Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.12 @ 15:56:24 Player: C0-2MO Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (0) 0 Value Destroyed (90) 90 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (30137) 30137 TOTAL SCORE: 37527 Bonus ------- Pacifist 10014 Follower Combat Kills 87 Entered DSFs 500 Win 3000 Win Speed 16536 Cogmind --------- Core Integrity 1409/1600 Matter 178/300 Energy 38/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (14) -- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Mini Fusion Reactor Mini Fusion Reactor Compact Battery (31) Stasis Canceller Warp Gun Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Improved Flight Unit Nuclear Pulse Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Diametric Drive Q-thruster Q-thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Experimental Signal Interpreter Improved Utility Shielding Thermal Barrier Improved Shield Generator Improved System Shield > --- WEAPON ----------- Heavy Quantum Rifle Katana > --- INVENTORY -------- Mini Fusion Reactor Stasis Canceller Warp Gun [Rating: 165] Favorites ----------- Power Mini Fusion Reactor Engine Heavy Ion Engine Reactor Mini Fusion Reactor Propulsion Improved Flight Unit Treads Light Treads Flight Unit Improved Flight Unit Utility Advanced Cooling System Device Advanced Cooling System Storage Experimental Matter Compressor Processor Experimental Signal Interpreter Hackware Improved System Shield Protection Improved Utility Shielding Weapon Katana Energy Gun Heavy Quantum Rifle Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Tes Acc Slots Evolved 18 | . . 2 . . . 6 2 . 2 2 2 . 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 12 | . . 2 . . . 3 1 . 1 1 2 . 2 Utility 5 | . . . . . . 2 1 . 1 1 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 44 | 1 1 . 7 . . 7 5 4 5 3 2 4 5 Power 5 | . . . 1 . . 1 . . 2 . . . 1 Engine 2 | . . . 1 . . 1 . . . . . . . Core . | . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . 2 . . . 1 Propulsion 14 | 1 . . 4 . . . 1 2 1 2 1 1 1 Treads 1 | 1 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 13 | . . . 4 . . . 1 2 1 2 1 1 1 Utility 20 | . . . 2 . . 5 4 1 2 1 1 1 3 Device 10 | . . . . . . 2 1 1 2 1 . . 3 Storage 1 | . . . . . . . . . . . 1 . . Processor 3 | . . . . . . 2 . . . . . 1 . Hackware 2 | . . . . . . . 2 . . . . . . Protection 4 | . . . 2 . . 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 5 | . 1 . . . . 1 . 1 . . . 2 . Energy Gun 2 | . . . . . . . . . . . . 2 . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 2 | . 1 . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 . . . . . 1 1 2 3 1 Parts Lost 18 | . . . . . . 5 . 2 . 1 2 . 8 Power 3 | . . . . . . 2 . 1 . . . . . Propulsion 10 | . . . . . . 2 . . . . 1 . 7 Utility 5 | . . . . . . 1 . 1 . 1 1 . 1 Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . . 3 . 2 . 1 2 . 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 2 | . . . . . . 3 4 4 4 3 3 3 3 Power . | . . . . . . . . . . 1 1 1 1 Propulsion . | . . . . . . . . . 1 . . . . Utility 1 | . . . . . . 2 4 3 2 2 2 1 1 Weapon . | . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 3 | . . . 1 . . . . . . . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 1 | . . . 1 . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 15 22 45 88 88 62 56 66 73 75 76 80 68 Engine 3 | . . . 1 11 11 6 8 7 2 . . . . Reactor 3 | . . . . . . . . . 4 9 8 8 6 Treads 1 | . 14 11 6 . . . . . . . . . . Flight 25 | . . . 19 44 44 23 15 21 26 26 29 33 27 Device 7 | . . . . . . 2 4 6 8 10 13 13 16 Processor 2 | . . . . . . 8 7 2 . . . 1 4 Hackware 2 | . . . . . . . 6 11 10 9 4 4 1 Protection 8 | . . . 7 22 22 12 5 7 10 9 7 5 4 Energy Gun 1 | . . . . . . . . . . . . 3 4 Impact Weapon 1 | . . . . . . 3 5 5 5 4 4 . . Slashing Weapon 5 | . 1 11 11 11 11 4 . 1 5 4 4 4 4 Peak Build Rating 165 | 1 2 2 19 19 19 34 43 73 106 119 141 156 165 Average Rating 70 | . 1 2 8 19 19 27 38 56 90 115 135 149 127 On Entrance 50 | . 1 2 2 19 19 19 22 43 73 106 114 124 156 Avg Prop Armor Cover (%) 10 | 35 34 32 25 . . . . . 1 . . . 2 Naked Turns 1 | . . . . . . . . . . . . . 1 Heaviest Build 44 | . 2 2 16 16 16 20 15 21 37 36 38 37 44 Greatest Support 96 | 3 3 3 20 20 20 20 23 53 63 73 87 85 96 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 1 . . 5 5 5 5 5 5 4 5 Average Carried 2 | . . . . . . 3 4 4 4 4 4 2 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . . . 5 4 5 5 5 5 4 5 Class Distribution -------------------- 55% | Sprinter 26% | Mutant 13% | Hacker-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Sprinter | -9/Recycling Sprinter | -9/Scraptown Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Sprinter | -2/Research Sprinter | -2/Testing Sprinter | -1/Access Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Tes Acc Matter Collected 505 | 136 . 76 . . . 115 . 7 15 . 132 . 24 Remotely . | . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Tes Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Tes Acc Hostile Shots Fired 322 | . . 4 17 . . 99 . 9 16 18 43 6 110 Missed 160 | . . 2 10 . . 48 . 3 8 8 21 5 55 Hits 162 | . . 2 7 . . 51 . 6 8 10 22 1 55 Projectile 162 | . . 2 7 . . 51 . 6 8 10 22 1 55 AOE 1 | . . . . . . . . 1 . . . . . Critical Strikes 5 | . . 1 . . . 1 . 1 . 1 1 . . Damage Taken 2942 | . 1 29 84 . . 679 . 315 99 291 364 18 1062 Core 603 | . . 29 47 . . 187 . 77 . . 72 . 191 Absorbed by Shields 291 | . . . . . . . . 8 . 77 131 6 69 Redirected to Shielding 129 | . . . . . . 14 . . 12 24 5 11 63 Regen/Repaired (Parts) 19 | . . . . . . 10 9 . . . . . . Core Remaining (%) 92 | 100 100 . . . 81 78 . 92 100 100 . 95 88 Volleys Fired 22 | . . . . . . . . . . . . 2 20 Largest 1 | . . . . . . . . . . . . 1 1 Hottest 80 | . . . . . . . . . . . . 80 80 Shots Fired 22 | . . . . . . . . . . . . 2 20 Gun 22 | . . . . . . . . . . . . 2 20 Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 22 | . . . . . . . . . . . . 2 20 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . Robot Miss Streak 1 | . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 1 | . . . 1 . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 34 | . . . 2 2 . 2 4 1 4 2 9 3 5 Impact 13 | . . . . . . 1 4 1 1 1 5 . . Slashing 21 | . . . 2 2 . 1 . . 3 1 4 3 5 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3 | . 3 . . . . . . . . . . . . Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 3 | . 3 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . 3 Average Corruption 1 | . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . 1 . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 2 | . 2 . . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 84 | . . . 18 6 3 12 . . . . . 17 84 Average Temperature 10 | . . . 12 2 2 5 . . . . . 5 33 Received Heat Transfer 306 | . . 36 39 . . 156 . . 9 27 12 . 27 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Tes Acc Maximum Alert Level 1 | . . . . . . . . . . . . 1 1 Low Security (%) 79 | 100 100 100 100 100 . 100 100 100 100 100 100 92 11 Level 1 20 | . . . . . . . . . . . . 7 88 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 337 | . 24 1 127 81 . 123 58 33 34 12 45 298 337 Initial 178 | . . 1 . 55 . . 55 33 . 12 . 24 178 Average 83 | . 7 . 36 58 . 24 49 10 4 4 9 102 267 Influence Increases 1233 | . 24 . 162 42 . 268 23 2 36 2 84 314 276 Destroy 0b10 Robot/C 80 | . . . 60 . . . . . . . . 20 . Destroy 0b10 Robot/NC 10 | . . . . . . . . . . . . 10 . Destroy Leader 40 | . . . 30 . . . . . . . . 10 . Allied During Kill 14 | . . . 5 . . . . . . . . 9 . Successful Hack 93 | . 24 . 7 10 . 12 . . . . 24 16 . Select Force Hacks 30 | . . . . 30 . . . . . . . . . Disable Machine 135 | . . . 15 . . 15 . . . . . 60 45 Destroy Structure 186 | . . . . 2 . 1 8 2 6 2 15 99 51 Partial Spotted 120 | . . . 15 . . 30 15 . 15 . . 30 15 Lose Combat Pursuer 525 | . . . 30 . . 210 . . 15 . 45 60 165 Influence Decreases 1009 | . 20 4 20 147 37 155 88 48 14 24 41 61 350 Entered New Map 357 | . . 3 . 87 37 . 58 15 2 12 2 21 120 Time Decay 476 | . 20 1 20 60 . 105 30 . 12 12 26 40 150 Lost Part 146 | . . . . . . 50 . 3 . . 13 . 80 Lost Ally 30 | . . . . . . . . 30 . . . . . Squads Dispatched 28 | . 1 . 1 . . 6 1 1 2 1 3 3 9 Investigation 10 | . 1 . 1 . . 3 1 . . 1 . . 3 Extermination 5 | . . . . . . 1 . . . . 1 . 3 Reinforcement 12 | . . . . . . 2 . 1 2 . 2 2 3 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Tes Acc Distress Signals 2 | . . . 1 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 139 | . 2 1 11 . . 22 . 3 4 5 21 17 53 Peak Tracking Total 17 | . 1 1 12 . . 10 . 2 4 5 17 12 10 Tactical Retreats 19 | . . . 1 . . 5 . . 1 . 1 1 10 ECM-based Alert Blocks 43 | . . . . . . . . . . . . . 43 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Tes Acc Traps Triggered 8 | . 1 . . . . 1 . . 4 1 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Tes Acc Machines Disabled 10 | . . . 1 . . 1 . . . . . 5 3 Max in Single Turn 1 | . . . 1 . . 1 . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Tes Acc Machines Accessed 26 | . 2 . 3 4 . 6 2 . 2 1 2 1 3 Terminals 20 | . 2 . 3 3 . 4 1 . 2 1 1 1 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 2 1 . . . . . 1 Recycling Units 2 | . . . . 1 . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 57 | . 3 . 7 10 . 13 7 . 2 1 6 1 7 Successful 20 | . 2 . 2 6 . 3 3 . 2 . 1 1 . Failed 37 | . 1 . 5 4 . 10 4 . . 1 5 . 7 Catastrophic 11 | . . . 2 2 . 3 . . . 1 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 41 | . 3 . 6 10 . 9 3 . 1 1 3 1 4 Terminals 40 | . 3 . 7 9 . 7 1 . 2 1 4 1 5 Fabricators . | . . . . . . . . . . . . . . Repair Stations 14 | . . . . . . 6 6 . . . . . 2 Recycling Units 3 | . . . . 1 . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 9 | . 1 . 2 3 . . 1 . 2 . . . . Open Door 1 | . . . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . 1 . 1 . . . . Level Access Points 2 | . 1 . . . . . . . 1 . . . . Zone Layout 4 | . . . 1 3 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 2 1 . . . . . . Refit 3 | . . . . . . 2 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . . 3 . 1 1 . . . 1 1 . Terminals 5 | . 1 . . 2 . . . . . . 1 1 . Assimilate 2 | . 1 . . . . . . . . . . 1 . Botnet 3 | . . . . 2 . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 1 . . . . . . Patch 2 | . . . . . . 1 1 . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . Tunnel 1 | . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . 2 3 . 6 1 . 1 1 2 1 3 Full Trace Events 6 | . . . 1 . . 2 . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Tes Acc Total Allies 5 | . 1 . 2 . . . . . . . . 2 . Largest Group 2 | . 1 1 2 . . . . . . . . 2 . Highest-Rated Group 146 | . 10 10 62 . . . . . . . . 146 . Highest-Rated Ally 120 | . 10 10 31 . . . . . . . . 120 . Total Orders 1 | . . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . Ally Attacks 13 | . . . 10 . . . . . . . . 3 . Total Damage 876 | . . . 194 . . . . . . . . 682 . Kills 6 | . . . 3 . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Tes Acc Active Infowar (turns) 469 | . . . . . . 154 62 5 . . . . 248 Sensors 192 | . . . . . . . . . . . . . 192 Machine Analysis 221 | . . . . . . 154 62 5 . . . . . ECM 248 | . . . . . . . . . . . . . 248 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 17 | . . . . . . . . 16 1 . . . . Drone Recoveries 7 | . . . . . . . . 6 1 . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Tes Acc Turns Passed 1392 | 13 86 20 88 125 31 270 62 41 111 58 91 89 307 Spaces Moved 4066 | 23 164 40 165 384 100 773 124 72 286 200 346 371 1018 Core 307 | 23 164 40 76 . . . . . . . . . 4 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3759 | . . . 89 384 100 773 124 72 286 200 346 371 1014 Fastest Speed 11 | 50 50 50 31 31 31 31 34 28 28 23 19 17 11 Average Speed 27 | 50 50 50 40 31 31 32 34 30 28 23 19 17 22 Slowest Speed 50 | 50 50 50 50 31 31 37 37 34 34 28 22 17 50 Overloaded Moves 47 | . . . . . . . . . . . . . 47 Propulsion Burnouts 1 | . . . . . . . . . . . . . 1 Robots Hopped 92 | . . . 8 9 . 17 . 1 2 7 14 15 19 Potential Cave-ins 2 | . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 33 8 40 83 15 35 5 71 13 5 17 54 36 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 4 | . 1 . . . . 1 1 . 1 . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 . . . . 1 1 1 . Scrap Searched 1 | . . . . . 1 . . . . . . . . Spaces Dug 33 | . . . . 2 . 1 4 1 3 1 5 1 15 Terrain Destroyed 36 | . . . . 2 . 1 4 1 3 1 5 1 18 Melee 22 | . . . . 2 . 1 4 1 3 1 5 . 5 Projectile 14 | . . . . . . . . . . . . 1 13 AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac DSF Fac Res Res Tes Acc Total 4139 | 23 166 39 171 376 99 775 133 85 306 201 342 373 1050 Wait 28 | . . . 4 . . . . 3 4 . . . 17 Move 3883 | 22 163 39 150 365 99 739 123 69 282 188 319 343 982 Hop 77 | . . . 6 9 . 16 . 1 1 4 12 12 16 Pick Up 15 | . . . . . . 5 . 1 3 2 2 1 1 Fast Attach 30 | 1 1 . 7 . . 4 3 4 3 2 1 2 2 Attach 13 | . . . . . . 2 1 1 2 2 1 3 1 Detach 3 | . . . . . . 2 . . . . . 1 . Swap 9 | . . . . . . 1 1 . 2 . 1 2 2 Drop 19 | . . . 2 . . 4 1 1 4 2 . 1 4 Fire 22 | . . . . . . . . . . . . 2 20 Melee 29 | . . . 2 2 . 2 4 1 3 1 6 3 5 Ram 2 | . 2 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . 2 . . . . Rewire 3 | . . . . . . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . 4 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -9/Scraptown -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 14 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Identified exit to Materials 100 | -10/Materials | Entered another Materials area 100 | -9/Materials | Accompanied by 1 ally 100 | -9/Materials | Evolved 2 slots: Propulsion x2 113 | -9/Materials | Discovered new exit (range 14) 120 | -9/Materials | Discovered new exit (range 14) 120 | -9/Materials | Entered Storage 141 | -9/Storage | Met a pair of Derelict thieves 207 | -9/Storage | Used back door to open Recycling access 207 | -9/Storage | Discovered new exit (range 5) 208 | -9/Storage | Entered Recycling 279 | -9/Recycling | Discovered new exit (range 16) 326 | -9/Recycling | Scanned before Scraplab entrance 330 | -9/Recycling | Entered Scraplab 333 | -9/Recycling | Discovered new exit (range 2) 333 | -9/Recycling | Entered Scraptown 351 | -9/Scraptown | Visited Red Mages 363 | -9/Scraptown | Discovered new exit (range 7) 364 | -9/Scraptown | Entered Factory 364 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 459 | -6/Factory | Discovered new exit (range 11) 462 | -6/Factory | Identified exit to Lower Caves 501 | -6/Factory | Build established: Sprinter 629 | -6/Factory | Discovered new exit (range 14) 634 | -6/Factory | Identified exit to Factory 634 | -6/Factory | Entered another Factory area 634 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 660 | -5/Factory | Lost 3 parts (1p1n1u) 695 | -5/Factory | Identified exit to DSF 696 | -5/Factory | Entered DSF 712 | -5/DSF | Additional patrols routed to DSF 729 | -5/DSF | Discovered new exit (range 15) 737 | -5/DSF | Entered Factory 737 | -4/Factory | Accompanied by 5 allies 737 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 739 | -4/Factory | Lost 3 allies 802 | -4/Factory | Identified exit to Research 839 | -4/Factory | Lost 3 allies 848 | -4/Factory | Entered Research 848 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 893 | -3/Research | Discovered new exit (range 15) 906 | -3/Research | Entered another Research area 906 | -2/Research | Evolved 2 slots: Propulsion x2 931 | -2/Research | Spotted B-90 Cyclops 995 | -2/Research | Discovered new exit (range 10) 997 | -2/Research | Entered Testing 1029 | -2/Testing | Spotted Superbehemoth 1048 | -2/Testing | Found Prototype Processor 1048 | -2/Testing | Identified Exp. Signal Interpreter 1065 | -2/Testing | Rewired PD-JU9RG907BJ 1076 | -2/Testing | Found Prototype Energy Gun 1076 | -2/Testing | Identified Warp Gun 1081 | -2/Testing | Garrison activated, responded to threat 1085 | -2/Testing | Discovered new exit (range 5) 1086 | -2/Testing | Entered Access 1086 | -1/Access | Evolved 2 slots: Propulsion x2 1107 | -1/Access | Spotted B-99 Colossus 1120 | -1/Access | Found Prototype Device 1120 | -1/Access | Identified Thermal Barrier 1197 | -1/Access | Spotted B-99 Colossus 1383 | -1/Access | Spotted B-99 Colossus 1385 | -1/Access | Spotted B-99 Colossus 1392 | -1/Access | Released all parts (10) 1392 | -1/Access | Discovered new exit (range 4) 1393 | *** | Escaped! Last Messages --------------- 01386_ Slug penetrates Wall. 01387_ Slug penetrates Door. 01390_ Cld. Impulse Thruster destroyed. 01390_ Cld. Impulse Thruster burned out. 01390_ Slug penetrates Sealed Heavy Doors. 01390_ Penetrated by Slug. 01390_ Slug penetrates Sealed Heavy Doors. 01390_ Main Access Shell breached. 01392_ Released ECM Suite. 01392_ Released Mni. Fusion Reactor. 01392_ Released Katana. 01392_ Released Adv. Cooling System. 01392_ Released Q-thruster. 01392_ Released Imp. Utility Shielding. 01392_ Released Exp. Signal Interpreter. 01392_ Released Q-thruster. 01392_ Released Hvy. Quantum Rifle. 01392_ Released Adv. Sensor Array. 01392_ EXIT=FOUND 01393_ Slug penetrates Main Access Shell. 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"""""" ?# #??? ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 41 Energy Capacity 280 Matter Stores 300 Matter Capacity 800 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Utility Shielding 66 Evasion (%) 66 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketBeamChaincannon Manual? 0 Play Time 00:45:20 Cumulative 329.3 hours Start 2026.06.12 @ 15:13:11 End 2026.06.12 @ 15:56:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type 0 Total 25 Types 10/0/7/1/5/1/0/0/0/1 Lore% 88 Gallery% 77 Achievement% 87 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b2a7ad6-51bb-4008-9256-f0c5dc2a84a0