Taken 4 | . . . . . . 1 1 . . . . . . 1 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . 1 . Scrap Searched 17 | . . . 2 . 1 . . . 3 9 1 . 1 . . . . Spaces Dug 13 | . . . . . . 1 . . . . 2 1 . 4 5 . . Terrain Destroyed 58 | . . . . 14 2 14 1 . 6 5 2 2 . 4 5 . 3 Melee 13 | . . . . . . 1 . . . . 2 1 . 4 5 . . Projectile 29 | . . . . 3 2 13 1 . 6 3 . 1 . . . . . AOE 16 | . . . . 11 . . . . . 2 . . . . . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Ext Fac Total 11537 | . 235 185 508 1046 322 1239 341 256 752 812 1343 1050 445 230 1210 292 1271 Wait 638 | . 10 6 71 2 1 173 1 3 . 16 11 95 48 32 4 20 145 Move 9956 | . 177 123 417 911 320 935 290 228 679 733 1268 866 384 189 1162 264 1010 Hop 5 | . . . . . . . . . . . . . . . . . 5 Pick Up 144 | . 9 7 1 29 . 14 1 7 7 9 21 18 1 1 3 . 16 Fast Attach 42 | . 1 1 . 5 . 5 5 . 1 . 3 . . 1 9 1 10 Attach 88 | . 2 3 . 9 . 8 1 2 8 11 5 14 . 1 3 1 20 Detach 8 | . . . . 1 . 1 . . . . . . . . . 1 5 Swap 72 | . 2 2 4 13 . 13 5 4 12 3 2 8 1 1 1 . 1 Drop 107 | . 9 3 5 22 . 17 6 3 4 4 10 11 1 1 9 . 2 Fire 300 | . 25 40 10 32 . 24 31 9 41 27 . 8 10 . . 3 40 Melee 135 | . . . . 22 1 49 . . . . 23 30 . 4 6 . . Ram 3 | . . . . . . . . . . . . . . . . . 3 Kick 1 | . . . . . . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . 13 2 . Rewire 23 | . . . . . . . . . . 9 . . . . . . 14 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory (discovered 2 exits: Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 9) 281 | -10/Materials | Entered another Materials area 281 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 346 | -9/Materials | Build established: Mutant 403 | -9/Materials | Discovered new exit (range 7) 515 | -9/Materials | Entered Mines 517 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 529 | -9/Mines | Learned Materials machine intel 571 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 653 | -9/Mines | Discovered new exit (range 12) 690 | -9/Mines | Discovered new exit (range 4) 696 | -9/Mines | Learned location of Storage (-8) 751 | -9/Mines | Build established: Gunner 933 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 933 | -9/Mines | Discovered new exit (range 5) 1014 | -9/Mines | Entered Exiles 1014 | -9/Exiles | Accompanied by 5 allies 1037 | -9/Exiles | Met 8R-AWN 1044 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1052 | -9/Exiles | Met EX-HEX 1081 | -9/Exiles | Met EX-BIN 1100 | -9/Exiles | Aligned with FarCom system 1102 | -9/Exiles | Given EX-Vault access code 1139 | -9/Exiles | Opened EX-Vault 1147 | -9/Exiles | Found Prototype Slashing Weapon 1199 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1254 | -9/Exiles | Attacked by the Exiles 1257 | -9/Exiles | Identified Longsword +1 1259 | -9/Exiles | Allies destroyed EX-HEX 1310 | -9/Exiles | Destroyed 8R-AWN 1329 | -9/Exiles | Found Prototype Ballistic Gun 1334 | -9/Exiles | Found Prototype Ballistic Gun 1338 | -9/Exiles | Found Prototype Processor 1351 | -9/Exiles | Found Prototype Device 1432 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 1439 | -9/Exiles | Identified AS-neutralizer No. 17b 1450 | -9/Exiles | Found AWS/Thermal 1455 | -9/Exiles | Found Trap Reconfigurator 1538 | -9/Exiles | Core integrity fell below 50% 1816 | -9/Exiles | Destroyed EX-DEC 1840 | -9/Exiles | Destroyed EX-BIN 1873 | -9/Exiles | Found Deploy-a-Sentry 2077 | -9/Exiles | Build established: Scavenger-Mutant 2304 | -9/Exiles | Discovered new exit (range 14) 2320 | -9/Exiles | Stole four prototypes: AWS/Thermal, Trap Reconfigurator, Longsword +1, Deploy-a-Sentry 2320 | -9/Exiles | Entered Mines 2649 | -8/Mines | Discovered new exit (range 10) 2685 | -8/Mines | Discovered new exit (range 11) 2707 | -8/Mines | Entered Materials 2707 | -8/Materials | Evolved 2 slots: Utility x2 2708 | -8/Materials | Loaded intel: 64 machine locations 2708 | -8/Materials | Identified Exp. Targeting Computer 2758 | -8/Materials | Discovered new exit (range 2) 3012 | -8/Materials | Garrison activated, responded to threat 3059 | -8/Materials | Destroyed 8 combat bots 3081 | -8/Materials | Discovered new exit (range 15) 3106 | -8/Materials | Identified exit to Factory 3382 | -8/Materials | Destroyed 9 combat bots 3429 | -8/Materials | Discovered exit to Factory (range 10) 3730 | -8/Materials | Discovered exit to Factory (range 11) 3958 | -8/Materials | Identified exit to Storage 4171 | -8/Materials | Core integrity fell below 50% 4307 | -8/Materials | First assault squad dispatched 4550 | -8/Materials | Entered Storage 4584 | -8/Storage | Build established: Gunner 5108 | -8/Storage | Discovered exit to Factory (range 8) 5121 | -8/Storage | Entered Factory 5121 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5540 | -7/Factory | Discovered new exit (range 6) 5549 | -7/Factory | Entered Lower Caves 5670 | -7/Lower Caves | Encountered a Warlord checkpoint 5851 | -7/Lower Caves | Build established: Scavenger-Gunner 5864 | -7/Lower Caves | Learned 12 Factory zone layouts 5914 | -7/Lower Caves | Spotted B-75 Beast 5939 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6306 | -7/Lower Caves | Destroyed B-75 Beast 6322 | -7/Lower Caves | Lost 5 parts (3n2u) 7059 | -7/Lower Caves | Discovered new exit (range 14) 7423 | -7/Lower Caves | Entered another Lower Caves area 7423 | -7/Lower Caves | Spotted GJ-O5J(f) 7424 | -7/Lower Caves | Encountered a Master Thief 7534 | -7/Lower Caves | Discovered new exit (range 8) 7746 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7753 | -7/Lower Caves | DAS Turret deployed 7847 | -7/Lower Caves | Lost 6 parts (4n1u1w) 8820 | -7/Lower Caves | Discovered new exit (range 15) 8867 | -7/Lower Caves | Entered Zion 8867 | -7/Zion | Accompanied by 2 allies 8956 | -7/Zion | Gained Derelict followers 9010 | -7/Zion | System corruption cleaned by Quarantine Array 9314 | -7/Zion | Learned 4 Factory zone layouts 9652 | -7/Zion | Received a visual enhancement algorithm 10326 | -7/Zion | Discovered new exit (range 3) 10386 | -7/Zion | Build established: Scavenger-Mutant 10465 | -7/Zion | Entered Deep Caves 10465 | -7/Deep Caves | Accompanied by 4 allies 10850 | -7/Deep Caves | Attacked by Z-Imprinter 10877 | -7/Deep Caves | Core integrity fell below 50% 10892 | -7/Deep Caves | Core integrity fell below 20% 10893 | -7/Deep Caves | Destroyed Z-Imprinter 10928 | -7/Deep Caves | Lost 11 parts (1p3n3u4w) 10932 | -7/Deep Caves | Found Prototype Device 10958 | -7/Deep Caves | Identified Zio. Metafield Generator 11087 | -7/Deep Caves | Z-Facility disabled 11195 | -7/Deep Caves | Discovered new exit (range 6) 11273 | -7/Deep Caves | Entered Proximity Caves 11366 | -6/Proximity Caves | Learned 4 Factory zone layouts 11448 | -6/Proximity Caves | Discovered new exit (range 16) 11453 | -6/Proximity Caves | Entered Factory 11453 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11454 | -6/Factory | Identified exit to Factory 11490 | -6/Factory | Identified exit to Lower Caves 11554 | -6/Factory | Entered another Factory area 11554 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11555 | -5/Factory | Identified exit to Upper Caves 11555 | -5/Factory | Identified exit to Extension 11573 | -5/Factory | Spotted B-75 Beast 11854 | -5/Factory | First assault squad dispatched 11855 | -5/Factory | Build established: Scavenger-Sprinter 11929 | -5/Factory | Lost 5 parts (3n1u1w) 11944 | -5/Factory | Entered Extension 11973 | -5/Extension | Rescued a captive Derelict 12050 | -5/Extension | Spotted B-75 Beast 12053 | -5/Extension | Spotted B-75 Beast 12070 | -5/Extension | Core integrity fell below 50% 12085 | -5/Extension | Core integrity fell below 20% 12103 | -5/Extension | Discovered new exit (range 16) 12103 | -5/Extension | Discovered new exit (range 16) 12105 | -5/Extension | Lost 8 parts (3n4u1w) 12114 | -5/Extension | Entered Factory 12114 | -4/Factory | Evolved 2 slots: Utility x2 12429 | -4/Factory | Lost 5 parts (1n1u3w) 12477 | -4/Factory | Core integrity fell below 50% 12626 | -4/Factory | Spotted B-86 Titan 12680 | -4/Factory | Assembled infested ambush trap array 12710 | -4/Factory | System corruption reached 10% 12746 | -4/Factory | Core integrity fell below 20% 12747 | -4/Factory | Lost 9 parts (2p2n3u2w) 12749 | -4/Factory | Fabricated Adv. Myomer Leg? 13005 | -4/Factory | Build established: Mutant 13110 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 12969_ System corrupted: Heat flow error (+283). 12981_ Acquired Centrium Wheel. 12982_ Dropped Faulty Exp. Flexi-carbon Leg. 12984_ Acquired Centrium Wheel. 12985_ System corrupted: Matter fused (-8). 12989_ ALERT: Rogue bot located, Programmers report to Factory Zone 8C. 12991_ K-01 Serf cleans the Construction Platform. 13012_ K-01 Serf cleans the Assembly Bed. 13043_ System corrupted: Energy discharge (-11). 13071_ FMIKE6>Alert(Check) Current Alert Level: 1-F 13071_ ALERT: Suspicious activity at Terminal F002. Dispatching Investigation squad. 13089_ BNY6E%NJ#JX6SEFQ# EQQQ>S>KLMV>SREDZR|&IY 13089_ K-01 Serf cleans the Manufacturing Mainframe. 13105_ Manufacturing Mainframe disabled. 13108_ K-01 Serf cleans the Manufacturing Mainframe. 13110_ MOJZH4LJ,8HTB1S9/OJVSUN&XMNDBMULIM=:E Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ??????????????? | | ?????????????????????????????????# ??????????????? | | ?????????????????????????????????# ??????????????? | | ?????????????????????????????????# ??????????????? | | ?????????????????????????????????# ??????????????? | | ?????????????????????????????????# ####??????????? | | ?????????????????????????????????# +??????????? | | ?????????????????????????????????# #???######## | | ?????????????????????????????????# #???# | | ?????????????????????????????????# #???# | | ?????????????????????????????????# #???# """""" | | ?????????????????????????????????# #???# """""" | | ?????????????????????????????????# #???# """""" | | ?????????????????????????????????# #???# """""" | | ??????????????##################?# ##### | | ??????????????#= #?# / | | ??????????????# = #?# ############### | | ??????????????# #?# #??????#??????? | | ??????????????# #?# #?????? ??????? | | ??????????????# """" """" "" " #?# #????? ??????? | | ??????????????# """" """"p"""" #?# #????? ?????? | | ??????????????# """" """" """" #?# #???? """#????? | | ??????????????# """" """" """"p#?# #???? """#????? | | ??????????????# k @ #?# #??? """#????? | | ??????????????#########+########## ##?? ""#????? | | ???????????????????# #? ""#????? | | ???????????????????# #? #????? | | ???????????????????# # """#????? | | ?????????????? ? ??# # """#????? | | ?????????????" ? "?# + """#????? | | ???????????#?" ? "?# """ # ""#????? | | ???????????# " ? " # """ # ""#????? | | ???????????# " " " # """ #? #????? | | ???????????# " " " # "" #########????? | | ???????????# " " " # "" ??? | | ???????????# " " " # ?? | | ???????????# # """ """" """ """" ??? | | ???????????# # """ """" """ ""?????? | | ############ ] # """ """" """ ""?????? | | ## # "" """" ????????? | | " """ ## # "" ^ """" ?????????? | | " """ #??! ?# """" ?????????? | | " """ #####+#### ????????? | | T "" # ^ """" """?????????? | | " "" # """" """ ???????? | | " # """" """ "??????? | | " """ / ][ """" "" "??????? | | """ # [[ """" "" """" "?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 40 Energy Capacity 1170 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 600 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 72 Targeting Accuracy 12 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 14 Defensive Hacking 25 Item Schematics ----------------- Adv. Myomer Leg | -8/Materials | Scanalyzed Rnf. Fission Core | -8/Materials | Scanalyzed Exp. Heat Sink | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Phasing Sabre | -7/Zion | Free Battle Rifle | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Adv. Myomer Leg | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionRefineryDoomcannon Manual? 1 Play Time 01:52:57 Cumulative 110.1 hours Start 2020.11.03 @ 17:27:09 End 2020.11.03 @ 19:45:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 107 Rogue 100 Adventurer 0 Explorer 7 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 82 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b215585a-8753-41c0-9a73-01e4a333a634