Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.09 @ 12:06:17 Player: Sharded of Serpulo Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (2207) 2207 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6032 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 19/100 System Corruption 13% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Signal Interpreter Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Neutron Cannon > --- INVENTORY (5) ---- Improved Heat Sink Hacking Suite System Restoration Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flight Unit Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Signal Interpreter Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Impact Mace Impact Mace > --- INVENTORY -------- Flight Unit Flight Unit Improved Flight Unit Improved Cesium-ion Thruster Improved Heat Sink Microactuators Improved Light Armor Plating Hacking Suite System Restoration Module Chainsword [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 3 | . . 2 . 1 . . . Utility 3 | . . . . 1 2 . . Weapon . | . . . . . . . . Parts Attached 60 | 6 10 17 7 4 11 1 4 Power 7 | 1 2 1 . 1 1 . 1 Engine 6 | 1 2 1 . 1 1 . . Core . | . . . . . . . . Reactor 1 | . . . . . . . 1 Propulsion 26 | 2 2 12 6 . 2 1 1 Treads 13 | 2 2 9 . . . . . Leg 2 | . . 2 . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 11 | . . 1 6 . 2 1 1 Utility 13 | 1 4 1 1 2 3 . 1 Device 2 | . 1 . . . 1 . . Storage 6 | 1 2 1 1 . 1 . . Processor 2 | . 1 . . . 1 . . Hackware 1 | . . . . 1 . . . Protection 2 | . . . . 1 . . 1 Artifact . | . . . . . . . . Weapon 14 | 2 2 3 . 1 5 . 1 Energy Gun 1 | 1 . . . . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 4 | 1 1 2 . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . 1 . . 1 . . Special Weapon 1 | . 1 . . . . . . Impact Weapon 3 | . . . . . 3 . . Slashing Weapon 2 | . . . . 1 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 2 . . 2 . 1 Corrupted Parts 2 | . . . . . . . 2 System Corruption 12 | . . . . . . . 12 Parts Lost 26 | . 3 6 . 1 . 4 12 Power 3 | . 1 . . . . 1 1 Propulsion 14 | . 2 4 . . . 1 7 Utility 3 | . . . . . . 1 2 Weapon 6 | . . 2 . 1 . 1 2 Highest Loss Streak 12 | . 2 4 . 1 . 4 12 To Critical Strikes . | . . . . . . . . Average Backups 9 | 1 9 13 8 6 9 8 5 Power 1 | . 1 1 1 1 . . . Propulsion 4 | . 3 7 5 2 3 3 1 Utility 2 | . 1 2 2 1 4 4 3 Weapon 1 | . 2 2 . . . 1 . Tool/Special . | . . . . . . . . Unused Backups 14 | . 6 2 1 . 1 1 3 Power 1 | . 1 . . . . . . Propulsion 3 | . . 2 1 . . . . Utility 4 | . . . . . . 1 3 Weapon 6 | . 5 . . . 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 97 98 97 88 98 82 71 Engine 10 | . 14 11 11 9 7 2 . Treads 21 | . 27 41 17 . . . . Flight 11 | . . . 24 45 38 38 27 Device 2 | . 3 . . . 6 2 . Storage 11 | . 14 11 11 9 7 7 5 Processor 10 | . 8 11 11 9 15 15 15 Hackware 1 | . . . . 1 7 7 7 Energy Gun 6 | . 11 . . . . . . Ballistic Gun 11 | . 16 18 11 5 . . . Launcher 1 | . . 3 11 9 4 1 . Impact Weapon 1 | . . . . . 4 6 8 Peak Build Rating 44 | 6 8 18 21 25 44 44 42 Average Rating 15 | 4 7 12 17 21 36 34 30 On Entrance 19 | . 6 8 18 21 25 44 31 Avg Prop Armor Cover (%) 19 | . . 19 . . . . . Naked Turns . | . . . . . . . . Heaviest Build 32 | 12 25 30 30 20 27 28 32 Greatest Support 92 | 40 40 92 92 25 28 28 28 Greatest Overweight (x) 3 | 3 1 2 1 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 10 10 10 10 Average Capacity 11 | 7 11 15 10 10 10 10 9 Most Carried 15 | 3 15 15 15 7 10 10 8 Average Carried 9 | 1 9 13 8 5 9 8 5 Final Capacity 15 | 8 15 15 10 10 10 10 5 Final Carried 15 | 3 15 15 7 7 10 8 3 Class Distribution -------------------- 63% | Mutant 28% | Sprinter 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Dat Matter Collected 1507 | 211 313 233 49 82 318 218 83 Remotely . | . . . . . . . . Salvage Created 2410 | 88 741 485 . 309 253 364 170 Parts 120 | 11 43 34 . 18 9 1 4 Haulers Intercepted 5 | . 2 2 . . 1 . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Combat Hostiles Destroyed 50 | . 15 10 . 9 3 11 2 Melee 5 | . . . . . 3 2 . Guns 22 | . 15 6 . 1 . . . AOE 19 | . . 4 . 8 . 7 . Classes Destroyed 13 | 2 6 1 . 2 1 1 . Worker 1 | 1 . . . . . . . Builder 1 | . . . . 1 . . . Tunneler 4 | 3 . . . 1 . . . Hauler 5 | . 2 2 . . 1 . . Recycler 2 | . 2 . . . . . . Mechanic 1 | . . . . . 1 . . Operator 2 | . 2 . . . . . . Watcher 3 | . 1 1 . 1 . . . Swarmer 9 | . 8 . . . . 1 . Grunt 33 | . 7 9 . 7 2 8 . Brawler 1 | . . . . . . 1 . Duelist 2 | . . . . 2 . . . Sentry 3 | . . 1 . . 1 1 . Enhanced Grunt 2 | . . . . . . . 2 Best Kill Streak 9 | 4 4 4 . 9 3 5 2 Combat Bots Only 6 | . 3 3 . 6 2 5 2 Max Kills in Single Turn 3 | 1 1 2 . 3 1 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . 2 . 2 . Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Hostile Shots Fired 355 | . 112 98 2 16 20 47 60 Missed 142 | . 36 29 1 9 10 33 24 Hits 213 | . 76 69 1 7 10 14 36 Projectile 213 | . 76 69 1 7 10 14 36 Critical Strikes 2 | . . . . . 1 1 . Damage Taken 3923 | . 690 917 14 171 116 331 1684 Core 1101 | . 121 169 . 85 37 48 641 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 15 | . . . . 15 . . . Core Remaining (%) 73 | 100 51 . 57 84 . . . Volleys Fired 206 | 6 118 46 . 13 . 17 6 Largest 2 | 2 2 2 . 2 . 1 1 Hottest 100 | 60 100 50 . 50 . 39 90 Shots Fired 376 | 12 231 92 . 18 . 17 6 Gun 334 | 12 230 87 . 5 . . . Cannon 6 | . . . . . . . 6 Launcher 35 | . . 5 . 13 . 17 . Special 1 | . 1 . . . . . . Kinetic 247 | 6 149 87 . 5 . . . Thermal 94 | 6 82 . . . . . 6 Explosive 35 | . . 5 . 13 . 17 . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | 6 13 11 . 16 . 3 3 Robot Miss Streak 4 | 2 4 3 . 1 . 2 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 3 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 249 | 6 125 62 . 14 10 18 14 Core Hits 126 | 5 44 28 . 23 4 20 2 Critical Kills 2 | . 1 . . . 1 . . Critical Parts Destroyed 9 | . . . . . 2 3 4 Critical Strikes 12 | . 1 . . . 4 3 4 Destroy 1 | . 1 . . . . . . Smash 10 | . . . . . 3 3 4 Sever 1 | . . . . . 1 . . Melee Attacks 53 | . . . . 1 19 14 19 Impact 43 | . . . . . 10 14 19 Slashing 10 | . . . . 1 9 . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . 2 . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . 1 . 1 Damage Inflicted 6182 | 70 1198 747 . 1011 499 1987 670 Guns 1769 | 70 1198 471 . 30 . . . Cannons 77 | . . . . . . . 77 Explosions 2537 | . . 276 . 981 . 1280 . Melee 1799 | . . . . . 499 707 593 Ramming . | . . . . . . . . Kinetic 1159 | 13 645 471 . 30 . . . Thermal 687 | 57 553 . . . . . 77 Explosive 2537 | . . 276 . 981 . 1280 . Electromagnetic . | . . . . . . . . Impact 1513 | . . . . . 213 707 593 Slashing 286 | . . . . . 286 . . Piercing . | . . . . . . . . Highest Corruption 13 | . 3 . . . 1 1 13 Average Corruption 1 | . 2 . . . 1 1 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . 6 . . . 1 2 2 Message Errors 3 | . 1 . . . 1 1 . Matter Fused 3 | . 2 . . . . 1 . Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . 1 . . . . . . Parts Rejected 1 | . . . . . . . 1 Misfires 1 | . 1 . . . . . . Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 799 | . . . . 3 140 412 244 Projectiles . | . . . . . . . . Explosions 47 | . . . . 3 . 44 . Melee 752 | . . . . . 140 368 244 Knockbacks 9 | . . . . . . 4 5 Impact 9 | . . . . . . 4 5 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 222 | . . 38 . 49 . 135 . Shots 8 | . . 2 . 3 . 3 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 163 | 20 60 32 3 20 5 20 163 Average Temperature 18 | 14 19 9 2 10 5 6 49 Received Heat Transfer 888 | . 174 444 9 63 81 117 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 4 | . . . . . . 2 2 Combat Hostiles 4 | . . . . . . 2 2 Parts Fried 7 | . . . . . 3 3 1 Impact Corruptions 17 | . . . . . 3 8 6 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1375 | 125 1250 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Maximum Alert Level 2 | . . . . 2 1 . . Low Security (%) 94 | 100 100 100 100 57 75 . . Level 1 4 | . . . . 35 24 . . Level 2 . | . . . . 7 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 455 | 10 169 114 32 455 216 . . Initial 206 | . 3 67 32 4 206 . . Average 60 | 1 24 65 26 203 185 . . Influence Increases 1742 | 20 461 315 . 520 181 245 . Destroy 0b10 Robot/C 960 | . 300 200 . 180 60 220 . Destroy 0b10 Robot/NC 100 | 20 35 15 . 15 10 5 . Destroy Leader 166 | . 66 36 . 32 12 20 . Successful Hack 31 | . . 5 . 5 21 . . Disable Machine 105 | . 15 . . 75 15 . . Destroy Structure 110 | . . 29 . 78 3 . . Partial Spotted 75 | . 15 . . 30 30 . . Lose Combat Pursuer 195 | . 30 30 . 105 30 . . Influence Decreases 1742 | 15 306 391 72 77 463 265 153 Entered New Map 622 | . 2 93 52 8 249 65 153 Time Decay 980 | 15 274 238 20 59 214 160 . Lost Part 140 | . 30 60 . 10 . 40 . Squads Dispatched 8 | . 3 1 . 1 3 . . Investigation 1 | . 1 . . . . . . Extermination 2 | . . . . . 2 . . Reinforcement 5 | . 2 1 . 1 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Distress Signals 6 | . . 4 . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 114 | . 54 22 1 17 5 10 5 Peak Tracking Total 8 | . 4 7 4 8 2 3 4 Tactical Retreats 6 | . 1 1 . 2 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Traps Triggered 7 | . 4 2 . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Dat Machines Disabled 8 | . 1 . . 5 1 . 1 Max in Single Turn 1 | . 1 . . 1 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Machines Accessed 18 | . 2 1 . 5 6 . 4 Terminals 8 | . 1 1 . 3 3 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers 3 | . . . . 1 2 . . Garrison Access . | . . . . . . . . Total Hacks 59 | . 5 2 . 12 9 . 31 Successful 43 | . 2 1 . 5 4 . 31 Failed 16 | . 3 1 . 7 5 . . Catastrophic 6 | . . 1 . 2 3 . . Database Lockouts . | . . . . . . . . Manual 9 | . . 1 . 7 1 . . Terminals 15 | . 1 2 . 8 4 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 2 . . . Recycling Units 6 | . 4 . . . 2 . . Scanalyzers 5 | . . . . 2 3 . . Garrison Access . | . . . . . . . . Terminal Hacks 34 | . 1 1 . 1 . . 31 Record 11 | . . . . . . . 11 Part Schematic 13 | . . . . . . . 13 Robot Schematic 4 | . . . . . . . 4 Prototype ID Bank 3 | . . . . . . . 3 Zone Layout 3 | . 1 1 . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . Retrieve Components 2 | . 1 . . . 1 . . Scanalyzer 5 | . . . . 2 3 . . Retrieve Study 5 | . . . . 2 3 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 1 1 . 4 5 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 13 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 5 | . . . . 2 3 . . Parts Repaired 1 | . . . . 1 . . . Time 26 | . . . . 26 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . 10 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Dat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Active Infowar (turns) 540 | . . . . . 444 96 . Sensors 540 | . . . . . 444 96 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Dat Turns Passed 3705 | 103 1976 508 41 136 445 321 175 Spaces Moved 2823 | 48 990 212 59 189 803 425 97 Core 8 | 8 . . . . . . . Treads 1232 | 40 990 199 3 . . . . Legs 13 | . . 13 . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1570 | . . . 56 189 803 425 97 Fastest Speed 27 | 50 160 160 31 28 27 27 27 Average Speed 86 | 156 160 162 42 28 27 27 31 Slowest Speed 260 | 200 240 260 160 28 28 27 98 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . . . 3 2 . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 4 97 26 18 23 25 52 80 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 2 | . . . 1 . . 1 . Spaces Dug 3 | . . . . . 3 . . Terrain Destroyed 312 | . . 36 . 111 3 160 2 Melee 3 | . . . . . 3 . . Projectile 2 | . . . . . . . 2 AOE 307 | . . 36 . 111 . 160 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Total 3659 | 62 1182 299 77 249 998 589 203 Wait 416 | . 29 5 . 39 142 125 76 Move 2808 | 47 989 211 58 184 798 424 97 Hop 3 | . . . . 1 2 . . Pick Up 52 | 3 23 9 1 4 12 . . Fast Attach 28 | 6 3 8 3 . 6 . 2 Attach 31 | . 4 6 4 5 2 5 5 Detach 9 | . . . 3 1 1 4 . Swap 14 | . 4 4 1 1 4 . . Drop 44 | . 12 10 7 . 14 1 . Fire 206 | 6 118 46 . 13 . 17 6 Melee 48 | . . . . 1 17 13 17 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 10) 818 | -10/Materials | Discovered new exit (range 5) 859 | -10/Materials | Identified exit to Materials 1147 | -10/Materials | Identified exit to Mines 1264 | -10/Materials | Discovered exit to Materials (range 10) 1937 | -10/Materials | Discovered new exit (range 6) 1944 | -10/Materials | Identified exit to Subcaves 2080 | -10/Materials | Entered another Materials area 2080 | -9/Materials | Evolved 2 slots: Propulsion x2 2364 | -9/Materials | Build established: Scavenger-Mutant 2434 | -9/Materials | Lost 4 parts (4n) 2567 | -9/Materials | Discovered new exit (range 14) 2586 | -9/Materials | Identified exit to Mines 2588 | -9/Materials | Entered Mines 2625 | -9/Mines | Discovered new exit (range 8) 2627 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2629 | -9/Mines | Identified exit to Materials 2629 | -9/Mines | Entered Materials 2629 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2704 | -8/Materials | Repaired Flight Unit 2756 | -8/Materials | Discovered new exit (range 15) 2764 | -8/Materials | Identified exit to Factory 2765 | -8/Materials | Entered Factory 2765 | -7/Factory | Evolved 2 slots: Utility x2 2896 | -7/Factory | Build established: Sprinter 3205 | -7/Factory | Discovered new exit (range 15) 3209 | -7/Factory | Identified exit to Lower Caves 3210 | -7/Factory | Entered Lower Caves 3256 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3378 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 3486 | -7/Lower Caves | Encountered a Warlord checkpoint 3500 | -7/Lower Caves | Spotted B-75 Beast 3528 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3531 | -7/Lower Caves | Identified exit to Data Miner 3531 | -7/Lower Caves | Entered Data Miner 3531 | -7/Data Miner | Discovered new exit (range 6) 3537 | -7/Data Miner | Met Data Miner 3542 | -7/Data Miner | Learned location of Section 7 (-2) 3542 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3594 | -7/Data Miner | Received God Mode back door access code from Data Miner 3617 | -7/Data Miner | Data Conduit disabled 3662 | -7/Data Miner | Core integrity fell below 50% 3683 | -7/Data Miner | System corruption reached 10% 3686 | -7/Data Miner | Core integrity fell below 20% 3706 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- effect. Enhanced Grunt knocked back. Enhanced Grunt suffers critical hit (Smash). Destroyed Prototype Leg. Enhanced Grunt system corrupted by crushing effect. Enhanced Grunt knocked back. System corrupted: Heat flow error (+191). Imp. Cesium-ion Thruster destroyed. Impact Mace destroyed. Med. Storage Unit destroyed. Destroyed Antimatter Reactor. Enhanced Grunt system corrupted by crushing effect. Impact Mace destroyed. Acquired Corrupted Prototype Energy Cannon. Identified Neutron Cannon. Integrated Corrupted Neutron Cannon (+7). System corrupted: Imp. Cesium-ion Thruster rejected. 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"####????????????????????? | | ?????????#""""" X"""""????????????????????? | | ?????????###"#"X "##"?????????????????????? | | ???????????#"## X""""#????????????????????? | | ??????????????## "##"#????????????????????? | | ???????????????#######???????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Nuclear Pulse Thruster | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Flight Unit | 25% | -8/Materials Studied --------- Flight Unit | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Katana | -7/Factory | Hacked Hvy. Mace | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeHardlightShield Manual? 0 Play Time 00:41:49 Cumulative 59.2 hours Start 2026.04.09 @ 11:27:33 End 2026.04.09 @ 12:06:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 5 Adventurer 54 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 40 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4bf9f512-0d76-4946-bdcb-86e042ad589d